Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.09 @ 00:03:58 Player: Exceptionally Mediocre Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (138) 690 Value Destroyed (4026) 4026 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 8901 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cold Fusion Reactor Signal Interpreter Precision Energy Filter Advanced Shield Generator Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Medium Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Huge Storage Unit Energy Well Medium Armor Plating Advanced Shield Generator > --- WEAPON ----------- Field Laser Field Laser Advanced Beam Rifle Gatling Laser > --- INVENTORY -------- Improved Deuterium Engine Cold Fusion Reactor Cold Fusion Reactor Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Medium Treads Power Amplifier Advanced Heat Sink Experimental Heat Sink Experimental Heat Sink Gravity Neutralizer Signal Interpreter Precision Energy Filter Hardened Light Armor Plating Pulse Rifle Missile Launcher Chainsword Chainsword Chainsword [Rating: 74] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Hover Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Launcher Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Slots Evolved 10 | . . . 2 2 2 2 2 Power . | . . . . . . . . Propulsion 4 | . . . 1 2 . . 1 Utility 4 | . . . 1 . . 2 1 Weapon 2 | . . . . . 2 . . Parts Attached 150 | 8 13 1 40 24 11 16 37 Power 15 | 2 1 . 8 1 . 2 1 Engine 12 | 2 1 . 7 1 . 1 . Core 1 | . . . 1 . . . . Reactor 2 | . . . . . . 1 1 Propulsion 63 | 2 2 . 16 17 8 6 12 Treads 53 | 2 2 . 15 17 . 6 11 Leg 1 | . . . . . . . 1 Wheel 8 | . . . . . 8 . . Hover 1 | . . . 1 . . . . Flight . | . . . . . . . . Utility 36 | 2 4 . 8 3 . 4 15 Device 19 | 1 . . 1 3 . 3 11 Storage 4 | 1 2 . . . . . 1 Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 13 | . 2 . 7 . . 1 3 Artifact . | . . . . . . . . Weapon 36 | 2 6 1 8 3 3 4 9 Energy Gun 24 | 2 5 . 3 3 3 4 4 Energy Cannon 7 | . 1 1 5 . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 4 | . . . . . . . 4 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 11 | . 1 . 4 . . 3 3 Parts Lost 47 | . 1 . 4 9 . 1 32 Power 3 | . . . 1 . . . 2 Propulsion 23 | . . . 1 7 . . 15 Utility 9 | . 1 . 1 . . . 7 Weapon 12 | . . . 1 2 . 1 8 Highest Loss Streak 31 | . 1 . 2 4 . 1 31 To Critical Strikes 2 | . . . . . . . 2 Average Slot Usage (%) 98 | . 99 100 98 99 98 92 87 Engine 10 | . 13 14 8 9 7 5 4 Treads 29 | . 28 28 32 44 6 19 30 Wheel 1 | . . . . . 30 12 . Device 7 | . 1 . 11 16 15 13 16 Storage 11 | . 14 14 11 9 7 6 6 Protection 9 | . 12 14 10 1 . 6 4 Energy Gun 14 | . 27 . . 14 29 26 18 Energy Cannon 10 | . . 28 21 3 . . . Naked Turns 7 | . . . . . . . 7 Heaviest Build 122 | 14 95 96 101 98 103 120 122 Greatest Support 154 | 40 40 40 60 102 102 118 154 Greatest Overweight (x) 35 | . 2 2 4 . 8 4 35 Average Overweight (x) . | . . 2 1 . 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 21 | 7 15 25 25 25 25 25 24 Most Carried 25 | 2 25 25 25 25 25 25 25 Average Carried 20 | 1 11 24 24 24 24 24 21 Final Capacity 25 | 8 25 25 25 25 25 25 5 Final Carried 25 | 2 25 25 25 25 25 25 5 Class Distribution -------------------- 55% | Mutant 27% | Scavenger-Mutant 10% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gunner | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Matter Collected 1755 | 270 194 65 380 225 110 150 361 Remotely . | . . . . . . . . Salvage Created 6048 | 49 522 89 1566 1627 183 707 1305 Parts 265 | 4 28 10 86 62 5 17 53 Haulers Intercepted 12 | . 2 . 3 3 . 2 2 Recyclers Shooed 5 | 1 . . . 2 . 1 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Combat Hostiles Destroyed 80 | . 7 1 24 18 4 5 21 Melee 4 | . . . . . . . 4 Guns 41 | . 7 . . 14 4 5 11 Cannons 28 | . . 1 24 3 . . . AOE 5 | . . . . . . . 5 Classes Destroyed 14 | 2 4 . 4 2 1 . 1 Worker 17 | 1 3 . 3 4 1 1 4 Builder 9 | . 3 1 . 3 . 1 1 Tunneler 2 | 1 . 1 . . . . . Hauler 12 | . 2 . 3 3 . 2 2 Recycler 9 | . . . 4 4 . 1 . Operator 3 | . . . . 2 . . 1 Watcher 6 | . 2 . 3 . . 1 . Swarmer 9 | . . . 4 . 1 . 4 Grunt 49 | . 7 1 13 14 2 2 10 Brawler 1 | . . . 1 . . . . Duelist 1 | . . . . . 1 . . Sentry 11 | . . . 6 2 . 2 1 Hunter 5 | . . . . 2 . 1 2 Programmer 4 | . . . . . . . 4 Best Kill Streak 16 | 1 3 1 6 6 2 4 16 Combat Bots Only 12 | . 2 1 6 3 2 2 12 Max Kills in Single Turn 4 | 1 2 1 2 2 1 1 4 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . . . 3 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Hostile Shots Fired 733 | . 39 4 102 175 20 61 332 Missed 198 | . 8 1 25 57 3 26 78 Damage Taken 8497 | . 414 66 976 1866 373 481 4321 Core 1466 | . 53 14 135 223 16 25 1000 Absorbed by Shields 162 | . . . . . . . 162 Redirected to Shielding 25 | . 15 . 10 . . . . Regen/Repaired (Parts) 147 | . . . . . 147 . . Core Remaining (%) 82 | 100 . 73 66 59 97 97 . Volleys Fired 319 | 12 58 4 83 93 13 22 34 Largest 4 | 2 2 2 2 2 4 4 4 Hottest 267 | 90 130 136 136 129 250 267 267 Shots Fired 753 | 24 111 8 166 185 46 85 128 Gun 528 | 24 111 . . 136 46 85 126 Cannon 223 | . . 8 166 49 . . . Launcher 2 | . . . . . . . 2 Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 751 | 24 111 8 166 185 46 85 126 Explosive 2 | . . . . . . . 2 Electromagnetic . | . . . . . . . . Robot Hit Streak 18 | 5 9 6 7 13 14 18 17 Robot Miss Streak 12 | 2 12 1 6 3 3 2 6 Penetration Max . | . . . . . . . . Secondary Targets 8 | . 1 . . 2 1 1 3 Max Gunslinging Chain 1 | . 1 . . 1 1 1 1 Shots Hit Robots 500 | 16 68 5 88 124 26 64 109 Core Hits 254 | 3 44 4 39 55 10 27 72 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 21 | . 2 . . 12 1 . 6 Burn 18 | . 2 . . 11 1 . 4 Meltdown 1 | . . . . 1 . . . Sever 2 | . . . . . . . 2 Melee Attacks 16 | . . . . . . . 16 Impact . | . . . . . . . . Slashing 16 | . . . . . . . 16 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 5 | . . . . . . . 5 Damage Inflicted 10850 | 189 883 102 1963 2653 454 1184 3422 Guns 6742 | 189 883 . . 1981 454 1184 2051 Cannons 2724 | . . 102 1963 659 . . . Explosions 913 | . . . . . . . 913 Melee 458 | . . . . . . . 458 Ramming 13 | . . . . 13 . . . Kinetic . | . . . . . . . . Thermal 9466 | 189 883 102 1963 2640 454 1184 2051 Explosive 913 | . . . . . . . 913 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 458 | . . . . . . . 458 Piercing . | . . . . . . . . Highest Corruption 6 | . 1 1 . . . . 6 Average Corruption 1 | . 1 1 . . . . 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 50 | . 28 11 . . . . 11 Message Errors 10 | . 3 3 . . . . 4 Matter Fused 20 | . 13 5 . . . . 2 Heat Flow Errors 5 | . 2 1 . . . . 2 Energy Discharges 5 | . 3 . . . . . 2 Data Loss (minor) 6 | . 5 1 . . . . . Data Loss (major) 2 | . 1 . . . . . 1 Alerts 1 | . . 1 . . . . . Weapon Failures 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 68 | . . . 14 . . . 54 Projectiles 14 | . . . 14 . . . . Explosions 48 | . . . . . . . 48 Melee 6 | . . . . . . . 6 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 68 | . . . . . . . 68 Shots 2 | . . . . . . . 2 Rammed 1 | . . . . 1 . . . Targets Rammed 1 | . . . . 1 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 362 | 150 362 195 275 303 147 218 162 Average Temperature 88 | 58 103 73 99 89 50 89 31 Received Heat Transfer 2965 | . 237 33 423 990 18 72 1192 Effects 2 | . 2 . . . . . . Shutdowns 1 | . 1 . . . . . . Interference 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . . 1 . . 2 Combat Hostiles 2 | . . . . 1 . . 1 Parts Melted 47 | . 3 . 7 12 1 9 15 Heat Transferred 20046 | 484 2144 185 3552 5698 1036 2498 4449 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Peak Influence 393 | 10 143 68 390 391 313 336 393 Initial 163 | . 6 . . 117 163 153 88 Average 126 | 1 21 9 258 283 216 207 194 Maximum Alert Level 1 | . . . 1 1 1 1 1 Low Security (%) 67 | 100 100 100 25 10 44 65 52 Level 1 32 | . . . 74 89 55 34 47 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . 2 . 2 2 2 2 6 Investigation 6 | . 2 . 1 1 1 . 1 Extermination 1 | . . . . . . . 1 Reinforcement 9 | . . . 1 1 1 2 4 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 3 | . . . . . . 2 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Distress Signals 4 | . . . 3 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 132 | . 18 2 36 30 5 8 33 Peak Tracking Total 10 | . 2 2 6 5 2 4 10 Tactical Retreats . | . . . . . . . . Traps | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Traps Triggered 8 | . 2 . 4 . 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Disabled 11 | . . . 3 3 1 . 4 Max in Single Turn 3 | . . . 1 1 1 . 3 Garrison Access 2 | . . . . . . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Accessed 17 | . 6 1 2 1 2 2 3 Terminals 7 | . 5 . . . 1 . 1 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . . . . . 1 . . Recycling Units 2 | . 1 . 1 . . . . Scanalyzers 3 | . . . 1 1 . 1 . Garrison Access 2 | . . . . . . 1 1 Total Hacks 44 | . 12 1 4 10 8 3 6 Successful 25 | . 6 1 4 7 3 1 3 Failed 19 | . 6 . . 3 5 2 3 Catastrophic 2 | . . . . . . 1 1 Database Lockouts . | . . . . . . . . Manual 17 | . 9 . . 2 3 . 3 Terminals 16 | . 10 . . . 3 . 3 Fabricators 2 | . . . . . . . 2 Repair Stations 5 | . . . . . 5 . . Recycling Units 3 | . 2 . 1 . . . . Scanalyzers 14 | . . . 3 10 . 1 . Garrison Access 3 | . . . . . . 2 1 Terminal Hacks 3 | . 2 1 . . . . . Open Door 1 | . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . 1 Load Schematic 1 | . . . . . . . 1 Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks 1 | . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer 9 | . . . 3 6 . . . Insert Component 5 | . . . 2 3 . . . Analyze 4 | . . . 1 3 . . . Garrison Access Hacks 2 | . . . . . . 1 1 Seal Access 2 | . . . . . . 1 1 Unauthorized Hacks 7 | . 4 . . 1 1 . 1 Terminals 6 | . 4 . . . 1 . 1 Botnet 6 | . 4 . . . 1 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . 1 . . . Extract 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 11 | . 4 . 2 . 1 2 2 Full Trace Events 3 | . 1 . 1 . 1 . . Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 8 | . . . 1 7 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 19 | . . . . . 19 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 6 | . . . 6 . . . . Parts Scanalyzed 4 | . . . 1 3 . . . Part Schematics Acquired 4 | . . . 1 3 . . . Parts Damaged 1 | . . . 1 . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 . . . . . Highest-Rated Group 31 | . . 31 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . Total Orders . | . . . . . . . . Ally Attacks 5 | . . 5 . . . . . Total Damage 107 | . . 107 . . . . . Kills 1 | . . 1 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Turns Passed 9079 | 143 2691 1863 1695 1069 324 616 678 Spaces Moved 3589 | 64 1205 576 549 461 192 289 253 Core 8 | 7 . . . . . . 1 Treads 3258 | 57 1205 576 549 461 21 138 251 Legs 1 | . . . . . . . 1 Wheels 322 | . . . . . 171 151 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 320 240 157 105 105 157 Average Speed 212 | 147 204 320 242 157 120 168 170 Slowest Speed 1800 | 160 320 320 480 160 237 237 1800 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 5 98 99 59 43 5 8 9 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 1 | . . . . . . . 1 Terrain Destroyed 41 | . . . . . . . 41 Melee 1 | . . . . . . . 1 Projectile . | . . . . . . . . AOE 40 | . . . . . . . 40 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total 4421 | 84 1325 593 750 632 260 372 405 Wait 92 | . 3 . 22 5 19 13 30 Move 3582 | 63 1204 575 548 460 191 288 253 Hop . | . . . . . . . . Pick Up 126 | 1 33 6 23 26 9 13 15 Fast Attach 50 | 7 3 . 19 . 9 6 6 Attach 51 | . 2 . 6 12 2 6 23 Detach 13 | . . . . 1 5 2 5 Swap 50 | 1 8 1 16 12 . 4 8 Drop 126 | . 14 7 33 22 12 18 20 Fire 319 | 12 58 4 83 93 13 22 34 Melee 11 | . . . . . . . 11 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory -5/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 144 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 1370 | -10/Materials | Discovered new exit (range 6) 1584 | -10/Materials | Discovered new exit (range 3) 1613 | -10/Materials | Discovered new exit (range 16) 2615 | -10/Materials | Discovered new exit (range 14) 2835 | -10/Materials | Entered Mines 3200 | -10/Mines | Received a Mining Laser from a helpful Derelict 3655 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3662 | -10/Mines | Found Prototype Device 3775 | -10/Mines | Discovered new exit (range 9) 3805 | -10/Mines | Found the Drone Emporium 3834 | -10/Mines | Found Prototype Device 3979 | -10/Mines | Discovered new exit (range 10) 4698 | -10/Mines | Entered Materials 4698 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4956 | -9/Materials | Identified Exp. Sensor Array 4956 | -9/Materials | Identified Decoy Drone Bay 5236 | -9/Materials | Discovered new exit (range 13) 5353 | -9/Materials | Build established: Scavenger-Mutant 5379 | -9/Materials | Discovered new exit (range 8) 6098 | -9/Materials | Discovered new exit (range 9) 6393 | -9/Materials | Entered another Materials area 6393 | -8/Materials | Evolved 2 slots: Propulsion x2 6636 | -8/Materials | Lost 4 parts (4n) 7034 | -8/Materials | Discovered new exit (range 9) 7462 | -8/Materials | Entered Factory 7462 | -7/Factory | Evolved 2 slots: Weapon x2 7463 | -7/Factory | Identified exit to Storage 7685 | -7/Factory | Repaired Adv. Treads 7778 | -7/Factory | Discovered new exit (range 4) 7786 | -7/Factory | Entered another Factory area 7786 | -6/Factory | Evolved 2 slots: Utility x2 8313 | -6/Factory | Build established: Scavenger-Tank 8313 | -6/Factory | Discovered new exit (range 10) 8402 | -6/Factory | Entered another Factory area 8402 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8982 | -5/Factory | Destroyed 12 combat bots 9069 | -5/Factory | Core integrity fell below 50% 9076 | -5/Factory | Core integrity fell below 20% 9080 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09063_ Chainsword destroyed. 09063_ U-05 Engineer lays Concrete. 09066_ Chainsword destroyed. 09066_ U-05 Engineer lays Concrete. 09066_ U-05 Engineer builds a Wall. 09067_ U-05 Engineer lays Concrete. 09069_ Exp. Heat Sink destroyed. 09070_ U-05 Engineer lays Concrete. 09071_ Exp. Heat Sink destroyed. 09071_ U-05 Engineer lays Concrete. 09072_ U-05 Engineer builds a Door. 09072_ S-27 Virus destroyed. 09073_ Energy Well destroyed. 09073_ U-05 Engineer builds a Wall. 09074_ K-01 Serf collects debris. 09074_ U-05 Engineer builds a Wall. 09077_ K-01 Serf collects debris. 09077_ U-05 Engineer lays Concrete. 09079_ K-01 Serf collects debris. 09080_ U-05 Engineer lays Concrete. 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""" #%%=s # [ ???????????? | | ???????????????"" """% sggu%##########???????????? | | ???????????????"" """[#kg@! # * #???????????? | | ?????????????? #[%!!%/u!!! #???????????? | | ????????????? #%! #%!!! #???????????? | | ????????????# # %#=!!! ""#???????????? | | ????????????# ! # #= ""#???????????? | | ????????????########### !!# """ T"#???????????? | | ?????????????????????## %%# """ ""#???????????? | | ?????????????########## = #[ """ ""#???????????? | | ?????????????########## # #???????????? | | ????????????? # % ##########???????????? | | ???????????????? # !!#########????????????? | | ????????????????"""" # ######## ????????????? | | ??????????????? """" # # ????????????? | | ??????????????" """" # # ????????????? | | ?????????????"" """" + """ """ # ????????????? | | ????????## ?""" """" # """ """ + ????????????? | | ????????## """" """" # """ """ # ????????????? | | ????????## # # ????????????? | | ????????## # # ???????????? | | ????????## + ##???????### | | ????????## ##### ##???????### | | ????????################### ##???????## | | ????????################?## ##???????## | | ?????????????????????????## ##???????## | | ?????????????????????????## ##?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 20 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 600 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 6 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Chainsword | -8/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Machine Analyzer | -8/Materials | Extracted Cesium-ion Thruster | -8/Materials | Extracted Missile Launcher | -8/Materials | Extracted Imp. EM Shotgun | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdFlightCore Manual? 0 Play Time 00:48:37 Cumulative 167.4 hours Start 2024.05.08 @ 23:13:45 End 2024.05.09 @ 00:03:58 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 191 Rogue 191 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 63 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32343496-27c2-4154-a951-9203084fe47f