Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 22:04:40 Player: luckinvolved Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (80) 400 Value Destroyed (2173) 2173 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (981) 981 TOTAL SCORE: 8614 Bonus ------- Follower Combat Kills 181 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 284/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Experimental Signal Interpreter Advanced Terrain Scan Processor Hacking Suite > --- WEAPON (2) ------- Heavy Pick > --- INVENTORY (5) ---- Improved Flight Unit Seismic Detector Advanced ECM Suite Precision Shock Rifle Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Power Amplifier Compact Battery Advanced Weight Redist. System Structural Scanner Experimental Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Hacking Suite Hacking Suite > --- WEAPON ----------- Advanced Concussive RPG Heavy Pick > --- INVENTORY -------- Seismic Detector Advanced ECM Suite Precision Shock Rifle Long-range Missile Launcher Long-range Missile Launcher [Rating: 70] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility Heat Sink Device Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher EMP Blaster Impact Weapon Powered Hammer Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Slots Evolved 10 | . . 2 . . . 2 2 2 . . 2 . Power 1 | . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . 2 . . . . . . Utility 7 | . . 2 . . . . 2 2 . . 1 . Weapon . | . . . . . . . . . . . . . Parts Attached 128 | 6 22 20 6 1 . 37 11 7 5 4 1 8 Power 14 | 1 3 3 . . . 3 . . 1 1 . 2 Engine 11 | 1 3 3 . . . 3 . . 1 . . . Core 3 | . . . . . . . . . . 1 . 2 Reactor . | . . . . . . . . . . . . . Propulsion 32 | 2 5 3 2 . . 15 2 . . 1 . 2 Treads 17 | 2 5 2 2 . . 6 . . . . . . Leg 2 | . . . . . . 1 1 . . . . . Wheel 2 | . . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . . Flight 11 | . . 1 . . . 8 1 . . 1 . . Utility 36 | 1 3 3 1 1 . 10 8 4 4 . 1 . Device 18 | . 2 . 1 . . 5 5 3 2 . . . Storage 6 | 1 1 1 . . . 1 1 1 . . . . Processor 6 | . . 2 . 1 . . 2 . 1 . . . Hackware 3 | . . . . . . 1 . . 1 . 1 . Protection 3 | . . . . . . 3 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 46 | 2 11 11 3 . . 9 1 3 . 2 . 4 Energy Gun 20 | 2 3 8 1 . . 2 . 2 . 2 . . Energy Cannon 5 | . . 1 1 . . 3 . . . . . . Ballistic Gun 2 | . 1 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 17 | . 7 1 1 . . 4 . 1 . . . 3 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 5 . 1 . . . 1 1 . . . Corrupted Parts 1 | . . . . . . . . . 1 . . . System Corruption 5 | . . . . . . . . . 5 . . . Parts Lost 51 | . 5 7 3 . . 19 1 . . . . 16 Power 7 | . . 2 . . . 2 . . . . . 3 Propulsion 14 | . 1 1 1 . . 5 1 . . . . 5 Utility 14 | . 1 . 1 . . 6 . . . . . 6 Weapon 16 | . 3 4 1 . . 6 . . . . . 2 Highest Loss Streak 9 | . 2 4 2 . . 8 1 . . . . 9 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 90 96 99 99 100 91 91 88 93 94 94 65 Engine 10 | . 13 11 11 11 11 8 7 6 6 3 . . Treads 19 | . 24 19 21 22 22 29 . . . . . . Flight 3 | . . . . . . 1 30 20 20 21 23 6 Device 14 | . 7 11 15 16 11 9 29 32 27 26 23 14 Storage 10 | . 16 11 11 11 11 8 . 5 6 6 5 4 Processor 12 | . . 21 17 16 22 8 7 6 11 13 11 11 Hackware 1 | . . . . . . . 7 6 6 6 11 10 Energy Gun 8 | . 4 17 11 11 11 6 . 2 6 6 5 . Energy Cannon 5 | . . . 11 11 11 7 . . . . . . Launcher 4 | . 19 3 . . . 3 . 1 . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 109 | 14 40 96 97 97 96 109 22 21 21 23 23 24 Greatest Support 80 | 40 40 40 40 40 40 80 19 24 24 30 30 65 Greatest Overweight (x) 10 | . 8 4 2 2 2 10 1 . . . . . Average Overweight (x) . | . . 2 2 2 2 1 . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 5 5 5 5 5 5 Average Capacity 20 | 7 14 24 25 25 25 24 5 5 5 5 5 5 Most Carried 25 | 2 15 25 25 23 23 25 5 5 5 5 4 5 Average Carried 17 | 1 10 18 22 22 23 22 4 3 4 5 4 3 Final Capacity 25 | 8 15 25 25 25 25 5 5 5 5 5 5 5 Final Carried 25 | 2 14 25 22 23 23 5 5 5 5 5 4 4 Class Distribution -------------------- 83% | Mutant 5% | Scout 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Scout | -7/Factory Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/DSF Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Matter Collected 1818 | 207 400 378 133 . . 300 111 30 170 50 . 39 Remotely . | . . . . . . . . . . . . . Salvage Created 2706 | . 736 736 144 . . 770 123 47 . 89 . 61 Parts 146 | . 50 43 5 . . 32 9 1 . 1 . 5 Haulers Intercepted 8 | . . 4 . . . 2 1 . . 1 . . Recyclers Shooed 3 | . 2 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Combat Hostiles Destroyed 64 | . 14 13 13 . . 17 . 3 . . . 4 Melee 1 | . . . . . . . . . . . . 1 Guns 20 | . 6 10 4 . . . . . . . . . Cannons 16 | . . . 8 . . 8 . . . . . . AOE 21 | . 7 1 1 . . 6 . 3 . . . 3 Classes Destroyed 15 | . 7 2 1 . . 2 1 . . . . 2 Builder 9 | . 4 1 . . . 1 3 . . . . . Tunneler 2 | . 1 . . . . . 1 . . . . . Hauler 8 | . . 4 . . . 2 1 . . 1 . . Recycler 1 | . 1 . . . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . Operator 3 | . 1 1 . . . . . 1 . . . . Watcher 2 | . 1 1 . . . . . . . . . . Swarmer 15 | . 3 3 3 . . 3 . 3 . . . . Cutter 3 | . . . . . . . . . . . . 3 Grunt 27 | . 11 7 . . . 9 . . . . . . Sentry 5 | . . 3 . . . 2 . . . . . . Specialist 1 | . . . . . . . . . . . . 1 Hunter 2 | . . . . . . 2 . . . . . . Heavy 1 | . . . . . . 1 . . . . . . Assembled 10 | . . . 10 . . . . . . . . . Best Kill Streak 7 | . 4 7 5 . . 4 3 3 . 1 . 4 Combat Bots Only 5 | . 2 4 5 . . 4 . 3 . . . 4 Max Kills in Single Turn 3 | . 3 2 1 . . 2 3 1 . 1 . 2 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . 2 1 1 . . 2 . 1 . . . 2 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Hostile Shots Fired 640 | . 80 56 48 . . 190 50 7 1 20 . 188 Missed 189 | . 28 15 17 . . 35 34 3 1 13 . 43 Damage Taken 7182 | . 783 634 468 . . 2751 170 62 . 96 . 2218 Core 1882 | . 122 111 50 . . 497 80 . . 15 . 1007 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 23 | . . . . . . . . . 11 12 . . Core Remaining (%) 67 | 100 51 . . . 59 9 88 . . 98 . . Volleys Fired 198 | . 41 45 24 . . 72 1 10 . 1 . 4 Largest 2 | . 2 2 2 . . 2 1 1 . 1 . 1 Hottest 150 | . 90 133 133 . . 150 36 55 . 55 . 43 Shots Fired 360 | . 82 81 50 . 1 129 1 10 . 2 . 4 Gun 185 | . 46 77 24 . 1 30 . 5 . 2 . . Cannon 117 | . . 2 24 . . 91 . . . . . . Launcher 58 | . 36 2 2 . . 8 1 5 . . . 4 Special . | . . . . . . . . . . . . . Kinetic 19 | . 17 2 . . . . . . . . . . Thermal 236 | . . 66 48 . 1 121 . . . . . . Explosive 21 | . . 1 2 . . 8 1 5 . . . 4 Electromagnetic 84 | . 65 12 . . . . . 5 . 2 . . Robot Hit Streak 13 | . 6 13 7 . . 10 6 8 . 3 . 3 Robot Miss Streak 9 | . 9 3 3 . . 3 . 1 . . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 238 | . 40 64 29 . . 83 6 4 . 2 . 10 Core Hits 127 | . 27 25 16 . . 34 4 13 . . . 8 Critical Kills 3 | . 1 . . . . 2 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 12 | . 1 2 3 . . 3 . . . . . 3 Burn 6 | . . 2 3 . . 1 . . . . . . Meltdown 2 | . . . . . . 2 . . . . . . Destroy 1 | . 1 . . . . . . . . . . . Impale 3 | . . . . . . . . . . . . 3 Melee Attacks 33 | . . . . . . . 10 5 . 5 1 12 Impact 21 | . . . . . . . 10 5 . 5 1 . Slashing . | . . . . . . . . . . . . . Piercing 12 | . . . . . . . . . . . . 12 Sneak Attacks 4 | . . . . . . . 3 . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7648 | . 1539 1158 564 . . 2427 498 468 . 147 . 847 Guns 2097 | . 461 988 210 . . 317 . 99 . 22 . . Cannons 1813 | . . 20 268 . . 1525 . . . . . . Explosions 3058 | . 1078 150 86 . . 585 163 369 . . . 627 Melee 680 | . . . . . . . 335 . . 125 . 220 Ramming . | . . . . . . . . . . . . . Kinetic 178 | . 152 26 . . . . . . . . . . Thermal 3479 | . 317 842 478 . . 1842 . . . . . . Explosive 1980 | . . 150 86 . . 585 163 369 . . . 627 Electromagnetic 1331 | . 1070 140 . . . . . 99 . 22 . . Impact 460 | . . . . . . . 335 . . 125 . . Slashing . | . . . . . . . . . . . . . Piercing 220 | . . . . . . . . . . . . 220 Highest Corruption 5 | . 1 . 4 4 4 . . . 5 5 . . Average Corruption 4 | . 1 . 4 4 4 . . . 5 5 . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 65 | . . . 24 16 17 . . . 2 6 . . Message Errors 10 | . . . 4 2 1 . . . 1 2 . . Matter Fused 14 | . . . 3 5 5 . . . . 1 . . Heat Flow Errors 10 | . . . 2 5 2 . . . . 1 . . Energy Discharges 10 | . . . 4 1 4 . . . 1 . . . Parts Rejected 1 | . . . 1 . . . . . . . . . Parts Fused 1 | . . . 1 . . . . . . . . . Data Loss (minor) 9 | . . . 4 1 3 . . . . 1 . . Data Loss (major) 4 | . . . 1 2 1 . . . . . . . Misfires 4 | . . . 2 . 1 . . . . 1 . . Alerts 2 | . . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 578 | . 181 81 . . . 43 90 . . 105 . 78 Projectiles 19 | . . . . . . 19 . . . . . . Explosions 359 | . 181 81 . . . 24 . . . . . 73 Melee 200 | . . . . . . . 90 . . 105 . 5 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 524 | . 182 110 16 . . 21 . . . . . 195 Shots 23 | . 15 2 1 . . 2 . . . . . 3 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 569 | . 270 237 180 207 180 569 . . . 215 . 52 Average Temperature 112 | . 79 46 56 93 85 172 . . . 78 . 17 Received Heat Transfer 2568 | . 342 237 . . . 1044 69 . . 42 . 834 Effects 13 | . . . . . . 13 . . . . . . Shutdowns 4 | . . . . . . 4 . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . Short Circuit 2 | . . . . . . 2 . . . . . . Damage (minor) 5 | . . . . . . 5 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . Parts Fried 15 | . 6 . . . . . 5 3 . 1 . . Impact Corruptions 6 | . . . . . . . 5 . . 1 . . Robots Melted 5 | . . 2 . . . 3 . . . . . . Combat Hostiles 5 | . . 2 . . . 3 . . . . . . Parts Melted 17 | . 1 5 . . . 11 . . . . . . Heat Transferred 6862 | . 350 2109 1221 . . 3182 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Peak Influence 563 | . 223 218 105 . . 130 152 112 39 563 280 327 Initial 275 | . . 38 45 . . . 24 2 39 27 275 196 Average 60 | . 75 92 18 . . 52 92 69 39 209 275 276 Maximum Alert Level 2 | . 1 1 . . . . . . . 2 1 1 Low Security (%) 93 | 100 87 98 100 . 100 100 100 100 100 47 . 13 Level 1 5 | . 12 1 . . . . . . . 33 100 86 Level 2 . | . . . . . . . . . . 18 . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 17 | . 2 2 . . . 4 5 1 . 1 . 2 Investigation 5 | . 1 . . . . 1 2 . . 1 . . Extermination . | . . . . . . . . . . . . . Reinforcement 12 | . 1 2 . . . 3 3 1 . . . 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Distress Signals 7 | . 1 2 . . . 4 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 129 | . 24 17 21 . . 31 14 4 1 9 . 8 Peak Tracking Total 11 | . 4 3 11 . . 6 8 3 1 5 . 4 Tactical Retreats 11 | . 2 . 1 . . 2 2 . . 3 . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Traps Triggered 9 | . 8 . . . . . . 1 . . . . Indirectly 2 | . 2 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . 2 . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Machines Disabled 11 | . 5 1 . . . 2 1 1 . . . 1 Max in Single Turn 1 | . 1 1 . . . 1 1 1 . . . 1 Garrison Access 2 | . . . . . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Machines Accessed 19 | . 3 2 . . . 2 4 1 . 5 2 . Terminals 15 | . 3 2 . . . 2 1 1 . 4 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 2 . . 1 . . Total Hacks 30 | . 5 3 . . . 4 8 1 . 7 2 . Successful 7 | . 1 1 . . . . 1 . . 2 2 . Failed 23 | . 4 2 . . . 4 7 1 . 5 . . Catastrophic 8 | . 2 . . . . . 2 1 . 3 . . Database Lockouts . | . . . . . . . . . . . . . Manual 22 | . 5 3 . 1 . 4 1 1 . 6 1 . Terminals 22 | . 5 3 . . . 4 1 1 . 6 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 5 . . 1 . . Terminal Hacks 5 | . 1 1 . . . . . . . 1 2 . Open DSF 1 | . . . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . 1 . . Branch Access Points 1 | . . 1 . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . 1 . . Seal Access 2 | . . . . . . . 1 . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 14 | . 2 1 . . . 2 4 1 . 3 1 . Full Trace Events 4 | . . . . . . 1 2 . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Total Allies 23 | . . . 3 . . . . . 20 . . . Largest Group 20 | . . . 2 . . . . . 20 12 . . Highest-Rated Group 746 | . . . 54 . . . . . 746 445 . . Highest-Rated Ally 46 | . . . 31 . . . . . 46 46 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 100 | . . . 11 . . . . . 6 83 . . Total Damage 2098 | . . . 109 . . . . . 112 1877 . . Kills 20 | . . . 4 . . . . . 1 15 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Turns Passed 8943 | 96 1394 1166 2256 655 744 1315 516 234 102 280 57 128 Spaces Moved 4311 | 56 647 301 602 205 233 412 550 310 248 562 68 117 Core 7 | 3 4 . . . . . . . . . . . Treads 2401 | 53 643 301 602 205 233 364 . . . . . . Legs 1 | . . . . . . 1 . . . . . . Wheels 28 | . . . . . . . . . . . . 28 Hover . | . . . . . . . . . . . . . Flight 1874 | . . . . . . 47 550 310 248 562 68 89 Fastest Speed 31 | 50 160 160 320 320 320 103 31 34 34 31 31 31 Average Speed 166 | 154 178 330 320 320 320 241 31 34 34 33 31 51 Slowest Speed 820 | 160 450 480 320 320 320 820 103 34 34 34 31 100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 66 33 96 59 55 31 15 8 87 19 2 80 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . 1 . . . . . . . 1 1 . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 1 . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . . Spaces Dug 12 | . . . . . . . 2 4 . 4 1 1 Terrain Destroyed 239 | . 34 37 9 . . 79 8 18 . 4 1 49 Melee 12 | . . . . . . . 2 4 . 4 1 1 Projectile 15 | . . . 1 . . 14 . . . . . . AOE 212 | . 34 37 8 . . 65 6 14 . . . 48 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Total 5636 | 63 799 390 884 206 233 604 877 418 263 645 101 153 Wait 864 | . 69 4 252 . 1 52 291 81 6 69 32 7 Move 4294 | 55 646 300 601 204 232 411 549 310 241 561 67 117 Hop 3 | . . . . . . . . . 3 . . . Pick Up 59 | 2 17 14 1 . . 15 4 1 2 1 . 2 Fast Attach 56 | 6 13 8 . 1 . 6 5 5 3 4 . 5 Attach 49 | . 4 7 4 . . 23 5 2 1 . 1 2 Detach 14 | . . 4 . 1 . 3 3 1 1 . . 1 Swap 23 | . 5 5 2 . . 8 1 . 1 . . 1 Drop 43 | . 4 3 . . . 14 8 3 5 4 . 2 Fire 198 | . 41 45 24 . . 72 1 10 . 1 . 4 Melee 33 | . . . . . . . 10 5 . 5 1 12 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/DSF (discovered 1 exit: *Fac) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 793 | -10/Materials | Discovered new exit (range 7) 889 | -10/Materials | Discovered new exit (range 8) 1283 | -10/Materials | Discovered new exit (range 5) 1491 | -10/Materials | Entered another Materials area 1491 | -9/Materials | Evolved 2 slots: Utility x2 1706 | -9/Materials | Lost 4 parts (1p3w) 2455 | -9/Materials | Identified exit to Mines 2455 | -9/Materials | Identified exit to Storage 2657 | -9/Materials | Entered Mines 2752 | -9/Mines | Escorted by a lone wolf Derelict 3802 | -9/Mines | Discovered new exit (range 14) 3890 | -9/Mines | Assembled infested the area 3895 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4881 | -9/Mines | Learned Materials non-interactive machine intel 4897 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4900 | -9/Mines | Discovered new exit (range 5) 4913 | -9/Mines | Entered Exiles 4990 | -9/Exiles | Met 8R-AWN 5045 | -9/Exiles | Met EX-HEX 5131 | -9/Exiles | Met EX-BIN 5176 | -9/Exiles | Aligned with FarCom system 5179 | -9/Exiles | Given EX-Vault access code 5253 | -9/Exiles | Opened EX-Vault 5269 | -9/Exiles | Found Prototype Processor 5269 | -9/Exiles | Identified 0b10 Alert Chip 5338 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5427 | -9/Exiles | Met EX-DEC 5539 | -9/Exiles | Discovered new exit (range 10) 5568 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 5568 | -9/Exiles | Entered Mines 6280 | -8/Mines | Discovered new exit (range 10) 6312 | -8/Mines | Entered Materials 6312 | -8/Materials | Evolved 2 slots: Propulsion x2 6313 | -8/Materials | Loaded intel: 40 non-interactive machine locations 7018 | -8/Materials | Discovered new exit (range 16) 7407 | -8/Materials | Lost 8 parts (1p3n3u1w) 7465 | -8/Materials | Core integrity fell below 50% 7508 | -8/Materials | Lost 5 parts (1p1n1u2w) 7528 | -8/Materials | Core integrity fell below 20% 7627 | -8/Materials | Entered Factory 7627 | -7/Factory | Evolved 2 slots: Utility x2 8084 | -7/Factory | Build established: Scavenger-Scout 8129 | -7/Factory | Discovered new exit (range 15) 8143 | -7/Factory | Entered another Factory area 8143 | -6/Factory | Evolved 2 slots: Utility x2 8377 | -6/Factory | Sucked down chute 8377 | -6/Factory | Entered Waste 8378 | -6/Waste | Joined by Warlord forces that had cleared the area 8398 | -6/Waste | Found Prototype Processor 8398 | -6/Waste | Identified Exp. Signal Interpreter 8447 | -6/Waste | Discovered new exit (range 12) 8457 | -6/Waste | A Compactor rumbled back to life 8457 | -6/Waste | Spotted C-40 Crusher 8457 | -6/Waste | Identified exit to Factory 8459 | -6/Waste | Allies destroyed C-40 Crusher 8479 | -6/Waste | Entered Factory 8479 | -6/Factory | Accompanied by 12 allies 8646 | -6/Factory | Build established: Scout 8717 | -6/Factory | Spotted B-75 Beast 8717 | -6/Factory | Identified exit to Factory 8759 | -6/Factory | Entered another Factory area 8759 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8816 | -5/Factory | Identified exit to DSF 8816 | -5/Factory | Entered DSF 8845 | -5/DSF | Additional patrols routed to DSF 8863 | -5/DSF | Discovered new exit (range 12) 8883 | -5/DSF | Lost 7 parts (1p3n1u2w) 8921 | -5/DSF | Identified exit to Factory 8936 | -5/DSF | Core integrity fell below 50% 8940 | -5/DSF | Core integrity fell below 20% 8944 | -5/DSF | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 08856_ Acquired 39 matter. 08863_ EXIT=FOUND 08878_ Acquired Arm. Huge Wheel. 08907_ Acquired Lgt. Fission Core. 08916_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 08916_ Structural Scanner destroyed. 08921_ EXIT=IDENTIFIED: FACTORY 08922_ X-77 Beamer suffers critical hit (Impale). 08922_ Destroyed Gatling Laser. 08924_ Lgt. Fission Core destroyed. 08924_ Adv. Terrain Scanner destroyed. 08925_ Com. Battery destroyed. 08928_ Lgt. Fission Core destroyed. 08928_ Adv. Weight Redist. System destroyed. 08931_ Arm. Huge Wheel destroyed. 08932_ Hacking Suite destroyed. 08935_ X-77 Beamer suffers critical hit (Impale). 08944_ C-30 ARC bursts open, deploying its payload. 08944_ H-66 Slayer unfolds itself. Map ----- +----------------------------------------------------+ | ???????#????????????? ??? ?#??#### | | #???????????#??#?#???? ???????#??# | | ?#?#???????#????????????? ?##????# | | ?#?????????????##?#???#? ????????# | | ?#??####????#????????? ??? ???##?# | | ##?#?????????##???????? ? ??##???# | | ??##?################ ???? ?#??#### | | ????##############?#### ??####?#### | | ##??### ##***# !###? ###! # | | ???#### ##***#!!!## ##!!!# | | ##??###!!% | | ####?##!! H | | ?##?###!! ^ | | ##???## ## #!!!## ##!!!# | | #?##?## ## # ### ###!? # | | ######### ############ ######### | | ???#?### ==########!! ==#??#### | | ?#?##?## ==##??####!! ==##?##?# | | ??#??### ==###??### ! ==####### | | #?##?#### ####?####### ######### | | ?##???## ==########** ]]#### | | ####??## ==######## * ]]## | | ?###?#### #########" * ]]## # | | ?###?#### ### # ### ###]]] | | ?#??###"" ## # ### ]]] | | #?##"""""x@ ^ | | ?###"##""x%h ! | | #??####"""""##==# #!![[[ ]]] [[ | | #???###"""""#########!![[[ # # | | #?##?#####"#################### | | ???#######"####?################# # | | ????#???#""###?#?######??########## | | ##?#####??##??##?#??#######?#??#### | | #??#########?#???#?#??#######??#??? | | ?#?#?###??#????##??##?##?###?##??## | | ???#?#??#?#??##???######?#???##??#? | | ?##?????####?#??##?#?###?###?#?###? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Power Amplification 30 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 63 Targeting Accuracy 12 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketWarpBlade Manual? 0 Play Time 01:01:13 Cumulative 44.8 hours Start 2024.04.24 @ 21:02:27 End 2024.04.24 @ 22:04:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 72 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 49 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20128418-7985-42e7-955d-4c5e18bf1d77