Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.11 @ 15:10:48 Player: P9H Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (68) 340 Value Destroyed (2079) 2079 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (380) 380 TOTAL SCORE: 6219 Bonus ------- Follower Combat Kills 80 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 94/100 System Corruption 13% Temperature Cool (12) Movement Walking (125) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Titanium Leg Improved Carbon-fiber Leg > --- UTILITY (6) ------ Visual Processing Unit Improved Salvage Targeting Computer Melee Analysis Suite Melee Analysis Suite Transmission Jammer Advanced ECM Suite > --- WEAPON (2) ------- Makeshift Hammer Power Maul > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Improved Light Armor Plating Makeshift Hammer Makeshift Spear Makeshift Spear Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Salvage Targeting Computer Matter Filter Tractor Beam > --- WEAPON ----------- Lightning Gun Rocket Array > --- INVENTORY -------- Ion Engine Light Ion Engine Light Deuterium Engine Light Nuclear Core Aluminum Leg Improved VTOL Module Skeleton Box Tractor Beam Lightning Gun Lightning Gun Lightning Gun Rocket Array Rocket Array Power Maul Power Maul [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Cannon Energy Gun Lightning Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Power Maul Slashing Weapon Ripper Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . 2 . . . 2 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . Utility 4 | . . 2 . . . . 2 . . Weapon . | . . . . . . . . . . Parts Attached 91 | 6 5 10 18 1 . 17 8 26 . Power 13 | 1 1 1 4 . . 1 4 1 . Engine 9 | 1 1 1 3 . . 1 2 . . Core 4 | . . . 1 . . . 2 1 . Reactor . | . . . . . . . . . . Propulsion 28 | 2 2 1 7 . . 8 1 7 . Treads 4 | . 1 1 . . . . . 2 . Leg 8 | . . . . . . 4 1 3 . Wheel 10 | 2 1 . 5 . . . . 2 . Hover . | . . . . . . . . . . Flight 6 | . . . 2 . . 4 . . . Utility 24 | 1 1 5 4 1 . 2 2 8 . Device 11 | . . 1 2 1 . 2 1 4 . Storage 4 | 1 1 2 . . . . . . . Processor 4 | . . . 1 . . . 1 2 . Hackware . | . . . . . . . . . . Protection 5 | . . 2 1 . . . . 2 . Artifact . | . . . . . . . . . . Weapon 26 | 2 1 3 3 . . 6 1 10 . Energy Gun 5 | 1 . . . . . 1 . 3 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 3 | 1 1 . . . . 1 . . . Ballistic Cannon 5 | . . 3 1 . . . . 1 . Launcher 8 | . . . 2 . . 4 . 2 . Special Weapon . | . . . . . . . . . . Impact Weapon 4 | . . . . . . . 1 3 . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . 1 1 1 . 2 1 . . Parts Lost 53 | . 1 . 7 . . 15 4 26 . Power 7 | . . . 1 . . 2 1 3 . Propulsion 18 | . 1 . 2 . . 6 . 9 . Utility 12 | . . . 2 . . 2 2 6 . Weapon 16 | . . . 2 . . 5 1 8 . Highest Loss Streak 12 | . 1 . 3 . . 12 4 8 . To Critical Strikes 1 | . . . . . . . . 1 . Average Backups 11 | 3 9 14 14 15 15 13 14 7 5 Power 2 | . 2 4 4 4 4 3 2 . . Propulsion 2 | 1 3 3 3 4 4 2 1 . . Utility 2 | . . 1 2 4 4 3 1 2 2 Weapon 3 | . 3 5 3 2 2 3 7 3 3 Tool/Special . | . . . . . . . . . . Unused Backups 22 | . . 6 4 1 . 3 . 3 5 Power 1 | . . . 1 . . . . . . Propulsion 2 | . . 1 1 . . . . . . Utility 9 | . . 1 1 1 . 2 . 2 2 Weapon 10 | . . 4 1 . . 1 . 1 3 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 85 | . 83 97 97 100 100 82 93 65 76 Engine 4 | . 13 11 8 . . 2 . 2 . Core 4 | . . . 2 11 11 5 5 3 . Treads 3 | . . 21 6 . . . . 2 . Leg 6 | . . . . . . 5 29 7 15 Wheel 7 | . 27 . 10 22 22 7 . 1 . Flight 1 | . . . 5 . . 10 . . . Device 8 | . . 8 10 11 11 8 18 3 15 Storage 12 | . 14 22 22 22 22 15 7 2 . Processor 12 | . . . 9 11 11 9 15 21 30 Protection 2 | . . 11 2 . . . . 4 . Energy Gun 2 | . 13 1 . . . 2 6 1 . Ballistic Gun 2 | . 13 8 . . . 2 . . . Ballistic Cannon 6 | . . 12 14 11 11 5 . 1 . Launcher 3 | . . . 6 11 11 6 2 1 . Impact Weapon 3 | . . . . . . . 4 8 15 Peak Build Rating 47 | 6 7 17 25 25 25 41 47 39 36 Average Rating 24 | 3 6 13 18 24 25 26 41 28 36 On Entrance 21 | . 6 7 17 25 25 25 41 34 36 Avg Prop Armor Cover (%) 10 | . . . . . . 2 6 13 . Naked Turns . | . . . . . . . . . . Heaviest Build 44 | 13 28 44 44 34 34 40 41 37 10 Greatest Support 80 | 20 20 40 40 26 26 80 80 50 35 Greatest Overweight (x) 10 | . 2 1 4 1 1 10 . 7 . Average Overweight (x) 1 | . . . 1 1 1 1 . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 13 15 15 15 15 15 15 8 5 Most Carried 15 | 5 14 15 15 15 15 15 15 15 5 Average Carried 12 | 3 9 14 14 14 15 13 14 7 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 Final Carried 15 | 4 14 15 15 15 15 15 14 5 5 Class Distribution -------------------- 66% | Mutant 14% | Skirmisher 12% | Gladiator 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Mutant | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Matter Collected 2860 | 255 105 322 843 . . 200 68 1067 . Remotely 194 | . . . . . . 152 . 42 . Salvage Created 1645 | . 174 271 329 . . 263 68 540 . Parts 88 | . 9 25 18 . . 19 5 12 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . 15 . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 64 | . 3 13 22 . . 8 1 17 . Melee 4 | . . . . . . . 1 3 . Guns 9 | . 3 4 . . . 2 . . . Cannons 28 | . . 9 17 . . . . 2 . AOE 18 | . . . 5 . . 6 . 7 . Classes Destroyed 13 | . 3 2 5 . . 1 1 1 . Worker 4 | . . . 2 . . 1 1 . . Builder 4 | . 1 . . . . 3 . . . Recycler 1 | . . . 1 . . . . . . Minesweeper 1 | . . . . . . . . 1 . Watcher 2 | . 1 . . . . 1 . . . Swarmer 19 | . . 7 7 . . . . 5 . Grunt 25 | . 3 4 4 . . 6 . 8 . Brawler 3 | . . . 1 . . . . 2 . Sentry 4 | . . 2 . . . 1 . 1 . Demolisher 2 | . . . 2 . . . . . . Programmer 2 | . . . . . . . 1 1 . Heavy 1 | . . . . . . 1 . . . Assembled 8 | . . . 8 . . . . . . Best Kill Streak 8 | . 2 5 4 . . 8 2 4 . Combat Bots Only 5 | . 1 5 4 . . 4 1 3 . Max Kills in Single Turn 3 | . 1 1 3 . . 2 1 3 . Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 2 . . 1 . 3 . Melee 1 | . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Hostile Shots Fired 522 | . 26 54 100 . . 61 18 262 1 Missed 150 | . 11 19 29 . . 15 4 72 . Hits 372 | . 15 35 71 . . 46 14 190 1 Melee 8 | . . . 1 . . . . 7 . Projectile 364 | . 15 35 70 . . 46 14 183 1 AOE 9 | . . . 9 . . . . . . Critical Strikes 14 | . 1 . 1 . . 1 1 10 . Part Disruptions 1 | . . . 1 . . . . . . Damage Taken 6458 | . 223 396 1076 . . 1147 206 3394 16 Core 1231 | . 38 40 125 . . 323 . 689 16 Absorbed by Shields 64 | . . . 64 . . . . . . Core Remaining (%) 70 | 100 84 . . . 58 41 . . . Volleys Fired 209 | . 30 39 75 . . 26 6 33 . Largest 2 | . 2 2 2 . . 2 1 2 . Hottest 90 | . 60 74 74 . . 85 55 90 . Shots Fired 332 | . 60 78 102 . . 44 6 42 . Gun 125 | . 60 34 . . . 12 6 13 . Cannon 164 | . . 44 94 . . 6 . 20 . Launcher 43 | . . . 8 . . 26 . 9 . Special . | . . . . . . . . . . Kinetic 234 | . 30 78 94 . . 12 . 20 . Thermal . | . . . . . . . . . . Explosive 43 | . . . 8 . . 26 . 9 . Electromagnetic 55 | . 30 . . . . 6 6 13 . Robot Hit Streak 19 | . 6 19 6 . . 7 1 3 . Robot Miss Streak 6 | . 4 5 6 . . 2 2 5 . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 212 | . 35 50 48 . . 34 4 41 . Core Hits 130 | . 10 22 30 . . 29 . 39 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 1 2 . Critical Strikes 7 | . 1 1 1 . . . 1 3 . Blast 3 | . . 1 1 . . . . 1 . Corrupt 1 | . 1 . . . . . . . . Smash 3 | . . . . . . . 1 2 . Melee Attacks 36 | . . . . . . . 3 33 . Impact 29 | . . . . . . . 3 26 . Slashing 7 | . . . . . . . . 7 . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 2 . Damage Inflicted 6348 | . 487 735 1567 . . 1363 180 2016 . Guns 855 | . 407 159 . . . 170 8 111 . Cannons 2045 | . . 576 1135 . . 118 . 216 . Explosions 2432 | . 80 . 432 . . 1075 . 845 . Melee 1015 | . . . . . . . 172 843 . Ramming 1 | . . . . . . . . 1 . Kinetic 2384 | . 113 735 1135 . . 185 . 216 . Thermal 80 | . 80 . . . . . . . . Explosive 2352 | . . . 432 . . 1075 . 845 . Electromagnetic 516 | . 294 . . . . 103 8 111 . Impact 846 | . . . . . . . 172 674 . Slashing 169 | . . . . . . . . 169 . Piercing . | . . . . . . . . . . Highest Corruption 13 | . . . . . . . 2 13 13 Average Corruption 8 | . . . . . . . 1 9 13 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 62 | . . . . . . . 1 61 . Message Errors 20 | . . . . . . . . 20 . Matter Fused 12 | . . . . . . . 1 11 . Heat Flow Errors 5 | . . . . . . . . 5 . Energy Discharges 7 | . . . . . . . . 7 . Data Loss (minor) 11 | . . . . . . . . 11 . Data Loss (major) 4 | . . . . . . . . 4 . Misfires 1 | . . . . . . . . 1 . Alerts 1 | . . . . . . . . 1 . Misdirections 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 389 | . 20 1 35 . . 18 132 183 . Projectiles 38 | . . 1 35 . . . . 2 . Explosions 48 | . 20 . . . . 18 . 10 . Melee 303 | . . . . . . . 132 171 . Knockbacks 25 | . . 5 14 . . . . 6 . Impact 3 | . . . . . . . . 3 . Kinetic 22 | . . 5 14 . . . . 3 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 347 | . 35 . 86 . . 82 . 144 . Shots 12 | . 1 . 2 . . 3 . 6 . Rammed 1 | . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . 1 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 217 | . 85 15 32 . . 72 36 217 . Average Temperature 33 | . 29 5 7 . . 31 19 53 . Received Heat Transfer 1645 | . 123 150 211 . . 252 . 900 9 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 5 . Combat Hostiles 5 | . . . . . . . . 5 . Parts Fried 7 | . 2 . . . . 1 . 4 . Impact Corruptions 12 | . . . . . . . 4 8 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 100 | . 100 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 148 | . 45 122 125 . 35 148 37 . . Initial 37 | . . 3 24 . . . 37 . . Average 29 | . 7 48 53 . 3 44 3 . . Influence Increases 2012 | . 116 337 457 . 45 359 35 663 . Destroy 0b10 Robot/C 1200 | . 60 260 280 . . 160 20 420 . Destroy 0b10 Robot/NC 60 | . 10 . 15 . . 25 5 5 . Destroy Leader 204 | . 22 50 50 . . 42 10 30 . Allied During Kill 13 | . . . . . . . . 13 . Successful Hack 8 | . . 8 . . . . . . . Disable Machine 60 | . 15 . 30 . . 15 . . . Destroy Structure 182 | . 9 4 82 . . 87 . . . Partial Spotted 15 | . . . . . . 15 . . . Lose Combat Pursuer 270 | . . 15 . . 45 15 . 195 . Influence Decreases 1917 | . 107 283 520 . 45 276 112 551 23 Entered New Map 117 | . . 6 39 . . . 46 3 23 Time Decay 1455 | . 97 277 411 . 45 193 61 371 . Lost Part 345 | . 10 . 70 . . 83 5 177 . Squads Dispatched 6 | . 1 . 1 . . 3 1 . . Investigation 2 | . . . 1 . . 1 . . . Extermination 1 | . . . . . . . 1 . . Reinforcement 3 | . 1 . . . . 2 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Distress Signals 4 | . 1 2 1 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 106 | . 10 19 28 . 2 9 1 34 3 Peak Tracking Total 9 | . 2 5 3 . 3 3 1 9 3 Tactical Retreats 12 | . . 1 2 . 1 1 . 7 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Traps Triggered 3 | . 2 . . . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 3 | . . . . . . . . 3 . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Machines Disabled 4 | . 1 . 2 . . 1 . . . Max in Single Turn 1 | . 1 . 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Machines Accessed 2 | . . 1 . . . . . 1 . Terminals 1 | . . 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 2 | . . 1 . . . . . 1 . Successful 2 | . . 1 . . . . . 1 . Failed . | . . . . . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 3 | . . 1 . 1 . . 1 . . Terminals 1 | . . 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 2 | . . 1 . . . . . 1 . Open Door 1 | . . . . . . . . 1 . Branch Access Points 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections . | . . . . . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Total Allies 2 | . . . . . . . . 2 . Largest Group 2 | . . . . . . . . 2 . Highest-Rated Group 62 | . . . . . . . . 62 . Highest-Rated Ally 32 | . . . . . . . . 32 . Total Orders . | . . . . . . . . . . Ally Attacks 13 | . . . . . . . . 13 . Total Damage 415 | . . . . . . . . 415 . Kills 4 | . . . . . . . . 4 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Active Infowar (turns) 5548 | . . . 899 249 623 757 879 2133 8 Optics 5548 | . . . 899 249 623 757 879 2133 8 Sensors 1620 | . . . 284 248 623 465 . . . Jamming 37 | . . . . . . . . 37 . ECM 1 | . . . . . . . . 1 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Turns Passed 7114 | 54 532 779 1092 249 623 757 887 2133 8 Spaces Moved 3670 | 49 392 302 593 233 365 270 307 1152 7 Core 319 | 14 . . . . . 17 . 288 . Treads 368 | . . 288 80 . . . . . . Legs 1000 | . . . . . . 81 307 605 7 Wheels 1845 | 35 392 14 449 233 365 98 . 259 . Hover . | . . . . . . . . . . Flight 138 | . . . 64 . . 74 . . . Fastest Speed 50 | 50 80 95 105 105 105 105 125 90 125 Average Speed 138 | 71 91 173 143 105 105 159 126 160 125 Slowest Speed 550 | 80 110 240 357 105 105 550 130 400 125 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 3 63 24 88 62 65 24 4 88 6 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . . . Unknown Exits Taken 8 | 1 1 . 1 1 1 1 1 1 . Scrap Searched 8 | . . . 2 . . . . 6 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 454 | . 9 2 102 . . 121 . 220 . Melee . | . . . . . . . . . . Projectile 35 | . . 2 32 . . 1 . . . AOE 419 | . 9 . 70 . . 120 . 220 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Total 5334 | 67 510 494 739 236 604 550 794 1333 7 Wait 1144 | 3 63 114 19 . 240 207 464 34 . Move 3661 | 48 391 301 592 232 364 269 306 1151 7 Hop . | . . . . . . . . . . Pick Up 102 | 10 16 13 14 1 . 20 3 25 . Fast Attach 16 | . . 5 2 . . 2 1 6 . Attach 67 | 6 7 4 10 . . 15 5 20 . Detach 5 | . 2 . 2 . . . 1 . . Swap 31 | . . 2 10 2 . 6 3 8 . Drop 47 | . 1 16 15 1 . 5 2 7 . Fire 209 | . 30 39 75 . . 26 6 33 . Melee 34 | . . . . . . . 3 31 . Ram 1 | . . . . . . . . 1 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 17 | . . . . . . . . 17 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 55 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Discovered new exit (range 9) 214 | -10/Materials | Discovered new exit (range 3) 289 | -10/Materials | Discovered new exit (range 11) 317 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 15) 587 | -10/Materials | Entered another Materials area 587 | -9/Materials | Evolved 2 slots: Utility x2 749 | -9/Materials | Identified exit to Mines 749 | -9/Materials | Identified exit to Storage 1366 | -9/Materials | Entered Mines 1522 | -9/Mines | Assembled infested the area 1614 | -9/Mines | Met a Derelict shopkeep closing up shop 1686 | -9/Mines | Lost 3 parts (1p2n) 1735 | -9/Mines | Discovered new exit (range 11) 2171 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2174 | -9/Mines | Found Prototype Device 2174 | -9/Mines | Identified Exp. Sensor Array 2300 | -9/Mines | Discovered new exit (range 11) 2453 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2454 | -9/Mines | Discovered new exit (range 5) 2458 | -9/Mines | Entered Exiles 2483 | -9/Exiles | Met 8R-AWN 2500 | -9/Exiles | Met EX-HEX 2532 | -9/Exiles | Met EX-BIN 2547 | -9/Exiles | Aligned with FarCom system 2548 | -9/Exiles | Given EX-Vault access code 2573 | -9/Exiles | Opened EX-Vault 2580 | -9/Exiles | Found Prototype Device 2581 | -9/Exiles | Identified Skeleton Box 2606 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2633 | -9/Exiles | Met EX-DEC 2694 | -9/Exiles | Discovered new exit (range 11) 2707 | -9/Exiles | Left Exiles lab with Skeleton Box 2707 | -9/Exiles | Entered Mines 3002 | -8/Mines | Build established: Skirmisher 3306 | -8/Mines | Discovered new exit (range 5) 3330 | -8/Mines | Entered Materials 3330 | -8/Materials | Evolved 2 slots: Propulsion x2 3866 | -8/Materials | Lost 12 parts (2p4n2u4w) 3866 | -8/Materials | Core integrity fell below 50% 4055 | -8/Materials | Discovered new exit (range 7) 4064 | -8/Materials | Found Prototype Launcher 4071 | -8/Materials | Identified Rocket Array 4074 | -8/Materials | Found Rocket Array 4076 | -8/Materials | Found Rocket Array 4087 | -8/Materials | Entered Factory 4087 | -7/Factory | Evolved 2 slots: Utility x2 4144 | -7/Factory | Build established: Mutant 4854 | -7/Factory | Discovered new exit (range 17) 4918 | -7/Factory | Lost 4 parts (1p2u1w) 4974 | -7/Factory | Entered Lower Caves 4989 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5152 | -7/Lower Caves | Lost 7 parts (1p3n1u2w) 5168 | -7/Lower Caves | Core integrity fell below 50% 5380 | -7/Lower Caves | Lost 4 parts (2n2w) 5455 | -7/Lower Caves | Learned 8 Factory zone layouts 5793 | -7/Lower Caves | Build established: Derelict-Mutant 5809 | -7/Lower Caves | System corruption reached 10% 5846 | -7/Lower Caves | Lost 8 parts (1p2n2u3w) 6005 | -7/Lower Caves | Core integrity fell below 20% 6044 | -7/Lower Caves | Lost 3 parts (2n1w) 6110 | -7/Lower Caves | Build established: Mutant 6415 | -7/Lower Caves | Spotted B-75 Beast 6462 | -7/Lower Caves | Build established: Gladiator 7067 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7086 | -7/Lower Caves | Discovered new exit (range 17) 7107 | -7/Lower Caves | Entered another Lower Caves area 7107 | -7/Lower Caves | Discovered new exit (range 13) 7115 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07043_ Found Titanium Leg. 07043_ Found Unknown Device. 07043_ Found Adv. ECM Suite. 07043_ Found 35 Matter. 07044_ Acquired 4 matter. 07048_ Acquired Titanium Leg. 07052_ Acquired Adv. ECM Suite. 07053_ Acquired 20 matter. 07055_ MDRD PVRYLITRWUVB,LHIRLVLMD&%FI/VX 07058_ Acquired Unknown Device. 07058_ Identified Transmission Jammer. 07060_ Acquired 10 matter. 07067_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 07076_ System corrupted: Energy discharge (-41). 07078_ Lgt. Nuclear Core destroyed. 07086_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 07107_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###?????????????????????????? | | ?????????????????##### ????????????? ???????????? | | ?????????????????# ??????????? ??????????? | | ?????????????????? ????????### ??????????? | | ??????????????????? ??????## ?????????? | | ???????????????????? ##???# ?????????? | | ???????????????????? #### ?????????? | | ????????????????????? ??????????? | | ?????????????????????? ?????????????? | | ??????????????????????# ????????????????? | | ?????????????????????## #???????????????????? | | ???????????????????### ##??????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????# ##????????????????? | | ???????????????# ## S ##???????????????? | | ??????????????# ??## ##??????????????? | | ??????????????# ?????# #??????????????? | | ?????????????# ??????## #??????????????? | | ???????????? ?????????##@ ## #??????????????? | | ?????????? ????????????# #? #??????????????? | | ??????????#?????????????# ##?? #??????????????? | | ???????????????????????? $ ???? ##??????????????? | | ???????????????????????? ##????#???????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? < ?????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ####???????????????????? | | ??????????????????????? gg???????????????????????? | | ?????????????????????? g ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????????####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 430 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Evasion (%) 55 Melee Accuracy 10 Recoil Reduction 4 Matter Filtering 30 Particle Charging 15 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A New Friend Resistances Are Futile Spot Them First Challenges ------------ None Game ------ Seed FluxSpikedMace Manual? 0 Play Time 00:56:47 Cumulative 73.7 hours Start 2026.04.11 @ 13:50:29 End 2026.04.11 @ 15:10:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 137 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 36 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7defa04-24c4-4a52-844e-18b94a386f4e