Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.28 @ 01:51:17 Player: kawyua Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (92) 460 Value Destroyed (2804) 2804 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (3938) 3938 TOTAL SCORE: 15402 Bonus ------- High Alert Combat Kills 81 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Scanned by Researcher 500 Friendly Fire -143 Cogmind --------- Core Integrity 0/1600 Matter 285/300 Energy 13/100 System Corruption 35% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Spectral Analyzer Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Impulse Thruster Array Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Machine Analyzer Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Transmission Jammer Advanced Phase Shifter Advanced Cloaking Device Advanced Cloaking Device Advanced Cloaking Device Ghost Barrier > --- WEAPON ----------- Force Lance > --- INVENTORY -------- Impulse Thruster Array System Restoration Module Vortex Driver Micro-nuke Launcher [Rating: 170] Favorites ----------- Power Mini Fusion Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Mini Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Ghost Barrier Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Katana Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res DSF Res Qua Acc Slots Evolved 18 | . . . 2 2 2 2 2 2 . . . . 2 . 2 . 2 Power 2 | . . . . . . 1 . . . . . . 1 . . . . Propulsion 4 | . . . 1 1 . . 1 . . . . . 1 . . . . Utility 12 | . . . 1 1 2 1 1 2 . . . . . . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 199 | 5 9 16 38 42 17 9 5 18 1 2 13 . 3 . 16 . 5 Power 26 | 1 1 . 1 7 2 1 2 2 . . 4 . . . 5 . . Engine 11 | 1 1 . 1 5 2 . 1 . . . . . . . . . . Core 7 | . . . . 2 . 1 1 1 . . 1 . . . 1 . . Reactor 8 | . . . . . . . . 1 . . 3 . . . 4 . . Propulsion 45 | 2 2 2 10 14 4 . 1 3 . 1 1 . 1 . 4 . . Treads 13 | . 2 . 8 3 . . . . . . . . . . . . . Leg 7 | . . 2 1 4 . . . . . . . . . . . . . Wheel 3 | 2 . . 1 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 22 | . . . . 7 4 . 1 3 . 1 1 . 1 . 4 . . Utility 71 | 1 2 5 11 10 7 6 2 8 1 1 6 . 2 . 6 . 3 Device 40 | . . 3 3 5 2 3 2 8 1 1 3 . 2 . 4 . 3 Storage 4 | 1 2 . 1 . . . . . . . . . . . . . . Processor 10 | . . . . 3 2 2 . . . . 1 . . . 2 . . Hackware 4 | . . . . . 2 1 . . . . 1 . . . . . . Protection 13 | . . 2 7 2 1 . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 57 | 1 4 9 16 11 4 2 . 5 . . 2 . . . 1 . 2 Energy Gun 12 | 1 . 1 5 3 . . . . . . 1 . . . 1 . . Energy Cannon 6 | . . . . . 1 . . 2 . . 1 . . . . . 2 Ballistic Gun 14 | . 3 4 3 4 . . . . . . . . . . . . . Ballistic Cannon 2 | . . 1 1 . . . . . . . . . . . . . . Launcher 10 | . . 1 2 2 2 2 . 1 . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . Impact Weapon 8 | . 1 1 5 . 1 . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 2 . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 1 3 2 . . 1 . . 7 . . . 1 . . Parts Lost 62 | . 4 4 6 13 1 1 2 4 . . . 2 . . 4 2 19 Power 11 | . 1 1 . 2 1 . 1 1 . . . . . . 1 . 3 Propulsion 15 | . 2 1 2 5 . . . 1 . . . . . . 1 . 3 Utility 24 | . . . 2 3 . 1 . 2 . . . 2 . . 1 2 11 Weapon 12 | . 1 2 2 3 . . 1 . . . . . . . 1 . 2 Highest Loss Streak 9 | . 3 3 2 3 1 1 2 6 . . . 2 . . 3 2 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 87 87 95 93 95 98 99 91 94 94 92 93 88 90 81 81 40 Engine 6 | . 14 9 7 6 6 6 11 2 . . . . . . . . . Core 1 | . . . . 1 . 5 . 4 5 5 4 . . . . 4 1 Reactor 2 | . . . . . . . . 2 5 5 5 10 9 9 11 8 2 Treads 11 | . 15 20 21 16 . . . . . . . . . . . . . Leg 3 | . . 7 6 10 . . . . . . . . . . . . . Wheel 2 | . 8 . 4 . . . . . . . . . . . . . . Flight 9 | . . . . 8 29 26 29 23 21 21 21 21 22 23 17 13 6 Device 17 | . . 8 10 19 20 20 22 33 42 42 36 30 31 33 29 33 14 Storage 7 | . 20 14 11 6 . . . . . . . . . . . . . Processor 5 | . . . . 1 13 18 17 13 10 10 10 10 9 9 12 13 9 Protection 3 | . . . 11 4 7 6 5 . . . . 4 . . . . . Energy Gun 3 | . 1 . 10 7 . . . . . . 3 5 4 4 . . . Ballistic Gun 7 | . 25 11 5 7 . . . . . . . . . . . . . Impact Weapon 1 | . . 4 2 . 1 6 5 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 4 5 5 5 5 4 4 4 4 2 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 11 67 49 61 62 23 29 34 40 40 41 48 44 42 42 56 45 43 Greatest Support 80 | 20 40 40 60 80 30 30 36 41 41 43 45 45 52 52 52 48 48 Greatest Overweight (x) 5 | 3 3 2 4 3 1 . . . . . 1 . . . 1 . 5 Average Overweight (x) . | 1 1 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 12 | 7 17 20 20 16 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 8 19 20 20 20 5 5 5 5 5 5 5 5 5 4 5 5 5 Average Carried 11 | 5 11 19 18 16 4 4 4 4 5 5 4 5 2 2 4 5 4 Final Capacity 20 | 8 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 7 19 20 20 5 5 5 4 5 5 5 5 5 2 4 5 5 3 Class Distribution -------------------- 34% | Mutant 22% | Scavenger-Mutant 11% | Infiltrator-Ninja 7% | Scout 6% | Hacker-Ninja 6% | Generator-Assassin 5% | Generator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -5/Factory Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -4/Upper Caves Infiltrator-Ninja | -4/Upper Caves Hacker-Ninja | -4/Warlord Hacker-Ninja | -3/Proximity Caves Generator-Ninja | -3/Research Generator-Ninja | -3/DSF Generator-Assassin | -2/Research Generator-Ninja | -2/Quarantine Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res DSF Res Qua Acc Matter Collected 2976 | 214 239 401 601 541 189 112 66 114 108 18 203 . . . 170 . . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2893 | . 397 508 868 729 192 25 39 135 . . . . . . . . . Parts 165 | . 28 30 48 37 10 . 3 9 . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . 1 . . . . . . . Prevented 5 | . . . . . . . . . . 5 . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res DSF Res Qua Acc Combat Hostiles Destroyed 77 | . 11 16 24 16 . . 4 6 . . . . . . . . . Melee 5 | . . 3 1 . . . . 1 . . . . . . . . . Guns 42 | . 11 2 17 12 . . . . . . . . . . . . . Cannons 12 | . . 8 2 . . . . 2 . . . . . . . . . AOE 16 | . . 2 3 4 . . 4 3 . . . . . . . . . Classes Destroyed 13 | . 4 3 3 1 1 . 1 . . . . . . . . . . Worker 1 | . 1 . . . . . . . . . . . . . . . . Builder 5 | . 1 . 1 . 3 . . . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . Recycler 3 | . . 1 . . 2 . . . . . . . . . . . . Operator 2 | . . . . . 2 . . . . . . . . . . . . Drone 1 | . . . . . . . 1 . . . . . . . . . . Watcher 4 | . . . . 2 . 1 . 1 . . . . . . . . . Swarmer 25 | . 3 2 6 4 . . 4 6 . . . . . . . . . Grunt 38 | . 8 13 9 8 . . . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . Sentry 11 | . . . 7 4 . . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . Best Kill Streak 6 | . 4 4 4 5 6 1 4 3 . . . . . . . . . Combat Bots Only 5 | . 3 4 3 5 . . 4 3 . . . . . . . . . Max Kills in Single Turn 3 | . 1 1 1 2 3 1 3 2 . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . 1 1 2 . . 2 2 . . . . . . . . . Melee 1 | . . 1 1 . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res DSF Res Qua Acc Damage Taken 8789 | . 440 804 1356 1554 176 213 182 374 16 . 97 276 . . 331 296 2674 Core 2604 | . 61 170 114 210 48 104 . 93 . . 43 109 . . 48 . 1604 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 140 | . . 10 7 41 . 16 26 9 . . . 31 . . . . . Core Remaining (%) 79 | 100 . 7 71 61 93 87 100 . . . . 78 . 100 . 96 . Volleys Fired 277 | . 40 45 65 63 8 . 4 26 3 3 1 13 1 . 3 . 2 Largest 2 | . 2 2 2 2 1 . 1 1 1 1 1 1 1 . 1 . 1 Hottest 100 | . 60 59 96 88 65 . 43 98 98 98 100 40 40 . 40 . 100 Shots Fired 452 | . 80 70 125 113 8 . 4 26 3 3 1 13 1 . 3 . 2 Gun 355 | . 80 38 108 112 . . . . . . . 13 1 . 3 . . Cannon 81 | . . 30 13 . 5 . . 24 3 3 1 . . . . . 2 Launcher 16 | . . 2 4 1 3 . 4 2 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 240 | . 65 68 45 62 . . . . . . . . . . . . . Thermal 176 | . 15 . 76 50 5 . . 24 3 3 . . . . . . . Explosive 16 | . . 2 4 1 3 . 4 2 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Entropic 20 | . . . . . . . . . . . 1 13 1 . 3 . 2 Robot Hit Streak 19 | . 12 6 19 17 8 . . 2 . . . . . . . . . Robot Miss Streak 3 | . 3 2 2 2 1 . 3 1 . . . . 2 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . 3 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 308 | . 57 51 96 87 3 1 . 8 . . . . . . . 1 4 Core Hits 150 | . 21 19 43 37 9 . 5 6 . . . . . . . . 10 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 2 . . . . . . . . . . . . . . . Critical Strikes 9 | . 2 2 2 3 . . . . . . . . . . . . . Burn 4 | . . . 1 3 . . . . . . . . . . . . . Destroy 3 | . 2 . 1 . . . . . . . . . . . . . . Smash 2 | . . 2 . . . . . . . . . . . . . . . Melee Attacks 136 | . 3 15 26 13 7 15 . 14 . . 5 . 7 . 1 11 19 Impact 67 | . 3 15 26 3 2 15 . 3 . . . . . . . . . Slashing 10 | . . . . 5 5 . . . . . . . . . . . . Piercing 54 | . . . . . . . . 11 . . 5 . 7 . 1 11 19 Sneak Attacks 2 | . . 1 . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 6982 | . 503 1073 1730 1558 767 53 381 698 . . . . . . . 60 159 Guns 2929 | . 503 195 1009 1222 . . . . . . . . . . . . . Cannons 685 | . . 428 93 . . . . 164 . . . . . . . . . Explosions 2162 | . . 222 228 256 677 . 381 398 . . . . . . . . . Melee 1149 | . . 228 380 80 90 53 . 136 . . . . . . . 60 122 Ramming 57 | . . . 20 . . . . . . . . . . . . . 37 Kinetic 2070 | . 389 623 410 648 . . . . . . . . . . . . . Thermal 1747 | . 114 . 692 777 . . . 164 . . . . . . . . . Explosive 1959 | . . 222 228 53 677 . 381 398 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 733 | . . 228 380 . . 53 . 72 . . . . . . . . . Slashing 170 | . . . . 80 90 . . . . . . . . . . . . Piercing 246 | . . . . . . . . 64 . . . . . . . 60 122 Highest Corruption 35 | . . . 4 . . 1 1 1 1 1 1 . . . . 2 35 Average Corruption 4 | . . . 4 . . 1 1 1 1 1 1 . . . . 2 24 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 6 | . . . . . . . . . . . . . . . 6 . . Effects 46 | . . . 25 . . . 1 3 1 . 1 . . . . 2 13 Message Errors 12 | . . . 9 . . . . . . . . . . . . 1 2 Matter Fused 8 | . . . 2 . . . . 2 . . 1 . . . . . 3 Heat Flow Errors 5 | . . . 3 . . . . . . . . . . . . 1 1 Energy Discharges 8 | . . . 6 . . . 1 . . . . . . . . . 1 Parts Rejected 2 | . . . 2 . . . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . 1 . . . . . . . . 1 Data Loss (major) 1 | . . . 1 . . . . . . . . . . . . . . Misfires 2 | . . . 2 . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . . . . Misdirections 5 | . . . . . . . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 355 | . . 124 29 21 81 18 35 47 . . . . . . . . . Projectiles 13 | . . . 6 . . . . 7 . . . . . . . . . Explosions 214 | . . 29 8 21 81 . 35 40 . . . . . . . . . Melee 128 | . . 95 15 . . 18 . . . . . . . . . . . Knockbacks 6 | . . 1 3 . . . . 1 . . . . . . . . 1 Impact 3 | . . . 1 . . . . 1 . . . . . . . . 1 Kinetic 3 | . . 1 2 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 389 | . . . 44 121 152 . 56 . . . . . . . . . 16 Shots 7 | . . . 2 2 2 . 1 . . . . . . . . . . Rammed 12 | . . . 2 . . . . . . . . . . . . . 10 Targets Rammed 12 | . . . 2 . . . . . . . . . . . . . 10 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 443 | . 76 26 443 66 80 . 9 344 157 153 86 18 . . 2 158 106 Average Temperature 61 | . 23 12 117 18 35 . 5 110 34 110 25 18 . . 1 88 54 Received Heat Transfer 1996 | . 180 357 549 729 . 6 27 . 9 . 48 46 . . . 36 9 Effects 2 | . . . 1 . . . . 1 . . . . . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . 2 . . . 2 . . . . . . . . . . . Impact Corruptions 6 | . . 4 1 . . 1 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . 5 2 . . . . . . . . . . . . . Heat Transferred 4039 | . 275 . 1749 1765 . . . 250 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res DSF Res Qua Acc Peak Influence 572 | . 257 194 490 490 572 521 424 546 . . . . 15 11 80 136 156 Initial 237 | . . 1 31 178 218 237 45 207 . . . . . 11 6 . 78 Average 195 | . 84 82 334 257 391 300 218 369 . . . . 5 11 29 60 104 Maximum Alert Level 2 | . 1 . 2 2 2 2 2 2 . . . . . . . . . Low Security (%) 55 | 100 91 100 16 19 . 4 52 . . . . . 100 100 100 100 100 Level 1 28 | . 8 . 37 77 41 79 34 78 . . . . . . . . . Level 2 16 | . . . 46 2 58 15 13 21 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 2 . 4 1 1 1 1 3 . . . . 1 . 1 2 1 Investigation 1 | . 1 . . . . . . . . . . . . . . . . Extermination 2 | . . . . . . 1 . . . . . . . . . . 1 Reinforcement 14 | . 1 . 3 1 1 . 1 3 . . . . 1 . 1 2 . Assault 1 | . . . 1 . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res DSF Res Qua Acc Distress Signals 22 | . 4 1 5 1 . 2 1 1 . . 1 . . . 6 . . Communications Jammed 26 | . . . . . . . . 3 . . . . . . 17 2 4 Distress Signals 26 | . . . . . . . . 3 . . . . . . 17 2 4 Times Spotted 254 | . 29 21 47 23 10 12 12 24 1 . 27 6 . 1 11 13 17 Peak Tracking Total 12 | . 4 3 6 8 4 9 6 6 1 . 11 5 . 1 5 8 12 Tactical Retreats 44 | . 2 8 6 . 2 2 3 8 1 . 2 1 . . 4 2 3 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res DSF Res Qua Acc Traps Triggered 8 | . 2 . . . 1 1 . 1 . . . . . . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . 2 9 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res DSF Res Qua Acc Machines Disabled 18 | . . . 1 1 8 . 4 . . 1 1 . . . . 1 1 Max in Single Turn 4 | . . . 1 1 3 . 4 . . 1 1 . . . . 1 1 Garrison Access 2 | . . . . . . . . 1 . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res DSF Res Qua Acc Machines Accessed 63 | . 7 . 6 5 6 9 2 6 1 2 8 . 1 . 5 4 1 Terminals 38 | . 7 . 6 4 4 4 1 3 . . . . 1 . 3 4 1 Fabricators 3 | . . . . . . 2 . . . . . . . . 1 . . Repair Stations 2 | . . . . . . 1 . 1 . . . . . . . . . Recycling Units 3 | . . . . . 1 1 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . Garrison Access 5 | . . . . 1 1 . . 2 . . . . . . 1 . . Total Hacks 125 | . 22 . 13 11 10 20 5 7 1 2 12 . 1 . 13 6 2 Successful 65 | . 11 . 3 3 6 10 4 4 1 2 12 . 1 . 5 3 . Failed 60 | . 11 . 10 8 4 10 1 3 . . . . . . 8 3 2 Catastrophic 12 | . . . 1 2 1 2 . 1 . . . . . . 5 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 91 | . 21 . 12 10 8 11 3 6 . . 1 . . . 12 5 2 Terminals 91 | . 22 . 13 10 8 12 2 4 . . . . 1 . 11 6 2 Fabricators 4 | . . . . . . 3 . . . . . . . . 1 . . Repair Stations 3 | . . . . . . 2 . 1 . . . . . . . . . Recycling Units 5 | . . . . . 1 1 3 . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . . . . Garrison Access 5 | . . . . 1 1 . . 2 . . . . . . 1 . . Terminal Hacks 33 | . 3 . . 1 3 4 . 1 1 2 12 . 1 . 3 2 . Record 13 | . . . . . . . . . . 1 11 . . . . 1 . Open Door 3 | . . . . . . . . . 1 1 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . Terminal Index 6 | . 1 . . 1 1 . . 1 . . . . . . 1 1 . Alert Level 3 | . 1 . . . . 2 . . . . . . . . . . . Unreport Threat 6 | . 1 . . . 1 2 . . . . . . . . 2 . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 26 | . 8 . 3 2 3 3 2 2 . . . . . . 2 1 . Terminals 23 | . 8 . 3 2 2 3 1 1 . . . . . . 2 1 . Assimilate 8 | . 3 . 2 . . 2 . . . . . . . . 1 . . Botnet 9 | . 4 . . 1 1 . . 1 . . . . . . 1 1 . Operators 6 | . 1 . 1 1 1 1 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . Mechanics 1 | . . . . . . . . 1 . . . . . . . . . Recycling Units 2 | . . . . . 1 . 1 . . . . . . . . . . Recyclers 2 | . . . . . 1 . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 4 . 6 4 5 9 1 5 . . . . . . 4 2 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res DSF Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . 2 . . . . . . . . . . . . . Non-combat 2 | . . . . 2 . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . 2 . . . . . . . . . . . . . parse_system 1 | . . . . 1 . . . . . . . . . . . . . check_alert 1 | . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res DSF Res Qua Acc Total Allies 5 | . 1 . 1 . . 2 . . . . . . . . 1 . . Largest Group 1 | . 1 1 1 . . 1 . . . . . . . . 1 . . Highest-Rated Group 26 | . 10 10 10 . . 26 . . . . . . . . 10 . . Highest-Rated Ally 26 | . 10 10 10 . . 26 . . . . . . . . 10 . . Total Orders 3 | . . . 1 . . . 2 . . . . . . . . . . STAY 1 | . . . 1 . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . 2 . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . 1 . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res DSF Res Qua Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . 2 1 . . . . . . . Drone Launches 2 | . . . . . . . 2 . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res DSF Res Qua Acc Turns Passed 9585 | 120 1482 1220 2029 792 322 371 140 541 287 108 444 344 96 17 800 189 283 Spaces Moved 10827 | 81 624 373 875 536 880 946 418 1284 772 344 1050 546 188 58 1087 363 402 Core 264 | 43 . . . . . . . . . . . . . . . . 221 Treads 1128 | . 330 285 398 115 . . . . . . . . . . . . . Legs 224 | . . 88 88 48 . . . . . . . . . . . . . Wheels 721 | 38 294 . 389 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 8490 | . . . . 373 880 946 418 1284 772 344 1050 546 188 58 1087 363 181 Fastest Speed 23 | 50 80 240 135 26 23 27 25 24 28 28 29 29 26 26 26 39 39 Average Speed 65 | 129 184 244 180 81 26 27 25 26 28 28 30 29 26 26 68 39 47 Slowest Speed 400 | 200 400 260 240 275 96 27 25 28 28 29 105 29 29 26 119 39 300 Overloaded Moves 28 | . . . . . 28 . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . 2 2 3 . . . . . . 2 1 . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 48 | 4 71 82 60 48 27 31 14 34 79 67 95 70 6 88 35 38 17 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . Known Exits Taken 12 | . . . . 1 1 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 10 | . . 1 . . . . . . 5 1 . 3 . . . . . Spaces Dug 103 | . 3 . 3 3 6 14 . 25 3 2 3 13 4 . 3 7 14 Terrain Destroyed 321 | . 3 21 28 42 47 14 61 55 3 2 3 13 5 . 3 7 14 Melee 60 | . 3 . 3 3 5 14 . 10 . . 1 . 4 . . 7 10 Projectile 54 | . . 4 2 . 1 . . 19 3 2 2 13 1 . 3 . 4 AOE 207 | . . 17 23 39 41 . 61 26 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res DSF Res Qua Acc Total 12670 | 95 884 587 1156 763 948 1030 446 1431 839 351 1166 717 218 59 1137 386 457 Wait 980 | . 182 133 112 56 12 49 14 69 63 . 78 159 20 . 15 . 18 Move 10789 | 80 623 372 874 535 879 941 413 1277 771 343 1049 545 187 57 1082 360 401 Hop 10 | . . . . . . 2 2 3 . . . . . . 2 1 . Pick Up 121 | 10 22 4 21 23 9 7 4 10 . 1 4 . . 2 4 . . Fast Attach 78 | 2 . 2 4 14 14 2 2 10 . . 12 . . . 14 . 2 Attach 56 | 3 7 2 12 13 1 4 2 3 . . 1 . 3 . 2 . 3 Detach 2 | . . . . . . 1 . . . . . . . . . . 1 Swap 66 | . 2 12 22 16 2 3 1 5 1 2 . . . . . . . Drop 128 | . 5 2 18 30 16 6 4 14 1 2 16 . . . 14 . . Fire 277 | . 40 45 65 63 8 . 4 26 3 3 1 13 1 . 3 . 2 Melee 136 | . 3 15 26 13 7 15 . 14 . . 5 . 7 . 1 11 19 Ram 11 | . . . 1 . . . . . . . . . . . . . 10 Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . 14 1 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory (discovered 2 exits: *Upp / *Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / DSF) -3/DSF -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 8) 314 | -10/Materials | Build established: Mutant 534 | -10/Materials | Discovered new exit (range 16) 636 | -10/Materials | Lost 3 parts (1p2n) 737 | -10/Materials | Discovered new exit (range 8) 966 | -10/Materials | Discovered new exit (range 16) 1603 | -10/Materials | Entered Mines 1603 | -10/Mines | Accompanied by 1 ally 1655 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1941 | -10/Mines | Excavation squad dispatched 1941 | -10/Mines | A large section of the Mines collapsed 2191 | -10/Mines | Excavation squad dispatched 2441 | -10/Mines | Excavation squad dispatched 2465 | -10/Mines | Core integrity fell below 50% 2491 | -10/Mines | Core integrity fell below 20% 2515 | -10/Mines | Lost 3 parts (1p1n1w) 2691 | -10/Mines | Excavation squad dispatched 2694 | -10/Mines | Learned Materials stockpile data 2720 | -10/Mines | Learned location of Zion (-7) 2807 | -10/Mines | Discovered new exit (range 5) 2823 | -10/Mines | Entered Materials 2823 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3340 | -9/Materials | Discovered new exit (range 15) 3624 | -9/Materials | Build established: Scavenger-Mutant 3925 | -9/Materials | Discovered new exit (range 8) 4823 | -9/Materials | First assault squad dispatched 4852 | -9/Materials | Entered another Materials area 4852 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5607 | -8/Materials | Discovered new exit (range 13) 5643 | -8/Materials | Identified exit to Factory 5644 | -8/Materials | Entered Factory 5644 | -7/Factory | Evolved 2 slots: Utility x2 5664 | -7/Factory | Lost 3 parts (3w) 5734 | -7/Factory | Discovered new exit (range 3) 5908 | -7/Factory | Discovered new exit (range 15) 5914 | -7/Factory | Identified exit to Factory 5966 | -7/Factory | Entered another Factory area 5966 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6214 | -6/Factory | Build established: Scout 6284 | -6/Factory | Discovered new exit (range 20) 6316 | -6/Factory | Search patrols dispatched 6317 | -6/Factory | Discovered new exit (range 22) 6335 | -6/Factory | Identified exit to Factory 6337 | -6/Factory | Entered another Factory area 6337 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6458 | -5/Factory | Discovered new exit (range 8) 6460 | -5/Factory | Identified exit to Factory 6477 | -5/Factory | Entered another Factory area 6477 | -4/Factory | Evolved 2 slots: Utility x2 6538 | -4/Factory | Lost 6 parts (2p1n2u1w) 6578 | -4/Factory | Spotted B-86 Titan 6799 | -4/Factory | Discovered new exit (range 7) 6801 | -4/Factory | Identified exit to Extension 7013 | -4/Factory | Discovered new exit (range 10) 7018 | -4/Factory | Identified exit to Upper Caves 7018 | -4/Factory | Entered Upper Caves 7054 | -4/Upper Caves | Learned Research garrison access intel 7065 | -4/Upper Caves | Spotted B-86 Titan 7165 | -4/Upper Caves | Build established: Infiltrator-Ninja 7240 | -4/Upper Caves | Identified exit to Upper Caves 7305 | -4/Upper Caves | Entered another Upper Caves area 7314 | -4/Upper Caves | Found Alien Artifact 7334 | -4/Upper Caves | Discovered new exit (range 7) 7336 | -4/Upper Caves | Identified exit to Research 7372 | -4/Upper Caves | Learned location of 1 exit from Research 7411 | -4/Upper Caves | Discovered new exit (range 6) 7413 | -4/Upper Caves | Identified exit to Warlord 7413 | -4/Upper Caves | Entered Warlord 7438 | -4/Warlord | Discovered new exit (range 15) 7451 | -4/Warlord | System corruption cleaned by Quarantine Array 7487 | -4/Warlord | Met Warlord 7512 | -4/Warlord | Warlord's base attacked by MAIN.C 7524 | -4/Warlord | Found Prototype Energy Cannon 7524 | -4/Warlord | Identified Vortex Driver 7541 | -4/Warlord | Found Vortex Driver 7548 | -4/Warlord | Found Prototype Energy Gun 7548 | -4/Warlord | Identified Vortex Rifle 7623 | -4/Warlord | Found Prototype Reactor 7623 | -4/Warlord | Identified Vortex Chain Reactor 7630 | -4/Warlord | Found Prototype Hackware 7630 | -4/Warlord | Identified Ghost Barrier 7633 | -4/Warlord | Found Prototype Processor 7686 | -4/Warlord | Found Prototype Device 7686 | -4/Warlord | Identified Minesniffer Drone Bay 7688 | -4/Warlord | Identified Spectral Analyzer 7719 | -4/Warlord | Warlord forces counterattacked 7812 | -4/Warlord | Spotted Executioner 7812 | -4/Warlord | Spotted Executioner 7857 | -4/Warlord | Identified exit to Proximity Caves 7857 | -4/Warlord | Entered Proximity Caves 7924 | -3/Proximity Caves | Build established: Hacker-Ninja 7999 | -3/Proximity Caves | Spotted B-86 Titan 8194 | -3/Proximity Caves | Discovered exit to Research (range 20) 8201 | -3/Proximity Caves | Entered Research 8201 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 8202 | -3/Research | Identified exit to Research 8203 | -3/Research | Loaded intel: 4 garrison access locations 8291 | -3/Research | Identified exit to DSF 8297 | -3/Research | Entered DSF 8308 | -3/DSF | Discovered exit to Research (range 18) 8314 | -3/DSF | Additional patrols routed to DSF 8314 | -3/DSF | Entered Research 8314 | -2/Research | Warlord forces began assault on 0b10 8314 | -2/Research | Evolved 2 slots: Utility x2 8342 | -2/Research | Spotted B-90 Cyclops 8413 | -2/Research | Found Prototype Processor 8413 | -2/Research | Identified Exp. Core Analyzer 8424 | -2/Research | Research machine network offline 8439 | -2/Research | Lost 3 parts (1p1u1w) 8543 | -2/Research | Met up with Warlord 8572 | -2/Research | Spotted Striker 8574 | -2/Research | Spotted Striker 8637 | -2/Research | Discovered new exit (range 16) 8664 | -2/Research | Identified exit to Quarantine 8685 | -2/Research | Spotted Executioner 8686 | -2/Research | Spotted Striker 8748 | -2/Research | Borebot progress halted 8788 | -2/Research | Build established: Generator-Assassin 8837 | -2/Research | Borebot progress halted 8880 | -2/Research | Borebot progress halted 9114 | -2/Research | Entered Quarantine 9242 | -2/Quarantine | Scanned by Researcher 9297 | -2/Quarantine | Discovered new exit (range 16) 9302 | -2/Quarantine | Identified exit to Access 9303 | -2/Quarantine | Entered Access 9303 | -1/Access | Evolved 2 slots: Utility x2 9400 | -1/Access | Crushed by falling debris 9401 | -1/Access | System corruption reached 10% 9414 | -1/Access | Crushed by falling debris 9431 | -1/Access | Lost 4 parts (2p2u) 9489 | -1/Access | System corruption reached 30% 9516 | -1/Access | Lost 9 parts (3n5u1w) 9540 | -1/Access | Core integrity fell below 50% 9570 | -1/Access | Spotted B-99 Colossus 9570 | -1/Access | Spotted B-99 Colossus 9583 | -1/Access | Core integrity fell below 20% 9586 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 09572_ Penetrated by Slug. 09572_ Slug penetrates Wall. 09572_ Penetrated by Slug. 09572_ Ghost Barrier destroyed. 09572_ Slug penetrates Wall. 09574_ ALERT: Security rotation in progress. 09576_ Slug penetrates Wall. 09576_ Penetrated by Slug. 09576_ Slug penetrates Wall. 09576_ Penetrated by Slug. 09578_ System corrupted: Heat flow error (+158). 09579_ Slug penetrates Wall. 09579_ Knocked back. 09579_ Penetrated by Slug. 09579_ Slug penetrates Wall. 09583_ Penetrated by Slug. 09584_ B-99 Colossus activates siege mode. 09584_ Vortex penetrates Reinforced Barrier. 09586_ Vortex Driver destroyed. 09586_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????##????????????????????????? | | ????????????????????????;????????????????????????? | | ????????????????????????;""""""""""#?????????????? | | ????????????????????????; #?????????????? | | ????????????????????????; BB #?????????????? | | ????????????????????????# BB #????????????? | | ????????????????????????# BB #????????????? | | ????????????????????????#@BB #????????????? | | ????????????????????????#% R #????????????? | | ????????????????????????# p #????????????? | | ???????????????############pp ;###????????????? | | ???????????????# # ##??????????????? | | ???????????????# # #???????????????# | | ???????????????# % %/ ;#??????????????# | | ???????????????# # pp ##??????????????# | | ???????????????# # #???????????????# | | ???????????????# # #???????????????# | | ???????????????# " % #???????????????# | | ???????????????############# #???????????????# | | ??????????????############## #???????????????# | | ?????????????# ################# | | ?????????????# | | ?????????????# ######### | | ?????????????# #???????# | | ?????????????# ###############???????# | | ?????????????# ????????????????????????# | | ?????????????#??????????????????????????# | | ????????????????????????????????????????# | | ?????????????????????????????????????########### | | ?????????????????????????????????????# [ # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 77 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 1 Jamming Range 16 Cloak Strength 6 Power Amplification 30 Additional Mass Support 9 Armor Coverage 225 Resistance: TH 10 Core Shielding 20 Propulsion Shielding 33 Utility Shielding 33 Phase Shifting 15 Evasion (%) 77 Melee Accuracy 6 Core Analysis 8 Recoil Reduction 4 Defensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Drone Bay | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? All-out Warlord Backstab Can't Catch Me Charge!!! Close Call Dodgeball, But With Guns I Spy I'm Back, Baby! Knowing Is Half The Battle Librarian More Power To You Part-time Excavator Respectable Loadout Rockin' Loadout Serviceable Loadout Significant Disruption Challenges ------------ None Game ------ Seed HelicalNuclearCloak Manual? 0 Play Time 03:20:10 Cumulative 29.8 hours Start 2022.10.27 @ 15:43:47 End 2022.10.28 @ 01:51:17 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 20 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 8a29c21a-e2dc-4048-a920-aaf263489228