Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.07 @ 15:58:30 Player: Dull Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (58) 290 Value Destroyed (1576) 1576 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (73) 73 TOTAL SCORE: 3619 Bonus ------- High Alert Combat Kills 73 Cogmind --------- Core Integrity 0/550 Matter 90/300 Energy 95/100 System Corruption 0% Temperature Critical (940) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooled Ion Engine Cooled Ion Engine Large Storage Unit Large Storage Unit Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Hardened Medium Armor Plating > --- WEAPON ----------- Light Cannon Light Cannon Light Cannon > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Huge Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Minigun Improved Light Cannon [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 62 | 4 14 35 9 Power 8 | 1 1 6 . Engine 8 | 1 1 6 . Core . | . . . . Reactor . | . . . . Propulsion 19 | 2 2 15 . Treads . | . . . . Leg 19 | 2 2 15 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 16 | 1 5 5 5 Device 3 | . 2 . 1 Storage 8 | 1 1 4 2 Processor . | . . . . Hackware . | . . . . Protection 5 | . 2 1 2 Artifact . | . . . . Weapon 19 | . 6 9 4 Energy Gun 1 | . 1 . . Energy Cannon . | . . . . Ballistic Gun 4 | . 2 1 1 Ballistic Cannon 14 | . 3 8 3 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 4 . Parts Lost 18 | . . 6 12 Power 2 | . . 1 1 Propulsion 7 | . . 3 4 Utility 3 | . . . 3 Weapon 6 | . . 2 4 Highest Loss Streak 12 | . . 1 12 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 99 98 91 Engine 11 | . 14 10 8 Leg 35 | . 27 43 32 Device 1 | . 2 . 6 Storage 15 | . 14 17 10 Protection 7 | . 11 4 8 Ballistic Gun 6 | . 9 5 . Ballistic Cannon 17 | . 18 16 24 Peak Build Rating 19 | 4 8 15 19 Average Rating 10 | 2 7 13 17 On Entrance 6 | . 4 8 15 Naked Turns 3 | . . . 3 Heaviest Build 38 | 8 24 32 38 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 2 | 2 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 10 25 10 Average Capacity 9 | 7 9 10 9 Most Carried 10 | 8 10 10 10 Average Carried 9 | 5 9 9 8 Final Capacity 10 | 8 10 10 5 Final Carried 10 | 6 10 10 5 Class Distribution -------------------- 71% | Mutant 23% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2012 | 240 550 1172 50 Remotely . | . . . . Salvage Created 1764 | . 347 1317 100 Parts 113 | . 31 75 7 Haulers Intercepted 7 | . 1 6 . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 43 | . 8 32 3 Guns 13 | . 5 8 . Cannons 30 | . 3 24 3 Classes Destroyed 9 | . 5 4 . Worker 1 | . 1 . . Hauler 7 | . 1 6 . Recycler 2 | . . 2 . Watcher 5 | . 3 2 . Swarmer 10 | . 3 7 . Grunt 21 | . 5 15 1 Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 10 | . . 8 2 Best Kill Streak 5 | . 2 5 1 Combat Bots Only 4 | . 2 4 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 346 | . 41 187 118 Missed 82 | . 14 49 19 Damage Taken 3847 | . 321 1733 1793 Core 806 | . 29 214 563 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 97 | . 53 44 . Core Remaining (%) 78 | 100 88 46 . Volleys Fired 183 | . 48 112 23 Largest 3 | . 2 2 3 Hottest 105 | . 70 70 105 Shots Fired 370 | . 97 220 53 Gun 122 | . 59 60 3 Cannon 248 | . 38 160 50 Launcher . | . . . . Special . | . . . . Kinetic 370 | . 97 220 53 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | . 7 9 7 Robot Miss Streak 9 | . 9 5 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 212 | . 41 138 33 Core Hits 79 | . 22 49 8 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 7 | . . 7 . Destroy 2 | . . 2 . Blast 5 | . . 5 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3579 | . 569 2404 606 Guns 1011 | . 287 708 16 Cannons 2558 | . 272 1696 590 Explosions . | . . . . Melee . | . . . . Ramming 10 | . 10 . . Kinetic 3569 | . 559 2404 606 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 2 . Average Corruption 2 | . 2 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 14 | . 13 1 . Message Errors 4 | . 4 . . Matter Fused 3 | . 2 1 . Heat Flow Errors 1 | . 1 . . Energy Discharges 3 | . 3 . . Data Loss (minor) 2 | . 2 . . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 33 | . 4 17 12 Impact . | . . . . Kinetic 32 | . 4 16 12 Secondary 1 | . . 1 . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 2 | . 2 . . Kicked 2 | . 2 . . Crushed . | . . . . Highest Temperature 931 | . 187 91 931 Average Temperature 98 | . 28 23 439 Received Heat Transfer 1698 | . 114 630 954 Effects 24 | . . . 24 Shutdowns 3 | . . . 3 Energy Bleed 2 | . . . 2 Interference 3 | . . . 3 Matter Decay 4 | . . . 4 Short Circuit 2 | . . . 2 Damage (minor) 1 | . . . 1 Damage (major) 7 | . . . 7 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 584 | . 127 584 346 Initial 239 | . . . 239 Average 172 | . 40 285 291 Maximum Alert Level 2 | . . 2 1 Low Security (%) 67 | 100 100 44 . Level 1 12 | . . 15 100 Level 2 19 | . . 40 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 4 2 Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 4 | . 1 2 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 78 | . 19 44 15 Peak Tracking Total 10 | . 4 5 10 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 3 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . 3 4 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 3 3 2 Terminals 4 | . 2 1 1 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 17 | . 5 9 3 Successful 14 | . 4 7 3 Failed 3 | . 1 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 3 2 1 Fabricators . | . . . . Repair Stations 6 | . 2 4 . Recycling Units . | . . . . Scanalyzers 5 | . . 3 2 Garrison Access . | . . . . Terminal Hacks 5 | . 2 2 1 Robot Analysis 1 | . . . 1 Maintenance Status 1 | . . 1 . Hauler Manifests 1 | . 1 . . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . 2 3 . Scan Component 3 | . 1 2 . Repair 2 | . 1 1 . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . 2 2 Insert Component 2 | . . 1 1 Analyze 2 | . . 1 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 1 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 1 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 1 . Time 79 | . 26 53 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 1 1 Part Schematics Acquired 2 | . . 1 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3669 | 62 1631 1779 197 Spaces Moved 2049 | 46 850 1055 98 Core 33 | 28 . . 5 Treads . | . . . . Legs 2016 | 18 850 1055 93 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 136 | 107 160 120 116 Slowest Speed 190 | 150 190 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 4 99 79 11 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . . 1 . Melee . | . . . . Projectile 1 | . . 1 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2587 | 58 1029 1358 142 Wait 192 | . 80 112 . Move 2046 | 45 849 1054 98 Hop . | . . . . Pick Up 50 | 9 18 18 5 Fast Attach 7 | 1 3 3 . Attach 27 | 3 6 10 8 Detach 4 | . 1 2 1 Swap 29 | . 5 23 1 Drop 47 | . 17 24 6 Fire 183 | . 48 112 23 Melee . | . . . . Ram . | . . . . Kick 2 | . 2 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 589 | -10/Materials | Discovered new exit (range 16) 985 | -10/Materials | Discovered new exit (range 14) 1209 | -10/Materials | Discovered new exit (range 16) 1540 | -10/Materials | Repaired Aluminum Leg 1694 | -10/Materials | Entered another Materials area 1694 | -9/Materials | Evolved 2 slots: Propulsion x2 2377 | -9/Materials | Discovered new exit (range 16) 2598 | -9/Materials | Discovered new exit (range 16) 2708 | -9/Materials | Repaired Broken Lgt. Deuterium Engine? 3189 | -9/Materials | Discovered new exit (range 5) 3284 | -9/Materials | Core integrity fell below 50% 3473 | -9/Materials | Entered another Materials area 3473 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3628 | -8/Materials | Garrison activated, responded to threat 3664 | -8/Materials | Core integrity fell below 50% 3669 | -8/Materials | Core integrity fell below 20% 3670 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03657_ Lgt. Cannon destroyed. 03658_ Cld. Ion Engine destroyed. 03659_ Imp. Light Cannon destroyed. 03659_ R-06 Scavenger collects Particle Gun. 03660_ Overheating: Matter decay (-9). 03661_ Aluminum Leg destroyed. 03662_ Overheating: Matter decay (-14). 03662_ Critical hit (Burn: +37). 03662_ Broken Aluminum Leg destroyed. 03662_ R-06 Scavenger collects Wheel. 03664_ Aluminum Leg destroyed. 03665_ Overheating: Core damaged (-71). 03665_ Med. Storage Unit destroyed. 03666_ Minigun broken. 03666_ Overheating: Short circuit. 03666_ Dropped Hrd. Medium Armor Plating. 03667_ Imp. Sensor Array destroyed. 03667_ Dropped Broken Minigun. 03668_ Acquired 28 matter. 03668_ Critical hit (Burn: +37). 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"" #?? | | ??????????????????????????????????????# #?? | | ??????????????????????????????????????# """ #?? | | ??????????????????????????????????????# """ #?? | | ??????????????????????????????????????# """ #?? | | ??????????????????????????????????????# #?? | | ??????????????????????????????????????########???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Trap Extractor Capacity 4 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Imp. Light Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CommTripodBiocell Manual? 0 Play Time 00:32:56 Cumulative 13.7 hours Start 2024.09.07 @ 15:25:48 End 2024.09.07 @ 15:58:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3596ad98-dd5b-4fdd-93f9-2efe30394f34