Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.05 @ 17:02:47 Player: FAQ Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (55) 275 Value Destroyed (1884) 1884 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (667) 667 TOTAL SCORE: 5566 Bonus ------- High Alert Combat Kills 167 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 14/100 System Corruption 7% Temperature Cool (0) Movement Hovering (180) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Gravmag System > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY (15) --- Reinforced Ion Engine Large Storage Unit Relay Coupler [NC] (35) Relay Coupler [Swarmer] (27) Relay Coupler [Swarmer] (36) Relay Coupler [Grunt] (22) Relay Coupler [Grunt] (32) Relay Coupler [Sentry] (20) Relay Coupler [Hunter] (21) EM Pulse Gun Particle Gun Assault Rifle Light Assault Rifle Chainsword Chainsword Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Power Amplifier Large Storage Unit Experimental Sensor Array Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Large Storage Unit Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] EM Pulse Gun Particle Gun Assault Rifle Light Assault Rifle Chainsword Chainsword [Rating: 62] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Flying Fortress v7 Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 41 | 6 1 3 1 1 7 22 Power 7 | 1 1 . . . 1 4 Engine 4 | 1 1 . . . . 2 Core 3 | . . . . . 1 2 Reactor . | . . . . . . . Propulsion 12 | 2 . . . . 1 9 Treads 5 | 2 . . . . . 3 Leg 4 | . . . . . . 4 Wheel . | . . . . . . . Hover 2 | . . . . . . 2 Flight 1 | . . . . . 1 . Utility 13 | 1 . 2 1 . 2 7 Device 7 | . . 1 . . 1 5 Storage 3 | 1 . 1 1 . . . Processor . | . . . . . . . Hackware 1 | . . . . . . 1 Protection 2 | . . . . . 1 1 Artifact . | . . . . . . . Weapon 9 | 2 . 1 . 1 3 2 Energy Gun 3 | . . 1 . . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon 1 | . . . . 1 . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 26 | . . . . . 3 23 Power 5 | . . . . . . 5 Propulsion 11 | . . . . . . 11 Utility 8 | . . . . . 2 6 Weapon 2 | . . . . . 1 1 Highest Loss Streak 8 | . . . . . 3 8 To Critical Strikes 2 | . . . . . . 2 Average Backups 7 | . 2 6 7 9 12 12 Power . | . . 1 1 1 . . Propulsion 1 | . . 1 1 1 3 . Utility 1 | . . . 1 1 2 4 Weapon 4 | . 2 3 4 5 6 6 Tool/Special . | . . . . . . . Unused Backups 15 | . . . 2 . 2 11 Power 1 | . . . . . . 1 Propulsion 2 | . . . 2 . . . Utility 9 | . . . . . . 9 Weapon 3 | . . . . . 2 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 86 | . 85 99 100 100 63 69 Engine 10 | . 14 14 14 14 2 4 Core 1 | . . . . . 6 3 Treads 19 | . 28 28 28 28 . 4 Leg 2 | . . . . . . 10 Flight 1 | . . . . . 8 1 Device 10 | . . 13 14 14 13 13 Storage 12 | . 14 14 14 14 9 9 Energy Gun 8 | . . 13 14 6 2 12 Ballistic Gun 12 | . 28 14 14 14 . . Ballistic Cannon 1 | . . . . 7 8 . Slashing Weapon 1 | . . . . . 1 4 Peak Build Rating 62 | 6 6 10 13 15 50 62 Average Rating 17 | 4 6 9 11 14 46 28 On Entrance 14 | . 6 6 10 13 15 50 Avg Prop Armor Cover (%) 8 | . . . . . . 8 Naked Turns . | . . . . . . . Heaviest Build 37 | 11 11 19 29 30 37 35 Greatest Support 80 | 40 40 40 40 40 50 80 Greatest Overweight (x) 8 | . . . . . . 8 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 10 15 15 15 15 Average Capacity 11 | 6 8 8 10 15 15 15 Most Carried 15 | 1 4 8 11 13 15 15 Average Carried 8 | . 2 6 9 12 12 12 Final Capacity 15 | 8 8 10 15 15 15 15 Final Carried 15 | 1 4 8 10 13 15 15 Class Distribution -------------------- 78% | Mutant 9% | Scavenger-Mutant 9% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 1216 | 272 10 180 . 85 231 438 Remotely . | . . . . . . . Salvage Created 1765 | 77 144 145 . 68 675 656 Parts 100 | 1 13 17 . 3 39 27 Haulers Intercepted 2 | . 1 . . . 1 . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 45 | . 6 5 . 2 16 16 Melee 6 | . . . . . 1 5 Guns 22 | . 6 5 . 1 1 9 Cannons 10 | . . . . 1 9 . AOE 5 | . . . . . 5 . Classes Destroyed 11 | 1 3 2 . 1 2 2 Worker 4 | . 1 . . . 3 . Tunneler 1 | . . 1 . . . . Hauler 2 | . 1 . . . 1 . Recycler 3 | 1 . . . . 2 . Swarmer 13 | . 6 3 . . . 4 Grunt 21 | . . 2 . 1 11 7 Brawler 4 | . . . . 1 2 1 Protector 1 | . . . . . . 1 Sentry 2 | . . . . . 2 . Hunter 1 | . . . . . 1 . Programmer 3 | . . . . . . 3 Best Kill Streak 15 | 1 3 4 . 2 15 4 Combat Bots Only 10 | . 3 3 . 2 10 4 Max Kills in Single Turn 2 | 1 2 1 . 1 2 1 Gunslinging 1 | . 1 . . . . . Exploded 2 | . . . . . 2 . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 375 | . 33 34 . 3 117 188 Missed 110 | . 10 14 . . 48 38 Hits 265 | . 23 20 . 3 69 150 Melee 12 | . . . . 3 2 7 Projectile 253 | . 23 20 . . 67 143 AOE 4 | . . . . . . 4 Critical Strikes 9 | . . 1 . . 1 7 Damage Taken 3625 | . 185 183 . 78 1171 2008 Core 689 | . 48 33 . 32 132 444 Absorbed by Shields . | . . . . . . . Core Remaining (%) 77 | 100 . . . 54 . . Volleys Fired 156 | 3 28 14 . 5 55 51 Largest 2 | 2 2 2 . 2 2 2 Hottest 122 | 40 40 85 . 53 98 122 Shots Fired 290 | 6 56 28 . 10 90 100 Gun 215 | 6 56 28 . 5 22 98 Cannon 62 | . . . . 5 55 2 Launcher 13 | . . . . . 13 . Special . | . . . . . . . Kinetic 149 | 6 56 20 . 10 55 2 Thermal 128 | . . 8 . . 22 98 Explosive 13 | . . . . . 13 . Electromagnetic . | . . . . . . . Robot Hit Streak 14 | 2 7 4 . 4 10 14 Robot Miss Streak 4 | 1 4 3 . 1 4 2 Penetration Max . | . . . . . . . Secondary Targets 8 | . 3 . . . . 5 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 190 | 4 29 15 . 7 57 78 Core Hits 92 | 2 12 8 . 3 41 26 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 13 | . 1 1 . . 3 8 Burn 6 | . . . . . . 6 Destroy 2 | . 1 1 . . . . Blast 3 | . . . . . 3 . Sever 2 | . . . . . . 2 Melee Attacks 35 | . . . . . 3 32 Impact . | . . . . . . . Slashing 35 | . . . . . 3 32 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 5 | . . . . . 1 4 Damage Inflicted 4362 | 51 324 201 . 116 1769 1901 Guns 2214 | 51 324 201 . 36 272 1330 Cannons 873 | . . . . 80 748 45 Explosions 718 | . . . . . 718 . Melee 557 | . . . . . 31 526 Ramming . | . . . . . . . Kinetic 1420 | 51 324 136 . 116 748 45 Thermal 1667 | . . 65 . . 272 1330 Explosive 718 | . . . . . 718 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 557 | . . . . . 31 526 Piercing . | . . . . . . . Highest Corruption 7 | . . . . . . 7 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . . . . . . 11 Message Errors 2 | . . . . . . 2 Matter Fused 4 | . . . . . . 4 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 11 | . . . . . 11 . Impact . | . . . . . . . Kinetic 11 | . . . . . 11 . Secondary . | . . . . . . . Self-Inflicted Damage 30 | . . . . . 30 . Shots 1 | . . . . . 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 342 | . . 27 . . 195 342 Average Temperature 81 | . . 15 . . 64 103 Received Heat Transfer 972 | . . 54 . . 432 486 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Melted 9 | . . . . . . 9 Heat Transferred 3463 | . . 148 . . 666 2649 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Maximum Alert Level 2 | . . . . . 2 2 Low Security (%) 68 | 100 100 100 . 100 41 . Level 1 12 | . . . . . 27 40 Level 2 18 | . . . . . 31 60 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 550 | 5 102 65 . 40 449 550 Initial 291 | . . 4 . . 11 291 Average 141 | . 27 10 . 3 260 416 Influence Increases 1434 | 5 157 155 . 50 608 459 Destroy 0b10 Robot/C 880 | . 120 100 . 40 320 300 Destroy 0b10 Robot/NC 55 | 5 10 5 . . 30 5 Destroy Leader 144 | . 22 20 . 10 62 30 Successful Hack 31 | . 5 . . . 12 14 Disable Machine 90 | . . . . . 90 . Anti-Garrison Action 50 | . . . . . . 50 Destroy Structure 109 | . . . . . 64 45 Partial Spotted 30 | . . . . . 30 . Lose Combat Pursuer 45 | . . 30 . . . 15 Influence Decreases 914 | 5 146 144 22 20 189 388 Entered New Map 206 | . . 7 22 . 19 158 Time Decay 448 | 5 146 137 . 20 140 . Lost Part 260 | . . . . . 30 230 Squads Dispatched 5 | . 2 . . . 3 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . . . 1 . Assault . | . . . . . . . Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals 1 | . . . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 63 | . 10 9 . 2 20 22 Peak Tracking Total 8 | . 4 3 . 2 5 8 Tactical Retreats 2 | . . 1 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled 8 | . 1 . . . 6 1 Max in Single Turn 2 | . 1 . . . 2 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 8 | . 2 . 2 . 2 2 Terminals 5 | . 2 . . . 1 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 12 | . 6 . 2 . 2 2 Successful 7 | . 2 . 2 . 2 1 Failed 5 | . 4 . . . . 1 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 9 | . 6 . . . 1 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 6 | . 2 . 2 . 1 1 Record 1 | . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . Level Access Points 1 | . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 Transport Status 1 | . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 2 . . . 1 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Machine Destruction 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Active Infowar (turns) 371 | . . . . . 173 198 Sensors 198 | . . . . . . 198 Terrain 173 | . . . . . 173 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 3197 | 98 651 765 383 297 298 705 Spaces Moved 1802 | 52 354 442 236 173 199 346 Core 4 | 2 . . . . . 2 Treads 1280 | 50 354 442 236 173 . 25 Legs 98 | . . . . . . 98 Wheels . | . . . . . . . Hover 61 | . . . . . . 61 Flight 359 | . . . . . 199 160 Fastest Speed 50 | 50 160 160 160 160 50 50 Average Speed 138 | 155 160 160 160 160 50 113 Slowest Speed 450 | 160 160 160 160 160 50 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . 1 . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 4 55 76 61 38 23 41 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 70 | . . . . . 70 . Melee . | . . . . . . . Projectile 1 | . . . . . 1 . AOE 69 | . . . . . 69 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 2166 | 61 388 472 243 184 305 513 Wait 74 | . 4 11 . 1 25 33 Move 1794 | 51 353 441 235 172 196 346 Hop 1 | . . . . . 1 . Pick Up 26 | 1 2 2 2 2 7 10 Fast Attach 28 | 6 . 2 . 1 5 14 Attach 21 | . . . . 1 3 17 Detach 17 | . . 1 . 2 6 8 Swap 4 | . 1 1 2 . . . Drop 10 | . . . 4 . 5 1 Fire 156 | 3 28 14 . 5 55 51 Melee 30 | . . . . . 2 28 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 5 | . . . . . . 5 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 15) 502 | -10/Materials | Discovered new exit (range 16) 750 | -10/Materials | Entered Mines 820 | -10/Mines | Assembled infested the area 843 | -10/Mines | Learned location of Storage (-9) 938 | -10/Mines | Found a hidden stash of uninstalled traps 1470 | -10/Mines | Discovered new exit (range 5) 1492 | -10/Mines | Discovered new exit (range 9) 1515 | -10/Mines | Entered Exiles 1555 | -10/Exiles | Met 8R-AWN 1579 | -10/Exiles | Met EX-HEX 1629 | -10/Exiles | Met EX-BIN 1648 | -10/Exiles | Aligned with FarCom system 1650 | -10/Exiles | Given EX-Vault access code 1690 | -10/Exiles | Opened EX-Vault 1700 | -10/Exiles | Found Flying Fortress v7 1733 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1786 | -10/Exiles | Met EX-DEC 1793 | -10/Exiles | Learned location of Zion (-7) 1881 | -10/Exiles | Discovered new exit (range 12) 1898 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1898 | -10/Exiles | Entered Mines 2019 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2023 | -9/Mines | Found Prototype Device 2123 | -9/Mines | Learned 2 Materials zone layouts 2184 | -9/Mines | Discovered new exit (range 8) 2195 | -9/Mines | Entered Materials 2195 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2236 | -8/Materials | Identified exit to Factory 2369 | -8/Materials | Garrison activated, responded to threat 2380 | -8/Materials | Destroyed 10 combat bots 2445 | -8/Materials | Lost 3 parts (2u1w) 2492 | -8/Materials | Identified exit to Garrison 2493 | -8/Materials | Entered Garrison 2494 | -8/Garrison | Identified Exp. Sensor Array 2527 | -8/Garrison | Triggered checkpoint 2550 | -8/Garrison | Garrison Relay disabled 2570 | -8/Garrison | Lost 3 parts (1p1u1w) 2704 | -8/Garrison | Core integrity fell below 50% 2732 | -8/Garrison | Lost 8 parts (1p4n3u) 2798 | -8/Garrison | Lost 3 parts (1p1n1u) 2988 | -8/Garrison | Lost 5 parts (1p3n1u) 3099 | -8/Garrison | Discovered new exit (range 5) 3165 | -8/Garrison | Core integrity fell below 20% 3198 | -8/Garrison | Destroyed by L-31 Rogue with Katana Last Messages --------------- 03121_ System corrupted: Heat flow error (+113). 03155_ Connecting with Garrison Terminal... 03157_ System corrupted: Matter fused (-10). 03164_ G-47 Trooper suffers critical hit (Burn). 03170_ Melted Lgt. Nuclear Core. 03171_ G-47 Trooper heat damages Aluminum Leg. 03172_ G-47 Trooper heat damages Particle Gun. 03172_ G-47 Trooper overheating. 03173_ Destroyed Aluminum Leg. 03173_ G-47 Trooper suffers critical hit (Burn). 03173_ G-47 Trooper critical meltdown. 03173_ Imp. Heat Sink melted. 03179_ G-50 Soldier suffers critical hit (Burn). 03182_ Melted Lgt. Angular Momentum Engine. 03183_ G-50 Soldier overheating. 03186_ Hvy. Laser melted. 03186_ G-50 Soldier destroyed. 03191_ Lgt. Ion Engine destroyed. 03196_ Gravmag System destroyed. 03196_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ###???????????# !# # #??######?????????????????? | | #?????????????#+##%##+#??# #?????????????????? | | #?????????????# # # !#??# < #?????????????????? | | #?????????????# ! !#??# ??????????????????? | | #?????????????####%####??# #???????????????????? | | #????????????????# ####### #???????????????????? | | #????????????????# [ #???????????????????? | | ###??????????????#[####### #???????????????????? | | # #??????????????# #?????# #???????????????????? | | ##?????????????# #?????# #???????????????????? | | #?????????????# #??##?# #???????????????????? | | # #??????######## ###T### #???????????????????? | | # #??????# #???????????????????? | | # #??????# ^ +???????????????????? | | ####??????# ##### ##### ####???????????????????? | | # ##???????# #???# #???# #??????????????????????? | | ####???????# #???# #???# #??????????????????????? | | [=#???????# ##### ##### #??????????????????????? | | ## #???????# + ; #???+??????????????????? | | ?#=#?####### ##### ##### #??????????????????????? | | ?# #?# ## #???# #???# ###"""##???????????????? | | ## ### %! ## ##??# #???#% ????????? | | # ! #??# #???#b########???????????????? | | +?? #??##g#??????????????????????? | | #??###??#"l#??????????????????????? | | # ## ## #???????#T@#??????????????????????? | | #% ## ## #???????#""#??????????????????????? | | " "s??????####??????????????????????? | | "s????????????????????????????????? | | "s????????????????????????????????? | | "s??????????????????????Y?????????? | | # ## ## #?????????????????????????????????? | | # ## #? #?????????????????????????????????? | | # ? #?????????????????????????????????? | | # +?????????????????????????????????? | | # #?????????????????????????????????? | | ## ##""""#? ##?????????????????????????????????? | | ?? #????????????????????????????????????????????? | | ??????????????????????????????????s??????????????? | | ??????????????????????????????????s??????????????? | | ??????????????????????????????????s??????????????? | | ???????????????????????????????+?????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????+??????+??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????++??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 150 Evasion (%) 60 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeFactoryDissipator Manual? 0 Play Time 00:22:53 Cumulative 28.3 hours Start 2025.11.05 @ 16:39:40 End 2025.11.05 @ 17:02:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/VGA_Max Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2926130a-cc4a-43b0-8bd7-5a32617a4546