Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.20 @ 09:12:10 Player: AussieBBQ Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (55) 275 Value Destroyed (1602) 1602 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 6223 Bonus ------- Aligned with FarCom 300 Friendly Fire -294 Cogmind --------- Core Integrity 850/850 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (241) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (5) --- Improved Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY (5) ------ Experimental Heat Sink Large Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- AWS/Autocannon > --- INVENTORY (15) --- Ion Engine Light Treads Armored Treads Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink High-capacity Storage Unit Light Armor Plating High-powered Tractor Beam Autogun Missile Launcher Missile Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Advanced Targeting Computer > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Ion Engine Light Treads Armored Treads Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink High-capacity Storage Unit Light Armor Plating High-powered Tractor Beam Autogun Missile Launcher Missile Launcher Heavy Flail [Rating: 57] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . . . . 4 . . . 4 Power 1 | . . . . . . . . . 1 Propulsion 3 | . . . . . 2 . . . 1 Utility 3 | . . . . . 1 . . . 2 Weapon 1 | . . . . . 1 . . . . Parts Attached 32 | 1 8 5 . 2 10 5 1 . . Power 2 | . 1 . . 1 . . . . . Engine 2 | . 1 . . 1 . . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 12 | . 2 2 . 1 7 . . . . Treads 7 | . 2 . . . 5 . . . . Leg 5 | . . 2 . 1 2 . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 9 | 1 2 . . . 2 3 1 . . Device 6 | 1 1 . . . 2 1 1 . . Storage 1 | . 1 . . . . . . . . Processor 1 | . . . . . . 1 . . . Hackware . | . . . . . . . . . . Protection 1 | . . . . . . 1 . . . Artifact . | . . . . . . . . . . Weapon 9 | . 3 3 . . 1 2 . . . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 4 | . 2 2 . . . . . . . Ballistic Cannon 2 | . 1 . . . 1 . . . . Launcher 2 | . . 1 . . . 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 1 . . Parts Lost 3 | . 2 1 . . . . . . . Power 1 | . 1 . . . . . . . . Propulsion 1 | . . 1 . . . . . . . Utility . | . . . . . . . . . . Weapon 1 | . 1 . . . . . . . . Highest Loss Streak 1 | . 1 1 . . . . . . . To Critical Strikes . | . . . . . . . . . . Average Backups 13 | 6 11 14 13 13 12 14 15 15 15 Power . | 1 . . 1 1 1 1 1 1 1 Propulsion 6 | 4 7 8 6 5 6 7 6 6 6 Utility 2 | . . 2 2 3 1 2 4 4 4 Weapon 3 | 1 2 3 4 4 3 3 4 4 4 Tool/Special . | . . . . . . . . . . Unused Backups 26 | 6 1 1 1 1 2 4 . . 10 Power 3 | 1 1 . . 1 . . . . . Propulsion 13 | 2 . 1 1 . 1 3 . . 5 Utility 3 | 1 . . . . . . . . 2 Weapon 7 | 2 . . . . 1 1 . . 3 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 90 | . 98 99 100 100 79 81 81 81 60 Engine 11 | . 13 14 14 14 9 9 9 9 6 Treads 18 | . 26 . . . 11 36 36 36 26 Leg 12 | . 1 26 28 28 23 . . . . Device 11 | . 14 14 14 14 17 10 . 9 6 Storage 11 | . 14 14 14 14 9 9 9 9 6 Processor 2 | . . . . . . 1 9 9 6 Protection 2 | . . . . . . 5 8 . . Ballistic Gun 13 | . 23 27 28 14 . . . . . Ballistic Cannon 5 | . 3 . . 14 8 8 9 9 6 Peak Build Rating 57 | 7 10 10 13 15 52 53 57 57 57 Average Rating 29 | 6 8 9 11 14 47 51 51 57 57 On Entrance 27 | 6 7 10 10 13 15 52 51 57 57 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 91 | 14 30 32 28 32 89 91 90 87 87 Greatest Support 86 | 20 40 20 20 23 86 85 85 85 85 Greatest Overweight (x) 9 | . 9 1 1 1 2 1 1 1 1 Average Overweight (x) . | . . 1 1 1 1 . 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 13 15 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 Average Carried 14 | 6 11 14 14 14 12 14 14 15 15 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 14 15 15 15 15 15 15 15 15 Class Distribution -------------------- 41% | Mutant 33% | Skirmisher 10% | Scavenger-Mutant 6% | Scavenger-Skirmisher 4% | Commander-Gunner 3% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -8/Recycling Commander-Gunner | -8/Scraptown Commander-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Matter Collected 788 | 214 187 89 . 76 122 90 10 . . Remotely . | . . . . . . . . . . Salvage Created 1558 | 30 649 22 . 73 189 595 . . . Parts 101 | 4 32 9 . 4 19 33 . . . Haulers Intercepted 2 | . 1 . . . . 1 . . . Recyclers Shooed 5 | . 1 . . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 38 | . 10 6 . 2 5 15 . . . Guns 9 | . 9 . . . . . . . . Cannons 23 | . 1 . . 2 5 15 . . . AOE 6 | . . 6 . . . . . . . Classes Destroyed 11 | 1 4 1 . 1 4 . . . . Worker 3 | . . . . . 1 2 . . . Tunneler 1 | 1 . . . . . . . . . Hauler 2 | . 1 . . . . 1 . . . Recycler 2 | . 2 . . . . . . . . Operator 3 | . . . . . 1 2 . . . Watcher 6 | . 1 . . . 3 2 . . . Swarmer 9 | . . 6 . . 3 . . . . Grunt 20 | . 10 . . 1 . 9 . . . Duelist 1 | . . . . 1 . . . . . Sentry 7 | . . . . . 1 6 . . . Hunter 1 | . . . . . 1 . . . . Best Kill Streak 5 | 1 4 3 . 2 5 4 . . . Combat Bots Only 4 | . 2 3 . 2 4 3 . . . Max Kills in Single Turn 2 | 1 1 2 . 1 1 1 . . . Gunslinging . | . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Hostile Shots Fired 120 | . 59 8 . 4 14 29 6 . . Missed 30 | . 13 3 . . 4 8 2 . . Hits 90 | . 46 5 . 4 10 21 4 . . Melee 1 | . . . . 1 . . . . . Projectile 89 | . 46 5 . 3 10 21 4 . . Critical Strikes 2 | . . . . . . 2 . . . Damage Taken 1308 | . 598 99 . 63 106 326 116 . . Core 162 | . 109 6 . 32 . 15 . . . Absorbed by Shields 13 | . . . . . . . 13 . . Regen/Repaired (Parts) 36 | . . . . . . 36 . . . Core Remaining (%) 79 | 100 . . . 41 . . . 97 . Volleys Fired 60 | 4 46 6 . 4 . . . . . Largest 2 | 2 2 1 . 2 . . . . . Hottest 60 | 60 50 30 . 50 . . . . . Shots Fired 173 | 8 91 6 . 8 11 41 8 . . Gun 99 | 8 87 . . 4 . . . . . Cannon 68 | . 4 . . 4 11 41 8 . . Launcher 6 | . . 6 . . . . . . . Special . | . . . . . . . . . . Kinetic 163 | 4 91 . . 8 11 41 8 . . Thermal . | . . . . . . . . . . Explosive 6 | . . 6 . . . . . . . Electromagnetic 4 | 4 . . . . . . . . . Robot Hit Streak 14 | 5 14 7 . 13 7 11 5 . . Robot Miss Streak 3 | 2 3 . . 1 1 2 1 . . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Autonomous 60 | . . . . . 11 41 8 . . Shots Hit Robots 133 | 5 65 4 . 7 10 35 7 . . Core Hits 67 | 2 32 5 . 3 5 19 1 . . Critical Kills 1 | . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 8 | . 2 . . . 2 4 . . . Destroy 1 | . 1 . . . . . . . . Blast 7 | . 1 . . . 2 4 . . . Melee Attacks 1 | . . . . . . 1 . . . Impact 1 | . . . . . . 1 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5764 | 55 568 436 . 98 909 3091 607 . . Guns 567 | 55 489 . . 23 . . . . . Cannons 4627 | . 73 . . 74 854 3019 607 . . Explosions 424 | . . 424 . . . . . . . Melee . | . . . . . . . . . . Ramming 146 | . 6 12 . 1 55 72 . . . Kinetic 5155 | 16 562 . . 97 854 3019 607 . . Thermal . | . . . . . . . . . . Explosive 424 | . . 424 . . . . . . . Electromagnetic 39 | 39 . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 814 | . . 43 . . 218 383 170 . . Projectiles 771 | . . . . . 218 383 170 . . Explosions 43 | . . 43 . . . . . . . Melee . | . . . . . . . . . . Knockbacks 13 | . . . . 1 2 9 1 . . Impact 1 | . . . . . 1 . . . . Kinetic 11 | . . . . 1 1 8 1 . . Secondary 1 | . . . . . . 1 . . . Self-Inflicted Damage 63 | . . 63 . . . . . . . Shots 3 | . . 3 . . . . . . . Rammed 12 | . 3 . . . 2 7 . . . Targets Rammed 25 | . 3 3 . 1 9 9 . . . Kicked 10 | . . 3 . 1 6 . . . . Crushed 3 | . . . . . 1 2 . . . Highest Temperature 40 | 40 31 . . . . . . . . Average Temperature 16 | 25 11 . . . . . . . . Received Heat Transfer 566 | . 330 . . 18 9 171 38 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 . 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 175 | 5 83 111 . 50 93 175 40 . . Initial 31 | . . 12 . . . 31 28 . . Average 32 | . 31 14 . 9 14 102 4 . . Influence Increases 1353 | 5 328 207 . 50 162 494 107 . . Destroy 0b10 Robot/C 760 | . 200 120 . 40 100 300 . . . Destroy 0b10 Robot/NC 85 | 5 20 . . . 25 35 . . . Destroy Leader 206 | . 54 20 . 10 36 86 . . . Trap Triggered on 0b10 10 | . . . . . . 10 . . . Successful Hack 37 | . 9 . . . . 12 16 . . Select Force Hacks 120 | . 30 . . . . . 90 . . Disable Machine 45 | . . 30 . . . 15 . . . Destroy Structure 45 | . . 37 . . 1 6 1 . . Lose Combat Pursuer 45 | . 15 . . . . 30 . . . Influence Decreases 1353 | 5 297 238 . 50 88 495 180 . . Entered New Map 107 | . . 19 . . . 43 45 . . Time Decay 1208 | 5 277 209 . 50 88 452 127 . . Lost Part 30 | . 20 10 . . . . . . . Purge Threat 8 | . . . . . . . 8 . . Squads Dispatched 2 | . 2 . . . . . . . . Investigation 1 | . 1 . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 1 | . 1 . . . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Distress Signals 1 | . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 54 | . 14 6 . 2 8 18 6 . . Peak Tracking Total 4 | . 3 3 . 2 3 4 2 . . Tactical Retreats 2 | . 1 . . . . 1 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Traps Triggered 4 | . 1 . . . . 3 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 6 | . . . . . . 6 . . . Reused 1 | . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . Installed 3 | . . 3 . . . . . . . Triggered 1 | . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Machines Disabled 3 | . . 2 . . . 1 . . . Max in Single Turn 2 | . . 2 . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Machines Accessed 24 | . 5 . 2 . 4 8 5 . . Terminals 15 | . 3 . . . 3 7 2 . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units 5 | . 2 . . . . . 3 . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 60 | . 12 . 2 . 12 23 11 . . Successful 31 | . 7 . 2 . 3 12 7 . . Failed 28 | . 5 . . . 8 11 4 . . Catastrophic . | . . . . . . . . . . Database Lockouts 1 | . . . . . 1 . . . . Manual 39 | . 10 . 1 . 8 10 10 . . Terminals 48 | . 9 . . . 10 21 8 . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . Recycling Units 6 | . 3 . . . . . 3 . . Scanalyzers 2 | . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 12 | . 2 . 2 . . 6 2 . . Record 1 | . . . 1 . . . . . . Robot Analysis 3 | . 2 . . . . 1 . . . Prototype ID Bank 1 | . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . 1 . . Locate Traps 3 | . . . . . . 3 . . . Reprogram Traps 1 | . . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . Scan Component 1 | . . . . . . 1 . . . Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . Retrieve Study 1 | . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 15 | . 4 . . . 2 4 5 . . Terminals 11 | . 3 . . . 2 4 2 . . Botnet 11 | . 3 . . . 2 4 2 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 1 . . . . . 3 . . Tunnel 4 | . 1 . . . . . 3 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 4 . . . 4 7 2 . . Full Trace Events 2 | . . . . . . 1 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . Parts Repaired 1 | . . . . . . 1 . . . Time 26 | . . . . . . 26 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 11 | . . . . . . . 11 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Total Allies 11 | . . . . . . . 11 . . Largest Group 11 | . . . . . . . 11 11 11 Highest-Rated Group 195 | . . . . . . . 195 195 195 Highest-Rated Ally 34 | . . . . . . . 34 34 34 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Active Infowar (turns) 442 | 17 424 . . . 1 . . . . Seismic 442 | 17 424 . . . 1 . . . . Robot Analysis Total 3 | . 2 . . . . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Turns Passed 6377 | 37 851 1691 500 267 547 1137 1024 306 17 Spaces Moved 2818 | 21 410 864 262 131 194 426 381 122 7 Core 1 | . 1 . . . . . . . . Treads 1421 | . 394 28 . . 63 426 381 122 7 Legs 1396 | 21 15 836 262 131 131 . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 120 | 120 120 190 190 190 241 161 241 241 241 Average Speed 206 | 120 159 191 190 190 248 240 241 241 241 Slowest Speed 500 | 120 500 240 190 190 260 241 241 241 241 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 43 | 3 62 99 60 33 21 67 70 16 1 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 6 | . 1 1 1 . . . 3 . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 2 . 1 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 53 | . . 45 . . 1 6 1 . . Melee . | . . . . . . . . . . Projectile 8 | . . . . . 1 6 1 . . AOE 45 | . . 45 . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Total 3266 | 25 528 892 267 142 247 535 488 135 7 Wait 142 | . 49 . . . 10 61 8 14 . Move 2809 | 20 409 863 261 130 193 425 380 121 7 Hop . | . . . . . . . . . . Pick Up 37 | . 9 6 2 1 9 9 1 . . Fast Attach 11 | 1 4 . . . 1 5 . . . Attach 9 | . 2 1 . . 5 1 . . . Detach 5 | . 1 . . . 1 3 . . . Swap 26 | . 4 6 . 3 11 1 1 . . Drop 35 | . 1 4 4 3 8 14 1 . . Fire 60 | 4 46 6 . 4 . . . . . Melee 1 | . . . . . . 1 . . . Ram . | . . . . . . . . . . Kick 10 | . . 3 . 1 6 . . . . Crush 15 | . 3 . . . 3 9 . . . Escape Stasis 6 | . . . . . . 6 . . . Rewire 97 | . . . . . . . 97 . . Trap 3 | . . 3 . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -8/Scraptown -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 38 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 14) 793 | -10/Materials | Discovered new exit (range 16) 868 | -10/Materials | Discovered new exit (range 13) 889 | -10/Materials | Entered Mines 1044 | -10/Mines | Found a hidden stash of uninstalled traps 1099 | -10/Mines | Learned location of Zion (-7) 1271 | -10/Mines | Build established: Scavenger-Mutant 1539 | -10/Mines | Discovered new exit (range 10) 1643 | -10/Mines | Discovered new exit (range 13) 1690 | -10/Mines | Build established: Mutant 1911 | -10/Mines | Discovered new exit (range 6) 2570 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2570 | -10/Mines | Discovered new exit (range 5) 2580 | -10/Mines | Entered Exiles 2628 | -10/Exiles | Met 8R-AWN 2658 | -10/Exiles | Met EX-HEX 2717 | -10/Exiles | Met EX-BIN 2744 | -10/Exiles | Aligned with FarCom system 2746 | -10/Exiles | Given EX-Vault access code 2808 | -10/Exiles | Opened EX-Vault 2823 | -10/Exiles | Found AWS/Autocannon 2860 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2888 | -10/Exiles | Exiles lab attacked by MAIN.C 3063 | -10/Exiles | Discovered new exit (range 10) 3080 | -10/Exiles | Left Exiles lab with AWS/Autocannon 3080 | -10/Exiles | Entered Mines 3085 | -9/Mines | Core integrity fell below 50% 3277 | -9/Mines | Discovered new exit (range 7) 3294 | -9/Mines | Learned 4 Materials zone layouts 3347 | -9/Mines | Entered Materials 3347 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3348 | -8/Materials | Identified exit to Factory 3465 | -8/Materials | Central database locked down 3626 | -8/Materials | Build established: Scavenger-Skirmisher 3830 | -8/Materials | Discovered new exit (range 8) 3894 | -8/Materials | Entered Storage 4025 | -8/Storage | Build established: Skirmisher 4311 | -8/Storage | Repaired Grenade Launcher 4645 | -8/Storage | Met 01-MTF 4776 | -8/Storage | Discovered exit to Factory (range 15) 4999 | -8/Storage | Discovered new exit (range 5) 5031 | -8/Storage | Entered Recycling 5031 | -8/Recycling | Accompanied by 1 ally (01-MTF) 5467 | -8/Recycling | Discovered new exit (range 5) 5963 | -8/Recycling | Scanned before Scraplab entrance 6026 | -8/Recycling | Entered Scraplab 6050 | -8/Recycling | Discovered new exit (range 3) 6055 | -8/Recycling | Entered Scraptown 6055 | -8/Scraptown | Accompanied by 11 allies 6301 | -8/Scraptown | Discovered new exit (range 13) 6350 | -8/Scraptown | Build established: Commander-Gunner 6361 | -8/Scraptown | Entered Factory 6361 | -6/Factory | Accompanied by 11 allies 6361 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 6378 | -6/Factory | Self-destructed Last Messages --------------- visitor in outer Scraptown, temporarily sealing HQ gate. 06068_ ANNOUNCEMENT: To all visitors: Defacing our home will be considered a hostile act, tread lightly and respect boundaries. 06170_ P1-2T9(g): "RIF - Really is Fun!" 06172_ P1-2T9(g): "Those Unaware sure know how to party. If only joining wasn't permanent..." 2R-O3K(c): Hi Wanderer! Have any Subdweller tech on you? Just step into our machine here for a quick scan and we'll reward you with valuable knowledge for your troubles. QUICKSCAN^tm: Scanning found no target technology. 06301_ EXIT=FOUND PARAMETERS=POWER+1,PROPULSION+1,UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 06361_ Receiving FarCom transmissions... 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