Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 12:30:19 Player: Wsz0x Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (66) 330 Value Destroyed (1573) 1573 Prototype IDs (1) 20 Alien Tech Used (1) 200 Bonus (-4) -4 TOTAL SCORE: 5519 Bonus ------- Follower Combat Kills 37 Friendly Fire -41 Cogmind --------- Core Integrity 0/850 Matter 239/300 Energy 254/315 System Corruption 4% Temperature Critical (501) Movement Rolling (155) Ox5 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Improved Ion Engine Micro Nuclear Core > --- PROPULSION (4) --- Light Treads Wheel > --- UTILITY (6) ------ Medium Storage Unit Structural Scanner Improved Trap Scanner Triangulator Transport Network Coupler Salvage Targeting Computer > --- WEAPON (3) ------- Phase Cannon Phase Cannon Phase Cannon > --- INVENTORY (10) --- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Makeshift Flight Unit Energy Well (350) Advanced Weight Redist. System Lightning Gun Phase Cannon Phase Cannon Phase Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Nuclear Core > --- PROPULSION ------- Light Treads Wheel Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Structural Scanner Improved Trap Scanner Triangulator Transport Network Coupler Salvage Targeting Computer > --- WEAPON ----------- Phase Cannon Phase Cannon Phase Cannon > --- INVENTORY -------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Makeshift Flight Unit Advanced Weight Redist. System Lightning Gun Phase Cannon Phase Cannon Phase Cannon [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Signal Interpreter Device Weight Redist. System Storage Large Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher EMP Blaster Special Weapon Plasma Cutter Impact Weapon Maul Slashing Weapon Ripper Build | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Slots Evolved 8 | . . 2 . . . 6 . Power 1 | . . . . . . 1 . Propulsion 2 | . . 1 . . . 1 . Utility 4 | . . 1 . . . 3 . Weapon 1 | . . . . . . 1 . Parts Attached 111 | 7 19 26 13 5 13 28 . Power 20 | 1 5 2 5 1 2 4 . Engine 15 | 1 4 1 5 1 . 3 . Core 5 | . 1 1 . . 2 1 . Reactor . | . . . . . . . . Propulsion 31 | 2 3 12 3 1 2 8 . Treads 5 | . . 3 . . . 2 . Leg 8 | 2 3 1 . . 2 . . Wheel 10 | . . 3 2 1 . 4 . Hover 3 | . . 1 1 . . 1 . Flight 5 | . . 4 . . . 1 . Utility 25 | 2 6 6 1 1 2 7 . Device 10 | 1 1 2 1 . 1 4 . Storage 10 | 1 3 4 . 1 . 1 . Processor 5 | . 2 . . . 1 2 . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 35 | 2 5 6 4 2 7 9 . Energy Gun 6 | . 2 2 . . . 2 . Energy Cannon 4 | . . . . . 1 3 . Ballistic Gun 4 | 2 1 . . . . 1 . Ballistic Cannon 1 | . . . . . 1 . . Launcher 9 | . . 1 3 1 3 1 . Special Weapon 2 | . . . 1 . 1 . . Impact Weapon 2 | . . . . 1 . 1 . Slashing Weapon 7 | . 2 3 . . 1 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Corrupted Parts 1 | . . . . . 1 . . System Corruption 12 | . . . . . 12 . . Parts Lost 28 | . . 5 3 . 6 12 2 Power 6 | . . 2 . . 2 2 . Propulsion 9 | . . 2 1 . 1 3 2 Utility 5 | . . 1 1 . . 3 . Weapon 8 | . . . 1 . 3 4 . Highest Loss Streak 12 | . . 4 2 . 3 12 2 To Critical Strikes 1 | . . 1 . . . . . Average Slot Usage (%) 92 | . 100 94 87 100 93 72 100 Engine 6 | . 11 3 10 11 . 4 6 Core 3 | . 2 5 . . 8 2 6 Treads 3 | . . 3 11 5 . 3 6 Leg 12 | . 28 19 . . 21 3 . Wheel 11 | . . 5 12 27 9 11 20 Hover 1 | . . . 9 . . . . Device 7 | . 3 10 . 11 11 7 20 Storage 11 | . 12 11 11 11 11 10 6 Processor 10 | . 11 11 11 11 10 8 13 Energy Gun 2 | . . 15 . . . 6 . Ballistic Gun 4 | . 25 . . . . 1 . Ballistic Cannon 2 | . . . . . 7 1 . Launcher 5 | . . 1 14 11 2 . . Special Weapon 1 | . . . 5 2 1 . . Impact Weapon 2 | . . . . 8 2 2 . Slashing Weapon 2 | . 1 5 2 . 4 3 . Naked Turns . | . . . . . . . . Heaviest Build 66 | 15 15 20 19 32 37 66 52 Greatest Support 45 | 20 20 30 26 38 45 45 30 Greatest Overweight (x) 6 | . . 4 1 . 1 6 2 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 20 | 8 15 20 10 15 15 15 10 Average Capacity 11 | 7 7 9 10 12 15 14 10 Most Carried 15 | . 8 10 10 15 15 15 10 Average Carried 10 | . 6 8 9 11 13 7 10 Final Capacity 15 | 8 8 10 10 15 15 10 10 Final Carried 15 | . 8 10 10 15 13 10 10 Class Distribution -------------------- 60% | Scavenger-Mutant 19% | Mutant 17% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Derelict-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Matter Collected 1938 | 256 449 222 317 64 179 451 . Remotely 77 | 64 13 . . . . . . Salvage Created 1891 | 51 497 302 179 . 227 635 . Parts 127 | 3 33 25 22 . 15 29 . Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed 2 | . . . . . . 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 9 | . . . . 2 7 . . Prevented 6 | . . . . . 6 . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Combat Hostiles Destroyed 49 | . 12 9 12 . 10 6 . Melee 11 | . . 2 4 . 2 3 . Guns 19 | . 12 7 . . . . . Cannons 3 | . . . . . 3 . . AOE 15 | . . . 8 . 4 3 . Classes Destroyed 14 | 1 5 2 3 . 2 1 . Worker 5 | . 1 1 2 . . 1 . Builder 4 | . 1 1 . . . 2 . Tunneler 1 | . . . 1 . . . . Hauler 1 | . . . . . . 1 . Recycler 2 | 1 . . . . . 1 . Mechanic 1 | . . 1 . . . . . Watcher 4 | . 2 1 . . . 1 . Swarmer 25 | . 3 6 10 . 6 . . Grunt 19 | . 9 2 . . 2 6 . Brawler 1 | . . . . . 1 . . Sentry 1 | . . 1 . . . . . Demolisher 1 | . . . 1 . . . . Hunter 1 | . . . . . 1 . . Assembled 1 | . . . 1 . . . . Best Kill Streak 7 | 1 7 7 4 . 4 5 . Combat Bots Only 7 | . 7 5 4 . 4 5 . Max Kills in Single Turn 3 | 1 1 2 2 . 3 3 . Gunslinging 1 | . . 1 . . . . . Exploded 3 | . . . 2 . 3 3 . Melee 1 | . . 1 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Hostile Shots Fired 356 | . 59 55 54 . 71 99 18 Missed 95 | . 22 12 12 . 26 21 2 Damage Taken 4399 | . 410 532 505 . 851 1793 308 Core 1208 | . 20 67 104 . 161 827 29 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 385 | . . 52 . 333 . . . Core Remaining (%) 69 | 100 92 . . . 17 . . Volleys Fired 123 | 2 48 14 18 4 21 14 2 Largest 3 | 2 2 2 2 1 2 2 3 Hottest 255 | 40 40 80 60 20 104 120 255 Shots Fired 224 | 4 96 28 25 4 34 27 6 Gun 143 | 4 96 26 . . . 17 . Cannon 37 | . . . . . 22 9 6 Launcher 29 | . . 2 14 . 12 1 . Special 15 | . . . 11 4 . . . Kinetic 135 | 4 96 . . . 19 16 . Thermal 52 | . . 26 11 4 . 5 6 Explosive 24 | . . 2 14 . 7 1 . Electromagnetic 13 | . . . . . 8 5 . Robot Hit Streak 13 | 3 13 3 2 . 7 8 2 Robot Miss Streak 7 | 1 6 3 7 . 4 2 1 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 4 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 143 | 3 55 25 15 . 18 24 3 Core Hits 101 | 2 27 13 19 . 24 15 1 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 2 | . 1 . . . 1 . . Critical Strikes 5 | . 1 . . . 2 2 . Destroy 2 | . 1 . . . 1 . . Corrupt 1 | . . . . . . 1 . Smash 1 | . . . . . 1 . . Sever 1 | . . . . . . 1 . Melee Attacks 57 | . . 21 14 2 3 17 . Impact 9 | . . . . 2 2 5 . Slashing 48 | . . 21 14 . 1 12 . Piercing . | . . . . . . . . Sneak Attacks 6 | . . 3 1 . . 2 . Combat Hostiles 1 | . . . 1 . . . . Follow-up Attacks 5 | . . 3 2 . . . . Damage Inflicted 4307 | 41 739 655 735 . 1022 1026 89 Guns 1081 | 41 728 124 . . . 188 . Cannons 419 | . . . . . 248 82 89 Explosions 1580 | . . 172 504 . 673 231 . Melee 1168 | . . 359 193 . 101 515 . Ramming 26 | . 11 . 5 . . 10 . Kinetic 1092 | 41 728 . . . 182 141 . Thermal 291 | . . 124 33 . . 45 89 Explosive 1507 | . . 172 504 . 600 231 . Electromagnetic 223 | . . . . . 139 84 . Impact 183 | . . . . . 74 109 . Slashing 985 | . . 359 193 . 27 406 . Piercing . | . . . . . . . . Highest Corruption 12 | . . . 4 4 12 4 4 Average Corruption 7 | . . . 4 4 12 4 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 67 | . . . 13 1 41 11 1 Message Errors 13 | . . . 3 1 6 3 . Matter Fused 13 | . . . 1 . 9 3 . Heat Flow Errors 8 | . . . 2 . 4 1 1 Energy Discharges 4 | . . . 2 . 2 . . Parts Rejected 3 | . . . . . 2 1 . Data Loss (minor) 17 | . . . 4 . 13 . . Data Loss (major) 3 | . . . . . 2 1 . Misfires 5 | . . . 1 . 3 1 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 108 | . . 11 35 . 41 21 . Projectiles 11 | . . . . . . 11 . Explosions 37 | . . . 35 . 2 . . Melee 60 | . . 11 . . 39 10 . Knockbacks 4 | . . . . . 2 2 . Impact 2 | . . . . . 1 1 . Kinetic 2 | . . . . . 1 1 . Secondary . | . . . . . . . . Self-Inflicted Damage 256 | . . 15 60 . 128 53 . Shots 13 | . . 1 4 . 7 1 . Rammed 2 | . . . 1 . . 1 . Targets Rammed 6 | . 4 . 1 . . 1 . Kicked 4 | . 4 . . . . . . Crushed . | . . . . . . . . Highest Temperature 492 | . 8 10 160 . 247 255 492 Average Temperature 64 | . 2 6 79 . 72 41 292 Received Heat Transfer 1230 | . 168 162 . . 132 696 72 Effects 2 | . . . . . . . 2 Shutdowns 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions 2 | . . . . . 2 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 608 | . . 275 111 . . 111 111 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Peak Influence 400 | 5 297 310 400 . . 197 . Initial 81 | . 3 61 47 . . 81 . Average 127 | 2 76 133 241 . . 82 . Maximum Alert Level 2 | . 1 1 2 . . . . Low Security (%) 75 | 100 89 88 22 . . 100 . Level 1 23 | . 10 11 75 . . . . Level 2 . | . . . 2 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 1 . . . . 3 . Investigation 2 | . 1 . . . . 1 . Extermination . | . . . . . . . . Reinforcement 2 | . . . . . . 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 73 | . 17 10 14 . 14 11 7 Peak Tracking Total 8 | . 8 5 7 . 5 6 7 Tactical Retreats 1 | . . . . . . 1 . Traps | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Traps Triggered 2 | . . . . . 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . 6 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . . 2 . Machines | -11 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Machines Disabled 4 | . 1 . 1 . . 1 1 Max in Single Turn 1 | . 1 . 1 . . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled 2 | . . . . . 2 . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Machines Accessed 13 | . 7 5 . . . 1 . Terminals 10 | . 6 4 . . . . . Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . 1 . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 43 | . 25 15 . . . 3 . Successful 24 | . 13 9 . . . 2 . Failed 19 | . 12 6 . . . 1 . Catastrophic 1 | . . 1 . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . 1 . . . . . Terminals 33 | . 21 12 . . . . . Fabricators 3 | . . . . . . 3 . Repair Stations 3 | . . 3 . . . . . Recycling Units 4 | . 4 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 18 | . 11 7 . . . . . Record 5 | . 1 4 . . . . . Branch Access Points 1 | . . 1 . . . . . Emergency Access Points 1 | . . 1 . . . . . Alert Level 3 | . 2 1 . . . . . Unreport Threat 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . Disarm Traps 1 | . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . Maintenance Status 2 | . 2 . . . . . . Transport Status 1 | . 1 . . . . . . Registered Components 1 | . 1 . . . . . . Fabricator Hacks 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 2 | . . 2 . . . . . Scan Component 1 | . . 1 . . . . . Repair 1 | . . 1 . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . Recycle Component 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 5 4 . . . 1 . Full Trace Events 2 | . 1 . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 2 | . . . . 2 . . . Robots Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 99 | . . . . . . 99 . Total Robot Build Rating 4 | . . . . . . 4 . Part Schematics Acquired 14 | . . . . 14 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . 1 . . . . . Time 26 | . . 26 . . . . . Parts Recycled 1 | . 1 . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Total Allies 4 | . . . . 2 . 2 . Largest Group 2 | . . . . 2 . 2 . Highest-Rated Group 51 | . . . . 51 . 30 . Highest-Rated Ally 31 | . . . . 31 . 15 . Total Orders . | . . . . . . . . Ally Attacks 10 | . . . . 5 . 5 . Total Damage 178 | . . . . 61 . 117 . Kills 1 | . . . . . . 1 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . 1 1 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Turns Passed 5083 | 72 855 631 688 985 1184 652 16 Spaces Moved 3604 | 49 535 345 450 1133 682 400 10 Core 6 | 4 . 1 . . . 1 . Treads 319 | . . 79 230 8 . 2 . Legs 1644 | 45 535 241 . . 680 143 . Wheels 1630 | . . 21 220 1125 2 252 10 Hover . | . . . . . . . . Flight 5 | . . 3 . . . 2 . Fastest Speed 50 | 50 120 80 80 80 83 95 95 Average Speed 108 | 114 120 128 126 82 120 108 96 Slowest Speed 435 | 120 120 360 160 160 190 435 110 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 40 | 5 62 27 74 79 59 10 4 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . . . 2 . . . Known Exits Taken 4 | . 1 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . . 1 1 . Scrap Searched 10 | . . . 2 4 4 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 191 | . . 9 112 . 55 13 2 Melee . | . . . . . . . . Projectile 14 | . . . . . 9 3 2 AOE 177 | . . 9 112 . 46 10 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Total 4420 | 57 655 468 504 1176 988 560 12 Wait 390 | . 7 40 . 20 250 73 . Move 3597 | 48 534 344 449 1132 681 399 10 Hop . | . . . . . . . . Pick Up 66 | . 23 13 5 8 5 12 . Fast Attach 36 | 7 . 9 2 1 4 13 . Attach 33 | . 4 6 2 . 6 15 . Detach 9 | . 1 1 . . 1 6 . Swap 43 | . 15 11 9 4 4 . . Drop 48 | . 19 13 6 5 3 2 . Fire 123 | 2 48 14 18 4 21 14 2 Melee 51 | . . 17 12 2 3 17 . Ram 2 | . . . 1 . . 1 . Kick 4 | . 4 . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . . . 8 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 10 | . . . . . 10 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 12) 302 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 7) 825 | -10/Materials | Destroyed 7 combat bots 871 | -10/Materials | Discovered new exit (range 13) 924 | -10/Materials | Identified exit to Materials 928 | -10/Materials | Entered another Materials area 928 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1102 | -9/Materials | Build established: Scavenger-Mutant 1110 | -9/Materials | Identified exit to Mines 1489 | -9/Materials | Lost 4 parts (2p2n) 1538 | -9/Materials | Repaired Lgt. Treads 1559 | -9/Materials | Entered Mines 1560 | -9/Mines | Assembled infested the area 1609 | -9/Mines | Met 8R-AWN 1662 | -9/Mines | Discovered new exit (range 5) 1666 | -9/Mines | Identified exit to Exiles 2037 | -9/Mines | Discovered new exit (range 7) 2040 | -9/Mines | Learned Materials terminal intel 2048 | -9/Mines | Identified exit to Materials 2158 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2246 | -9/Mines | Identified exit to Zion 2247 | -9/Mines | Entered Zion 2284 | -7/Zion | System corruption cleaned by Quarantine Array 2430 | -7/Zion | Gained Derelict followers 2477 | -7/Zion | Learned location of Quarantine (-3) 2518 | -7/Zion | Visited the Megawrench Repair Shop 2518 | -7/Zion | Megawrench repaired 9 parts 2641 | -7/Zion | Learned Factory emergency access door positions 2706 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3025 | -7/Zion | Build established: Derelict-Mutant 3123 | -7/Zion | Given A8's code to call for help 3126 | -7/Zion | Discovered new exit (range 10) 3231 | -7/Zion | Identified exit to Proximity Caves 3232 | -7/Zion | Entered Proximity Caves 3237 | -6/Proximity Caves | Core integrity fell below 50% 3272 | -6/Proximity Caves | System corruption reached 10% 3323 | -6/Proximity Caves | Encountered a Derelict sapper outpost 3584 | -6/Proximity Caves | Build established: Scavenger-Mutant 3810 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 3994 | -6/Proximity Caves | Found Alien Artifact 3996 | -6/Proximity Caves | Identified Dimensional Node Initializer 3996 | -6/Proximity Caves | Initialized slip node 4204 | -6/Proximity Caves | Core integrity fell below 20% 4349 | -6/Proximity Caves | Learned 4 Factory zone layouts 4365 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4398 | -6/Proximity Caves | Discovered new exit (range 13) 4416 | -6/Proximity Caves | Entered Factory 4416 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 4435 | -6/Factory | Lost 3 parts (1p2w) 4606 | -6/Factory | Crushed by falling debris 4633 | -6/Factory | Core integrity fell below 50% 4650 | -6/Factory | Core integrity fell below 20% 4669 | -6/Factory | Lost 12 parts (2p3n3u4w) 4899 | -6/Factory | Fabricated Y-45 Defender? 4984 | -6/Factory | Cargo convoy interrupted 5022 | -6/Factory | Discovered new exit (range 6) 5068 | -6/Factory | Entered Lower Caves 5078 | -6/Lower Caves | Attracted the attention of an 0b10 base 5084 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05040_ Acquired Energy Well. 05043_ Dropped Lrg. Storage Unit. 05044_ Acquired Triangulator. 05047_ Extracted 30 energy. 05048_ Acquired Energy Well. 05057_ System corrupted: FCS attempts to trigger Phase Cannon. 05057_ System corrupted: Phase Cannon misfires. LOCATION=UNKNOWN GOAL=ESCAPE 05077_ S-27 Virus springs to life. 05077_ G-50 Soldier springs to life. 05077_ Machine disabled. 05078_ Penetrated by Slug. 05080_ System corrupted: Heat flow error (+119). 05080_ Wheel destroyed. 05081_ Power failure, Imp. Ion Engine shutdown. 05081_ Penetrated by Slug. 05082_ Power failure, Mic. Nuclear Core shutdown. 05084_ Wheel destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????? ?????????????????????? | | ??????????????????????###;##?????????????????????? | | ??????????????????????## ?????????????????????? | | ??????????????????????## ???? ???????????? | | ??????????????????????## ##????##+## ???????????? | | ??????????????????????## # ???? 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"# ???????????? | | ????????????????? ###### #""" "# ???????????? | | ???????????## ??? ###### # + ???????????? | | ???????????## ??? # # # ???????????? | | ???????????## "? # #### Y ss ""# ???????????? | | ???????????## # #### @g g T"# ???????????? | | ???????????## ## # g g ""# ???????????? | | ???????????## ## #" """ ""# ???????????? | | ???????????#### #### ######+#### ???????????? | | ??????????? ### #### ???????????? | | ????????????### ?????????????????????? | | ????????????## ##########?????????????????????? | | ????????????################?????????????????????? | | ????????????#######??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 22 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Resistance: TH 20 Evasion (%) 55 Armor Integrity Analysis 30 Recoil Reduction 1 Salvage Targeting 1 Item Schematics ----------------- Hvy. Machine Gun | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Mak. Light Armor Plating | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Adv. System Restoration Module | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive Fabricated ------------ Y-45 Defender | x2 | -6/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- 5k Club Alien Tech Everything Is Under Control I Survived The Infestation I'm Back, Baby! Let's See Who's Tougher Made in Tau Ceti IV My Command Is Your Wish Power Corrupts Robot Respite System Compromised Challenges ------------ None Game ------ Seed NetworkAssemblyLog Manual? 0 Play Time 01:56:33 Cumulative 6.3 hours Start 2024.04.11 @ 12:07:19 End 2024.04.13 @ 12:30:19 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 9 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7564be8b-9143-4bd3-96a4-62365227563c