Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.22 @ 19:33:37 Player: pakman Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (1071) 1071 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3591 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Coolant Injector > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Advanced Treads Improved Signal Interpreter Kinecellerator Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Terrain Scanner Targeting Computer > --- WEAPON ----------- Improved Medium Laser Advanced Beam Rifle Advanced Beam Rifle Improved Light Cannon > --- INVENTORY -------- Large Storage Unit Improved Signal Interpreter Transport Network Coupler Kinecellerator Medium Armor Plating [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Terrain Scanner Device Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon 2 | . . . 2 . Parts Attached 52 | 6 4 10 13 19 Power 7 | 1 . 1 1 4 Engine 3 | 1 . 1 1 . Core 4 | . . . . 4 Reactor . | . . . . . Propulsion 16 | 2 . 5 2 7 Treads 10 | 2 . 5 2 1 Leg . | . . . . . Wheel . | . . . . . Hover 1 | . . . . 1 Flight 5 | . . . . 5 Utility 11 | 1 4 1 . 5 Device 3 | . 1 . . 2 Storage 5 | 1 3 . . 1 Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 18 | 2 . 3 10 3 Energy Gun 8 | 1 . . 6 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 1 | 1 . . . . Ballistic Cannon 7 | . . 3 4 . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 29 | . . 4 10 15 Power 6 | . . 1 1 4 Propulsion 13 | . . 3 4 6 Utility 1 | . . . . 1 Weapon 9 | . . . 5 4 Highest Loss Streak 6 | . . 3 3 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 80 | . 99 93 97 31 Engine 8 | . 14 10 9 . Core 1 | . . . . 4 Treads 21 | . 28 29 25 2 Flight 1 | . . . . 5 Device 8 | . 12 11 9 4 Storage 9 | . 14 11 9 3 Processor 6 | . . 8 9 4 Energy Gun 10 | . 14 2 20 4 Ballistic Gun 2 | . 14 2 . . Ballistic Cannon 10 | . . 17 15 . Naked Turns 125 | . . . . 125 Heaviest Build 50 | 14 50 32 36 49 Greatest Support 60 | 40 40 60 60 51 Greatest Overweight (x) 12 | 3 1 . 1 12 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 20 15 15 15 Average Capacity 13 | 7 18 15 15 8 Most Carried 15 | 2 10 10 15 8 Average Carried 7 | . 6 8 11 4 Final Capacity 15 | 8 15 15 15 5 Final Carried 10 | 2 10 7 9 5 Class Distribution -------------------- 60% | Mutant 32% | Gunner 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Jun Mat Mat Mat Fac Matter Collected 1135 | 260 58 352 288 177 Remotely . | . . . . . Salvage Created 1047 | . 71 228 525 223 Parts 65 | . 10 15 27 13 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Combat Hostiles Destroyed 33 | . 5 10 12 6 Guns 19 | . 5 . 9 5 Cannons 13 | . . 10 2 1 Classes Destroyed 8 | . 1 5 2 . Builder 1 | . . 1 . . Hauler 1 | . . . 1 . Watcher 1 | . . 1 . . Swarmer 14 | . 5 3 3 3 Grunt 13 | . . 4 7 2 Brawler 1 | . . 1 . . Duelist 2 | . . . 1 1 Sentry 3 | . . 2 1 . Best Kill Streak 4 | . 3 4 3 3 Combat Bots Only 3 | . 3 3 3 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Damage Taken 3607 | . 82 776 1218 1531 Core 912 | . . 62 144 706 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 100 84 73 . Volleys Fired 102 | . 6 35 29 32 Largest 4 | . 2 2 4 3 Hottest 207 | . 70 70 207 156 Shots Fired 228 | . 12 70 103 43 Gun 107 | . 12 . 70 25 Cannon 119 | . . 70 33 16 Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 115 | . 6 70 33 6 Thermal 89 | . 6 . 48 35 Explosive 2 | . . . . 2 Electromagnetic 22 | . . . 22 . Robot Hit Streak 17 | . 4 10 17 7 Robot Miss Streak 5 | . 3 3 5 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 135 | . 5 44 62 24 Core Hits 55 | . 5 14 26 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 15 | . 2 3 9 1 Burn 10 | . 2 . 7 1 Blast 4 | . . 3 1 . Corrupt 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2580 | . 62 941 1115 462 Guns 1183 | . 62 . 816 305 Cannons 1262 | . . 831 274 157 Explosions 110 | . . 110 . . Melee . | . . . . . Ramming 25 | . . . 25 . Kinetic 1198 | . 12 831 274 81 Thermal 1038 | . 50 . 607 381 Explosive 110 | . . 110 . . Electromagnetic 209 | . . . 209 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 29 | . . 29 . . Projectiles 14 | . . 14 . . Explosions 15 | . . 15 . . Melee . | . . . . . Knockbacks 9 | . . 5 4 . Impact . | . . . . . Kinetic 9 | . . 5 4 . Secondary . | . . . . . Self-Inflicted Damage 109 | . . 109 . . Shots 2 | . . 2 . . Rammed 6 | . . . 6 . Targets Rammed 6 | . . . 6 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 460 | . 27 67 460 321 Average Temperature 138 | . 14 25 190 140 Received Heat Transfer 930 | . . 225 522 183 Effects 8 | . . . 8 . Shutdowns 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Interference 2 | . . . 2 . Matter Decay 1 | . . . 1 . Short Circuit 2 | . . . 2 . Damage (major) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 5 | . . . 5 . Heat Transferred 3036 | . 296 . 1887 853 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Peak Influence 372 | . 170 372 221 176 Initial 87 | . . 71 87 46 Average 118 | . 69 195 105 105 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 85 | 100 100 48 94 100 Level 1 14 | . . 51 5 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . 1 1 3 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 4 | . . 1 . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Distress Signals 7 | . 1 3 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 87 | . 9 17 33 28 Peak Tracking Total 10 | . 3 7 7 10 Tactical Retreats 8 | . . 1 2 5 Traps | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Jun Mat Mat Mat Fac Machines Disabled 3 | . . 2 . 1 Max in Single Turn 2 | . . 2 . 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Machines Accessed 9 | . 1 2 3 3 Terminals 8 | . 1 2 3 2 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 4 5 9 8 Successful 7 | . 1 2 2 2 Failed 19 | . 3 3 7 6 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 20 | . 1 5 8 6 Terminals 24 | . 4 5 9 6 Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 1 1 Unreport Threat 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 1 2 1 1 Terminals 5 | . 1 2 1 1 Botnet 5 | . 1 2 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 1 2 3 3 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Jun Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Jun Mat Mat Mat Fac Turns Passed 2156 | 66 301 513 753 523 Spaces Moved 1473 | 37 120 233 335 748 Core 290 | 8 . . . 282 Treads 747 | 29 120 233 335 30 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 436 | . . . . 436 Fastest Speed 32 | 50 160 160 160 32 Average Speed 112 | 152 220 160 161 56 Slowest Speed 1015 | 200 240 160 240 1015 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 8 | . . . . 8 Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 3 21 22 23 23 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 30 | . . . . 30 Terrain Destroyed 53 | . . 23 . 30 Melee . | . . . . . Projectile . | . . . . . AOE 53 | . . 23 . 30 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Total 1772 | 44 144 301 481 802 Wait 97 | . 3 22 72 . Move 1455 | 36 119 232 334 734 Hop 6 | . . . . 6 Pick Up 34 | 2 9 2 19 2 Fast Attach 21 | 6 2 3 . 10 Attach 23 | . . 5 10 8 Detach 2 | . . . . 2 Swap 8 | . 2 2 3 1 Drop 18 | . 3 . 8 7 Fire 102 | . 6 35 29 32 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 6 | . . . 6 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 16) 67 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 9) 367 | -10/Materials | Discovered new exit (range 16) 368 | -10/Materials | Entered another Materials area 368 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 723 | -9/Materials | Lost 3 parts (1p2n) 860 | -9/Materials | Discovered new exit (range 14) 881 | -9/Materials | Entered another Materials area 881 | -8/Materials | Evolved 2 slots: Weapon x2 1196 | -8/Materials | Build established: Gunner 1518 | -8/Materials | Lost 3 parts (1p2w) 1624 | -8/Materials | Discovered new exit (range 4) 1634 | -8/Materials | Entered Factory 1634 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1657 | -7/Factory | Lost 3 parts (2n1w) 1712 | -7/Factory | Lost 6 parts (2p1n1u2w) 1804 | -7/Factory | Lost 3 parts (3n) 2128 | -7/Factory | Core integrity fell below 50% 2149 | -7/Factory | Core integrity fell below 20% 2157 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02060_ Acquired Airjet. 02062_ Dropped Airjet. 02069_ Connecting with Fabricator... 02073_ Acquired 98 matter. 02074_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." [Achievement: Cya!] 02092_ K-01 Serf cleans the Construction Platform. 02092_ Acquired Coolant Injector. 02092_ K-01 Serf cleans the Construction Platform. 02095_ O-24 Administrator sends out distress signal. 02118_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F014. 02125_ Acquired Plasma Cannon. 02129_ Cesium-ion Thruster destroyed. 02137_ Destroyed VTOL Module. 02143_ Mic. Nuclear Core destroyed. 02143_ S-27 Virus destroyed. 02146_ Plasma Cannon destroyed. 02150_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F006. 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Challenges ------------ None Game ------ Seed LegChipCannon Manual? 0 Play Time 00:35:17 Cumulative 17.9 hours Start 2023.11.22 @ 19:00:05 End 2023.11.22 @ 19:33:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7704b2d7-2fcb-4133-9243-f2ff072005c0