Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.22 @ 15:02:12 Player: k1ll3rb0t Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (234) 1170 Value Destroyed (9834) 9834 Prototype IDs (29) 580 Alien Tech Used (6) 1200 Bonus (10249) 10249 TOTAL SCORE: 31433 Bonus ------- High Alert Combat Kills 1401 Follower Combat Kills 848 Entered Garrisons 200 Entered DSFs 1000 Acquired ECA 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1450 Matter 252/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (250) Ox4 Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- AEGIS Remote Shield Advanced System Shield > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Biometal Heavy Treads Advanced Cryofiber Web Guided Remote Datajack Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Biometal Leg Antigrav System Combat Gravmag System Combat Gravmag System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Experimental Power Amplifier Large Storage Unit Experimental Energy Well Machine Analyzer Improved Melee Analysis Suite AEGIS Remote Shield Advanced System Shield LC Capacitor > --- WEAPON ----------- Heavy Tesla Rifle Heavy Tesla Rifle Warp Cannon Heavy Machine Gun Power Maul Power Sword > --- INVENTORY -------- Light Antimatter Reactor Advanced Cryofiber Web Experimental Sensor Array Advanced Terrain Scanner Encrypted Comm Array Transmission Jammer Medium Regenerative Plating Transdimensional Reconstructor Dirty Datajack Guided Remote Datajack [Rating: 185] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Armored Wheel Hover Unit Combat Gravmag System Flight Unit VTOL Module Utility Machine Analyzer Device Improved Cooling System Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Reflective Plating Artifact LC Capacitor Weapon Power Sword Energy Gun Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Long-range Missile Launcher Special Weapon Guided Remote Datajack Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Heavy Pick Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Slots Evolved 16 | . . 2 . 2 2 . 2 . . . 2 . . 2 . . . . 2 . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . 2 . . . . . . 2 . . . . . . . . . . . Utility 8 | . . 1 . . 1 . 2 . . . . . . 1 . . . . 1 . . 2 Weapon 4 | . . 1 . . 1 . . . . . . . . 1 . . . . 1 . . . Parts Attached 212 | 6 4 15 . 24 1 8 16 13 1 6 29 1 27 8 . 3 4 5 9 . 10 22 Power 21 | 1 1 1 . 3 . . 2 3 . 1 2 . 1 1 . . 1 . 1 . . 3 Engine 13 | 1 1 1 . 3 . . 2 2 . 1 1 . . . . . . . . . . 1 Core 4 | . . . . . . . . 1 . . 1 . 1 1 . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . 1 . 1 . . 2 Propulsion 68 | 2 . 5 . 11 . . 4 5 1 1 8 1 14 1 . 1 1 1 3 . 1 8 Treads 33 | 2 . 5 . 11 . . 4 3 . . 7 . . . . . . . . . . 1 Leg 9 | . . . . . . . . . . 1 . 1 . . . . 1 . . . . 6 Wheel 4 | . . . . . . . . 2 1 . 1 . . . . . . . . . . . Hover 15 | . . . . . . . . . . . . . 7 1 . 1 . 1 3 . 1 1 Flight 7 | . . . . . . . . . . . . . 7 . . . . . . . . . Utility 60 | 1 3 4 . 1 1 4 6 3 . 2 7 . 5 5 . . 1 3 5 . 6 3 Device 27 | . . . . 1 . 2 2 3 . 2 2 . 3 3 . . 1 2 3 . 2 1 Storage 6 | 1 1 1 . . . . . . . . . . . 2 . . . . . . 1 . Processor 7 | . . 1 . . . 1 2 . . . 1 . . . . . . . 1 . . 1 Hackware 5 | . . . . . . . 1 . . . 1 . 1 . . . . . 1 . 1 . Protection 14 | . 2 2 . . 1 1 1 . . . 3 . 1 . . . . 1 . . 1 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 63 | 2 . 5 . 9 . 4 4 2 . 2 12 . 7 1 . 2 1 1 . . 3 8 Energy Gun 11 | 1 . 2 . 1 . . . . . . 4 . . . . . . . . . 1 2 Energy Cannon 8 | . . . . 1 . 1 1 1 . . 1 . . 1 . . . . . . 1 1 Ballistic Gun 12 | 1 . 3 . 3 . 1 1 . . . 1 . . . . . . . . . . 2 Ballistic Cannon 8 | . . . . 1 . 1 1 1 . 1 3 . . . . . . . . . . . Launcher 7 | . . . . 1 . 1 1 . . 1 2 . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon 5 | . . . . 2 . . . . . . 1 . 2 . . . . . . . . . Slashing Weapon 8 | . . . . . . . . . . . . . 5 . . . 1 . . . . 2 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Unidentified Prototypes 21 | . . 1 . . . . . . . . . 1 . 1 . . 4 . 1 1 9 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Parts Lost 120 | . . . . 8 . 1 8 15 . 2 25 1 5 . . . . 1 1 . 8 45 Power 13 | . . . . 1 . . 2 3 . . 1 . 1 . . . . . . . 1 4 Propulsion 41 | . . . . 4 . . 4 5 . 1 8 . 3 . . . . . . . 2 14 Utility 29 | . . . . 1 . 1 1 4 . . 4 . 1 . . . . 1 1 . 3 12 Weapon 37 | . . . . 2 . . 1 3 . 1 12 1 . . . . . . . . 2 15 Highest Loss Streak 22 | . . . . 4 . 1 2 10 . 1 13 1 2 . . . . 1 1 . 7 22 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 18 | 3 12 16 24 24 24 23 22 19 17 22 21 7 4 10 15 15 15 14 14 15 14 8 Power 1 | . 2 2 2 1 1 1 . . . 1 2 1 . 1 2 1 1 1 2 2 1 . Propulsion 3 | 1 2 5 7 4 4 4 5 3 3 4 2 1 1 1 4 3 2 1 2 3 1 . Utility 8 | . 3 5 8 12 12 12 11 10 10 10 12 4 2 4 5 5 5 4 5 6 5 3 Weapon 4 | 1 3 3 6 6 7 6 5 5 4 5 4 . 1 2 3 3 4 3 1 1 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 65 | . 10 15 5 4 . 5 . . . 7 3 8 1 . 1 2 2 1 . . 1 . Power 15 | . 5 4 . 1 . . . . . . . 2 1 . . 1 1 . . . . . Propulsion 17 | . 2 4 2 . . . . . . 5 . 3 . . . . 1 . . . . . Utility 20 | . 1 5 1 1 . 2 . . . 2 3 3 . . . . . 1 . . 1 . Weapon 13 | . 2 2 2 2 . 3 . . . . . . . . 1 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 99 100 99 92 100 97 93 88 91 90 52 75 99 100 100 100 100 99 100 90 78 Engine 5 | . 14 11 11 9 7 7 6 2 6 6 4 1 . . . . . . . . . . Core 1 | . . . . . . . . 1 . . . . 3 5 5 5 5 5 . . . . Treads 18 | . 28 22 22 35 30 30 23 21 6 6 28 5 1 . . . . . . . . . Hover 7 | . . . . . . . . . . . . . 9 31 31 31 31 31 28 28 28 13 Device 7 | . . . . 7 7 8 10 13 20 20 9 5 6 10 10 10 10 12 10 9 3 10 Storage 6 | . 14 11 11 9 7 7 6 6 6 6 5 3 . 4 5 5 5 5 4 4 4 4 Processor 11 | . . 10 11 9 7 7 19 13 13 13 11 17 16 10 10 10 10 10 13 14 9 7 Hackware 1 | . . . . . . . . . . . . . 2 5 5 5 5 5 7 9 9 4 Protection 4 | . 12 10 11 1 7 5 2 4 . . 2 . 2 5 5 5 5 2 . . 1 3 Energy Gun 3 | . 14 11 11 3 . . . . . . 4 . . . . . . . . . 2 2 Energy Cannon 4 | . . . . 4 7 15 13 11 6 8 2 . . 1 . . . . . . 2 3 Ballistic Gun 7 | . 14 22 22 13 15 8 4 1 6 6 2 1 . . . . . . . . . 5 Ballistic Cannon 3 | . . . . 4 . 4 6 6 6 6 9 . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . 3 1 10 10 10 5 1 9 9 4 . Slashing Weapon 3 | . . . . . . . . . . . . . 13 13 15 13 14 19 14 14 10 4 Peak Build Rating 185 | 6 9 22 23 31 33 45 59 67 53 61 72 61 82 104 104 106 111 110 121 119 166 185 Average Rating 60 | 4 8 20 22 28 33 41 57 57 51 55 66 38 59 94 103 103 106 107 118 117 141 139 On Entrance 65 | . 6 9 22 23 31 33 45 56 51 51 61 60 33 79 104 103 105 108 109 121 119 166 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 140 | 12 30 101 101 105 108 126 127 130 116 122 140 104 27 55 55 55 53 58 70 60 90 109 Greatest Support 133 | 40 40 40 40 80 80 80 90 90 36 36 122 22 75 77 77 79 79 79 65 64 89 133 Greatest Overweight (x) 8 | . . 2 2 1 1 1 2 4 4 5 4 8 1 1 . . . . 1 . 1 2 Average Overweight (x) . | . . 1 2 1 1 1 1 1 3 4 . 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 5 15 15 15 15 15 15 15 15 15 Average Capacity 20 | 7 14 19 25 25 25 25 25 25 25 25 25 18 5 12 15 15 15 15 15 15 15 15 Most Carried 25 | 6 15 22 25 25 24 25 25 25 18 25 25 19 5 15 15 15 15 15 15 15 15 14 Average Carried 18 | 3 12 16 24 24 24 24 23 20 17 22 23 7 4 10 14 14 14 14 14 14 14 7 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 5 5 15 15 15 15 15 15 15 15 5 Final Carried 25 | 4 15 22 25 25 24 25 23 18 17 25 19 5 5 15 15 15 15 15 15 14 15 4 Class Distribution -------------------- 23% | Scavenger-Gunner 20% | Gunner 10% | Ninja 9% | Scavenger-Skirmisher 8% | Mutant 7% | Scavenger-Tank 4% | Skirmisher 4% | Hacker-Gladiator 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/DSF Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -6/DSF Scavenger-Gunner | -5/Factory Assassin | -5/Waste Mutant | -5/Factory Scout | -4/Factory Ninja | -4/Upper Caves Ninja | -4/Upper Caves Ninja | -4/Zhirov Ninja | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Armory Hacker-Gladiator | -3/Lab Scavenger-Skirmisher | -2/Research Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Matter Collected 8112 | 208 163 693 . 1140 . 236 752 1049 . 690 1373 . 542 130 . 40 100 124 152 . 221 499 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8837 | . 359 736 10 1043 . 278 1089 692 . 121 1692 . 573 427 . 96 116 334 244 . 295 732 Parts 442 | . 25 52 . 57 . 26 43 32 . 6 81 . 34 18 . 5 . 16 14 . 11 22 Haulers Intercepted 3 | . . 1 . . . . 2 . . . . . . . . . . . . . . . Recyclers Shooed 14 | . . 1 . 2 . . 1 . . . 7 . . 1 . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . . . . . . . 3 . 15 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Combat Hostiles Destroyed 195 | . 11 14 1 27 . 8 19 28 . 1 49 . 10 4 . 2 . 5 4 . 4 8 Melee 27 | . . . . . . . . . . . 3 . 10 2 . 2 . 5 4 . 1 . Guns 55 | . 11 14 1 14 . 1 3 . . . 11 . . . . . . . . . . . Cannons 61 | . . . . 8 . 4 11 10 . 1 21 . . . . . . . . . 2 4 AOE 43 | . . . . 4 . 3 2 17 . . 13 . . . . . . . . . . 4 Classes Destroyed 20 | . 4 5 1 4 . 2 1 2 . . 1 . . . . . . . . . . . Worker 9 | . . 2 . . . . 2 . . . 1 . 1 . . . . . . . . 3 Builder 9 | . 1 . . 3 . . 1 . . . 2 . . . . . . . . . . 2 Tunneler 4 | . . 2 . 1 . . . . . . . . 1 . . . . . . . . . Hauler 3 | . . 1 . . . . 2 . . . . . . . . . . . . . . . Recycler 5 | . . . . 1 . . . . . . . . 2 1 . . . . . . . 1 Mechanic 3 | . . . . 1 . . . . . . 2 . . . . . . . . . . . Operator 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . Watcher 4 | . 1 1 . . . . . . . . . . 1 1 . . . . . . . . Swarmer 55 | . 6 . . 3 . 3 . 15 . . 17 . 9 . . . . . . . . 2 Saboteur 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Grunt 79 | . 5 6 . 19 . . 14 7 . . 19 . . . . . . 5 . . 3 1 Brawler 4 | . . 2 . . . . . . . . 2 . . . . . . . . . . . Duelist 3 | . . . . . . . . 1 . . . . . . . . . . . . . 2 Sentry 19 | . . 6 . 4 . . 1 1 . . 3 . 1 2 . . . . 1 . . . Specialist 4 | . . . . . . 3 . . . 1 . . . . . . . . . . . . Hunter 8 | . . . . 1 . 1 1 3 . . . . . . . . . . . . . 2 Programmer 16 | . . . . . . . 3 . . . 7 . . 2 . 2 . . 2 . . . Heavy 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Assembled 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 11 | . 4 5 1 5 . 3 5 9 . 1 11 . 6 2 . 1 . 5 2 . 3 4 Combat Bots Only 9 | . 4 2 1 3 . 3 5 9 . 1 9 . 5 2 . 1 . 5 2 . 3 3 Max Kills in Single Turn 5 | . 2 2 1 3 . 3 1 3 . 1 5 . 2 1 . 1 . 1 1 . 1 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 . 3 1 3 . . 4 . . . . . . . . . . 2 Melee 2 | . . . . . . . . . . . 1 . 2 1 . 1 . 1 1 . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . A5 (-3/Lab) Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Hostile Shots Fired 1531 | . 37 69 2 186 . 45 118 121 . 43 298 1 74 18 6 17 . 51 47 . 40 358 Missed 456 | . 7 15 . 60 . 15 33 44 . 15 77 . 21 9 3 5 . 22 26 . 14 90 Hits 1075 | . 30 54 2 126 . 30 85 77 . 28 221 1 53 9 3 12 . 29 21 . 26 268 Melee 27 | . . . . . . . . 13 . . 9 1 . . . . . . . . . 4 Projectile 1048 | . 30 54 2 126 . 30 85 64 . 28 212 . 53 9 3 12 . 29 21 . 26 264 Critical Strikes 42 | . . . . 5 . 2 4 5 . . 14 . . . . 1 . 1 1 . . 9 Actively Blocked 5 | . . . . . . . . 4 . . 1 . . . . . . . . . . . Part Disruptions 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . Damage Taken 20898 | . 359 608 42 1935 . 677 1631 1629 . 393 4589 52 858 198 66 240 . 643 540 . 650 5788 Core 3153 | . 113 34 . 193 . 69 153 204 . 69 371 . 226 . 25 80 . 100 45 . 102 1369 Absorbed by Shields 289 | . . . . . . . . . . . . . . . . . . . . . . 289 Redirected to Shielding 55 | . 3 . . . . . . . . . . . . . . . . . . . . 52 Ignored by Resistances 315 | . . 68 2 112 . . 97 36 . . . . . . . . . . . . . . Regen/Repaired (Parts) 314 | . . . . . . . . . . . 57 . . 11 . . . . . . 77 169 Core Remaining (%) 72 | 100 54 . 91 64 . 90 . . . 49 . . 40 . . . . 82 . . 81 . Volleys Fired 478 | . 21 48 2 92 . 17 60 99 . 8 87 . . . . . . . 5 . 8 31 Largest 4 | . 2 3 3 3 . 4 4 4 . 4 4 . . . . . . . 1 . 1 4 Hottest 268 | . 70 106 106 136 . 227 247 247 . 234 268 . . . . . . . 110 . 100 250 Shots Fired 1159 | . 42 127 6 240 . 63 179 171 . 24 252 . . . . . . . 5 . 8 42 Gun 524 | . 42 127 6 167 . 18 24 17 . 8 100 . . . . . . . . . . 15 Cannon 574 | . . . . 61 . 44 148 134 . 16 135 . . . . . . . 5 . 8 23 Launcher 61 | . . . . 12 . 1 7 20 . . 17 . . . . . . . . . . 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 659 | . 21 90 4 174 . 30 80 94 . 16 139 . . . . . . . . . . 11 Thermal 428 | . 21 37 2 54 . 32 92 57 . 8 89 . . . . . . . 5 . 8 23 Explosive 61 | . . . . 12 . 1 7 20 . . 17 . . . . . . . . . . 4 Electromagnetic 11 | . . . . . . . . . . . 7 . . . . . . . . . . 4 Robot Hit Streak 26 | . 15 12 2 13 . 6 14 25 . 26 21 . . . . . . . . . 1 5 Robot Miss Streak 10 | . 3 3 3 3 . 3 5 5 . 2 10 . . . . . . . . . . 3 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Secondary Targets 10 | . 4 3 . 3 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 867 | . 27 81 2 159 . 33 121 118 . 16 169 . 22 20 . 7 1 26 21 . 21 23 Core Hits 560 | . 18 32 2 72 . 14 72 79 . 7 186 . 16 7 . 3 1 12 8 . 9 22 Critical Kills 9 | . . 1 . . . . 4 1 . . 1 . . 1 . . . . . . 1 . Critical Parts Destroyed 16 | . . 5 . 6 . . . . . . . . . 2 . . . . 1 . 1 1 Critical Strikes 57 | . 1 8 . 15 . . 4 5 . . 4 . . 6 . . . 5 2 . 6 1 Burn 11 | . 1 2 . 6 . . . . . . 2 . . . . . . . . . . . Meltdown 5 | . . . . . . . 3 1 . . . . . . . . . . . . 1 . Destroy 15 | . . 6 . 6 . . 1 . . . 2 . . . . . . . . . . . Blast 7 | . . . . 3 . . . 4 . . . . . . . . . . . . . . Smash 6 | . . . . . . . . . . . . . . 3 . . . . 1 . 1 1 Sever 9 | . . . . . . . . . . . . . . 3 . . . 3 . . 3 . Impale 4 | . . . . . . . . . . . . . . . . . . 2 1 . 1 . Melee Attacks 221 | . . . . 4 . . . . . . 4 . 43 31 . 13 2 34 42 . 31 17 Impact 60 | . . . . 4 . . . . . . 4 . 3 18 . 7 . . 16 . 5 3 Slashing 119 | . . . . . . . . . . . . . 40 13 . 5 2 12 14 . 23 10 Piercing 42 | . . . . . . . . . . . . . . . . 1 . 22 12 . 3 4 Sneak Attacks 16 | . . . . . . . . . . . . . 4 3 . . . 3 2 . . 4 Combat Hostiles 6 | . . . . . . . . . . . . . . 2 . . . 3 1 . . . Follow-up Attacks 51 | . . . . . . . . . . . . . 8 11 . 3 . 7 10 . 11 1 Damage Inflicted 29862 | . 350 1265 32 3721 . 1045 3518 5044 . 556 6724 . 1069 949 . 281 92 617 971 . 1321 2307 Guns 6326 | . 343 1222 32 1789 . 182 401 280 . 94 1826 . . . . . . . . . . 157 Cannons 10633 | . . . . 941 . 631 2655 2298 . 462 2563 . . . . . . . . . 274 809 Explosions 7255 | . . . . 958 . 232 462 2466 . . 2292 . . . . . . . . . . 845 Melee 5509 | . . . . . . . . . . . . . 1056 949 . 281 92 617 971 . 1047 496 Ramming 139 | . 7 43 . 33 . . . . . . 43 . 13 . . . . . . . . . Kinetic 9507 | . 156 768 14 1881 . 345 1340 1717 . 401 2762 . . . . . . . . . . 123 Thermal 7633 | . 187 454 18 849 . 468 1716 861 . 155 1551 . . . . . . . . . 274 1100 Explosive 6947 | . . . . 958 . 232 462 2466 . . 2275 . . . . . . . . . . 554 Electromagnetic 127 | . . . . . . . . . . . 93 . . . . . . . . . . 34 Impact 1257 | . . . . . . . . . . . . . 85 555 . 192 . . 146 . 226 53 Slashing 3328 | . . . . . . . . . . . . . 971 394 . 87 92 217 393 . 739 435 Piercing 924 | . . . . . . . . . . . . . . . . 2 . 400 432 . 82 8 Highest Corruption 12 | . . . . . . . 2 2 2 2 6 6 6 . . 4 4 4 4 4 5 12 Average Corruption 3 | . . . . . . . 1 2 2 2 1 6 6 . . 3 4 4 2 4 4 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 130 | . . . . . . . 20 15 . 4 14 3 19 . . 1 3 21 7 . 7 16 Message Errors 25 | . . . . . . . 7 4 . . 5 . 4 . . . 1 1 1 . 1 1 Matter Fused 32 | . . . . . . . 2 4 . . 4 . 5 . . . . 9 2 . 1 5 Heat Flow Errors 20 | . . . . . . . 1 1 . 2 3 1 1 . . . 2 5 . . 2 2 Energy Discharges 13 | . . . . . . . 1 . . . 2 1 5 . . . . 2 . . 1 1 Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Parts Fused 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . 1 Data Loss (minor) 20 | . . . . . . . 4 . . . . 1 3 . . 1 . 3 2 . 2 4 Data Loss (major) 7 | . . . . . . . 3 1 . 1 . . . . . . . 1 1 . . . Misfires 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 4 | . . . . . . . . 3 . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1191 | . . . . 50 . . 122 239 . 5 92 . 26 61 . . . 14 147 . 166 269 Projectiles 117 | . . . . 12 . . 23 56 . 5 11 . . . . . . . . . . 10 Explosions 558 | . . . . 38 . . 99 183 . . 81 . . . . . . . . . . 157 Melee 516 | . . . . . . . . . . . . . 26 61 . . . 14 147 . 166 102 Knockbacks 97 | . . . . 9 . 1 20 15 . 1 43 . . 2 . 1 . . 1 . 3 1 Impact 10 | . . . . . . . . . . . 2 . . 2 . 1 . . 1 . 3 1 Kinetic 80 | . . . . 7 . 1 19 14 . 1 38 . . . . . . . . . . . Secondary 7 | . . . . 2 . . 1 1 . . 3 . . . . . . . . . . . Self-Inflicted Damage 689 | . . . . . . . 197 . . . 314 . . . . . . . . . . 178 Shots 11 | . . . . . . . 3 . . . 6 . . . . . . . . . . 2 Rammed 24 | . 2 4 . 3 . . . . . . 7 . 8 . . . . . . . . . Targets Rammed 29 | . 2 5 . 4 . . . . . . 9 . 9 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . 1 . 1 . . . . . . 2 . 1 . . . . . . . . . Highest Temperature 449 | . 186 238 96 340 . 200 271 210 . 143 449 189 241 31 157 124 243 314 248 . 297 214 Average Temperature 81 | . 54 84 49 77 . 81 110 74 . 100 130 109 57 11 49 33 61 114 117 . 135 109 Received Heat Transfer 3461 | . 117 285 9 1026 . 54 529 177 . 60 775 . 18 27 21 . . 139 18 . 45 161 Effects 15 | . . . . 2 . . 1 . . . 5 . . . . . 1 3 . . 3 . Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 4 | . . . . . . . 1 . . . 1 . . . . . 1 . . . 1 . Interference 7 | . . . . 1 . . . . . . 1 . . . . . . 3 . . 2 . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Impact Corruptions 11 | . . . . . . . . . . . . . . 2 . 1 . . 4 . 3 1 Robots Melted 6 | . . . . . . . 3 1 . . 1 . . . . . . . . . 1 . Combat Hostiles 6 | . . . . . . . 3 1 . . 1 . . . . . . . . . 1 . Parts Melted 10 | . . . . . . . 5 1 . . 2 . . . . . . . . . 2 . Heat Transferred 14638 | . 629 1184 37 2228 . 900 3200 1700 . 300 3422 . . . . . . . . . 222 816 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Maximum Alert Level 4 | . . . . 1 . 1 1 4 2 3 4 2 1 . . . . . . . . . Low Security (%) 62 | 100 100 100 100 99 100 71 54 . . . . . . 100 . . . . 100 100 . 100 Level 1 13 | . . . . . . 28 45 13 . . 3 . 100 . . . . . . . . . Level 2 13 | . . . . . . . . 17 100 60 69 100 . . . . . . . . . . Level 3 8 | . . . . . . . . 63 . 39 14 . . . . . . . . . . . Level 4 2 | . . . . . . . . 5 . . 11 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . Peak Influence 1417 | . 97 119 22 206 62 234 321 1129 556 712 1417 491 388 166 . . . . 52 . . 140 Initial 556 | . . 30 22 . 62 43 122 219 556 382 373 491 308 166 . . . . . . . . Average 256 | . 34 48 . 121 62 137 148 853 553 597 689 468 304 110 . . . . 11 . . 15 Influence Increases 7392 | . 288 435 . 789 . 201 726 992 . 350 1919 . 413 149 45 50 . 125 140 . 60 710 Destroy 0b10 Robot/C 4200 | . 220 280 . 540 . 160 380 560 . 180 1040 . 200 80 . 40 . 100 80 . 60 280 Destroy 0b10 Robot/NC 215 | . 10 30 . 35 . . 25 15 . . 35 . 25 10 . . . . . . . 30 Destroy Leader 826 | . 42 104 . 120 . 30 104 50 . 30 172 . 32 32 . 10 . 10 10 . . 80 Allied During Kill 235 | . . . . . . . 2 2 . 105 43 . . . . . . . . . . 83 Successful Hack 110 | . . 1 . 2 . . 21 14 . . 36 . . 6 . . . . 30 . . . Disable Machine 390 | . . . . 15 . . 45 90 . 30 150 . 15 . . . . . . . . 45 Anti-Garrison Action 50 | . . . . . . . . 50 . . . . . . . . . . . . . . Destroy Structure 901 | . 1 5 . 62 . 11 89 151 . 5 368 . 6 6 . . . . 20 . . 177 Partial Spotted 60 | . . . . . . . 15 . . . . . 30 15 . . . . . . . . Lose Combat Pursuer 405 | . 15 15 . 15 . . 45 60 . . 75 . 105 . 45 . . 15 . . . 15 Influence Decreases 7392 | . 215 450 58 652 75 29 646 245 515 184 1227 963 513 405 92 88 . 125 140 . 60 710 Entered New Map 2649 | . . 43 36 . 75 19 112 95 505 164 339 913 133 175 32 8 . . . . . . Time Decay 3448 | . 215 407 22 552 . . 464 . 10 . 598 40 310 230 60 80 . 125 140 . 50 145 Lost Part 960 | . . . . 80 . 10 70 150 . 20 250 10 50 . . . . . . . 10 310 Lost Ally 315 | . . . . . . . . . . . 40 . 20 . . . . . . . . 255 Purge Threat 20 | . . . . 20 . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 1 2 . 4 . 2 7 . . 1 15 . 2 1 . . . . 1 . . 7 Investigation 5 | . . 1 . 1 . . 1 . . . 2 . . . . . . . . . . . Extermination 11 | . . . . . . . 3 . . . 3 . 2 1 . . . . 1 . . 1 Reinforcement 14 | . 1 1 . 3 . 2 3 . . 1 2 . . . . . . . . . . 1 Assault 5 | . . . . . . . . . . . 5 . . . . . . . . . . . Garrison 5 | . . . . . . . . . . . 3 . . . . . . . . . . 2 Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . 1 . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Distress Signals 11 | . 1 3 . 1 . . 1 . . . 2 . 3 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 332 | . 21 27 3 45 . 9 28 29 . 8 79 5 21 6 3 3 . 10 7 . 4 24 Peak Tracking Total 9 | . 5 6 2 5 . 3 3 5 . 3 9 5 7 2 3 2 . 5 3 . 3 8 Tactical Retreats 18 | . 1 1 . 1 . . 3 1 . . 5 . 3 . 1 . . 1 . . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Traps Triggered 10 | . 2 . . . . . 1 1 . . 3 . 2 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Machines Disabled 32 | . . . . 1 . . 3 9 . 2 10 . 1 . . . . . . . 3 3 Max in Single Turn 2 | . . . . 1 . . 1 1 . 1 2 . 1 . . . . . . . 1 2 Garrison Relay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Machines Accessed 60 | . 4 3 1 5 1 . 8 1 1 . 9 . 6 3 . 1 9 . 3 . 3 2 Terminals 31 | . 4 1 1 3 1 . 4 1 1 . 5 . 5 1 . . . . 3 . . 1 Fabricators 3 | . . . . . . . . . . . 2 . 1 . . . . . . . . . Repair Stations 3 | . . . . 1 . . . . . . 1 . . 1 . . . . . . . . Recycling Units 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . Scanalyzers 6 | . . 2 . 1 . . 2 . . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Total Hacks 206 | . 7 8 1 22 2 . 27 1 2 . 24 . 9 8 . 1 48 . 16 . 23 7 Successful 131 | . 1 7 . 9 1 . 14 1 1 . 10 . 2 4 . 1 48 . 7 . 23 2 Failed 75 | . 6 1 1 13 1 . 13 . 1 . 14 . 7 4 . . . . 9 . . 5 Catastrophic 19 | . 3 . 1 2 . . 5 . . . 4 . 1 1 . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 30 | . 6 . 1 7 . . 3 . . . 4 . 1 . . . . . 7 . 1 . Terminals 80 | . 7 1 1 10 2 . 11 1 2 . 13 . 8 4 . . . . 16 . . 4 Fabricators 7 | . . . . . . . . . . . 6 . 1 . . . . . . . . . Repair Stations 11 | . . . . 4 . . . . . . 4 . . 3 . . . . . . . . Recycling Units 3 | . . . . . . . 2 . . . 1 . . . . . . . . . . . Scanalyzers 29 | . . 7 . 8 . . 11 . . . . . . . . . . . . . . 3 Garrison Access 4 | . . . . . . . 3 . . . . . . 1 . . . . . . . . Terminal Hacks 102 | . 1 1 . 3 1 . 6 1 1 . 3 . 2 2 . 1 48 . 7 . 23 2 Record 62 | . . . . . . . 1 . . . . . 1 . . . 36 . . . 22 2 Part Schematic 5 | . . . . . . . . . . . 1 . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Open DSF 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 3 | . . . . . . . 2 . . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 5 | . . . . 1 . . 1 . . . 1 . . 1 . . . . 1 . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . 1 . . . . 1 . . . . . . . . . . . 1 . . . Registered Components 3 | . 1 . . . . . 1 . . . . . 1 . . . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 5 | . . . . . . . . . . . 5 . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Build 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Repair Station Hacks 5 | . . . . 1 . . . . . . 2 . . 2 . . . . . . . . Scan Component 3 | . . . . 1 . . . . . . 1 . . 1 . . . . . . . . Repair 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 18 | . . 6 . 5 . . 7 . . . . . . . . . . . . . . . Insert Component 9 | . . 3 . 3 . . 3 . . . . . . . . . . . . . . . Analyze 9 | . . 3 . 2 . . 4 . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Hacking Detections 42 | . 4 2 1 5 . . 7 1 1 . 8 . 6 2 . . . . 3 . . 2 Full Trace Events 6 | . . 1 . 2 . . 1 . . . 2 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . 3 . 1 . . 3 . . . 1 . . . . . 4 . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Time 212 | . . . . . . . . . . . 212 . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . 12 . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . Time 152 | . . . . . . . . . . . 16 . . 136 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . 3 . 2 . . 2 . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . 3 . 1 . . 3 . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . 5 . . 4 . . . . . . . . . . . Machine Destruction 5 | . . . . . . . . 5 . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Total Allies 18 | . . . . . . . 1 2 . . . . . . . . . 1 . . . 14 Largest Group 9 | . . . . . . . 1 2 2 2 2 . . . . . . 1 . . . 9 Highest-Rated Group 198 | . . . . . . . 29 198 198 198 173 . . . . . . 116 . . . 115 Highest-Rated Ally 116 | . . . . . . . 29 99 99 99 89 . . . . . . 116 . . . 51 Initial Warlord ECA Mod 276 | . . . . . . . 9 9 12 12 21 21 21 20 20 20 20 19 19 18 18 17 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Dakka 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 4 | . . . . . . . . . . . 2 . 2 . . . . . . . . . EXPLORE 4 | . . . . . . . . . . . 2 . 2 . . . . . . . . . Ally Attacks 115 | . . . . . . . 6 . . 34 19 . . . . . . . . . . 56 Total Damage 2795 | . . . . . . . 57 . . 1161 446 . . . . . . . . . . 1131 Kills 18 | . . . . . . . . . . 8 4 . . . . . . . . . . 6 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Active Infowar (turns) 8949 | . . . . . . . 1818 830 15 213 1606 94 687 487 137 237 181 1008 567 4 361 704 Sensors 5165 | . . . . . . . 1098 . 15 213 559 94 292 487 137 237 181 901 443 4 14 490 Terrain 205 | . . . . . . . . . . . . . . 55 . . . . . . . 150 Seismic 155 | . . . . . . . . . . . . . 155 . . . . . . . . . Machine Analysis 8643 | . . . . . . . 1818 830 . . 1528 94 687 487 137 237 181 1008 567 4 361 704 Jamming 357 | . . . . . . . . . . . . . . 51 . 43 . 236 22 . 3 2 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Drone Launches 4 | . . . . . . . . . . . 2 . 2 . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Turns Passed 15269 | 81 716 1681 844 1971 13 285 1821 1090 24 288 1915 94 687 487 137 237 181 1008 567 4 370 768 Spaces Moved 8229 | 48 370 514 257 639 6 86 622 346 16 146 621 73 728 452 221 322 258 1161 646 1 294 402 Core 8 | 8 . . . . . . . . . . . . . . . . . . . . . . Treads 3445 | 40 370 514 257 639 6 86 622 248 . . 594 . 68 . . . . . . . . 1 Legs 216 | . . . . . . . . . . . . . . . . . . . . . . 216 Wheels 427 | . . . . . . . . 98 16 146 27 73 67 . . . . . . . . . Hover 3742 | . . . . . . . . . . . . . 202 452 221 322 258 1161 646 1 294 185 Flight 391 | . . . . . . . . . . . . . 391 . . . . . . . . . Fastest Speed 24 | 50 160 160 320 240 240 240 240 150 135 135 131 85 24 54 54 54 58 58 55 57 50 58 Average Speed 140 | 141 160 263 320 240 240 240 242 217 139 154 227 108 57 60 55 58 59 59 61 57 82 115 Slowest Speed 326 | 160 160 320 320 240 240 240 325 245 150 165 326 210 160 121 56 60 60 60 122 57 111 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . 2 . . 1 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Exploration Rate (%) 41 | 4 63 42 47 38 . 77 14 42 1 85 21 61 12 7 44 44 62 93 11 . 99 13 Regions Visited 22 Branch Regions 7 Pre-discovered Areas 5 | . . . 1 . . . . . . . . . . . 1 . 3 . . . . . Known Exits Taken 12 | . . . . . 1 . 1 . 1 . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 9 | . . . 3 . . . . . . . . . . . 1 1 . 4 . . . . Spaces Dug 74 | . . . . 3 . . 18 1 . . 29 . 3 3 . . . . 13 . . 4 Terrain Destroyed 653 | . . . . 98 . 11 119 133 . 3 211 . 3 3 . . . . 13 . . 59 Melee 22 | . . . . 2 . . . . . . 2 . 3 3 . . . . 8 . . 4 Projectile 29 | . . . . 6 . . 6 4 . 3 3 . . . . . . . 5 . . 2 AOE 602 | . . . . 90 . 11 113 129 . . 206 . . . . . . . . . . 53 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Total 10757 | 59 455 747 279 890 6 128 804 514 17 188 912 97 934 626 235 355 281 1450 751 3 383 643 Wait 1105 | . 25 103 6 75 . 1 77 5 . . 82 . 113 135 11 11 1 254 48 . 28 130 Move 8201 | 47 369 513 256 638 5 85 621 345 15 145 621 72 720 451 220 321 257 1160 645 . 293 402 Hop 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Pick Up 213 | 6 22 31 9 23 . 9 6 12 . 18 25 1 11 12 2 5 3 4 5 . 7 2 Fast Attach 87 | 4 1 3 . 4 . . 2 1 . 1 5 2 23 1 . . 7 . 3 . 12 18 Attach 120 | 2 1 2 . 10 1 2 10 15 1 2 31 1 6 1 . . . 1 4 1 6 23 Detach 30 | . . . . 1 . . . 3 . . 10 1 . . . . . . . . 4 11 Swap 133 | . 2 15 . 16 . 6 10 11 1 5 22 . 1 8 . 4 3 6 12 2 1 8 Drop 176 | . 12 27 6 23 . 8 1 2 . 9 12 20 18 2 2 5 9 3 7 . 8 2 Fire 478 | . 21 48 2 92 . 17 60 99 . 8 87 . . . . . . . 5 . 8 31 Melee 140 | . . . . 4 . . . . . . 4 . 30 16 . 9 1 22 22 . 16 16 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 29 | . 2 5 . 4 . . . . . . 9 . 9 . . . . . . . . . Escape Stasis 6 | . . . . . . . . 2 . . 4 . . . . . . . . . . . Rewire 36 | . . . . . . . 17 19 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 3 exits: *Fac / *Low / Gar) -6/Garrison -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / Tes x2) -3/Armory -3/Lab -2/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 588 | -10/Materials | Discovered new exit (range 6) 798 | -10/Materials | Entered another Materials area 798 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1133 | -9/Materials | Build established: Gunner 1157 | -9/Materials | Discovered new exit (range 13) 1600 | -9/Materials | Discovered new exit (range 15) 1665 | -9/Materials | Discovered new exit (range 12) 2479 | -9/Materials | Entered Mines 2610 | -9/Mines | Learned location of Storage (-8) 3000 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3182 | -9/Mines | Assembled infested the area 3187 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3194 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3201 | -9/Mines | Found Prototype Device 3297 | -9/Mines | Discovered new exit (range 5) 3323 | -9/Mines | Entered Materials 3323 | -8/Materials | Evolved 2 slots: Propulsion x2 3634 | -8/Materials | Lost 4 parts (1p1n1u1w) 3669 | -8/Materials | Build established: Scavenger-Gunner 3868 | -8/Materials | Discovered new exit (range 15) 4090 | -8/Materials | Identified Exp. Sensor Array 5294 | -8/Materials | Entered Factory 5294 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5305 | -7/Factory | Identified exit to DSF 5307 | -7/Factory | Entered DSF 5377 | -7/DSF | Additional patrols routed to DSF 5537 | -7/DSF | Sterilization system engaged 5557 | -7/DSF | Ambient heat levels rising (+10) 5559 | -7/DSF | Discovered new exit (range 14) 5572 | -7/DSF | Ambient heat levels rising (+10) 5587 | -7/DSF | Ambient heat levels rising (+10) 5592 | -7/DSF | Entered Factory 5592 | -6/Factory | Evolved 2 slots: Utility x2 5883 | -6/Factory | Discovered new exit (range 16) 5945 | -6/Factory | Identified exit to Lower Caves 5957 | -6/Factory | Build established: Scavenger-Skirmisher 6372 | -6/Factory | Discovered new exit (range 15) 6448 | -6/Factory | Identified exit to Factory 6477 | -6/Factory | Build established: Scavenger-Gunner 7108 | -6/Factory | Build established: Skirmisher 7376 | -6/Factory | Identified exit to Garrison 7413 | -6/Factory | Entered Garrison 7456 | -6/Garrison | Triggered checkpoint 7534 | -6/Garrison | Spotted B-75 Beast 7534 | -6/Garrison | Spotted B-75 Beast 7559 | -6/Garrison | Triggered checkpoint 7609 | -6/Garrison | Triggered checkpoint 7780 | -6/Garrison | Triggered checkpoint 7797 | -6/Garrison | Triggered checkpoint 7851 | -6/Garrison | Destroyed 9 combat bots 7904 | -6/Garrison | Build established: Scavenger-Tank 8074 | -6/Garrison | Discovered new exit (range 14) 8135 | -6/Garrison | Triggered checkpoint 8191 | -6/Garrison | Spotted Striker 8266 | -6/Garrison | Destroyed Striker 8277 | -6/Garrison | Lost 10 parts (2p4n2u2w) 8409 | -6/Garrison | Rewired Striker 8416 | -6/Garrison | Rewired Striker 8449 | -6/Garrison | Build established: Scavenger-Gunner 8503 | -6/Garrison | Entered Factory 8503 | -6/Factory | Accompanied by 2 allies 8526 | -6/Factory | Identified exit to DSF 8527 | -6/Factory | Entered DSF 8527 | -6/DSF | Accompanied by 2 allies 8545 | -6/DSF | Additional patrols routed to DSF 8578 | -6/DSF | Core integrity fell below 50% 8678 | -6/DSF | Discovered exit to Factory (range 15) 8715 | -6/DSF | Sterilization system engaged 8735 | -6/DSF | Ambient heat levels rising (+10) 8750 | -6/DSF | Ambient heat levels rising (+10) 8765 | -6/DSF | Ambient heat levels rising (+10) 8780 | -6/DSF | Ambient heat levels rising (+10) 8795 | -6/DSF | Ambient heat levels rising (+10) 8810 | -6/DSF | Ambient heat levels rising (+10) 8815 | -6/DSF | Entered Factory 8815 | -5/Factory | Accompanied by 2 allies 8815 | -5/Factory | Evolved 2 slots: Propulsion x2 8899 | -5/Factory | Garrison activated, responded to threat 9476 | -5/Factory | Build established: Scavenger-Tank 9928 | -5/Factory | Fabricated Lrn. Missile Launcher? 10015 | -5/Factory | First assault squad dispatched 10204 | -5/Factory | Repaired Arm. Wheel 10492 | -5/Factory | Build established: Scavenger-Gunner 10526 | -5/Factory | Fabricated Imp. Heavy Treads? 10565 | -5/Factory | Destroyed 9 combat bots 10573 | -5/Factory | Lost 13 parts (4n4u5w) 10730 | -5/Factory | Sucked down chute 10730 | -5/Factory | Entered Waste 10743 | -5/Waste | Lost 4 parts (1n3w) 10786 | -5/Waste | Spotted C-40 Crusher 10787 | -5/Waste | Spotted C-40 Crusher 10788 | -5/Waste | Spotted C-40 Crusher 10791 | -5/Waste | Spotted C-40 Crusher 10794 | -5/Waste | Spotted C-40 Crusher 10797 | -5/Waste | Crushed by Compactor (1 part destroyed) 10803 | -5/Waste | Spotted C-40 Crusher 10810 | -5/Waste | Discovered new exit (range 16) 10822 | -5/Waste | Identified exit to Factory 10824 | -5/Waste | Entered Factory 11041 | -5/Factory | Core integrity fell below 50% 11248 | -5/Factory | Discovered new exit (range 9) 11250 | -5/Factory | Identified exit to Factory 11500 | -5/Factory | Discovered exit to Factory (range 11) 11511 | -5/Factory | Entered another Factory area 11511 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 11710 | -4/Factory | Discovered new exit (range 4) 11731 | -4/Factory | Identified exit to Upper Caves 11943 | -4/Factory | Repaired Broken Exp. Sensor Array 11998 | -4/Factory | Entered Upper Caves 12081 | -4/Upper Caves | Met a Warlord Commander 12083 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 12086 | -4/Upper Caves | Found Encrypted Comm Array 12093 | -4/Upper Caves | Learned Research terminal intel 12101 | -4/Upper Caves | Learned Research terminal intel 12119 | -4/Upper Caves | Discovered new exit (range 15) 12126 | -4/Upper Caves | Encountered a Warlord checkpoint 12127 | -4/Upper Caves | Identified exit to Upper Caves 12135 | -4/Upper Caves | Entered another Upper Caves area 12201 | -4/Upper Caves | Build established: Ninja 12340 | -4/Upper Caves | Spotted B-86 Titan 12365 | -4/Upper Caves | Discovered new exit (range 13) 12372 | -4/Upper Caves | Identified exit to Zhirov 12372 | -4/Upper Caves | Entered Zhirov 12372 | -4/Zhirov | Discovered new exit (range 3) 12395 | -4/Zhirov | Learned location of Quarantine (-2) 12399 | -4/Zhirov | Learned location of Testing (-3) 12399 | -4/Zhirov | Learned location of Command (-1) 12422 | -4/Zhirov | Found Alien Artifact 12422 | -4/Zhirov | Identified Integrated Reactor 12422 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12434 | -4/Zhirov | Found Alien Artifact 12552 | -4/Zhirov | Identified exit to Proximity Caves 12553 | -4/Zhirov | Entered Proximity Caves 12581 | -3/Proximity Caves | Spotted B-86 Titan 13269 | -3/Proximity Caves | Discovered new exit (range 14) 13277 | -3/Proximity Caves | Identified exit to Research 13391 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13561 | -3/Proximity Caves | Entered Research 13561 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 13562 | -3/Research | Loaded intel: 23 terminal locations 13728 | -3/Research | Identified exit to Armory 13728 | -3/Research | Identified exit to Testing 13734 | -3/Research | Joined by Warlord Dakka squad 13743 | -3/Research | P-80 Master assimilated allied VG-5KJ(s) 14128 | -3/Research | Entered Armory 14130 | -3/Armory | Identified Transdimensional Reconstructor 14130 | -3/Armory | Warped through subspace to slip node 14130 | -3/Armory | Discovered new exit (range 1) 14130 | -3/Armory | Identified exit to Lab 14132 | -3/Armory | Entered Lab 14132 | -3/Lab | Discovered new exit (range 9) 14136 | -3/Lab | Identified exit to Research 14140 | -3/Lab | Unable to decrypt terminal 14140 | -3/Lab | Opened the door to a hidden lab 14141 | -3/Lab | Gained access to the hidden lab's interior 14143 | -3/Lab | Detected by scanners 14147 | -3/Lab | Found Alien Artifact 14147 | -3/Lab | Identified Core Reset Matrix 14147 | -3/Lab | Used Core Reset Matrix 14151 | -3/Lab | Sensed 3 artifacts in vicinity 14152 | -3/Lab | Confronted by A5 14155 | -3/Lab | Found Integrated Dissipator 14155 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 14184 | -3/Lab | Found Prototype Protection 14184 | -3/Lab | Identified Med. Regenerative Plating 14205 | -3/Lab | Destroyed A5 14226 | -3/Lab | Found Core Expander 14226 | -3/Lab | Installed Core Expander, added new Propulsion slot 14234 | -3/Lab | Lost 7 parts (1p2n3u1w) 14235 | -3/Lab | Found Transdimensional Reconstructor 14247 | -3/Lab | Found Prototype Hackware 14247 | -3/Lab | Identified Quantum Router 14250 | -3/Lab | Found Prototype Device 14250 | -3/Lab | Identified AEGIS Remote Shield 14253 | -3/Lab | Found Prototype Energy Cannon 14253 | -3/Lab | Identified Warp Cannon 14257 | -3/Lab | Found Prototype Energy Gun 14257 | -3/Lab | Identified Hyp. EM Gauss Rifle 14269 | -3/Lab | Unable to decrypt terminal 14284 | -3/Lab | Found Prototype Special Weapon 14284 | -3/Lab | Identified Gui. Remote Datajack 14339 | -3/Lab | Unable to decrypt terminal 14341 | -3/Lab | Found LC Capacitor 14398 | -3/Lab | Unable to decrypt terminal 14398 | -3/Lab | Disabled Active System Cloaker 14404 | -3/Lab | Discovered exit to Research (range 6) 14405 | -3/Lab | MAIN.C forces arrive to investigate 14438 | -3/Lab | Build established: Hacker-Gladiator 14502 | -3/Lab | Entered Research 14502 | -2/Research | Evolved 2 slots: Utility x2 14648 | -2/Research | Warped through subspace 14675 | -2/Research | Lost 11 parts (1p3n2u5w) 14882 | -2/Research | Lost 3 parts (1p1u1w) 14932 | -2/Research | Found Prototype Launcher 14932 | -2/Research | Identified Ragnarok Missile Launcher 15129 | -2/Research | Intercept squad dispatched 15150 | -2/Research | Spotted Tracker 15151 | -2/Research | Spotted Tracker 15157 | -2/Research | Spotted Combat Programmer 15159 | -2/Research | Garrison activated, responded to threat 15179 | -2/Research | Destroyed Tracker 15179 | -2/Research | Destroyed Tracker 15199 | -2/Research | Core integrity fell below 50% 15203 | -2/Research | System corruption reached 10% 15211 | -2/Research | Emitted hypermatrix ping 15216 | -2/Research | Assembled emerged from beneath the floor 15218 | -2/Research | Allies destroyed Combat Programmer 15221 | -2/Research | Assembled emerged from beneath the floor 15237 | -2/Research | Lost 22 parts (1p7n7u7w) 15237 | -2/Research | Spotted Combat Programmer 15253 | -2/Research | Crushed by falling debris 15255 | -2/Research | Core integrity fell below 20% 15270 | -2/Research | Destroyed by Combat Programmer with EMDS Last Messages --------------- Gun. 15254_ Slug penetrates Earth. 15254_ U-05 Engineer lays Concrete. 15254_ Penetrated by Slug. 15258_ EMDS Slug penetrates Wall. 15259_ Penetrated by Slug. 15259_ Cmb. Gravmag System destroyed. 15259_ Imp. Antigrav System destroyed. 15260_ System corrupted: Component data lost. 15260_ Penetrated by EMDS Slug. 15262_ Penetrated by Slug. 15262_ Imp. Gyrokinetic Inverter destroyed. 15263_ Slug penetrates Wall. 15263_ Power Sword destroyed. 15265_ EMDS Slug penetrates Wall. 15266_ Slug penetrates Wall. 15270_ Lrg. Storage Unit destroyed. 15270_ Slug penetrates Wall. 15270_ Penetrated by EMDS Slug. 15270_ Imp. Gyrokinetic Inverter destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????? ???? | | ??????????????????????????????????????????? !??? | | ?????????????????????###+####?????????????? ??? | | ?????????????????????# #?????????????? #??? | | ?????????????????????# ! #?????????????# #??? | | ?????????????????????# #?????????????+ #??? | | ?????????????????????# #?????????????# #??? | | ???????????""""""????#!=[ #?????????????# #??? | | ???????????""S"""????#== #?????????????# #??? | | ??????????????"""????#== #?????????????# "??? | | ?????????????????????# !#?????????????# #??? | | ?????????????????????# #?????????????# #??? | | ???????????"""??"""??# @ !#?????????????# %#??? | | ???????????"""??"""??# * #?????????????# "??? | | ???????????"""??"""??# p #?????????????# #??? | | ?????????????????????######;#????#????????# #??? | | ?????????????????????# = #???########### #??? | | ?????????????????????# ##### ! ! # #??? | | ?????????????????????# = / # =[#% #??? | | ?????????????????????# ##### """|!!#% #??? | | ?????????????????????# ##??# ""R"=*%/%% #??? | | ?????????????????????# #???# "" "[![# #??? | | ?????????????????????# #?### !!# %#??? | | ?????????????????????# ## # [%%# % #??? | | ?????????????????????# ! # # % # #??? | | ??????????????????#??# # # # #??? | | ???????????????#?????# % # #??? | | ???????????? ????????# % #??? | | ??????????"?????###### #??? | | ???????????? ## ####+ % #??? | | ????????????? #??? | | ???????????? !# #??? | | ???????????? |%/ # #??? | | ???????????? %# #??? | | ???????????? ######### [ #??? | | ?????????????? # " # #??? | | ?????????????? ? ???# # """ """ # #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Coolant Potential 65 Energy Generation 40 Energy Capacity 895 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Power Amplification 40 Base Temperature (-) 200 Armor Coverage 600 Resistance: TH 10 Core Shielding 30 Power Shielding 33 Phase Shifting 5 Evasion (%) 66 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 39 Authchip Count 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lrn. Missile Launcher | x1 | -5/Factory | Authchip Imp. Heavy Treads | x1 | -5/Factory Repaired ---------- Arm. Wheel | 43% | -5/Factory Exp. Sensor Array | 62% | -4/Factory | Broken Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Integrated Dissipator Core Expander LC Capacitor Achievements -------------- Alien Roots Anyone Home? Factory Defaults I Survived The Infestation Challenges ------------ None Game ------ Seed SuperchargedDeepAutogun Manual? 0 Play Time 04:34:50 Cumulative 122.9 hours Start 2025.08.21 @ 19:15:52 End 2025.08.22 @ 15:02:12 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 54 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eff8d369-e271-4dbd-8e76-e3a6eefa24a3