Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 20:06:24 Player: FResh Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (158) 790 Value Destroyed (5525) 5525 Prototype IDs (39) 780 Alien Tech Used (5) 1000 Bonus (16527) 16527 TOTAL SCORE: 32922 Bonus ------- High Alert Combat Kills 227 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Cogmind --------- Core Integrity 1024/1600 Matter 244/300 Energy 80/100 System Corruption 2% Temperature Cool (4) Movement Flying (33) Location Tau Ceti IV Orbit Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- Xenon Bombardment Thruster Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY (10) ----- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Experimental Sensor Array Advanced Signal Interpreter Improved Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Impulse Thruster Array Experimental Sensor Array Enhanced Nova Cannon Enhanced Nova Cannon Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Quantum Reactor Matter Drive > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Experimental Sensor Array Advanced Signal Interpreter Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Impulse Thruster Array Experimental Sensor Array Enhanced Nova Cannon Enhanced Nova Cannon Sigix Terminator Sigix Containment Pod [Rating: 203] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Artifact Phase Armor Weapon Advanced Assault Cannon Energy Gun Vortex Rail Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Smartbomb Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Power Maul Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Qua Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 2 . . . . 2 2 2 . 2 Power 2 | . . . . . . . . . . 1 . . . . . . . . 1 Propulsion 8 | . . 1 1 1 . . . . 1 . . . . . 1 1 1 . 1 Utility 8 | . . 1 1 1 . . . . 1 1 . . . . 1 1 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 281 | 3 14 29 23 30 5 1 . 6 29 31 1 3 24 . 6 16 29 23 8 Power 38 | . . 2 1 2 . 1 . . 1 7 . . 6 . . . 6 8 4 Engine 7 | . . 2 . 1 . . . . . 3 . . 1 . . . . . . Core 9 | . . . 1 1 . 1 . . 1 4 . . 1 . . . . . . Reactor 22 | . . . . . . . . . . . . . 4 . . . 6 8 4 Propulsion 89 | 2 4 13 8 9 . . . 1 11 13 . . 8 . 2 2 11 2 3 Treads 32 | 1 2 8 7 8 . . . 1 5 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 13 | 1 2 4 1 1 . . . . 3 1 . . . . . . . . . Hover 12 | . . . . . . . . . . 10 . . 2 . . . . . . Flight 32 | . . 1 . . . . . . 3 2 . . 6 . 2 2 11 2 3 Utility 70 | . 4 7 5 4 3 . . 2 7 9 . . 6 . 2 7 9 5 . Device 38 | . 2 4 2 3 2 . . 2 3 3 . . 4 . 1 2 7 3 . Storage 7 | . 2 . . . . . . . 1 1 . . 1 . 1 1 . . . Processor 5 | . . . 1 . 1 . . . 1 1 . . . . . . . 1 . Hackware 10 | . . . . . . . . . . 3 . . 1 . . 4 2 . . Protection 9 | . . 3 2 1 . . . . 2 1 . . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . 1 . Weapon 84 | 1 6 7 9 15 2 . . 3 10 2 1 3 4 . 2 7 3 8 1 Energy Gun 3 | . . . . . . . . . . . . . 3 . . . . . . Energy Cannon 12 | . . 1 1 3 . . . . . . . . . . . . 3 4 . Ballistic Gun 19 | 1 3 4 6 1 . . . 2 2 . . . . . . . . . . Ballistic Cannon 25 | . 3 2 2 7 1 . . . 3 1 1 1 . . 2 2 . . . Launcher 9 | . . . . 3 1 . . . 1 . . 1 . . . 2 . . 1 Special Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . Slashing Weapon 14 | . . . . 1 . . . 1 4 . . 1 . . . 3 . 4 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 3 1 1 . . . . . 1 . . 10 . . . 1 4 . Parts Lost 58 | . 2 8 3 5 1 . . 2 7 7 . . . . 3 9 1 . 10 Power 7 | . . 1 . 1 . . . . . 2 . . . . . 1 . . 2 Propulsion 23 | . 1 3 1 2 . . . 1 4 3 . . . . 1 2 . . 5 Utility 18 | . . 1 1 2 . . . 1 3 1 . . . . 2 4 1 . 2 Weapon 10 | . 1 3 1 . 1 . . . . 1 . . . . . 2 . . 1 Highest Loss Streak 9 | . 1 4 1 1 1 . . 2 7 5 . . . . 2 7 1 . 9 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 96 97 99 97 91 92 92 91 90 84 100 95 97 88 88 78 75 84 80 Engine 3 | . 14 11 6 2 . . . . . 2 5 5 3 . . . . . . Core 3 | . . . 2 4 7 7 7 7 6 4 5 5 4 . . . . . . Reactor 1 | . . . . . . . . . . . . . 2 11 10 8 5 6 8 Treads 18 | . 14 20 33 34 23 23 23 22 23 . . . . . . . . . . Wheel 4 | . 13 12 2 1 7 7 7 7 6 5 . . . . . . . . . Hover 4 | . . . . . . . . . . 18 35 35 29 . . . . . . Flight 4 | . . . . . . . . . . 6 . . 4 29 31 23 28 30 28 Device 14 | . 11 11 9 20 15 15 15 20 15 12 17 17 13 11 13 9 12 12 12 Storage 7 | . 14 11 9 7 7 7 7 7 6 5 5 5 5 5 5 4 4 4 4 Processor 4 | . . . 6 . 6 7 7 7 12 8 5 5 5 5 5 4 4 4 4 Hackware 4 | . . . . . . . . . . 6 11 11 14 17 15 20 17 21 19 Protection 4 | . . 8 11 9 7 7 7 1 3 . . . . . . . . . . Ballistic Gun 4 | . 13 8 17 5 . . . 6 1 . . . . . . . . . . Ballistic Cannon 5 | . 14 10 . 8 6 7 7 1 5 . 2 1 . . 1 . . . . Slashing Weapon 2 | . . . . . 7 7 7 5 4 5 5 4 5 5 5 3 . 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 77 | 12 50 64 63 73 59 60 60 60 77 61 53 53 62 36 47 53 60 63 68 Greatest Support 124 | 10 40 60 87 124 28 28 28 28 100 62 62 62 70 37 42 53 61 64 74 Greatest Overweight (x) 6 | 1 4 6 6 2 2 2 2 2 3 3 . . . . 1 . . 2 . Average Overweight (x) . | 1 1 4 . . 1 2 2 1 1 . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 10 10 10 10 10 15 15 15 15 Average Capacity 17 | 8 13 20 20 20 20 20 20 20 20 11 10 10 10 10 10 14 15 15 15 Most Carried 20 | 6 13 20 20 20 20 20 20 20 20 14 10 10 10 10 10 10 15 15 15 Average Carried 15 | 6 8 17 19 19 19 19 20 19 19 10 9 8 9 10 9 7 13 14 13 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 10 10 10 10 10 10 15 15 15 15 Final Carried 20 | 6 13 20 20 19 19 20 20 20 14 10 10 9 10 10 9 7 15 15 10 Class Distribution -------------------- 56% | Mutant 26% | Scavenger-Mutant 7% | Hacker-Sprinter 5% | Wizard-Sprinter 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Qua Acc Matter Collected 5646 | 200 482 679 767 641 203 85 . 79 659 610 . 108 305 . . 42 562 50 174 Remotely 932 | . 388 544 . . . . . . . . . . . . . . . . . Salvage Created 5209 | . 418 976 656 909 189 45 . 56 1029 717 . 78 . . . 76 43 . 17 Parts 273 | . 37 58 30 43 3 6 . 4 40 37 . 1 . . . 8 5 . 1 Haulers Intercepted 8 | . 2 4 1 . . . . . 1 . . . . . . . . . . Recyclers Shooed 6 | . . . 1 1 . . . . . 4 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . 3 5 . 3 . . 1 . . . . . . . . Prevented 6 | . . . . . . . . . . . . . . 6 . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Qua Acc Combat Hostiles Destroyed 108 | . 8 20 11 27 5 1 . 3 13 4 . 2 . . . 3 . . 11 Melee 13 | . . . . 6 1 1 . . 1 4 . . . . . . . . . Guns 28 | . 6 1 11 5 . . . 3 2 . . . . . . . . . . Cannons 43 | . 2 19 . 12 . . . . 10 . . . . . . . . . . AOE 24 | . . . . 4 4 . . . . . . 2 . . . 3 . . 11 Classes Destroyed 15 | . 6 2 3 1 1 . . . 1 . . . . . . 1 . . . Worker 18 | . 3 1 1 1 . . . . 5 2 . . . . . . . . 5 Builder 2 | . 1 . . . . . . . 1 . . . . . . . . . . Hauler 8 | . 2 4 1 . . . . . 1 . . . . . . . . . . Recycler 15 | . 2 2 . 2 . . . . 3 3 . . . . . . . . 3 Watcher 7 | . . . 1 . . . . . . 2 . . . . . 1 1 . 2 Swarmer 22 | . 6 3 . 4 . . . 3 . . . . . . . 2 . . 4 Cutter 3 | . . . . . . . . . . . . . . . . 1 . . 2 Grunt 45 | . 2 13 5 13 3 . . . 2 . . 2 . . . . . . 5 Brawler 2 | . . 1 . 1 . . . . . . . . . . . . . . . Duelist 4 | . . . 2 1 1 . . . . . . . . . . . . . . Sentry 11 | . . 3 3 3 . . . . 2 . . . . . . . . . . Specialist 2 | . . . . . . . . . 2 . . . . . . . . . . Hunter 8 | . . . 1 2 . . . . 5 . . . . . . . . . . Programmer 11 | . . . . 3 1 1 . . 2 4 . . . . . . . . . Samaritan 1 | . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 20 | . 6 8 5 8 4 1 . 3 8 3 . 2 . . . 3 1 . 20 Combat Bots Only 11 | . 3 7 4 5 4 1 . 3 5 2 . 2 . . . 3 . . 11 Max Kills in Single Turn 20 | . 2 2 1 5 5 1 . 1 4 1 . 1 . . . 3 1 . 20 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 11 | . . . . 2 4 . . . . . . 1 . . . 3 . . 11 Melee 1 | . . . . 1 1 1 . . 1 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Qua Acc Hostile Shots Fired 966 | . 51 88 79 319 6 8 . 21 248 42 . 3 . . 15 44 5 4 33 Missed 318 | . 12 22 21 121 3 3 . 6 75 12 . 2 . . 9 16 2 2 12 Damage Taken 10929 | . 380 908 1086 2175 44 76 . 227 2452 684 . 20 . . 163 876 73 45 1720 Core 1675 | . 89 127 95 161 . . . 15 282 40 . . . . 61 229 . . 576 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 42 | . . . . . . . . . 42 . . . . . . . . . . Regen/Repaired (Parts) 114 | . . . . . . . . . . . . . 1 . . . . 22 91 Core Remaining (%) 80 | 100 64 68 82 . . . . 74 66 . . . . 96 94 82 . 100 64 Volleys Fired 386 | . 40 65 75 69 1 . . 6 65 . 10 4 . . 7 9 29 5 1 Largest 2 | . 2 2 2 2 1 . . 2 2 . 1 1 . . 1 1 1 1 1 Hottest 120 | . 55 103 68 96 45 . . 73 106 . 65 65 . . 65 65 120 120 . Shots Fired 654 | . 78 130 142 121 1 . . 11 107 . 9 4 . . 7 9 29 5 1 Gun 255 | . 38 16 133 31 . . . 9 28 . . . . . . . . . . Cannon 385 | . 40 114 9 86 . . . 2 77 . 9 1 . . 7 6 29 5 . Launcher 14 | . . . . 4 1 . . . 2 . . 3 . . . 3 . . 1 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 576 | . 78 104 140 115 . . . 11 105 . 9 1 . . 7 6 . . . Thermal 65 | . . 26 2 2 . . . . . . . . . . . . 29 5 1 Explosive 13 | . . . . 4 1 . . . 2 . . 3 . . . 3 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 29 | . 15 11 25 23 5 . . 5 29 . . . . . . . 4 . . Robot Miss Streak 9 | . 9 4 4 2 2 . . 5 3 . . . . . . . . . . Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 425 | . 41 79 100 74 2 2 . 8 85 28 . . . . . 2 2 . 2 Core Hits 232 | . 21 31 32 46 19 2 . 10 39 10 . 3 . . . 7 2 . 10 Critical Kills 2 | . . . 1 . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . . . . 2 . . . . . . . . . . Critical Strikes 19 | . . 6 2 3 . . . . 7 1 . . . . . . . . . Destroy 5 | . . . 2 . . . . . 3 . . . . . . . . . . Blast 12 | . . 6 . 3 . . . . 3 . . . . . . . . . . Sever 2 | . . . . . . . . . 1 1 . . . . . . . . . Melee Attacks 172 | . . . . 4 7 4 . 1 28 50 4 8 . 1 22 15 . 18 10 Impact 2 | . . . . . . . . . . 2 . . . . . . . . . Slashing 170 | . . . . 4 7 4 . 1 28 48 4 8 . 1 22 15 . 18 10 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . 1 . . . 5 5 . . . . . . . . 1 Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 . . . . . . . . . Damage Inflicted 30185 | . 741 1488 1562 2505 534 64 . 145 2912 1339 . 364 . . . 792 84 . 17655 Guns 2703 | . 297 162 1562 383 . . . 117 182 . . . . . . . . . . Cannons 4852 | . 444 1326 . 1309 . . . 28 1661 . . . . . . . 84 . . Explosions 19843 | . . . . 658 466 . . . 363 . . 364 . . . 614 . . 17378 Melee 2500 | . . . . . 68 64 . . 674 1339 . . . . . 78 . . 277 Ramming 287 | . . . . 155 . . . . 32 . . . . . . 100 . . . Kinetic 7102 | . 741 1119 1562 1692 . . . 145 1843 . . . . . . . . . . Thermal 17831 | . . 369 . . . . . . . . . . . . . . 84 . 17378 Explosive 2465 | . . . . 658 466 . . . 363 . . 364 . . . 614 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 49 | . . . . . . . . . . 49 . . . . . . . . . Slashing 2451 | . . . . . 68 64 . . 674 1290 . . . . . 78 . . 277 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . 9 3 1 1 1 1 1 2 9 9 9 9 . . 12 . . 2 Average Corruption 3 | . . 8 3 1 1 1 1 1 1 8 9 9 9 . . 8 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . 20 . Effects 106 | . . 19 8 13 5 4 1 2 3 28 9 5 . . . 9 . . . Message Errors 25 | . . 4 2 4 1 1 . . . 9 2 1 . . . 1 . . . Matter Fused 18 | . . 1 3 3 . 1 . . . 5 . 2 . . . 3 . . . Heat Flow Errors 15 | . . 1 . . 2 2 . . . 6 2 . . . . 2 . . . Energy Discharges 10 | . . 2 . 1 1 . . . 1 3 . 1 . . . 1 . . . Parts Rejected 2 | . . 1 . 1 . . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . 1 1 . . . . . . . . Data Loss (minor) 17 | . . 4 1 1 1 . 1 1 1 4 1 1 . . . 1 . . . Data Loss (major) 6 | . . 3 1 . . . . 1 . . 1 . . . . . . . . Misfires 4 | . . 1 1 1 . . . . 1 . . . . . . . . . . Alerts 5 | . . 1 . 2 . . . . . . 1 . . . . 1 . . . Weapon Failures 2 | . . 1 . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 2552 | . 4 6 . 33 . . . 3 129 185 . 23 . . . 26 . . 2143 Projectiles 87 | . 4 6 . 24 . . . 3 50 . . . . . . . . . . Explosions 2037 | . . . . 9 . . . . 7 . . 23 . . . 11 . . 1987 Melee 428 | . . . . . . . . . 72 185 . . . . . 15 . . 156 Knockbacks 34 | . 8 1 . 10 . . . . 15 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 31 | . 8 1 . 9 . . . . 13 . . . . . . . . . . Secondary 3 | . . . . 1 . . . . 2 . . . . . . . . . . Self-Inflicted Damage 1296 | . . . . 50 . . . . 114 . . . . . . 262 . . 870 Shots 10 | . . . . 2 . . . . 4 . . . . . . 3 . . 1 Rammed 26 | . . . . 21 . . . . 5 . . . . . . . . . . Targets Rammed 33 | . . . . 27 . . . . 6 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 7 | . . . . 6 . . . . 1 . . . . . . . . . . Highest Temperature 361 | . 17 360 3 72 201 203 . . 32 361 278 . 20 . 21 197 149 . . Average Temperature 93 | . 7 115 3 16 100 98 . . 12 156 136 . 11 . 21 39 58 . . Received Heat Transfer 1620 | . 81 243 378 663 9 . . . 180 . . 9 . . 30 18 9 . . Effects 4 | . . 4 . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . . Interference 3 | . . 3 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 740 | . . 666 . . . . . . . . . . . . . . 74 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Qua Acc Peak Influence 1375 | . 136 443 203 354 . . . . 443 222 . . . . 414 294 285 213 1375 Initial 344 | . . 5 76 4 . . . . 344 194 . . . . 300 . 159 81 80 Average 151 | . 41 256 103 130 . . . . 257 108 . . . . 219 93 187 131 176 Maximum Alert Level 4 | . . 2 1 1 . . . . 2 1 . . . . 2 1 1 1 4 Low Security (%) 68 | 100 100 27 94 66 . . . . 45 70 . . . . 42 87 66 89 65 Level 1 30 | . . 69 5 33 . . . . 51 29 . . . . 37 12 33 10 32 Level 2 1 | . . 3 . . . . . . 3 . . . . . 19 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . 1 Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 1 2 5 8 . . . . 4 3 . . . . 2 1 3 4 2 Investigation 11 | . 1 . 4 3 . . . . . . . . . . 1 . 2 . . Extermination 8 | . . . . 3 . . . . 2 3 . . . . . . . . . Reinforcement 15 | . . 2 1 2 . . . . 2 . . . . . 1 1 1 3 2 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Qua Acc Distress Signals 20 | . 2 4 2 . . . . . 2 2 . . . . 1 2 2 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 216 | . 15 29 17 31 8 1 . 4 20 14 . 3 3 2 16 21 6 9 17 Peak Tracking Total 13 | . 7 6 5 4 4 1 . 3 7 3 . 3 4 2 7 13 3 7 12 Tactical Retreats 19 | . . . 1 . . . . . 3 2 . 1 . . 4 3 3 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Qua Acc Traps Triggered 10 | . 3 . . 1 . . . . . 2 . . . . 2 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . 4 . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . . 1 . 11 3 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Qua Acc Machines Disabled 17 | . . . . 2 . . . . 1 . . . . . . 1 2 5 6 Max in Single Turn 6 | . . . . 1 . . . . 1 . . . . . . 1 1 1 6 Garrison Access 3 | . . . . 1 . . . . 1 . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Qua Acc Machines Accessed 73 | . 6 2 9 8 . 2 4 . 5 4 . 1 3 . 7 6 4 10 2 Terminals 52 | . 6 1 7 5 . 1 . . 3 3 . . . . 6 5 3 10 2 Fabricators 3 | . . . . 1 . . . . . . . . . . 1 . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . 1 2 1 . . . . . 1 . . . . . 1 . . . Garrison Access 3 | . . . . 1 . . . . 2 . . . . . . . . . . Total Hacks 249 | . 20 4 30 19 . 2 28 . 13 7 . 1 9 . 41 26 13 30 6 Successful 144 | . 6 3 10 8 . 2 28 . 3 4 . 1 9 . 19 18 9 22 2 Failed 105 | . 14 1 20 11 . . . . 10 3 . . . . 22 8 4 8 4 Catastrophic 17 | . 4 1 1 5 . . . . 2 1 . . . . 1 . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 139 | . 20 2 23 9 . . . . 9 4 . . 1 . 31 13 7 15 5 Terminals 178 | . 20 2 24 12 . 1 . . 9 5 . . . . 36 23 10 30 6 Fabricators 11 | . . . . 3 . . . . . . . . . . 5 . 3 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . 2 6 3 . . . . . 2 . . . . . 3 . . . Garrison Access 5 | . . . . 1 . . . . 4 . . . . . . . . . . Terminal Hacks 88 | . 2 . 2 1 . 2 28 . . . . 1 9 . 12 10 4 16 1 Record 22 | . . . . . . 1 11 . . . . . 2 . 1 2 2 3 . Part Schematic 14 | . 2 . 1 . . . 9 . . . . . . . 1 . . 1 . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 3 . 1 . Prototype ID Bank 9 | . . . . . . . 3 . . . . . 6 . . . . . . Open Door 4 | . . . . . . 1 . . . . . 1 1 . . . . 1 . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . 1 1 Branch Access Points 2 | . . . . . . . . . . . . . . . . 1 . 1 . Machine Index 2 | . . . . . . . . . . . . . . . . 1 1 . . Terminal Index 2 | . . . . . . . . . . . . . . . 1 1 . . . Fabricator Index 1 | . . . . . . . . . . . . . . . 1 . . . . Alert Level 4 | . . . 1 . . . . . . . . . . . 1 . . 2 . Unreport Threat 4 | . . . . 1 . . . . . . . . . . 2 . . 1 . Locate Traps 2 | . . . . . . . . . . . . . . . 1 . . 1 . Disarm Traps 2 | . . . . . . . . . . . . . . . . . . 2 . Recall Investigation 1 | . . . . . . . . . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . 1 . . . . Recall Assault 1 | . . . . . . . . . . . . . . . 1 . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . 1 . Zone Layout 4 | . . . . . . . . . . . . . . . . 2 1 1 . Fabricator Hacks 5 | . . . . 1 . . . . . . . . . . 2 . 2 . . Load Schematic 3 | . . . . 1 . . . . . . . . . . 1 . 1 . . Build 2 | . . . . . . . . . . . . . . . 1 . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . 2 3 1 . . . . . 2 . . . . . 2 . . . Insert Component 5 | . . 1 1 1 . . . . . 1 . . . . . 1 . . . Analyze 5 | . . 1 2 . . . . . . 1 . . . . . 1 . . . Garrison Access Hacks 2 | . . . . 1 . . . . 1 . . . . . . . . . . Seal Access 2 | . . . . 1 . . . . 1 . . . . . . . . . . Unauthorized Hacks 39 | . 4 1 5 4 . . . . 2 2 . . . . 5 6 3 6 1 Terminals 39 | . 4 1 5 4 . . . . 2 2 . . . . 5 6 3 6 1 Assimilate 2 | . . . . . . . . . . . . . . . 1 1 . . . Botnet 37 | . 4 1 5 4 . . . . 2 2 . . . . 4 5 3 6 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 6 1 9 7 . . . . 4 4 . . . . 6 6 4 7 2 Full Trace Events 9 | . 2 . 1 3 . . . . . . . . . . 1 . 2 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . 2 1 1 . . . 9 . . 1 . . . . 1 . . 1 . Parts Built 2 | . . . . . . . . . . . . . . . 1 . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 123 | . . . . . . . . . . . . . . . 47 . 76 . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . 5 . 5 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . 1 1 1 . . . . . 1 . . . . . 1 . . . Part Schematics Acquired 2 | . . 1 . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Qua Acc Total Allies 1 | . . . . . . . . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . . . . . . . . 1 . . . . Highest-Rated Group 10 | . . . . . . . . . . . . . . . 10 . . . . Highest-Rated Ally 10 | . . . . . . . . . . . . . . . 10 . . . . Total Orders 1 | . . . . . . . . . . . . . . . 1 . . . . ROAM 1 | . . . . . . . . . . . . . . . 1 . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Qua Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 3 . 1 . Derelict Logs Recovered 8 | . . . . . . 2 . 1 . . 1 1 . 3 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Qua Acc Turns Passed 12494 | 5 1011 860 1278 2160 1011 660 111 276 1311 1032 277 196 497 96 466 267 471 322 187 Spaces Moved 12881 | 1 480 352 637 1173 653 488 86 210 734 1166 416 399 830 374 1379 720 1492 701 590 Core 2 | . . . . . . . . . . 2 . . . . . . . . . Treads 1734 | . 265 11 531 884 . . . . 43 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 3396 | 1 215 341 106 289 653 488 86 210 691 316 . . . . . . . . . Hover 2332 | . . . . . . . . . . 833 416 399 684 . . . . . . Flight 5417 | . . . . . . . . . . 15 . . 146 374 1379 720 1492 701 590 Fastest Speed 14 | 95 95 105 120 130 115 130 130 115 101 30 40 40 22 22 19 20 14 14 19 Average Speed 73 | 95 171 150 155 151 129 130 130 118 127 61 40 40 35 22 22 23 20 23 21 Slowest Speed 240 | 95 240 240 170 159 130 130 130 130 152 125 40 40 44 22 95 32 34 182 33 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 29 | . . . . . . . . . . . . . . . 7 8 8 3 3 Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 2 63 37 70 31 74 59 70 52 20 25 57 67 78 67 33 24 38 67 16 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . 1 . . . . . . 1 . . . . . Known Exits Taken 14 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 8 | . . . . . 2 1 . 1 . . 2 . . 2 . . . . . Spaces Dug 156 | . . . 7 13 6 1 . 1 25 14 13 9 . . 27 15 3 15 7 Terrain Destroyed 817 | . . . 7 42 27 1 . 1 90 14 13 56 . . 27 73 3 15 448 Melee 104 | . . . . 4 6 1 . 1 16 14 4 8 . . 20 9 . 14 7 Projectile 64 | . . . 7 15 . . . . 15 . 9 1 . . 7 6 3 1 . AOE 648 | . . . . 23 21 . . . 58 . . 47 . . . 58 . . 441 Terrain Rammed 1 | . . . . . . . . . . . . . . . . 1 . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . . . . 1 . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Qua Acc Total 15051 | 3 584 550 824 1425 801 508 85 225 953 1405 509 420 1040 385 1488 777 1618 824 627 Wait 964 | . 36 73 41 87 134 10 . . 63 121 77 1 146 11 69 14 31 35 15 Move 12803 | . 479 351 635 1172 652 487 85 209 733 1165 415 398 829 373 1364 703 1476 694 583 Hop 28 | . . . . . . . . . . . . . . . 7 8 7 3 3 Pick Up 170 | . 11 23 22 18 2 3 . 2 11 15 1 1 11 . 6 4 24 14 2 Fast Attach 56 | . 7 1 2 2 . . . . 4 15 . . 13 . 1 3 6 2 . Attach 117 | . 2 12 5 8 2 . . 2 6 10 . 3 6 . 5 11 17 20 8 Detach 45 | . . 1 . . . . . . . 4 . 3 3 . 2 7 8 14 3 Swap 110 | 3 5 16 17 20 3 1 . 4 19 6 1 . 5 . . 2 6 2 . Drop 165 | . 4 8 26 18 . 3 . 1 18 19 1 2 27 . 5 . 14 17 2 Fire 386 | . 40 65 75 69 1 . . 6 65 . 10 4 . . 7 9 29 5 1 Melee 170 | . . . . 4 7 4 . 1 28 48 4 8 . 1 22 15 . 18 10 Ram 1 | . . . . . . . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 33 | . . . . 27 . . . . 6 . . . . . . . . . . Escape Stasis 3 | . . . 1 . . . . . . 2 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / Arm) -3/Research (discovered 3 exits: *Res / Tes x2) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 9) 322 | -10/Materials | Build established: Mutant 913 | -10/Materials | Discovered new exit (range 3) 1017 | -10/Materials | Entered another Materials area 1017 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1113 | -9/Materials | Destroyed 7 combat bots 1403 | -9/Materials | Lost 4 parts (3n1w) 1872 | -9/Materials | Discovered new exit (range 4) 1877 | -9/Materials | Entered another Materials area 1877 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2255 | -8/Materials | Discovered new exit (range 10) 2777 | -8/Materials | Crushed by falling debris 2842 | -8/Materials | Discovered new exit (range 3) 3085 | -8/Materials | Met 7R-MNS 3121 | -8/Materials | Discovered new exit (range 11) 3155 | -8/Materials | Entered Factory 3155 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3156 | -7/Factory | Caught up to 7R-MNS 4300 | -7/Factory | Discovered new exit (range 15) 4587 | -7/Factory | Discovered new exit (range 13) 4759 | -7/Factory | Found Prototype Launcher 4760 | -7/Factory | Identified Rocket Array 5242 | -7/Factory | Discovered new exit (range 7) 5315 | -7/Factory | Entered Lower Caves 6310 | -7/Lower Caves | Discovered new exit (range 9) 6324 | -7/Lower Caves | Identified exit to Lower Caves 6326 | -7/Lower Caves | Entered another Lower Caves area 6490 | -7/Lower Caves | Discovered new exit (range 5) 6494 | -7/Lower Caves | Identified exit to Factory 6764 | -7/Lower Caves | Learned Factory trap positions 6825 | -7/Lower Caves | Identified exit to Data Miner 6986 | -7/Lower Caves | Entered Data Miner 6986 | -7/Data Miner | Discovered new exit (range 6) 7011 | -7/Data Miner | Met Data Miner 7041 | -7/Data Miner | Learned location of Section 7 (-2) 7041 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7068 | -7/Data Miner | Received God Mode back door access code from Data Miner 7096 | -7/Data Miner | Identified exit to Proximity Caves 7097 | -7/Data Miner | Entered Proximity Caves 7217 | -6/Proximity Caves | Spotter reported a threat 7217 | -6/Proximity Caves | Spotter reported a threat 7347 | -6/Proximity Caves | Learned Factory non-interactive machine intel 7367 | -6/Proximity Caves | Discovered exit to Factory (range 7) 7373 | -6/Proximity Caves | Entered Factory 7373 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7374 | -6/Factory | Loaded intel: 111 trap records 7375 | -6/Factory | Loaded intel: 241 non-interactive machine locations 7461 | -6/Factory | Build established: Scavenger-Mutant 7628 | -6/Factory | Found Powered Armor 8008 | -6/Factory | Discovered new exit (range 3) 8010 | -6/Factory | Identified exit to Factory 8596 | -6/Factory | Lost 7 parts (4n3u) 8679 | -6/Factory | Discovered exit to Factory (range 5) 8684 | -6/Factory | Entered another Factory area 8684 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8703 | -5/Factory | Discovered new exit (range 11) 9082 | -5/Factory | Lost 5 parts (1p2n1u1w) 9715 | -5/Factory | Identified exit to Upper Caves 9716 | -5/Factory | Entered Upper Caves 9733 | -5/Upper Caves | Encountered a Warlord checkpoint 9781 | -5/Upper Caves | Learned location of 1 exit from Factory 9855 | -5/Upper Caves | Discovered new exit (range 12) 9992 | -5/Upper Caves | Identified exit to Upper Caves 9993 | -5/Upper Caves | Entered another Upper Caves area 9996 | -5/Upper Caves | Discovered new exit (range 8) 9998 | -5/Upper Caves | Identified exit to Factory 10127 | -5/Upper Caves | Encountered a Warlord checkpoint 10176 | -5/Upper Caves | Discovered new exit (range 10) 10180 | -5/Upper Caves | Learned 4 Factory zone layouts 10188 | -5/Upper Caves | Identified exit to Warlord 10189 | -5/Upper Caves | Entered Warlord 10203 | -5/Warlord | System corruption cleaned by Quarantine Array 10242 | -5/Warlord | Found Prototype Special Weapon 10243 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 10274 | -5/Warlord | Visited the Vortex Lab 10277 | -5/Warlord | Found Prototype Energy Gun 10278 | -5/Warlord | Identified Vortex Rail 10281 | -5/Warlord | Found Prototype Energy Gun 10281 | -5/Warlord | Identified Vortex Rifle 10288 | -5/Warlord | Found Vortex Rail 10290 | -5/Warlord | Warlord's base attacked by MAIN.C 10330 | -5/Warlord | Met Warlord 10334 | -5/Warlord | Opened Warlord's prototype stash 10337 | -5/Warlord | Found Prototype Reactor 10337 | -5/Warlord | Identified Vortex Chain Reactor 10339 | -5/Warlord | Found Prototype Device 10340 | -5/Warlord | Identified Exp. Phase Shifter 10359 | -5/Warlord | Found Prototype Hackware 10359 | -5/Warlord | Identified Ghost Barrier 10365 | -5/Warlord | Found Prototype Device 10365 | -5/Warlord | Identified Thermal Barrier 10528 | -5/Warlord | Lost 4 allies 10540 | -5/Warlord | Warlord forces counterattacked 10637 | -5/Warlord | Spotted Executioner 10684 | -5/Warlord | Discovered new exit (range 12) 10686 | -5/Warlord | Identified exit to Proximity Caves 10686 | -5/Warlord | Entered Proximity Caves 10697 | -4/Proximity Caves | Spotter reported a threat 10698 | -4/Proximity Caves | Spotter reported a threat 10708 | -4/Proximity Caves | Lost 14 allies 10713 | -4/Proximity Caves | Spotted B-86 Titan 10772 | -4/Proximity Caves | Discovered exit to Factory (range 15) 10778 | -4/Proximity Caves | Learned location of Quarantine (-2) 10782 | -4/Proximity Caves | Entered Factory 10782 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10783 | -4/Factory | Identified exit to Research 10784 | -4/Factory | Identified exit to Armory 10853 | -4/Factory | Assembled infested ambush trap array 10889 | -4/Factory | Build established: Hacker-Sprinter 11032 | -4/Factory | Search patrols dispatched 11070 | -4/Factory | Discovered exit to Research (range 11) 11147 | -4/Factory | Fabricated Adv. Sensor Array? 11248 | -4/Factory | Entered Research 11248 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11262 | -3/Research | Identified exit to Testing 11467 | -3/Research | System corruption reached 10% 11492 | -3/Research | Spotted B-86 Titan 11514 | -3/Research | Discovered new exit (range 3) 11515 | -3/Research | Identified exit to Research 11515 | -3/Research | Entered another Research area 11515 | -2/Research | Warlord forces began assault on 0b10 11515 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11516 | -2/Research | Identified exit to Quarantine 11545 | -2/Research | Lost 7 parts (1p1n3u2w) 11570 | -2/Research | Spotted B-90 Cyclops 11613 | -2/Research | Adv. Hacking Suite fried by hacking feedback 11625 | -2/Research | Research machine network offline 11675 | -2/Research | Fabricated Biomechanical Wings? 11691 | -2/Research | Met up with Warlord 11759 | -2/Research | Spotted B-90 Cyclops 11819 | -2/Research | Found Enh. Force Lance 11824 | -2/Research | Found Prototype Device 11825 | -2/Research | Identified Exp. Sensor Array 11827 | -2/Research | Found Exp. Sensor Array 11971 | -2/Research | Borebot progress halted 11986 | -2/Research | Entered Quarantine 11998 | -2/Quarantine | Found Alien Slashing Weapon 11998 | -2/Quarantine | Identified Sigix Broadsword 12018 | -2/Quarantine | Garrison activated, responded to threat 12043 | -2/Quarantine | Found Alien Reactor 12047 | -2/Quarantine | Identified Matter Drive 12102 | -2/Quarantine | Found Alien Artifact 12104 | -2/Quarantine | Identified Phase Armor 12161 | -2/Quarantine | Found Alien Artifact 12162 | -2/Quarantine | Identified Core Reset Matrix 12162 | -2/Quarantine | Used Core Reset Matrix 12166 | -2/Quarantine | Detected hypermatrix surge 12166 | -2/Quarantine | Sensed 7 artifacts in vicinity 12169 | -2/Quarantine | Met incapacitated Sigix Warrior 12169 | -2/Quarantine | Lockdown squad dispatched 12236 | -2/Quarantine | Spotted Alpha 7 12256 | -2/Quarantine | Found Sigix Terminator 12295 | -2/Quarantine | Identified exit to Access 12308 | -2/Quarantine | Entered Access 12308 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 12388 | -1/Access | Build established: Wizard-Sprinter 12439 | -1/Access | Spotted B-99 Colossus 12455 | -1/Access | Identified exit to Surface 12492 | -1/Access | Fired Sigix Terminator 12495 | *** | Destroyed 0b10! Last Messages --------------- 12488_ System corrupted by crushing effect (+1). 12488_ Knocked back. 12490_ Xenon Bombardment Thruster destroyed. 12492_ Sigix Terminator expended. [Achievement: Hard Hitter] 12492_ Destroyed Unknown Device. 12492_ C-57 Dissector destroyed. 12492_ Sealed Barrier breached. 12492_ Destroyed Unknown Flight Unit. 12492_ C-57 Dissector destroyed. 12492_ Impulse Thruster Array destroyed. 12492_ Destroyed Impulse Thruster Array. 12492_ Matter Drive destroyed. 12492_ Destroyed Matter Drive. 12492_ Adv. Hacking Suite destroyed. 12492_ Destroyed Adv. Hacking Suite. 12492_ Lgt. Quantum Reactor destroyed. 12492_ Destroyed Lgt. Quantum Reactor. 12492_ Main Access Shell breached. [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ??????????????????????????????????????????????? ]= | | ?????????????????????????????????????????????? ]= | | ??????????????????????????????????????????????? =! | | ??????????????????????????????????????????Y???? | | ?????????????????????BB????BB??????????????????? | | ?????????????????????BB????BB??????????????????? | | ??????????????????????????????????????##???######/ | | ???????????????????????????????????### ??# | | ?????????????????????????????????## ??# | | ??????????????????????????????### ?# | | ??????????????????????????""""; ;;;;;;"""?# | | ?????????????????????????? ; ; # | | ??????????????????????""""" ; ; # | | ??????????????????????" ; ; # ! | | ??????????????????????" "" ; ; " | | ??????????????????????" "@ ; ; " | | ??????????????????????" ; " #### | | ???????????????????# """ " #??? | | ???????????????????# " #??? | | ???????????????????# ; " #??? | | ???????????????????""""" " #??? | | ?????????????????????" ; " #??? | | ???????????????????#"" ; " #### | | ???????????????????#"" ; ; # # | | ???????????????????#T ; ; # # | | ???????????????????#"" ; ; # # | | ???????????????????#"" ; ; # # " | | ????????????????????"" ;;;;;"""" ""+" # " | | ??????????????A????? # " | | ???????????????????? + | | ????????????????????###;;;;;""""""""""!#####"## | | ??????????????????????## " """"" "# | | ????????????????????????? " = ""R"" ## | | ??????????????????????????? # " " ## | | ????????????????????????????????# ## | | ????????????????????????????????# ##### | | ????????????????????????????????# """""" #???# | | ??????????##############????????# """""" #???# | | ??????????# #????????# """""" #???# | | ??????????? #????????# """""" #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 55 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 550 Resistance: TH 10 Phase Shifting 20 Evasion (%) 66 Targeting Accuracy 8 Armor Integrity Analysis 40 Recoil Reduction 5 Offensive Hacking 56 Defensive Hacking 20 Item Schematics ----------------- Biometal Heavy Treads | -2/Quarantine | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Sensor Array | x1 | -4/Factory Biomechanical Wings | x1 | -2/Research Alien Tech Used ----------------- Sigix Broadsword Matter Drive Phase Armor Core Reset Matrix Sigix Terminator Achievements -------------- A Powerful Ally? Alien Roots All-out Warlord Charge!!! False Reunion Hard Hitter Ooh, Shiny! Payload Armed Reappropriation Ultimate Loadout Challenges ------------ None Game ------ Seed AutogunDefenseMegatreads Manual? 0 Play Time 04:32:50 Cumulative 63.7 hours Start 2024.04.28 @ 07:16:23 End 2024.04.28 @ 20:06:24 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type 3 Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 41 Gallery% 45 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5d4262b-2e2d-4b1f-bab6-dcbb70efc805