Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.31 @ 21:59:37 Player: tatata Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (75) 375 Value Destroyed (2783) 2783 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (98) 98 TOTAL SCORE: 5776 Bonus ------- High Alert Combat Kills 98 Cogmind --------- Core Integrity 0/700 Matter 227/300 Energy 150/150 System Corruption 2% Temperature Cool (18) Movement Walking (180) Ox2 Location -7/Storage Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (5) ------ Large Storage Unit Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Deuterium Engine Light Treads Large Storage Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Advanced Signal Interpreter Drone Bay > --- WEAPON ----------- Lightning Gun Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Light Treads Large Storage Unit Shock Rifle Rocket Launcher [Rating: 39] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Signal Interpreter Protection Weapon Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 2 . . . Utility 3 | . . . 2 1 . Weapon . | . . . . . . Parts Attached 90 | 6 12 8 8 27 29 Power 10 | 1 2 . . 4 3 Engine 6 | 1 2 . . 2 1 Core 4 | . . . . 2 2 Reactor . | . . . . . . Propulsion 33 | 2 5 4 2 9 11 Treads 8 | . 2 2 2 . 2 Leg 24 | 2 2 2 . 9 9 Wheel 1 | . 1 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 1 1 2 4 7 7 Device 10 | . . . 1 3 6 Storage 2 | 1 . 1 . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 9 | . 1 1 3 3 1 Artifact . | . . . . . . Weapon 25 | 2 4 2 2 7 8 Energy Gun 12 | 2 2 2 2 2 2 Energy Cannon . | . . . . . . Ballistic Gun 9 | . 2 . . 3 4 Ballistic Cannon . | . . . . . . Launcher 3 | . . . . 1 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 56 | . 6 2 3 14 31 Power 8 | . 1 . . 3 4 Propulsion 18 | . 2 . 2 4 10 Utility 12 | . . . . 3 9 Weapon 18 | . 3 2 1 4 8 Highest Loss Streak 13 | . 6 1 3 4 13 Average Slot Usage (%) 95 | . 92 99 98 92 94 Engine 10 | . 14 11 9 10 8 Core 1 | . . . . 3 4 Treads 10 | . 16 11 20 2 3 Leg 21 | . 10 33 15 25 24 Device 5 | . . . 7 8 15 Storage 9 | . 14 11 9 7 7 Processor 2 | . . . . 5 7 Protection 10 | . 7 11 19 11 4 Energy Gun 10 | . 15 10 14 8 . Ballistic Gun 9 | . 11 11 3 4 14 Naked Turns . | . . . . . . Heaviest Build 88 | 13 18 35 80 88 50 Greatest Support 60 | 20 40 33 60 60 50 Greatest Overweight (x) 13 | 4 1 1 1 3 13 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 6 6 10 10 10 10 Average Capacity 7 | 5 6 9 10 10 10 Most Carried 10 | 6 6 10 10 10 10 Average Carried 7 | 5 5 9 9 9 9 Final Capacity 10 | 6 6 10 10 10 10 Final Carried 10 | 6 6 10 10 10 3 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Sto Matter Collected 1945 | 260 76 270 96 433 810 Remotely . | . . . . . . Salvage Created 3149 | . 263 387 182 937 1380 Parts 161 | . 17 22 8 54 60 Haulers Intercepted . | . . . . . . Recyclers Shooed 7 | . 1 1 . 1 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Combat Hostiles Destroyed 69 | 1 10 9 3 19 27 Guns 60 | 1 9 9 3 16 22 AOE 8 | . . . . 3 5 Classes Destroyed 10 | 1 2 2 . 4 1 Worker 3 | . . . . 3 . Builder 1 | . . 1 . . . Recycler 3 | . . . . 2 1 Swarmer 18 | . 6 3 . 5 4 Grunt 32 | . 4 2 2 9 15 Duelist 1 | . . . . . 1 Sentry 13 | . . 4 1 2 6 Hunter 1 | . . . . 1 . Programmer 3 | . . . . 2 1 Assembled 1 | 1 . . . . . Best Kill Streak 7 | 1 5 3 2 7 7 Combat Bots Only 7 | 1 5 2 2 4 7 Max Kills in Single Turn 4 | 1 1 1 1 2 4 Gunslinging . | . . . . . . Exploded 4 | . . . . 1 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Damage Taken 7011 | 47 776 712 522 1699 3255 Core 1029 | . 188 99 36 255 451 Absorbed by Shields . | . . . . . . Core Remaining (%) 73 | 100 24 75 93 . . Volleys Fired 246 | 3 37 43 14 67 82 Largest 2 | 2 2 2 2 2 2 Hottest 115 | 90 90 70 70 115 105 Shots Fired 434 | 6 58 75 26 118 151 Gun 423 | 6 58 75 26 111 147 Cannon . | . . . . . . Launcher 11 | . . . . 7 4 Special . | . . . . . . Kinetic 262 | . 24 43 12 50 133 Thermal 88 | 3 21 28 . 36 . Explosive 11 | . . . . 7 4 Electromagnetic 73 | 3 13 4 14 25 14 Robot Hit Streak 33 | 1 12 33 17 13 15 Robot Miss Streak 4 | 4 3 3 2 4 4 Penetration Max 1 | . . . . . 1 Secondary Targets 8 | . 1 1 1 3 2 Max Gunslinging Chain 1 | . 1 1 1 1 1 Shots Hit Robots 339 | 1 41 56 22 89 130 Core Hits 213 | 1 18 15 7 61 111 Critical Hits 3 | . . . . 2 1 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 2 | . . . . 1 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6622 | 10 494 678 313 2003 3124 Guns 5383 | 10 460 678 313 1366 2556 Cannons . | . . . . . . Explosions 1234 | . 34 . . 632 568 Melee . | . . . . . . Ramming 5 | . . . . 5 . Kinetic 3559 | . 190 352 120 593 2304 Thermal 872 | . 182 266 . 424 . Explosive 1120 | . . . . 552 568 Electromagnetic 1066 | 10 122 60 193 429 252 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 2 . 1 2 Average Corruption 1 | . . 2 . 1 1 Corruption Purged . | . . . . . . Effects 5 | . . 1 . . 4 Message Errors 1 | . . 1 . . . Energy Discharges 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 152 | . 14 . . 64 74 Projectiles . | . . . . . . Explosions 152 | . 14 . . 64 74 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 216 | . 27 . . 54 135 Shots 5 | . 1 . . 1 3 Rammed . | . . . . . . Targets Rammed 1 | . . . . 1 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 620 | 90 175 105 387 620 357 Average Temperature 139 | 48 78 36 169 227 163 Received Heat Transfer 2310 | . 228 165 252 504 1161 Effects 30 | . . . 4 22 4 Shutdowns 8 | . . . 1 6 1 Energy Bleed 4 | . . . 1 3 . Interference 8 | . . . . 6 2 Matter Decay 2 | . . . . 1 1 Short Circuit 1 | . . . . 1 . Damage (minor) 3 | . . . 2 1 . Damage (major) 3 | . . . . 3 . Damage (core) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Fried 3 | . 1 . 1 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . 2 3 . 2 . Heat Transferred 2093 | . 423 719 . 951 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 . . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Peak Influence 510 | 15 272 189 124 410 510 Initial 186 | . . 5 44 . 186 Average 89 | 1 102 88 66 137 278 Maximum Alert Level 2 | . 1 . . 2 2 Low Security (%) 83 | 100 83 100 100 71 23 Level 1 15 | . 16 . . 26 70 Level 2 1 | . . . . 2 5 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 3 1 . 5 7 Investigation 6 | . 2 . . 2 2 Extermination 4 | . . . . 2 2 Reinforcement 6 | . 1 1 . 1 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced 2 | . . . . . 2 Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Distress Signals 9 | . 2 4 . 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 124 | 1 22 16 7 37 41 Peak Tracking Total 13 | 1 6 4 3 6 13 Tactical Retreats 17 | . 2 3 1 10 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Traps Triggered 3 | . 1 . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Sto Machines Disabled 4 | . 1 . . 2 1 Max in Single Turn 1 | . 1 . . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Machines Accessed 17 | . 5 4 . 3 5 Terminals 17 | . 5 4 . 3 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 38 | . 15 8 . 7 8 Successful 17 | . 9 5 . . 3 Failed 21 | . 6 3 . 7 5 Catastrophic 5 | . 1 . . 2 2 Database Lockouts . | . . . . . . Manual 4 | . 3 1 . . . Terminals 38 | . 15 8 . 7 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 8 4 . . 3 Robot Analysis 1 | . . 1 . . . Open Door 2 | . . . . . 2 Emergency Access Points 2 | . 2 . . . . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Locate Traps 4 | . 3 1 . . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . . . . . 1 Zone Layout 2 | . . 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 1 . . . Terminals 2 | . 1 1 . . . Assimilate 1 | . . 1 . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 5 2 . 3 3 Full Trace Events 6 | . 2 1 . 2 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Sto Turns Passed 6738 | 2268 1139 921 565 1058 787 Spaces Moved 3255 | 1019 629 502 266 531 308 Core 13 | 12 . . . . 1 Treads 532 | . 319 . 169 41 3 Legs 2682 | 1007 282 502 97 490 304 Wheels 28 | . 28 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 120 150 120 120 Average Speed 135 | 120 138 134 168 139 141 Slowest Speed 700 | 250 160 150 180 210 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 69 84 51 18 13 46 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 81 | . 2 . . 36 43 Melee . | . . . . . . Projectile . | . . . . . . AOE 81 | . 2 . . 36 43 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Total 5158 | 2051 839 673 359 733 503 Wait 1486 | 1018 147 101 62 88 70 Move 3250 | 1018 628 501 265 530 308 Hop . | . . . . . . Pick Up 50 | 6 8 12 6 11 7 Fast Attach 45 | 6 5 3 3 14 14 Attach 35 | . 5 4 5 9 12 Detach . | . . . . . . Swap 10 | . 2 1 . 4 3 Drop 35 | . 7 8 4 9 7 Fire 246 | 3 37 43 14 67 82 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 1592 | -11/Scrapyard | Assembled infested the area 2269 | -11/Scrapyard | Entered Materials 2270 | -10/Materials | Build established: Mutant 2489 | -10/Materials | Core integrity fell below 50% 2514 | -10/Materials | Lost 6 parts (1p2n3w) 2604 | -10/Materials | Discovered new exit (range 16) 2757 | -10/Materials | Discovered new exit (range 8) 2912 | -10/Materials | Discovered new exit (range 5) 3408 | -10/Materials | Entered another Materials area 3408 | -9/Materials | Evolved 2 slots: Propulsion x2 4307 | -9/Materials | Discovered new exit (range 16) 4329 | -9/Materials | Entered another Materials area 4329 | -8/Materials | Evolved 2 slots: Utility x2 4578 | -8/Materials | Lost 3 parts (2n1w) 4699 | -8/Materials | Discovered new exit (range 15) 4883 | -8/Materials | Build established: Scavenger-Mutant 4894 | -8/Materials | Entered Factory 4894 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5396 | -7/Factory | Lost 4 parts (1p2u1w) 5512 | -7/Factory | Lost 4 parts (2p2n) 5870 | -7/Factory | Discovered new exit (range 7) 5889 | -7/Factory | Identified exit to Storage 5952 | -7/Factory | Entered Storage 6136 | -7/Storage | Core integrity fell below 50% 6176 | -7/Storage | Lost 8 parts (4n3u1w) 6675 | -7/Storage | Core integrity fell below 20% 6693 | -7/Storage | Lost 5 parts (2p1n1u1w) 6739 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 06722_ Imp. Heat Sink destroyed. 06725_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. 06726_ Aluminum Leg destroyed. 06727_ G-47 Trooper destroyed. 06728_ Acquired 60 matter. 06728_ Shock Rifle destroyed. 06732_ Lightning Gun destroyed. 06733_ Drone Bay destroyed. 06733_ Destroyed Drone Bay. 06733_ G-47 Trooper destroyed. 06733_ Destroyed Particle Gun. 06735_ Lgt. Nuclear Core destroyed. 06735_ Destroyed Shock Rifle. 06735_ Imp. Heat Sink destroyed. 06735_ Destroyed Imp. Heat Sink. 06735_ Door Terminal disabled. 06737_ Destroyed Gravmag System. 06738_ A-02 Transporter calls for reinforcements. 06738_ ALERT: Hostile activity reported, dispatching reinforcements to area. 06739_ Rocket Launcher destroyed. 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""""" #? ## ###+####### ###??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 24 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 30 Resistance: TH 10 Weapon Shielding 33 Evasion (%) 44 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Curiosity Killed The Cat True Hacker Challenges ------------ None Game ------ Seed BombSuspensionKit Manual? 0 Play Time 01:01:08 Cumulative 46.0 hours Start 2021.08.31 @ 20:51:56 End 2021.08.31 @ 21:59:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 51 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 32 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c6ae1ed-6dc6-4739-81b9-822523152eef