Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.25 @ 05:15:25 Player: maxwell Result: Destroyed by as-28005 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (534) 534 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1049 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 203/300 Energy 121/125 System Corruption 4% Temperature Cool (2) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (15) --- Light Treads Light Treads Light Treads Light Treads Wheel Compact Wheel Structural Scanner Hacking Suite Authchip [Storage] EM Pulse Gun Small Laser Small Laser Small Laser Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer > --- WEAPON ----------- Small Laser Light Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads Wheel Compact Wheel Hacking Suite Authchip [Storage] Tractor Beam EM Pulse Gun Small Laser Small Laser Light Assault Rifle Light Assault Rifle [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Processor Targeting Computer Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 6 13 1 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 4 | 2 2 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 5 . Device 1 | . 1 . Storage 4 | 1 3 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 4 1 Energy Gun 4 | 1 3 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon 1 | . 1 . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 7 2 Power 2 | . 2 . Propulsion 2 | . 2 . Utility 2 | . 1 1 Weapon 3 | . 2 1 Highest Loss Streak 4 | . 4 2 To Critical Strikes 1 | . 1 . Average Slot Usage (%) 89 | . 90 83 Engine 13 | . 13 14 Treads 27 | . 27 28 Storage 16 | . 16 14 Processor 3 | . 3 5 Energy Gun 13 | . 14 11 Ballistic Gun 5 | . 7 . Ballistic Cannon 4 | . 5 . Launcher 1 | . . 8 Naked Turns . | . . . Heaviest Build 28 | 12 28 26 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | 3 . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 12 15 Most Carried 15 | 4 15 15 Average Carried 10 | 1 9 15 Final Capacity 15 | 8 15 15 Final Carried 15 | 4 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 662 | 176 484 2 Remotely 45 | . 45 . Salvage Created 627 | . 611 16 Parts 35 | . 35 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 23 | . 17 6 Guns 8 | . 8 . Cannons 9 | . 9 . AOE 6 | . . 6 Classes Destroyed 7 | . 6 1 Worker 1 | . 1 . Hauler 1 | . 1 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 6 | . 6 . Grunt 11 | . 11 . Assembled 6 | . . 6 Best Kill Streak 6 | . 6 4 Combat Bots Only 6 | . 6 4 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1180 | . 990 190 Core 253 | . 172 81 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 81 | . 72 9 Largest 2 | . 2 1 Hottest 75 | . 75 30 Shots Fired 144 | . 135 9 Gun 85 | . 85 . Cannon 50 | . 50 . Launcher 9 | . . 9 Special . | . . . Kinetic 85 | . 85 . Thermal 29 | . 29 . Explosive 9 | . . 9 Electromagnetic 21 | . 21 . Robot Hit Streak 6 | . 6 3 Robot Miss Streak 5 | . 5 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 74 | . 72 2 Core Hits 42 | . 32 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1603 | . 1255 348 Guns 671 | . 671 . Cannons 496 | . 496 . Explosions 436 | . 88 348 Melee . | . . . Ramming . | . . . Kinetic 810 | . 810 . Thermal 301 | . 301 . Explosive 348 | . . 348 Electromagnetic 144 | . 144 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 4 | . . 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . . 2 Matter Fused 1 | . . 1 Data Loss (minor) 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 9 | . 9 . Impact . | . . . Kinetic 9 | . 9 . Secondary . | . . . Self-Inflicted Damage 102 | . . 102 Shots 4 | . . 4 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 159 | . 159 . Average Temperature 60 | . 60 . Received Heat Transfer 279 | . 279 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 575 | . 575 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 202 | . 202 37 Initial 27 | . . 27 Average 81 | . 99 23 Maximum Alert Level 1 | . 1 . Low Security (%) 97 | 100 97 100 Level 1 2 | . 2 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 6 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 28 7 Peak Tracking Total 6 | . 6 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 6 | . 6 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 21 . Successful 13 | . 13 . Failed 7 | . 7 . Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 19 | . 19 . Terminals 17 | . 17 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Analysis 1 | . 1 . Terminal Index 2 | . 2 . Unreport Threat 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 5 | . 5 . Botnet 3 | . 3 . Operators 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 11 | . 11 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1543 | 81 1202 260 Spaces Moved 688 | 46 543 99 Core 12 | 12 . . Treads 676 | 34 543 99 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 150 160 160 Slowest Speed 200 | 200 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 4 73 19 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . 2 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 26 | . . 26 Terrain Destroyed 75 | . 4 71 Melee . | . . . Projectile . | . . . AOE 75 | . 4 71 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 987 | 55 740 192 Wait 174 | . 91 83 Move 686 | 45 542 99 Hop . | . . . Pick Up 21 | 4 17 . Fast Attach 11 | 6 5 . Attach 6 | . 6 . Detach 1 | . 1 . Swap 3 | . 2 1 Drop 4 | . 4 . Fire 81 | . 72 9 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Central database locked down 241 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 16) 737 | -10/Materials | Lost 4 parts (2p1u1w) 838 | -10/Materials | Core integrity fell below 50% 862 | -10/Materials | Discovered new exit (range 6) 1284 | -10/Materials | Entered Mines 1285 | -10/Mines | Assembled infested the area 1401 | -10/Mines | Core integrity fell below 20% 1544 | -10/Mines | Destroyed by as-28005 with Assembled Rifle Last Messages --------------- their advantage in numbers, and I suggest you do the same." 01287_ FN-864(g) slips back into the shadows. 01393_ as-88898 destroyed. 01393_ as-99612 destroyed. 01397_ The unstable cave ceiling collapses. 01399_ Sml. Laser destroyed. 01399_ Targeting Computer destroyed. 01399_ System corrupted by crushing effect (+1). 01399_ System corrupted by crushing effect (+3). 01401_ as-90815 destroyed. 01401_ as-16857 destroyed. 01416_ The unstable cave ceiling collapses. 01419_ System corrupted: Matter fused (-9). 01419_ The unstable cave ceiling collapses. 01447_ System corrupted: Component data lost. 01450_ as-36306 destroyed. 01451_ The unstable cave ceiling collapses. 01518_ as-49289 destroyed. 01523_ Acquired 2 matter. 01531_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????#??## # #??????????????? | | ????????????????????????????# # #??????????????? | | ?????????????????????######## #??????????????? | | ????????????????????## # # #??????????????? | | ???????????????????## # # ##?????????????? | | ??????????????????## # #?????????????? | | ?????????????????## # # ##?????????????? | | ?????????????????# # ##??????????????? | | ?????????????????# #??????????????? | | ?????????????????## #??????????????? | | ??????????????????##### ## ###??????????????? | | ??????????????????????## ### #????????????????? | | ???????????????????????# ### ##???????????????? | | ???????????????????????# ## ##???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????## ## # #???????????????? | | ????????????????????????#### #???????????????? | | ???????????????????????????### ##???????????????? | | ?????????????????????????##### ##????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #####?????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ??????????????# ###### ###### % ????????? | | ??????????????# @ ????????? | | ???????????????# =!a ????????? | | ???????????????## #########%| ????????? | | ????????????????## ???????????! ?????????? | | ?????????????????##??????????????? ? ?????????? | | ??????????????????????????????????? ??????????? | | ????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaPoweredTorch Manual? 0 Play Time 00:07:58 Cumulative 167.1 hours Start 2022.02.24 @ 21:36:53 End 2022.02.25 @ 05:15:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 278 Rogue 261 Adventurer 4 Explorer 13 Win Type - Total 8 Types 6/0/0/2/0/0/0/0/0 Lore% 65 Gallery% 81 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d11e6f8d-901f-4d0f-a8ac-fd0fddc70cb7