Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 17:18:13 Player: Petvaria Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (148) 740 Value Destroyed (5661) 5661 Prototype IDs (73) 1460 Alien Tech Used (2) 400 Bonus (7565) 7565 TOTAL SCORE: 24226 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 114 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 5318 Cogmind --------- Core Integrity 121/1450 Matter 297/300 Energy 99/100 System Corruption 13% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array 0b10 Decoder Chip [Generic] A0-MCA's Component Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Core Analyzer Advanced Remote Force Field Advanced Point Defense System Advanced Hacking Suite Experimental Plasma Cutter Peak State ------------ > --- POWER ------------ Fusion Reactor Light Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Electron Diverter Electron Diverter > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Active Sensor Suite 0b10 Decoder Chip [Generic] Advanced Reaction Control System Advanced Hacking Suite System Mapper A0-MCA's Component Scanner > --- WEAPON ----------- Chainsword > --- INVENTORY -------- Light Quantum Reactor Cooled Nuclear Pulse Thruster Improved Energy Well Experimental Core Analyzer Advanced Remote Force Field Advanced Point Defense System Transdimensional Reconstructor Experimental Plasma Cutter [Rating: 148] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Active Sensor Suite Storage Medium Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Launcher Chain Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Slots Evolved 16 | . . 2 2 2 . . . . . 4 . . . . 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . 1 1 . . . . . . 2 . . . . . . . . . 1 . 1 Utility 9 | . . 1 1 2 . . . . . 2 . . . . 1 . . . . 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 136 | 5 5 28 28 9 . 12 . . 4 3 4 . 15 . 5 . 2 2 2 7 2 3 Power 16 | 1 . 2 1 2 . 1 . . . 2 . . 2 . . . 1 1 . . 2 1 Engine 8 | 1 . 2 . 1 . . . . . 2 . . 1 . . . 1 . . . . . Core 3 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . 1 . . . . 1 . . 2 1 Propulsion 51 | 2 . 13 15 2 . 2 . . 1 1 1 . 5 . 2 . 1 . 1 4 . 1 Treads 27 | 2 . 10 11 . . 1 . . . . 1 . 1 . . . 1 . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 22 | . . 1 4 2 . 1 . . 1 1 . . 4 . 2 . . . 1 4 . 1 Utility 47 | . 4 9 9 4 . 6 . . 2 . 3 . 1 . 3 . . 1 1 3 . 1 Device 7 | . . . 2 . . 1 . . 2 . . . . . . . . . . 2 . . Storage 5 | . 3 . 2 . . . . . . . . . . . . . . . . . . . Processor 6 | . . . 1 . . . . . . . 3 . 1 . . . . . . . . 1 Hackware 15 | . . . . 4 . 5 . . . . . . . . 3 . . 1 1 1 . . Protection 14 | . 1 9 4 . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 22 | 2 1 4 3 1 . 3 . . 1 . . . 7 . . . . . . . . . Energy Gun 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | 2 . 4 2 . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Special Weapon 7 | . . . . . . . . . 1 . . . 6 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 2 1 1 . . . . 1 . . . . . . . . 1 . . . 1 Corrupted Parts 2 | . . . . . . . . . . . . . 2 . . . . . . . . . System Corruption 11 | . . . . . . . . . . . . . 11 . . . . . . . . . Parts Lost 48 | . 1 10 2 1 . 2 . . 2 . . . 8 1 . . . . . 7 . 14 Power 7 | . . 1 . 1 . . . . 1 . . . 2 . . . . . . 1 . 1 Propulsion 22 | . . 5 . . . . . . . . . . 5 . . . . . . 4 . 8 Utility 14 | . . 3 2 . . 2 . . . . . . 1 1 . . . . . 1 . 4 Weapon 5 | . 1 1 . . . . . . 1 . . . . . . . . . . 1 . 1 Highest Loss Streak 9 | . 1 5 1 1 . 1 . . 2 . . . 4 1 . . . . . 4 . 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 10 | 3 4 13 14 9 10 9 9 9 9 9 8 8 9 6 8 9 9 9 10 8 8 8 Power . | . 1 1 1 . . . . . . . 1 1 . . . 2 2 1 1 1 . . Propulsion 4 | 1 2 2 8 6 7 6 8 8 7 4 4 4 3 . . 1 1 1 4 3 2 1 Utility 2 | . . 2 2 1 2 1 . . . 1 1 1 2 3 3 5 5 4 3 2 3 4 Weapon 2 | . 1 7 2 . . . . . . . . . 1 1 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 27 | . . 6 7 1 . 2 . . 1 . . . 1 . 1 . . 2 . . . 6 Power 3 | . . 1 . . . . . . . . . . 1 . 1 . . . . . . . Propulsion 9 | . . . 4 1 . 2 . . 1 . . . . . . . . . . . . 1 Utility 7 | . . . . . . . . . . . . . . . . . . 2 . . . 5 Weapon 8 | . . 5 3 . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 89 94 96 91 92 94 100 100 95 61 77 82 81 61 76 89 88 89 89 75 76 62 Engine 5 | . 14 10 3 . . . . . . 3 4 5 4 . 2 5 4 5 5 4 . . Core 2 | . . . 5 6 7 6 7 7 7 . . . . . . . . . . . . . Treads 15 | . 28 30 34 . . . . . . . . . . . . . . . . . . . Flight 15 | . . . 1 30 30 29 30 30 30 29 34 35 34 29 28 31 30 31 31 28 32 25 Device 4 | . . . 5 6 7 7 7 7 6 5 5 5 5 5 5 5 5 5 5 8 9 5 Storage 7 | . 10 11 9 7 7 7 7 7 7 5 5 5 5 5 5 5 5 5 5 4 4 3 Processor 4 | . . . . 7 7 7 7 7 5 . 7 11 13 12 10 10 10 10 10 9 9 11 Hackware 7 | . . . . 22 23 22 23 23 20 11 11 11 8 . 14 15 15 15 15 9 9 6 Protection 8 | . 6 17 19 . . . . . . . . . . . . . . . . . . . Energy Gun 1 | . 11 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | . 16 21 16 . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 7 7 6 7 7 6 3 5 5 4 1 2 5 4 5 5 4 . 1 Peak Build Rating 148 | 5 7 20 35 43 40 45 43 43 71 74 88 88 113 100 117 117 117 122 123 130 138 148 Average Rating 47 | 3 6 14 27 39 40 41 43 43 49 66 83 88 94 90 107 117 116 118 122 121 132 111 On Entrance 69 | . 5 7 18 30 40 40 43 43 43 57 74 88 88 97 87 117 117 117 122 123 120 133 Avg Prop Armor Cover (%) 8 | . . 13 . . . . . . 4 4 18 . . . . . . . . 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 50 | 8 50 41 44 18 18 20 20 20 23 30 30 30 40 33 36 36 36 36 32 35 42 44 Greatest Support 112 | 40 40 60 112 20 20 20 20 20 24 30 30 30 33 31 41 37 37 37 37 47 43 57 Greatest Overweight (x) 3 | . 1 3 . 1 . 1 . . 1 1 1 . 1 1 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 20 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 12 | 5 14 15 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 15 | 5 9 15 15 10 10 10 9 9 10 10 10 8 10 8 10 9 10 10 10 10 10 10 Average Carried 10 | 3 4 13 14 9 10 9 9 9 9 8 8 8 9 7 8 9 9 9 10 8 8 8 Final Capacity 15 | 5 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 5 9 15 9 10 10 9 9 9 10 8 8 8 8 8 9 9 9 10 10 9 10 5 Class Distribution -------------------- 29% | Mutant 21% | Hacker-Scout 20% | Hacker-Sprinter 20% | Scavenger-Mutant 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Storage Hacker-Sprinter | -7/Recycling Hacker-Sprinter | -7/Scraptown Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Scout | -5/Warlord Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Scout | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Matter Collected 4093 | 171 223 1193 956 77 . 214 . . 127 10 136 14 426 76 110 20 40 . 50 . . 250 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5055 | . 323 2013 1467 178 . 170 . . . 17 . . 721 . 21 . . . . . . 145 Parts 261 | . 23 101 84 7 . 14 . . . 2 . . 23 . 3 . . . . . . 4 Haulers Intercepted 8 | . . 6 1 1 . . . . . . . . . . . . . . . . . . Recyclers Shooed 8 | . . 5 3 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Combat Hostiles Destroyed 119 | . 11 33 29 . . 1 . . . . . . 45 . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Guns 73 | . 11 33 29 . . . . . . . . . . . . . . . . . . . Cannons 4 | . . . . . . . . . . . . . 4 . . . . . . . . . AOE 41 | . . . . . . . . . . . . . 41 . . . . . . . . . Classes Destroyed 18 | . 2 8 1 . . 1 . . . . . . 6 . . . . . . . . . Worker 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . Builder 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . Hauler 8 | . . 6 1 1 . . . . . . . . . . . . . . . . . . Recycler 6 | . . 2 2 1 . . . . . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Operator 5 | . . 1 1 . . 2 . . . . . . . . 1 . . . . . . . Watcher 5 | . . 1 . 1 . 3 . . . . . . . . . . . . . . . . Swarmer 19 | . 6 3 7 . . . . . . . . . 3 . . . . . . . . . Grunt 62 | . 5 19 15 . . . . . . . . . 23 . . . . . . . . . Brawler 5 | . . 1 1 . . . . . . . . . 3 . . . . . . . . . Duelist 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . Protector 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Sentry 15 | . . 10 5 . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Hunter 5 | . . . . . . . . . . . . . 5 . . . . . . . . . Programmer 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . Striker 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 14 | . 7 5 10 1 . 1 . . . 1 . . 14 . 1 . . . . . . 1 Combat Bots Only 14 | . 7 3 10 . . 1 . . . . . . 14 . . . . . . . . . Max Kills in Single Turn 6 | . 1 1 1 1 . 1 . . . 1 . . 6 . 1 . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . . . . . . . . 6 . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Hostile Shots Fired 755 | . 54 184 139 42 . 20 36 . 33 8 . . 66 . 6 4 . . . 23 2 138 Missed 296 | . 13 47 44 28 . 10 20 . 19 3 . . 27 . 2 2 . . . 15 1 65 Hits 459 | . 41 137 95 14 . 10 16 . 14 5 . . 39 . 4 2 . . . 8 1 73 Melee 11 | . . 8 2 . . . . . 1 . . . . . . . . . . . . . Projectile 448 | . 41 129 93 14 . 10 16 . 13 5 . . 39 . 4 2 . . . 8 1 73 Critical Strikes 23 | . 2 6 6 . . 1 . . 1 . . . 3 . . . . . . . . 4 Damage Taken 8913 | . 448 1850 1419 180 . 243 153 . 261 72 . . 1316 68 88 47 . . . 586 33 2149 Core 2750 | . 69 162 121 41 . 160 101 . 114 29 . . 571 . 40 . . . . 22 33 1287 Absorbed by Shields 23 | . . . . . . . . . . . . . . . . . . . . . . 23 Regen/Repaired (Parts) 449 | . . . 216 . . 67 . . . . . . 4 . 162 . . . . . . . Core Remaining (%) 72 | 100 72 59 78 . . . . . 40 . . . . 40 . . . . 96 . 95 . Volleys Fired 329 | . 46 148 103 . . . . . . . . . 32 . . . . . . . . . Largest 2 | . 2 2 2 . . . . . . . . . 1 . . . . . . . . . Hottest 160 | . 60 60 46 . . . . . . . . . 160 . . . . . . . . . Shots Fired 616 | . 92 290 202 . . . . . . . . . 32 . . . . . . . . . Gun 584 | . 92 290 202 . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Special 29 | . . . . . . . . . . . . . 29 . . . . . . . . . Kinetic 548 | . 72 274 202 . . . . . . . . . . . . . . . . . . . Thermal 36 | . 20 16 . . . . . . . . . . . . . . . . . . . . Explosive 32 | . . . . . . . . . . . . . 32 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 33 | . 7 23 33 . . . . . . . . . 6 . . . . . . . . . Robot Miss Streak 8 | . 8 3 5 . . . . . . . . . 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 2 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 472 | . 47 217 168 7 . 11 . . . 2 . . 12 . 3 . . . . 2 . 3 Core Hits 263 | . 20 75 67 3 . 6 . . . 1 . . 88 . 2 . . . . 1 . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . 1 4 1 . . . . . . . . . . . . . . . . . . . Critical Strikes 11 | . 1 4 1 1 . 1 . . . . . . 2 . 1 . . . . . . . Destroy 6 | . 1 4 1 . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . 1 . 1 . . . . . . 2 . 1 . . . . . . . Melee Attacks 188 | . . . 1 25 . 62 5 1 5 12 2 1 1 3 19 . . . . 27 3 21 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 185 | . . . 1 24 . 62 5 1 5 12 2 1 . 3 18 . . . . 27 3 21 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . 5 . 3 . . . 2 . . 1 . 1 . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18270 | . 507 3023 2548 342 . 577 . . 2 146 . . 10751 . 88 . . . . 100 . 186 Guns 6078 | . 507 3023 2548 . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 10160 | . . . . . . . . . . . . . 10160 . . . . . . . . . Melee 1425 | . . . . 342 . 577 . . . 146 . . . . 88 . . . . 100 . 172 Ramming 16 | . . . . . . . . . 2 . . . . . . . . . . . . 14 Kinetic 5822 | . 405 2869 2548 . . . . . . . . . . . . . . . . . . . Thermal 256 | . 102 154 . . . . . . . . . . . . . . . . . . . . Explosive 10160 | . . . . . . . . . . . . . 10160 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 2016 | . . . . 342 . 577 . . . 146 . . 591 . 88 . . . . 100 . 172 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . 14 . . 6 9 11 11 . . . . 12 16 . . . . . 10 10 11 Average Corruption 11 | . . 13 . . 6 8 9 11 . . . . 10 15 . . . . . 10 10 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 162 | . . 86 . . . 37 4 1 . . . . 1 7 . . . . . 17 5 4 Message Errors 42 | . . 26 . . . 10 . 1 . . . . . 2 . . . . . 1 1 1 Matter Fused 32 | . . 17 . . . 6 . . . . . . . 1 . . . . . 6 . 2 Heat Flow Errors 18 | . . 6 . . . 9 1 . . . . . . . . . . . . 1 . 1 Energy Discharges 27 | . . 12 . . . 5 1 . . . . . 1 3 . . . . . 3 2 . Parts Rejected 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Parts Fused 3 | . . 1 . . . 1 . . . . . . . . . . . . . . 1 . Data Loss (minor) 17 | . . 8 . . . 4 1 . . . . . . 1 . . . . . 3 . . Data Loss (major) 8 | . . 5 . . . 1 1 . . . . . . . . . . . . 1 . . Misfires 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Misdirections 4 | . . 1 . . . . . . . . . . . . . . . . . 2 1 . Weapon Failures 7 | . . 7 . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 391 | . . . . . . 26 . . . 30 . . 236 . . . . . . . . 99 Projectiles 8 | . . . . . . . . . . . . . 8 . . . . . . . . . Explosions 228 | . . . . . . . . . . . . . 228 . . . . . . . . . Melee 155 | . . . . . . 26 . . . 30 . . . . . . . . . . . 99 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 7 | . . . . . . . . . 1 . . . . . . . . . . . . 6 Shots . | . . . . . . . . . . . . . . . . . . . . . . . Rammed 4 | . . . . . . . . . 1 . . . . . . . . . . . . 3 Targets Rammed 4 | . . . . . . . . . 1 . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 456 | . 58 286 232 5 . 296 272 . 75 6 19 14 243 1 132 288 214 88 . 232 59 456 Average Temperature 53 | . 19 56 49 5 . 118 134 . 36 2 5 6 19 1 28 104 66 51 . 121 26 58 Received Heat Transfer 2095 | . 192 771 684 24 . 27 42 . 130 . . . 93 . 33 . . . . . . 99 Effects 8 | . . 1 2 . . . . . . . . . . . . . 3 . . . . 2 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Interference 6 | . . 1 2 . . . . . . . . . . . . . 3 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Heat Transferred 575 | . 225 350 . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Maximum Alert Level 2 | . . 1 2 1 . 1 . . . . . . . . 2 . . . . 1 1 2 Low Security (%) 60 | 100 100 45 47 98 100 99 100 100 . 100 . . . . . . . . . 55 . 17 Level 1 33 | . . 54 47 1 . . . . . . . . . . 35 . . . . 44 100 49 Level 2 5 | . . . 4 . . . . . . . . . . . 64 . . . . . . 32 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 664 | . 190 393 412 215 37 202 79 30 . 189 . . . . 664 . . . . 357 316 597 Initial 300 | . . . 161 76 37 18 5 30 . . . . . . 300 . . . . . 242 155 Average 185 | . 80 209 225 96 36 66 30 9 . 103 . . . . 477 . . . . 173 266 344 Influence Increases 7259 | . 326 1067 829 431 . 609 94 6 . 269 . . 875 . 1076 15 . . . 755 125 782 Destroy 0b10 Robot/C 2480 | . 220 660 580 . . 20 . . . . . . 820 . 80 . . . . . . 100 Destroy 0b10 Robot/NC 165 | . . 60 25 15 . 25 . . . 5 . . 25 . 5 . . . . . . 5 Destroy Leader 446 | . 50 204 132 4 . 16 . . . . . . . . 20 . . . . . . 20 Allied During Kill 31 | . . . . . . . . . . . . . . . 31 . . . . . . . Successful Hack 279 | . 26 18 43 20 . 12 . 5 . 39 . . . . 12 . . . . 69 4 31 Disable Machine 120 | . . . 15 . . 60 15 . . . . . . . . . . . . 15 . 15 Destroy Structure 243 | . . 5 4 17 . 41 4 1 . 20 . . . . 48 . . . . 46 6 51 Advance Influence 300 | . . . . . . . . . . . . . . . 300 . . . . . . . Partial Spotted 255 | . . . 15 . . 60 15 . . 30 . . . . 30 . . . . 15 15 75 Lose Combat Pursuer 1740 | . 30 120 15 375 . 375 60 . . 75 . . 30 . 150 15 . . . 210 . 285 Active Sensor Use 1200 | . . . . . . . . . . 100 . . . . 400 . . . . 400 100 200 Influence Decreases 6732 | . 326 684 1044 492 80 624 27 85 . 120 149 . 354 521 456 280 118 237 . 324 279 532 Entered New Map 1872 | . . . 222 92 70 9 7 49 . . 56 . . 521 . 230 68 237 . . 189 122 Time Decay 3489 | . 316 598 652 270 10 416 20 6 . 110 93 . 264 . 206 50 50 . . 188 70 170 Search Patrol Dispatched 200 | . . . . 100 . . . . . . . . . . . . . . . 100 . . Lost Part 394 | . 10 86 20 10 . 12 . . . . . . 80 . . . . . . 36 . 140 Lost Ally 261 | . . . . 20 . 1 . . . 10 . . 10 . 100 . . . . . 20 100 Purge Threat 516 | . . . 150 . . 186 . 30 . . . . . . 150 . . . . . . . Squads Dispatched 49 | . 2 3 4 4 . 6 1 . . 2 . . . . 13 . . . . 6 2 6 Investigation 27 | . 1 2 1 2 . 3 . . . 2 . . . . 8 . . . . 4 1 3 Extermination 12 | . . . . 2 . 3 . . . . . . . . 2 . . . . 1 1 3 Reinforcement 8 | . 1 1 1 . . . 1 . . . . . . . 3 . . . . 1 . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses 12 | . . . . . . . . . . 1 . . . . 4 . . . . 4 1 2 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Distress Signals 27 | . 2 8 2 . . 2 1 . . . . . . 1 . . . . . 1 2 8 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 422 | . 23 65 46 27 4 40 9 . 29 7 . . 67 2 14 1 . . 2 14 5 67 Peak Tracking Total 28 | . 5 6 10 8 4 9 11 . 28 5 . . 17 2 7 2 . . 2 13 6 28 Tactical Retreats 46 | . 1 5 1 10 . 12 1 . . 1 . . 2 . 2 1 . . . 4 . 6 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Traps Triggered 17 | . 1 4 2 2 . 4 2 . . . . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 8 | . . . . . . 8 . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Machines Disabled 12 | . . . 1 . . 4 1 . 1 . 1 . 2 . . . . . . 1 . 1 Max in Single Turn 1 | . . . 1 . . 1 1 . 1 . 1 . 1 . . . . . . 1 . 1 Garrison Access 5 | . . . 1 . . 2 . . . 1 . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Machines Accessed 96 | . 7 10 12 8 . 14 2 3 2 4 3 1 . . 7 . . 4 . 6 6 7 Terminals 61 | . 7 9 8 4 . 8 2 3 . 2 . . . . 3 . . . . 3 6 6 Fabricators 7 | . . . . 2 . 3 . . . . . . . . 1 . . . . 1 . . Repair Stations 4 | . . . 1 . . 1 . . . . . . . . 2 . . . . . . . Recycling Units 4 | . . . . 1 . . . . . 1 . . . . 1 . . . . . . 1 Scanalyzers 5 | . . 1 2 1 . . . . . . . . . . . . . . . 1 . . Garrison Access 5 | . . . 1 . . 2 . . . 1 . . . . . . . . . 1 . . Total Hacks 262 | . 13 26 35 19 . 53 4 8 24 6 6 1 . . 18 . . 16 . 12 11 10 Successful 191 | . 11 11 20 16 . 40 1 4 24 5 6 1 . . 13 . . 16 . 9 9 5 Failed 71 | . 2 15 15 3 . 13 3 4 . 1 . . . . 5 . . . . 3 2 5 Catastrophic 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 141 | . 12 22 16 10 . 32 1 8 . 5 1 . . . 10 . . . . 6 10 8 Terminals 145 | . 13 25 23 8 . 28 4 8 . 4 . . . . 6 . . . . 6 11 9 Fabricators 34 | . . . . 8 . 18 . . . . . . . . 5 . . . . 3 . . Repair Stations 13 | . . . 4 . . 4 . . . . . . . . 5 . . . . . . . Recycling Units 5 | . . . . 1 . . . . . 1 . . . . 2 . . . . . . 1 Scanalyzers 11 | . . 1 6 2 . . . . . . . . . . . . . . . 2 . . Garrison Access 7 | . . . 2 . . 3 . . . 1 . . . . . . . . . 1 . . Terminal Hacks 75 | . 1 1 2 2 . 10 1 2 24 . 6 1 . . 3 . . 16 . 1 3 2 Record 26 | . . . . . . . . . 18 . 4 . . . . . . 4 . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 11 | . . . . . . . . . 6 . . . . . . . . 4 . . 1 . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Open Door 4 | . . . . . . . 1 . . . 2 1 . . . . . . . . . . Branch Access Points 4 | . . . . 1 . . . . . . . . . . 1 . . . . 1 . 1 Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . 1 . . 3 . 2 . . . . . . 1 . . . . . . . Recall Investigation 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . Hauler Manifests 7 | . 1 1 1 1 . 1 . . . . . . . . . . . . . . 1 1 Registered Prototypes 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . Fabricator Hacks 18 | . . . . 5 . 8 . . . . . . . . 3 . . . . 2 . . Network Status 3 | . . . . 1 . . . . . . . . . . 2 . . . . . . . Load Schematic 10 | . . . . 3 . 5 . . . . . . . . 1 . . . . 1 . . Build 5 | . . . . 1 . 3 . . . . . . . . . . . . . 1 . . Repair Station Hacks 11 | . . . 4 . . 4 . . . . . . . . 3 . . . . . . . Scan Component 5 | . . . 2 . . 2 . . . . . . . . 1 . . . . . . . Repair 5 | . . . 2 . . 2 . . . . . . . . 1 . . . . . . . Refit 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . 1 5 2 . . . . . . . . . . . . . . . 2 . . Insert Component 3 | . . . 1 1 . . . . . . . . . . . . . . . 1 . . Analyze 4 | . . . 2 1 . . . . . . . . . . . . . . . 1 . . Retrieve Study 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 . . 2 . . . 1 . . . . . . . . . 1 . . Seal Access 5 | . . . 1 . . 2 . . . 1 . . . . . . . . . 1 . . Unauthorized Hacks 72 | . 10 9 8 7 . 16 . 2 . 4 . . . . 4 . . . . 3 6 3 Terminals 53 | . 10 9 8 3 . 8 . 2 . 3 . . . . . . . . . 2 6 2 Assimilate 9 | . . . . 2 . 1 . . . 1 . . . . . . . . . . 4 1 Botnet 20 | . 3 2 2 1 . 3 . 2 . 2 . . . . . . . . . 2 2 1 Operators 4 | . 1 1 1 . . 1 . . . . . . . . . . . . . . . . Skim 20 | . 6 6 5 . . 3 . . . . . . . . . . . . . . . . Fabricators 13 | . . . . 3 . 8 . . . . . . . . 1 . . . . 1 . . Prioritize 5 | . . . . 1 . 3 . . . . . . . . . . . . . 1 . . Fabnet 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Recompile 5 | . . . . 2 . 2 . . . . . . . . 1 . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Patch 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Recycling Units 4 | . . . . 1 . . . . . 1 . . . . 1 . . . . . . 1 Mask 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Fedlink 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Scrapoids 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 2 8 10 4 . 10 2 3 . 2 . . . . 6 . . . . 5 5 6 Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 1 1 . . . . . . . . . . . . . 4 . 1 . . Parts Built 5 | . . . . 1 . 3 . . . . . . . . . . . . . 1 . . Authchips 5 | . . . . 1 . 3 . . . . . . . . . . . . . 1 . . Time 256 | . . . . 67 . 167 . . . . . . . . . . . . . 22 . . Total Part Build Rating 20 | . . . . 4 . 12 . . . . . . . . . . . . . 4 . . Part Studies Acquired 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . 2 . . 2 . . . . . . . . 1 . . . . . . . Time 205 | . . . 102 . . 49 . . . . . . . . 54 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 1 . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 3 | . . . 1 1 . . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . Non-combat 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . find_chute 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Total Allies 18 | . . . . 2 . 1 . . . 1 . . 1 . 5 . . . . . 3 5 Largest Group 5 | . . . . 1 . 1 . . . 1 . . . . 5 . . . . . 3 5 Highest-Rated Group 320 | . . . . 26 . 10 . . . 26 . . . . 238 . . . . . 65 320 Highest-Rated Ally 64 | . . . . 26 . 10 . . . 26 . . . . 50 . . . . . 45 64 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 70 | . . . . . . . . . . . . . 1 . 35 . . . . . . 34 Total Damage 1997 | . . . . . . . . . . . . . 74 . 697 . . . . . . 1226 Kills 9 | . . . . . . . . . . . . . . . 4 . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Active Infowar (turns) 5764 | . . . 108 590 21 1117 51 55 563 88 212 44 1075 213 435 100 111 42 31 407 154 347 Optics 269 | . . . . . . . . . . . . . . . . . . . . . . 269 Sensors 2335 | . . . 108 590 21 1117 51 55 393 . . . . . . . . . . . . . A.S.S. 2925 | . . . . . . . . . 154 88 212 44 743 210 435 100 97 42 31 407 154 208 Structural 16 | . . . . . . . . . 16 . . . . . . . . . . . . . Decoding 3114 | . . . . . . . . . . . 155 44 1075 213 435 100 111 42 31 407 154 347 Robot Analysis Total 11 | . . . . . . . . . 6 . . . . . . . . 4 . . 1 . Derelict Logs Recovered 6 | . . . . . . . . . . . 1 . . 2 . 1 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 40 | . . . . . . . . . . . . . . . 13 . . . . 13 4 10 Traps 4 | . . . . . . . . . . . . . . . 1 . . . . . . 3 Emergency Access 4 | . . . . . . . . . . . . . . . 3 . . . . . 1 . Items 28 | . . . . . . . . . . . . . . . 7 . . . . 12 3 6 Machines 3 | . . . . . . . . . . . . . . . 2 . . . . . . 1 Patrols 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Turns Passed 11626 | 73 974 2371 2402 591 21 1119 51 55 577 221 212 44 1075 213 435 100 111 42 31 407 154 347 Spaces Moved 16043 | 47 371 1108 1116 1324 76 2371 136 187 1694 499 381 127 1717 391 901 360 332 146 133 852 588 1186 Core 42 | 14 . . . . . . . . . . . . . . . . . . . . . 28 Treads 2272 | 33 371 967 901 . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 141 | . . 141 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 13588 | . . . 215 1324 76 2371 136 187 1694 499 381 127 1717 391 901 360 332 146 133 852 588 1158 Fastest Speed 5 | 50 160 110 27 26 27 27 28 28 20 20 20 20 20 23 15 21 21 21 21 5 17 5 Average Speed 45 | 127 193 156 131 27 27 27 28 28 31 23 21 20 22 23 22 21 21 21 21 20 17 18 Slowest Speed 240 | 160 240 240 162 99 27 100 28 28 93 97 91 20 87 87 92 21 45 21 21 21 17 82 Overloaded Moves 154 | . . . . . . . . . 45 . . . . . 9 . . . . 29 . 71 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 116 | . . . 1 6 . 34 2 3 3 3 . . . . 10 . . . . 5 6 43 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 48 | 3 51 94 71 34 70 46 30 42 93 14 62 29 77 52 24 65 45 60 36 22 56 29 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 14 | . 1 2 2 . . . . . 3 . 1 . . 1 . 1 . 3 . . . . Known Exits Taken 18 | . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 15 | . . . . . . . . . 2 . 3 1 . 2 . 2 1 . 4 . . . Spaces Dug 139 | . . . . 17 . 41 4 1 4 10 1 1 . 3 16 . . . . 24 3 14 Terrain Destroyed 456 | . . . . 17 . 41 4 1 4 10 1 1 317 3 16 . . . . 24 3 14 Melee 139 | . . . . 17 . 41 4 1 4 10 1 1 . 3 16 . . . . 24 3 14 Projectile 2 | . . . . . . . . . . . . . 2 . . . . . . . . . AOE 315 | . . . . . . . . . . . . . 315 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Total 19481 | 60 546 1462 1859 1515 75 2708 138 184 1735 579 511 143 2390 506 1102 383 373 158 135 1041 633 1245 Wait 2476 | . 114 128 556 149 . 266 . . 3 60 104 16 535 107 158 24 30 . . 155 35 36 Move 15813 | 46 370 1107 1113 1312 75 2307 131 180 1688 492 380 126 1716 390 881 359 331 145 132 844 574 1114 Hop 93 | . . . 1 6 . 29 2 3 3 3 . . . . 9 . . . . 2 6 29 Pick Up 152 | 9 9 27 11 9 . 9 . . 8 2 9 . 27 . 11 . 4 6 . 5 3 3 Fast Attach 34 | 1 . 3 15 . . 7 . . 2 1 . . 3 . . . . . . . . 2 Attach 136 | 4 5 11 8 7 . 8 . . 5 5 9 . 32 3 13 . 3 2 . 7 6 8 Detach 45 | . . . 1 1 . . . . 5 2 . . 16 3 7 . . . . 1 4 5 Swap 47 | . . 16 13 3 . 3 . . 4 1 . . 1 . . . 1 1 2 . . 2 Drop 131 | . 2 22 37 3 . 9 . . 12 1 7 . 19 . 4 . 4 4 1 . 1 5 Fire 329 | . 46 148 103 . . . . . . . . . 32 . . . . . . . . . Melee 188 | . . . 1 25 . 62 5 1 5 12 2 1 1 3 19 . . . . 27 3 21 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . . . . . . 1 17 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap 8 | . . . . . . 8 . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . . 8 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Storage -7/Recycling (discovered 2 exits: Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 3 exits: [*Acc] / Qua x2) History --------- Turn | Location | Event 53 | -11/Scrapyard | Discovered new exit (range 12) 74 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Destroyed 7 combat bots 301 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 6) 699 | -10/Materials | Discovered new exit (range 12) 805 | -10/Materials | Discovered new exit (range 15) 875 | -10/Materials | Learned location of 2 exits from Subcaves 947 | -10/Materials | Learned Storage stockpile data 967 | -10/Materials | Learned location of 2 exits from Mines 979 | -10/Materials | Learned location of 1 exit from Recycling 1048 | -10/Materials | Entered another Materials area 1048 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1217 | -9/Materials | Lost 3 parts (1p1n1w) 1339 | -9/Materials | Discovered new exit (range 13) 1448 | -9/Materials | System corruption reached 10% 1512 | -9/Materials | Lost 5 parts (3n2u) 1987 | -9/Materials | Discovered new exit (range 15) 2079 | -9/Materials | Learned location of Recycling (-7) 2125 | -9/Materials | Identified exit to Materials 2125 | -9/Materials | Learned location of 1 exit from Materials 2206 | -9/Materials | Learned location of 3 exits from Materials 2209 | -9/Materials | Build established: Scavenger-Mutant 2261 | -9/Materials | Learned 4 Recycling zone layouts 3419 | -9/Materials | Entered another Materials area 3419 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3420 | -8/Materials | Identified exit to Factory 3577 | -8/Materials | Garrison activated, responded to threat 3841 | -8/Materials | Repaired Imp. Assault Rifle 3894 | -8/Materials | Repaired Imp. Assault Rifle 4375 | -8/Materials | Destroyed 10 combat bots 4546 | -8/Materials | Build established: Mutant 4968 | -8/Materials | Learned Storage stockpile data 5014 | -8/Materials | Learned 4 Factory zone layouts 5051 | -8/Materials | Learned location of Zion (-7) 5080 | -8/Materials | Learned location of 1 exit from Recycling 5117 | -8/Materials | Learned 4 Lower Caves zone layouts 5166 | -8/Materials | Learned 2 Storage zone layouts 5821 | -8/Materials | Entered Factory 5821 | -7/Factory | Evolved 2 slots: Utility x2 5822 | -7/Factory | Identified exit to Factory 5822 | -7/Factory | Identified exit to Storage 5826 | -7/Factory | Identified exit to Lower Caves 6007 | -7/Factory | Fabricated Cld. VTOL Module (x1) 6118 | -7/Factory | Build established: Hacker-Sprinter 6221 | -7/Factory | Search patrols dispatched 6281 | -7/Factory | Discovered exit to Factory (range 14) 6412 | -7/Factory | Manually triggered Chute Trap 6412 | -7/Factory | Sucked down chute 6412 | -7/Factory | Entered Waste 6422 | -7/Waste | Spotted C-40 Crusher 6422 | -7/Waste | Spotted C-40 Crusher 6424 | -7/Waste | Spotted C-40 Crusher 6425 | -7/Waste | Spotted C-40 Crusher 6426 | -7/Waste | Spotted C-40 Crusher 6427 | -7/Waste | EMP discharged 6430 | -7/Waste | Discovered new exit (range 10) 6432 | -7/Waste | Identified exit to Factory 6433 | -7/Waste | Entered Factory 6443 | -7/Factory | Discovered exit to Lower Caves (range 4) 6498 | -7/Factory | Discovered exit to Storage (range 7) 6758 | -7/Factory | Discovered exit to Factory (range 16) 6830 | -7/Factory | Repaired Lgt. Nuclear Core+ 6872 | -7/Factory | Fabricated Cld. VTOL Module (x1) 6872 | -7/Factory | Repaired Imp. VTOL Module? 7012 | -7/Factory | Fabricated Cld. VTOL Module? 7418 | -7/Factory | Fabricated Cld. VTOL Module? 7552 | -7/Factory | Entered Storage 7553 | -7/Storage | Identified exit to Recycling 7602 | -7/Storage | System corruption reached 10% 7602 | -7/Storage | Used back door to open Recycling access 7603 | -7/Storage | Entered Recycling 7604 | -7/Recycling | Identified exit to Scraptown 7604 | -7/Recycling | Identified exit to Factory 7651 | -7/Recycling | Scanned before Scraplab entrance 7655 | -7/Recycling | Entered Scraplab 7658 | -7/Recycling | Entered Scraptown 7658 | -7/Scraptown | System corruption cleaned by C-Scrubber 7674 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7714 | -7/Scraptown | Discovered exit to Factory (range 5) 7734 | -7/Scraptown | Visited Red Mages 7801 | -7/Scraptown | Visited Shadow of the Wyrm 7806 | -7/Scraptown | Visited Symbiants 7816 | -7/Scraptown | Visited The Evicted 7821 | -7/Scraptown | Visited Cyclists 7830 | -7/Scraptown | Visited Fellowship of the Rings 7839 | -7/Scraptown | Visited UFD Registry 7839 | -7/Scraptown | Registered with UFD as "Hammerrunner" 7845 | -7/Scraptown | Visited Science Testing Area 7849 | -7/Scraptown | Visited DA-N13 Charitable Foundation 7851 | -7/Scraptown | Found DCF Scrap (29 items) 7879 | -7/Scraptown | Entered Cyclist Reading Room 7896 | -7/Scraptown | Visited Chapter 10 7911 | -7/Scraptown | Received an X-ray algorithm 7912 | -7/Scraptown | Visited Analyses Database 7918 | -7/Scraptown | Visited Cartography Club 7946 | -7/Scraptown | Learned location of Lower Caves (-7) 7946 | -7/Scraptown | Learned location of Proximity Caves (-6) 7946 | -7/Scraptown | Learned location of Archives (-4) 7946 | -7/Scraptown | Learned 8 Materials zone layouts 7946 | -7/Scraptown | Learned 16 Factory zone layouts 7946 | -7/Scraptown | Learned 20 Factory zone layouts 7946 | -7/Scraptown | Learned 4 Recycling zone layouts 7946 | -7/Scraptown | Learned 12 Lower Caves zone layouts 7946 | -7/Scraptown | Learned 8 Access zone layouts 7946 | -7/Scraptown | Learned 24 Upper Caves zone layouts 7946 | -7/Scraptown | Learned 16 Upper Caves zone layouts 7946 | -7/Scraptown | Learned location of 1 exit from Factory 7946 | -7/Scraptown | Learned 4 Armory zone layouts 7946 | -7/Scraptown | Learned location of 3 exits from Lower Caves 7957 | -7/Scraptown | Found Deep Structural Scanner 7997 | -7/Scraptown | Visited Scrap Suit Storage 8006 | -7/Scraptown | Visited Infowarlord's Domain 8046 | -7/Scraptown | Visited Curators Association 8057 | -7/Scraptown | Visited A0-MCA Data Center 8062 | -7/Scraptown | Given a B rating by A0-MCA 8064 | -7/Scraptown | Found A0-MCA's Component Scanner 8076 | -7/Scraptown | Found Active Sensor Suite 8134 | -7/Scraptown | Met Optimus 8134 | -7/Scraptown | Accepted into 0bPrime 8179 | -7/Scraptown | Civil war broke out across Scraptown 8204 | -7/Scraptown | Found Prototype Special Weapon 8204 | -7/Scraptown | Identified Exp. Plasma Cutter 8235 | -7/Scraptown | Core integrity fell below 50% 8235 | -7/Scraptown | Entered Factory 8235 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 8236 | -5/Factory | Identified exit to Factory 8237 | -5/Factory | Identified exit to Upper Caves 8250 | -5/Factory | Lost 9 allies 8376 | -5/Factory | Loaded intel: 8 recycling unit locations 8456 | -5/Factory | Entered Upper Caves 8457 | -5/Upper Caves | Identified exit to Upper Caves 8469 | -5/Upper Caves | Build established: Hacker-Scout 8470 | -5/Upper Caves | Entered an active Warlord outpost 8472 | -5/Upper Caves | Learned location of 1 exit from Research 8472 | -5/Upper Caves | Learned Factory stockpile data 8472 | -5/Upper Caves | Learned Extension trap positions 8497 | -5/Upper Caves | Learned location of Armory (-3) 8532 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 8668 | -5/Upper Caves | Entered another Upper Caves area 8670 | -5/Upper Caves | Identified exit to Warlord 8712 | -5/Upper Caves | Entered Warlord 8768 | -5/Warlord | Found RU-N14's Throwing Claymores v3 8769 | -5/Warlord | Found RU-N14's Throwing Claymores v3 8780 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 8816 | -5/Warlord | Found System Mapper 8848 | -5/Warlord | Found RU-N14's Throwing Claymores v3 8849 | -5/Warlord | Found RU-N14's Throwing Claymores v3 8867 | -5/Warlord | Warlord's base attacked by MAIN.C 8884 | -5/Warlord | Rebuked by Warlord 8889 | -5/Warlord | Found RU-N14's Throwing Claymores v3 8890 | -5/Warlord | Found RU-N14's Throwing Claymores v3 8929 | -5/Warlord | Spotted B-86 Titan 8962 | -5/Warlord | Rewired B-86 Titan 9217 | -5/Warlord | Warlord forces counterattacked 9312 | -5/Warlord | Found Exp. Core Analyzer 9314 | -5/Warlord | Found Exp. Core Analyzer 9323 | -5/Warlord | Lost 8 allies 9359 | -5/Warlord | Destroyed Executioner 9380 | -5/Warlord | Destroyed 8 combat bots 9385 | -5/Warlord | Lost 5 allies 9436 | -5/Warlord | Spotted Striker 9542 | -5/Warlord | Warlord base infiltrated, sounded retreat 9609 | -5/Warlord | Spotted Striker 9614 | -5/Warlord | Destroyed Striker 9637 | -5/Warlord | Build established: Scout 9651 | -5/Warlord | Spotted Striker 9661 | -5/Warlord | Destroyed Striker 9688 | -5/Warlord | Found Chain Missile Launcher 9704 | -5/Warlord | Spotted Striker 9727 | -5/Warlord | System corruption reached 10% 9727 | -5/Warlord | Discovered new exit (range 13) 9735 | -5/Warlord | Destroyed 14 combat bots 9751 | -5/Warlord | Lost 4 parts (1p2n1u) 9751 | -5/Warlord | Identified exit to Proximity Caves 9767 | -5/Warlord | Spotted Striker 9767 | -5/Warlord | Spotted Striker 9770 | -5/Warlord | Core integrity fell below 50% 9787 | -5/Warlord | Entered Proximity Caves 9795 | -4/Proximity Caves | Spotter reported a threat 9795 | -4/Proximity Caves | Spotter reported a threat 9805 | -4/Proximity Caves | Lost 7 allies 9827 | -4/Proximity Caves | Crushed by falling debris 9958 | -4/Proximity Caves | Learned Research machine intel 10000 | -4/Proximity Caves | Entered Factory 10000 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10107 | -4/Factory | Repaired Electron Diverter? 10145 | -4/Factory | Scrapoid reinforcements arrived 10304 | -4/Factory | Build established: Hacker-Scout 10332 | -4/Factory | Identified exit to Upper Caves 10332 | -4/Factory | Identified exit to Extension 10435 | -4/Factory | Entered Upper Caves 10480 | -4/Upper Caves | Encountered a Warlord checkpoint 10525 | -4/Upper Caves | Learned location of Quarantine (-2) 10534 | -4/Upper Caves | Discovered new exit (range 3) 10535 | -4/Upper Caves | Identified exit to Upper Caves 10535 | -4/Upper Caves | Entered another Upper Caves area 10543 | -4/Upper Caves | Identified exit to Zhirov 10584 | -4/Upper Caves | Learned Research garrison access intel 10628 | -4/Upper Caves | Spotted B-86 Titan 10646 | -4/Upper Caves | Entered Zhirov 10646 | -4/Zhirov | Discovered new exit (range 3) 10650 | -4/Zhirov | Met Zhirov 10654 | -4/Zhirov | Learned location of Testing (-3) 10654 | -4/Zhirov | Learned location of Command (-1) 10656 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10661 | -4/Zhirov | Found Alien Artifact 10665 | -4/Zhirov | Identified Integrated Dissipator 10665 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10680 | -4/Zhirov | Found Alien Artifact 10688 | -4/Zhirov | Identified exit to Proximity Caves 10688 | -4/Zhirov | Entered Proximity Caves 10717 | -3/Proximity Caves | Discovered new exit (range 9) 10719 | -3/Proximity Caves | Identified exit to Research 10719 | -3/Proximity Caves | Entered Research 10719 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10720 | -3/Research | Identified exit to Testing 10722 | -3/Research | Loaded intel: 110 machine locations 10723 | -3/Research | Loaded intel: 4 garrison access locations 10734 | -3/Research | Crushed by falling debris 10734 | -3/Research | System corruption reached 10% 10765 | -3/Research | Lost 4 parts (2n1u1w) 10824 | -3/Research | Identified exit to Armory 10969 | -3/Research | Search patrols dispatched 11012 | -3/Research | Fabricated Cld. VTOL Module (x1) 11126 | -3/Research | Entered Testing 11265 | -3/Testing | Spotted PP-4MYR7STQX1 11279 | -3/Testing | Discovered new exit (range 10) 11280 | -3/Testing | Identified exit to Research 11280 | -3/Testing | Entered Research 11280 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11281 | -2/Research | Identified exit to Quarantine 11359 | -2/Research | Spotted B-90 Cyclops 11427 | -2/Research | Spotted B-90 Cyclops 11431 | -2/Research | Spotted B-90 Cyclops 11453 | -2/Research | Scrapoids reinforcements arrived? 11490 | -2/Research | Crushed by falling debris 11491 | -2/Research | Discovered new exit (range 6) 11530 | -2/Research | Lost 5 parts (2n3u) 11579 | -2/Research | System corruption reached 10% 11590 | -2/Research | Core integrity fell below 50% 11590 | -2/Research | Identified Transdimensional Reconstructor 11590 | -2/Research | Warped through subspace 11625 | -2/Research | Core integrity fell below 20% 11627 | -2/Research | Self-destructed Last Messages --------------- U-05 Engineer repairs door. Acquired Alien Artifact. Identified Transdimensional Reconstructor. Warped through subspace. >> DECODED: Imp. Reaction Control System location. System corrupted: Matter fused (-9). Penetrated by Slug. System Mapper destroyed. Slammed into R-10 Processor. Slammed into G-73 Enforcer. Destabilizing: System interference. A0-MCA's Component Scanner temporarily disabled. K-01 Serf cleans the TF Node. Slammed into P-80 Master. K-01 Serf cleans the TF Node. K-01 Serf collects debris. K-01 Serf destroyed. K-01 Serf collects debris. W-44 Eye sends out distress signal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????######## | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# "" | | ???????????????????###########??????????# """ | | ???????????????????# """"" #??????????# T" | | ???????????????????# """"" #??????????# """ | | ???????????????????# """"" #??????????# "" | | ???????????????????# #??????????# | | ???????????????????# #??????????#[ | | ???????????????????# #??????????# | | ???????????????????? ???????????#!= #???? | | ????????#######??????? ???####??????#!* #?? | | ????????# ##########/######T ########! # | | ????????# A p b@ k%Rk ks R p/ | | ????????# " =p g k # " | | ????????# k kgkR g g A wsss #? "" | | ????????# g###########################s #??"" | | ????????### ###???????????????# ! ?# #???" | | ??????????# ########??????????# ! # #???? | | ??????????# # #??????????# # #???? | | ??????????# # #??????????# ] + ##### | | ?########## # #??????????# # # | | + * #??????????# # # | | ?########## # #??????????# ?# # | | ??????????# # #??????????# ?# #" * | | ??????????# ########??????????########??# #" | | ??????????# #???????????????????????????# #" | | ????????=?# #???????????????????????????# #T | | ?????????? ???????????????????????????# #" | | ?????????? !???????????????????????????# #" | | ?????????? ???????????????????????????# #" | | ??????????###???????????????????????????# % # | | ????????????????????????????????????????#% # | | ????????????????????????????????????????# ###+# | | ????????????????????????????????????????# ^ | | ??????????????????????????????###???????# ^ ^ | | ???????????????????????????############## ^ | | ???????????????????????????# # ^ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 39 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Corruption Containment 8 Armor Coverage 450 Evasion (%) 78 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 34 Defensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Cld. VTOL Module | -7/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Cld. Nuclear Pulse Thruster | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -3/Research | Authchip Repaired ---------- Imp. Assault Rifle | 20% | -8/Materials Imp. Assault Rifle | 25% | -8/Materials Lgt. Nuclear Core | 4% | -7/Factory Imp. VTOL Module | 62% | -7/Factory Electron Diverter | 17% | -4/Factory Studied --------- VTOL Module | -9/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Scythe | -8/Materials | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Freedom! Protector Recruitment Drive Some Acronyms Are Better Than Others Unwanted Attention Wiki Contributor Challenges ------------ None Game ------ Seed ExplosiveFactoryMatterbank Manual? 0 Play Time 03:31:13 Cumulative 311.8 hours Start 2025.10.24 @ 00:24:37 End 2025.10.24 @ 17:18:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 240 Rogue 240 Adventurer 0 Explorer 0 Win Type - Total 25 Types 12/1/7/2/1/0/0/1/0/1 Lore% 94 Gallery% 87 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9bb6c80d-3723-4dd7-98b5-fd695a9c3ccc