Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.14 @ 08:25:45 Player: KADW Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (119) 595 Value Destroyed (4916) 4916 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (4124) 4124 TOTAL SCORE: 17895 Bonus ------- Follower Combat Kills 490 Aligned with FarCom 300 Hacked Protovariant 500 Win 3000 Friendly Fire -166 Cogmind --------- Core Integrity 278/1600 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (13) ----- Triangulator Advanced Terrain Scan Processor Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Guided Plasma Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Medium Treads Biometal Medium Treads Centrium Leg Centrium Leg Centrium Leg Compact Wheel Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Energy Well Machine Analyzer Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Seismic Detector Advanced Target Analyzer Advanced Kinecellerator Advanced Transmission Jammer Experimental Reaction Control System System Shield > --- WEAPON ----------- Phasing Sabre Longsword +1 > --- INVENTORY -------- Light Antimatter Reactor Light Quantum Reactor Wheel Compact Wheel Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Experimental Reaction Control System Compact HERF Cannon Guided Plasma Cannon Railgun AWS/Gauss Heavy Shock Bomb Launcher Enhanced Force Lance [Rating: 149] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Centrium Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Cooled Field Propulsion Drive Utility Advanced Terrain Scan Processor Device Seismic Detector Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Improved Medium Armor Plating Weapon Longsword +1 Energy Gun Shock Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Gravity Flail Slashing Weapon Longsword +1 Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Ext Cet Res Res Tes Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 . . 2 2 . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 7 | . . . . . 2 . . 1 . . . 1 1 . 2 Utility 11 | . . . . . 2 2 2 1 2 . . 1 1 . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 273 | 6 . 2 1 1 20 29 42 43 12 25 1 21 18 31 21 Power 17 | 1 . . . . . 3 2 2 . 2 . 3 1 2 1 Engine 1 | 1 . . . . . . . . . . . . . . . Core 8 | . . . . . . 3 2 2 . 1 . . . . . Reactor 8 | . . . . . . . . . . 1 . 3 1 2 1 Propulsion 74 | 2 . . 1 . 8 5 6 10 6 4 . 6 6 7 13 Treads 23 | 1 . . . . 3 4 2 5 2 1 . 3 1 . 1 Leg 12 | . . . . . 2 . 1 . 2 . . . 3 3 1 Wheel 25 | 1 . . 1 . 3 1 3 4 2 3 . 3 1 2 1 Hover 3 | . . . . . . . . 1 . . . . 1 . 1 Flight 11 | . . . . . . . . . . . . . . 2 9 Utility 111 | 1 . 1 . . 6 14 23 15 5 12 1 10 8 10 5 Device 63 | . . 1 . . 1 7 13 6 5 6 . 9 5 7 3 Storage 11 | 1 . . . . 2 . 1 3 . . 1 1 1 1 . Processor 11 | . . . . . 2 2 1 2 . 1 . . 1 1 1 Hackware 4 | . . . . . . . . 1 . 1 . . . 1 1 Protection 22 | . . . . . 1 5 8 3 . 4 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 71 | 2 . 1 . 1 6 7 11 16 1 7 . 2 3 12 2 Energy Gun 17 | 1 . 1 . . 4 2 2 4 . 2 . . . 1 . Energy Cannon 12 | . . . . . . 3 2 2 1 2 . . . 1 1 Ballistic Gun 13 | 1 . . . . . 1 2 5 . . . . . 3 1 Ballistic Cannon 7 | . . . . . 2 . 1 2 . 1 . . 1 . . Launcher 2 | . . . . 1 . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . Slashing Weapon 18 | . . . . . . 1 4 3 . 2 . 2 2 4 . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 1 1 . 1 2 . . 1 2 6 1 Corrupted Parts 4 | . . . . . . . . . . . 1 . . 3 . System Corruption 24 | . . . . . . . . . . . 7 . . 17 . Parts Lost 108 | . . . . 1 6 6 6 15 1 11 3 1 6 33 19 Power 7 | . . . . . 1 1 1 . . 1 . . . 2 1 Propulsion 47 | . . . . . 3 4 3 7 . 2 1 . 2 14 11 Utility 39 | . . . . 1 . 1 2 6 1 6 1 1 4 10 6 Weapon 15 | . . . . . 2 . . 2 . 2 1 . . 7 1 Highest Loss Streak 30 | . . . . 1 2 4 5 11 1 3 3 1 4 30 18 To Critical Strikes 2 | . . . . . . . . . . 1 . . . 1 . Average Slot Usage (%) 87 | . 85 98 100 97 84 95 96 95 91 80 73 81 86 82 35 Engine 1 | . 14 14 14 14 1 . . . . . . . . . . Core 2 | . . . . . . 4 5 5 5 3 5 1 . . . Treads 11 | . 14 14 14 14 15 19 12 13 10 9 10 11 6 5 1 Leg 3 | . . . . . 11 3 . 1 2 . . . 8 11 . Wheel 8 | . 14 14 14 14 3 6 11 10 9 8 13 10 9 5 1 Device 14 | . . 12 14 12 8 14 14 17 21 14 15 22 23 15 3 Storage 6 | . 14 14 14 14 9 7 6 6 5 5 5 4 5 7 . Processor 13 | . . . . . 10 19 20 16 10 11 10 9 10 15 13 Hackware 2 | . . . . . . . . 4 5 5 10 9 5 4 3 Protection 3 | . . . . . 6 2 8 2 10 7 1 . . 1 . Energy Gun 3 | . 14 14 14 14 8 2 2 1 . 3 1 . . . . Energy Cannon 2 | . . . . . . 5 3 2 3 3 . . . . . Ballistic Gun 2 | . 14 14 14 6 . 2 1 2 . . . . . . . Ballistic Cannon 2 | . . . . . 8 3 4 . 1 1 . . . . . Slashing Weapon 2 | . . . . . . . . 3 5 1 . 7 7 6 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 73 | 12 12 14 14 17 36 41 54 62 66 73 51 51 60 60 15 Greatest Support 60 | 20 16 16 16 10 40 60 32 36 36 42 42 48 48 58 50 Greatest Overweight (x) 15 | . . . 1 1 3 4 13 15 3 6 1 3 1 3 3 Average Overweight (x) 1 | . . . . 1 1 3 1 1 2 3 . . 1 1 . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 8 8 8 8 12 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | 7 8 8 8 8 11 15 15 15 15 15 14 15 15 15 5 Average Carried 12 | 3 7 7 7 8 9 13 14 14 14 14 13 12 14 13 3 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 7 8 8 8 8 11 15 15 15 15 14 13 12 15 5 2 Class Distribution -------------------- 37% | Scavenger-Mutant 28% | Mutant 16% | Scavenger-Assassin 12% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Assassin | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Skirmisher | -4/Extension Scavenger-Mutant | -4/Cetus Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Testing Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Ext Cet Res Res Tes Acc Matter Collected 3674 | 199 . 91 . 30 401 664 458 578 161 283 . 147 254 271 137 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5344 | 191 . 49 . 2 582 519 468 574 315 816 . 203 531 800 294 Parts 290 | 16 . 2 . 4 24 25 31 33 20 36 . 7 34 44 14 Haulers Intercepted 2 | . . . . . 2 . . . . . . . . . . Recyclers Shooed 9 | 1 . . . . 1 2 1 4 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Ext Cet Res Res Tes Acc Combat Hostiles Destroyed 91 | . . 1 . 3 11 11 10 7 5 13 . 1 11 10 8 Melee 25 | . . . . . . . . 1 5 1 . 1 11 6 . Guns 29 | . . 1 . . 3 3 5 4 . 5 . . . . 8 Cannons 22 | . . . . . 6 8 4 1 . 3 . . . . . AOE 10 | . . . . 3 2 . . 1 . 1 . . . 3 . Classes Destroyed 13 | 2 . 1 . 1 6 1 . 1 . . . . . 1 . Worker 4 | . . . . . . . . 1 . . . . 1 2 . Tunneler 9 | 5 . . . . . 1 . 2 1 . . . . . . Hauler 2 | . . . . . 2 . . . . . . . . . . Recycler 7 | 1 . . . . 1 1 1 1 . . . 1 . 1 . Mechanic 2 | . . . . . 1 . . . . . . . . 1 . Operator 1 | . . . . . 1 . . . . . . . . . . Watcher 3 | . . . . . 1 . 1 . . 1 . . . . . Swarmer 39 | . . . . 3 1 . 5 3 2 5 . . 8 4 8 Grunt 19 | . . 1 . . 6 6 . . 3 2 . . . 1 . Brawler 1 | . . . . . . . . . . . . . . 1 . Sentry 19 | . . . . . 3 3 2 3 . 6 . 1 1 . . Hunter 4 | . . . . . 1 1 1 . . . . . . 1 . Programmer 9 | . . . . . . 1 2 1 . . . . 2 3 . Best Kill Streak 8 | 4 . 1 . 3 4 5 4 2 3 3 . 1 7 7 8 Combat Bots Only 8 | . . 1 . 3 2 5 4 2 3 3 . 1 6 5 8 Max Kills in Single Turn 3 | 1 . 1 . 1 1 1 1 1 1 1 . 1 1 3 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . 1 1 . . 1 . 1 . . . 2 . Melee 1 | . . . . . . . . 1 1 1 . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Ext Cet Res Res Tes Acc Hostile Shots Fired 1323 | . . 6 . 10 83 169 147 114 22 115 13 7 64 322 251 Missed 418 | . . 3 . 2 32 64 36 29 5 18 4 . 24 98 103 Damage Taken 17327 | . . 38 . 93 852 1121 1375 1827 345 2268 221 165 823 4914 3285 Core 3307 | . . . . 19 150 119 138 349 . 160 . 21 23 1006 1322 Absorbed by Shields 60 | . . . . . . . . . . 60 . . . . . Ignored by Resistances 58 | . . . . . . . 15 . . . 16 27 . . . Core Remaining (%) 72 | 100 . . . 92 72 83 83 65 . . 86 98 . 29 17 Volleys Fired 276 | 13 . 7 . 5 64 40 44 38 . 51 . . 1 11 2 Largest 2 | 2 . 2 . 1 2 2 2 2 . 2 . . 1 2 1 Hottest 155 | 60 . 60 . 33 100 155 133 146 . 155 . . 57 129 120 Shots Fired 483 | 26 . 14 . 5 116 65 75 64 . 75 . . 1 18 24 Gun 291 | 26 . 14 . . 55 26 40 47 . 49 . . . 12 22 Cannon 181 | . . . . . 59 39 35 17 . 26 . . 1 2 2 Launcher 11 | . . . . 5 2 . . . . . . . . 4 . Special . | . . . . . . . . . . . . . . . . Kinetic 227 | 13 . 7 . . 59 33 35 39 . 6 . . 1 12 22 Thermal 152 | 13 . 7 . . 17 32 40 5 . 36 . . . . 2 Explosive 7 | . . . . 5 2 . . . . . . . . . . Electromagnetic 97 | . . . . . 38 . . 20 . 33 . . . 6 . Robot Hit Streak 16 | 4 . 6 . 1 12 14 11 10 . 13 . . . 3 16 Robot Miss Streak 10 | 2 . 3 . 2 10 5 7 2 . 6 . . . 4 1 Penetration Max 1 | . . . . . . . . . . 1 . . . . . Secondary Targets 2 | . . . . . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . Autonomous 25 | . . . . . . . . 3 . . . . . . 22 Shots Hit Robots 441 | 14 . 8 . 1 92 59 47 56 19 51 . 6 24 41 23 Core Hits 267 | 8 . 3 . 3 61 58 30 25 8 24 . 3 12 23 9 Critical Kills 3 | . . . . . . . 1 1 . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . . 2 . . . . . . . Critical Strikes 24 | . . . . . 3 . 3 7 1 3 . . 1 5 1 Burn 5 | . . . . . 3 . 2 . . . . . . . . Destroy 5 | . . . . . . . 1 3 . . . . . . 1 Blast 2 | . . . . . . . . 2 . . . . . . . Sever 12 | . . . . . . . . 2 1 3 . . 1 5 . Melee Attacks 195 | . . . . . . 2 15 30 22 34 . 6 42 44 . Impact . | . . . . . . . . . . . . . . . . Slashing 194 | . . . . . . 2 15 30 22 34 . 6 42 43 . Piercing 1 | . . . . . . . . . . . . . . 1 . Sneak Attacks 11 | . . . . . . . 2 4 1 . . 1 1 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . 5 . Damage Inflicted 13536 | 140 . 87 . 254 1648 1287 1197 1991 891 1718 . 294 1165 2096 768 Guns 3846 | 140 . 87 . . 626 562 392 641 . 632 . . . 117 649 Cannons 3191 | . . . . . 876 725 644 309 . 478 . . . 81 78 Explosions 1342 | . . . . 254 146 . . 300 . 218 . . . 424 . Melee 5114 | . . . . . . . 161 739 891 390 . 294 1165 1474 . Ramming 43 | . . . . . . . . 2 . . . . . . 41 Kinetic 3664 | 29 . 45 . . 876 586 535 718 . 109 . . . 117 649 Thermal 2623 | 111 . 42 . . 223 701 501 373 . 537 . . . 57 78 Explosive 353 | . . . . 254 99 . . . . . . . . . . Electromagnetic 1739 | . . . . . 450 . . 159 . 682 . . . 448 . Impact . | . . . . . . . . . . . . . . . . Slashing 5074 | . . . . . . . 161 739 891 390 . 294 1165 1434 . Piercing 40 | . . . . . . . . . . . . . . 40 . Highest Corruption 22 | . . . . . . 1 . 2 . 13 20 . 1 22 . Average Corruption 3 | . . . . . . 1 . 1 . 12 13 . 1 2 . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 52 | . . . . . . 9 . 10 . 19 1 . 3 10 . Message Errors 13 | . . . . . . 3 . 3 . 5 . . 1 1 . Matter Fused 13 | . . . . . . 3 . 1 . 2 1 . 1 5 . Heat Flow Errors 9 | . . . . . . 1 . 3 . 3 . . . 2 . Energy Discharges 4 | . . . . . . . . 2 . 2 . . . . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . Data Loss (minor) 4 | . . . . . . 1 . 1 . 2 . . . . . Data Loss (major) 5 | . . . . . . 1 . . . 2 . . 1 1 . Alerts 1 | . . . . . . . . . . 1 . . . . . Misdirections 1 | . . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 642 | . . . . . 18 . 26 372 26 27 . . 106 39 28 Projectiles 58 | . . . . . 8 . 22 . . . . . . . 28 Explosions 205 | . . . . . 10 . . 151 . 23 . . . 21 . Melee 379 | . . . . . . . 4 221 26 4 . . 106 18 . Knockbacks 52 | . . . . . 31 17 4 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 47 | . . . . . 26 17 4 . . . . . . . . Secondary 5 | . . . . . 5 . . . . . . . . . . Self-Inflicted Damage 434 | . . . . 31 47 . . 105 . 135 . . . 97 19 Shots 13 | . . . . 1 2 . . 2 . 4 . . . 4 . Rammed 6 | . . . . . . . . 1 . . . . . . 5 Targets Rammed 6 | . . . . . . . . 1 . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 454 | 40 . 52 . . 159 227 454 221 . 348 . . . 454 61 Average Temperature 87 | 22 . 26 . . 45 46 173 55 . 91 . . . 169 25 Received Heat Transfer 1892 | . . 21 . . 387 441 60 171 99 317 18 27 18 126 207 Effects 12 | . . . . . . . 6 . . 3 . . . 3 . Shutdowns 2 | . . . . . . . 2 . . . . . . . . Interference 9 | . . . . . . . 3 . . 3 . . . 3 . Short Circuit 1 | . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . 3 . . . 1 . Combat Hostiles 4 | . . . . . . . . . . 3 . . . 1 . Parts Fried 6 | . . . . . 2 . . . . 3 . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . Parts Melted 10 | . . 1 . . 1 3 3 . . 2 . . . . . Heat Transferred 4559 | 250 . 100 . . 790 1383 1170 347 . 259 . . . 100 160 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 1 . . . . 4 . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Ext Cet Res Res Tes Acc Peak Influence 495 | 30 19 71 . 93 405 184 136 287 242 275 120 94 302 200 495 Initial 120 | . 19 7 . . 35 114 68 11 49 118 120 54 52 90 . Average 109 | 12 19 29 . 12 257 107 51 78 155 150 100 82 173 99 76 Maximum Alert Level 2 | . . . . . 2 . . 1 1 1 . . 1 1 2 Low Security (%) 80 | 100 100 100 . 100 8 100 100 89 78 68 100 100 62 85 83 Level 1 18 | . . . . . 86 . . 10 21 31 . . 37 14 10 Level 2 . | . . . . . 5 . . . . . . . . . 6 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 23 | . . . . . 2 4 2 4 . . . 1 3 6 1 Investigation 2 | . . . . . . 1 . . . . . . . 1 . Extermination 9 | . . . . . . 1 2 1 . . . 1 1 2 1 Reinforcement 8 | . . . . . 2 2 . . . . . . 2 2 . Assault 2 | . . . . . . . . 1 . . . . . 1 . Garrison 2 | . . . . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Ext Cet Res Res Tes Acc Distress Signals 14 | . . . . . 2 4 . . . 2 1 . 2 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 211 | . 1 4 . 3 27 22 12 17 7 25 5 1 16 27 44 Peak Tracking Total 20 | . 1 4 . 3 4 7 3 4 3 5 5 1 8 10 20 Tactical Retreats 25 | . . . . . 4 . . 4 1 3 . . 3 1 9 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Ext Cet Res Res Tes Acc Traps Triggered 17 | . . . . . . 3 . 1 . 6 . 3 1 2 1 Indirectly 2 | . . . . . . . . . . 2 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . 4 . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Ext Cet Res Res Tes Acc Machines Disabled 10 | . . . . . 2 . . 6 . 2 . . . . . Max in Single Turn 4 | . . . . . 1 . . 4 . 1 . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Ext Cet Res Res Tes Acc Machines Accessed 41 | . 1 . 1 . 2 3 4 9 5 10 . . 2 2 2 Terminals 34 | . 1 . . . 2 1 3 7 5 10 . . 1 2 2 Fabricators 2 | . . . . . . 1 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 1 . 1 . . . . 1 . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Total Hacks 89 | . 2 . 1 . 4 8 7 15 15 19 . . 12 3 3 Successful 44 | . . . 1 . 2 6 2 5 6 10 . . 10 1 1 Failed 45 | . 2 . . . 2 2 5 10 9 9 . . 2 2 2 Catastrophic 13 | . 1 . . . 1 . 2 5 1 1 . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 37 | . . . 1 . 3 1 5 8 8 7 . . 1 2 1 Terminals 69 | . 2 . . . 4 5 5 12 15 19 . . 1 3 3 Fabricators 3 | . . . . . . 1 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . . 2 . 2 . . . . 11 . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Terminal Hacks 16 | . . . 1 . 1 2 . 1 2 7 . . . 1 1 Record 1 | . . . . . . . . 1 . . . . . . . Part Schematic 2 | . . . . . . 1 . . . 1 . . . . . Robot Analysis 1 | . . . . . . . . . 1 . . . . . . Open Door 7 | . . . . . . . . . 1 5 . . . . 1 Unreport Threat 1 | . . . . . . . . . . 1 . . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . 1 1 . . . . . . . . Build 2 | . . . . . . 1 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . . . . 2 . 2 . . . . 10 . . Insert Component 7 | . . . . . . 1 . 1 . . . . 5 . . Analyze 7 | . . . . . . 1 . 1 . . . . 5 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . . . . . 1 1 1 2 4 3 . . . . . Terminals 12 | . . . . . 1 1 1 2 4 3 . . . . . Botnet 11 | . . . . . 1 1 1 2 3 3 . . . . . Operators 1 | . . . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 30 | . 1 . . . 1 3 4 8 3 4 . . 2 2 2 Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 40 | . . . . . . . 40 . . . . . . . . Total Robot Build Rating 1 | . . . . . . . 1 . . . . . . . . Part Schematics Acquired 9 | . . . . . . 2 . 1 . 1 . . 5 . . Parts Built 1 | . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 84 | . . . . . . 84 . . . . . . . . . Total Part Build Rating 4 | . . . . . . 4 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . . 1 . 1 . . . . 5 . . Part Schematics Acquired 7 | . . . . . . 1 . 1 . . . . 5 . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Ext Cet Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Ext Cet Res Res Tes Acc Total Allies 21 | . . 1 . 3 . 3 1 . . 13 . . . . . Largest Group 11 | . . 1 . 3 3 3 1 . . 11 . . . . . Highest-Rated Group 436 | . . 31 . 40 40 93 31 . . 436 . . . . . Highest-Rated Ally 51 | . . 31 . 16 16 31 31 . . 51 . . . . . Total Orders 7 | . . . . . . . . . . . . . . . 7 EXPLORE 3 | . . . . . . . . . . . . . . . 3 RETURN 4 | . . . . . . . . . . . . . . . 4 Ally Attacks 115 | . . 11 . . 32 33 1 . . 38 . . . . . Total Damage 2175 | . . 149 . . 324 404 27 . . 1271 . . . . . Kills 21 | . . 1 . . 6 3 . . . 11 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Ext Cet Res Res Tes Acc Robot Analysis Total 1 | . . . . . . . . . 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Ext Cet Res Res Tes Acc Turns Passed 9066 | 123 71 369 258 153 901 1062 1269 1510 387 937 56 264 518 616 572 Spaces Moved 6250 | 70 71 345 259 149 411 641 893 1060 248 499 54 134 327 395 694 Core 529 | 1 . . . . . . 3 1 . . . . . 11 513 Treads 168 | 2 . . . . 114 3 . 7 . . . 42 . . . Legs 107 | . . . . . 92 . . . . . . . . 15 . Wheels 5240 | 67 71 345 259 149 205 638 890 1052 248 499 54 92 327 344 . Hover 3 | . . . . . . . . . . . . . . . 3 Flight 203 | . . . . . . . . . . . . . . 25 178 Fastest Speed 18 | 50 100 100 95 95 95 110 110 101 101 105 90 96 112 47 18 Average Speed 111 | 101 100 100 97 95 155 125 114 117 123 127 102 146 112 110 56 Slowest Speed 800 | 160 100 100 100 95 240 163 700 800 125 170 112 225 115 180 200 Overloaded Moves 40 | . . . . . . . . . . . . . . . 40 Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . 2 . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . Exploration Rate (%) 31 | 4 21 76 62 50 31 22 32 28 8 52 22 3 13 54 28 Regions Visited 15 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 . 1 1 1 . . 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 . . . 1 1 . . . . 1 . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . Spaces Dug 58 | . . . . . . 2 13 16 3 9 . . 13 2 . Terrain Destroyed 177 | . . . . 42 17 3 15 63 3 13 . . 13 3 5 Melee 57 | . . . . . . 2 13 16 3 9 . . 12 2 . Projectile 17 | . . . . . . 1 2 4 . 4 . . 1 . 5 AOE 103 | . . . . 42 17 . . 43 . . . . . 1 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Ext Cet Res Res Tes Acc Total 7629 | 95 73 357 266 155 555 824 1043 1230 308 684 54 192 433 498 862 Wait 395 | . . . . . 43 87 29 8 8 51 . 22 23 4 120 Move 6229 | 69 70 344 258 148 410 640 892 1059 247 497 53 133 326 390 693 Hop 2 | . . . . . . . . . . . . . . 2 . Pick Up 94 | 7 2 2 3 . 7 12 6 18 7 4 . 5 14 5 2 Fast Attach 132 | 6 . . . 1 12 9 11 19 6 13 . 11 10 17 17 Attach 58 | . . 1 . . 4 5 4 8 5 5 1 7 3 11 4 Detach 16 | . . . . . 1 3 2 4 1 1 . 2 . 1 1 Swap 83 | . . 1 1 . 4 15 27 16 1 7 . 3 5 3 . Drop 114 | . 1 2 4 1 10 11 13 21 11 6 . 3 13 15 3 Fire 276 | 13 . 7 . 5 64 40 44 38 . 51 . . 1 11 2 Melee 186 | . . . . . . 2 15 30 22 34 . 6 38 39 . Ram 6 | . . . . . . . . 1 . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 38 | . . . . . . . . 8 . 15 . . . . 15 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory (discovered 2 exits: Res / *Ext) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -3/Research -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 15) 195 | -10/Materials | Entered Mines 198 | -10/Mines | Received a Mining Laser from a helpful Derelict 224 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 227 | -10/Mines | Found Prototype Device 237 | -10/Mines | Discovered new exit (range 11) 304 | -10/Mines | Build established: Mutant 505 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 560 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 560 | -10/Mines | Discovered new exit (range 5) 564 | -10/Mines | Entered Exiles 565 | -10/Exiles | Identified exit to Mines 590 | -10/Exiles | Met 8R-AWN 604 | -10/Exiles | Met EX-HEX 634 | -10/Exiles | Met EX-BIN 658 | -10/Exiles | Aligned with FarCom system 659 | -10/Exiles | Given EX-Vault access code 682 | -10/Exiles | Opened EX-Vault 690 | -10/Exiles | Found Gui. Plasma Cannon 695 | -10/Exiles | Found Longsword +1 698 | -10/Exiles | Found AWS/Gauss 718 | -10/Exiles | Warned to stay clear of 0b10 Research branches 728 | -10/Exiles | Exiles lab attacked by MAIN.C 822 | -10/Exiles | Stole three prototypes: Gui. Plasma Cannon, AWS/Gauss, Longsword +1 822 | -10/Exiles | Entered Mines 891 | -9/Mines | Discovered new exit (range 15) 941 | -9/Mines | Discovered new exit (range 15) 944 | -9/Mines | Found a hidden stash of uninstalled traps 971 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 975 | -9/Mines | Entered Materials 975 | -8/Materials | Accompanied by 3 allies 975 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1129 | -8/Materials | Lost 3 allies 1563 | -8/Materials | Discovered new exit (range 10) 1875 | -8/Materials | Identified exit to Factory 1876 | -8/Materials | Entered Factory 1876 | -7/Factory | Evolved 2 slots: Utility x2 1878 | -7/Factory | FarCom data flow suspended 2002 | -7/Factory | Fabricated Lightning Gun? 2375 | -7/Factory | Lost 4 parts (1p3n) 2607 | -7/Factory | Identified Exp. Sensor Array 2652 | -7/Factory | Build established: Scavenger-Mutant 2815 | -7/Factory | Allied Derelicts emerged from ambush trap array 2898 | -7/Factory | Discovered new exit (range 12) 2937 | -7/Factory | Identified exit to Factory 2938 | -7/Factory | Entered another Factory area 2938 | -6/Factory | Accompanied by 1 ally 2938 | -6/Factory | Evolved 2 slots: Utility x2 3216 | -6/Factory | Fabricated T-07 Excavator? 4017 | -6/Factory | Lost 5 parts (3n2u) 4118 | -6/Factory | Discovered new exit (range 16) 4140 | -6/Factory | Identified exit to Factory 4207 | -6/Factory | Entered another Factory area 4207 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4406 | -5/Factory | Build established: Scavenger-Skirmisher 4496 | -5/Factory | Lost 4 parts (3n1u) 4783 | -5/Factory | Build established: Scavenger-Assassin 5410 | -5/Factory | Lost 11 parts (4n5u2w) 5629 | -5/Factory | Discovered new exit (range 3) 5693 | -5/Factory | Build established: Scavenger-Mutant 5717 | -5/Factory | Entered another Factory area 5717 | -4/Factory | Evolved 2 slots: Utility x2 5995 | -4/Factory | Discovered new exit (range 19) 6030 | -4/Factory | Spotted B-86 Titan 6094 | -4/Factory | Discovered new exit (range 23) 6104 | -4/Factory | Entered Extension 6144 | -4/Extension | Rescued a captive Derelict 6146 | -4/Extension | Rescued a captive Derelict 6244 | -4/Extension | Build established: Scavenger-Assassin 6257 | -4/Extension | Rescued a captive Derelict 6327 | -4/Extension | Rescued a captive Derelict 6328 | -4/Extension | Rescued a captive Derelict 6352 | -4/Extension | Rescued a captive Derelict 6352 | -4/Extension | Rescued a captive Derelict 6496 | -4/Extension | Rescued a captive Derelict 6498 | -4/Extension | Rescued a captive Derelict 6532 | -4/Extension | Crushed by falling debris 6533 | -4/Extension | System corruption reached 10% 6551 | -4/Extension | Rescued a captive Derelict 6554 | -4/Extension | Rescued a captive Derelict 6563 | -4/Extension | Lost 3 parts (3u) 6779 | -4/Extension | Lost 3 parts (1p2u) 6837 | -4/Extension | Rescued a captive Derelict 6838 | -4/Extension | Rescued a captive Derelict 6989 | -4/Extension | Discovered new exit (range 11) 6995 | -4/Extension | Discovered new exit (range 10) 7018 | -4/Extension | Identified exit to Cetus 7025 | -4/Extension | Identified exit to Research 7041 | -4/Extension | Entered Cetus 7050 | -4/Cetus | Build established: Scavenger-Mutant 7054 | -4/Cetus | Spotted Cetus Guard 7054 | -4/Cetus | Spotted Cetus Guard 7057 | -4/Cetus | Spotted Cetus Guard 7061 | -4/Cetus | Spotted Cetus Guard 7078 | -4/Cetus | Discovered exit to Research (range 16) 7097 | -4/Cetus | Entered Research 7097 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7104 | -3/Research | Lost 3 parts (1n1u1w) 7141 | -3/Research | Found Prototype Device 7141 | -3/Research | Identified Exp. Thermal Shield 7146 | -3/Research | Discovered new exit (range 15) 7358 | -3/Research | Identified exit to Research 7361 | -3/Research | Entered another Research area 7361 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7421 | -2/Research | Spotted B-90 Cyclops 7610 | -2/Research | Lost 4 parts (2n2u) 7682 | -2/Research | Spotted B-90 Cyclops 7871 | -2/Research | Discovered new exit (range 5) 7875 | -2/Research | Identified exit to Testing 7879 | -2/Research | Entered Testing 7926 | -2/Testing | Unstable Terrabomb Derivative detonated 7936 | -2/Testing | Found Exp. Sensor Array 7939 | -2/Testing | Found Enh. Force Lance 7941 | -2/Testing | Found Exp. Sensor Array 7986 | -2/Testing | Protovariant out of control (PX-P4O6YHLEVQ) 7986 | -2/Testing | Unleashed a protovariant (PX-P4O6YHLEVQ) 8151 | -2/Testing | Found Prototype Device 8151 | -2/Testing | Identified Adv. Kinecellerator 8212 | -2/Testing | Found Prototype Device 8212 | -2/Testing | Identified Exp. Phase Shifter 8289 | -2/Testing | Discovered new exit (range 15) 8467 | -2/Testing | System corruption reached 10% 8470 | -2/Testing | Core integrity fell below 50% 8495 | -2/Testing | Entered Access 8495 | -1/Access | Evolved 2 slots: Propulsion x2 8525 | -1/Access | Lost 30 parts (2p13n8u7w) 8963 | -1/Access | Destroyed 8 combat bots 8974 | -1/Access | Spotted B-99 Colossus 8978 | -1/Access | Core integrity fell below 50% 9011 | -1/Access | Lost 18 parts (1p11n5u1w) 9057 | -1/Access | Core integrity fell below 20% 9064 | -1/Access | Discovered new exit (range 6) 9067 | *** | Escaped! Last Messages --------------- 08999_ Slammed into K-01 Serf. 09000_ Slammed into S-43 Plague. 09003_ Slammed into K-01 Serf. 09037_ >> Machine Analyzer network decryption results: 09037_ Fabricator x1 09039_ >> Machine Analyzer network decryption results: 09039_ Recycling Unit x3 09043_ W-44 Eye sends out distress signal. 09043_ Slug penetrates Wall. 09043_ Machine Analyzer destroyed. 09043_ Slug penetrates Wall. 09051_ U-05 Engineer destroyed. 09052_ R-10 Processor collects Terrain Scan Processor. 09054_ K-01 Serf collects debris. 09063_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 09064_ The Access Shell folds into the floor. 09064_ EXIT=FOUND [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ??????????# #???# | | ??????????# #???## | | ?#????????# #????? | | ?# ??????# #????? | | ?# ????# #????? | | ?# " ??# ####################+##+########????? | | ?? """ # #?????????????????? ???????????????? | | ?? """ + #?????????????????? ???????????????? | | ?# " # #????????????????? ???""???????????? | | ?# ??# #????????????????? ???""?????????"?? | | ?# ????# #???????????????? "????""????????"""? | | ?# ??????# #????????????????"""???Y"?????????""" | | ?#????????# #???????????????"""????""????????? "? | | ??????????# #????????????????"?????""????????? | | ??????????# p#??????????????????????""??????????? | | ??????????# #???????????????????????????????##/## | | ??????????#s #??????????????????????????????? | | ??????????#s #?????????????????????????????? | | ??????????# s#?????###?????????????????????? | | ??????????# s####### ##########?????????????? " | | ??????????# """T""" "??????????????""" | | ??????????# """ """ "???????????????""" | | ??????????# ss "??????????????? " | | ??????????# "?????????????? | | ??????????# "" "?????????????? | | ??????????# @" "??????????????? | | ??????????# "??????????????? ## | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????""???????????? | | ????????????????????????????????????""???????????? | | ??????????????????????????????????""""""??""?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 25 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 2 Corruption Containment 8 Armor Coverage 600 Resistance: TH 30 Resistance: EM 25 Evasion (%) 65 Target Analysis 8 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 12 Defensive Hacking 20 Item Schematics ----------------- Hvy. Rocket Launcher | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Scanalyzed Imp. Sensor Array | -5/Factory | Scanalyzed Centrium Wheel | -4/Extension | Hacked Imp. Signal Interpreter | -2/Research | Scanalyzed Imp. Energy Well | -2/Research | Scanalyzed Lgt. Antimatter Reactor | -2/Research | Scanalyzed Mass Driver | -2/Research | Scanalyzed Railgun | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lightning Gun | x1 | -7/Factory | Preloaded T-07 Excavator | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Back For More More Dakka Please Rampage Whoosh! Challenges ------------ None Game ------ Seed GhostMolecularCore Manual? 0 Play Time 03:17:54 Cumulative 98.4 hours Start 2024.05.14 @ 03:17:12 End 2024.05.14 @ 08:25:45 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type 0 Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 60 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/X11 Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a42ec042-df28-4058-b090-fe41f793dd1a