Cogmind - Beta 14 --- EXPLORER MODE // 2024.08.18 @ 19:55:14 Player: soporte tecnico Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (13) 65 Value Destroyed (413) 413 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2818 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 279/300 Energy 95/100 System Corruption 0% Temperature Cool (18) Movement Core (250) Ox4 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (10) --- Flight Unit Flight Unit Flight Unit ECM Suite Hacking Drone Bay (1/1) GAL Module Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array Seismic Detector Hacking Drone Bay > --- WEAPON ----------- Ripper Phasing Sabre > --- INVENTORY -------- Aluminum Leg Flight Unit Flight Unit Flight Unit Improved Terrain Scanner ECM Suite Rocket Launcher GAL Module [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Weapon Ripper Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Mace Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 3 | . 1 . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 2 | . 1 . 1 . . . Weapon . | . . . . . . . Parts Attached 27 | 7 1 1 6 . 10 2 Power 3 | 1 . . 2 . . . Engine 3 | 1 . . 2 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 11 | 2 . 1 1 . 6 1 Treads . | . . . . . . . Leg 8 | 2 . 1 1 . 3 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 3 | . . . . . 3 . Utility 6 | 2 1 . 1 . 2 . Device 5 | 1 1 . 1 . 2 . Storage 1 | 1 . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 7 | 2 . . 2 . 2 1 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 2 . . 1 . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon 2 | . . . . . 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 10 | . . . . . . 10 Power 1 | . . . . . . 1 Propulsion 4 | . . . . . . 4 Utility 3 | . . . . . . 3 Weapon 2 | . . . . . . 2 Highest Loss Streak 10 | . . . . . . 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 100 100 97 90 99 95 Engine 10 | . 12 12 9 10 10 9 Leg 28 | . 25 25 30 30 29 27 Device 28 | . 25 25 30 30 30 28 Storage 10 | . 12 12 10 10 10 10 Ballistic Gun 7 | . 25 25 16 . . . Impact Weapon 1 | . . . 1 10 . . Slashing Weapon 11 | . . . . . 19 20 Peak Build Rating 28 | 7 10 11 14 13 28 23 Average Rating 17 | 5 10 10 13 13 22 22 On Entrance 10 | . 7 10 10 13 13 23 Naked Turns . | . . . . . . . Heaviest Build 27 | 19 20 20 24 22 27 27 Greatest Support 30 | 20 20 20 30 30 30 30 Greatest Overweight (x) 5 | 1 . . . . 2 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 Average Capacity 9 | 8 10 10 10 10 10 10 Most Carried 9 | 3 4 9 7 6 9 8 Average Carried 6 | . 2 7 5 6 7 7 Final Capacity 10 | 10 10 10 10 10 10 10 Final Carried 8 | 2 4 7 6 6 8 6 Class Distribution -------------------- 64% | Hacker-Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 609 | 225 87 30 167 . 100 . Remotely . | . . . . . . . Salvage Created 521 | 43 34 91 294 . . 59 Parts 36 | 5 4 7 15 . . 5 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 11 | . 2 2 6 . . 1 Melee 1 | . . . . . . 1 Guns 9 | . 2 2 5 . . . Classes Destroyed 5 | 1 1 1 1 . . 1 Tunneler 2 | 2 . . . . . . Swarmer 2 | . 2 . . . . . Grunt 4 | . . 2 2 . . . Sentry 4 | . . . 4 . . . Z-Light 1 | . . . . . . 1 Best Kill Streak 2 | 2 2 2 2 . . 1 Combat Bots Only 2 | . 2 2 2 . . 1 Max Kills in Single Turn 1 | 1 1 1 1 . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 135 | . 7 10 44 6 . 68 Missed 44 | . 4 4 17 2 . 17 Damage Taken 1364 | . 14 74 235 16 . 1025 Core 440 | . 3 24 36 5 . 372 Absorbed by Shields . | . . . . . . . Ignored by Resistances 795 | . 11 43 142 13 . 586 Regen/Repaired (Parts) 25 | . . . 25 . . . Core Remaining (%) 94 | 100 . 89 . . . . Volleys Fired 34 | 5 3 5 20 . . 1 Largest 2 | 2 2 2 2 . . 1 Hottest 43 | 40 40 40 43 . . 33 Shots Fired 67 | 10 6 10 40 . . 1 Gun 66 | 10 6 10 40 . . . Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special . | . . . . . . . Kinetic 66 | 10 6 10 40 . . . Thermal . | . . . . . . . Explosive 1 | . . . . . . 1 Electromagnetic . | . . . . . . . Robot Hit Streak 49 | 10 11 12 49 . . . Robot Miss Streak 1 | . 1 . 1 . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 71 | 10 3 10 44 . . 4 Core Hits 23 | 2 2 5 12 . . 2 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | 1 . . 1 . . . Critical Strikes 2 | 1 . . 1 . . . Destroy 1 | 1 . . . . . . Smash 1 | . . . 1 . . . Melee Attacks 28 | . . . 5 . 18 5 Impact 5 | . . . 5 . . . Slashing 23 | . . . . . 18 5 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 999 | 104 38 102 615 . . 140 Guns 710 | 104 38 102 466 . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 289 | . . . 149 . . 140 Ramming . | . . . . . . . Kinetic 710 | 104 38 102 466 . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 149 | . . . 149 . . . Slashing 140 | . . . . . . 140 Piercing . | . . . . . . . Highest Corruption 1 | . . 1 . . . . Average Corruption 1 | . . 1 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . 5 . . . . Message Errors 1 | . . 1 . . . . Matter Fused 1 | . . 1 . . . . Heat Flow Errors 3 | . . 3 . . . . Overload Shots . | . . . . . . . Overflow Damage 46 | . . . 38 . . 8 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 46 | . . . 38 . . 8 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 230 | . . 230 25 . . 14 Average Temperature 44 | . . 73 8 . . 7 Received Heat Transfer 636 | . 6 48 141 . . 441 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . 1 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Peak Influence 228 | 10 84 73 228 92 . . Initial 62 | . 4 23 . 62 . . Average 52 | 3 56 28 107 63 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 98 | 100 100 100 95 100 . . Level 1 1 | . . . 4 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . . 2 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 23 | . 5 2 7 3 . 6 Peak Tracking Total 3 | . 3 2 3 3 . 3 Tactical Retreats 2 | . 1 . . 1 . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 7 | . 2 3 2 . . . Terminals 3 | . 1 1 1 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 12 | . 4 3 5 . . . Successful 11 | . 4 3 4 . . . Failed 1 | . . . 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 4 | . . . . . 4 . Terminals 6 | . 3 1 2 . . . Fabricators . | . . . . . . . Repair Stations 3 | . . . 3 . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 3 3 2 . . . Record 1 | . . 1 . . . . Open Door 2 | . . 2 . . . . Alert Level 2 | . 1 . 1 . . . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 1 2 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 16 | . . . 16 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 14 | . . . . . 14 . Largest Group 14 | . . . . . 14 3 Highest-Rated Group 428 | . . . . . 428 87 Highest-Rated Ally 39 | . . . . . 39 31 Total Orders 1 | . . . . . 1 . RETURN 1 | . . . . . 1 . Ally Attacks 29 | . . . . . . 29 Total Damage 455 | . . . . . . 455 Kills 4 | . . . . . . 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . Drone Launches 1 | . . . . . 1 . Drone Recoveries 1 | . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 3355 | 115 137 661 331 215 1627 269 Spaces Moved 2444 | 76 102 462 171 172 1266 195 Core 15 | 13 . . . . . 2 Treads . | . . . . . . . Legs 2429 | 63 102 462 171 172 1266 193 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 120 | 110 120 120 120 120 120 124 Slowest Speed 300 | 120 120 120 120 120 260 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 6 27 69 16 25 92 26 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 5 | 1 1 1 1 . 1 . Unknown Exits Taken 1 | . . . . 1 . . Scrap Searched 3 | . . . . . 3 . Spaces Dug . | . . . . . . . Terrain Destroyed 8 | . . . . . . 8 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 8 | . . . . . . 8 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 2771 | 98 111 560 257 180 1351 214 Wait 203 | 2 3 86 47 9 44 12 Move 2438 | 75 101 461 170 171 1265 195 Hop . | . . . . . . . Pick Up 29 | 9 3 5 5 . 7 . Fast Attach . | . . . . . . . Attach 25 | 7 1 . 5 . 10 2 Detach 5 | . . . . . 5 . Swap 2 | . . 1 1 . . . Drop 10 | . . 2 4 . 4 . Fire 34 | 5 3 5 20 . . 1 Melee 25 | . . . 5 . 16 4 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 15) 116 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Evolved 1 slot: Utility x1 247 | -10/Materials | Identified exit to Mines 247 | -10/Materials | Discovered exit to Mines (range 6) 253 | -10/Materials | Entered Mines 263 | -10/Mines | Found the Drone Emporium 292 | -10/Mines | Met a Derelict bent on vengeance 308 | -10/Mines | Build established: Hacker-Mutant 406 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 765 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 843 | -10/Mines | Identified exit to Materials 843 | -10/Mines | Discovered exit to Materials (range 16) 914 | -10/Mines | Entered Materials 914 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1162 | -9/Materials | Identified exit to Mines 1162 | -9/Materials | Discovered exit to Mines (range 15) 1222 | -9/Materials | Repaired Imp. Ion Engine 1245 | -9/Materials | Entered Mines 1263 | -9/Mines | Identified exit to Materials 1263 | -9/Mines | Discovered exit to Materials (range 9) 1273 | -9/Mines | Discovered exit to Materials (range 9) 1275 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1460 | -9/Mines | Entered Zion 1591 | -7/Zion | Identified exit to Proximity Caves 1591 | -7/Zion | Discovered exit to Proximity Caves (range 13) 1631 | -7/Zion | Found GAL Module 1910 | -7/Zion | Given the Hacking Drone Bay 1910 | -7/Zion | Found Prototype Device 1912 | -7/Zion | Identified Hacking Drone Bay 2004 | -7/Zion | Met Imprinter 2028 | -7/Zion | Imprinted 2030 | -7/Zion | Declared Zion's savior 2118 | -7/Zion | Gained Derelict followers 2260 | -7/Zion | Gained Derelict followers 2470 | -7/Zion | Build established: Scavenger-Mutant 2492 | -7/Zion | Learned Factory security intel 2712 | -7/Zion | Gained Derelict followers 2942 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3061 | -7/Zion | Opened final containment barrier to the Deep Caves 3079 | -7/Zion | Identified exit to Deep Caves 3079 | -7/Zion | Discovered exit to Deep Caves (range 5) 3082 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3087 | -7/Zion | Entered Deep Caves 3087 | -7/Deep Caves | Accompanied by 3 allies 3317 | -7/Deep Caves | Attacked by Z-Imprinter 3338 | -7/Deep Caves | Core integrity fell below 50% 3348 | -7/Deep Caves | Lost 3 allies 3351 | -7/Deep Caves | Core integrity fell below 20% 3356 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 03114_ SV-9J6(g) knocked back. 03118_ as-12704 destroyed. 03289_ NEW_ZION: Z-Facility proximity alert. 03296_ X9-RSV(o) destroyed. 03309_ SV-9J6(g) destroyed. 03316_ FQ-8JI(o) is busy at the terminal. 03317_ X0-31V(g) destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 03323_ Aluminum Leg destroyed. 03338_ Seismic Detector destroyed. 03340_ Sensor Array destroyed. 03340_ Aluminum Leg destroyed. 03340_ Imp. Ion Engine destroyed. 03340_ Destroyed Prototype Hover Unit. 03342_ Imp. Terrain Scanner destroyed. 03345_ YZ-MX0(z) destroyed. 03350_ Ripper destroyed. 03353_ Phasing Sabre destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????#???#???????#???????????????????? | | #######????????????#??????????????????????????#??? | | ##????????????????????????????????????????? | | #????###?????#####???????????????????????? | | ###### ##??## # ##???????????????####??? | | ## # #??# ##???????######## ##?? | | #### #???????## ## #?? | | #??#????# ##? | | #???#???# #? | | #????????# ## | | #?#?????## # | | """" ##?????## # | | """" ! ####### ## | | """" % I ####? | | """" % ! % ## ##???? | | " [! ### #?#?## | | """" !%! ##### ##?# #????? | | """" !@z ###???# ##?## ##???? | | """" ##?????# ##???# #####? | | """" #??????# ###### ## | | " " #??????# ##### ## | | !%* #?????# #???# | | = ##???###### #???# | | #??#?#???## #?#?## ## | | ##????????## #???## #? | | "" #????????## #????# #? | | """" #??#????# ###### #? | | #???????# #? | | """ ##???????## ########? | | """" ##?????##### #?????#?? | | ?"""" #?????## #???????# | | ???"" ??????# ######### | | ????" ??????# | | ???? ???????????# | | ????? ?????????????# ##### #### | | ????????????????????????????????## ##??# #??? | | ?????????????????????????????????# #?#?# ##?? | | ????????????????????????????????# # #???# ### | | ????????????????????????????????# ## #???# #?# | | ????????????????????????? ??????# #?# #???# ##?# | | ????????????????????????????????##??# #???####??# | | ????????????????????????????????????# #?????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- Gauss Rifle | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Flak Gun | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Great Axe | -7/Zion | Archive Fission Core | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed rpglike Manual? 1 Play Time 00:34:01 Cumulative 37.7 hours Start 2024.08.18 @ 17:06:30 End 2024.08.18 @ 19:55:14 Sessions 2 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 33 Rogue 0 Adventurer 18 Explorer 15 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 33 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a32c88a-86e9-497f-945f-42f4d6e3736e