Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.28 @ 21:00:03 Player: H3-RMN Result: System corrupted Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (147) 735 Value Destroyed (5555) 5555 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (3100) 3100 TOTAL SCORE: 17670 Bonus ------- High Alert Combat Kills 275 Follower Combat Kills 1306 Entered DSFs 1500 Registered with UFD 300 Friendly Fire -281 Cogmind --------- Core Integrity 0/1600 Matter 177/300 Energy 694/890 System Corruption 100% Temperature Cool (0) Movement Treading (163) Location -1/Access Parts ------- > --- POWER (4) -------- Particle Reactor Micro Antimatter Reactor Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (6) --- Armored Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY (13) ----- Advanced Power Amplifier Experimental Heat Sink High-capacity Storage Unit Active Sensor Suite Core Analyzer Nanoactuators Advanced Transmission Jammer Improved Utility Shielding Layered Heavy Armor Plating Advanced Force Field > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (20) --- Armored Heavy Treads Advanced Heavy Siege Treads Scrap Suit Advanced Coolant Injector High-capacity Storage Unit Energy Well (350) Nanoactuators Graphene Brace Advanced Force Field Long-range Tractor Beam Overtuned Beamcaster Heavy Proton Cannon Heavy Linear Accelerator Improved Remote Datajack CPS Tube (1) Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Power Amplifier Experimental Heat Sink High-capacity Storage Unit Active Sensor Suite Core Analyzer Nanoactuators Advanced Transmission Jammer Improved Utility Shielding Layered Heavy Armor Plating Advanced Force Field > --- WEAPON ----------- System Spiker Companion Sword > --- INVENTORY -------- Armored Heavy Treads Advanced Heavy Siege Treads Scrap Suit High-capacity Storage Unit Energy Well Nanoactuators Graphene Brace Advanced Force Field Long-range Tractor Beam Overtuned Beamcaster Heavy Proton Cannon Heavy Linear Accelerator Improved Remote Datajack CPS Tube CPS Tube [Rating: 197] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved VSS Leg Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Nanoactuators Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Improved Lightning Gun Energy Cannon Heavy Proton Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Companion Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Fac DSF Res Res DSF Acc Slots Evolved 18 | . . . 2 . . . 6 . 2 2 . 2 2 . 2 Power 3 | . . . . . . . 1 . . . . 1 . . 1 Propulsion 4 | . . . 1 . . . 1 . . . . . 2 . . Utility 11 | . . . 1 . . . 4 . 2 2 . 1 . . 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 210 | 7 22 7 32 15 6 7 6 5 5 1 18 34 2 19 24 Power 27 | 1 2 1 3 2 . 1 1 . 1 . 1 5 1 4 4 Engine 12 | 1 2 1 3 2 . 1 1 . . . . 1 . . . Core 1 | . . . . . . . . . 1 . . . . . . Reactor 14 | . . . . . . . . . . . 1 4 1 4 4 Propulsion 46 | 2 6 2 14 2 . . 1 5 . . 4 3 1 5 1 Treads 34 | 1 4 2 12 1 . . 1 . . . 4 2 1 5 1 Leg 5 | . . . . . . . . 5 . . . . . . . Wheel 5 | 1 2 . 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 2 | . . . . 1 . . . . . . . 1 . . . Utility 69 | 2 7 . 5 1 2 4 4 . 4 1 12 14 . 9 4 Device 33 | 1 . . . . . 1 1 . 1 1 7 13 . 6 2 Storage 6 | 1 3 . 1 . . . . . . . . 1 . . . Processor 8 | . 2 . . . . 1 1 . 3 . 1 . . . . Hackware 5 | . 1 . . . . 2 1 . . . 1 . . . . Protection 17 | . 1 . 4 1 2 . 1 . . . 3 . . 3 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 68 | 2 7 4 10 10 4 2 . . . . 1 12 . 1 15 Energy Gun 5 | 1 . . 1 2 . . . . . . . . . . 1 Energy Cannon 12 | . . . . . . . . . . . . 6 . . 6 Ballistic Gun 25 | 1 6 2 7 4 3 1 . . . . . 1 . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . Launcher 6 | . 1 1 2 . . . . . . . . 2 . . . Special Weapon 11 | . . . . . . . . . . . 1 2 . 1 7 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . 3 . 1 . . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 1 . . . . . . . . . . Unidentified Prototypes 10 | . . . 3 3 . 1 . . . . . 2 . 1 . Corrupted Parts 4 | . . . . . . 2 . . . . . 2 . . . System Corruption 16 | . . . . . . 5 . . . . . 11 . . . Parts Lost 32 | . 6 3 2 1 . . . 5 . . 1 11 1 1 1 Power 8 | . 1 1 . . . . . . . . 1 4 . . 1 Propulsion 7 | . 3 1 . . . . . 1 . . . 1 1 . . Utility 14 | . 1 . 1 1 . . . 4 . . . 6 . 1 . Weapon 3 | . 1 1 1 . . . . . . . . . . . . Highest Loss Streak 5 | . 4 2 1 1 . . . 3 . . 1 5 1 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 98 99 100 98 93 86 62 71 82 81 73 70 74 Engine 9 | . 14 14 10 11 11 11 13 12 5 5 1 . 4 . . Reactor 2 | . . . . . . . . . . . 3 9 4 12 15 Treads 23 | . 19 21 23 33 33 33 26 19 . . 7 8 12 12 11 Wheel 2 | . 8 6 7 . . . . . . . . . . . . Device 6 | . . . . . . . 6 4 1 8 18 29 34 29 24 Storage 9 | . 14 14 11 11 11 11 6 6 5 5 5 4 4 4 4 Processor 2 | . 1 . . . . . 13 12 15 21 22 10 8 5 4 Hackware 8 | . 10 14 11 11 11 10 13 10 . . . 2 . . . Protection 7 | . . . 10 11 11 10 6 4 . . 6 6 . 1 8 Energy Gun 1 | . . . 1 5 10 . . . . . . . . . 1 Ballistic Gun 13 | . 27 17 19 14 10 14 . . . . . . . . . Slashing Weapon 1 | . . . . 1 . 1 6 6 5 5 5 3 4 4 3 Special Melee Weapon 1 | . . . . . 1 4 . . . . . . . . . Peak Build Rating 197 | 7 11 12 28 29 31 39 58 62 58 65 118 142 141 178 197 Average Rating 51 | 5 9 11 20 28 29 29 56 57 50 62 98 127 131 164 191 On Entrance 56 | . 7 11 11 28 29 27 39 58 41 58 65 108 128 125 173 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 188 | 14 47 49 61 61 63 60 67 67 60 61 81 120 116 159 188 Greatest Support 220 | 16 40 40 60 60 60 60 80 80 61 61 120 120 148 220 220 Greatest Overweight (x) 5 | . 4 4 5 1 1 . . 1 . . 2 1 1 1 . Average Overweight (x) . | . 1 2 3 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 7 20 20 20 20 20 20 19 20 20 20 20 20 19 20 20 Average Carried 18 | 3 10 19 19 19 19 18 14 18 19 20 19 19 18 18 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 20 19 20 20 20 20 15 20 20 20 20 20 19 20 19 Class Distribution -------------------- 66% | Mutant 13% | Commander-Mutant 8% | Scavenger-Mutant 6% | Generator-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Storage Commander-Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -6/DSF Scavenger-Assassin | -5/Factory Scavenger-Assassin | -4/Factory Scavenger-Mutant | -4/DSF Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Assassin | -2/DSF Generator-Assassin | -1/Access Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Fac DSF Res Res DSF Acc Matter Collected 4710 | 278 373 344 834 566 72 8 . 191 23 . 229 542 130 860 260 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7091 | 140 700 278 1223 1164 112 . . 305 23 . 282 1196 130 562 976 Parts 429 | 6 48 7 89 73 8 . . 27 3 . 13 55 12 42 46 Haulers Intercepted 11 | . 2 . 4 4 . . . . . . 1 . . . . Recyclers Shooed 5 | . 1 . 1 2 . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Fac DSF Res Res DSF Acc Combat Hostiles Destroyed 106 | . 11 10 21 13 2 . . 5 . . 3 23 2 6 10 Melee 33 | . . . . . . . . 5 . . 3 12 2 6 5 Guns 48 | . 11 3 18 13 2 . . . . . . 1 . . . Cannons 5 | . . 3 . . . . . . . . . . . . 2 AOE 14 | . . 4 3 . . . . . . . . 7 . . . Classes Destroyed 18 | 2 6 1 3 1 . . . 1 . . 1 2 . 1 . Worker 3 | . . . . 1 . . . . . . . 2 . . . Builder 6 | . . . 2 1 . . . . . . . 2 . . 1 Tunneler 5 | 2 1 . 1 . . . . . . . . 1 . . . Hauler 11 | . 2 . 4 4 . . . . . . 1 . . . . Recycler 7 | 1 1 . 1 3 . . . . . . . . . . 1 Mechanic 3 | . 1 . . 2 . . . . . . . . . . . Operator 6 | . 3 . 1 1 . . . . . . . 1 . . . Watcher 9 | . 3 . 4 . . . . . 1 . . 1 . . . Swarmer 13 | . 3 . 6 . . . . . . . . . . 4 . Grunt 38 | . 8 6 7 9 . . . . . . . 7 . . 1 Duelist 2 | . . . 1 . . . . . . . . 1 . . . Sentry 19 | . . . 7 5 2 . . 1 . . . 2 . . 2 Demolisher 1 | . . . . . . . . . . . . 1 . . . Specialist 7 | . . . . . . . . 4 . . 2 . . 1 . Hunter 5 | . . . . . . . . . . . 1 . . . 4 Programmer 11 | . . . . . . . . . . . . 6 2 . 3 Heavy 1 | . . . . . . . . . . . . . . 1 . Assembled 10 | . . 4 . . . . . . . . . 6 . . . Best Kill Streak 7 | 3 4 4 4 3 1 . . 1 1 . 1 7 1 4 4 Combat Bots Only 7 | . 4 4 4 2 1 . . 1 . . 1 7 1 4 4 Max Kills in Single Turn 3 | 1 1 1 3 2 1 . . 1 1 . 1 2 1 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . Exploded 2 | . . 1 2 . . . . . . . . 2 . . . Melee 1 | . . . . . . . . 1 . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Fac DSF Res Res DSF Acc Hostile Shots Fired 1011 | . 82 33 112 52 6 . . 102 . . 91 198 41 31 263 Missed 276 | . 22 13 29 16 . . . 33 . . 25 45 11 4 78 Damage Taken 11721 | . 810 344 1089 560 90 150 . 1381 . . 1484 2872 321 626 1994 Core 1137 | . 150 16 99 24 . . . 248 . . 209 199 20 25 147 Absorbed by Shields 4385 | . . . . . . . . . . . . 1429 309 617 2030 Reduced by Siege Mode 59 | . . . . . . . . . . . . 59 . . . Redirected to Shielding 92 | . . . . . . . . . . . . . . . 92 Regen/Repaired (Parts) 224 | . 72 . 152 . . . . . . . . . . . . Core Remaining (%) 79 | 100 . 33 . . . 69 . 70 100 . 81 84 . 96 . Volleys Fired 368 | 8 88 25 92 60 3 . . . . . 1 36 . 1 54 Largest 2 | 2 2 2 2 2 2 . . . . . 1 2 . 1 1 Hottest 111 | 70 70 55 68 85 85 . . . . . . 111 . . 81 Shots Fired 621 | 16 175 42 180 114 6 . . . . . 1 35 . 1 51 Gun 521 | 16 173 29 177 114 6 . . . . . . 6 . . . Cannon 50 | . . 5 . . . . . . . . . 14 . . 31 Launcher 24 | . 2 8 3 . . . . . . . . 11 . . . Special 26 | . . . . . . . . . . . 1 4 . 1 20 Kinetic 475 | 8 168 34 161 95 3 . . . . . . 6 . . . Thermal 13 | 8 5 . . . . . . . . . . . . . . Explosive 24 | . 2 8 3 . . . . . . . . 11 . . . Electromagnetic 83 | . . . 16 19 3 . . . . . . 14 . . 31 Robot Hit Streak 14 | 7 14 6 12 11 13 . . . . . . 12 . 4 8 Robot Miss Streak 7 | 1 3 2 7 4 1 . . . . . . 2 . . 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 11 | . 4 1 2 4 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . Shots Hit Robots 555 | 12 120 24 123 74 7 1 . 14 1 . 18 73 6 23 59 Core Hits 277 | 5 49 28 54 31 2 . . 5 1 . 8 57 4 13 20 Critical Kills 3 | . 2 . 1 . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . Critical Strikes 10 | 1 4 . 2 . . . . . . . . . . 2 1 Burn 2 | 1 1 . . . . . . . . . . . . . . Destroy 5 | . 3 . 2 . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . 1 Melee Attacks 241 | . . . . 8 4 1 . 25 1 . 29 85 10 33 45 Impact . | . . . . . . . . . . . . . . . . Slashing 236 | . . . . 7 1 . . 25 1 . 29 85 10 33 45 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . 1 4 1 . 2 . . 1 2 . 1 5 Combat Hostiles 6 | . . . . . 1 . . 2 . . . . . 1 2 Follow-up Attacks 4 | . . . . . . . . . . . 1 2 . 1 . Damage Inflicted 14684 | 123 1121 483 2033 1631 136 . . 691 42 . 720 4368 255 883 2198 Guns 4960 | 123 1018 150 1857 1631 68 . . . . . . 113 . . . Cannons 1215 | . . 89 . . . . . . . . . 496 . . 630 Explosions 2260 | . 103 244 172 . . . . . . . . 1484 . . 257 Melee 6245 | . . . . . 68 . . 691 42 . 720 2275 255 883 1311 Ramming 4 | . . . 4 . . . . . . . . . . . . Kinetic 4174 | 36 969 239 1640 1177 . . . . . . . 113 . . . Thermal 393 | 87 49 . . . . . . . . . . . . . 257 Explosive 2003 | . 103 244 172 . . . . . . . . 1484 . . . Electromagnetic 1865 | . . . 217 454 68 . . . . . . 496 . . 630 Impact . | . . . . . . . . . . . . . . . . Slashing 6245 | . . . . . 68 . . 691 42 . 720 2275 255 883 1311 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 100 | . . . . . . 5 . 6 . . 28 52 5 5 100 Average Corruption 13 | . . . . . . 1 . 6 . . 22 43 3 5 7 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 97 | . . . . . . 17 . . . . 10 44 1 8 17 Message Errors 19 | . . . . . . 6 . . . . 3 7 . . 3 Matter Fused 25 | . . . . . . 5 . . . . 2 11 . 3 4 Heat Flow Errors 9 | . . . . . . 2 . . . . 1 3 . 2 1 Energy Discharges 12 | . . . . . . 1 . . . . 1 6 . 1 3 Parts Rejected 3 | . . . . . . . . . . . . 1 . . 2 Parts Fused 1 | . . . . . . . . . . . . 1 . . . Data Loss (minor) 8 | . . . . . . . . . . . 1 7 . . . Data Loss (major) 7 | . . . . . . 2 . . . . 1 1 . 2 1 Alerts 5 | . . . . . . 1 . . . . . 3 1 . . Misdirections 3 | . . . . . . . . . . . 1 2 . . . Weapon Failures 5 | . . . . . . . . . . . . 2 . . 3 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 336 | . 6 . . . . . . 45 . . 27 184 . 45 29 Projectiles 60 | . . . . . . . . . . . . 60 . . . Explosions 56 | . 6 . . . . . . . . . . 50 . . . Melee 220 | . . . . . . . . 45 . . 27 74 . 45 29 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 256 | . 16 40 . . . . . . . . . 133 . . 67 Shots 7 | . 1 1 . . . . . . . . . 4 . . 1 Rammed 2 | . . . 1 1 . . . . . . . . . . . Targets Rammed 2 | . . . 1 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 362 | 90 96 49 318 137 107 235 . . . . 321 129 . 253 362 Average Temperature 48 | 48 18 16 48 28 48 113 . . . . 131 22 . 109 75 Received Heat Transfer 2262 | . 408 150 489 252 27 . . 354 . . 150 326 . . 106 Effects 2 | . . . 2 . . . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . 1 . . . Total Turns 8 | . . . . . . . . . . . . 8 . . . Longest Duration 8 | . . . . . . . . . . . . 8 . . . Robots Corrupted 7 | . . . . . . . . . . . . 4 . . 3 Combat Hostiles 6 | . . . . . . . . . . . . 3 . . 3 Parts Fried 9 | . . . 1 . . . . . . . . 6 . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . . . . . . . Heat Transferred 805 | 333 222 . . . . . . . . . . . . . 250 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Fac DSF Res Res DSF Acc Peak Influence 1003 | 15 211 118 329 677 264 . . 80 53 25 285 435 309 379 1003 Initial 244 | . 9 1 . 61 216 . . . 31 25 17 159 244 78 227 Average 207 | 5 40 48 139 454 98 . . 59 40 25 116 309 245 205 554 Maximum Alert Level 3 | . 1 . 1 2 1 . . . . . 1 2 1 1 3 Low Security (%) 59 | 100 98 100 87 14 73 . 100 100 100 100 70 11 2 52 . Level 1 23 | . 1 . 12 16 26 . . . . . 29 74 97 47 23 Level 2 15 | . . . . 69 . . . . . . . 13 . . 54 Level 3 2 | . . . . . . . . . . . . . . . 22 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . 1 . . 1 . Squads Dispatched 32 | . 2 . . 10 . . . 2 . 1 2 4 1 . 10 Investigation 9 | . 1 . . 1 . . . . . 1 . 1 . . 5 Extermination 6 | . . . . . . . . . . . . 2 1 . 3 Reinforcement 9 | . 1 . . 2 . . . 2 . . 2 1 . . 1 Assault 6 | . . . . 5 . . . . . . . . . . 1 Garrison 2 | . . . . 2 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses 5 | . . . . . . . . . . . . . . . 5 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Fac DSF Res Res DSF Acc Distress Signals 9 | . . . 2 4 . . . . . . . 2 . . 1 Communications Jammed 23 | . . . . . . . . . . . . 10 . 10 3 Distress Signals 13 | . . . . . . . . . . . . 10 . . 3 Times Spotted 235 | . 27 16 31 37 2 . . 10 1 . 13 57 4 6 31 Peak Tracking Total 18 | . 4 18 4 6 1 . . 7 1 . 4 11 2 4 9 Tactical Retreats 7 | . . . 1 2 . . . . . . . 4 . . . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Fac DSF Res Res DSF Acc Traps Triggered 14 | . 5 . . . . 1 . . . . 2 2 . 3 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 2 | . . . . . . 1 . . . . . 1 . . . Triggered 1 | . . . . . . . . . . . . 1 . . . Most Traps Carried 3 | . . . . . . 3 2 2 2 2 2 1 . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Fac DSF Res Res DSF Acc Machines Disabled 8 | . . . . 3 . . . . . . 1 1 . . 3 Max in Single Turn 1 | . . . . 1 . . . . . . . . . . 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Fac DSF Res Res DSF Acc Machines Accessed 56 | . 9 . 15 7 11 3 1 . . 1 . 5 1 . 3 Terminals 39 | . 6 . 12 6 6 . 1 . . 1 . 4 1 . 2 Fabricators 1 | . . . . . . . . . . . . . . . 1 Repair Stations 2 | . 1 . 1 . . . . . . . . . . . . Recycling Units 7 | . 2 . . . 5 . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . . . . . . 1 . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . Total Hacks 185 | . 26 . 80 20 31 8 1 . . 4 . 7 1 . 7 Successful 125 | . 17 . 58 12 24 8 1 . . 1 . 2 1 . 1 Failed 59 | . 9 . 21 8 7 . . . . 3 . 5 . . 6 Catastrophic 9 | . . . 3 . 1 . . . . . . 3 . . 2 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . Manual 96 | . 17 . 43 14 21 . . . . . . . . . 1 Terminals 124 | . 15 . 55 18 20 . 1 . . 4 . 5 1 . 5 Fabricators 2 | . . . . . . . . . . . . . . . 2 Repair Stations 7 | . 3 . 4 . . . . . . . . . . . . Recycling Units 19 | . 8 . . . 11 . . . . . . . . . . Scanalyzers 23 | . . . 21 . . . . . . . . 2 . . . Garrison Access 2 | . . . . 2 . . . . . . . . . . . Terminal Hacks 45 | . 2 . 21 4 6 8 1 . . 1 . 1 1 . . Record 1 | . . . . . . 1 . . . . . . . . . Part Schematic 6 | . 1 . 3 1 1 . . . . . . . . . . Robot Schematic 1 | . . . 1 . . . . . . . . . . . . Robot Analysis 8 | . . . 2 . 1 5 . . . . . . . . . Prototype ID Bank 6 | . . . 4 1 1 . . . . . . . . . . Open Door 2 | . . . . 1 . 1 . . . . . . . . . Open DSF 4 | . . . . . . . 1 . . 1 . 1 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Terminal Index 3 | . 1 . 1 . 1 . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . Unreport Threat 3 | . . . 1 . 2 . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 1 . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . Zone Layout 4 | . . . 4 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . . . 1 Repair Station Hacks 6 | . 2 . 4 . . . . . . . . . . . . Scan Component 3 | . 1 . 2 . . . . . . . . . . . . Repair 3 | . 1 . 2 . . . . . . . . . . . . Recycling Unit Hacks 9 | . 3 . . . 6 . . . . . . . . . . Report Inventory 6 | . 1 . . . 5 . . . . . . . . . . Retrieve Components 3 | . 2 . . . 1 . . . . . . . . . . Scanalyzer 22 | . . . 21 . . . . . . . . 1 . . . Insert Component 11 | . . . 10 . . . . . . . . 1 . . . Analyze 11 | . . . 11 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 42 | . 10 . 12 8 12 . . . . . . . . . . Terminals 34 | . 8 . 12 7 7 . . . . . . . . . . Track 3 | . . . 2 1 . . . . . . . . . . . Assimilate 4 | . 2 . 2 . . . . . . . . . . . . Botnet 5 | . . . 2 1 2 . . . . . . . . . . Disrupt 1 | . . . . 1 . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . Skim 19 | . 5 . 5 4 5 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . 5 . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . Tunnel 5 | . . . . . 5 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . Reprogram 1 | . . . . 1 . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . 1 . . . Hacking Detections 43 | . 7 . 14 6 8 . . . . 1 . 4 . . 3 Full Trace Events 2 | . . . 1 . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . 1 . 13 1 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . 2 . . . . . . . . . . . . Time 103 | . 26 . 77 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 21 | . 18 . . . 3 . . . . . . . . . . Parts Scanalyzed 11 | . . . 10 . . . . . . . . 1 . . . Part Schematics Acquired 10 | . . . 10 . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Fac DSF Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . 1 1 1 . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . Combat 4 | . . . . 1 1 1 . . . . . . . . 1 Robot Hacks Applied 6 | . . . . 1 3 1 . . . . . . . . 1 parse_system 6 | . . . . 1 3 1 . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . 3 1 . . 6 Allies Hacked 1 | . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Fac DSF Res Res DSF Acc Total Allies 27 | . . . 1 11 . . . . . . 3 1 . 5 6 Largest Group 10 | . . . 1 10 4 1 1 1 . . 3 3 . 5 5 Highest-Rated Group 249 | . . . 10 88 40 8 8 8 . . 249 249 . 238 235 Highest-Rated Ally 219 | . . . 10 16 16 8 8 8 . . 137 137 . 50 219 Total Orders 4 | . . . . . 2 2 . . . . . . . . . STAY 2 | . . . . . 1 1 . . . . . . . . . FOLLOW 2 | . . . . . 1 1 . . . . . . . . . Ally Attacks 252 | . . . . 84 3 . . 1 . . 23 31 . 14 96 Total Damage 6931 | . . . . 812 34 . . . . . 1038 1703 . 312 3032 Kills 39 | . . . . 14 . . . . . . 6 4 . 5 10 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Fac DSF Res Res DSF Acc Robot Analysis Total 8 | . . . 2 . 1 5 . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Fac DSF Res Res DSF Acc Turns Passed 17091 | 94 2325 918 2190 1649 1533 4111 43 302 81 48 336 1476 409 402 1174 Spaces Moved 7766 | 54 967 456 989 509 624 2392 22 114 73 48 152 684 72 161 449 Core 2 | 2 . . . . . . . . . . . . . . . Treads 6050 | . 454 190 312 509 624 2392 22 79 . . 102 684 72 161 449 Legs 206 | . . . . . . . . 35 73 48 50 . . . . Wheels 1508 | 52 513 266 677 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 140 150 170 170 170 170 97 97 97 97 170 166 160 163 Average Speed 172 | 98 142 181 170 205 234 170 170 179 97 97 151 170 179 175 163 Slowest Speed 410 | 100 160 320 410 250 250 170 170 250 97 97 265 250 245 260 163 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 99 95 94 75 97 93 1 81 5 2 93 19 2 92 14 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 10 | . 3 . . . 7 . . . . . . . . . . Known Exits Taken 8 | . . 1 1 1 1 . 1 . . 1 . 1 1 . . Unknown Exits Taken 4 | 1 1 . . . . 1 . . 1 . . . . . . Scrap Searched 3 | . . 1 . . . 2 . . . . . . . . . Spaces Dug 37 | . . . 10 4 . . . 3 . . 2 11 . 2 5 Terrain Destroyed 184 | . 16 33 20 4 . . . 3 . . 2 60 . 2 44 Melee 17 | . . . . 4 . . . 3 . . 2 1 . 2 5 Projectile . | . . . . . . . . . . . . . . . . AOE 167 | . 16 33 20 . . . . . . . . 59 . . 39 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Fac DSF Res Res DSF Acc Total 10809 | 77 1779 513 1345 1001 685 2440 28 173 80 48 254 943 350 278 815 Wait 1944 | 2 666 15 182 397 42 15 . 20 . . 10 71 265 29 230 Move 7751 | 53 966 455 988 508 623 2391 21 113 72 47 151 683 71 160 449 Hop . | . . . . . . . . . . . . . . . . Pick Up 109 | 7 23 6 18 3 3 11 1 5 2 . 5 13 1 8 3 Fast Attach 84 | 7 5 . 9 6 . 1 . 4 3 1 15 15 1 11 6 Attach 50 | . 5 3 3 1 . 1 6 . 2 . 1 14 1 6 7 Detach 19 | . . . . . . 1 . . . . 3 9 . 2 4 Swap 77 | . 12 4 21 8 6 5 . 1 . . 2 5 . 2 11 Drop 143 | . 14 5 31 9 4 13 . 5 . . 21 13 1 21 6 Fire 368 | 8 88 25 92 60 3 . . . . . 1 36 . 1 54 Melee 237 | . . . . 8 4 1 . 25 1 . 28 83 10 32 45 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 2 | . . . 1 1 . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . 6 . Rewire 17 | . . . . . . . . . . . 17 . . . . Trap 2 | . . . . . . 1 . . . . . 1 . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory -4/Factory -4/DSF -3/Research -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 7) 451 | -10/Materials | Discovered new exit (range 9) 473 | -10/Materials | Lost 4 parts (1p2n1w) 664 | -10/Materials | Discovered new exit (range 14) 843 | -10/Materials | Build established: Mutant 845 | -10/Materials | Core integrity fell below 50% 873 | -10/Materials | Discovered new exit (range 14) 1036 | -10/Materials | Repaired Lgt. Treads 1114 | -10/Materials | Discovered new exit (range 15) 1484 | -10/Materials | Learned location of Recycling (-9) 1559 | -10/Materials | Learned Storage stockpile data 1626 | -10/Materials | Learned 4 Recycling zone layouts 1832 | -10/Materials | Learned location of Storage (-9) 1935 | -10/Materials | Learned Storage trap positions 2420 | -10/Materials | Entered Mines 2421 | -10/Mines | Identified exit to Materials 2435 | -10/Mines | Met a Derelict bent on vengeance 2529 | -10/Mines | Learned Materials emergency access door positions 2562 | -10/Mines | Assembled infested the area 2567 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2794 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3338 | -10/Mines | Entered Materials 3338 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3339 | -9/Materials | Identified exit to Materials 3339 | -9/Materials | Identified exit to Storage 3733 | -9/Materials | Identified exit to Mines 3863 | -9/Materials | Discovered exit to Materials (range 3) 4166 | -9/Materials | Repaired Hvy. Ion Engine 4194 | -9/Materials | Repaired Lgt. Treads 4563 | -9/Materials | Learned location of 1 exit from Materials 4595 | -9/Materials | Learned Storage security intel 4618 | -9/Materials | Learned Storage machine intel 4631 | -9/Materials | Learned Materials emergency access door positions 4632 | -9/Materials | Learned Materials emergency access door positions 4633 | -9/Materials | Learned location of 2 exits from Materials 4644 | -9/Materials | Learned location of 1 exit from Recycling 4665 | -9/Materials | Learned 4 Recycling zone layouts 5049 | -9/Materials | Central database locked down 5528 | -9/Materials | Entered Storage 5529 | -9/Storage | Identified exit to Recycling 5530 | -9/Storage | Loaded intel: 21 trap records 5533 | -9/Storage | Loaded intel: 44 machine locations 5912 | -9/Storage | Garrison activated, responded to threat 6155 | -9/Storage | Met 01-MTF 6310 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 6349 | -9/Storage | Discovered exit to Materials (range 16) 6490 | -9/Storage | Lost 3 allies 6621 | -9/Storage | Build established: Commander-Mutant 6728 | -9/Storage | First assault squad dispatched 6785 | -9/Storage | Lost 3 allies 7177 | -9/Storage | Entered Recycling 7177 | -9/Recycling | Accompanied by 5 allies (01-MTF) 7178 | -9/Recycling | Identified exit to Scraptown 7179 | -9/Recycling | Identified exit to Factory 8292 | -9/Recycling | Learned Storage stockpile data 8345 | -9/Recycling | Learned Materials security intel 8387 | -9/Recycling | Learned location of 1 exit from Storage 8438 | -9/Recycling | Learned 2 Materials zone layouts 8448 | -9/Recycling | Learned 2 Materials zone layouts 8472 | -9/Recycling | Learned 4 Materials zone layouts 8498 | -9/Recycling | Learned location of 2 exits from Materials 8561 | -9/Recycling | Scanned before Scraplab entrance 8612 | -9/Recycling | Entered Scraplab 8622 | -9/Recycling | Lost 4 allies 8710 | -9/Recycling | Entered Scraptown 8710 | -9/Scraptown | Accompanied by 1 ally 8899 | -9/Scraptown | Build established: Mutant 9073 | -9/Scraptown | Discovered new exit (range 11) 9197 | -9/Scraptown | Visited The Evicted 9217 | -9/Scraptown | Visited Assassins FH 9523 | -9/Scraptown | Visited Cave Peace 9572 | -9/Scraptown | Visited TADAMA 9681 | -9/Scraptown | Visited Red Mages 9735 | -9/Scraptown | Visited Cyclists 9788 | -9/Scraptown | Visited IN-MT5's Study 9880 | -9/Scraptown | Visited UFD Registry 9893 | -9/Scraptown | Registered with UFD as "Megabucket" 9931 | -9/Scraptown | Visited Scrapoid Pod Storage 9955 | -9/Scraptown | Visited Derelict Rescue Squad 9995 | -9/Scraptown | Visited Sword Containment 10307 | -9/Scraptown | Visited Science Testing Area 10332 | -9/Scraptown | Visited Scrap Suit Storage 10437 | -9/Scraptown | Visited Analyses Database 10480 | -9/Scraptown | Visited Chapter 10 10531 | -9/Scraptown | Visited A0-MCA Data Center 10549 | -9/Scraptown | Given an A+ rating by A0-MCA 10557 | -9/Scraptown | Found A0-MCA's Component Scanner 10599 | -9/Scraptown | Visited Scrapoid Research Area 10675 | -9/Scraptown | Visited Science Guys 10778 | -9/Scraptown | Warned about trapping Scraptown 12115 | -9/Scraptown | Found System Spiker 12130 | -9/Scraptown | Lost 5 allies 12181 | -9/Scraptown | Discovered new exit (range 5) 12192 | -9/Scraptown | System corruption cleaned by C-Scrubber 12461 | -9/Scraptown | Found Scrapoid Pod 12501 | -9/Scraptown | Found DRS Beacon 12821 | -9/Scraptown | Entered Factory 12821 | -6/Factory | Accompanied by 1 ally 12821 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 12862 | -6/Factory | Identified exit to DSF 12864 | -6/Factory | Entered DSF 12864 | -6/DSF | Accompanied by 1 ally 12908 | -6/DSF | Additional patrols routed to DSF 13143 | -6/DSF | Lost 3 parts (3u) 13153 | -6/DSF | Discovered new exit (range 14) 13166 | -6/DSF | Entered Factory 13166 | -5/Factory | Evolved 2 slots: Utility x2 13237 | -5/Factory | Discovered new exit (range 10) 13245 | -5/Factory | Spotted B-75 Beast 13247 | -5/Factory | Entered another Factory area 13247 | -4/Factory | Evolved 2 slots: Utility x2 13295 | -4/Factory | Identified exit to DSF 13295 | -4/Factory | Entered DSF 13353 | -4/DSF | Additional patrols routed to DSF 13438 | -4/DSF | System corruption reached 10% 13560 | -4/DSF | Sterilization system engaged 13580 | -4/DSF | Ambient heat levels rising (+10) 13595 | -4/DSF | Ambient heat levels rising (+10) 13600 | -4/DSF | Discovered new exit (range 14) 13610 | -4/DSF | Ambient heat levels rising (+10) 13625 | -4/DSF | Ambient heat levels rising (+10) 13629 | -4/DSF | Identified exit to Research 13631 | -4/DSF | Entered Research 13631 | -3/Research | Accompanied by 3 allies 13631 | -3/Research | Evolved 2 slots: Power x1, Utility x1 13934 | -3/Research | Build established: Assassin 14309 | -3/Research | System corruption reached 10% 14336 | -3/Research | Specialist reinforcements revealed to be Infiltrators 14365 | -3/Research | System corruption reached 30% 14638 | -3/Research | Build established: Scavenger-Mutant 14690 | -3/Research | Assembled infested ambush trap array 14765 | -3/Research | Destroyed 7 combat bots 14768 | -3/Research | Lost 5 parts (2p3u) 15073 | -3/Research | Discovered new exit (range 16) 15102 | -3/Research | Identified exit to Research 15107 | -3/Research | Entered another Research area 15107 | -2/Research | Evolved 2 slots: Propulsion x2 15513 | -2/Research | Identified exit to DSF 15516 | -2/Research | Entered DSF 15585 | -2/DSF | Additional patrols routed to DSF 15638 | -2/DSF | Found Active Sensor Suite 15787 | -2/DSF | Scrapoid Pod released 02D07-D (x5) 15870 | -2/DSF | Discovered new exit (range 14) 15872 | -2/DSF | Sterilization system engaged 15892 | -2/DSF | Ambient heat levels rising (+10) 15907 | -2/DSF | Ambient heat levels rising (+10) 15916 | -2/DSF | Identified exit to Access 15918 | -2/DSF | Entered Access 15918 | -1/Access | Accompanied by 5 allies 15918 | -1/Access | Evolved 2 slots: Power x1, Utility x1 15983 | -1/Access | Found Scrap Suit 16006 | -1/Access | Lost 3 allies 16209 | -1/Access | Build established: Generator-Assassin 16411 | -1/Access | Energy Cycler disabled 16786 | -1/Access | Lost 4 allies 16918 | -1/Access | First assault squad dispatched 17030 | -1/Access | Spotted B-99 Colossus 17034 | -1/Access | System corruption reached 10% 17034 | -1/Access | System corruption reached 30% 17037 | -1/Access | Spotted B-99 Colossus 17040 | -1/Access | Rewired B-99 Colossus 17072 | -1/Access | Allies destroyed B-99 Colossus 17093 | -1/Access | System corrupted Last Messages --------------- 17073_ CPS modules swiftly deploy to protect Colossus 10a components. 17073_ Colossus 10a destroyed. 17073_ U-05 Engineer lays Concrete. 17080_ System corrupted: Quantum Reactor rejected. 17080_ U-05 Engineer lays Concrete. 17081_ Acquired Quantum Reactor. 17081_ U-05 Engineer lays Concrete. 17084_ System corrupted: Hvy. Proton Cannon failed to cycle. 17085_ U-05 Engineer lays Concrete. 17092_ System Spiker expended. 17092_ G-73 Enforcer slows to a halt. 17092_ U-05 Engineer slows to a halt. 17092_ G-73 Enforcer slows to a halt. 17092_ U-05 Engineer slows to a halt. 17092_ G-73 Enforcer slows to a halt. 17092_ SYS_ERR_328975498362890465 17093_ Cogmind system terminally corrupted. Map ----- +----------------------------------------------------+ | ????????????????# ??########### # *=[#=[ | | ????????????????# ??# ## # !! +%! | | ????????????????# #?# ## # !%!#! | | ????????????????# #?# ## # ![# % | | ????????????????# #?# ## # # = | | ????????????????# #?# ## # # | | ????????????????# #?# ## # ###"""" | | ????????????????# #?# ## # #??#### | | ????????????????# #?? = ## ##########?????? | | ???????????????## ##??? ??# #??????????????# | | ????#+########## ######+##### #??????????????# | | ???? #??????????????# | | ????? #??????????????# | | ????????????#### ###############??????????????# | | ?????????????####+######?????????????????????????# | | ?????????????# #?????????????????????????# | | ?????????????# ##############????????????# | | ?????????????# * " # #????????????# | | ?????????????# """ # #????????????# | | ?????????????# """# #????????????# | | ?????????????# " # #????????????# | | ?????????????# # #????????????# | | ?????????????# # #????????????# | | ?????????????########### u #??????????#?? | | ????????????????????# % u #?????????# ? | | ????????????????????# @ =#?????????# | | ????????????????????### %!#????????# | | ???????????????????% * ; =##????????# | | ???????????????" !]!!# gggg #??????? # | | ???????????????"=!=!== ;## #/# ##+#+#??????? " | | ???????????????"%![!! ? ?? ?????????? " | | ???????????????"]!!![ ?? ???????? " | | ???????????????"=*%! ? ?? ?????? " | | ???????????????"!%%% ?? #????? " | | ???????????????"%!% ? #?? ########????? " | | ???????????????"!] ??? % #???????????? " | | ???????????????" ? ??? #??????????####""""" | | ???????????????########???? ????????g?g | | ??????????????????????????? ???g????g | | ??????????????????????????? ? ???????? | | ??????????????????????????? ???????????? | | ???????????????????????????????????????????####### | | ????????????????????????????????????????????????# | | ????????????????????????????t???????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 106 Energy Capacity 1340 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 600 Utility Shielding 66 Melee Speed Boost 50 Evasion (%) 55 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Cmb. Airjet | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Machine Analyzer | -9/Materials | Scanalyzed Transport Network Coupler | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Hacked Trap Extractor | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Minigun | -9/Materials | Scanalyzed Cryofiber Web | -9/Storage | Hacked Hvy. EM Pulse Gun | -9/Recycling | Hacked Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CarbideGodObliterator Manual? 0 Play Time 02:39:57 Cumulative 493.5 hours Start 2024.08.27 @ 20:12:18 End 2024.08.28 @ 21:00:03 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 190 Rogue 187 Adventurer 3 Explorer 0 Win Type - Total 7 Types 4/1/0/1/0/1/0/0/0 Lore% 80 Gallery% 88 Achievement% 87 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6772ad60-2a1f-4c7a-ad5c-4ff3866b6def