Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.18 @ 15:57:18 Player: Shin Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (65) 325 Value Destroyed (2490) 2490 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7155 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (700) Ox13 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Machine Analyzer Targeting Computer Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Medium Matter Pod (100) High-capacity Matter Pod (200) Advanced Weight Redist. System ECM Suite Improved Focal Shield Shield Generator Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Enhanced Optical Array Targeting Computer Targeting Computer Hardened Light Armor Plating Dynamic Insulation System > --- WEAPON ----------- Improved EM Shotgun Gatling Laser > --- INVENTORY -------- Ion Engine Fission Core Improved Medium Treads Small Battery Medium Matter Pod High-capacity Matter Pod Advanced Weight Redist. System Machine Analyzer Hardened Light Armor Plating Hardened Light Armor Plating Focal Shield Improved Focal Shield Shield Generator Improved Hacking Suite Heavy EM Pulse Gun Small Laser Flak Gun Mini Grenade Launcher [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine F-cell Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Targeting Computer Device Dynamic Insulation System Storage Large Storage Unit Processor Targeting Computer Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Neutron Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Slots Evolved 10 | . . . 2 2 2 2 . . 2 Power 1 | . . . . . . 1 . . . Propulsion 4 | . . . . 2 . 1 . . 1 Utility 5 | . . . 2 . 2 . . . 1 Weapon . | . . . . . . . . . . Parts Attached 111 | . 4 1 19 15 3 25 14 . 30 Power 12 | . . . 1 1 . 5 2 . 3 Engine 5 | . . . 1 . . 1 1 . 2 Core 5 | . . . . 1 . 3 . . 1 Reactor 2 | . . . . . . 1 1 . . Propulsion 35 | . 2 . 3 6 . 10 6 . 8 Treads 10 | . . . 3 2 . 5 . . . Leg 16 | . . . . 4 . 5 5 . 2 Wheel 9 | . 2 . . . . . 1 . 6 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 27 | . 2 1 8 . 3 4 . . 9 Device 9 | . . 1 3 . 1 1 . . 3 Storage 7 | . 2 . 3 . 1 . . . 1 Processor 5 | . . . 2 . 1 1 . . 1 Hackware 1 | . . . . . . . . . 1 Protection 5 | . . . . . . 2 . . 3 Artifact . | . . . . . . . . . . Weapon 37 | . . . 7 8 . 6 6 . 10 Energy Gun 16 | . . . . 3 . 3 5 . 5 Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 5 | . . . 2 1 . 1 . . 1 Ballistic Cannon 4 | . . . 2 2 . . . . . Launcher 9 | . . . 1 2 . 2 1 . 3 Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . 2 . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . . . Parts Lost 56 | . . . 5 6 . 9 7 . 29 Power 10 | . . . 1 1 . 3 1 . 4 Propulsion 23 | . . . 1 3 . 5 3 . 11 Utility 9 | . . . 2 . . . . . 7 Weapon 14 | . . . 1 2 . 1 3 . 7 Highest Loss Streak 20 | . . . 3 5 . 3 4 . 20 Average Slot Usage (%) 88 | . 95 100 91 95 94 91 84 100 73 Engine 5 | . 14 14 9 5 . . 5 6 2 Core 3 | . . . . 2 7 7 5 . . Reactor 1 | . . . . . . 2 . 6 2 Treads 7 | . . . 8 9 . 4 18 . . Leg 12 | . 8 . . 22 30 23 2 33 13 Wheel 4 | . 20 28 11 . . . . . 4 Device 5 | . . 4 13 . 7 2 6 6 4 Storage 15 | . 24 23 22 18 16 13 13 13 12 Processor 14 | . . . 4 18 16 17 20 20 13 Protection 1 | . . . . . . 4 . . 4 Energy Gun 6 | . . . . 5 7 8 10 13 5 Ballistic Gun 5 | . 28 28 11 5 7 1 . . 1 Ballistic Cannon 2 | . . . 9 6 . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 98 | 12 47 47 74 72 75 90 90 90 98 Greatest Support 90 | 20 32 32 40 80 40 90 79 79 79 Greatest Overweight (x) 23 | . 1 1 4 2 1 2 8 1 23 Average Overweight (x) 1 | . . . 1 1 1 . 1 1 2 Largest Inventory Capacity 20 | . 15 15 20 20 20 20 20 20 20 Average Capacity 19 | . 12 15 19 20 20 20 20 20 20 Most Carried 20 | . 8 10 20 20 19 20 20 16 20 Average Carried 16 | . 6 8 17 16 17 19 19 15 14 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 Final Carried 20 | 6 7 10 18 20 18 19 15 16 6 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Matter Collected 2434 | 200 . 234 333 378 . 396 518 5 370 Remotely . | . . . . . . . . . . Salvage Created 2649 | . . 97 429 457 . 366 599 73 628 Parts 117 | . . 3 22 11 . 29 23 4 25 Haulers Intercepted 1 | . . . . 1 . . . . . Recyclers Shooed 3 | . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 9 3 . Prevented 12 | . . . . . . . 12 . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 57 | . . 7 9 12 . 10 9 1 9 Guns 37 | . . 7 3 6 . 8 5 1 7 Cannons 10 | . . . 6 4 . . . . . AOE 9 | . . . . 2 . 2 3 . 2 Classes Destroyed 14 | . . 2 4 3 . 2 1 . 2 Worker 3 | . . . . . . . . . 3 Builder 4 | . . . . . . 1 . . 3 Tunneler 1 | . . . . . . . . . 1 Hauler 1 | . . . . 1 . . . . . Recycler 3 | . . . 1 . . . . . 2 Watcher 1 | . . . 1 . . . . . . Swarmer 7 | . . 2 . . . 4 . . 1 Saboteur 1 | . . . . . . . . . 1 Grunt 31 | . . . 5 8 . 4 8 . 6 Brawler 2 | . . . . 1 . . 1 . . Sentry 7 | . . . 4 2 . . . 1 . Hunter 2 | . . . . 1 . . . . 1 Programmer 2 | . . . . . . 2 . . . Decomposer 1 | . . . . . . . 1 . . Assembled 5 | . . 5 . . . . . . . Best Kill Streak 6 | . . 5 5 4 . 4 3 1 6 Combat Bots Only 5 | . . 5 4 4 . 4 3 1 4 Max Kills in Single Turn 2 | . . 1 1 1 . 2 1 1 2 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . 1 . 1 1 . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Damage Taken 8389 | . . 143 695 1430 . 1599 882 119 3521 Core 1885 | . . 9 176 295 . 219 143 35 1008 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 75 | 100 . 96 56 46 100 . . 53 . Volleys Fired 221 | . . 14 35 55 . 40 24 2 51 Largest 2 | . . 2 2 2 . 2 2 2 2 Hottest 125 | . . 40 70 100 . 119 125 125 125 Shots Fired 398 | . . 28 66 100 . 72 44 4 84 Gun 287 | . . 28 26 51 . 63 42 4 73 Cannon 87 | . . . 38 45 . . . . 4 Launcher 24 | . . . 2 4 . 9 2 . 7 Special . | . . . . . . . . . . Kinetic 203 | . . 28 64 74 . 12 . . 25 Thermal 113 | . . . . 22 . 40 9 2 40 Explosive 24 | . . . 2 4 . 9 2 . 7 Electromagnetic 58 | . . . . . . 11 33 2 12 Robot Hit Streak 20 | . . 5 12 20 . 11 12 7 11 Robot Miss Streak 5 | . . 1 3 2 . 3 3 1 5 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . . 2 1 . . 1 2 . . Max Gunslinging Chain 1 | . . 1 1 . . 1 1 . . Shots Hit Robots 300 | . . 18 44 82 . 47 34 4 71 Core Hits 170 | . . 12 17 27 . 25 27 4 58 Critical Kills 1 | . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 11 | . . 1 3 3 . 2 1 . 1 Burn 2 | . . . . . . 2 . . . Destroy 1 | . . 1 . . . . . . . Blast 6 | . . . 3 3 . . . . . Corrupt 2 | . . . . . . . 1 . 1 Melee Attacks 2 | . . . 2 . . . . . . Impact 2 | . . . 2 . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6521 | . . 198 687 1554 . 1030 952 94 2006 Guns 3388 | . . 198 246 638 . 609 505 94 1098 Cannons 1140 | . . . 413 582 . . . . 145 Explosions 1965 | . . . . 334 . 421 447 . 763 Melee 28 | . . . 28 . . . . . . Ramming . | . . . . . . . . . . Kinetic 2410 | . . 198 659 974 . 208 . . 371 Thermal 1879 | . . . . 246 . 334 290 65 944 Explosive 1547 | . . . . 334 . 421 274 . 518 Electromagnetic 657 | . . . . . . 67 388 29 173 Impact 28 | . . . 28 . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . . . 8 8 8 8 Average Corruption 7 | . . . . . . 7 8 8 4 Corruption Purged . | . . . . . . . . . . Effects 50 | . . . . . . 23 22 4 1 Message Errors 15 | . . . . . . 9 4 1 1 Matter Fused 9 | . . . . . . 3 6 . . Heat Flow Errors 8 | . . . . . . 3 5 . . Energy Discharges 5 | . . . . . . 1 3 1 . Parts Rejected 2 | . . . . . . 1 1 . . Data Loss (minor) 5 | . . . . . . 2 1 2 . Data Loss (major) 2 | . . . . . . 2 . . . Misfires 3 | . . . . . . 1 2 . . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 64 | . . . 5 8 . . 3 . 48 Projectiles 10 | . . . 5 5 . . . . . Explosions 54 | . . . . 3 . . 3 . 48 Melee . | . . . . . . . . . . Knockbacks 12 | . . . 3 9 . . . . . Impact . | . . . . . . . . . . Kinetic 12 | . . . 3 9 . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 260 | . . . . 19 . . 28 . 213 Shots 7 | . . . . 1 . . 2 . 4 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 484 | . . . . 199 . 289 296 125 484 Average Temperature 125 | . . . . 52 . 77 125 63 204 Received Heat Transfer 2306 | . . . 345 648 . 45 391 36 841 Effects 13 | . . . . . . 1 1 . 11 Shutdowns 3 | . . . . . . . . . 3 Energy Bleed 4 | . . . . . . 1 . . 3 Interference 2 | . . . . . . . 1 . 1 Short Circuit 3 | . . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 7 | . . . . . . 3 1 . 3 Heat Transferred 3654 | . . . . 592 . 851 411 150 1650 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 3 . 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Peak Influence 557 | . . 50 160 279 97 557 . . 422 Initial 132 | . . . 19 36 97 46 . . 132 Average 143 | . . 20 59 197 97 167 . . 201 Maximum Alert Level 2 | . . . . 1 . 2 . . 2 Low Security (%) 72 | . 100 100 100 33 100 69 . . 69 Level 1 24 | . . . . 66 . 25 . . 21 Level 2 3 | . . . . . . 4 . . 9 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . . . 1 2 . 3 . . 5 Investigation . | . . . . . . . . . . Extermination 3 | . . . . . . 2 . . 1 Reinforcement 6 | . . . 1 2 . 1 . . 2 Assault 1 | . . . . . . . . . 1 Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Distress Signals 5 | . . 1 3 . . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 89 | . 1 7 16 17 . 18 13 4 13 Peak Tracking Total 7 | . 1 4 7 4 . 5 4 3 5 Tactical Retreats 6 | . . . . 1 . 1 4 . . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Traps Triggered 1 | . . . 1 . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Machines Disabled 7 | . . . 1 1 . 2 . . 3 Max in Single Turn 3 | . . . 1 1 . 1 . . 3 Garrison Access 1 | . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Machines Accessed 5 | . 1 . 2 1 . . . . 1 Terminals 3 | . 1 . 2 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 12 | . 1 . 5 3 . . . . 3 Successful 6 | . . . 3 2 . . . . 1 Failed 6 | . 1 . 2 1 . . . . 2 Catastrophic 2 | . 1 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 3 | . 1 . 2 . . . . . . Terminals 6 | . 1 . 5 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 6 | . . . . 3 . . . . 3 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 3 | . . . 3 . . . . . . Record 1 | . . . 1 . . . . . . Unreport Threat 2 | . . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . . . . 2 . . . . 1 Scan Component 2 | . . . . 1 . . . . 1 Repair 1 | . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 1 . 2 1 . . . . 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . Time 26 | . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . 2 Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Turns Passed 4490 | . 73 232 725 654 71 986 788 162 799 Spaces Moved 1720 | 1 56 160 300 199 34 383 270 77 240 Core 6 | . . . . . . . . . 6 Treads 483 | . . . 103 47 . 85 248 . . Legs 758 | 1 17 . . 152 34 298 10 77 169 Wheels 473 | . 39 160 197 . . . 12 . 65 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 95 | 120 115 100 100 160 200 160 200 200 95 Average Speed 204 | 120 116 109 178 211 200 207 258 200 250 Slowest Speed 1200 | 120 120 115 460 280 200 360 440 200 1200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 19 | 1 14 39 33 21 1 14 47 15 8 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 . 1 . Scrap Searched 3 | . . 1 . . . . 2 . . Spaces Dug 60 | . . . 9 . . 51 . . . Terrain Destroyed 209 | . . . 18 24 . 58 36 . 73 Melee . | . . . . . . . . . . Projectile 2 | . . . . . . 2 . . . AOE 207 | . . . 18 24 . 56 36 . 73 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Total 2284 | . 63 188 419 330 39 500 316 81 348 Wait 143 | . . 11 37 49 . 29 4 2 11 Move 1711 | . 55 159 299 198 33 382 269 76 240 Hop . | . . . . . . . . . . Pick Up 72 | . 3 3 22 11 1 14 5 1 12 Fast Attach 7 | . . . 1 . . 5 1 . . Attach 62 | . 2 . 10 9 3 8 9 . 21 Detach 2 | . . . . 1 1 . . . . Swap 42 | . 2 1 8 6 . 12 4 . 9 Drop 22 | . 1 . 5 1 1 10 . . 4 Fire 221 | . . 14 35 55 . 40 24 2 51 Melee 2 | . . . 2 . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 34 | -10/Materials | Discovered new exit (range 13) 74 | -10/Materials | Entered Mines 75 | -10/Mines | Learned location of Storage (-7) 81 | -10/Mines | Assembled infested the area 296 | -10/Mines | Discovered new exit (range 10) 306 | -10/Mines | Entered Materials 306 | -9/Materials | Evolved 2 slots: Utility x2 358 | -9/Materials | Build established: Mutant 654 | -9/Materials | Lost 3 parts (1p1n1w) 971 | -9/Materials | Discovered new exit (range 5) 1031 | -9/Materials | Entered another Materials area 1031 | -8/Materials | Evolved 2 slots: Propulsion x2 1242 | -8/Materials | Lost 5 parts (3n2w) 1271 | -8/Materials | Repaired Lgt. Treads 1426 | -8/Materials | Core integrity fell below 50% 1645 | -8/Materials | Discovered new exit (range 3) 1685 | -8/Materials | Entered Factory 1685 | -7/Factory | Evolved 2 slots: Utility x2 1746 | -7/Factory | Discovered new exit (range 5) 1754 | -7/Factory | Identified exit to Factory 1756 | -7/Factory | Entered another Factory area 1756 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1994 | -6/Factory | Build established: Scavenger-Mutant 2147 | -6/Factory | Lost 3 parts (1p2n) 2507 | -6/Factory | Cargo convoy interrupted 2524 | -6/Factory | Build established: Mutant 2728 | -6/Factory | Discovered new exit (range 4) 2742 | -6/Factory | Entered Lower Caves 3235 | -6/Lower Caves | Identified exit to Lower Caves 3507 | -6/Lower Caves | Lost 4 parts (1p2n1w) 3530 | -6/Lower Caves | Entered another Lower Caves area 3606 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3642 | -6/Lower Caves | Discovered new exit (range 15) 3692 | -6/Lower Caves | Entered Factory 3692 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3956 | -5/Factory | Garrison activated, responded to threat 4001 | -5/Factory | Lost 3 parts (3n) 4269 | -5/Factory | Lost 20 parts (4p6n4u6w) 4449 | -5/Factory | Core integrity fell below 50% 4474 | -5/Factory | Core integrity fell below 20% 4482 | -5/Factory | Lost 5 parts (2n2u1w) 4491 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 04445_ U-05 Engineer lays Concrete. 04445_ Arm. Leg destroyed. 04446_ U-05 Engineer lays Concrete. 04451_ Sml. Laser destroyed. 04451_ U-05 Engineer lays Concrete. 04455_ K-01 Serf collects debris. 04455_ U-05 Engineer lays Concrete. 04472_ K-01 Serf collects debris. 04472_ P-70 Sage resets P-70 Sage, system corruption cleaned. 04473_ U-05 Engineer lays Concrete. 04475_ K-01 Serf collects debris. 04476_ U-05 Engineer lays Concrete. 04478_ FXSUCEUQ> Machine Analyzer network decryption results: 04479_ Repair Station x1 04479_ U-05 Engineer lays Concrete. 04485_ Lrg. Storage Unit destroyed. 04490_ P-70 Sage resets P-70 Sage, system corruption cleaned. Map ----- +----------------------------------------------------+ | # """"""""" +??????????????????????????????? | | # #?? ???????????????????????????? | | # ### ????????????????????????? | | ####+######""" " #??????????????????????? | | #### #######" #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | ####### #??? #?????????????????? | | !# #### ##????????????????? | | " " # ????????????????? | | " " + ????????????????? | | " " # ????????????????? | | " " # ????????????????? | | " " ?# u ????????????????? | | " " ?######## pp####???????????????????? | | " "?????????# u #??????????????????????? | | " "?????????# #??????????????????????? | | " "?????????# #??????????????????????? | | ??????????# #??????????????????????? | | ???????????# #??????????????????????? | | #????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ????????""""?# @#??????????????????????? | | ????????""""?# u +??????????????????????? | | ????????""""?+ #??????????????????????? | | ????????""""?# #??????????????????????? | | ????????""""?# #??????????????????????? | | ????????""""?+ #??????????????????????? | | ?????????????###+######+#/#??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????[ ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????"""?"""?""" """???????????????????? | | ???????????????"""?"""?""" """???????????????????? | | ???????????????"""?"""?""" """???????????????????? | | ?????????????????????????? ?????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????????????????????????????? | | ????????"""??????????????????????????????????????? | | ????????"R???????????????????????????????????????? | | ????????"""??????????????????????????????????????? | | ?????????""??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????""""""????????????????????????????????? | | ???????????""""""????????????????????????????????? | | ???????????""""""????????????????????????????????? | | ???????????""""""????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 34 Energy Capacity 560 Matter Stores 300 Matter Capacity 400 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 150 Resistance: KI 20 Evasion (%) 45 Targeting Accuracy 10 Recoil Reduction 4 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed SniperForceActivator Manual? 0 Play Time 00:49:27 Cumulative 34.6 hours Start 2021.08.18 @ 15:08:50 End 2021.08.18 @ 15:57:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 38 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ebc6b8f0-5b37-40a3-84d6-54acb82988a4