Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.03 @ 23:37:13 Player: Tuja Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (1099) 1099 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (7800) 7800 TOTAL SCORE: 11104 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 2600 Entered Garrisons 200 Cogmind --------- Core Integrity 0/350 Matter 92/300 Energy 1100/1100 System Corruption 0% Temperature Cool (3) Movement Flying (35) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Cesium-ion Thruster > --- UTILITY (4) ------ Machine Analyzer Improved Terrain Scanner Melee Analysis Suite X0-1V1's Piety Tracker > --- WEAPON (3) ------- Scythe > --- INVENTORY (5) ---- Light Nuclear Core Light Assault Rifle Subdweller Shrapnel Launcher Improved Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Cesium-ion Thruster > --- UTILITY ---------- Machine Analyzer Improved Terrain Scanner Melee Analysis Suite X0-1V1's Piety Tracker > --- WEAPON ----------- Scythe > --- INVENTORY -------- Medium Laser Subdweller Beam Cannon Light Assault Rifle Subdweller Shrapnel Launcher Improved Datajack [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Melee Analysis Suite Protection Core Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Slots Evolved 4 | . . . 4 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon 2 | . . . 2 . . Parts Attached 35 | 7 6 4 10 . 8 Power 4 | 1 . 2 . . 1 Engine 3 | 1 . 2 . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 8 | 2 1 2 1 . 2 Treads 3 | 2 1 . . . . Leg . | . . . . . . Wheel 4 | . . 2 1 . 1 Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 12 | 2 2 . 4 . 4 Device 6 | 1 . . 3 . 2 Storage 2 | 1 1 . . . . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 2 | . 1 . 1 . . Artifact . | . . . . . . Weapon 11 | 2 3 . 5 . 1 Energy Gun 2 | 1 1 . . . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 3 | 1 1 . 1 . . Ballistic Cannon 2 | . . . 2 . . Launcher 2 | . 1 . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 17 | . 3 1 12 1 . Power 1 | . . . 1 . . Propulsion 5 | . 1 1 3 . . Utility 5 | . . . 4 1 . Weapon 6 | . 2 . 4 . . Highest Loss Streak 12 | . 2 1 12 1 . To Critical Strikes . | . . . . . . Average Backups 10 | 3 10 14 9 5 4 Power . | . 1 . . . . Propulsion 2 | 2 3 2 . . . Utility 2 | . 2 4 1 . . Weapon 4 | . 3 7 7 5 4 Tool/Special . | . . . . . . Unused Backups 12 | . 5 1 2 . 4 Power . | . . . . . . Propulsion 4 | . 4 . . . . Utility . | . . . . . . Weapon 7 | . 1 1 2 . 3 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 88 | . 99 93 73 14 41 Engine 12 | . 14 15 13 . . Treads 19 | . 27 18 . . . Wheel 2 | . . 3 12 . 4 Device 8 | . 10 . 13 14 12 Storage 11 | . 14 14 7 . . Protection 6 | . 3 14 7 . . Energy Gun 8 | . 13 3 . . . Ballistic Gun 11 | . 13 12 6 . . Launcher 2 | . . 10 . . . Peak Build Rating 33 | 7 11 14 30 14 33 Average Rating 10 | 5 7 10 21 10 22 On Entrance 7 | . 7 11 14 14 . Avg Prop Armor Cover (%) 14 | . . 14 . . . Naked Turns 30 | . . . . 20 10 Heaviest Build 50 | 14 30 32 50 2 9 Greatest Support 40 | 40 40 40 24 3 12 Greatest Overweight (x) 8 | . 1 2 8 . 2 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 5 5 Average Capacity 11 | 7 11 15 13 5 5 Most Carried 15 | 7 15 15 14 5 5 Average Carried 10 | 3 10 14 9 5 4 Final Capacity 15 | 8 15 15 5 5 5 Final Carried 15 | 7 15 15 5 5 5 Class Distribution -------------------- 93% | Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Mat Matter Collected 862 | 282 233 104 84 . 159 Remotely . | . . . . . . Salvage Created 1324 | 111 590 21 526 . 76 Parts 78 | 6 35 2 31 . 4 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . 5 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Combat Hostiles Destroyed 28 | . 15 1 12 . . Guns 20 | . 13 . 7 . . Cannons 4 | . . . 4 . . AOE 4 | . 2 1 1 . . Classes Destroyed 10 | 2 5 1 2 . . Worker 1 | . 1 . . . . Tunneler 2 | 2 . . . . . Hauler 1 | . 1 . . . . Recycler 3 | 1 . . 1 . 1 Watcher 2 | . 1 . 1 . . Swarmer 6 | . 3 . 3 . . Grunt 17 | . 12 . 5 . . Sentry 2 | . . . 2 . . Specialist 2 | . . . 2 . . Subdweller 1 | . . 1 . . . Best Kill Streak 12 | 2 5 1 12 . 1 Combat Bots Only 10 | . 5 1 10 . . Max Kills in Single Turn 2 | 2 2 1 2 . 1 Gunslinging . | . . . . . . Exploded 2 | . 2 1 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Hostile Shots Fired 232 | . 75 1 145 9 2 Missed 63 | . 18 . 41 3 1 Hits 169 | . 57 1 104 6 1 Melee 3 | . . . . 3 . Projectile 166 | . 57 1 104 3 1 Critical Strikes 5 | . . . 4 1 . Damage Taken 2727 | . 745 153 1710 113 6 Core 807 | . 122 40 532 107 6 Absorbed by Shields 26 | . . . . 26 . Redirected to Shielding 51 | . 22 8 21 . . Core Remaining (%) 79 | 100 . 58 . . . Volleys Fired 93 | 4 52 8 29 . . Largest 3 | 2 2 2 3 . . Hottest 136 | 60 70 65 136 . . Shots Fired 185 | 8 96 10 71 . . Gun 127 | 8 91 4 24 . . Cannon 43 | . . . 43 . . Launcher 15 | . 5 6 4 . . Special . | . . . . . . Kinetic 111 | 4 46 2 59 . . Thermal 51 | 4 39 . 8 . . Explosive 15 | . 5 6 4 . . Electromagnetic 8 | . 6 2 . . . Robot Hit Streak 13 | 3 13 1 6 . . Robot Miss Streak 6 | 1 4 . 6 . . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 100 | 5 60 1 32 . 2 Core Hits 66 | 4 31 2 29 . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 7 | . . . . . 7 Impact . | . . . . . . Slashing 7 | . . . . . 7 Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2089 | 70 759 71 1043 . 146 Guns 1021 | 70 706 . 245 . . Cannons 458 | . . . 458 . . Explosions 462 | . 51 71 340 . . Melee 146 | . . . . . 146 Ramming 2 | . 2 . . . . Kinetic 932 | 26 346 . 560 . . Thermal 494 | 44 307 . 143 . . Explosive 462 | . 51 71 340 . . Electromagnetic 53 | . 53 . . . . Impact . | . . . . . . Slashing 146 | . . . . . 146 Piercing . | . . . . . . Highest Corruption 2 | . . 2 . . . Average Corruption 2 | . . 2 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . 1 . . . Matter Fused 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 78 | . . 2 . . 76 Projectiles . | . . . . . . Explosions 2 | . . 2 . . . Melee 76 | . . . . . 76 Knockbacks 4 | . . . 4 . . Impact . | . . . . . . Kinetic 4 | . . . 4 . . Secondary . | . . . . . . Self-Inflicted Damage 288 | . 52 137 99 . . Shots 10 | . 2 5 3 . . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 515 | . 99 . 515 . . Average Temperature 172 | . 32 . 295 . . Received Heat Transfer 1092 | . 339 . 744 9 . Effects 12 | . . . 12 . . Shutdowns 6 | . . . 6 . . Energy Bleed 2 | . . . 2 . . Matter Decay 1 | . . . 1 . . Short Circuit 1 | . . . 1 . . Damage (minor) 2 | . . . 2 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 985 | 100 700 . 185 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Maximum Alert Level 1 | . . . 1 . . Low Security (%) 97 | 100 100 . 80 100 100 Level 1 2 | . . . 19 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . 1 . . Peak Influence 240 | 10 162 . 240 177 85 Initial 112 | . . . . 112 85 Average 56 | . 47 . 106 148 47 Influence Increases 957 | 15 444 . 413 75 10 Destroy 0b10 Robot/C 540 | . 300 . 240 . . Destroy 0b10 Robot/NC 45 | 15 15 . 10 . 5 Destroy Leader 106 | . 54 . 52 . . Successful Hack 3 | . . . 3 . . Select Force Hacks 30 | . . . 30 . . Disable Machine 60 | . 15 . 45 . . Destroy Structure 68 | . 30 . 33 . 5 Lose Combat Pursuer 105 | . 30 . . 75 . Influence Decreases 952 | 15 305 139 240 71 182 Entered New Map 220 | . . 67 . 61 92 Time Decay 572 | 15 275 72 120 . 90 Lost Part 160 | . 30 . 120 10 . Squads Dispatched 9 | . 2 . 6 . 1 Investigation 3 | . 2 . 1 . . Extermination . | . . . . . . Reinforcement 4 | . . . 3 . 1 Assault . | . . . . . . Garrison 2 | . . . 2 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Distress Signals 5 | . 2 . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 22 1 27 6 4 Peak Tracking Total 8 | . 3 . 8 7 1 Tactical Retreats 3 | . 1 . . 2 . Traps | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Traps Triggered 4 | . 2 . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Mat Machines Disabled 4 | . 1 . 3 . . Max in Single Turn 1 | . 1 . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Machines Accessed 7 | . 4 . 3 . . Terminals 5 | . 4 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 19 | . 12 . 7 . . Successful 6 | . 3 . 3 . . Failed 13 | . 9 . 4 . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 15 | . 13 . 2 . . Terminals 15 | . 12 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . 3 . . Terminal Hacks 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 4 | . 2 . 2 . . Terminals 3 | . 2 . 1 . . Botnet 3 | . 2 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Tunnel 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 4 . 2 . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . X0-1V1 Amusement Gains 73 | . 8 . 65 . . Average Entertainment 30 | . 8 3 9 66 66 Good Acts 7 | . . 3 1 1 2 Bad Acts 12 | . . 2 7 3 . Intel | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Active Infowar (turns) 1537 | 46 1080 . 245 59 107 Terrain 107 | . . . . . 107 Seismic 1430 | 46 1080 . 245 59 . Machine Analysis 50 | . . . . . 50 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Mat Turns Passed 2763 | 129 1475 598 300 81 180 Spaces Moved 1460 | 64 562 326 173 109 226 Core 232 | 2 . . 66 109 55 Treads 850 | 62 562 226 . . . Legs . | . . . . . . Wheels 302 | . . 100 107 . 95 Hover . | . . . . . . Flight 76 | . . . . . 76 Fastest Speed 35 | 50 160 105 50 50 35 Average Speed 132 | 156 160 174 99 50 62 Slowest Speed 450 | 160 240 240 450 50 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 4 80 18 18 29 30 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 3 | . . 3 . . . Spaces Dug 5 | . . . . . 5 Terrain Destroyed 140 | . 43 61 31 . 5 Melee 5 | . . . . . 5 Projectile 6 | . . . 6 . . AOE 129 | . 43 61 25 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Total 2098 | 81 1043 346 240 134 254 Wait 426 | . 399 . 23 . 4 Move 1456 | 63 561 325 173 108 226 Hop . | . . . . . . Pick Up 28 | 7 15 4 . . 2 Fast Attach 18 | 7 1 1 1 . 8 Attach 14 | . 2 2 9 . 1 Detach 3 | . . . 1 . 2 Swap 10 | . 6 2 2 . . Drop 16 | . 6 4 2 . 4 Fire 93 | 4 52 8 29 . . Melee 7 | . . . . . 7 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis 26 | . . . . 26 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 903 | -10/Materials | Discovered new exit (range 6) 1333 | -10/Materials | Discovered new exit (range 13) 1586 | -10/Materials | Discovered new exit (range 11) 1604 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1605 | -10/Materials | Entered Subcaves 1610 | -10/Subcaves | Identified exit to Materials 1634 | -10/Subcaves | Energy capacity permanently improved by X0-1V1 (+200; -100 max core) 1674 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 1807 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1894 | -10/Subcaves | Learned location of Zion (-7) 1894 | -10/Subcaves | Met a Zionite searching for "candidates" 2047 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2068 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2130 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2133 | -10/Subcaves | X0-1V1 mutated your Weapon slot to Power slot 2171 | -10/Subcaves | Disturbed a concealed Subdweller 2203 | -10/Subcaves | Entered Materials 2203 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2270 | -8/Materials | X0-1V1 caused items to flee you 2285 | -8/Materials | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 2300 | -8/Materials | X0-1V1 announced a LAN party 2397 | -8/Materials | Garrison activated, responded to threat 2406 | -8/Materials | Items stopped fleeing you 2428 | -8/Materials | Sterilization system engaged 2428 | -8/Materials | Non-combat units ordered to evacuate 2428 | -8/Materials | Destroyed 10 combat bots 2428 | -8/Materials | Core integrity fell below 50% 2438 | -8/Materials | Core integrity fell below 20% 2445 | -8/Materials | X0-1V1 rescued you from certain death 2473 | -8/Materials | Lost 12 parts (1p3n4u4w) 2501 | -8/Materials | X0-1V1 upgraded hostiles (x3) 2503 | -8/Materials | Identified exit to Garrison 2503 | -8/Materials | Entered Garrison 2527 | -8/Garrison | Triggered checkpoint 2569 | -8/Garrison | Discovered new exit (range 13) 2584 | -8/Garrison | Entered Materials 2641 | -8/Materials | X0-1V1 put everyone to sleep 2745 | -8/Materials | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 2764 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02733_ Sneak attack on R-06 Scavenger. 02733_ Destroyed Com. Wheel. 02733_ R-06 Scavenger destroyed. 02736_ Acquired 76 matter. 02745_ X0-1V1: "Any self-respecting god will have their pound of flesh." (permanent -100 core integrity, +10 energy generation) 02750_ Dropped Sub. Beam Cannon. 02751_ Acquired Hvy. Flail. 02756_ >> Machine Analyzer network decryption results: 02756_ Garrison Access x1 02760_ Sneak attack on K-01 Serf. 02760_ Destroyed Wheel. 02760_ K-01 Serf cleans the Matter Filter. 02764_ >> Machine Analyzer network decryption results: 02764_ Repair Station x1 02764_ S-10 Pest springs to life. 02764_ X0-1V1 guffaws! Map ----- +----------------------------------------------------+ | #???????????# # # [ """# """" #??????? | | #???????????######## # = """# """" #?? ???? | | #??????????#????#??# # =! "" # """" #?? ???? | | #??????????????????# #! ! 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"""? | | ?????????????????# "G" ???????? ?? ?# [ """? | | ?????????????????# " ??????????? ?+ ? | | ?????????????????# ??????????? ?# !!= ? | | ?????????????????# ??????????? ?# !=??? | | ???????????????????##?###+#??????????? ?# != ?? | | ?????????????????????????????????????? ?# ??? | | ?????????????????????????????????????? ?# ! ??? | | ?????????????????????????"?"?????????? ?### #??? | | ?????????????????????????"R"?????????? ????#???? | | ?????????????????????????"""?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 20 Energy Capacity 1160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 63 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombAngularReplica Manual? 0 Play Time 00:22:58 Cumulative 377.6 hours Start 2026.09.03 @ 23:15:55 End 2026.09.03 @ 23:37:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 77 Adventurer 38 Explorer 0 Win Type - Total 24 Types 12/2/4/1/1/1/1/1/0/1 Lore% 80 Gallery% 69 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0445fbc8-b138-4134-b0ef-585ed0a14fa7