Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.13 @ 20:03:26 Player: Wilihelm Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (868) 868 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2243 Bonus ------- None Cogmind --------- Core Integrity 348/400 Matter 305/400 Energy 460/460 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -9/Mines Parts ------- > --- POWER (2) -------- Cooled Ion Engine Cooled Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Medium Matter Pod Hardened Medium Armor Plating > --- WEAPON (2) ------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY (15) --- Cooled Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Weight Redist. System Visual Processing Unit Sensor Array Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Medium Matter Pod Hardened Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Cooled Ion Engine Light Treads Improved Flight Unit Improved Flight Unit Weight Redist. System Visual Processing Unit Sensor Array Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved EM Shotgun Improved EM Shotgun [Rating: 22] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Medium Matter Pod Storage Medium Matter Pod Protection Hardened Medium Armor Plating Weapon Mini Grenade Launcher Energy Gun Improved Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 26 | 6 6 14 . Power 5 | 1 1 3 . Engine 5 | 1 1 3 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 4 . Treads 3 | 2 . 1 . Leg 2 | . . 2 . Wheel . | . . . . Hover . | . . . . Flight 1 | . . 1 . Utility 4 | 1 2 1 . Device . | . . . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 11 | 2 3 6 . Energy Gun 4 | . . 4 . Energy Cannon . | . . . . Ballistic Gun 4 | 2 . 2 . Ballistic Cannon . | . . . . Launcher 3 | . 3 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 1 | . 1 . . Power 1 | . 1 . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . 1 . . To Critical Strikes . | . . . . Average Backups 10 | 2 7 13 . Power 1 | . . 1 . Propulsion 2 | 1 2 2 . Utility 2 | . . 4 . Weapon 4 | . 4 5 . Tool/Special . | . . . . Unused Backups 27 | . 3 10 14 Power 3 | . 1 1 1 Propulsion 6 | . . 3 3 Utility 6 | . . . 6 Weapon 12 | . 2 6 4 Tool/Special . | . . . . Average Slot Usage (%) 91 | . 87 95 . Engine 17 | . 11 22 . Treads 19 | . 28 14 . Leg 4 | . . 7 . Storage 23 | . 24 22 . Protection 4 | . . 7 . Energy Gun 10 | . . 17 . Ballistic Gun 1 | . 1 1 . Launcher 10 | . 20 2 . Peak Build Rating 22 | 6 10 22 . Average Rating 14 | 4 7 19 . On Entrance 9 | . 6 10 22 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 52 | 13 29 52 . Greatest Support 40 | 40 40 40 . Greatest Overweight (x) 5 | 1 . 5 . Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 8 15 15 . Average Capacity 13 | 6 11 15 . Most Carried 15 | 5 11 15 . Average Carried 10 | 2 7 13 . Final Capacity 15 | 8 15 15 15 Final Carried 14 | 4 11 14 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 890 | 158 392 340 . Remotely . | . . . . Salvage Created 985 | . 411 574 . Parts 64 | . 17 47 . Haulers Intercepted 3 | . . 3 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 22 | . 8 14 . Guns 10 | . . 10 . AOE 12 | . 8 4 . Classes Destroyed 8 | . 4 4 . Worker 4 | . 2 2 . Hauler 3 | . . 3 . Recycler 2 | . 2 . . Watcher 4 | . 1 3 . Swarmer 3 | . . 3 . Grunt 17 | . 8 9 . Duelist 1 | . . 1 . Sentry 1 | . . 1 . Best Kill Streak 7 | . 6 7 . Combat Bots Only 5 | . 4 5 . Max Kills in Single Turn 5 | . 2 5 . Gunslinging 1 | . . 1 . Exploded 3 | . 2 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 118 | . 15 103 . Missed 31 | . 7 24 . Hits 87 | . 8 79 . Melee 5 | . . 5 . Projectile 82 | . 8 74 . Damage Taken 859 | . 159 700 . Core 79 | . 27 52 . Absorbed by Shields . | . . . . Ignored by Resistances 270 | . 48 222 . Regen/Repaired (Parts) 19 | . 19 . . Core Remaining (%) 94 | 100 89 . . Volleys Fired 49 | . 15 34 . Largest 2 | . 2 2 . Hottest 112 | . 60 112 . Shots Fired 80 | . 23 57 . Gun 45 | . . 45 . Cannon . | . . . . Launcher 35 | . 23 12 . Special . | . . . . Kinetic 3 | . . 3 . Thermal 22 | . . 22 . Explosive 35 | . 23 12 . Electromagnetic 20 | . . 20 . Robot Hit Streak 10 | . 4 10 . Robot Miss Streak 5 | . . 5 . Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 38 | . 4 34 . Core Hits 56 | . 23 33 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2408 | . 1091 1317 . Guns 565 | . . 565 . Cannons . | . . . . Explosions 1824 | . 1091 733 . Melee . | . . . . Ramming 19 | . . 19 . Kinetic 42 | . . 42 . Thermal 288 | . . 288 . Explosive 1824 | . 1091 733 . Electromagnetic 235 | . . 235 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 24 | . 24 . . Projectiles . | . . . . Explosions 24 | . 24 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 48 | . 48 . . Shots 3 | . 3 . . Rammed 7 | . . 7 . Targets Rammed 7 | . . 7 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 623 | . 24 623 . Average Temperature 162 | . 15 185 . Received Heat Transfer 393 | . 63 330 . Effects 18 | . . 18 . Shutdowns 4 | . . 4 . Energy Bleed 3 | . . 3 . Interference 2 | . . 2 . Matter Decay 2 | . . 2 . Short Circuit 1 | . . 1 . Damage (major) 6 | . . 6 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 629 | . . 629 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level 1 | . . 1 . Low Security (%) 93 | 100 100 88 . Level 1 6 | . . 11 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 242 | . 150 242 . Initial 39 | . . 39 36 Average 97 | . 65 131 . Influence Increases 827 | . 343 484 . Destroy 0b10 Robot/C 440 | . 160 280 . Destroy 0b10 Robot/NC 65 | . 25 40 . Destroy Leader 94 | . 42 52 . Successful Hack 14 | . 7 7 . Disable Machine 27 | . 9 18 . Destroy Structure 157 | . 100 57 . Lose Combat Pursuer 30 | . . 30 . Influence Decreases 791 | . 233 481 77 Entered New Map 148 | . . 71 77 Time Decay 643 | . 233 410 . Squads Dispatched 2 | . . 2 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 12 23 . Peak Tracking Total 5 | . 3 5 . Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . . 1 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 3 | . 1 2 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 7 | . 3 4 . Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 23 | . 6 17 . Successful 18 | . 4 14 . Failed 5 | . 2 3 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 3 | . . 3 . Terminals 18 | . 4 14 . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 13 | . 2 11 . Record 2 | . . 2 . Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . 1 . . Locate Traps 2 | . 1 1 . Disarm Traps 1 | . . 1 . Dispatch Records 1 | . . 1 . Transport Status 1 | . . 1 . Investigation Status 1 | . . 1 . Recall Investigation 1 | . . 1 . Hauler Manifests 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . 3 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Retrieve Study 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 3 . Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired 1 | . 1 . . Time 32 | . 32 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) . | . . . . Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1508 | 80 600 828 . Spaces Moved 683 | 52 330 301 . Core 23 | 23 . . . Treads 559 | 29 330 200 . Legs 101 | . . 101 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 . Average Speed 184 | 124 160 222 . Slowest Speed 470 | 160 160 470 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 3 62 29 4 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 216 | . 134 82 . Melee . | . . . . Projectile . | . . . . AOE 216 | . 134 82 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 857 | 67 385 405 . Wait . | . . . . Move 680 | 51 329 300 . Hop . | . . . . Pick Up 59 | 10 22 27 . Fast Attach . | . . . . Attach 18 | 6 4 8 . Detach 1 | . 1 . . Swap 9 | . 2 7 . Drop 34 | . 12 22 . Fire 49 | . 15 34 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 7 | . . 7 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 9) 302 | -10/Materials | Build established: Mutant 575 | -10/Materials | Repaired Visual Processing Unit 628 | -10/Materials | Discovered new exit (range 16) 681 | -10/Materials | Entered another Materials area 681 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1486 | -9/Materials | Discovered new exit (range 10) 1509 | -9/Materials | Entered Mines 1509 | -9/Mines | Self-destructed Last Messages --------------- Door malfunctions. W-16 Scout destroyed. K-01 Serf destroyed. K-01 Serf collects debris. R-06 Scavenger inserts Ion Engine into recycling unit. Recycling unit begins recycling process. R-06 Scavenger inserts Imp. Aluminum Leg into recycling unit. K-01 Serf collects debris. W-16 Scout destroyed. R-06 Scavenger collects Hover Unit. Acquired 24 matter. K-01 Serf cleans the Terminal. EXIT=FOUND C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????###????????????????????? | | ??????????????????????####t #????????????????????? | | ?????????????????????## #????????????????????? | | ?????????????????????# @ #????????????????????? | | ??????????????# ##????????????????????? | | ??????????????# ####### ##?????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????????????? #??????????????????????? | | ????????????????????? ##??????????????????????? | | ???????????????????? ????????????????????????? | | ??????????????????? ????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# ??????????????????????????? | | ??????????????????# ??????????????????????????? | | ??????????????????## ??????????????????????????? | | ???????????????????## ???????????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 23 Energy Capacity 460 Matter Stores 394 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Visual Processing Unit | 13% | -10/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- GoHome() Item+ Remodeling Resistances Are Futile Well Done Challenges ------------ None Game ------ Seed ImprinterPowerExtrapolator Manual? 0 Play Time 00:23:44 Cumulative 6.1 hours Start 2026.02.13 @ 19:39:10 End 2026.02.13 @ 20:03:26 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 13263b3b-9b7d-4643-b234-0dfb9debcbff