Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.26 @ 13:04:38 Player: KernelPanic Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (393) 393 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2288 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (4) ------ Small Storage Unit Hardened Medium Armor Plating > --- WEAPON (3) ------- Particle Cannon Particle Cannon > --- INVENTORY (6) ---- Compact Wheel Small Laser Particle Cannon Particle Cannon Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Hardened Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Spread Laser Heavy Assault Rifle > --- INVENTORY -------- Light Treads [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Particle Cannon Energy Gun Spread Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 20 | . 9 2 9 . Power 3 | . 1 2 . . Engine 2 | . 1 1 . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 6 | . 2 . 4 . Treads 4 | . . . 4 . Leg . | . . . . . Wheel 2 | . 2 . . . Hover . | . . . . . Flight . | . . . . . Utility 2 | . 1 . 1 . Device . | . . . . . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 1 . 1 . Artifact . | . . . . . Weapon 9 | . 5 . 4 . Energy Gun 2 | . 1 . 1 . Energy Cannon 3 | . . . 3 . Ballistic Gun 4 | . 4 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . 1 . 7 . Power 2 | . 1 . 1 . Propulsion 3 | . . . 3 . Utility 1 | . . . 1 . Weapon 2 | . . . 2 . Highest Loss Streak 5 | . 1 . 5 . Average Slot Usage (%) 86 | . 75 100 83 . Engine 5 | . 11 12 . . Core 4 | . . 1 7 . Treads 11 | . . . 21 . Leg 2 | . 11 . . . Wheel 12 | . 13 28 4 . Storage 12 | . 14 14 11 . Protection 14 | . 1 14 19 . Energy Gun 8 | . 10 14 4 . Energy Cannon 6 | . . . 12 . Ballistic Gun 8 | . 13 14 2 . Naked Turns . | . . . . . Heaviest Build 29 | 11 18 20 29 . Greatest Support 63 | 20 32 32 63 . Greatest Overweight (x) 2 | . 2 . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 . Average Capacity 6 | 6 6 6 6 . Most Carried 6 | 6 6 5 6 . Average Carried 4 | 6 4 3 4 . Final Capacity 6 | 6 6 6 6 6 Final Carried 6 | 6 4 5 5 5 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 507 | 200 133 50 124 . Remotely . | . . . . . Salvage Created 631 | . 200 61 370 . Parts 40 | . 14 3 23 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 14 | . 4 1 9 . Guns 8 | . 4 1 3 . Cannons 6 | . . . 6 . Classes Destroyed 6 | . 4 1 1 . Builder 2 | . 2 . . . Tunneler 1 | . . 1 . . Recycler 2 | . 1 . 1 . Swarmer 7 | . 3 . 4 . Grunt 4 | . 1 1 2 . Sentry 3 | . . . 3 . Best Kill Streak 6 | . 6 1 3 . Combat Bots Only 3 | . 3 1 3 . Max Kills in Single Turn 1 | . 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1264 | . 240 114 910 . Core 158 | . 24 . 134 . Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 . 90 66 . Volleys Fired 66 | . 15 10 41 . Largest 2 | . 2 2 2 . Hottest 136 | . 88 88 136 . Shots Fired 107 | . 28 20 59 . Gun 74 | . 28 20 26 . Cannon 33 | . . . 33 . Launcher . | . . . . . Special . | . . . . . Kinetic 43 | . 15 10 18 . Thermal 61 | . 10 10 41 . Explosive . | . . . . . Electromagnetic 3 | . 3 . . . Robot Hit Streak 10 | . 4 4 10 . Robot Miss Streak 8 | . 8 5 4 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 68 | . 17 16 35 . Core Hits 38 | . 15 10 13 . Critical Hits 1 | . . . 1 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1046 | . 223 139 684 . Guns 566 | . 223 137 206 . Cannons 452 | . . . 452 . Explosions . | . . . . . Melee . | . . . . . Ramming 28 | . . 2 26 . Kinetic 317 | . 110 45 162 . Thermal 676 | . 88 92 496 . Explosive . | . . . . . Electromagnetic 25 | . 25 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Effects 2 | . 1 1 . . Data Loss (minor) 1 | . 1 . . . Targeting Errors 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 17 | . . . 17 . Projectiles 17 | . . . 17 . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 1 | . . 1 . . Shots . | . . . . . Rammed 4 | . . 1 3 . Targets Rammed 4 | . . 1 3 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 537 | . 142 390 537 . Average Temperature 146 | . 48 163 162 . Received Heat Transfer 318 | . 36 63 219 . Effects 20 | . . . 20 . Shutdowns 4 | . . . 4 . Energy Bleed 2 | . . . 2 . Interference 4 | . . . 4 . Matter Decay 2 | . . . 2 . Short Circuit 2 | . . . 2 . Damage (minor) 1 | . . . 1 . Damage (major) 4 | . . . 4 . Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1119 | . 100 105 914 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 125 | . 115 75 125 . Average Influence 49 | . 41 45 60 . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | . 10 2 20 . Peak Tracking Total 5 | . 5 2 4 . Tactical Retreats 8 | . . 1 7 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 4 | . 4 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 3 | . 1 . 2 . Terminals 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . 2 . 3 . Successful 4 | . 1 . 3 . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 5 | . 2 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 . 3 . Robot Analysis 1 | . . . 1 . Branch Access Points 1 | . 1 . . . Alert Level 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1591 | 98 318 410 765 . Spaces Moved 1083 | 73 238 376 396 . Core 19 | . 19 . . . Treads 366 | . . . 366 . Legs 177 | 73 104 . . . Wheels 521 | . 115 376 30 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 100 | 120 100 100 100 . Average Speed 124 | 120 108 100 156 . Slowest Speed 180 | 120 150 100 180 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 5 22 58 29 3 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1218 | 83 266 390 479 . Wait 32 | 11 4 . 17 . Move 1079 | 72 237 375 395 . Hop . | . . . . . Pick Up 9 | . . 1 8 . Fast Attach 10 | . 6 1 3 . Attach 7 | . 3 1 3 . Detach 2 | . 1 1 . . Swap 3 | . . . 3 . Drop 6 | . . . 6 . Fire 66 | . 15 10 41 . Melee . | . . . . . Ram 1 | . . 1 . . Kick . | . . . . . Crush 3 | . . . 3 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 99 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 360 | -10/Materials | Identified exit to Mines 417 | -10/Materials | Entered Mines 522 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 819 | -10/Mines | Discovered new exit (range 8) 827 | -10/Mines | Entered Materials 827 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1434 | -9/Materials | Lost 5 parts (1p2n1u1w) 1586 | -9/Materials | Discovered new exit (range 4) 1592 | -9/Materials | Entered another Materials area 1592 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1592 | -8/Materials | Self-destructed Last Messages --------------- 01392_ U-05 Engineer repairs door. 01393_ K-01 Serf collects debris. 01395_ U-05 Engineer builds a Door. 01396_ K-01 Serf collects debris. 01399_ Lgt. Treads destroyed. 01400_ K-01 Serf collects debris. 01403_ Hrd. Light Armor Plating destroyed. 01403_ K-01 Serf collects debris. 01404_ Destroyed Particle Gun. 01408_ K-01 Serf collects debris. 01416_ R-06 Scavenger collects Lgt. Ion Engine. 01419_ K-01 Serf collects debris. 01420_ R-06 Scavenger collects Lgt. Assault Rifle. 01422_ K-01 Serf collects debris. 01423_ Acquired 10 matter. 01455_ Slammed into A-02 Transporter. 01586_ EXIT=FOUND PARAMETERS=UTILITY_1,WEAPON_1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????? ??????????????? | | ???????????????????? "??????????????? | | ???????????????????? ""?????????????? | | ??????????????????? """????????????? | | ?????????????????? 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"""????????????? | | ??????????#### """"???????????? | | ??????????# """???????????? | | ??????????# @ ????????? | | ??????????# ????????? | | ??????????### ????????? | | ????????????? ##########?????????? | | ????????????? #??????????????????? | | ????????????? #??????????????????? | | ?????????????? #??????????????????? | | ?????????????? #??????????????????? | | ?????????????? #??????????????????? | | ?????????????? #??????????????????? | | ??????????????? ??????????????????? | | ??????????????? ??????????????????? | | ??????????????? ?????????????????? | | ??????????????? ?????????????????? | | ???????????????? ???????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralNeutrinoBlaster Manual? 0 Play Time 00:21:16 Cumulative 109.8 hours Start 2019.11.26 @ 12:42:22 End 2019.11.26 @ 13:04:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 192 Rogue 189 Adventurer 1 Explorer 2 Win Type - Total 4 Types 4/0/0/0/0/0/0 Lore% 64 Gallery% 63 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 5a4076d1-e3b6-40b2-a670-e0980915e36a