Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2023.01.14 @ 13:02:31 Player: Lunatic Blue Result: Destroyed by as-17508 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (110) 550 Value Destroyed (3387) 3387 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1956) 1956 TOTAL SCORE: 9793 Bonus ------- High Alert Combat Kills 132 Follower Combat Kills 41 Met Imprinter 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Friendly Fire -17 Cogmind --------- Core Integrity 0/700 Matter 3/300 Energy 93/100 System Corruption 7% Temperature Cool (6) Movement Core (400) Ox7 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Phasing Sabre > --- INVENTORY (15) --- Makeshift Power Source Improved Sensor Array Zionite Weapon Casing Light Armor Plating Improved Light Armor Plating Medium Reactive Plating Medium Reactive Plating Makeshift Hacking Suite Makeshift System Shield Gauss Rifle Heavy Battle Rifle Scatter Rocket Array GAL Module Peak State ------------ > --- POWER ------------ Makeshift Power Source Zionite Light DM Reactor > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Zionite Heavy Carapace > --- WEAPON ----------- Gauss Rifle Gauss Rifle Phasing Sabre > --- INVENTORY -------- Makeshift Power Source Advanced Heat Sink Improved Sensor Array Zionite Weapon Casing Light Armor Plating Improved Light Armor Plating Medium Reactive Plating Medium Reactive Plating Makeshift Hacking Suite Makeshift System Shield Gauss Rifle Gauss Rifle Heavy Battle Rifle Scatter Rocket Array GAL Module [Rating: 57] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Improved EM Shotgun Ballistic Gun Gauss Rifle Launcher Scatter Rocket Array Impact Weapon Mace Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 . 2 . . . . Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . . . . . 1 . 1 . . . . Utility 2 | . . . . . 2 . . . . . . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 109 | 2 8 1 . . 12 43 10 5 15 1 12 Power 10 | . 2 . . . . 3 1 . 3 . 1 Engine 8 | . 2 . . . . 3 . . 3 . . Core 1 | . . . . . . . 1 . . . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 30 | 2 1 . . . 6 15 2 . 3 . 1 Treads 27 | 1 1 . . . 5 14 2 . 3 . 1 Leg . | . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2 | . . . . . 1 1 . . . . . Utility 27 | . 2 . . . 4 7 4 3 3 . 4 Device 8 | . . . . . 2 1 2 1 1 . 1 Storage 1 | . 1 . . . . . . . . . . Processor 6 | . 1 . . . 1 1 1 1 . . 1 Hackware . | . . . . . . . . . . . . Protection 12 | . . . . . 1 5 1 1 2 . 2 Artifact . | . . . . . . . . . . . . Weapon 42 | . 3 1 . . 2 18 3 2 6 1 6 Energy Gun 2 | . . . . . . 2 . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 32 | . 3 1 . . 2 14 3 1 4 1 3 Ballistic Cannon . | . . . . . . . . . . . . Launcher 5 | . . . . . . 1 . 1 2 . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . Slashing Weapon 2 | . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 2 5 . . . . 3 Parts Lost 26 | . 3 . . . . 8 . . 5 . 10 Power 5 | . 1 . . . . 1 . . 1 . 2 Propulsion 9 | . . . . . . 2 . . 3 . 4 Utility 4 | . . . . . . 2 . . 1 . 1 Weapon 8 | . 2 . . . . 3 . . . . 3 Highest Loss Streak 6 | . 2 . . . . 4 . . 3 . 6 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 96 | . 97 100 100 100 98 98 99 100 97 100 83 Engine 11 | . 14 14 14 14 9 8 7 7 10 15 7 Core 1 | . . . . . . . 7 7 3 . . Reactor 1 | . . . . . . . . . . . 6 Treads 23 | . 13 14 14 14 26 26 30 30 28 30 22 Wheel 4 | . 14 14 14 14 . . . . . . . Device 2 | . . . . . 9 9 6 5 5 . . Storage 9 | . 14 14 14 14 9 9 7 7 7 7 7 Processor 12 | . 11 14 14 14 9 9 9 15 15 15 8 Protection 3 | . . . . . 7 7 4 1 . 7 6 Ballistic Gun 24 | . 28 28 28 28 27 25 23 22 23 23 21 Naked Turns . | . . . . . . . . . . . . Heaviest Build 55 | 13 31 31 31 31 41 44 55 51 51 43 54 Greatest Support 89 | 10 20 20 20 10 60 63 86 86 89 88 88 Greatest Overweight (x) 11 | 1 3 1 3 3 1 1 . . . . 11 Average Overweight (x) . | 1 1 1 1 3 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 10 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 4 9 15 15 15 14 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 15 15 15 15 15 15 15 15 12 15 13 Class Distribution -------------------- 35% | Mutant 19% | Derelict-Gunner 17% | Scavenger-Gunner 11% | Gunner 11% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Derelict-Gunner | -7/Zion Gunner | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Matter Collected 3669 | 220 529 52 . . 359 1273 148 217 560 62 249 Remotely . | . . . . . . . . . . . . Salvage Created 4811 | . 627 109 . . 475 2024 148 286 778 100 264 Parts 228 | . 39 6 . . 23 110 5 5 25 2 13 Haulers Intercepted 11 | . 2 . . . 4 5 . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . 3 20 2 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 81 | . 13 2 . . 2 30 1 7 19 . 7 Guns 64 | . 13 2 . . 2 30 1 2 8 . 6 AOE 17 | . . . . . . . . 5 11 . 1 Classes Destroyed 18 | . 6 . . . 2 2 2 3 . . 3 Worker 8 | . 2 . . . 1 5 . . . . . Builder 3 | . 2 . . . . 1 . . . . . Tunneler 1 | . . . . . 1 . . . . . . Hauler 11 | . 2 . . . 4 5 . . . . . Recycler 4 | . . . . . 1 3 . . . . . Mechanic 1 | . . . . . . . 1 . . . . Operator 1 | . . . . . . . 1 . . . . Watcher 4 | . 2 . . . 1 1 . . . . . Swarmer 10 | . 6 . . . . 4 . . . . . Grunt 39 | . 7 2 . . 2 14 . 3 11 . . Brawler 5 | . . . . . . . . 2 3 . . Duelist 3 | . . . . . . . . 1 2 . . Sentry 15 | . . . . . . 11 1 1 2 . . Hunter 2 | . . . . . . 1 . . 1 . . Z-Technician 4 | . . . . . . . . . . . 4 Z-Light 2 | . . . . . . . . . . . 2 Tinkerer 1 | . . . . . . . . 1 . . . Assembled 3 | . . . . . . . . . . . 3 Golem 1 | . . . . . . . . . . . 1 Best Kill Streak 9 | . 3 1 . . 4 6 1 7 9 . 4 Combat Bots Only 9 | . 3 1 . . 2 6 1 7 9 . 3 Max Kills in Single Turn 8 | . 2 1 . . 1 2 1 5 8 . 1 Gunslinging 2 | . . . . . . . . . 2 . . Exploded 8 | . . . . . . . . 5 8 . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Damage Taken 5982 | . 622 98 . . 89 2004 170 258 963 . 1778 Core 1148 | . 157 27 . . 15 236 6 15 128 . 564 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 60 | 100 . . . 26 . 54 . . . . . Volleys Fired 289 | . 79 7 . . 24 102 8 6 26 2 35 Largest 3 | . 2 2 . . 3 3 3 3 3 3 3 Hottest 91 | . 40 40 . . 76 91 84 84 84 89 89 Shots Fired 742 | . 158 14 . . 73 300 24 16 74 6 77 Gun 736 | . 158 14 . . 73 300 24 15 72 6 74 Cannon . | . . . . . . . . . . . . Launcher 6 | . . . . . . . . 1 2 . 3 Special . | . . . . . . . . . . . . Kinetic 733 | . 158 14 . . 73 297 24 15 72 6 74 Thermal . | . . . . . . . . . . . . Explosive 6 | . . . . . . . . 1 2 . 3 Electromagnetic 3 | . . . . . . 3 . . . . . Robot Hit Streak 40 | . 14 6 . . 10 37 40 7 9 9 10 Robot Miss Streak 18 | . 3 4 . . 3 3 2 4 4 . 18 Penetration Max 1 | . . . . . . . . . 1 1 1 Secondary Targets 7 | . . . . . . 2 . 1 2 . 2 Max Gunslinging Chain 2 | . . . . . . 1 . 1 2 . 1 Shots Hit Robots 535 | . 106 8 . . 41 246 18 14 52 4 46 Core Hits 272 | . 31 5 . . 19 85 7 33 56 2 34 Critical Kills 2 | . . . . . . . . . 1 . 1 Critical Parts Destroyed 2 | . 1 . . . . . . . 1 . . Critical Strikes 4 | . 1 . . . . . . . 2 . 1 Destroy 4 | . 1 . . . . . . . 2 . 1 Melee Attacks 19 | . . . . . . 5 . . . . 14 Impact 5 | . . . . . . 5 . . . . . Slashing 14 | . . . . . . . . . . . 14 Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11344 | . 1324 95 . . 628 3878 350 873 2042 142 2012 Guns 8490 | . 1324 95 . . 628 3878 350 256 983 142 834 Cannons . | . . . . . . . . . . . . Explosions 2371 | . . . . . . . . 617 1059 . 695 Melee 483 | . . . . . . . . . . . 483 Ramming . | . . . . . . . . . . . . Kinetic 8451 | . 1324 95 . . 628 3839 350 256 983 142 834 Thermal . | . . . . . . . . . . . . Explosive 2371 | . . . . . . . . 617 1059 . 695 Electromagnetic 39 | . . . . . . 39 . . . . . Impact . | . . . . . . . . . . . . Slashing 483 | . . . . . . . . . . . 483 Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . . . 2 2 . . . . 7 Average Corruption 2 | . . . . . 2 2 . . . . 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 29 | . . . . . 4 22 . . . . 3 Message Errors 4 | . . . . . . 4 . . . . . Matter Fused 9 | . . . . . 1 7 . . . . 1 Heat Flow Errors 2 | . . . . . . 1 . . . . 1 Energy Discharges 6 | . . . . . . 6 . . . . . Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . 2 3 . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . Misfires 1 | . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 306 | . . . . . . . . . . . 306 Projectiles . | . . . . . . . . . . . . Explosions 17 | . . . . . . . . . . . 17 Melee 289 | . . . . . . . . . . . 289 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 172 | . . . . . . . . 47 125 . . Shots 8 | . . . . . . . . 2 6 . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 450 | . . 21 . . 32 201 102 99 244 108 450 Average Temperature 79 | . . 12 . . 12 29 36 41 70 56 165 Received Heat Transfer 1728 | . 174 93 . . . 774 54 63 228 . 342 Effects 12 | . . . . . . . . . 1 . 11 Shutdowns 5 | . . . . . . . . . . . 5 Energy Bleed 3 | . . . . . . . . . 1 . 2 Matter Decay 2 | . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Peak Influence 627 | . 325 51 . . 114 627 343 . . . . Initial 284 | . . 1 . . . 39 284 . . . . Average 169 | . 113 5 . . 42 337 257 . . . . Maximum Alert Level 2 | . 1 . . . . 2 1 . . . . Low Security (%) 64 | 100 82 100 . 100 100 24 32 . . . . Level 1 22 | . 17 . . . . 33 67 . . . . Level 2 13 | . . . . . . 42 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 13 | . 2 . . . . 7 3 . 1 . . Investigation 4 | . 1 . . . . 2 1 . . . . Extermination 1 | . . . . . . . 1 . . . . Reinforcement 5 | . 1 . . . . 3 1 . . . . Assault 1 | . . . . . . . . . 1 . . Garrison 2 | . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Distress Signals 4 | . 2 . . . 1 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 122 | . 28 2 . . 12 39 8 7 19 . 7 Peak Tracking Total 8 | . 6 1 . . 5 6 4 7 8 . 4 Tactical Retreats 8 | . 6 . . . . 2 . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Traps Triggered 7 | . 1 . . . 1 5 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Disabled 6 | . . . . . . 1 . 2 . 1 2 Max in Single Turn 1 | . . . . . . 1 . 1 . 1 1 Garrison Access 2 | . . . . . 1 . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Accessed 27 | . 7 . 1 1 3 10 4 . 1 . . Terminals 18 | . 6 . . 1 2 7 2 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units 3 | . 1 . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 1 . . . . Total Hacks 64 | . 19 . 1 2 7 23 11 . 1 . . Successful 30 | . 7 . 1 . 6 10 5 . 1 . . Failed 34 | . 12 . . 2 1 13 6 . . . . Catastrophic 6 | . 2 . . 1 1 2 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 23 | . 14 . . . 3 2 . . . 4 . Terminals 49 | . 17 . . 2 6 18 6 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . . . . . . 4 . . . . Recycling Units 5 | . 2 . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 2 1 . . . . Terminal Hacks 21 | . 3 . 1 . 4 9 3 . 1 . . Record 1 | . . . 1 . . . . . . . . Part Schematic 1 | . . . . . . 1 . . . . . Open Door 4 | . . . . . . 3 . . 1 . . Branch Access Points 1 | . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . Recycling Unit Index 1 | . . . . . . 1 . . . . . Alert Level 3 | . . . . . 1 1 1 . . . . Unreport Threat 2 | . 1 . . . 1 . . . . . . Locate Traps 2 | . . . . . . 2 . . . . . Transport Status 1 | . 1 . . . . . . . . . . Recall Extermination 1 | . . . . . . . 1 . . . . Hauler Manifests 2 | . . . . . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . Scan Component 1 | . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . Seal Access 2 | . . . . . 1 . 1 . . . . Unauthorized Hacks 5 | . 3 . . . 1 1 . . . . . Terminals 3 | . 2 . . . 1 . . . . . . Botnet 2 | . 1 . . . 1 . . . . . . Operators 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . Tunnel 2 | . 1 . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 6 . . 1 2 6 3 . . . . Full Trace Events 4 | . . . . 1 . 2 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total Allies 4 | . . . . 2 . . . 2 . . . Largest Group 2 | . . . . 2 2 . . 2 2 . . Highest-Rated Group 60 | . . . . 44 44 . . 60 60 . . Highest-Rated Ally 31 | . . . . 31 31 . . 30 30 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 17 | . . . . . 16 . . . 1 . . Total Damage 169 | . . . . . 169 . . . . . . Kills 1 | . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . 2 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Turns Passed 10787 | 6 1433 846 725 300 369 1571 593 532 952 1653 1807 Spaces Moved 5517 | 4 847 340 332 241 168 674 346 297 522 1032 714 Core 8 | . . . . . . . . . . . 8 Treads 4663 | . 308 340 270 . 168 674 346 297 522 1032 706 Legs . | . . . . . . . . . . . . Wheels 846 | 4 539 . 62 241 . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 95 | 95 95 240 125 125 160 160 160 160 158 158 153 Average Speed 162 | 95 133 240 218 125 160 160 160 160 160 158 160 Slowest Speed 600 | 95 240 240 240 125 240 240 160 160 163 158 600 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 55 | 2 80 57 70 65 16 90 9 49 64 85 75 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 6 | . 1 1 1 . . 1 . . . 2 . Known Exits Taken 5 | . . . . . 1 . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . . Scrap Searched 7 | . . . . . . . . 2 2 3 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 172 | . . . . . 8 3 . 26 60 . 75 Melee . | . . . . . . . . . . . . Projectile 19 | . . . . . 8 3 . . 2 . 6 AOE 153 | . . . . . . . . 26 58 . 69 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total 6710 | 7 994 360 331 240 213 936 370 338 579 1054 1288 Wait 614 | . 32 8 . . . 68 . 2 1 . 503 Move 5506 | 3 846 339 331 240 167 673 345 296 521 1031 714 Hop . | . . . . . . . . . . . . Pick Up 63 | . 20 2 . . 4 11 2 1 8 11 4 Fast Attach 33 | . 2 . . . 5 23 1 . . . 2 Attach 23 | 2 3 . . . 4 4 2 . 5 . 3 Detach . | . . . . . . . . . . . . Swap 53 | . 3 1 . . 3 16 7 5 10 1 7 Drop 83 | 2 9 3 . . 6 34 5 1 8 9 6 Fire 289 | . 79 7 . . 24 102 8 6 26 2 35 Melee 19 | . . . . . . 5 . . . . 14 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 27 | . . . . . . . . 27 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 2) 7 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 567 | -10/Materials | Core integrity fell below 50% 629 | -10/Materials | Discovered new exit (range 3) 1440 | -10/Materials | Entered Mines 1711 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1711 | -10/Mines | Discovered new exit (range 5) 1766 | -10/Mines | Discovered new exit (range 12) 1950 | -10/Mines | Learned location of Storage (-8) 1962 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2094 | -10/Mines | Found a hidden stash of uninstalled traps 2286 | -10/Mines | Entered Exiles 2344 | -10/Exiles | Met 8R-AWN 2387 | -10/Exiles | Met EX-HEX 2481 | -10/Exiles | Met EX-DEC 2490 | -10/Exiles | Learned location of Zion (-7) 2536 | -10/Exiles | Met EX-BIN 2667 | -10/Exiles | Visited The Gauntlet 2996 | -10/Exiles | Discovered new exit (range 14) 3011 | -10/Exiles | Entered Mines 3296 | -9/Mines | Discovered new exit (range 9) 3311 | -9/Mines | Entered Materials 3311 | -8/Materials | Accompanied by 2 allies 3311 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3316 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3327 | -8/Materials | Identified exit to Storage 3614 | -8/Materials | Build established: Gunner 3680 | -8/Materials | Entered Storage 4086 | -8/Storage | Lost 4 parts (1n1u2w) 4382 | -8/Storage | Garrison activated, responded to threat 4735 | -8/Storage | Garrison activated, responded to threat 4923 | -8/Storage | Build established: Scavenger-Gunner 5140 | -8/Storage | Found Prototype Launcher 5140 | -8/Storage | Identified Scatter Rocket Array 5242 | -8/Storage | Discovered new exit (range 6) 5251 | -8/Storage | Entered Factory 5251 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5575 | -7/Factory | Discovered new exit (range 13) 5646 | -7/Factory | Identified exit to Lower Caves 5844 | -7/Factory | Entered Lower Caves 5848 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5882 | -7/Lower Caves | Destroyed 7 combat bots 6225 | -7/Lower Caves | Build established: Scavenger-Skirmisher 6363 | -7/Lower Caves | Discovered new exit (range 7) 6369 | -7/Lower Caves | Identified exit to Lower Caves 6376 | -7/Lower Caves | Entered another Lower Caves area 6376 | -7/Lower Caves | Accompanied by 2 allies 6453 | -7/Lower Caves | Discovered new exit (range 12) 6469 | -7/Lower Caves | Identified exit to Factory 6892 | -7/Lower Caves | Learned Factory emergency access door positions 7070 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7108 | -7/Lower Caves | Destroyed 9 combat bots 7193 | -7/Lower Caves | Discovered new exit (range 8) 7208 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7265 | -7/Lower Caves | Lost 3 parts (1p1n1u) 7283 | -7/Lower Caves | Learned Factory emergency access door positions 7304 | -7/Lower Caves | Identified exit to Zion 7328 | -7/Lower Caves | Entered Zion 7458 | -7/Zion | Learned Factory security intel 7477 | -7/Zion | Discovered new exit (range 14) 7614 | -7/Zion | Build established: Derelict-Gunner 7627 | -7/Zion | Loaded intel: 4 derelict terminal locations 7649 | -7/Zion | Learned Factory terminal intel 7783 | -7/Zion | Learned Factory terminal intel 8155 | -7/Zion | Learned location of Warlord (-4) 8220 | -7/Zion | Found GAL Module 8543 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8953 | -7/Zion | Opened final containment barrier to the Deep Caves 8978 | -7/Zion | Discovered new exit (range 3) 8978 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8979 | -7/Zion | Identified exit to Deep Caves 8981 | -7/Zion | Entered Deep Caves 9127 | -7/Deep Caves | Attacked by Z-Imprinter 9153 | -7/Deep Caves | Destroyed Z-Imprinter 9194 | -7/Deep Caves | Found Prototype Protection 9215 | -7/Deep Caves | Identified Zio. Weapon Casing 9217 | -7/Deep Caves | Found Zio. Weapon Casing 9326 | -7/Deep Caves | Found Prototype Protection 9326 | -7/Deep Caves | Identified Zio. Heavy Carapace 9465 | -7/Deep Caves | Z-Facility disabled 9760 | -7/Deep Caves | Spotted as-96864 9876 | -7/Deep Caves | Exposed GOLEM chamber 10175 | -7/Deep Caves | Build established: Mutant 10686 | -7/Deep Caves | Build established: Gunner 10723 | -7/Deep Caves | Spotted as-17508 10764 | -7/Deep Caves | Core integrity fell below 50% 10778 | -7/Deep Caves | Core integrity fell below 20% 10788 | -7/Deep Caves | Destroyed by as-17508 with Assembled Focal Cannon Last Messages --------------- 10715_ System corrupted: Matter fused (-9). 10724_ as-17508 Prototype Energy Cannon integration complete. 10725_ as-17508 GOLEM Unit beginning Prototype Protection integration. 10726_ Slug penetrates as-17508. 10732_ Gauss Rifle destroyed. 10733_ Slug penetrates as-17508. 10734_ Power failure, Mak. Power Source shutdown. 10736_ Arm. Treads destroyed. 10736_ Slug penetrates Wall. 10736_ Slug penetrates as-17508. 10738_ Gauss Rifle destroyed. 10740_ Mak. Power Source destroyed. 10741_ Overheating: Gauss Rifle damaged (-10). 10743_ Slug penetrates as-17508. 10744_ Adv. Treads broken. 10744_ Overheating: Short circuit. 10746_ System corrupted: Broken Adv. Treads rejected. 10749_ Slug penetrates Wall. 10757_ Gauss Rifle destroyed. 10767_ Zio. Light DM Reactor destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????########???????###?????? | | ?????????????????????????? ##?????# ###???? | | ?????????????### ?????????? #????? ???? | | ????????????? ????????? #????# ???? | | ??????????????? ????????? #????# #????? | | ????????????????# ????????# #??#### #?????? | | ????????????????# ??????## #?## #?????? | | ?????????????????# ????## #?# #?????? | | ????????????????## #### #?## #?????? | | ????????????# ## G ### #?????? | | ?????????? @ ##????? | | ?????????? "#???? | | ?????????????#### ###### = "###? | | ????????????????????????####; ## | | ???????????????????????????##; # | | ???????????????????????????# | | ???????????????????????????# "" | | ?????????????????????####??# """ | | ????????????????????## ##?# " | | ?????????????????#### ### ## | | ??????####???##### ######### #### | | ?????## ##### #????####;##??## | | ????## ! ##?### # ????#### | | ????# ### ## ### ??????# | | ????# ####?####### ## ???####### | | ????## ##?????????## ## #?#### | | ?????## ########???????# # ### # | | ?????## ##??## ##??????# ## ##### | | ?????# ##### #??????# ###???? | | ????## ## #??????## ##?????? | | ???## #????????### #??????? | | #### ##????###???## #??????? | | # ##???## ##??# #??????? | | # #???# #?## ### ######### | | # ## ##??# ### #?## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 37 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 1200 Resistance: TH 10 Weapon Shielding 100 Evasion (%) 41 Targeting Accuracy 13 Recoil Reduction 4 Kinecelleration 30 Salvage Targeting 4 Item Schematics ----------------- Minigun | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed HypercooledGrapheneLance Manual? 0 Play Time 01:01:32 Cumulative 197.3 hours Start 2023.01.14 @ 11:19:56 End 2023.01.14 @ 13:02:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 272 Rogue 272 Adventurer 0 Explorer 0 Win Type - Total 5 Types 1/0/3/0/0/0/1/0/0 Lore% 73 Gallery% 84 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ebe20533-6f49-49b2-b27f-1952fea328e9