Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.30 @ 00:04:56 Player: Lazz Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (136) 680 Value Destroyed (4933) 4933 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (394) 394 TOTAL SCORE: 12147 Bonus ------- Follower Combat Kills 394 Cogmind --------- Core Integrity 0/1300 Matter 35/300 Energy 47/100 System Corruption 10% Temperature Cool (39) Movement Flying (197) Ox2 Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Field Propulsion Array Field Propulsion Array > --- UTILITY (10) ----- Huge Storage Unit Advanced Signal Interpreter Improved Targeting Computer Improved Target Analyzer Hacking Suite System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Micro Antimatter Reactor Field Propulsion Array Field Propulsion Array Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Energy Well (350) Medium Matter Pod (0) Medium Matter Pod (0) Quantum Capacitor Transmission Jammer Improved Phase Shifter Focal Shield Fusion Bomb Launcher Thunder Hammer Force Lance Peak State ------------ > --- POWER ------------ Cooled Fission Core Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Huge Storage Unit Energy Filter Transmission Jammer Advanced Force Field Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Heavy Tesla Rifle Matter Neutralizer Enhanced Nova Cannon Heavy Gauss Cannon > --- INVENTORY -------- Light Antimatter Reactor Medium Treads Power Amplifier Advanced Heat Sink Advanced Heat Sink Medium Matter Pod Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Transmission Jammer Improved Phase Shifter Light Armor Plating Advanced Thermal Shield Mini Grenade Launcher Tiamat Missile Launcher Tiamat Missile Launcher Hammer [Rating: 114] Favorites ----------- Power Cooled Fission Core Engine Ion Engine Power Core Cooled Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Field Propulsion Array Utility Hacking Suite Device Transmission Jammer Storage Huge Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Heavy Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Tiamat Missile Launcher Impact Weapon Hammer Piercing Weapon Force Lance Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Res Tes Slots Evolved 14 | . . 2 . 2 2 2 2 2 . . 2 . Power 1 | . . . . . . . . 1 . . . . Propulsion 3 | . . 1 . . . 1 1 . . . . . Utility 8 | . . . . 2 2 . 1 1 . . 2 . Weapon 2 | . . 1 . . . 1 . . . . . . Parts Attached 130 | 6 2 10 10 7 24 3 8 15 2 13 25 5 Power 14 | . 1 . 1 1 2 1 1 1 . 1 5 . Engine 7 | . 1 . 1 1 2 1 . 1 . . . . Core 3 | . . . . . . . 1 . . 1 1 . Reactor 4 | . . . . . . . . . . . 4 . Propulsion 37 | 2 . 6 3 . 6 1 3 3 1 4 6 2 Treads 12 | . . 3 1 . 3 . . . . 2 3 . Leg 2 | . . . . . . . 1 . . . 1 . Wheel 21 | 2 . 3 2 . 3 1 2 3 1 2 2 . Hover . | . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . 2 Utility 39 | 2 1 . 2 3 5 . 4 7 1 4 8 2 Device 20 | 1 . . 1 . 1 . 3 3 1 4 5 1 Storage 4 | 1 1 . . . . . 1 . . . 1 . Processor 5 | . . . . 1 1 . . . . . 2 1 Hackware 4 | . . . . 2 . . . 2 . . . . Protection 6 | . . . 1 . 3 . . 2 . . . . Artifact . | . . . . . . . . . . . . . Weapon 40 | 2 . 4 4 3 11 1 . 4 . 4 6 1 Energy Gun 16 | . . 4 1 3 3 1 . 2 . . 2 . Energy Cannon 5 | . . . 1 . 1 . . 1 . 2 . . Ballistic Gun 9 | 2 . . 1 . 3 . . 1 . . 1 1 Ballistic Cannon 1 | . . . . . . . . . . 1 . . Launcher 6 | . . . . . 4 . . . . 1 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . 1 . . 2 . . 1 2 . Parts Lost 88 | . . 4 8 1 16 . 1 7 . 13 23 15 Power 14 | . . . 2 . 2 . . 1 . 2 5 2 Propulsion 28 | . . 3 2 . 5 . . 3 . 6 5 4 Utility 22 | . . 1 2 . 3 . 1 2 . 1 7 5 Weapon 24 | . . . 2 1 6 . . 1 . 4 6 4 Highest Loss Streak 14 | . . 1 5 1 6 . 1 3 . 5 13 14 To Critical Strikes 1 | . . . . . . . . . . 1 . . Average Backups 17 | 3 5 8 12 17 21 8 15 24 22 20 16 18 Power 1 | . . . . 1 1 . 1 1 1 . . . Propulsion 3 | 2 3 2 4 5 3 . . 2 4 3 1 3 Utility 6 | . . 1 1 2 5 4 6 9 8 10 10 10 Weapon 6 | . 2 3 6 8 10 4 7 9 8 6 3 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 21 | . . 2 1 . 1 . . . . 4 1 12 Power 3 | . . 1 . . 1 . . . . . . 1 Propulsion 5 | . . . 1 . . . . . . 1 1 2 Utility 9 | . . . . . . . . . . 1 . 8 Weapon 4 | . . 1 . . . . . . . 2 . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 97 86 96 93 84 92 96 97 96 70 80 Engine 4 | . 14 11 5 9 6 6 3 4 5 2 . . Core 2 | . . . . . . . 1 5 5 6 1 . Treads 8 | . . . 21 27 20 13 5 . . 2 3 2 Leg 1 | . . . . . . . 3 3 3 . 1 3 Wheel 13 | . 28 30 10 . 1 6 17 20 22 21 4 7 Device 9 | . 14 10 . . 6 . 8 12 12 14 12 6 Storage 6 | . 14 11 11 9 7 6 5 5 5 5 4 4 Processor 2 | . . . . 8 7 6 2 . . . 1 11 Hackware 13 | . . . . 15 15 13 11 16 21 21 19 15 Protection 2 | . . . 4 . 4 6 5 4 . . . 1 Energy Gun 12 | . . 15 14 14 12 24 23 20 10 7 1 3 Energy Cannon 2 | . . . 1 . 1 . . . 5 6 4 . Ballistic Gun 5 | . 28 17 11 2 5 . . . 5 3 . 5 Impact Weapon 1 | . . . 4 9 . . . . . . 1 3 Peak Build Rating 114 | 6 7 14 16 24 40 43 60 80 87 103 114 108 Average Rating 53 | 4 7 10 11 20 34 40 53 72 82 88 83 92 On Entrance 41 | . 6 7 13 9 24 32 43 54 80 85 80 102 Avg Prop Armor Cover (%) 7 | . . . . . 9 9 6 4 4 7 10 10 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 171 | 9 89 93 100 93 113 113 124 129 130 155 171 137 Greatest Support 133 | 32 32 60 60 60 62 22 42 58 58 58 133 38 Greatest Overweight (x) 11 | . 2 2 5 1 10 11 5 3 2 5 6 4 Average Overweight (x) 2 | . . 1 1 1 1 10 3 2 2 2 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 9 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 8 14 16 21 25 11 25 25 25 25 25 24 Average Carried 18 | 4 5 8 12 17 22 8 15 24 23 22 18 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 8 12 16 21 12 8 25 22 24 19 22 19 Class Distribution -------------------- 17% | Hacker-Tank 17% | Scavenger-Tank 14% | Hacker-Skirmisher 11% | Hacker-Mutant 10% | Hacker-Gunner 8% | Gunner 8% | Commander-Mutant 4% | Scavenger-Gunner 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Commander-Mutant | -9/Storage Commander-Mutant | -8/Materials Scavenger-Tank | -7/Factory Hacker-Tank | -6/Factory Scavenger-Tank | -5/Factory Hacker-Tank | -4/Factory Hacker-Gunner | -4/Waste Hacker-Skirmisher | -4/Factory Hacker-Tank | -3/Research Hacker-Mutant | -3/Testing Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Res Tes Matter Collected 2885 | 320 77 245 200 66 299 29 317 217 . 564 540 11 Remotely . | . . . . . . . . . . . . . Salvage Created 5544 | 155 55 920 796 89 842 45 469 558 . 1048 567 . Parts 260 | 12 5 46 46 9 41 2 16 20 . 34 29 . Haulers Intercepted 7 | . . 3 . 2 1 . 1 . . . . . Recyclers Shooed 6 | . . 3 2 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Res Tes Combat Hostiles Destroyed 90 | . 2 10 11 1 23 . 5 10 . 16 12 . Melee 1 | . . . . . . . . . . . 1 . Guns 48 | . 2 10 8 1 10 . 4 9 . 4 . . Cannons 18 | . . . 2 . 1 . . . . 7 8 . AOE 16 | . . . 1 . 11 . . . . 1 3 . Classes Destroyed 13 | 2 2 3 2 . 4 . . . . . . . Worker 12 | . 1 . 1 . 1 2 3 2 . 1 1 . Builder 5 | . . . . . 1 . . 1 . 3 . . Tunneler 6 | 5 . 1 . . . . . . . . . . Hauler 7 | . . 3 . 2 1 . 1 . . . . . Recycler 9 | 1 . 4 2 . 1 . . . . 1 . . Mechanic 1 | . . . 1 . . . . . . . . . Watcher 6 | . . . 1 . 2 . 1 1 . 1 . . Swarmer 19 | . 2 3 . 1 4 . . 4 . 5 . . Grunt 34 | . . 5 7 . 6 . 1 4 . 6 5 . Protector 2 | . . . . . 2 . . . . . . . Sentry 12 | . . 2 4 . 1 . 2 . . 1 2 . Hunter 6 | . . . . . 4 . . . . . 2 . Programmer 17 | . . . . . 6 . 2 2 . 4 3 . Best Kill Streak 11 | 6 2 3 4 2 11 2 3 5 . 9 5 . Combat Bots Only 10 | . 2 2 4 1 10 . 2 4 . 5 5 . Max Kills in Single Turn 4 | 1 1 2 2 1 3 1 2 1 . 4 2 . Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 2 | . . . 1 . 2 . . . . 1 2 . Melee 1 | . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Res Tes Hostile Shots Fired 965 | . 14 45 68 8 200 . 41 44 . 105 239 201 Missed 271 | . 2 18 10 1 60 . 13 9 . 28 66 64 Hits 694 | . 12 27 58 7 140 . 28 35 . 77 173 137 Projectile 694 | . 12 27 58 7 140 . 28 35 . 77 173 137 AOE 2 | . . . . . . . . . . 2 . . Critical Strikes 40 | . . 1 1 . 4 . 1 3 . 7 11 12 Part Disruptions 1 | . . . . . . . . . . . 1 . Damage Taken 12834 | . 95 296 818 90 2796 . 519 642 71 1752 3309 2446 Core 2378 | . 38 27 107 . 626 . 57 57 7 156 599 704 Absorbed by Shields 237 | . . . . . . . . . . . 237 . Ignored by Resistances 206 | . . . . . . . . . . . 206 . Regen/Repaired (Parts) 141 | . . . . . . . . . . 141 . . Core Remaining (%) 79 | 100 84 . 66 100 10 100 94 . . 80 . . Volleys Fired 302 | 15 8 46 37 16 41 2 17 27 15 40 30 8 Largest 4 | 2 2 3 3 2 3 4 4 4 4 4 4 3 Hottest 357 | 40 40 110 128 120 173 253 253 278 262 357 346 164 Shots Fired 913 | 30 16 132 102 22 121 8 62 107 58 155 82 18 Gun 725 | 30 16 132 96 22 94 8 62 107 43 91 6 18 Cannon 159 | . . . 6 . 12 . . . 15 62 64 . Launcher 29 | . . . . . 15 . . . . 2 12 . Special . | . . . . . . . . . . . . . Kinetic 300 | 30 16 75 48 1 33 . . 2 15 42 27 11 Thermal 403 | . . 29 17 21 58 8 62 105 13 46 37 7 Explosive 29 | . . . . . 15 . . . . 2 12 . Electromagnetic 181 | . . 28 37 . 15 . . . 30 65 6 . Robot Hit Streak 22 | 6 5 12 21 8 10 3 22 10 11 14 5 7 Robot Miss Streak 12 | 3 4 4 4 1 12 1 3 3 3 4 3 3 Penetration Max 1 | . . . . . 1 . . . . 1 . 1 Secondary Targets 8 | . . 1 3 1 2 . . 1 . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . 1 . . . . Shots Hit Robots 598 | 13 9 90 75 17 81 3 45 64 49 89 51 12 Core Hits 305 | 9 4 35 36 4 74 2 25 38 6 39 31 2 Critical Kills 3 | . . . . . 2 . . . . 1 . . Critical Parts Destroyed 3 | . . . 2 . . . . . . . 1 . Critical Strikes 21 | . . 1 2 1 2 . 1 4 3 4 3 . Burn 9 | . . 1 . 1 . . 1 4 1 1 . . Meltdown 1 | . . . . . . . . . . 1 . . Destroy 6 | . . . 2 . 2 . . . 2 . . . Blast 2 | . . . . . . . . . . 1 1 . Corrupt 1 | . . . . . . . . . . 1 . . Smash 1 | . . . . . . . . . . . 1 . Impale 1 | . . . . . . . . . . . 1 . Melee Attacks 22 | . . . 7 1 . . . . . . 10 4 Impact 14 | . . . 7 1 . . . . . . 2 4 Slashing . | . . . . . . . . . . . . . Piercing 8 | . . . . . . . . . . . 8 . Sneak Attacks 3 | . . . 2 . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . 2 . Damage Inflicted 14923 | 158 107 1115 1248 271 3037 59 1018 1331 642 2945 2664 328 Guns 8370 | 158 107 1115 849 271 1258 59 1007 1331 607 1277 6 325 Cannons 3132 | . . . 104 . 233 . . . 35 1305 1455 . Explosions 2929 | . . . 165 . 1546 . . . . 363 855 . Melee 473 | . . . 125 . . . . . . . 348 . Ramming 19 | . . . 5 . . . 11 . . . . 3 Kinetic 3180 | 158 107 519 279 . 419 . . 20 246 726 497 209 Thermal 6369 | . . 265 306 271 819 59 1007 1311 339 918 958 116 Explosive 2764 | . . . . . 1546 . . . . 363 855 . Electromagnetic 2118 | . . 331 533 . 253 . . . 57 938 6 . Impact 173 | . . . 125 . . . . . . . 48 . Slashing . | . . . . . . . . . . . . . Piercing 300 | . . . . . . . . . . . 300 . Highest Corruption 13 | . . . . . 5 . 5 3 3 3 13 13 Average Corruption 5 | . . . . . 3 . 4 2 3 2 12 11 Corruption Purged 8 | . . . . . . . . . . 5 . 3 Corruption Blocked . | . . . . . . . . . . . . . Effects 71 | . . . . . 8 . 7 2 5 21 18 10 Message Errors 19 | . . . . . 1 . 1 1 3 7 5 1 Matter Fused 22 | . . . . . 1 . 5 . . 6 5 5 Heat Flow Errors 7 | . . . . . 3 . . . . 2 2 . Energy Discharges 5 | . . . . . . . . 1 . 1 1 2 Parts Rejected 4 | . . . . . 1 . . . 1 . 1 1 Data Loss (minor) 6 | . . . . . 2 . . . . 2 2 . Data Loss (major) 3 | . . . . . . . 1 . . 1 1 . Misfires 1 | . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . 1 . . Misdirections 2 | . . . . . . . . . . . 1 1 Weapon Failures 1 | . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 121 | . . . . . 30 . . . . 34 57 . Projectiles 20 | . . . . . . . . . . 7 13 . Explosions 68 | . . . . . 30 . . . . 27 11 . Melee 33 | . . . . . . . . . . . 33 . Knockbacks 8 | . . . 2 . . . . . . 2 4 . Impact 2 | . . . 2 . . . . . . . . . Kinetic 6 | . . . . . . . . . . 2 4 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 579 | . . . 40 . 300 . 5 . . 153 80 1 Shots 17 | . . . 1 . 10 . . . . 3 3 . Rammed 3 | . . . 1 . . . 1 . . . . 1 Targets Rammed 3 | . . . 1 . . . 1 . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 426 | . . 225 263 84 244 329 357 426 351 369 326 340 Average Temperature 108 | . . 64 98 29 63 165 146 158 109 136 142 152 Received Heat Transfer 2494 | . . 114 345 33 312 . 45 79 . 171 356 1039 Effects 9 | . . . 2 . 3 . . 2 . 2 . . Interference 6 | . . . 2 . 3 . . 1 . . . . Matter Decay 1 | . . . . . . . . 1 . . . . Damage (minor) 2 | . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . 3 . . Combat Hostiles 3 | . . . . . . . . . . 3 . . Parts Fried 6 | . . 1 . . 1 . . . . 4 . . Impact Corruptions 1 | . . . . . . . . . . . 1 . Robots Melted 4 | . . . . . 1 . 1 1 . 1 . . Combat Hostiles 4 | . . . . . 1 . 1 1 . 1 . . Parts Melted 39 | . . 3 . . 4 . 14 15 . 3 . . Heat Transferred 11583 | . . 851 575 692 1697 111 2070 2886 555 1110 888 148 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Res Tes Maximum Alert Level 1 | . . . 1 1 1 . . . . 1 . . Low Security (%) 87 | 100 100 100 55 35 88 100 100 100 100 85 100 100 Level 1 12 | . . . 44 64 11 . . . . 14 . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 311 | 10 65 70 269 272 311 83 60 111 30 288 177 15 Initial 94 | . . 8 17 92 94 83 21 21 30 . 61 . Average 57 | 2 23 23 135 175 67 65 8 30 5 53 49 . Influence Increases 3906 | 30 70 320 602 538 684 10 180 306 . 654 478 34 Destroy 0b10 Robot/C 2100 | . 40 200 260 300 440 . 100 200 . 320 240 . Destroy 0b10 Robot/NC 245 | 30 5 40 25 15 40 10 25 20 . 30 5 . Destroy Leader 448 | . 10 36 72 66 96 . 34 32 . 52 50 . Allied During Kill 225 | . . . 105 118 2 . . . . . . . Successful Hack 113 | . . 14 27 8 . . 21 7 . 36 . . Select Force Hacks 30 | . . . . 30 . . . . . . . . Disable Machine 195 | . . . 30 . 45 . . 15 . 60 30 15 Destroy Structure 310 | . . . 8 1 61 . . 2 . 96 138 4 Partial Spotted 15 | . . . . . . . . . . 15 . . Lose Combat Pursuer 225 | . 15 30 75 . . . . 30 . 45 15 15 Influence Decreases 3906 | 30 50 297 425 549 723 137 179 264 86 536 596 34 Entered New Map 526 | . . 12 26 128 115 87 22 23 56 . 57 . Time Decay 2022 | 30 50 182 329 191 278 50 147 174 30 200 339 22 Lost Part 690 | . . 38 70 10 160 . 10 60 . 130 200 12 Lost Ally 160 | . . . . 140 20 . . . . . . . Purge Threat 508 | . . 65 . 80 150 . . 7 . 206 . . Squads Dispatched 29 | . . 2 1 4 8 . 2 2 . 3 5 2 Investigation 7 | . . 1 1 1 1 . . 1 . 1 . 1 Extermination 7 | . . . . . 2 . 1 1 . 2 1 . Reinforcement 9 | . . 1 . . 5 . 1 . . . 1 1 Assault . | . . . . . . . . . . . . . Garrison 6 | . . . . 3 . . . . . . 3 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . 2 . 1 . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Res Tes Distress Signals 10 | . . . 2 2 2 . . . . . 2 2 Communications Jammed 5 | . . . . . . . 1 . . 2 2 . Distress Signals 3 | . . . . . . . . . . 2 1 . Times Spotted 177 | . 2 17 16 15 38 1 10 13 4 24 19 18 Peak Tracking Total 17 | . 3 3 7 8 13 2 2 3 3 6 5 17 Tactical Retreats 11 | . 1 2 3 . . . . 2 . 1 1 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Res Tes Traps Triggered 7 | . . . 1 . 1 . . 1 . 2 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Res Tes Machines Disabled 13 | . . . 2 . 3 . . 1 . 4 2 1 Max in Single Turn 3 | . . . 1 . 3 . . 1 . 1 1 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Res Tes Machines Accessed 37 | . 1 4 7 3 2 . 5 4 . 6 4 1 Terminals 27 | . 1 2 7 2 2 . 4 3 . 5 . 1 Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 3 | . . . . . . . . . . 1 2 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 4 | . . 2 . 1 . . . . . . 1 . Garrison Access 2 | . . . . . . . 1 . . . 1 . Total Hacks 131 | . 2 19 20 11 5 . 14 15 . 30 13 2 Successful 62 | . . 11 8 8 1 . 4 10 . 16 3 1 Failed 68 | . 2 7 12 3 4 . 10 5 . 14 10 1 Catastrophic 15 | . . 1 4 1 1 . 1 2 . 3 1 1 Database Lockouts 1 | . . 1 . . . . . . . . . . Manual 34 | . . 4 . 7 . . 5 5 . 12 . 1 Terminals 99 | . 2 9 20 8 5 . 12 13 . 28 . 2 Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 8 | . . . . . . . . . . 2 6 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 17 | . . 10 . 3 . . . . . . 4 . Garrison Access 5 | . . . . . . . 2 . . . 3 . Terminal Hacks 43 | . . 4 8 4 1 . 4 8 . 13 . 1 Record 5 | . . . . . . . 1 2 . 1 . 1 Part Schematic 1 | . . . 1 . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . Prototype ID Bank 2 | . . . . 1 . . . . . 1 . . Open Door 2 | . . . 2 . . . . . . . . . Level Access Points 3 | . . . . . . . 1 1 . 1 . . Branch Access Points 3 | . . . 1 . . . . 1 . 1 . . Terminal Index 4 | . . . . 1 . . 1 1 . 1 . . Alert Level 1 | . . . 1 . . . . . . . . . Unreport Threat 8 | . . 2 . 1 1 . . 1 . 3 . . Locate Traps 3 | . . . 1 . . . 1 . . 1 . . Recall Investigation 1 | . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . 1 . . Recall Assault 1 | . . . . . . . . . . 1 . . Registered Components 1 | . . . 1 . . . . . . . . . Zone Layout 6 | . . 2 . 1 . . . 2 . 1 . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 5 | . . . . . . . . . . 2 3 . Scan Component 2 | . . . . . . . . . . 1 1 . Repair 2 | . . . . . . . . . . 1 1 . Refit 1 | . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 9 | . . 7 . 2 . . . . . . . . Insert Component 3 | . . 3 . . . . . . . . . . Analyze 3 | . . 3 . . . . . . . . . . Retrieve Study 3 | . . 1 . 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . 2 . . . . . 1 . . Terminals 2 | . . . . 1 . . . . . 1 . . Botnet 2 | . . . . 1 . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . Extract 1 | . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 34 | . 1 4 7 2 2 . 5 4 . 5 3 1 Full Trace Events 4 | . . 2 . . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 7 | . . 3 1 3 . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . Time 25 | . . . . . . . . 25 . . . . Total Part Build Rating 2 | . . . . . . . . 2 . . . . Part Studies Acquired 3 | . . 1 . 2 . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . Time 163 | . . . . . . . . . . 74 89 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Res Tes Total Allies 11 | . . . 10 . . . . . 1 . . . Largest Group 10 | . . . 10 10 1 . . . 1 . . . Highest-Rated Group 88 | . . . 88 87 16 . . . 46 . . . Highest-Rated Ally 46 | . . . 16 16 16 . . . 46 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 113 | . . . 15 81 3 . . . 14 . . . Total Damage 1249 | . . . 132 735 31 . . . 351 . . . Kills 20 | . . . 2 16 1 . . . 1 . . . Allies Corrupted 1 | . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Res Tes Active Infowar (turns) 4296 | 58 161 552 69 . . . 480 464 202 1367 700 243 Sensors 597 | . . . . . . . . . . . 354 243 IFF 1047 | . . . . . . . . . . 1047 . . Terrain 69 | . . . 69 . . . . . . . . . Seismic 771 | 58 161 552 . . . . . . . . . . Jamming 2857 | . . . . . . . 480 464 202 1365 346 . Robot Analysis Total 1 | . . . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Res Tes Turns Passed 7417 | 127 161 571 775 485 967 104 848 561 202 1367 985 264 Spaces Moved 3315 | 75 128 286 295 199 356 39 441 291 119 551 390 145 Core 13 | 13 . . . . . . . . . . . . Treads 741 | . . 1 168 199 327 . . . . . 46 . Legs 29 | . . . . . . . . . . . 29 . Wheels 2523 | 62 128 285 127 . 29 39 441 291 119 551 315 136 Hover . | . . . . . . . . . . . . . Flight 9 | . . . . . . . . . . . . 9 Fastest Speed 50 | 50 100 115 115 200 113 155 105 94 110 107 115 130 Average Speed 145 | 91 102 120 193 209 198 232 129 112 110 117 161 137 Slowest Speed 305 | 100 130 240 240 240 272 235 155 131 112 175 305 197 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 20 | 5 22 33 43 26 15 2 15 6 66 11 7 19 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 . . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 3 | . . . . 1 . . . . . . . 2 Terrain Destroyed 224 | . . . 7 1 80 . . . . 52 81 3 Melee 3 | . . . . 1 . . . . . . . 2 Projectile 24 | . . . . . 1 . . . . 5 17 1 AOE 197 | . . . 7 . 79 . . . . 47 64 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Res Tes Total 5204 | 105 143 425 415 245 527 47 674 454 151 1170 661 187 Wait 1218 | . . 65 43 9 81 . 186 100 10 534 169 21 Move 3304 | 74 127 285 294 198 355 38 440 291 118 550 389 145 Hop . | . . . . . . . . . . . . . Pick Up 133 | 10 5 14 12 12 10 1 18 9 3 11 26 2 Fast Attach 18 | 1 . . . . . . 3 4 1 3 5 1 Attach 104 | 5 1 8 8 7 17 5 3 10 1 10 26 3 Detach 6 | . . . 1 . 1 . 1 1 . 1 1 . Swap 41 | . 1 2 6 . 13 . 2 4 1 6 4 2 Drop 40 | . 1 5 1 2 7 1 3 8 2 7 3 . Fire 302 | 15 8 46 37 16 41 2 17 27 15 40 30 8 Melee 20 | . . . 7 1 . . . . . . 8 4 Ram 3 | . . . 1 . . . 1 . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 10 | . . . . . 2 . . . . 8 . . Rewire 5 | . . . 5 . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 7 exits: Res x4 / Upp x2 / Arm) -4/Waste -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -3/Research -3/Testing History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 15) 289 | -10/Materials | Entered another Materials area 289 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 409 | -9/Materials | Central database locked down 565 | -9/Materials | Build established: Gunner 775 | -9/Materials | Discovered new exit (range 15) 860 | -9/Materials | Entered Storage 1215 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1316 | -9/Storage | Identified exit to Recycling 1336 | -9/Storage | Lost 5 parts (1p2n1u1w) 1489 | -9/Storage | Discovered new exit (range 16) 1603 | -9/Storage | Build established: Commander-Mutant 1635 | -9/Storage | Entered Materials 1635 | -8/Materials | Accompanied by 10 allies 1635 | -8/Materials | Evolved 2 slots: Utility x2 1801 | -8/Materials | Garrison activated, responded to threat 1872 | -8/Materials | Lost 4 allies 1995 | -8/Materials | Lost 3 allies 2063 | -8/Materials | Discovered new exit (range 16) 2120 | -8/Materials | Entered Factory 2120 | -7/Factory | Accompanied by 1 ally 2120 | -7/Factory | Evolved 2 slots: Utility x2 2690 | -7/Factory | Build established: Scavenger-Tank 2901 | -7/Factory | Cargo convoy interrupted 2952 | -7/Factory | Destroyed 10 combat bots 2962 | -7/Factory | Lost 6 parts (1p3n1u1w) 2986 | -7/Factory | Core integrity fell below 50% 3038 | -7/Factory | Discovered new exit (range 15) 3076 | -7/Factory | Core integrity fell below 20% 3087 | -7/Factory | Entered another Factory area 3087 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3106 | -6/Factory | Lost 5 parts (1n1u3w) 3163 | -6/Factory | Discovered new exit (range 9) 3191 | -6/Factory | Entered another Factory area 3191 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3383 | -5/Factory | Build established: Hacker-Tank 3713 | -5/Factory | Build established: Scavenger-Tank 3944 | -5/Factory | Identified exit to Factory 4039 | -5/Factory | Entered another Factory area 4039 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4083 | -4/Factory | Fabricated Lgt. Armor Plating (x2) 4378 | -4/Factory | Build established: Hacker-Tank 4398 | -4/Factory | Identified exit to Upper Caves 4398 | -4/Factory | Identified exit to Armory 4398 | -4/Factory | Identified exit to Research 4572 | -4/Factory | Lost 3 parts (1p1u1w) 4600 | -4/Factory | Sucked down chute 4600 | -4/Factory | Entered Waste 4601 | -4/Waste | Met a frightened Derelict 4621 | -4/Waste | Spotted C-40 Crusher 4621 | -4/Waste | Spotted C-40 Crusher 4633 | -4/Waste | Spotted C-40 Crusher 4641 | -4/Waste | Spotted C-40 Crusher 4648 | -4/Waste | Allies destroyed C-40 Crusher 4714 | -4/Waste | Spotted C-40 Crusher 4774 | -4/Waste | Discovered new exit (range 16) 4802 | -4/Waste | Entered Factory 4856 | -4/Factory | Build established: Hacker-Gunner 5166 | -4/Factory | Build established: Hacker-Skirmisher 5897 | -4/Factory | Lost 4 parts (1n3w) 6017 | -4/Factory | Repaired Enh. Nova Cannon 6098 | -4/Factory | Lost 5 parts (1p2n1u1w) 6107 | -4/Factory | Allied Derelicts emerged from ambush trap array 6169 | -4/Factory | Entered Research 6169 | -3/Research | Evolved 2 slots: Utility x2 6465 | -3/Research | Build established: Hacker-Tank 6518 | -3/Research | Garrison activated, responded to threat 6602 | -3/Research | Lost 6 parts (1p1n3u1w) 6709 | -3/Research | System corruption reached 10% 6755 | -3/Research | Lost 13 parts (2p3n4u4w) 6799 | -3/Research | Found Fusion Bomb Launcher 6895 | -3/Research | Found Quantum Capacitor 7010 | -3/Research | Build established: Hacker-Mutant 7100 | -3/Research | Discovered new exit (range 11) 7147 | -3/Research | Identified exit to Testing 7154 | -3/Research | Entered Testing 7319 | -3/Testing | Core integrity fell below 50% 7404 | -3/Testing | Core integrity fell below 20% 7418 | -3/Testing | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 07364_ Railgun destroyed. 07365_ Imp. Thunder Leg destroyed. 07366_ M-28 Smith repairs G-67 Veteran. 07372_ Particle Reactor destroyed. 07372_ Critical hit (Burn: +50). 07388_ Railgun destroyed. 07389_ System corrupted: Energy discharge (-29). 07397_ Adv. Sensor Array destroyed. 07399_ Arm. Huge Wheel destroyed. 07399_ K-01 Serf destroyed. 07400_ Hammer destroyed. 07402_ Acquired 11 matter. 07404_ System corrupted: Matter fused (-10). 07404_ K-01 Serf collects debris. 07409_ W-44 Eye sends out distress signal. 07412_ K-01 Serf destroyed. 07412_ W-44 Eye sends out distress signal. 07415_ C-55 Analyst calibrates the Vacuum Chamber. 07416_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ??????????????????# ""R" # # ??????????? | | ??????????????????# "" " # # """" ""????????? | | ??????????????????# + + """" ""????????? | | ??????????????????# """ # # """" """???????? | | ??????????????????# """ # / """" """" #????? | | ??????????????????# """ # # #????? | | ??????????????????# ###### """" """" #????? | | ???????????????????#########????# """" """???????? | | ????????????????????????????????# """" ""????????? | | ????????????????????????????????# """" """" #????? | | ????????????????????????????????# #????? | | ????????????????????????????????##+########??????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????###+#???????# #???#?????????? | | ????????????????###### ######## ## #?????????? | | ????????????????+ g R #?????????? | | ?????????????????????# xg #?????????? | | ?????????????????????# *g##########?????????? | | ?????????????????????# "" w=#??????????????????? | | ?????????????????????# "" #??????????????????? | | ???????????+########## "T sg####???????????????? | | ?????????? c"" A #???????????????? | | ?????????? "" sg#???????????????? | | ?????????? @ sgc ????????? | | ?????????? # [ ???????? | | ?????????????############+### #? ????????? | | ????????????????????????????# #?? ????????? | | ????????????????????????????? #???##/#????????? | | ????????????????????????????? ??????????????? | | ????????????????????????????? ?????????????? | | ????????????????????????????? ????????????? | | ????????????????????????????? ??????????? | | ?????????????????????????????###+#####???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 43 Energy Capacity 600 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Power Amplification 20 Base Temperature (-) 200 Armor Coverage 600 Resistance: TH 30 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Imp. Sensor Array | -9/Storage | Hacked Imp. Datajack | -8/Materials | Extracted Adv. Weight Redist. System | -8/Materials | Extracted Ion Cannon | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Lgt. Armor Plating | x2 | -4/Factory Repaired ---------- Enh. Nova Cannon | 11% | -4/Factory Studied --------- Wheel | -9/Materials | Hacked Com. Wheel | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- All Kinds Of Bad News Challenges ------------ None Game ------ Seed DynamicDirectedHoverbase Manual? 0 Play Time 01:35:30 Cumulative 102.6 hours Start 2025.11.28 @ 19:50:02 End 2025.11.30 @ 00:04:56 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 148 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 54 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 31% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b141aa1b-2ca4-44f9-87d0-489cce283af0