Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.29 @ 14:59:55 Player: Olga Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (5) 25 Value Destroyed (228) 228 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (705) 705 TOTAL SCORE: 2658 Bonus ------- Follower Combat Kills 105 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 158/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Compact Wheel Structural Scanner Advanced Visual Processing Unit Hardlight Generator Phasing AFG Heavy Battle Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Structural Scanner Seismic Detector > --- WEAPON ----------- Grenade Launcher Phasing Sabre > --- INVENTORY -------- Ion Engine Compact Wheel Structural Scanner Advanced Visual Processing Unit Hardlight Generator Phasing AFG Mining Laser Hammer [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Weapon Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 9 | . 3 . 2 . 4 . Power . | . . . . . . . Engine . | . . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 4 | . 1 . . . 3 . Treads . | . . . . . . . Leg 3 | . 1 . . . 2 . Wheel 1 | . . . . . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 3 | . 1 . 2 . . . Device 2 | . 1 . 1 . . . Storage . | . . . . . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 2 | . 1 . . . 1 . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . 1 . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 8 | . . . . . . 8 Power 1 | . . . . . . 1 Propulsion 3 | . . . . . . 3 Utility 2 | . . . . . . 2 Weapon 2 | . . . . . . 2 Highest Loss Streak 8 | . . . . . . 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 97 100 87 88 99 93 Engine 11 | . 14 14 11 11 11 10 Leg 28 | . 28 28 22 22 29 30 Wheel 1 | . . . . . 2 . Device 19 | . 11 14 14 22 22 20 Storage 11 | . 14 14 11 11 11 11 Ballistic Gun 6 | . 14 14 11 11 7 . Launcher 10 | . 4 14 11 11 11 10 Slashing Weapon 4 | . . . . . 3 10 Naked Turns . | . . . . . . . Heaviest Build 19 | 13 15 15 16 16 19 19 Greatest Support 43 | 20 20 20 20 20 43 43 Greatest Overweight (x) 1 | . . . . . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 Average Capacity 8 | . 8 8 8 8 8 8 Most Carried 8 | . 8 8 8 8 8 8 Average Carried 7 | . 7 8 7 7 7 8 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 6 8 8 8 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Matter Collected 302 | 200 55 . . . 47 . Remotely . | . . . . . . . Salvage Created 235 | . 179 . . . . 56 Parts 12 | . 6 . . . . 6 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 5 | . . . . . . 5 Prevented 1 | . . . . . . 1 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 5 | . 4 . . . . 1 Melee 1 | . . . . . . 1 Guns 2 | . 2 . . . . . AOE 2 | . 2 . . . . . Classes Destroyed 2 | . 1 . . . . 1 Grunt 4 | . 4 . . . . . Hunter 1 | . . . . . . 1 Best Kill Streak 2 | . 2 . . . . 1 Combat Bots Only 2 | . 2 . . . . 1 Max Kills in Single Turn 1 | . 1 . . . . 1 Gunslinging . | . . . . . . . Exploded 1 | . 1 . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Damage Taken 996 | . 125 14 . . . 857 Core 285 | . 43 . . . . 242 Absorbed by Shields . | . . . . . . . Core Remaining (%) 91 | 100 . 82 . . . . Volleys Fired 8 | . 8 . . . . . Largest 2 | . 2 . . . . . Hottest 60 | . 60 . . . . . Shots Fired 16 | . 16 . . . . . Gun 13 | . 13 . . . . . Cannon . | . . . . . . . Launcher 3 | . 3 . . . . . Special . | . . . . . . . Kinetic 8 | . 8 . . . . . Thermal . | . . . . . . . Explosive 3 | . 3 . . . . . Electromagnetic 5 | . 5 . . . . . Robot Hit Streak 9 | . 9 . . . . . Robot Miss Streak 1 | . 1 . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 17 | . 9 . . . . 8 Core Hits 10 | . 7 . . . . 3 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . . . 2 Sever 2 | . . . . . . 2 Melee Attacks 9 | . . . . . . 9 Impact . | . . . . . . . Slashing 9 | . . . . . . 9 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 535 | . 207 . 10 . . 318 Guns 82 | . 82 . . . . . Cannons . | . . . . . . . Explosions 125 | . 125 . . . . . Melee 314 | . . . . . . 314 Ramming 14 | . . . 10 . . 4 Kinetic 24 | . 24 . . . . . Thermal . | . . . . . . . Explosive 125 | . 125 . . . . . Electromagnetic 58 | . 58 . . . . . Impact . | . . . . . . . Slashing 314 | . . . . . . 314 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 13 | . . . . . . 13 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 13 | . . . . . . 13 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 7 | . 5 . . . . 2 Shots 1 | . 1 . . . . . Rammed 1 | . . . . . . 1 Targets Rammed 5 | . . . 4 . . 1 Kicked 4 | . . . 4 . . . Crushed . | . . . . . . . Highest Temperature 64 | . 64 . . . . . Average Temperature 31 | . 31 . . . . . Received Heat Transfer 87 | . 69 9 . . . 9 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Peak Influence 151 | . 151 114 89 34 . . Initial 58 | . . 58 44 34 . . Average 59 | . 58 81 62 34 . . Maximum Alert Level . | . . . . . . . Low Security (%) 100 | . 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . 1 . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Distress Signals 2 | . 2 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 20 | . 8 2 4 . . 6 Peak Tracking Total 5 | . 3 2 3 . . 5 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Machines Accessed 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 2 | . 2 . . . . . Successful . | . . . . . . . Failed 2 | . 2 . . . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 2 | . 2 . . . . . Terminals 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . 1 . . . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Total Allies 7 | . . 2 . 1 4 . Largest Group 4 | . . 2 2 2 4 2 Highest-Rated Group 155 | . . 38 38 62 155 79 Highest-Rated Ally 40 | . . 31 31 31 40 40 Total Orders . | . . . . . . . Ally Attacks 13 | . . 3 4 . . 6 Total Damage 239 | . . 63 44 . . 132 Kills 3 | . . 2 . . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Turns Passed 1220 | . 127 24 145 33 568 323 Spaces Moved 951 | 1 81 21 112 25 471 240 Core 2 | . . . . . . 2 Treads . | . . . . . . . Legs 826 | 1 81 21 112 25 348 238 Wheels 123 | . . . . . 123 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 95 | 120 120 120 120 120 95 100 Average Speed 116 | 120 120 120 120 120 113 119 Slowest Speed 120 | 120 120 120 120 120 120 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 2 31 10 18 16 56 39 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . 3 . Spaces Dug . | . . . . . . . Terrain Destroyed 18 | . 18 . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 18 | . 18 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Total 1035 | . 96 20 122 28 508 261 Wait 37 | . 2 . 2 2 20 11 Move 945 | . 80 20 111 24 470 240 Hop . | . . . . . . . Pick Up 10 | . 2 . 1 1 6 . Fast Attach 5 | . 1 . 2 . 2 . Attach 1 | . . . . . 1 . Detach . | . . . . . . . Swap 3 | . 2 . . . 1 . Drop 12 | . 1 . 2 1 8 . Fire 8 | . 8 . . . . . Melee 9 | . . . . . . 9 Ram 1 | . . . . . . 1 Kick 4 | . . . 4 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 16) 128 | -10/Materials | Entered Mines 146 | -10/Mines | Discovered new exit (range 6) 152 | -10/Mines | Entered Materials 152 | -9/Materials | Accompanied by 2 allies 152 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 157 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 233 | -9/Materials | Discovered new exit (range 16) 297 | -9/Materials | Entered Mines 297 | -9/Mines | Accompanied by 1 ally 301 | -9/Mines | Build established: Mutant 303 | -9/Mines | Received a Mining Laser from a helpful Derelict 319 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 330 | -9/Mines | Entered Zion 330 | -7/Zion | Accompanied by 2 allies 380 | -7/Zion | Led the pair of lost Derelicts to a safe place 380 | -7/Zion | Found Prototype Device 429 | -7/Zion | Learned location of 1 exit from Proximity Caves 611 | -7/Zion | Imprinted 613 | -7/Zion | Declared Zion's savior 859 | -7/Zion | Discovered new exit (range 15) 898 | -7/Zion | Entered Proximity Caves 898 | -6/Proximity Caves | Accompanied by 2 allies 899 | -6/Proximity Caves | Identified exit to Factory 1213 | -6/Proximity Caves | Core integrity fell below 50% 1221 | -6/Proximity Caves | Self-destructed Last Messages --------------- 01199_ Penetrated by Slug. 01199_ Imp. Carbon-fiber Leg destroyed. 01202_ Penetrated by Slug. 01202_ Ion Engine destroyed. 01203_ H-66 Slayer Flexi-carbon Leg severed. 01205_ Penetrated by Slug. 01205_ Seismic Detector destroyed. 01206_ Penetrated by Slug. 01208_ H-66 Slayer destroyed. 01209_ Structural Scanner destroyed. 01210_ H-66 Slayer Lgt. Fission Core severed. 01212_ Targeting Computer fries itself beyond repair. 01212_ Lgt. Fission Core fries itself beyond repair. 01212_ Penetrated by Slug. 01213_ Destroyed Phase Shifter. 01215_ Flexi-carbon Leg self-destruct mechanism malfunctions. 01215_ Penetrated by Slug. 01215_ Phasing Sabre destroyed. 01218_ Slammed into H-66 Slayer. 01219_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????########?????? | | ???????????????????????????????????#########?????? | | ???????????????????????????????????### ##?????? | | ???????????????????????????? ######## ##?????? | | ???????????####????####???? ######## ###?????? | | ??????????#####????####???? ## #### #####?????? | | ??????????## ???? #?## ## ### #### ??????? | | ??????????## ##????## #### ## ## ###????????? | | ??????????## # ???? # ### ### ##?????????? | | ??????????## # ???? # ## ### ### ???????? | | ??????????## ##????## ### ####???????? | | ??????????## + ???? / ### ##???????? | | ??????????## # ???? # ### #### ##???????? | | ??????????## #""""""# #### #### ##???????? | | ??????????## ######## h### ##???????? | | ??????????## g[=!@ ### ?????? | | ??????????########## %!%! ####### ##? | | ??????????########### ##! [ #### # | | ??????????????????### #### # ##%= % | | ???????????????????## #### #### ## ####### | | ???????????????????#### #### ########## ######## | | ???????????????????#### #### ######### ##????? | | ?????????????????????## #### ##???### ????? | | ?????????????????????## #### ####### ##? | | ?????????????????????## & ###### ##? | | ?????????????????????## ## ## ? | | ?????????????????????## ##### ### | | ?????????????????????## ##### ### | | ?????????????????????## ###### ## | | ?????????????????????## ##### | | ?????????????????????## ##### | | ?????????????????????### ####### | | ?????????????????????### #####??## ## ### | | ??????????????????????## ####?????? ## #### ?? | | ??????????????????????## ##???????? ###???? | | ??????????????????????## ###???????? ?? ###??? | | ??????????????????????## #####?????? ???? ##??? | | ???????????????????##### #####?????? ???? #??? | | ???????????????????##### ###?????? ????????? | | ???????????????????## ###?????## ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronForceChainsword Manual? 0 Play Time 00:11:44 Cumulative 115.3 hours Start 2022.04.29 @ 14:50:25 End 2022.04.29 @ 14:59:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 143 Adventurer 0 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 56 Achievement% 46 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ed03bb0-ef1f-42a2-b2ba-ba540dd1bd35