Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.22 @ 02:27:43 Player: wchar_t Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (26) 5200 Robots Destroyed (333) 1665 Value Destroyed (13916) 13916 Prototype IDs (57) 1140 Alien Tech Used (1) 200 Bonus (9757) 9757 TOTAL SCORE: 34878 Bonus ------- High Alert Combat Kills 2794 Follower Combat Kills 2402 Entered Garrisons 1200 Used RIF Installer 3000 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -239 Cogmind --------- Core Integrity 0/1150 Matter 28/300 Energy 100/100 System Corruption 30% Temperature Cool (0) Movement Core (250) Ox4 Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Heat Sink (fused) Advanced Heat Sink Medium Storage Unit ECM Suite Relay Coupler [Swarmer] (39) Relay Coupler [Brawler] (32) > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Guided Plasma Cannon Improved Remote Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Makeshift Flight Unit Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Power Amplifier Improved Targeting Computer Particle Accelerator Experimental Propulsion Shielding Centrium Medium Armor Plating Advanced Thermal Shield Force Field Makeshift Hacking Suite Makeshift System Shield Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Heavy Mass Driver > --- INVENTORY -------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Guided Plasma Cannon [Rating: 112] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Improved Coolant Injector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Backup Laser III Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Mass Driver Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Gar Slots Evolved 12 | . . . 2 . . . 2 . . 2 . 2 . . . 2 . . . . . . . . 2 . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Utility 9 | . . . 1 . . . 1 . . 1 . 2 . . . 2 . . . . . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 482 | 7 22 9 23 5 4 6 37 29 18 29 17 65 17 . 43 7 26 2 4 12 5 . 14 6 61 14 Power 42 | 2 2 . 1 . . 1 3 1 . 3 1 9 2 . 3 . 4 . . . . . 2 . 8 . Engine 24 | 2 2 . 1 . . 1 1 1 . 3 1 6 1 . 1 . 2 . . . . . 2 . . . Core 8 | . . . . . . . 2 . . . . 1 1 . 2 . 1 . . . . . . . 1 . Reactor 10 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . 7 . Propulsion 102 | 2 6 2 8 2 4 . 12 3 2 5 5 8 4 . 12 . 5 . 3 2 . . 3 1 12 1 Treads 66 | . . . 6 2 2 . 11 3 2 5 5 8 1 . 6 . 4 . 3 2 . . . . 5 1 Leg 27 | 2 6 2 2 . 2 . 1 . . . . . 3 . 5 . 1 . . . . . . . 3 . Wheel 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . . . . . 1 . . . . . . . 3 1 1 . Utility 172 | 1 3 2 9 2 . 1 11 15 9 14 7 29 1 . 17 3 8 1 . 8 2 . 4 3 13 9 Device 96 | . . 1 4 2 . 1 6 10 8 6 5 14 . . 10 3 6 . . 2 . . 2 1 12 3 Storage 13 | 1 1 . 2 . . . 1 1 . . 1 2 . . 1 . 1 . . . . . . . 1 1 Processor 13 | . . . . . . . 2 . . 5 . 3 . . 1 . . . . 2 . . . . . . Hackware 11 | . . . . . . . . . . . . 3 . . . . . 1 . 1 1 . . 1 . 4 Protection 39 | . 2 1 3 . . . 2 4 1 3 1 7 1 . 5 . 1 . . 3 1 . 2 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 166 | 2 11 5 5 1 . 4 11 10 7 7 4 19 10 . 11 4 9 1 1 2 3 . 5 2 28 4 Energy Gun 15 | 1 7 1 2 . . . . . . . . . . . . . 1 . 1 . 1 . . . . 1 Energy Cannon 48 | . . . 1 1 . . 4 4 3 3 2 6 2 . 4 1 4 . . 1 . . 2 1 9 . Ballistic Gun 9 | 1 . . 1 . . 2 . . . . . . . . 2 . 3 . . . . . . . . . Ballistic Cannon 41 | . 1 2 . . . . 3 3 1 2 . 5 4 . 1 . 1 . . . 2 . . 1 12 3 Launcher 29 | . 3 1 1 . . 2 3 2 3 1 1 2 4 . 3 3 . . . . . . . . . . Special Weapon 17 | . . . . . . . . . . . 1 4 . . . . . 1 . 1 . . 3 . 7 . Impact Weapon 7 | . . 1 . . . . 1 1 . 1 . 2 . . 1 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 . . . . 1 . . . 1 5 . . . . . . . 1 . . 3 . . . Corrupted Parts 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . System Corruption 20 | . . . . . . . . . . . . 2 . . . . 14 . . . . . . . 4 . Parts Lost 91 | . 4 . 3 1 . . 3 3 2 3 4 11 8 . 5 1 9 . . . 1 . . . 24 9 Power 11 | . 1 . . 1 . . . . . . 1 3 2 . . . . . . . . . . . 3 . Propulsion 32 | . 1 . 2 . . . 2 . 1 1 2 3 3 . 2 . 4 . . . 1 . . . 7 3 Utility 30 | . . . . . . . 1 3 1 1 1 3 1 . 2 1 2 . . . . . . . 10 4 Weapon 18 | . 2 . 1 . . . . . . 1 . 2 2 . 1 . 3 . . . . . . . 4 2 Highest Loss Streak 7 | . 2 . 3 1 . . 1 1 1 2 2 4 5 . 4 1 5 . . . 1 . . . 7 3 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Average Slot Usage (%) 88 | . 97 99 97 95 87 90 96 99 99 97 98 85 87 100 98 94 72 74 75 70 39 35 66 85 74 37 Engine 7 | . 13 14 11 7 . 2 3 9 9 14 14 10 9 6 9 5 4 5 5 4 . . 1 5 . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 5 5 4 . . . . 8 . Treads 19 | . . . 25 32 32 33 27 35 35 29 29 17 12 6 6 5 10 11 16 16 8 5 1 . 10 3 Leg 4 | . 27 27 6 . . . 6 . . . . . 5 20 19 17 3 3 . . . . . . . . Device 11 | . . . 10 10 11 11 8 14 18 7 7 10 6 6 13 24 22 21 17 14 . . 8 11 21 8 Storage 7 | . 14 14 11 11 11 11 9 9 9 7 7 6 6 6 6 5 4 5 5 4 . . . . 2 3 Processor 4 | . . . . . . . 8 3 . 12 15 10 6 6 6 5 1 . . . 11 11 11 7 1 . Hackware 4 | . . . . . . . . . . . . 8 20 20 11 4 . 1 5 5 16 17 17 20 11 11 Protection 7 | . 13 13 11 11 11 11 9 8 9 6 7 4 3 6 6 5 4 5 5 4 . . 8 11 6 3 Energy Gun 2 | . 14 12 13 . . . . . . . . . . . . . 1 3 3 2 . . . . . . Energy Cannon 5 | . . . 1 11 11 11 8 8 8 6 6 5 5 6 5 4 2 . . 1 . . 1 . . . Ballistic Gun 1 | . 2 . 4 11 11 9 . . . . . . . . 2 5 . . . . . . . . . . Ballistic Cannon 5 | . 6 13 2 . . . 8 8 8 6 7 4 4 6 2 . 3 5 5 4 . . . . 3 4 Naked Turns 65 | . . . . . . . . . . . . . . . . . 30 . . . . . . . . 35 Heaviest Build 142 | 13 35 39 43 45 33 36 45 81 81 92 90 97 91 79 98 104 142 137 137 142 . . 23 23 85 31 Greatest Support 145 | 20 20 20 66 63 60 60 112 112 106 99 99 145 123 45 60 45 90 90 113 113 3 3 18 26 116 25 Greatest Overweight (x) 18 | . 2 1 2 1 10 . 1 . 1 1 1 1 18 1 5 2 3 1 1 1 . . 1 1 6 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . 1 1 2 . 1 1 . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 10 10 Average Capacity 16 | 6 14 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 19 20 20 18 5 5 5 5 7 8 Most Carried 20 | 6 15 15 15 15 15 15 15 20 20 20 20 20 19 19 20 20 20 18 20 20 5 5 5 5 10 5 Average Carried 16 | 3 13 14 14 14 14 15 14 19 19 19 19 19 18 19 19 20 15 15 19 17 4 5 4 5 6 4 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 10 10 Final Carried 20 | 6 15 15 15 15 15 15 15 20 20 20 20 18 19 19 20 20 15 18 20 5 5 5 5 5 5 3 Class Distribution -------------------- 47% | Scavenger-Mutant 42% | Mutant 6% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Scavenger-Mutant | -4/Factory Bothacker-Mutant | -4/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Gar Matter Collected 10707 | 258 421 134 416 80 . 143 809 685 585 545 433 1725 582 . 726 108 579 57 173 155 161 . 184 70 1408 270 Remotely 1497 | . . . 21 . . 79 201 36 223 153 18 563 . . 203 . . . . . . . . . . . Salvage Created 11351 | 99 667 81 793 74 . 138 1001 930 537 736 508 1806 686 . 744 256 373 . . 118 93 . 346 . 1365 . Parts 655 | 2 52 6 46 3 . 16 79 59 36 62 29 82 24 . 50 7 1 . . 7 7 . 6 . 81 . Haulers Intercepted 4 | . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . . . . . . 1 . . . . . 4 . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . . . . . . . . . . 6 . 3 1 . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Gar Combat Hostiles Destroyed 266 | . 20 5 19 2 . 7 30 26 18 13 14 27 20 . 20 8 2 . . . 6 . . . 29 . Melee 5 | . . . . . . . . 1 2 1 . . . . 1 . . . . . . . . . . . Guns 38 | . 14 1 19 . . . . . . . . . . . 1 1 1 . . . 1 . . . . . Cannons 143 | . 1 2 . 1 . 1 19 18 7 9 11 22 7 . 10 . 1 . . . 5 . . . 29 . AOE 77 | . 5 2 . 1 . 6 11 6 9 3 3 5 11 . 8 7 . . . . . . . . . . Classes Destroyed 21 | 1 5 1 3 1 . 2 1 2 2 . . 1 . . 1 . 1 . . . . . . . . . Worker 15 | . 2 . 1 . . . 5 . . 2 . 3 . . . . . . . . . . . . 2 . Builder 12 | . . . 1 . . . 2 . 2 1 . 3 . . . . . . . 1 . . . . 2 . Tunneler 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Hauler 4 | . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . Recycler 12 | 1 1 . 1 . . 1 1 . 1 . . 4 . . . . . . . 1 . . . . 1 . Mechanic 6 | . . . . . . . 1 . 1 . . 2 . . . 2 . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 16 | . 3 . . . . . 5 . 1 3 . 1 . . . . . . . . . . . . 3 . Swarmer 70 | . 9 2 8 . . 4 11 7 2 . 4 . 10 . 3 . . . . . 6 . . . 4 . Cutter 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Grunt 96 | . 11 2 6 1 . 2 13 7 11 4 8 8 8 . 7 6 . . . . . . . . 2 . Brawler 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Duelist 4 | . . . . . . 1 . . . . . 2 . . . 1 . . . . . . . . . . Protector 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 36 | . . . 5 . . . 6 7 2 3 2 2 . . 6 . . . . . . . . . 3 . Specialist 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Hunter 15 | . . . . . . . . . 2 1 . 4 1 . . . . . . . . . . . 7 . Programmer 29 | . . . . . . . . 4 . 5 . 6 1 . . . . . . . . . . . 13 . Behemoth 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Compactor 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 14 | 1 5 2 5 2 . 5 13 4 7 4 4 14 4 . 4 10 1 . . 2 5 . . . 6 . Combat Bots Only 8 | . 5 2 4 2 . 4 8 4 6 4 4 7 4 . 4 8 1 . . . 5 . . . 6 . Max Kills in Single Turn 5 | 1 2 1 1 1 . 3 5 2 4 3 2 3 3 . 3 3 1 . . 1 1 . . . 2 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 1 . 1 . 2 3 2 3 3 2 2 3 . 3 3 . . . . . . . . . . Melee 1 | . . . . . . . . 1 1 1 . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Gar Damage Taken 20825 | . 817 202 1247 224 . 134 1133 1341 400 1037 1034 2699 1374 . 1465 405 332 . 39 692 666 . . . 3929 1655 Core 2871 | . 132 58 191 15 . . 119 180 4 90 87 176 178 . 156 29 154 . . 75 64 . . . 578 585 Absorbed by Shields 1339 | . . . . . . . . 202 147 . . 78 . . 115 58 114 . . . . . . . 625 . Reduced by Siege Mode 143 | . . . . . . . . . . . . 68 . . . . . . . . . . . . 75 . Redirected to Shielding 231 | . 21 . . . . . . . . . . . . . . . . . . . . . . . 210 . Regen/Repaired (Parts) 757 | . . . . . . . . . . . . 225 . . . . 131 . . 91 . . . . 310 . Core Remaining (%) 56 | 100 . 24 . . . 48 . . 44 . 74 . . . 40 . . . . . . . . 67 . . Volleys Fired 989 | 1 86 10 68 3 . 22 71 91 32 45 34 112 93 . 70 8 19 . 7 3 8 . 17 . 159 30 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 2 2 . 2 2 2 . 2 2 1 . 1 . 2 2 Hottest 158 | 60 85 100 130 91 . 91 116 122 122 122 113 158 113 . 120 93 118 . 106 101 75 . 120 . 138 124 Shots Fired 1446 | 2 135 19 126 4 . 24 135 113 58 78 60 171 139 . 100 10 41 . 9 8 9 . 17 . 158 30 Gun 294 | 2 123 8 118 1 . 3 . . . . . . . . 8 2 19 . 2 . 2 . . . . 6 Cannon 1045 | . 6 8 8 2 . 12 126 110 47 76 54 153 129 . 85 2 16 . 7 8 7 . 13 . 152 24 Launcher 86 | . 6 3 . 1 . 9 9 3 11 2 5 8 10 . 7 6 6 . . . . . . . . . Special 21 | . . . . . . . . . . . 1 10 . . . . . . . . . . 4 . 6 . Kinetic 575 | 1 31 8 32 1 . 3 65 35 21 33 25 60 46 . 33 2 20 . 7 5 7 . . . 116 24 Thermal 758 | 1 98 8 94 2 . 12 61 75 26 43 29 93 83 . 60 2 14 . 2 3 . . 13 . 33 6 Explosive 86 | . 6 3 . 1 . 9 9 3 11 2 5 8 10 . 7 6 6 . . . . . . . . . Electromagnetic 7 | . . . . . . . . . . . . . . . . . 1 . . . 2 . . . 4 . Robot Hit Streak 21 | 1 6 6 11 2 . 4 11 11 6 10 19 17 19 . 13 7 13 . 3 4 3 . 20 . 21 13 Robot Miss Streak 6 | . 4 2 3 1 . 2 5 5 2 2 2 3 2 . 4 2 2 . . 1 1 . . . 6 2 Penetration Max 1 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 875 | 1 52 10 75 2 . 12 76 68 31 45 41 130 85 . 61 7 30 . 3 6 6 . 17 . 99 18 Core Hits 537 | 1 45 9 33 1 . 14 57 29 38 26 25 78 33 . 43 22 21 . . 3 5 . 3 . 44 7 Critical Kills 6 | . . . 1 . . . . 2 . . . . 2 . 1 . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Critical Strikes 39 | . . . 7 . . . 3 4 1 3 2 . 3 . 2 . . . . 1 . . . . 11 2 Burn 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Blast 25 | . . . . . . . 3 1 1 3 2 . 1 . 1 . . . . 1 . . . . 10 2 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Smash 3 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . Melee Attacks 24 | . . 1 . . . . 9 10 . 1 . 1 . . 2 . . . . . . . . . . . Impact 24 | . . 1 . . . . 9 10 . 1 . 1 . . 2 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37117 | 15 1268 277 1162 143 . 764 3151 2613 2059 1770 1290 5691 3548 . 3041 1423 1650 . 90 287 436 . 675 . 5165 599 Guns 2474 | 15 528 48 1035 . . 14 . . . . . . . . 111 42 588 . 14 . 11 . . . . 68 Cannons 23505 | . 55 105 105 41 . 169 2047 2060 789 1341 1063 3829 2536 . 1963 26 378 . 76 279 425 . 675 . 5038 505 Explosions 10499 | . 677 78 . 102 . 571 1075 275 1230 391 227 1848 1012 . 883 1355 684 . . . . . . . 91 . Melee 360 | . . . . . . . . 278 . . . . . . 82 . . . . . . . . . . . Ramming 279 | . 8 46 22 . . 10 29 . 40 38 . 14 . . 2 . . . . 8 . . . . 36 26 Kinetic 12490 | 15 205 105 292 . . 14 1203 568 461 549 523 1413 700 . 547 42 625 . 76 183 425 . . . 4039 505 Thermal 13540 | . 378 48 848 41 . 169 844 1492 328 792 540 2416 1836 . 1527 26 341 . 14 96 . . 675 . 1061 68 Explosive 10038 | . 307 78 . 102 . 571 1075 275 1230 391 227 1848 1012 . 883 1355 684 . . . . . . . . . Electromagnetic 410 | . 370 . . . . . . . . . . . . . . . . . . . 11 . . . 29 . Impact 360 | . . . . . . . . 278 . . . . . . 82 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 30 | . 3 3 . . . . . 3 3 4 4 6 7 7 7 5 19 19 19 22 22 22 22 22 30 30 Average Corruption 8 | . 2 3 . . . . . 2 3 2 4 4 6 7 7 5 15 19 19 19 22 22 22 22 12 30 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Effects 729 | . 28 21 . . . . . 30 74 25 35 69 56 2 40 1 49 14 61 39 12 4 16 10 92 51 Message Errors 170 | . 4 6 . . . . . 7 17 6 13 21 12 . 9 . 8 3 13 7 4 . 4 4 19 13 Matter Fused 175 | . 10 9 . . . . . 7 20 4 11 14 15 . 8 . 10 3 12 11 2 2 3 2 20 12 Heat Flow Errors 86 | . 4 1 . . . . . 4 10 1 4 12 6 1 3 . 7 2 6 6 1 1 5 1 7 4 Energy Discharges 89 | . 2 2 . . . . . 7 6 4 3 7 7 . 5 1 7 4 10 5 1 . 2 . 11 5 Parts Rejected 17 | . 1 . . . . . . . 1 3 . 1 . . 4 . . . 2 1 1 . . . 2 1 Parts Fused 10 | . . . . . . . . 1 2 1 . . . . 1 . 1 . 1 1 . . . . 1 1 Data Loss (minor) 90 | . 3 2 . . . . . . 12 5 3 8 9 1 6 . 7 1 8 3 2 . . 2 10 8 Data Loss (major) 32 | . 1 . . . . . . 3 3 . . 2 4 . 1 . 3 . 3 2 . 1 2 . 4 3 Misfires 25 | . 1 1 . . . . . . 1 1 1 2 2 . 2 . 5 . 2 2 1 . . . 4 . Alerts 11 | . . . . . . . . . 2 . . 1 . . 1 . . 1 2 . . . . 1 1 2 Misdirections 10 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 7 1 Weapon Failures 14 | . 2 . . . . . . 1 . . . 1 1 . . . . . 2 . . . . . 6 1 Overload Shots 7 | . . . . . . . . . . . . 6 1 . . . . . . . . . . . . . Overflow Damage 1681 | . 34 8 . 19 . 6 51 80 33 10 21 218 126 . 42 64 2 . 7 19 82 . 259 . 580 20 Projectiles 1325 | . . 8 . . . 2 43 50 20 7 . 112 110 . 7 . . . 7 19 82 . 259 . 579 20 Explosions 334 | . 34 . . 19 . 4 8 9 13 3 21 106 16 . 35 64 2 . . . . . . . . . Melee 22 | . . . . . . . . 21 . . . . . . . . . . . . . . . . 1 . Knockbacks 93 | . . 2 . . . . 11 7 3 . 9 19 8 . 3 . . . 1 2 1 . . . 27 . Impact 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Kinetic 84 | . . 1 . . . . 10 7 3 . 7 19 8 . 2 . . . 1 2 1 . . . 23 . Secondary 8 | . . 1 . . . . 1 . . . 2 . . . . . . . . . . . . . 4 . Self-Inflicted Damage 718 | . 89 . . 26 . 39 . 41 25 . 164 . 69 . . 23 84 . . 3 . . . . 155 . Shots 19 | . 3 . . 1 . 1 . 1 2 . 3 . 2 . . 2 2 . . . . . . . 2 . Rammed 33 | . . . 1 . . 2 8 . 2 3 . 3 . . 2 . . . . 4 . . . . 2 6 Targets Rammed 59 | . 1 10 3 . . 3 8 . 5 4 . 3 . . 2 . . . . 4 . . . . 2 14 Kicked 20 | . 1 10 1 . . . . . . . . . . . . . . . . . . . . . . 8 Crushed 6 | . . . 1 . . 1 . . 3 1 . . . . . . . . . . . . . . . . Highest Temperature 394 | . 276 210 360 25 . 16 360 365 198 198 228 257 240 234 323 193 198 170 178 188 310 90 270 172 394 206 Average Temperature 85 | . 62 97 121 15 . 12 80 94 76 63 29 77 92 138 73 103 89 91 65 68 124 50 80 91 100 83 Received Heat Transfer 4389 | . 312 24 405 . . 27 477 501 108 300 285 222 402 . 451 128 . . 18 156 . . . . 259 314 Effects 8 | . . . . . . . 1 3 . . . . . . . . . . . . . . . . 4 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Siege Activations 7 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 5 . Total Turns 120 | . . . . . . . . . . . . 46 . . . . . . . . . . . . 74 . Longest Duration 30 | . . . . . . . . . . . . 30 . . . . . . . . . . . . 25 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . Robots Melted 6 | . . . . . . . . 1 . . . 1 4 . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Parts Melted 33 | . 2 . 7 . . . . 3 . 1 1 6 4 . 3 . . . . . . . . . 6 . Heat Transferred 22157 | . 862 111 2590 74 . 296 1480 2280 444 1036 740 3277 2763 . 2538 37 444 . 37 150 . . 1040 . 1810 148 Parts Sabotaged 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Gar Peak Influence 1749 | 5 306 145 404 253 . 122 568 1569 846 245 715 965 1591 835 1314 917 365 567 1749 1531 . . . . 404 467 Initial 917 | . 3 93 . 157 . . . 296 764 153 74 375 675 835 584 689 320 . 396 917 . . . . . 258 Average 466 | 1 178 59 160 248 . 14 302 875 500 76 451 636 1070 835 924 723 73 193 1262 1138 . . . . 137 397 Maximum Alert Level 5 | . 1 . 2 1 . . 2 4 3 1 3 3 4 3 4 3 1 2 5 4 . . . . 2 2 Low Security (%) 33 | 100 52 100 59 . . 100 34 . . 96 12 . . . . . 72 56 . . . . . . 76 . Level 1 19 | . 47 . 31 100 . . 16 7 39 3 34 23 . . . . 27 20 5 . . . . . 22 36 Level 2 19 | . . . 9 . . . 48 24 46 . 39 16 4 . 15 83 . 23 3 . . . . . 1 63 Level 3 19 | . . . . . . . . 45 14 . 13 59 51 100 69 16 . . 28 65 . . . . . . Level 4 7 | . . . . . . . . 22 . . . . 43 . 15 . . . 36 34 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . 25 . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 5 . 4 . . . 4 . 4 8 . 8 . . . 2 . 3 . 6 . . . . 7 . Investigation 11 | . 3 . 3 . . . 1 . 2 2 . . . . . . . . . . . . . . . . Extermination 16 | . . . . . . . . . . 5 . 4 . . . . . . . 1 . . . . 6 . Reinforcement 11 | . 2 . 1 . . . 3 . . 1 . 1 . . . . . . . 2 . . . . 1 . Assault 7 | . . . . . . . . . 2 . . 1 . . . 2 . . . 2 . . . . . . Garrison 6 | . . . . . . . . . . . . 2 . . . . . 3 . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Alert ID Control Effect 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Gar Distress Signals 21 | . 1 1 1 . . . 4 . 2 . . 1 . . . . . . . 4 . . . . 7 . Communications Jammed 42 | . . . . . . . . . . . . 21 . . . 3 . . . . . . . . 18 . Distress Signals 42 | . . . . . . . . . . . . 21 . . . 3 . . . . . . . . 18 . Times Spotted 455 | . 30 5 30 11 . 7 47 28 29 20 19 53 21 . 20 11 6 1 16 30 14 . . . 48 9 Peak Tracking Total 15 | . 6 2 6 11 . 4 7 4 6 5 4 7 4 . 5 8 2 1 8 15 9 . . . 5 4 Tactical Retreats 39 | . 1 1 4 1 . . 3 9 1 . 1 2 3 . 1 . . . 1 4 1 . . . 3 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Gar Traps Triggered 42 | . 3 . 1 1 . . 1 5 1 3 3 1 4 . 6 1 . . 5 . 1 . . . 6 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Gar Machines Disabled 47 | . 12 1 . 1 . 1 3 2 1 . 4 7 3 . 1 . . . 1 2 . . . . 6 2 Max in Single Turn 4 | . 2 1 . 1 . 1 1 1 1 . 2 1 1 . 1 . . . 1 . . . . . 4 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Relay 6 | . . . . . . . . 1 . . 1 . 1 . 1 . . . 1 . . . . . . 1 Phase Generator 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Gar Machines Accessed 69 | . 3 1 3 1 2 . 8 3 5 8 4 7 2 1 1 . . 2 2 3 . . 6 1 4 2 Terminals 48 | . 3 . 3 . . . 7 3 5 6 4 4 2 . 1 . . 1 2 3 . . . 1 1 2 Fabricators 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . . 1 . 1 . 1 . . . 1 . . . . . . 1 . Total Hacks 146 | . 9 1 11 1 2 . 21 5 14 14 10 11 4 1 1 . . 2 4 3 . . 19 1 8 4 Successful 71 | . 2 1 7 1 2 . 9 1 6 6 2 5 1 1 1 . . 2 1 . . . 19 1 3 . Failed 75 | . 7 . 4 . . . 12 4 8 8 8 6 3 . . . . . 3 3 . . . . 5 4 Catastrophic 22 | . 1 . 1 . . . 4 1 3 5 1 2 1 . . . . . 1 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 42 | . 6 . 10 . 1 . 9 . 8 4 . 1 . . . . . . . 1 . . . . 2 . Terminals 108 | . 9 . 11 . . . 20 5 14 12 10 7 4 . 1 . . 1 4 3 . . . 1 2 4 Fabricators 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 5 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . . 1 . 1 . 1 . . . 1 . . . . . . 1 . Terminal Hacks 51 | . . 1 5 1 2 . 7 1 5 2 2 1 1 . 1 . . 1 1 . . . 19 1 . . Record 9 | . . . . . 1 . . . . . . . . . . . . . . . . . 7 1 . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Robot Analysis 7 | . . . 3 . . . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Open Door 3 | . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Emergency Access Points 5 | . . . . . . . . 1 . . 1 . 1 . 1 . . . 1 . . . . . . . Machine Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Zone Layout 5 | . . . . . . . 3 . 1 . . . . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Network Status 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . Scan Component 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Repair 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 . . 1 . 1 . 1 . . . 1 . . . . . . 1 . Unlock Access 6 | . . . . . . . 1 . . 1 . 1 . 1 . . . 1 . . . . . . 1 . Unauthorized Hacks 8 | . 2 . 2 . . . 1 . 1 2 . . . . . . . . . . . . . . . . Terminals 8 | . 2 . 2 . . . 1 . 1 2 . . . . . . . . . . . . . . . . Botnet 8 | . 2 . 2 . . . 1 . 1 2 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 3 . 3 . . . 8 3 5 6 3 6 1 1 1 . . 1 2 2 . . . 1 2 2 Full Trace Events 9 | . 1 . 2 . . . . 1 1 . 1 . 1 . . . . . 1 . . . . . . 1 Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Time 112 | . . . . . . . . . . . . 56 . . . . . . . . . . . . 56 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Gar Used RIF Installer 6 | . . . . . . . . 2 . . 2 . 1 . . . . . 1 . . . . . . . Hotswap 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Code Merge 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Signal Jammer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Hacked 15 | . . . . . . . . . . . 1 7 . . . . . . . . . . 3 . 4 . Non-combat 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Combat 10 | . . . . . . . . . . . 1 2 . . . . . . . . . . 3 . 4 . Robot Hacks Applied 15 | . . . . . . . . . . . 1 7 . . . . . . . . . . 3 . 4 . parse_system 5 | . . . . . . . . . . . 1 1 . . . . . . . . . . 3 . . . find_chute 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . reboot_system 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . overwrite_iff 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . formatsys_high 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 31 | . . . . . . . . 6 . . 5 . 5 . 4 . . . 5 . . . . . 1 5 Machine Destruction 28 | . . . . . . . . 3 . . 5 . 5 . 4 . . . 5 . . . . . 1 5 Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Attached 8 | . . . . . . . . . . . . 2 . . . . . 1 . 1 . . . . . 4 Merged Code Value 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . 3 . 3 . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Gar Total Allies 38 | . . . . . . . . . . . 5 4 3 . . . 20 . 2 . . . . . 3 1 Largest Group 19 | . . . . . . . . . . . 4 7 3 . . . 19 15 14 11 . . . . 2 1 Highest-Rated Group 684 | . . . . . . . . . . . 190 283 60 . . . 684 583 558 527 . . . . 105 51 Highest-Rated Ally 95 | . . . . . . . . . . . 95 95 20 . . . 50 50 95 95 . . . . 56 51 Total Orders 7 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . 5 . STAY 5 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . 3 . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Ally Attacks 469 | . . . . . . . . . . . 8 81 25 . . . 78 49 98 97 . . . . 18 15 Total Damage 13453 | . . . . . . . . . . . 347 1545 563 . . . 2056 1674 3206 3340 . . . . 479 243 Kills 88 | . . . . . . . . . . . 3 12 2 . . . 8 9 27 22 . . . . 2 3 Allies Corrupted 3 | . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Gar Robot Analysis Total 7 | . . . 3 . . . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . . . . . . . . . . . 1 1 . 1 . . Drone Launches 31 | . . . . . . . . . . . . . . . . . 31 . . . . . . . . . Drone Recoveries 25 | . . . . . . . . . . . . . . . . . 25 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Gar Turns Passed 34830 | 80 2048 1207 1119 208 473 1000 2557 2337 3957 2638 1798 3047 1902 38 1419 398 1469 299 1258 852 233 119 296 276 2836 966 Spaces Moved 15585 | 55 867 591 469 118 287 567 1184 1160 570 1384 812 1266 800 20 505 144 591 122 509 466 387 237 194 583 1223 474 Core 1017 | 5 . . . . 1 . . . . . . . 1 . . . 54 . . 175 387 237 103 . 5 49 Treads 10931 | . . . 379 118 285 567 1184 1160 570 1384 812 1266 511 . 11 . 477 122 509 291 . . . . 966 319 Legs 2757 | 50 867 591 90 . 1 . . . . . . . 288 20 494 144 60 . . . . . . . 66 86 Wheels 158 | . . . . . . . . . . . . . . . . . . . . . . . . . 158 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 722 | . . . . . . . . . . . . . . . . . . . . . . . 91 583 28 20 Fastest Speed 29 | 50 120 190 160 160 160 160 160 156 155 155 158 160 160 190 190 260 50 240 240 50 50 50 29 31 31 40 Average Speed 168 | 113 189 190 173 162 161 160 175 157 157 168 199 180 189 190 220 260 221 240 240 167 50 50 61 45 149 164 Slowest Speed 950 | 120 260 190 260 240 550 160 240 160 235 238 243 242 950 190 470 260 260 240 240 240 50 50 99 99 350 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 5 97 92 38 33 71 84 69 86 43 33 90 34 73 1 40 6 90 4 67 17 58 52 61 73 23 18 Regions Visited 26 Branch Regions 8 Pre-discovered Areas 7 | . . 1 . 1 1 . . . . . . . . . . . . . . . 1 . 3 . . . Known Exits Taken 8 | . . . 1 . . . 1 . 1 1 . 1 . 1 . . . 1 . . . . . . 1 . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . 1 1 1 1 1 . . Scrap Searched 10 | . . 2 . . . 2 . . . . . . . . . . . . . . 3 . . 3 . . Spaces Dug 28 | . . . . . . . 9 . 4 2 . . . . . . . . . . . . . . 13 . Terrain Destroyed 935 | . 40 35 . 11 . 67 101 35 64 30 110 79 93 . 96 27 59 . . 1 5 . . . 74 8 Melee 10 | . . . . . . . 9 . . 1 . . . . . . . . . . . . . . . . Projectile 153 | . . . . . . . 23 5 16 19 . 14 3 . 2 . 2 . . 1 5 . . . 55 8 AOE 772 | . 40 35 . 11 . 67 69 30 48 10 110 65 90 . 94 27 57 . . . . . . . 19 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Gar Total 22715 | 67 1145 647 656 133 296 632 1512 1530 3561 1606 931 1842 1046 20 733 160 722 129 541 544 414 236 354 593 2047 618 Wait 5104 | . 124 17 74 . . 35 167 211 2932 119 30 365 110 . 60 . 68 4 8 24 12 . 120 . 546 78 Move 15559 | 54 866 590 468 117 286 566 1184 1158 569 1383 810 1266 798 20 503 144 590 121 507 465 386 236 193 582 1223 474 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 123 | 5 22 3 5 2 1 . 8 13 2 8 1 5 3 . 5 . 9 1 3 3 . . 2 . 20 2 Fast Attach 214 | 6 7 3 5 3 4 1 9 8 3 12 7 28 7 . 19 3 15 . 3 8 3 . 11 6 34 9 Attach 76 | . 2 . 5 . . . 2 2 1 4 1 7 2 . 4 . 8 . . 4 2 . 4 . 23 5 Detach 46 | . 2 1 2 . . . 2 . 1 5 . 4 . . 4 . 6 1 . 1 2 . 2 1 9 3 Swap 193 | 1 13 6 13 2 . 5 26 19 14 13 9 30 8 . 20 4 3 2 1 . . . . . 4 . Drop 233 | . 22 6 13 6 5 . 26 18 2 12 7 19 . . 19 1 4 . 1 32 1 . 5 4 27 3 Fire 989 | 1 86 10 68 3 . 22 71 91 32 45 34 112 93 . 70 8 19 . 7 3 8 . 17 . 159 30 Melee 24 | . . 1 . . . . 9 10 . 1 . 1 . . 2 . . . . . . . . . . . Ram 10 | . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 5 Kick 20 | . 1 10 1 . . . . . . . . . . . . . . . . . . . . . . 8 Crush 29 | . . . 2 . . 3 8 . 5 4 . 3 . . 2 . . . . . . . . . 1 1 Escape Stasis 41 | . . . . . . . . . . . 2 . 4 . 25 . . . 10 . . . . . . . Rewire 54 | . . . . . . . . . . . 30 2 21 . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / Sto / *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison -5/Factory -5/Waste -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: [*Res] / Gar) -4/Garrison History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 15) 81 | -11/Junkyard | Entered Materials 312 | -10/Materials | Build established: Mutant 536 | -10/Materials | Discovered new exit (range 4) 745 | -10/Materials | Discovered new exit (range 13) 848 | -10/Materials | Build established: Scavenger-Mutant 1155 | -10/Materials | Discovered new exit (range 16) 1204 | -10/Materials | Discovered new exit (range 12) 1239 | -10/Materials | Build established: Mutant 1847 | -10/Materials | Core integrity fell below 50% 2129 | -10/Materials | Entered Mines 2137 | -10/Mines | Learned location of Mines (-8) 2138 | -10/Mines | Met a Derelict bent on vengeance 2264 | -10/Mines | Discovered new exit (range 9) 2592 | -10/Mines | Excavation squad dispatched 2592 | -10/Mines | A large section of the Mines collapsed 3027 | -10/Mines | Found the Drone Emporium 3038 | -10/Mines | Found Prototype Device 3038 | -10/Mines | Identified Splice Drone Bay 3127 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3336 | -10/Mines | Entered Materials 3336 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3612 | -9/Materials | Lost 3 parts (2n1w) 4077 | -9/Materials | Discovered new exit (range 4) 4342 | -9/Materials | Identified exit to Mines 4455 | -9/Materials | Entered Mines 4522 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4588 | -9/Mines | Discovered new exit (range 8) 4590 | -9/Mines | Learned location of Recycling (-7) 4597 | -9/Mines | Assembled infested the area 4612 | -9/Mines | Core integrity fell below 50% 4656 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4656 | -9/Mines | Discovered new exit (range 5) 4663 | -9/Mines | Entered Exiles 4703 | -9/Exiles | Met 8R-AWN 4729 | -9/Exiles | Met EX-HEX 4759 | -9/Exiles | Build established: Scavenger-Mutant 4774 | -9/Exiles | Met EX-BIN 4796 | -9/Exiles | Aligned with FarCom system 4798 | -9/Exiles | Given EX-Vault access code 4835 | -9/Exiles | Opened EX-Vault 4844 | -9/Exiles | Found Potential Leg 4848 | -9/Exiles | Found Potential Leg 4866 | -9/Exiles | Found Gui. Plasma Cannon 4901 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4954 | -9/Exiles | Met EX-DEC 4963 | -9/Exiles | Learned location of Zion (-6) 5123 | -9/Exiles | Discovered new exit (range 10) 5136 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 5136 | -9/Exiles | Entered Mines 5976 | -8/Mines | Discovered new exit (range 13) 6136 | -8/Mines | Entered Materials 6136 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7058 | -8/Materials | Destroyed 8 combat bots 8186 | -8/Materials | Discovered new exit (range 16) 8512 | -8/Materials | Discovered new exit (range 8) 8693 | -8/Materials | Identified exit to Garrison 8693 | -8/Materials | Entered Garrison 8742 | -8/Garrison | Triggered checkpoint 8772 | -8/Garrison | Garrison Relay disabled 8900 | -8/Garrison | Triggered checkpoint 8965 | -8/Garrison | Discovered new exit (range 12) 9003 | -8/Garrison | Build established: Mutant 9092 | -8/Garrison | Destroyed B-75 Beast 9232 | -8/Garrison | Triggered checkpoint 9453 | -8/Garrison | Installed Relay Interface Framework 10163 | -8/Garrison | Expanded RIF knowledge: Robot Detection 10396 | -8/Garrison | Triggered checkpoint 10446 | -8/Garrison | Discovered new exit (range 10) 10694 | -8/Garrison | Triggered checkpoint 10741 | -8/Garrison | Core integrity fell below 50% 10876 | -8/Garrison | Discovered new exit (range 15) 10930 | -8/Garrison | Triggered checkpoint 11030 | -8/Garrison | Entered Materials 11430 | -8/Materials | First assault squad dispatched 12132 | -8/Materials | Identified exit to Factory 14987 | -8/Materials | Entered Factory 14987 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 15611 | -7/Factory | Discovered new exit (range 11) 16958 | -7/Factory | Build established: Scavenger-Mutant 17130 | -7/Factory | Identified exit to Storage 17130 | -7/Factory | Identified exit to Lower Caves 17622 | -7/Factory | Identified exit to Garrison 17625 | -7/Factory | Entered Garrison 17625 | -7/Garrison | Warlord forces raided the area 17716 | -7/Garrison | Triggered checkpoint 17718 | -7/Garrison | Triggered checkpoint 17788 | -7/Garrison | Garrison Relay disabled 17796 | -7/Garrison | Triggered checkpoint 17798 | -7/Garrison | Triggered checkpoint 17814 | -7/Garrison | Build established: Mutant 17840 | -7/Garrison | Triggered checkpoint 17853 | -7/Garrison | Phase Generator disabled 17870 | -7/Garrison | Warlord forces retreated 18152 | -7/Garrison | Discovered new exit (range 10) 18220 | -7/Garrison | Triggered checkpoint 18345 | -7/Garrison | Build established: Scavenger-Mutant 18423 | -7/Garrison | Discovered new exit (range 14) 18559 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 18749 | -7/Garrison | Found embedded Infiltrators 18789 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 18979 | -7/Garrison | Discovered new exit (range 12) 19072 | -7/Garrison | Triggered checkpoint 19423 | -7/Garrison | Entered Factory 19423 | -6/Factory | Accompanied by 4 allies 19423 | -6/Factory | Evolved 2 slots: Utility x2 19550 | -6/Factory | Repaired Arm. Medium Treads 19675 | -6/Factory | Allied Derelicts emerged from ambush trap array 20400 | -6/Factory | Cargo convoy interrupted 20434 | -6/Factory | P-60 Hacker assimilated allied P3-N3U(g) 20449 | -6/Factory | Lost 4 parts (1p2n1u) 20473 | -6/Factory | First assault squad dispatched 20610 | -6/Factory | Destroyed 7 combat bots 20698 | -6/Factory | Build established: Mutant 20816 | -6/Factory | Lost 3 parts (1u2w) 21001 | -6/Factory | Build established: Scavenger-Mutant 22003 | -6/Factory | Garrison activated, responded to threat 22334 | -6/Factory | Garrison activated, responded to threat 22470 | -6/Factory | Identified exit to Garrison 22470 | -6/Factory | Entered Garrison 22902 | -6/Garrison | Triggered checkpoint 23152 | -6/Garrison | Triggered checkpoint 23278 | -6/Garrison | Triggered checkpoint 23313 | -6/Garrison | Garrison Relay disabled 23591 | -6/Garrison | Discovered new exit (range 10) 23633 | -6/Garrison | Build established: Bothacker-Mutant 23658 | -6/Garrison | Triggered checkpoint 23749 | -6/Garrison | Lost 5 parts (1p2n2w) 24022 | -6/Garrison | Triggered checkpoint 24140 | -6/Garrison | Expanded RIF knowledge: Hotswap 24176 | -6/Garrison | Discovered new exit (range 3) 24372 | -6/Garrison | Entered Factory 24410 | -6/Factory | Identified exit to Garrison 24410 | -6/Factory | Entered Garrison 24502 | -6/Garrison | Triggered checkpoint 24625 | -6/Garrison | Garrison Relay disabled 24879 | -6/Garrison | Spotted B-75 Beast 24924 | -6/Garrison | Destroyed B-75 Beast 24948 | -6/Garrison | Triggered checkpoint 25050 | -6/Garrison | Core integrity fell below 50% 25099 | -6/Garrison | Lost 4 parts (2n1u1w) 25162 | -6/Garrison | Triggered checkpoint 25162 | -6/Garrison | Triggered checkpoint 25409 | -6/Garrison | Build established: Scavenger-Mutant 25523 | -6/Garrison | Discovered new exit (range 14) 25829 | -6/Garrison | Entered Factory 25829 | -5/Factory | Evolved 2 slots: Utility x2 26129 | -5/Factory | First assault squad dispatched 26195 | -5/Factory | Destroyed 8 combat bots 26227 | -5/Factory | Sucked down chute 26227 | -5/Factory | Entered Waste 26228 | -5/Waste | Met a frightened Derelict 26299 | -5/Waste | Spotted C-40 Crusher 26315 | -5/Waste | Spotted C-40 Crusher 26327 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 26347 | -5/Waste | Allies destroyed C-40 Crusher 26358 | -5/Waste | Lost 3 parts (1n1u1w) 26399 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 26399 | -5/Waste | Destroyed C-40 Crusher 26416 | -5/Waste | Spotted C-40 Crusher 26548 | -5/Waste | Spotted C-40 Crusher 26586 | -5/Waste | System corruption reached 10% 26586 | -5/Waste | Destroyed C-40 Crusher 26650 | -5/Waste | Spotted C-40 Crusher 26667 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 26670 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 26673 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 26675 | -5/Waste | Released all parts (7) 26694 | -5/Waste | Warlord forces began an assault 26696 | -5/Waste | Allies destroyed C-40 Crusher 26700 | -5/Waste | Allies destroyed C-40 Crusher 26704 | -5/Waste | Lost 5 parts (2n1u2w) 26718 | -5/Waste | Found Damper Plating 26868 | -5/Waste | Spotted C-40 Crusher 27225 | -5/Waste | Discovered new exit (range 15) 27696 | -5/Waste | Entered Factory 27696 | -5/Factory | Accompanied by 15 allies 27981 | -5/Factory | Identified exit to Garrison 27995 | -5/Factory | Entered Garrison 27995 | -5/Garrison | Accompanied by 14 allies 28098 | -5/Garrison | Triggered checkpoint 28102 | -5/Garrison | Triggered checkpoint 28236 | -5/Garrison | Triggered checkpoint 28336 | -5/Garrison | Discovered new exit (range 8) 28462 | -5/Garrison | Triggered checkpoint 28521 | -5/Garrison | Garrison Relay disabled 28614 | -5/Garrison | Triggered checkpoint 28704 | -5/Garrison | Triggered checkpoint 28741 | -5/Garrison | Discovered new exit (range 14) 28886 | -5/Garrison | Found embedded Infiltrators 29058 | -5/Garrison | Triggered checkpoint 29130 | -5/Garrison | Expanded RIF knowledge: Code Merge 29212 | -5/Garrison | Discovered new exit (range 12) 29253 | -5/Garrison | Entered Factory 29253 | -5/Factory | Accompanied by 11 allies 29806 | -5/Factory | Garrison activated, responded to threat 29853 | -5/Factory | First assault squad dispatched 29910 | -5/Factory | Found Prototype Device 29910 | -5/Factory | Identified Active Sensor Suite 30100 | -5/Factory | Discovered new exit (range 5) 30105 | -5/Factory | Entered Upper Caves 30156 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 30164 | -5/Upper Caves | Encountered a Warlord checkpoint 30295 | -5/Upper Caves | Build established: Mutant 30332 | -5/Upper Caves | Discovered new exit (range 14) 30338 | -5/Upper Caves | Entered another Upper Caves area 30383 | -5/Upper Caves | Learned Factory garrison access intel 30450 | -5/Upper Caves | Discovered new exit (range 13) 30457 | -5/Upper Caves | Entered Zhirov 30457 | -5/Zhirov | Discovered new exit (range 3) 30467 | -5/Zhirov | Met Zhirov 30480 | -5/Zhirov | Learned location of Quarantine (-2) 30480 | -5/Zhirov | Learned location of Testing (-3) 30480 | -5/Zhirov | Learned location of Command (-1) 30485 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 30496 | -5/Zhirov | Found Alien Artifact 30496 | -5/Zhirov | Identified Integrated Reactor 30496 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 30753 | -5/Zhirov | Entered Proximity Caves 30965 | -4/Proximity Caves | Discovered new exit (range 13) 31029 | -4/Proximity Caves | Entered Factory 31029 | -4/Factory | Evolved 2 slots: Utility x2 31030 | -4/Factory | Loaded intel: 4 garrison access locations 31146 | -4/Factory | Repaired Hvy. Treads 31340 | -4/Factory | Build established: Hacker-Mutant 32154 | -4/Factory | Build established: Scavenger-Mutant 32225 | -4/Factory | Discovered new exit (range 10) 32605 | -4/Factory | System corruption reached 10% 32936 | -4/Factory | Cargo convoy interrupted 33292 | -4/Factory | Lost 6 parts (1p2n2u1w) 33345 | -4/Factory | Lost 3 parts (1n2u) 33476 | -4/Factory | Build established: Mutant 33622 | -4/Factory | System corruption reached 30% 33652 | -4/Factory | Lost 4 parts (1p2n1u) 33726 | -4/Factory | Core integrity fell below 50% 33759 | -4/Factory | Lost 7 parts (1p2n1u3w) 33865 | -4/Factory | Identified exit to Garrison 33865 | -4/Factory | Entered Garrison 33928 | -4/Garrison | Triggered checkpoint 34088 | -4/Garrison | Lost 3 parts (2n1w) 34109 | -4/Garrison | Rescued a captive Derelict 34262 | -4/Garrison | Garrison Relay disabled 34558 | -4/Garrison | Build established: Bothacker-Mutant 34776 | -4/Garrison | Core integrity fell below 20% 34831 | -4/Garrison | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 34808_ Drone sends a signal. 34817_ Slammed into H-77 Assassin. 34818_ Penetrated by Slug. 34818_ Imp. Treads destroyed. 34818_ Slug penetrates Earth. 34819_ Slammed into H-77 Assassin. 34819_ Destabilizing: Core damaged (-34). 34821_ Penetrated by Slug. 34821_ Slammed into H-77 Assassin. 34824_ System corrupted: Matter fused (-6). 34824_ Slammed into H-77 Assassin. 34824_ Slug penetrates Wall. 34824_ Penetrated by Slug. 34824_ Relay Coupler [Sentry] destroyed. 34826_ Slammed into H-77 Assassin. 34828_ Penetrated by Slug. 34828_ Relay Coupler [Grunt] destroyed. 34828_ Penetrated by Slug. 34829_ Slammed into H-77 Assassin. 34831_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????????# #??????????? | | ??????????????###################### #??????????? | | ??????????????# ! % #??????????? | | ??????????????# %* % #?????????? | | ??????????????# ######################??????????? | | ??????????????# #?????????????????# #??????????? | | ??????????????# #?????????????????# #??????????? | | ??????????????# #?????????????????# #??????????? | | ??????????????# #?????????????????# #??????????? | | ??????????????# #?????????????????# #??????????? | | ????#######???# #?????????????????# #??????????? | | ????# # ????# #?????????????????# #??????????? | | ????# # #??## |###???????????????# #??????????? | | ##### #??# #???????????????# #??????????? | | # ##??## #???????????????# #??????????? | | # ### ##????# #???????????????# #??????????? | | # #?####?????# ###???????????????# #??????????? | | # ###????????# #?????????????????# #??????????? | | #????????# #?????????????????# #??????????? | | #????????# #?????????????????# #??????????? | | #????????# #???????????????### #??????????? | | # ###??#####?# #??????????????# ## #??????????? | | # #????# ### #?###????????## #?# #??????????? | | # ###### ##! ###;##########;#### #??????????? | | ^ ! h #??????????? | | ^ ; @ #??????????? | | ########## ######;################## ##??????????? | | ?????????###????###??????????????## ###?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????### ###?????????? | | ???????????????????????????????????###???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 120 Energy Generation 56 Energy Capacity 580 Matter Stores 300 Matter Capacity 800 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Power Amplification 30 Armor Coverage 1600 Resistance: TH 30 Resistance: EM 90 Core Shielding 20 Propulsion Shielding 90 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 64 Targeting Accuracy 16 Launcher Accuracy 20 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 30 Particle Charging 30 Kinecelleration 40 Offensive Hacking 11 Defensive Hacking 11 Relay Coupler Types 4 Relay Coupler Value 131 Trap Extractor Capacity 6 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Factory Defaults Challenges ------------ None Game ------ Seed ConcussiveBiomechanicalTrap Manual? 0 Play Time 04:25:36 Cumulative 186.0 hours Start 2023.03.17 @ 21:27:33 End 2023.03.22 @ 02:27:43 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 54 Adventurer 8 Explorer 8 Win Type - Total 13 Types 7/0/3/1/1/1/0/0/0 Lore% 83 Gallery% 77 Achievement% 70 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 329f8da1-5f16-4d28-b184-47bbca999766