Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.11 @ 20:29:54 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (84) 420 Value Destroyed (1717) 1717 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (869) 869 TOTAL SCORE: 7166 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 33 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 669/1000 Matter 100/300 Energy 12/100 System Corruption 0% Temperature Cool (0) Movement Flying (390) Ox5 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- Improved Flight Unit Nuclear Pulse Array > --- UTILITY (6) ------ Power Amplifier Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Melee Analysis Suite Hacking Suite > --- WEAPON (3) ------- Enhanced Force Lance > --- INVENTORY (15) --- Surge Thruster Advanced Cooling System Advanced Weight Redist. System Experimental Targeting Computer Expert System Force Booster Transmission Jammer A0-MCA's Component Scanner Long-range Missile Launcher CPS Tube (2) Junk Cannon (10) Enhanced Force Lance Large Botcube Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Surge Thruster Cooled VTOL Module Nuclear Pulse Array > --- UTILITY ---------- Power Amplifier Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Melee Analysis Suite Hacking Suite > --- WEAPON ----------- Enhanced Force Lance > --- INVENTORY -------- Surge Thruster Advanced Cooling System Advanced Weight Redist. System Experimental Targeting Computer Expert System Force Booster Transmission Jammer A0-MCA's Component Scanner Long-range Missile Launcher CPS Tube Junk Cannon Enhanced Force Lance Large Botcube [Rating: 72] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun High-powered Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Heavy Missile Launcher Special Weapon Junk Cannon Slashing Weapon Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Slots Evolved 10 | . . 2 . . . 6 2 Power . | . . . . . . . . Propulsion 5 | . . . . . . 4 1 Utility 4 | . . 1 . . . 2 1 Weapon 1 | . . 1 . . . . . Parts Attached 80 | 7 4 31 7 . 15 10 6 Power 10 | 1 1 4 2 . 1 . 1 Engine 9 | 1 1 4 2 . 1 . . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 25 | 2 . 10 3 . 6 2 2 Treads 12 | 2 . 8 2 . . . . Leg . | . . . . . . . . Wheel 4 | . . 2 . . 2 . . Hover . | . . . . . . . . Flight 9 | . . . 1 . 4 2 2 Utility 27 | 2 2 9 1 . 4 6 3 Device 10 | 1 . 4 . . 1 3 1 Storage 6 | 1 2 . . . 1 1 1 Processor 2 | . . . . . . 1 1 Hackware 2 | . . 1 . . . 1 . Protection 7 | . . 4 1 . 2 . . Artifact . | . . . . . . . . Weapon 18 | 2 1 8 1 . 4 2 . Energy Gun 3 | . . 2 . . 1 . . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 10 | 2 1 6 . . 1 . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . 1 . Special Weapon 1 | . . . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . Piercing Weapon 1 | . . . . . . 1 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 2 . 2 . . Parts Lost 15 | . 2 4 . 1 . 3 5 Power 2 | . . 1 . . . . 1 Propulsion 6 | . 1 . . . . 1 4 Utility 3 | . . 2 . . . 1 . Weapon 4 | . 1 1 . 1 . 1 . Highest Loss Streak 5 | . 2 2 . 1 . 2 5 To Critical Strikes . | . . . . . . . . Average Backups 14 | 3 9 14 15 15 16 12 11 Power . | 1 1 . . 1 . . . Propulsion 6 | 1 2 5 8 9 8 3 1 Utility 4 | . 4 6 3 3 4 5 6 Weapon 2 | . 1 2 2 2 1 2 3 Tool/Special . | . . . . . . . . Unused Backups 26 | . 1 3 3 . 6 3 10 Power 1 | . . . . . 1 . . Propulsion 4 | . 1 . 1 . 1 . 1 Utility 12 | . . 1 1 . 1 3 6 Weapon 6 | . . 2 1 . 1 . 2 Tool/Special 3 | . . . . . 2 . 1 Average Slot Usage (%) 88 | . 99 94 99 88 79 84 85 Engine 10 | . 14 10 10 11 11 6 1 Treads 17 | . 27 20 21 22 12 . . Wheel 3 | . . 1 . . 9 . . Flight 3 | . . . . . . 39 38 Device 5 | . 14 5 . . 4 12 13 Storage 10 | . 14 11 11 11 10 6 5 Hackware 8 | . . 5 11 11 11 5 5 Protection 6 | . . 7 11 11 6 . . Energy Gun 1 | . . 2 . . 2 . . Ballistic Gun 16 | . 28 29 32 22 1 . . Slashing Weapon 2 | . . . 1 . 5 2 . Peak Build Rating 72 | 7 8 21 25 25 36 60 72 Average Rating 22 | 4 7 18 23 22 23 53 64 On Entrance 21 | . 7 7 20 25 18 36 56 Naked Turns . | . . . . . . . . Heaviest Build 65 | 13 28 59 44 44 65 37 38 Greatest Support 46 | 40 40 40 46 46 46 37 40 Greatest Overweight (x) 5 | . 1 2 . . 5 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 15 20 20 15 Average Capacity 15 | 7 13 16 15 15 17 15 15 Most Carried 20 | 6 12 19 18 15 20 20 15 Average Carried 14 | 3 9 14 15 15 16 14 14 Final Capacity 20 | 8 15 20 15 15 20 15 15 Final Carried 20 | 5 10 18 15 15 20 15 15 Class Distribution -------------------- 48% | Commander-Mutant 20% | Mutant 16% | Scavenger-Tank 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Commander-Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -5 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Matter Collected 2490 | 288 188 1245 244 213 250 62 . Remotely . | . . . . . . . . Salvage Created 2711 | 77 327 1628 204 367 . 108 . Parts 192 | 4 29 105 20 19 . 15 . Haulers Intercepted 6 | . . 4 2 . . . . Recyclers Shooed 4 | . . 2 1 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Combat Hostiles Destroyed 55 | . 10 32 3 6 . 4 . Melee 1 | . . . . . . 1 . Guns 51 | . 10 32 3 6 . . . AOE 3 | . . . . . . 3 . Classes Destroyed 12 | 2 4 3 1 2 . . . Worker 3 | . . . 2 . . 1 . Builder 4 | . 1 2 . 1 . . . Tunneler 2 | 1 . . . . . 1 . Hauler 6 | . . 4 2 . . . . Recycler 5 | 1 . 3 . 1 . . . Operator 3 | . . 1 . . . 2 . Watcher 6 | . 2 3 1 . . . . Swarmer 27 | . 6 14 3 . . 4 . Grunt 16 | . 4 10 . 2 . . . Protector 1 | . . . . 1 . . . Sentry 10 | . . 8 . 2 . . . Demolisher 1 | . . . . 1 . . . Best Kill Streak 7 | 2 3 7 5 3 . 4 . Combat Bots Only 5 | . 3 5 3 3 . 4 . Max Kills in Single Turn 2 | 1 2 2 2 1 . 2 . Gunslinging 1 | . . 1 . . . . . Exploded 2 | . . . . . . 2 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Hostile Shots Fired 414 | . 72 140 21 33 . 88 60 Missed 127 | . 18 37 4 6 . 42 20 Hits 287 | . 54 103 17 27 . 46 40 Projectile 287 | . 54 103 17 27 . 46 40 AOE 2 | . 1 . . 1 . . . Critical Strikes 6 | . . 2 . 1 . 1 2 Damage Taken 3735 | . 665 1115 181 342 . 656 776 Core 903 | . 160 129 10 23 . 250 331 Absorbed by Shields 16 | . . . . 16 . . . Core Remaining (%) 66 | 100 36 . . . 59 70 . Volleys Fired 188 | 7 53 89 11 25 . 3 . Largest 3 | 2 2 3 3 3 . 1 . Hottest 126 | 40 40 126 69 69 . 39 . Shots Fired 471 | 14 105 256 33 60 . 3 . Gun 468 | 14 105 256 33 60 . . . Cannon . | . . . . . . . . Launcher 3 | . . . . . . 3 . Special . | . . . . . . . . Kinetic 451 | 14 105 239 33 60 . . . Thermal 17 | . . 17 . . . . . Explosive 3 | . . . . . . 3 . Electromagnetic . | . . . . . . . . Robot Hit Streak 24 | 7 7 12 8 24 . . . Robot Miss Streak 5 | 2 4 4 5 2 . 2 . Penetration Max . | . . . . . . . . Secondary Targets 11 | . 3 6 1 1 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . Shots Hit Robots 291 | 10 59 150 16 45 . 9 2 Core Hits 119 | 3 22 64 9 14 . 7 . Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed 6 | 1 . 4 . 1 . . . Critical Strikes 8 | 1 . 6 . 1 . . . Destroy 8 | 1 . 6 . 1 . . . Melee Attacks 37 | . . . 7 . . 17 13 Impact . | . . . . . . . . Slashing 13 | . . . 7 . . 6 . Piercing 24 | . . . . . . 11 13 Sneak Attacks 4 | . . . 1 . . 2 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5551 | 122 811 2354 341 730 . 984 209 Guns 4294 | 122 811 2354 277 730 . . . Cannons . | . . . . . . . . Explosions 433 | . . . . . . 433 . Melee 824 | . . . 64 . . 551 209 Ramming . | . . . . . . . . Kinetic 4164 | 122 811 2224 277 730 . . . Thermal 130 | . . 130 . . . . . Explosive 433 | . . . . . . 433 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 304 | . . . 64 . . 240 . Piercing 520 | . . . . . . 311 209 Highest Corruption 2 | . . . 1 1 . 2 . Average Corruption 1 | . . . 1 1 . 2 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 12 | . . . 5 6 . 1 . Message Errors 5 | . . . 3 2 . . . Heat Flow Errors 3 | . . . 1 1 . 1 . Data Loss (minor) 2 | . . . 1 1 . . . Data Loss (major) 1 | . . . . 1 . . . Misfires 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 213 | . . . 24 . . 189 . Projectiles . | . . . . . . . . Explosions 18 | . . . . . . 18 . Melee 195 | . . . 24 . . 171 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 222 | . 5 222 214 199 . 143 87 Average Temperature 35 | . 2 25 113 37 . 61 21 Received Heat Transfer 1048 | . 246 360 . 142 . 102 198 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 370 | . . 370 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Maximum Alert Level 2 | . . 2 1 . . . . Low Security (%) 82 | 100 100 29 97 100 . 100 100 Level 1 7 | . . 31 2 . . . . Level 2 9 | . . 38 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 497 | 5 92 497 208 51 . 192 149 Initial 202 | . . 7 202 . . . 93 Average 106 | 1 26 307 105 7 . 29 117 Influence Increases 2282 | 10 321 1004 175 223 . 389 160 Destroy 0b10 Robot/C 1100 | . 200 640 60 120 . 80 . Destroy 0b10 Robot/NC 155 | 10 15 65 25 15 . 25 . Destroy Leader 236 | . 54 154 16 . . 12 . Allied During Kill 13 | . . . . 9 . 4 . Successful Hack 187 | . 21 46 27 19 . 18 56 Select Force Hacks 90 | . 30 . . 60 . . . Disable Machine 75 | . . . 45 . . 15 15 Destroy Structure 51 | . 1 9 2 . . 25 14 Partial Spotted 60 | . . . . . . 60 . Lose Combat Pursuer 315 | . . 90 . . . 150 75 Influence Decreases 2209 | 10 302 543 652 226 . 197 279 Entered New Map 392 | . . 12 278 3 . . 99 Time Decay 1628 | 10 282 504 374 213 . 115 130 Lost Part 137 | . 20 27 . 10 . 30 50 Lost Ally 52 | . . . . . . 52 . Squads Dispatched 18 | . 4 1 . . . 8 5 Investigation 11 | . 2 . . . . 6 3 Extermination 2 | . . . . . . 1 1 Reinforcement 5 | . 2 1 . . . 1 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Distress Signals 5 | . . 3 . . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 140 | . 22 51 4 9 . 26 28 Peak Tracking Total 15 | . 4 6 3 4 . 14 15 Tactical Retreats 10 | . . 3 . . . 4 3 Traps | -11 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Traps Triggered 5 | . 1 1 2 . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -5 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Machines Disabled 5 | . . . 3 . . 1 1 Max in Single Turn 1 | . . . 1 . . 1 1 Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Machines Accessed 57 | . 9 7 11 8 1 11 10 Terminals 39 | . 7 7 11 6 . 3 5 Fabricators 3 | . . . . . . 1 2 Repair Stations . | . . . . . . . . Recycling Units 12 | . 2 . . 2 . 6 2 Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 1 1 Total Hacks 152 | . 31 22 25 32 4 18 20 Successful 96 | . 19 11 17 25 4 13 7 Failed 55 | . 12 10 8 7 . 5 13 Catastrophic 8 | . 1 2 2 . . 2 1 Database Lockouts 1 | . . 1 . . . . . Manual 104 | . 28 22 15 22 . 10 7 Terminals 119 | . 27 22 25 27 . 5 13 Fabricators 4 | . . . . . . 2 2 Repair Stations . | . . . . . . . . Recycling Units 21 | . 4 . . 5 . 9 3 Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . . . 2 2 Terminal Hacks 40 | . 4 3 9 12 4 3 5 Record 4 | . . . . . 4 . . Part Schematic 4 | . . . . 2 . 1 1 Robot Schematic 2 | . . . . 2 . . . Robot Analysis 1 | . . . . 1 . . . Prototype ID Bank 9 | . 2 1 1 5 . . . Open Door 6 | . . . 6 . . . . Level Access Points 1 | . . . . . . . 1 Branch Access Points 2 | . . 1 . . . . 1 Alert Level 1 | . . . 1 . . . . Recall Investigation 1 | . . . . . . 1 . Recall Reinforcements 1 | . 1 . . . . . . Hauler Manifests 2 | . . . . 1 . . 1 Registered Components 3 | . 1 1 . . . . 1 Zone Layout 3 | . . . 1 1 . 1 . Fabricator Hacks 3 | . . . . . . 2 1 Network Status 2 | . . . . . . 1 1 Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 5 | . 2 . . 2 . 1 . Retrieve Components 5 | . 2 . . 2 . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 47 | . 13 8 8 11 . 6 1 Terminals 37 | . 12 8 8 9 . . . Assimilate 2 | . 2 . . . . . . Botnet 14 | . 4 3 3 4 . . . Skim 21 | . 6 5 5 5 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 10 | . 1 . . 2 . 6 1 Tunnel 3 | . 1 . . 2 . . . Fedlink 7 | . . . . . . 6 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . 1 . . . 1 . Used 1 | . . 1 . . . . . Hacking Detections 40 | . 6 7 6 7 . 6 8 Full Trace Events 3 | . 1 . . . . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 2 | . . . . 2 . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . . 2 . 1 1 Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 128 | . . . . . . 128 . Total Part Build Rating 16 | . . . . . . 16 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 19 | . 11 . . 8 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 14 | . . . . 14 . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Total Allies 14 | . . . . 14 . . . Largest Group 14 | . . . . 14 14 14 . Highest-Rated Group 192 | . . . . 192 192 192 . Highest-Rated Ally 27 | . . . . 27 27 27 . Total Orders 6 | . . . . . 6 . . STAY 3 | . . . . . 3 . . ROAM 1 | . . . . . 1 . . FOLLOW 2 | . . . . . 2 . . Ally Attacks 17 | . . . . 7 . 10 . Total Damage 269 | . . . . 74 . 195 . Kills 2 | . . . . 1 . 1 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Active Infowar (turns) 2607 | 6 1382 665 . . . 377 177 Sensors 399 | . . . . . . 223 176 IFF 157 | . . . . . . 154 3 Structural 369 | . . 369 . . . . . Seismic 1745 | 6 1382 357 . . . . . ECM 1 | . . 1 . . . . . Robot Analysis Total 1 | . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Turns Passed 9249 | 133 1382 1443 879 1351 3331 452 278 Spaces Moved 6058 | 74 576 613 451 699 2408 668 569 Core 22 | 22 . . . . . . . Treads 3411 | 52 576 563 451 699 1070 . . Legs . | . . . . . . . . Wheels 1311 | . . 50 . . 1261 . . Hover . | . . . . . . . . Flight 1314 | . . . . . 77 668 569 Fastest Speed 19 | 50 160 95 160 160 34 23 19 Average Speed 124 | 127 160 171 160 160 130 42 36 Slowest Speed 247 | 160 240 240 160 160 247 87 103 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 3 | . . . . . . 3 . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 52 | 4 91 59 44 96 86 19 20 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 14 | . 2 3 4 4 . 1 . Known Exits Taken 2 | . 1 1 . . . . . Unknown Exits Taken 5 | 1 . . 1 1 1 1 . Scrap Searched 10 | . . . . . 10 . . Spaces Dug 10 | . . . . . . 3 7 Terrain Destroyed 40 | . . . . . . 33 7 Melee 10 | . . . . . . 3 7 Projectile . | . . . . . . . . AOE 30 | . . . . . . 30 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Total 7319 | 99 931 819 572 880 2610 796 612 Wait 605 | . 286 12 74 32 115 78 8 Move 6045 | 73 575 612 450 698 2407 661 569 Hop 3 | . . . . . . 3 . Pick Up 109 | 12 8 40 3 . 34 6 6 Fast Attach 14 | . . . 3 . 5 4 2 Attach 47 | 7 1 18 . . 9 9 3 Detach 7 | . . . . . 5 1 1 Swap 56 | . 4 21 12 . 11 4 4 Drop 85 | . 4 27 12 2 24 10 6 Fire 188 | 7 53 89 11 25 . 3 . Melee 37 | . . . 7 . . 17 13 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 123 | . . . . 123 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: Mat x2 / *Min x2 / *Sto) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 134 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 7) 549 | -10/Materials | Discovered new exit (range 16) 744 | -10/Materials | Discovered new exit (range 16) 894 | -10/Materials | Discovered new exit (range 16) 1037 | -10/Materials | Learned Storage stockpile data 1093 | -10/Materials | Loaded intel: 29 non-interactive machine locations 1179 | -10/Materials | Identified exit to Materials 1209 | -10/Materials | Learned Storage terminal intel 1227 | -10/Materials | Learned 2 Mines zone layouts 1235 | -10/Materials | Learned Storage stockpile data 1311 | -10/Materials | Learned location of 2 exits from Subcaves 1499 | -10/Materials | Core integrity fell below 50% 1516 | -10/Materials | Entered another Materials area 1516 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1517 | -9/Materials | Identified exit to Materials 1790 | -9/Materials | Discovered new exit (range 8) 1809 | -9/Materials | Discovered new exit (range 13) 1962 | -9/Materials | Identified exit to Mines 1962 | -9/Materials | Identified exit to Storage 2279 | -9/Materials | Build established: Scavenger-Tank 2546 | -9/Materials | Learned location of Storage (-9) 2575 | -9/Materials | Central database locked down 2595 | -9/Materials | Learned Recycling recycling unit intel 2634 | -9/Materials | Learned location of Zion (-7) 2684 | -9/Materials | Learned Storage trap positions 2693 | -9/Materials | Learned location of 1 exit from Storage 2959 | -9/Materials | Entered Storage 2961 | -9/Storage | Loaded intel: 14 trap records 2963 | -9/Storage | Loaded intel: 16 terminal locations 3042 | -9/Storage | Found Prototype Processor 3673 | -9/Storage | Learned Materials stockpile data 3743 | -9/Storage | Used back door to open Recycling access 3743 | -9/Storage | Discovered new exit (range 4) 3745 | -9/Storage | Learned 8 Materials zone layouts 3750 | -9/Storage | Learned location of 1 exit from Storage 3751 | -9/Storage | Learned location of Recycling (-9) 3753 | -9/Storage | Learned location of 2 exits from Materials 3781 | -9/Storage | Learned 4 Recycling zone layouts 3820 | -9/Storage | Build established: Tank 3838 | -9/Storage | Entered Recycling 3840 | -9/Recycling | Loaded intel: 3 recycling unit locations 3883 | -9/Recycling | Scanned before Scraplab entrance 4094 | -9/Recycling | Learned Materials trap positions 4148 | -9/Recycling | Learned Storage stockpile data 4190 | -9/Recycling | Learned 8 Materials zone layouts 4221 | -9/Recycling | Learned Storage emergency access door positions 4278 | -9/Recycling | Learned Materials trap positions 4307 | -9/Recycling | Discovered new exit (range 5) 4542 | -9/Recycling | Build established: Commander-Mutant 5144 | -9/Recycling | Entered Scraplab 5156 | -9/Recycling | Discovered new exit (range 3) 5189 | -9/Recycling | Entered Scraptown 5189 | -9/Scraptown | Accompanied by 14 allies 5189 | -9/Scraptown | System corruption cleaned by C-Scrubber 5276 | -9/Scraptown | Visited Assassins FH 5285 | -9/Scraptown | Visited Comm Corps 5340 | -9/Scraptown | Visited Awakened 5364 | -9/Scraptown | Visited IN-MT5's Study 5445 | -9/Scraptown | Visited Symbiants 5471 | -9/Scraptown | Visited Bundlers 5947 | -9/Scraptown | Discovered new exit (range 13) 6067 | -9/Scraptown | Visited UFD Registry 6067 | -9/Scraptown | Registered with UFD as "Flakranger" 6123 | -9/Scraptown | Visited Botcube Research 6171 | -9/Scraptown | Visited Abandonware Association 6187 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 6226 | -9/Scraptown | Visited Science Testing Area 6303 | -9/Scraptown | Visited A0-MCA Data Center 6325 | -9/Scraptown | Visited DA-N13 Charitable Foundation 6339 | -9/Scraptown | Found DCF Scrap (27 items) 6367 | -9/Scraptown | Visited Research Penetration Think Tank 6485 | -9/Scraptown | Visited Scrap Suit Storage 6507 | -9/Scraptown | Visited Junk Cannon Lab 6546 | -9/Scraptown | Visited Curators Association 6737 | -9/Scraptown | Found Prototype Special Weapon 6738 | -9/Scraptown | Identified Junk Cannon 6880 | -9/Scraptown | Given an S rating by A0-MCA 6882 | -9/Scraptown | Found Prototype Processor 6892 | -9/Scraptown | Found A0-MCA's Component Scanner 7721 | -9/Scraptown | Discovered new exit (range 5) 8223 | -9/Scraptown | Found Lrg. Botcube 8462 | -9/Scraptown | Met Optimus 8462 | -9/Scraptown | Accepted into 0bPrime 8520 | -9/Scraptown | Entered Factory 8520 | -6/Factory | Accompanied by 14 allies 8520 | -6/Factory | Evolved 6 slots: Propulsion x4, Utility x2 8678 | -6/Factory | Fabricated Enh. Force Lance (x2) 8724 | -6/Factory | Loaded intel: 8 recycling unit locations 8782 | -6/Factory | Learned location of Protoforge (-2) 8838 | -6/Factory | Lost 4 allies 8878 | -6/Factory | Discovered new exit (range 10) 8972 | -6/Factory | Entered another Factory area 8972 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8994 | -5/Factory | Identified exit to Factory 9058 | -5/Factory | Discovered new exit (range 15) 9172 | -5/Factory | Identified exit to Upper Caves 9221 | -5/Factory | Loaded intel: 8 recycling unit locations 9250 | -5/Factory | Self-destructed Last Messages --------------- 09226_ Connecting with Terminal... 09233_ U-05 Engineer builds a Wall. 09233_ Connecting with DSF Access... 09236_ Mic. Nuclear Core destroyed. 09236_ Penetrated by Slug. 09236_ Slug penetrates Wall. 09237_ O-16 Technician sends out distress signal. 09237_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09239_ Connecting with Terminal... 09243_ O-16 Technician uses terminal to summon reinforcements. 09243_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. 09243_ O-16 Technician locks terminal. 09245_ Critical hit (Burn: +37). 09246_ Imp. Flight Unit destroyed. 09246_ Penetrated by Slug. 09249_ Cld. VTOL Module destroyed. 09249_ Penetrated by Slug. 09249_ Surge Thruster destroyed. 09249_ Imp. Flight Unit destroyed. 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