Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.03 @ 14:50:05 Player: scoobysnack1 Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (76) 380 Value Destroyed (2189) 2189 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1318) 1318 TOTAL SCORE: 11067 Bonus ------- Follower Combat Kills 1010 Entered Garrisons 200 Met Data Miner 300 Friendly Fire -192 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Kinecellerator Advanced Transmission Jammer Heavy Gauss Cannon Advanced Datajack Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Improved Hover Unit Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Antigrav System Linear Gravjet > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Improved Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Tesla Rifle Ripper > --- INVENTORY -------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Advanced Cooling System Medium Matter Pod Advanced Weight Redist. System Advanced Weight Redist. System Improved Trap Scanner Encrypted Comm Array ECM Suite Long-range Tractor Beam Improved Proton Missile Launcher Improved Remote Datajack Mining Laser [Rating: 89] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit Improved Flight Unit Utility Signal Interpreter Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Hackware Improved Hacking Suite Protection Insulated Plating Weapon Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac Low Dat Pro Fac Ext Fac Slots Evolved 12 | . . . 2 . . . 2 . 2 . . 2 . . . 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 . . . 1 . 1 . . 1 . . . . . . Utility 5 | . . . 1 . . . 1 . 1 . . . . . . 2 . . Weapon 2 | . . . . . . . . . . . . . . . . . . 2 Parts Attached 296 | 6 25 9 25 1 . 14 8 18 6 8 23 58 12 . 14 37 15 17 Power 28 | 1 1 1 1 . . 2 . 2 1 1 . 12 1 . . 3 1 1 Engine 8 | 1 . . 1 . . 2 . 1 1 . . 1 . . . . 1 . Core 19 | . 1 1 . . . . . 1 . 1 . 10 1 . . 3 . 1 Reactor 1 | . . . . . . . . . . . . 1 . . . . . . Propulsion 66 | 2 10 3 6 . . 2 2 4 1 2 5 10 2 . . 10 4 3 Treads 11 | . 6 . 3 . . 1 1 . . . . . . . . . . . Leg 4 | . . 3 . . . . . . . . . . . . . 1 . . Wheel 6 | 2 4 . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . . . . 1 1 . . . 7 3 . Flight 33 | . . . 3 . . 1 1 4 1 2 4 9 2 . . 2 1 3 Utility 124 | 1 7 3 8 1 . 6 6 8 1 1 10 24 7 . 9 19 5 8 Device 74 | . 2 1 2 . . 3 1 4 1 . 4 17 6 . 8 14 5 6 Storage 6 | 1 2 . 1 . . . . . . . . . . . 1 1 . . Processor 10 | . . 1 1 . . . 1 . . . 1 4 1 . . . . 1 Hackware 8 | . . . . . . . . 1 . . . 2 . . . 4 . 1 Protection 26 | . 3 1 4 1 . 3 4 3 . 1 5 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 78 | 2 7 2 10 . . 4 . 4 3 4 8 12 2 . 5 5 5 5 Energy Gun 15 | . . . 3 . . 2 . 2 1 . 2 1 . . . 2 1 1 Energy Cannon 7 | . 1 1 4 . . . . 1 . . . . . . . . . . Ballistic Gun 13 | 2 3 . 2 . . . . 1 1 . 2 1 . . . . 1 . Ballistic Cannon 5 | . 2 . . . . . . . . . . . . . 1 . . 2 Launcher 6 | . . . . . . 1 . . . . . 2 . . 1 1 1 . Special Weapon 9 | . . . 1 . . 1 . . . . . 1 1 . 1 1 2 1 Impact Weapon 3 | . 1 1 . . . . . . . 1 . . . . . . . . Slashing Weapon 9 | . . . . . . . . . . . 2 3 1 . 2 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 11 | . . . . . . . . . 1 3 2 4 . . . . . 1 Unidentified Prototypes 6 | . . . 2 . . . . . . . . 1 . . 2 1 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . 1 . System Corruption 2 | . . . . . . . . . . . . . . . . . 2 . Parts Lost 60 | . 1 1 9 . . 1 2 9 2 1 . 4 . . 5 2 17 6 Power 8 | . . . 2 . . . 1 1 1 . . . . . . 1 2 . Propulsion 29 | . . 1 4 . . 1 . 3 . . . 2 . . 4 1 10 3 Utility 12 | . 1 . . . . . 1 2 1 1 . 2 . . 1 . 2 1 Weapon 11 | . . . 3 . . . . 3 . . . . . . . . 3 2 Highest Loss Streak 11 | . 1 1 7 . . 1 2 7 2 1 . 2 . . 1 2 11 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 97 89 77 77 80 92 81 75 93 96 97 95 100 76 79 90 28 Engine 2 | . 11 . 2 . . 2 7 2 6 . . 2 . . . . 1 . Core 6 | . 2 14 6 . . . . 2 . 7 7 10 13 13 9 6 8 . Treads 3 | . 19 1 13 . . 1 6 . . . . . . . . . . . Leg 2 | . . 19 4 . . . . . . . . . . . . . . . Wheel 1 | . 8 4 . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . 11 28 . Flight 18 | . . . 10 22 22 23 26 28 23 32 37 38 35 40 23 9 . 8 Device 12 | . 3 12 10 11 11 13 14 17 15 15 11 15 13 13 17 13 16 9 Storage 3 | . 14 5 7 . . . . . . . . . . . . 2 4 . Processor 6 | . . 8 11 11 11 11 9 9 7 7 7 6 6 6 6 5 4 1 Hackware 5 | . . . . . . . . . 7 7 7 9 13 13 7 17 10 4 Protection 3 | . 9 1 2 11 11 8 9 8 . 7 7 1 . . . . . . Energy Gun 3 | . . . 10 11 11 8 9 5 4 7 6 3 . . . . 2 . Energy Cannon 2 | . . 12 6 . . . . 4 . . . . . . . . . . Ballistic Gun 4 | . 18 14 4 . . . . 1 6 . 4 . . . . . 1 . Launcher 1 | . . . . . . 3 9 1 . . . 1 6 6 3 2 2 . Special Weapon 1 | . . . . 11 11 7 . . . . . . . . 1 . 1 . Slashing Weapon 1 | . . . . . . . . . . . . 5 5 6 4 4 1 . Naked Turns 34 | . . . . . . . . . . . . . . . . . 2 32 Heaviest Build 50 | 13 21 18 26 10 10 24 24 20 19 18 36 40 28 28 28 46 50 21 Greatest Support 60 | 20 40 20 60 10 10 22 26 26 21 29 31 44 33 32 32 54 55 12 Greatest Overweight (x) 8 | 1 2 1 8 . . 1 . . . . 4 1 . . 1 1 2 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 8 10 5 5 5 5 5 5 5 5 5 5 5 5 15 15 5 Average Capacity 6 | 7 8 6 8 5 5 5 5 5 5 5 5 5 5 5 5 10 14 5 Most Carried 15 | 4 9 8 10 5 5 5 5 5 5 5 5 5 5 5 5 15 15 5 Average Carried 6 | 2 7 6 7 5 4 4 4 4 4 4 4 4 4 5 4 8 13 4 Final Capacity 15 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 5 5 Final Carried 15 | 4 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 5 5 Class Distribution -------------------- 43% | Mutant 15% | Hacker-Sprinter 14% | Sprinter 9% | Commander-Sprinter 6% | Scavenger-Sprinter 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Sprinter | -8/Storage Sprinter | -7/Factory Commander-Sprinter | -7/Garrison Commander-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Hacker-Mutant | -5/Factory Scavenger-Scout | -5/Extension Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac Low Dat Pro Fac Ext Fac Matter Collected 4019 | 243 357 298 517 . 35 13 296 152 31 57 284 543 178 . 222 363 256 174 Remotely 53 | . . . . . . . . . . . . . . . . . . 53 Salvage Created 2584 | . 390 272 482 . . 164 74 40 104 . 98 402 56 . . 233 190 79 Parts 158 | . 31 11 25 . . 12 8 2 3 . 5 24 4 . . 14 14 5 Haulers Intercepted 6 | . 2 . . . . . . . 1 . 1 1 . . . 1 . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled 4 | . . . . . . . . . . . 4 . . . . . . . Retrieved Matter 52 | . . . . . . . . . . . 52 . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . . . 6 . 10 . . . Prevented 3 | . . . . . . . . . . . . . . . 3 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac Low Dat Pro Fac Ext Fac Combat Hostiles Destroyed 55 | . 12 9 9 . . 5 1 2 2 . 1 4 2 . . 1 4 3 Melee 8 | . . 2 . . . . . . . . . 4 1 . . 1 . . Guns 28 | . 9 6 5 . . 3 . . . . 1 . . . . . 3 1 Cannons 8 | . 2 1 2 . . . . 2 . . . . . . . . . 1 AOE 7 | . . . 1 . . 1 1 . 2 . . . 1 . . . . 1 Classes Destroyed 11 | . 4 . 1 . . . . . 1 . . 3 . . . 1 1 . Worker 2 | . . . . . . . . . 1 . . . . . . 1 . . Builder 1 | . . . . . . . . . . . . . . . . . 1 . Tunneler 1 | . . . . . . . . . . . . . . . . 1 . . Hauler 6 | . 2 . . . . . . . 1 . 1 1 . . . 1 . . Operator 3 | . . . . . . . . . . . . 1 . . . . 2 . Watcher 7 | . 1 . . . . . 1 . . . 1 2 . . . 1 1 . Swarmer 24 | . 6 3 . . . 3 . 2 . . 1 . 2 . . . 4 3 Grunt 23 | . 6 6 7 . . 2 . . 2 . . . . . . . . . Sentry 5 | . . . 2 . . . 1 . . . . 2 . . . . . . Hunter 1 | . . . . . . . . . . . . 1 . . . . . . Programmer 2 | . . . . . . . . . . . . 1 . . . 1 . . Thug 1 | . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 6 | . 4 3 2 . . 3 2 2 4 . 1 2 1 . . 2 6 3 Combat Bots Only 3 | . 3 3 2 . . 3 1 2 2 . 1 1 1 . . 1 3 3 Max Kills in Single Turn 4 | . 1 1 1 . . 1 1 1 4 . 1 1 1 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . 1 . . 1 1 . 2 . . . 1 . . . . 1 Melee 1 | . . 1 . . . . . . . . . 1 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac Low Dat Pro Fac Ext Fac Damage Taken 9097 | . 819 320 1364 . . 162 261 996 117 52 288 766 119 . 478 235 1715 1405 Core 2991 | . 157 36 181 . . 26 52 258 72 . 33 100 25 . 157 23 713 1158 Absorbed by Shields 220 | . . . . . . . . 189 23 8 . . . . . . . . Regen/Repaired (Parts) 33 | . . . . . . . . . . . 18 15 . . . . . . Core Remaining (%) 55 | 100 . 22 . . . 48 . 43 . . 85 . . . 66 . 26 . Volleys Fired 242 | . 47 19 51 . 8 17 2 12 1 . 10 18 5 . 13 2 32 5 Largest 2 | . 2 2 2 . 1 1 2 2 1 . 2 2 1 . 1 1 2 1 Hottest 165 | . 55 80 121 . 100 100 78 108 28 . 103 100 100 . 43 65 165 65 Shots Fired 330 | . 90 31 69 . 8 17 3 17 1 2 15 19 5 . 13 2 33 5 Gun 220 | . 69 19 56 . . 13 2 11 1 2 15 16 . . . 1 14 1 Cannon 54 | . 21 12 13 . . . . 6 . . . . . . . . . 2 Launcher 14 | . . . . . . . 1 . . . . 1 3 . 5 1 3 . Special 42 | . . . . . 8 4 . . . . . 2 2 . 8 . 16 2 Kinetic 149 | . 90 19 25 . . . . . 1 . 10 2 . . . . . 2 Thermal 61 | . . 12 12 . 8 4 . 5 . . 3 2 2 . . . 11 2 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 107 | . . . 32 . . 13 3 12 . 2 2 15 3 . 5 2 17 1 Robot Hit Streak 10 | . 10 3 9 . . 10 . 4 4 5 6 8 . . 4 5 7 4 Robot Miss Streak 5 | . 3 3 3 . . 2 . 5 2 1 4 5 . . 2 . 3 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 291 | . 62 24 50 . . 12 . 9 1 30 17 50 5 . 7 7 14 3 Core Hits 133 | . 23 10 23 . . 10 2 5 6 . 7 15 2 . 5 7 12 6 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . 2 2 . . . . . . . . . . . . . . . . Critical Strikes 12 | . 2 2 2 . . . . . . . 1 4 . . . . . 1 Burn 1 | . . . 1 . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . 1 Corrupt 1 | . . . 1 . . . . . . . . . . . . . . . Smash 4 | . 2 2 . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . 1 4 . . . . . . Melee Attacks 126 | . 12 8 . . . . . . . 29 7 43 14 . 3 8 2 . Impact 20 | . 12 8 . . . . . . . . . . . . . . . . Slashing 64 | . . . . . . . . . . . 7 30 14 . 3 8 2 . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 41 | . . . . . . . . . . 26 1 11 . . . 3 . . Combat Hostiles 19 | . . . . . . . . . . 17 . 2 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 6972 | . 1002 471 865 . . 251 157 191 415 11 518 1209 239 . 353 469 630 191 Guns 2273 | . 498 205 722 . . 216 . 79 22 11 163 55 . . . 23 257 22 Cannons 514 | . 209 70 92 . . . . 112 . . . . . . . . . 31 Explosions 1563 | . . . 51 . . 35 157 . 393 . . 4 44 . 353 80 325 121 Melee 2603 | . 293 196 . . . . . . . . 355 1150 195 . . 366 48 . Ramming 7 | . 2 . . . . . . . . . . . . . . . . 5 Kinetic 1338 | . 707 205 266 . . . . . 22 . 93 14 . . . . . 31 Thermal 1007 | . . 70 205 . . 35 . 33 393 . 50 . . . 80 . 129 12 Explosive 237 | . . . . . . . 157 . . . . . . . . 80 . . Electromagnetic 1780 | . . . 394 . . 216 . 158 . 11 20 45 44 . 273 23 453 143 Impact 489 | . 293 196 . . . . . . . . . . . . . . . . Slashing 2114 | . . . . . . . . . . . 355 1150 195 . . 366 48 . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . 2 2 3 1 1 1 1 1 3 5 Average Corruption 1 | . . . . . . . . . 2 2 2 1 1 1 1 1 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 45 | . . . . . . . . . 1 9 11 4 2 2 10 1 4 1 Message Errors 11 | . . . . . . . . . 1 3 2 1 1 . 2 . 1 . Matter Fused 8 | . . . . . . . . . . 2 1 2 . . 3 . . . Heat Flow Errors 6 | . . . . . . . . . . . 2 1 . 1 1 . 1 . Energy Discharges 11 | . . . . . . . . . . 1 2 . 1 1 3 . 2 1 Parts Fused 2 | . . . . . . . . . . 1 . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . 1 . . . Data Loss (major) 2 | . . . . . . . . . . . 2 . . . . . . . Misfires 3 | . . . . . . . . . . 2 1 . . . . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 500 | . 101 97 6 . . . 15 3 67 . 6 88 21 . . 62 13 21 Projectiles 24 | . . . . . . . . 3 . . . . . . . . . 21 Explosions 105 | . . . 6 . . . 15 . 67 . . . . . . 17 . . Melee 371 | . 101 97 . . . . . . . . 6 88 21 . . 45 13 . Knockbacks 3 | . 3 . . . . . . . . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . . . . . . Kinetic 2 | . 2 . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 323 | . . . 30 . . 14 68 . 129 . . . 20 . . 40 . 22 Shots 9 | . . . 1 . . 1 2 . 2 . . . 1 . . 1 . 1 Rammed 3 | . 1 . . . . . . . . . . . . . . . . 2 Targets Rammed 3 | . 1 . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 374 | . 72 159 361 . 52 41 49 201 . 270 258 374 315 255 210 6 211 . Average Temperature 84 | . 16 63 93 . 24 16 25 70 . 128 63 97 127 113 53 1 67 . Received Heat Transfer 2338 | . 309 153 801 . . 54 81 445 . . 12 69 . . 99 18 234 63 Effects 15 | . . . 2 . . . . . . 1 . 9 3 . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . Energy Bleed 8 | . . . 1 . . . . . . 1 . 4 2 . . . . . Interference 5 | . . . . . . . . . . . . 4 1 . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 . . 1 . . . . . . . . . . 1 . Combat Hostiles 3 | . . . 1 . . 1 . . . . . . . . . . 1 . Parts Fried 5 | . 1 . 1 . . . . . . . . . . . . . 3 . Impact Corruptions 5 | . 3 2 . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 1116 | . . 148 494 . . . . 74 250 . 63 . . . 50 . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 1 . . 1 . . . . . . . . 1 . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac Low Dat Pro Fac Ext Fac Peak Influence 549 | . 227 255 221 29 . 127 180 549 405 402 385 339 . . . 151 492 335 Initial 290 | . . 39 . 29 . . 5 88 249 290 205 188 . . . . 25 115 Average 144 | . 75 82 81 29 . 39 52 258 306 387 259 170 . . . 28 261 204 Maximum Alert Level 2 | . 1 1 1 . . . . 2 2 2 1 1 . . . . 2 1 Low Security (%) 70 | 100 92 96 89 100 . 100 100 31 . . 15 67 . . . 100 33 69 Level 1 24 | . 7 3 10 . . . . 53 70 59 84 32 . . . . 36 30 Level 2 5 | . . . . . . . . 14 29 40 . . . . . . 29 . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 3 . 1 1 . . . 6 . . 2 5 . . . 3 2 3 Investigation 9 | . 3 . 1 . . . . 2 . . . 1 . . . 1 . 1 Extermination 4 | . . . . . . . . . . . 1 1 . . . 1 . 1 Reinforcement 10 | . . . . . . . . 2 . . 1 3 . . . 1 2 1 Assault 3 | . . . . 1 . . . 2 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac Low Dat Pro Fac Ext Fac Distress Signals 11 | . . . 4 . . . . 1 . . 1 2 . . . . 2 1 Communications Jammed 1 | . . . . . . . . . . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . . . . . . . . . . 1 . Times Spotted 250 | . 20 11 24 . . 12 13 37 3 . 17 19 7 . 17 4 42 24 Peak Tracking Total 16 | . 4 3 7 . . 5 11 16 3 . 11 6 3 . 4 1 11 12 Tactical Retreats 36 | . 2 . 1 . . 1 1 6 . . 2 2 3 . 7 1 5 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac Low Dat Pro Fac Ext Fac Traps Triggered 8 | . 3 . . . . . . 4 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 45 | . . . . . . . . . . 1 38 6 . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . 1 . . . . . . . Reprogrammed 10 | . . . . . . . . . . . 9 1 . . . . . . Reused 4 | . . . . . . . . . . . 4 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . 4 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac Low Dat Pro Fac Ext Fac Machines Disabled 14 | . . . . . . . 3 . 5 . . . 1 . . 1 3 1 Max in Single Turn 5 | . . . . . . . 2 . 5 . . . 1 . . 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac Low Dat Pro Fac Ext Fac Machines Accessed 72 | . 8 . 3 . 4 . 3 7 5 2 12 13 . 4 . 6 3 2 Terminals 42 | . 6 . 2 . . . 2 6 2 2 6 7 . . . 4 3 2 Fabricators 4 | . . . . . . . . . . . 2 1 . . . 1 . . Repair Stations 4 | . 1 . . . . . . . . . 2 1 . . . . . . Recycling Units 6 | . 1 . . . . . . 1 1 . 1 2 . . . . . . Scanalyzers 6 | . . . 1 . . . 1 . 1 . 1 2 . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . . . 1 . . Total Hacks 210 | . 16 . 10 . 4 . 5 16 15 3 31 49 . 27 . 13 8 13 Successful 128 | . 9 . 2 . 4 . 3 6 7 2 19 34 . 27 . 8 3 4 Failed 81 | . 7 . 8 . . . 2 10 7 1 12 15 . . . 5 5 9 Catastrophic 7 | . . . 1 . . . . 2 . . 1 . . . . . . 3 Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . . . Manual 75 | . 11 . 4 . . . 1 7 7 . 8 24 1 . . 5 4 3 Terminals 125 | . 12 . 5 . . . 3 13 10 3 17 31 . . . 10 8 13 Fabricators 9 | . . . . . . . . . . . 3 4 . . . 2 . . Repair Stations 8 | . 1 . . . . . . . . . 5 2 . . . . . . Recycling Units 15 | . 3 . . . . . . 3 2 . 3 4 . . . . . . Scanalyzers 20 | . . . 5 . . . 2 . 2 . 3 8 . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . . . 1 . . Terminal Hacks 71 | . 3 . 1 . 4 . 1 4 3 2 7 13 . 27 . 2 2 2 Record 22 | . . . . . 4 . . . . . 1 6 . 11 . . . . Part Schematic 11 | . . . . . . . . . . . . 2 . 9 . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . Robot Analysis 2 | . . . . . . . . . 1 . 1 . . . . . . . Prototype ID Bank 8 | . 2 . . . . . 1 . 1 . . 1 . 3 . . . . Open Door 5 | . . . . . . . . 3 . 1 . . . . . . 1 . Open DSF 4 | . . . . . . . . . . . 1 1 . . . 2 . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . 1 . . . . . . . 1 Alert Level 3 | . . . 1 . . . . . 1 . 1 . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . 1 . . . . . . . Dispatch Records 2 | . . . . . . . . . . . . 1 . . . . . 1 Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . 1 1 . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 4 | . . . . . . . . . . . . 2 . . . 2 . . Load Schematic 2 | . . . . . . . . . . . . 1 . . . 1 . . Build 2 | . . . . . . . . . . . . 1 . . . 1 . . Repair Station Hacks 5 | . . . . . . . . . . . 3 2 . . . . . . Scan Component 3 | . . . . . . . . . . . 2 1 . . . . . . Repair 2 | . . . . . . . . . . . 1 1 . . . . . . Recycling Unit Hacks 7 | . 3 . . . . . . 1 1 . 2 . . . . . . . Process 1 | . 1 . . . . . . . . . . . . . . . . . Report Inventory 3 | . 1 . . . . . . 1 . . 1 . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . 1 . 1 . . . . . . . Scanalyzer 13 | . . . 1 . . . 2 . 1 . 2 7 . . . . . . Insert Component 8 | . . . 1 . . . 1 . 1 . 1 4 . . . . . . Analyze 5 | . . . . . . . 1 . . . 1 3 . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 26 | . 3 . . . . . . 1 1 . 5 10 . . . 3 1 2 Terminals 23 | . 3 . . . . . . 1 1 . 2 10 . . . 3 1 2 Track 2 | . . . . . . . . . . . 1 1 . . . . . . Assimilate 7 | . . . . . . . . . . . . 4 . . . 2 . 1 Botnet 13 | . 3 . . . . . . 1 1 . . 5 . . . 1 1 1 Operators 1 | . . . . . . . . . . . 1 . . . . . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . Report 1 | . . . . . . . . . . . 1 . . . . . . . Fabnet 1 | . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . Recyclers 1 | . . . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 8 . 3 . . . 3 4 5 1 11 13 . . . 4 3 2 Full Trace Events 6 | . . . 1 . . . . 2 . . . 1 . . . 1 . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . 1 . . . 1 5 . 9 . . . . Parts Built 4 | . . . . . . . . . . . . 2 . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 126 | . . . . . . . . . . . . 31 . . . 95 . . Total Part Build Rating 20 | . . . . . . . . . . . . 10 . . . 10 . . Parts Repaired 2 | . . . . . . . . . . . 1 1 . . . . . . Time 55 | . . . . . . . . . . . 32 23 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 129 | . 129 . . . . . . . . . . . . . . . . . Retrieved Matter 163 | . 163 . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 1 . . . 1 . 1 . 1 4 . . . . . . Part Schematics Acquired 5 | . . . . . . . 1 . . . 1 3 . . . . . . Parts Damaged 2 | . . . . . . . . . . . 1 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac Low Dat Pro Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . . . 6 1 . . . . . Non-combat 5 | . . . . . . . . . . . . 5 . . . . . . Combat 2 | . . . . . . . . . . . . 1 1 . . . . . Robot Hacks Applied 9 | . . . . . . . . . . . . 9 . . . . . . parse_system 5 | . . . . . . . . . . . . 5 . . . . . . no_distress 1 | . . . . . . . . . . . . 1 . . . . . . find_chute 1 | . . . . . . . . . . . . 1 . . . . . . find_fabricator 1 | . . . . . . . . . . . . 1 . . . . . . find_dsf 1 | . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . 3 3 3 1 1 1 . Autooverrided 1 | . . . . . . . . . . . . . 1 . . . . . Robots Rewired 16 | . . . . . . . . . . 12 . . . . . . 4 . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . 1 . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac Low Dat Pro Fac Ext Fac Total Allies 37 | . . 5 . 1 . . . 2 . 12 3 2 1 . 1 1 9 . Largest Group 12 | . . 5 5 1 1 1 . 2 . 12 8 2 1 . 1 1 9 . Highest-Rated Group 267 | . . 76 76 31 31 31 . 62 . 267 228 36 12 . 96 26 255 . Highest-Rated Ally 96 | . . 31 31 31 31 31 . 31 . 32 32 26 12 . 96 26 39 . Total Orders 10 | . . . . . . . . 2 . . 2 . . . . 6 . . STAY 4 | . . . . . . . . . . . 1 . . . . 3 . . ROAM 1 | . . . . . . . . 1 . . . . . . . . . . FOLLOW 4 | . . . . . . . . . . . 1 . . . . 3 . . EXPLORE 1 | . . . . . . . . 1 . . . . . . . . . . Ally Attacks 137 | . . 9 26 . . 8 . 22 . . 36 . 3 . 11 . 22 . Total Damage 2861 | . . 145 357 . . 168 . 335 . . 882 . 36 . 475 . 463 . Kills 30 | . . 2 3 . . 1 . 4 . . 8 . 1 . 5 . 6 . Allies Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac Low Dat Pro Fac Ext Fac Robot Analysis Total 2 | . . . . . . . . . 1 . 1 . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . . . . . 1 . 2 . . . Drone Launches 2 | . . . . . . . . 2 . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac Low Dat Pro Fac Ext Fac Turns Passed 10257 | 68 1027 1205 885 75 383 544 183 285 129 483 724 1289 489 47 869 653 552 367 Spaces Moved 13191 | 40 560 851 483 145 515 707 269 474 309 903 998 2322 1027 88 1501 868 683 448 Core 265 | 1 . . 3 . . . . . . . 1 1 . . . . 6 253 Treads 408 | . 224 2 153 . . 15 14 . . . . . . . . . . . Legs 656 | . . 573 83 . . . . . . . . . . . . . . . Wheels 651 | 39 336 276 . . . . . . . . . . . . . . . . Hover 1082 | . . . . . . . . . . . . . . . . 421 661 . Flight 10129 | . . . 244 145 515 692 255 474 309 903 997 2321 1027 88 1501 447 16 195 Fastest Speed 22 | 50 80 95 32 37 37 34 32 29 32 25 25 22 23 23 23 31 27 29 Average Speed 44 | 80 119 111 105 37 37 39 50 32 32 29 27 24 26 23 30 36 45 67 Slowest Speed 450 | 95 160 160 450 37 37 225 170 37 37 32 250 103 28 23 112 114 150 300 Overloaded Moves 103 | . . . . . . . . . . . . . . . . 18 85 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 68 | . . . . . . 7 2 16 . . 7 21 . . 1 13 . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 5 88 97 43 34 90 98 27 70 11 89 23 47 82 70 98 12 56 10 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 5 | . . 1 . . . . . 1 . . . . 1 1 1 . . . Known Exits Taken 13 | . . 1 1 1 1 1 1 1 1 . 1 1 . 1 1 1 . . Unknown Exits Taken 4 | 1 1 . . . . . . . . . . . 1 . . . 1 . Scrap Searched 10 | . . 1 . . . 2 . . . . . . 4 . 3 . . . Spaces Dug 21 | . . . . . 2 4 . . . . . . 4 . 2 . 9 . Terrain Destroyed 135 | . . . 3 . 3 5 53 . 9 . . . 4 . 2 35 21 . Melee 6 | . . . . . . . . . . . . . 4 . 2 . . . Projectile 16 | . . . . . 3 4 . . . . . . . . . . 9 . AOE 113 | . . . 3 . . 1 53 . 9 . . . . . . 35 12 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac Low Dat Pro Fac Ext Fac Total 16931 | 72 804 1059 786 165 683 937 308 569 336 1106 1414 2948 1211 113 1878 1173 863 506 Wait 2780 | 23 125 158 202 18 157 200 25 32 17 157 324 465 143 26 331 235 124 18 Move 13044 | 39 559 850 482 144 514 692 264 445 309 901 984 2281 1026 87 1498 841 682 446 Hop 61 | . . . . . . 7 2 12 . . 6 19 . . 1 13 . 1 Pick Up 105 | 4 18 4 11 1 2 1 3 5 1 4 5 12 2 . 6 17 5 4 Fast Attach 116 | 6 3 3 11 . . 4 3 12 4 5 12 19 5 . 2 13 1 13 Attach 47 | . 3 . 3 . . 1 1 4 1 1 . 9 . . 5 9 6 4 Detach 34 | . 1 . . . . 2 . 2 1 . 1 9 1 . 5 9 . 3 Swap 133 | . 19 6 11 1 . 9 4 2 1 2 11 30 7 . 7 15 8 . Drop 162 | . 16 11 15 1 2 4 4 10 1 6 16 37 8 . 7 11 3 10 Fire 242 | . 47 19 51 . 8 17 2 12 1 . 10 18 5 . 13 2 32 5 Melee 126 | . 12 8 . . . . . . . 29 7 43 14 . 3 8 2 . Ram 2 | . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . . . 33 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap 45 | . . . . . . . . . . 1 38 6 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves (discovered 2 exits: [*Low] / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp / *Ext) -5/Extension -4/Factory History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 15) 69 | -11/Junkyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 614 | -10/Materials | Discovered new exit (range 15) 997 | -10/Materials | Core integrity fell below 50% 1065 | -10/Materials | Discovered new exit (range 16) 1096 | -10/Materials | Entered Mines 1132 | -10/Mines | Learned location of Zion (-7) 1207 | -10/Mines | Met a Derelict bent on vengeance 1412 | -10/Mines | Discovered new exit (range 8) 1816 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1819 | -10/Mines | Found Prototype Device 1845 | -10/Mines | Discovered new exit (range 8) 1852 | -10/Mines | Identified exit to Materials 1874 | -10/Mines | Learned location of 1 exit from Materials 2294 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2301 | -10/Mines | Entered Materials 2301 | -9/Materials | Accompanied by 5 allies 2301 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2302 | -9/Materials | Identified exit to Mines 2306 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2404 | -9/Materials | Identified Exp. Sensor Array 2871 | -9/Materials | Lost 7 parts (1p3n3w) 3186 | -9/Materials | Entered Mines 3213 | -9/Mines | Met a Derelict testing a Signal Generator 3220 | -9/Mines | Found Signal Generator 3243 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3243 | -9/Mines | Discovered new exit (range 5) 3250 | -9/Mines | Identified exit to Exiles 3261 | -9/Mines | Entered Exiles 3261 | -9/Exiles | Found Exiles lab abandoned 3261 | -9/Exiles | Accompanied by 1 ally 3586 | -9/Exiles | Discovered new exit (range 12) 3590 | -9/Exiles | Identified exit to Mines 3644 | -9/Exiles | Entered Mines 3644 | -8/Mines | Accompanied by 1 ally 3726 | -8/Mines | Discovered new exit (range 15) 3731 | -8/Mines | Identified exit to Materials 4162 | -8/Mines | Core integrity fell below 50% 4188 | -8/Mines | Entered Materials 4188 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4368 | -8/Materials | Discovered new exit (range 12) 4371 | -8/Materials | Identified exit to Storage 4371 | -8/Materials | Entered Storage 4374 | -8/Storage | Met a pair of Derelict thieves 4509 | -8/Storage | Identified exit to Recycling 4598 | -8/Storage | Lost 7 parts (1p2n2u2w) 4628 | -8/Storage | Learned location of Armory (-4) 4649 | -8/Storage | Discovered new exit (range 16) 4654 | -8/Storage | Core integrity fell below 50% 4655 | -8/Storage | Identified exit to Factory 4656 | -8/Storage | Entered Factory 4656 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4677 | -7/Factory | Central database locked down 4785 | -7/Factory | Identified exit to Garrison 4785 | -7/Factory | Entered Garrison 4785 | -7/Garrison | Discovered recently destroyed garrison 4924 | -7/Garrison | Discovered new exit (range 14) 4935 | -7/Garrison | Identified exit to Factory 4957 | -7/Garrison | Discovered exit to Factory (range 13) 5030 | -7/Garrison | Discovered exit to Factory (range 10) 5033 | -7/Garrison | Discovered exit to Factory (range 6) 5194 | -7/Garrison | Build established: Commander-Sprinter 5237 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5268 | -7/Garrison | Entered Factory 5268 | -7/Factory | Accompanied by 8 allies 5541 | -7/Factory | Found Powered Armor 5818 | -7/Factory | Allied Derelicts emerged from ambush trap array 5850 | -7/Factory | Cargo convoy interrupted 5858 | -7/Factory | Repaired Weight Redist. System 5872 | -7/Factory | Identified exit to Factory 5992 | -7/Factory | Entered another Factory area 5992 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6307 | -6/Factory | Spotted B-75 Beast 6388 | -6/Factory | Repaired Broken Lgt. Fission Core 6409 | -6/Factory | Discovered new exit (range 6) 6410 | -6/Factory | Identified exit to Factory 6923 | -6/Factory | Build established: Hacker-Sprinter 7005 | -6/Factory | Discovered new exit (range 8) 7006 | -6/Factory | Identified exit to Lower Caves 7145 | -6/Factory | Fabricated Lgt. Fission Core (x2) 7281 | -6/Factory | Entered Lower Caves 7285 | -6/Lower Caves | Learned Factory terminal intel 7287 | -6/Lower Caves | Met a Warlord Commander 7288 | -6/Lower Caves | Learned location of Warlord (-5) 7291 | -6/Lower Caves | Found Encrypted Comm Array 7416 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7419 | -6/Lower Caves | Found Prototype Special Weapon 7602 | -6/Lower Caves | Encountered a Warlord checkpoint 7766 | -6/Lower Caves | Discovered new exit (range 14) 7768 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7770 | -6/Lower Caves | Entered Data Miner 7770 | -6/Data Miner | Discovered new exit (range 6) 7772 | -6/Data Miner | Identified exit to Proximity Caves 7800 | -6/Data Miner | Met Data Miner 7808 | -6/Data Miner | Learned location of Section 7 (-2) 7808 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7812 | -6/Data Miner | Received God Mode back door access code from Data Miner 7817 | -6/Data Miner | Entered Proximity Caves 7835 | -5/Proximity Caves | Identified Molecular Deconstructor 7838 | -5/Proximity Caves | Escorted by Enhanced Grunt 7948 | -5/Proximity Caves | Spotted B-75 Beast 8083 | -5/Proximity Caves | Allies destroyed B-75 Beast 8158 | -5/Proximity Caves | Learned Factory stockpile data 8178 | -5/Proximity Caves | Discovered exit to Factory (range 10) 8300 | -5/Proximity Caves | Build established: Sprinter 8513 | -5/Proximity Caves | P-70 Sage assimilated allied WO-6G7(k) 8686 | -5/Proximity Caves | Entered Factory 8686 | -5/Factory | Evolved 2 slots: Utility x2 8688 | -5/Factory | Loaded intel: 28 terminal locations 8724 | -5/Factory | Identified exit to DSF 8806 | -5/Factory | Incoming investigation squad redirected 8871 | -5/Factory | Fabricated Nuclear Pulse Thruster (x2) 9162 | -5/Factory | Discovered new exit (range 7) 9164 | -5/Factory | Identified exit to Upper Caves 9320 | -5/Factory | Discovered new exit (range 13) 9323 | -5/Factory | Identified exit to Extension 9339 | -5/Factory | Entered Extension 9400 | -5/Extension | Rescued a captive Derelict 9401 | -5/Extension | Rescued a captive Derelict 9428 | -5/Extension | Rescued a captive Derelict 9429 | -5/Extension | Rescued a captive Derelict 9518 | -5/Extension | Energy Cycler disabled 9518 | -5/Extension | Rescued a captive Derelict 9519 | -5/Extension | Rescued a captive Derelict 9519 | -5/Extension | Rescued a captive Derelict 9519 | -5/Extension | Rescued a captive Derelict 9520 | -5/Extension | Rescued a captive Derelict 9521 | -5/Extension | Rescued a captive Derelict 9524 | -5/Extension | Rescued a captive Derelict 9527 | -5/Extension | Rescued a captive Derelict 9536 | -5/Extension | Rescued a captive Derelict 9537 | -5/Extension | Rescued a captive Derelict 9715 | -5/Extension | Disrupted transfer network 9721 | -5/Extension | Spotted B-75 Beast 9875 | -5/Extension | Spotted B-75 Beast 9876 | -5/Extension | Discovered new exit (range 15) 9881 | -5/Extension | Released all parts (6) 9884 | -5/Extension | Core integrity fell below 50% 9891 | -5/Extension | Entered Factory 9891 | -4/Factory | Evolved 2 slots: Weapon x2 9921 | -4/Factory | Lost 11 parts (1p6n2u2w) 10210 | -4/Factory | Lost 3 parts (3n) 10236 | -4/Factory | Core integrity fell below 50% 10254 | -4/Factory | Core integrity fell below 20% 10258 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 10211_ Construction Platform disabled. 10216_ Adv. Terrain Scan Processor severed. 10223_ Penetrated by Slug. 10230_ System corrupted: Energy discharge (-38). 10232_ Connecting with Terminal... Feedback: System corruption (+1%). 10232_ ALERT: Suspicious activity at Terminal F012. Dispatching Investigation squad. 10238_ Dropped Adv. Datajack. 10241_ Acquired Adv. Transmission Jammer. 10244_ Acquired Plasma Cutter. 10250_ Hacking Suite destroyed. 10251_ Plasma Cutter destroyed. 10252_ Slammed into C-35 Carver. 10255_ ALERT: Security rotation in progress. 10256_ P-70 Sage resets C-35 Carver, system corruption cleaned. 10258_ Slug penetrates Door. 10258_ Penetrated by Slug. [Achievement: This Is Interesting...] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????? ??????? #????????????????????? | | ???????????????# ?????? #????????????????????? | | ???????????????# ######/#####????????????????? | | ???????????????# # %% ] %#????????????????? | | ???????????????# # #????????????????? | | ???????????????# # !#????????????????? | | ???????????????# # """ """ #????????????????? | | ???????????????# # """ """ #????????????????? | | ???????????????# # """ """ #????????????????? | | ???????????????# # g/ %#????????????????? | | ???????????????# ###/#############???????????? | | ???????????????# @ ????????? | | ???????????????# u ????????? | | ???????????????# ????????? | | ?????????????###h ?????????? | | ???? ? mm w ?????????? | | ???? ????#########+#;#########+#+######??????????? | | ???? ???????# #???????????????????????? | | ???? #??????# T h #???????????????????????? | | ???? #??????# """" #???????????????????????? | | ???? #??????# """" #???????????????????????? | | ???? #??????# """" #???????????????????????? | | ???# #??????# """" #???????????????????????? | | #### #??????# #???????????????????????? | | +??????# """" """" #???????????????????????? | | #??????+ """" """" #???????????????????????? | | """ #??????# """" """" #???????????????????????? | | R" #??????# """" """" #???????????????????????? | | """ #??????# #???????????????????????? | | ##############/######???????????????????????? | | ! % #????????????????????????????? | | #+################# #????????????????????????????? | | ??????????????#+#????????????????????????????? | | #???????????????????????????????????????????? | | "" #???????????????????????????????????????????? | | "" #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 14 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 30 Resistance: EM 15 Evasion (%) 75 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 26 Defensive Hacking 21 Item Schematics ----------------- Med. Armor Plating | -8/Materials | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Nuclear Pulse Thruster | -6/Factory | Scanalyzed Lgt. Fission Core | -6/Factory | Scanalyzed Imp. Datajack | -6/Factory | Scanalyzed Imp. Sensor Array | -6/Factory | Hacked Adv. Signal Interpreter | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Lgt. Fission Core | x2 | -6/Factory Nuclear Pulse Thruster | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- A New Friend Achiever Assassin Can't Catch Me Deconstruction Dodgeball, But With Guns Knowing Is Half The Battle Part-time Excavator Prolific Hacker The Oracle This Is Interesting... Universal Adapter Challenges ------------ None Game ------ Seed EnergyGlidesysRail Manual? 0 Play Time 06:51:52 Cumulative 53.4 hours Start 2023.09.02 @ 14:48:39 End 2023.09.03 @ 14:50:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 33 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b4c2f30-6f65-43e7-adfe-6a5fcf26a86c