Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.03 @ 13:15:20 Player: Espresso Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (10) 50 Value Destroyed (144) 144 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (360) 360 TOTAL SCORE: 2074 Bonus ------- Follower Combat Kills 160 Entered Garrisons 200 Cogmind --------- Core Integrity 94/400 Matter 270/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -9/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Shield Generator Shield Generator Shield Generator Shield Generator Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Drone Bay Drone Bay Drone Bay > --- WEAPON ----------- (None) > --- INVENTORY -------- Shield Generator Shield Generator Shield Generator Shield Generator [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 27 | 5 4 4 9 5 . Power 5 | 1 . 1 3 . . Engine 4 | 1 . 1 2 . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 7 | 2 1 2 1 1 . Treads . | . . . . . . Leg 3 | 2 1 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 4 | . . 2 1 1 . Utility 11 | 1 2 . 4 4 . Device 8 | . . . 4 4 . Storage 3 | 1 2 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 4 | 1 1 1 1 . . Energy Gun 2 | 1 . . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 1 | . . 1 . . . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 5 | . 2 . 1 1 1 Power . | . . . . . . Propulsion 4 | . 1 . 1 1 1 Utility . | . . . . . . Weapon 1 | . 1 . . . . Highest Loss Streak 1 | . 1 . 1 1 1 Average Slot Usage (%) 47 | . 78 6 46 44 17 Engine 4 | . 11 1 7 . . Core 4 | . . . 2 11 6 Leg 5 | . 20 . . . . Flight 11 | . . 4 26 19 4 Device 5 | . . . 4 13 6 Storage 6 | . 22 . . . . Energy Gun 3 | . 11 . 2 . . Launcher 3 | . 10 . . . . Naked Turns 167 | . 31 110 . . 26 Heaviest Build 40 | 9 40 4 9 17 5 Greatest Support 20 | 20 20 8 18 14 10 Greatest Overweight (x) 3 | 1 3 . . 2 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 16 | 6 16 4 4 4 4 Average Capacity 6 | 5 13 4 4 4 4 Most Carried 4 | 2 4 4 4 4 4 Average Carried 3 | . 2 3 3 4 4 Final Capacity 6 | 6 4 4 4 4 4 Final Carried 4 | 1 4 2 4 4 4 Class Distribution -------------------- 62% | Mutant 29% | Scavenger-Mutant 8% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Sto Gar Matter Collected 525 | 74 16 41 211 183 . Remotely . | . . . . . . Salvage Created 127 | . 69 . 58 . . Parts 24 | . 20 . 4 . . Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 3 | . 2 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Combat Hostiles Destroyed 4 | . 4 . . . . AOE 4 | . 4 . . . . Classes Destroyed 6 | . 5 . 1 . . Worker 2 | . 2 . . . . Builder 2 | . 2 . . . . Hauler 1 | . . . 1 . . Watcher 1 | . 1 . . . . Swarmer 3 | . 3 . . . . Grunt 1 | . 1 . . . . Best Kill Streak 9 | . 9 . 1 . . Combat Bots Only 3 | . 3 . . . . Max Kills in Single Turn 2 | . 2 . 1 . . Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Sto Gar Damage Taken 910 | . 367 105 29 149 260 Core 476 | . 65 105 . 87 219 Absorbed by Shields 93 | . . . . 21 72 Core Remaining (%) 66 | 100 . 32 . . . Volleys Fired 24 | . 18 2 4 . . Largest 1 | . 1 1 1 . . Hottest 45 | . 40 20 45 . . Shots Fired 24 | . 18 2 4 . . Gun 13 | . 7 2 4 . . Cannon . | . . . . . . Launcher 11 | . 11 . . . . Special . | . . . . . . Kinetic 2 | . . 2 . . . Thermal . | . . . . . . Explosive 11 | . 11 . . . . Electromagnetic 11 | . 7 . 4 . . Robot Hit Streak 2 | . 2 2 2 . . Robot Miss Streak 2 | . 2 . 2 . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 8 | . 4 2 2 . . Core Hits 21 | . 18 2 1 . . Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 863 | . 816 15 32 . . Guns 61 | . 15 14 32 . . Cannons . | . . . . . . Explosions 801 | . 801 . . . . Melee . | . . . . . . Ramming 1 | . . 1 . . . Kinetic 14 | . . 14 . . . Thermal 436 | . 436 . . . . Explosive 365 | . 365 . . . . Electromagnetic 47 | . 15 . 32 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 218 | . 218 . . . . Projectiles . | . . . . . . Explosions 218 | . 218 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 100 | . 100 . . . . Shots 3 | . 3 . . . . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 18 | . 12 4 18 . . Average Temperature 7 | . 6 3 9 . . Received Heat Transfer 262 | . 60 . 18 64 120 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 300 | . 300 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Peak Influence 254 | . 254 157 173 229 168 Initial 148 | . . 99 61 49 148 Average 95 | . 101 114 114 82 154 Maximum Alert Level 1 | . 1 . . 1 . Low Security (%) 92 | 100 72 100 100 98 100 Level 1 7 | . 27 . . 1 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 . . 1 . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | . 10 3 2 21 10 Peak Tracking Total 10 | . 3 3 1 7 10 Tactical Retreats 8 | . . . . 6 2 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Traps Triggered 7 | . . . . 3 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Sto Gar Machines Disabled 5 | . 5 . . . . Max in Single Turn 3 | . 3 . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Machines Accessed 5 | . 1 . . 4 . Terminals 3 | . 1 . . 2 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 14 | . 3 . . 11 . Successful 9 | . 1 . . 8 . Failed 5 | . 2 . . 3 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 9 | . 3 . . 6 . Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 6 | . 1 . . 5 . Record 3 | . 1 . . 2 . Open Door 1 | . . . . 1 . Scanalyzer Index 1 | . . . . 1 . Maintenance Status 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . . 2 . Full Trace Events 2 | . 1 . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 26 | . . . . 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Sto Gar Total Allies 13 | . . 3 . 10 . Largest Group 10 | . . 3 3 10 . Highest-Rated Group 88 | . . 40 40 88 . Highest-Rated Ally 16 | . . 16 16 16 . Total Orders 2 | . . . . 2 . ROAM 1 | . . . . 1 . EXPLORE 1 | . . . . 1 . Ally Attacks 60 | . . 5 13 42 . Total Damage 653 | . . 52 145 456 . Kills 10 | . . 2 4 4 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches 6 | . . . . 6 . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Sto Gar Turns Passed 992 | 71 270 131 148 305 67 Spaces Moved 1151 | 32 162 220 185 446 106 Core 274 | 8 42 194 1 . 29 Treads . | . . . . . . Legs 144 | 24 120 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 733 | . . 26 184 446 77 Fastest Speed 34 | 50 50 37 34 37 40 Average Speed 55 | 104 131 48 36 38 42 Slowest Speed 210 | 120 210 50 50 197 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . 1 1 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 28 49 12 81 34 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 100 | . 100 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 100 | . 100 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Total 1471 | 67 200 241 261 576 126 Wait 213 | 29 12 11 52 106 3 Move 1139 | 31 161 219 182 443 103 Hop 2 | . . . 1 1 . Pick Up 10 | 2 3 1 4 . . Fast Attach 24 | 4 4 4 7 5 . Attach 3 | 1 . . 2 . . Detach 1 | . . . 1 . . Swap . | . . . . . . Drop 17 | . 2 3 8 4 . Fire 24 | . 18 2 4 . . Melee . | . . . . . . Ram 1 | . . 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 37 | . . . . 17 20 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -9/Garrison (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 13) 302 | -10/Materials | Released all parts (4) 305 | -10/Materials | Discovered new exit (range 10) 318 | -10/Materials | Released all parts (1) 330 | -10/Materials | Build established: Mutant 342 | -10/Materials | Entered Mines 395 | -10/Mines | Identified exit to Materials 423 | -10/Mines | Discovered exit to Materials (range 12) 425 | -10/Mines | Core integrity fell below 50% 433 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 473 | -10/Mines | Entered Materials 473 | -9/Materials | Accompanied by 3 allies 473 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 586 | -9/Materials | Discovered new exit (range 15) 621 | -9/Materials | Entered Storage 652 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 697 | -9/Storage | Repaired Flight Unit 913 | -9/Storage | Learned location of Armory (-3) 926 | -9/Storage | Identified exit to Garrison 926 | -9/Storage | Entered Garrison 940 | -9/Garrison | Spotted B-75 Beast 967 | -9/Garrison | Released all parts (2) 973 | -9/Garrison | Discovered new exit (range 15) 976 | -9/Garrison | Triggered checkpoint 979 | -9/Garrison | Core integrity fell below 50% 989 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 993 | -9/Garrison | Self-destructed Last Messages --------------- Field strength at 12. Field strength at 3. Stasis field depleted. EXIT=FOUND Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Beams of light sweep through the air. An alarm sounds. Field strength at 79. Field strength at 67. Field strength at 58. Field strength at 43. Field strength at 34. Field strength at 22. Field strength at 13. Field strength at 1. Stasis field depleted. Attempting to access garrison exit controls... Remote lockdown engaged. 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Challenges ------------ None Game ------ Seed PointXenonGun Manual? 0 Play Time 00:19:44 Cumulative 5.8 hours Start 2021.01.03 @ 12:48:05 End 2021.01.03 @ 13:15:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: 3042e2dc-4877-4785-8de8-2d3091897020