Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.03 @ 10:43:46 Player: Candesce Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (1446) 1446 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (375) 375 TOTAL SCORE: 4706 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 35 Aligned with FarCom 300 Cogmind --------- Core Integrity 488/550 Matter 228/300 Energy 232/275 System Corruption 0% Temperature Cool (9) Movement Treading (320) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (5) ------ Cooling System Huge Storage Unit 0b10 Alert Chip Light Armor Plating System Shield > --- WEAPON (2) ------- Heavy Ion Cannon Heavy Missile Launcher > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Improved Heat Sink Cooling System High-capacity Storage Unit Huge Storage Unit High-capacity Matter Pod (200) Improved Signal Interpreter Transport Network Coupler Core Analyzer Powered Armor System Shield Splice Drone Bay (6/6) Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Assault Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Compact Wheel Compact Wheel > --- UTILITY ---------- Cooling System Huge Storage Unit 0b10 Alert Chip Medium Armor Plating Powered Armor > --- WEAPON ----------- Heavy Ion Cannon Heavy Missile Launcher > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Improved Heat Sink Cooling System Medium Storage Unit Huge Storage Unit High-capacity Matter Pod Improved Signal Interpreter Transport Network Coupler Core Analyzer Light Armor Plating System Shield System Shield Splice Drone Bay Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Assault Cannon Heavy Missile Launcher Heavy Missile Launcher [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Medium Armor Plating Device Cooling System Storage Medium Storage Unit Processor 0b10 Alert Chip Hackware System Shield Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 44 | 8 10 8 1 5 12 Power 4 | 1 2 . . . 1 Engine 4 | 1 2 . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 3 1 1 . 1 3 Treads 6 | 2 1 . . 1 2 Leg . | . . . . . . Wheel 3 | 1 . 1 . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 3 2 1 3 6 Device 3 | . . 1 . 1 1 Storage 3 | 1 1 . . . 1 Processor 2 | . 1 . . . 1 Hackware 1 | . . . . . 1 Protection 7 | . 1 1 1 2 2 Artifact . | . . . . . . Weapon 15 | 3 4 5 . 1 2 Energy Gun 9 | 3 3 3 . . . Energy Cannon 1 | . . . . 1 . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 5 | . 1 2 . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Corrupted Parts 2 | . . . . 2 . System Corruption 8 | . . . . 8 . Parts Lost 5 | . . . . . 5 Power . | . . . . . . Propulsion 3 | . . . . . 3 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Highest Loss Streak 5 | . . . . . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 99 100 100 100 99 Engine 12 | . 14 14 14 14 9 Treads 12 | . 14 14 14 14 9 Wheel 15 | . 14 14 14 14 17 Device 4 | . . 4 . . 9 Storage 12 | . 14 14 14 14 9 Processor 6 | . 13 . . . 9 Protection 11 | . . 9 14 14 17 Energy Gun 13 | . 28 20 14 14 . Energy Cannon 3 | . . . . . 9 Launcher 7 | . . 7 14 14 9 Naked Turns . | . . . . . . Heaviest Build 123 | 13 30 31 31 39 123 Greatest Support 40 | 40 16 16 16 16 32 Greatest Overweight (x) 3 | . 1 1 1 2 3 Average Overweight (x) 1 | . . 1 1 1 2 Largest Inventory Capacity 25 | 8 10 10 10 10 25 Average Capacity 14 | 7 9 10 10 10 24 Most Carried 25 | 2 10 10 10 10 25 Average Carried 12 | 1 7 10 9 9 20 Final Capacity 25 | 8 10 10 10 10 25 Final Carried 21 | 2 10 10 10 10 21 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 909 | 280 260 162 13 24 170 Remotely . | . . . . . . Salvage Created 1746 | 92 582 124 . . 948 Parts 107 | 7 35 11 . . 54 Haulers Intercepted 4 | . 2 . . . 2 Recyclers Shooed 4 | 1 . . . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 44 | . 15 8 . . 21 Guns 14 | . 12 2 . . . Cannons 12 | . . . . . 12 AOE 18 | . 3 6 . . 9 Classes Destroyed 10 | 1 5 . . . 4 Worker 3 | . 1 . . . 2 Tunneler 6 | 5 . . . . 1 Hauler 4 | . 2 . . . 2 Recycler 1 | . . . . . 1 Operator 1 | . . . . . 1 Watcher 2 | . 1 . . . 1 Swarmer 18 | . 6 6 . . 6 Grunt 24 | . 9 2 . . 13 Brawler 1 | . . . . . 1 Sentry 1 | . . . . . 1 Best Kill Streak 5 | 3 3 3 . . 5 Combat Bots Only 3 | . 3 3 . . 3 Max Kills in Single Turn 3 | 1 3 3 . . 3 Gunslinging . | . . . . . . Exploded 3 | . 3 3 . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1727 | . 436 218 . 27 1046 Core 265 | . 166 37 . . 62 Absorbed by Shields . | . . . . . . Core Remaining (%) 59 | 100 . . . 18 . Volleys Fired 193 | 14 55 19 . . 105 Largest 2 | 2 2 2 . . 1 Hottest 100 | 90 100 100 . . 65 Shots Fired 267 | 28 110 24 . . 105 Gun 157 | 28 110 19 . . . Cannon 97 | . . . . . 97 Launcher 13 | . . 5 . . 8 Special . | . . . . . . Kinetic . | . . . . . . Thermal 254 | 28 110 19 . . 97 Explosive 13 | . . 5 . . 8 Electromagnetic . | . . . . . . Robot Hit Streak 15 | 5 15 6 . . 8 Robot Miss Streak 3 | 3 3 3 . . 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 174 | 17 74 12 . . 71 Core Hits 89 | 6 30 11 . . 42 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 13 | . 8 4 . . 1 Burn 12 | . 8 4 . . . Meltdown 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4881 | 204 1179 508 . . 2990 Guns 1261 | 204 905 152 . . . Cannons 1935 | . . . . . 1935 Explosions 1685 | . 274 356 . . 1055 Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 3196 | 204 905 152 . . 1935 Explosive 1685 | . 274 356 . . 1055 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . . 8 . Average Corruption 6 | . . . . 6 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 89 | . 15 28 . . 46 Projectiles 34 | . . . . . 34 Explosions 55 | . 15 28 . . 12 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 77 | . . 38 . . 39 Shots 2 | . . 1 . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 402 | 120 329 402 . . 6 Average Temperature 82 | 46 77 201 . . 2 Received Heat Transfer 708 | . 132 72 . . 504 Effects 2 | . . 2 . . . Interference 2 | . . 2 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . 1 . . . 1 Combat Hostiles . | . . . . . . Parts Melted 17 | . 11 2 . . 4 Heat Transferred 7111 | 522 3222 740 . . 2627 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 550 | 25 550 530 . 6 196 Initial 214 | . 16 214 . . 1 Average 186 | 8 343 381 . 5 66 Maximum Alert Level 2 | . 2 2 . . . Low Security (%) 60 | 100 17 . . 100 100 Level 1 16 | . 34 40 . . . Level 2 23 | . 48 59 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 4 . . . 4 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 6 | . 2 . . . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 3 | . 1 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 27 8 . . 26 Peak Tracking Total 5 | . 5 3 . . 4 Tactical Retreats 4 | . 4 . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 6 | . 2 2 . . 2 Max in Single Turn 2 | . 2 1 . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 17 | . 7 . 2 3 5 Terminals 10 | . 5 . . 1 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 35 | . 18 . 2 4 11 Successful 23 | . 10 . 2 4 7 Failed 12 | . 8 . . . 4 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 17 | . 9 . 1 2 5 Terminals 24 | . 12 . . 2 10 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . 6 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 4 . 2 4 4 Record 1 | . . . 1 . . Part Schematic 1 | . 1 . . . . Robot Analysis 2 | . . . . 2 . Prototype ID Bank 3 | . 2 . . . 1 Open Door 2 | . . . . 2 . Scanalyzer Index 1 | . . . . . 1 Locate Traps 1 | . . . . . 1 Patrol Status 1 | . . . . . 1 Zone Layout 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 3 . . . 1 Process 1 | . 1 . . . . Report Inventory 3 | . 2 . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 3 . . . 2 Terminals 3 | . 1 . . . 2 Botnet 3 | . 1 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 6 . . 1 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 207 | . 207 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 3 Highest-Rated Group 40 | . . . . 40 40 Highest-Rated Ally 16 | . . . . 16 16 Total Orders 6 | . . . . 6 . STAY 3 | . . . . 3 . FOLLOW 3 | . . . . 3 . Ally Attacks 9 | . . . . . 9 Total Damage 90 | . . . . . 90 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 2 | . . . . 2 . Derelict Logs Recovered 5 | . . 3 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3184 | 137 739 521 336 344 1107 Spaces Moved 1918 | 71 466 361 290 256 474 Core 3 | 3 . . . . . Treads 16 | 16 . . . . . Legs . | . . . . . . Wheels 1899 | 52 466 361 290 256 474 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 115 115 115 115 Average Speed 120 | 111 107 115 115 115 144 Slowest Speed 160 | 160 115 115 115 130 145 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 59 | 5 75 87 70 73 45 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . 2 1 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 94 | . . 28 . . 66 Terrain Destroyed 153 | . 8 45 . . 100 Melee . | . . . . . . Projectile 19 | . . . . . 19 AOE 134 | . 8 45 . . 81 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2525 | 97 598 441 292 305 792 Wait 308 | 1 43 52 . 37 175 Move 1913 | 70 465 360 289 255 474 Hop . | . . . . . . Pick Up 43 | 3 14 . 1 4 21 Fast Attach 8 | 6 2 . . . . Attach 8 | . . . . . 8 Detach . | . . . . . . Swap 28 | 2 8 8 1 5 4 Drop 24 | 1 11 2 1 4 5 Fire 193 | 14 55 19 . . 105 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 138 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 7) 302 | -10/Materials | Build established: Mutant 612 | -10/Materials | Core integrity fell below 50% 756 | -10/Materials | Discovered new exit (range 11) 877 | -10/Materials | Entered Mines 918 | -10/Mines | Learned Materials trap positions 922 | -10/Mines | Learned Materials emergency access door positions 945 | -10/Mines | Core integrity fell below 20% 1050 | -10/Mines | Discovered new exit (range 8) 1115 | -10/Mines | Assembled infested the area 1275 | -10/Mines | Discovered new exit (range 15) 1394 | -10/Mines | Discovered new exit (range 5) 1398 | -10/Mines | Entered Exiles 1427 | -10/Exiles | Met 8R-AWN 1446 | -10/Exiles | Met EX-HEX 1519 | -10/Exiles | Met EX-DEC 1540 | -10/Exiles | Learned location of Zion (-6) 1564 | -10/Exiles | Met EX-BIN 1580 | -10/Exiles | Aligned with FarCom system 1581 | -10/Exiles | Given EX-Vault access code 1608 | -10/Exiles | Opened EX-Vault 1619 | -10/Exiles | Found 0b10 Alert Chip 1644 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1721 | -10/Exiles | Discovered new exit (range 14) 1734 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1734 | -10/Exiles | Entered Mines 1760 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1781 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1838 | -9/Mines | Found Corrupted Powered Armor 1890 | -9/Mines | Found the Drone Emporium 1896 | -9/Mines | Found Prototype Device 1916 | -9/Mines | Learned Materials emergency access door positions 1920 | -9/Mines | Identified Splice Drone Bay 1983 | -9/Mines | Learned location of 1 exit from Proximity Caves 1986 | -9/Mines | Found a hidden stash of uninstalled traps 2066 | -9/Mines | Discovered new exit (range 7) 2078 | -9/Mines | Entered Materials 2078 | -8/Materials | Accompanied by 3 allies 2078 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2079 | -8/Materials | Loaded intel: 18 trap records 2747 | -8/Materials | Discovered new exit (range 11) 3185 | -8/Materials | Self-destructed Last Messages --------------- 03104_ R-06 Scavenger collects Imp. Heat Sink. 03113_ R-06 Scavenger collects Aluminum Leg. 03116_ U-05 Engineer builds a Wall. 03116_ Destroyed Lgt. Nuclear Core. 03116_ G-47 Trooper destroyed. 03119_ R-06 Scavenger collects Lgt. Armor Plating. 03123_ Acquired 52 matter. 03162_ Com. Wheel destroyed. 03174_ G-50 Soldier destroyed. 03177_ Med. Armor Plating destroyed. 03177_ U-05 Engineer builds a Wall. 03178_ The unstable cave ceiling collapses. 03179_ Com. Wheel destroyed. 03181_ K-01 Serf collects debris. 03182_ Hvy. Missile Launcher destroyed. 03182_ Lgt. Treads destroyed. 03183_ G-47 Trooper destroyed. 03183_ T-07 Excavator destroyed. 03183_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 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[!! !????????????????????????????? | | ????????????^^ [! ????????????????????????????? | | ????????????^^ [! ????????????????????????????? | | ????????????????? ????????????????????????????? | | ??????????????????? ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 625 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantUtilityCoupler Manual? 0 Play Time 00:43:22 Cumulative 112.1 hours Start 2022.12.01 @ 16:39:13 End 2022.12.03 @ 10:43:46 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 172 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 60 Gallery% 68 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 203a050f-695f-47e8-87ab-31c08b86c687