Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.27 @ 20:13:48 Player: Rainynight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (93) 465 Value Destroyed (5152) 5152 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (3596) 3596 TOTAL SCORE: 13433 Bonus ------- High Alert Combat Kills 1496 Follower Combat Kills 400 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 200/700 Matter 15/300 Energy 272/340 System Corruption 7% Temperature Critical (694) Movement Core (1650) Ox32 Location -7/Garrison Parts ------- > --- POWER (1) -------- Particle Reactor > --- PROPULSION (4) --- Light Treads > --- UTILITY (6) ------ High-capacity Storage Unit Improved Target Analyzer Hardened Light Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- Heavy Linear Accelerator > --- INVENTORY (20) --- Armored Treads Large Storage Unit Huge Storage Unit Kinecellerator Improved Light Armor Plating High-powered Tractor Beam Heavy Linear Accelerator Heavy Linear Accelerator Heavy Linear Accelerator Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Army-in-a-Box > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Medium Storage Unit Large Storage Unit Ion Cannon Heavy Assault Rifle Assault Cannon [Rating: 70] Favorites ----------- Power Particle Reactor Engine Improved Ion Engine Power Core Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Flight Unit Utility Improved Light Armor Plating Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Target Analyzer Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Quantum Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Slots Evolved 6 | . . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . Utility 4 | . . . . . . . 2 2 . . . Weapon . | . . . . . . . . . . . . Parts Attached 123 | 6 5 3 5 . 2 1 27 8 34 28 4 Power 9 | 1 1 . . . . 1 4 . 1 . 1 Engine 3 | 1 1 . . . . . 1 . . . . Core 4 | . . . . . . 1 3 . . . . Reactor 2 | . . . . . . . . . 1 . 1 Propulsion 38 | 2 . . 4 . . . 11 4 11 6 . Treads 14 | 2 . . . . . . 3 2 4 3 . Leg 19 | . . . . . . . 8 2 7 2 . Wheel 1 | . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . Flight 4 | . . . 4 . . . . . . . . Utility 53 | 1 1 . . . 1 . 8 2 16 22 2 Device 28 | . . . . . 1 . 5 2 10 10 . Storage 8 | 1 . . . . . . 3 . 1 3 . Processor 3 | . . . . . . . . . 1 2 . Hackware . | . . . . . . . . . . . . Protection 14 | . 1 . . . . . . . 4 7 2 Artifact . | . . . . . . . . . . . . Weapon 23 | 2 3 3 1 . 1 . 4 2 6 . 1 Energy Gun 3 | 1 . . . . . . . . 2 . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 8 | 1 2 3 . . 1 . . . 1 . . Ballistic Cannon 9 | . . . . . . . 4 2 2 . 1 Launcher 1 | . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . 1 . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . Parts Lost 23 | . . 1 1 . . 1 4 . 7 3 6 Power 1 | . . . . . . . . . . . 1 Propulsion 10 | . . . 1 . . 1 3 . 3 . 2 Utility 11 | . . 1 . . . . . . 4 3 3 Weapon 1 | . . . . . . . 1 . . . . Highest Loss Streak 6 | . . 1 1 . . 1 1 . 4 2 6 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 89 62 55 56 44 91 61 86 85 76 Engine 1 | . 14 14 3 . . . 1 . . . . Core 2 | . . . . . . . 7 7 2 . . Reactor 3 | . . . . . . . . . 4 7 7 Treads 15 | . 28 28 3 . . . 13 1 18 11 15 Leg 11 | . . . . . . . 16 28 10 11 . Flight 1 | . . . 29 33 33 22 . . . . . Device 8 | . . . . . . . 16 7 11 4 . Storage 8 | . 14 14 11 11 11 11 17 . 5 7 7 Processor 4 | . . . . . . . . . 2 14 14 Protection 10 | . 13 4 . . . . . . 15 15 15 Ballistic Gun 3 | . 26 28 5 . 1 . . . 1 . . Ballistic Cannon 8 | . . . . . . . 17 15 7 7 7 Naked Turns . | . . . . . . . . . . . . Heaviest Build 118 | 13 19 18 16 8 9 9 45 99 99 108 118 Greatest Support 80 | 40 40 40 40 12 12 12 43 40 80 48 28 Greatest Overweight (x) 9 | . . . . . . . 9 3 3 3 4 Average Overweight (x) . | . . . . . . . . 2 . 1 3 Largest Inventory Capacity 25 | 8 8 8 8 8 8 8 15 15 15 25 20 Average Capacity 12 | 7 8 8 8 8 8 8 12 5 13 15 20 Most Carried 16 | . 8 8 8 8 8 8 15 15 15 16 16 Average Carried 11 | . 6 7 7 8 7 7 10 4 12 14 15 Final Capacity 20 | 8 8 8 8 8 8 8 15 5 15 20 20 Final Carried 16 | . 8 8 8 8 8 8 15 5 15 16 13 Class Distribution -------------------- 63% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Matter Collected 3763 | 229 33 179 . 97 20 10 834 120 1113 1126 2 Remotely 542 | . . . . . . . . . . 542 . Salvage Created 2499 | . 50 97 . . . 41 1029 . 734 512 36 Parts 137 | . 3 12 . . . . 55 . 31 35 1 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Combat Hostiles Destroyed 85 | . 2 6 . . . 1 26 . 25 24 1 Guns 15 | . 2 6 . . . . . . 7 . . Cannons 67 | . . . . . . . 26 . 17 23 1 AOE 2 | . . . . . . . . . 1 1 . Classes Destroyed 12 | . 2 . . . . 1 5 . 2 2 . Worker 1 | . . . . . . . . . . 1 . Builder 3 | . 1 . . . . . 2 . . . . Recycler 3 | . . . . . . . 3 . . . . Watcher 1 | . . . . . . . 1 . . . . Swarmer 20 | . 2 6 . . . . 4 . 6 2 . Grunt 43 | . . . . . . . 16 . 11 15 1 Brawler 1 | . . . . . . . . . 1 . . Duelist 1 | . . . . . . . 1 . . . . Sentry 11 | . . . . . . . 4 . 5 2 . Hunter 2 | . . . . . . 1 1 . . . . Programmer 6 | . . . . . . . . . 2 4 . Heavy 1 | . . . . . . . . . . 1 . Best Kill Streak 8 | . 3 5 . . . 1 8 . 4 5 1 Combat Bots Only 7 | . 2 5 . . . 1 7 . 4 5 1 Max Kills in Single Turn 2 | . 1 1 . . . 1 2 . 2 1 1 Gunslinging 1 | . . . . . . . . . 1 . . Exploded 1 | . . . . . . . . . 1 1 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Damage Taken 6491 | . 255 151 17 . . 40 1318 53 1629 2329 699 Core 786 | . 18 17 . . . . 251 . 140 210 150 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 3 | . . . . . . . 3 . . . . Core Remaining (%) 85 | 100 . 86 . . . 100 54 . . . . Volleys Fired 290 | . 19 13 . . . 1 60 5 99 79 14 Largest 2 | . 2 2 . . . 1 2 2 2 1 1 Hottest 175 | . 40 40 . . . 20 96 96 175 83 83 Shots Fired 432 | . 38 26 . . . 1 116 10 148 79 14 Gun 122 | . 38 26 . . . 1 . . 57 . . Cannon 307 | . . . . . . . 116 10 88 79 14 Launcher 3 | . . . . . . . . . 3 . . Special . | . . . . . . . . . . . . Kinetic 399 | . 38 26 . . . 1 116 10 115 79 14 Thermal 30 | . . . . . . . . . 30 . . Explosive 3 | . . . . . . . . . 3 . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 20 | . 7 4 . . . . 10 2 20 8 3 Robot Miss Streak 14 | . 14 3 . . . 1 3 3 2 3 2 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 3 | . . 2 . . . . . . 1 . . Max Gunslinging Chain 1 | . . 1 . . . . . . 1 . . Shots Hit Robots 261 | . 14 14 . . . 1 79 4 94 47 8 Core Hits 110 | . 3 7 . . . . 44 1 34 20 1 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . Critical Strikes 32 | . 1 . . . . . 9 . 5 17 . Destroy 1 | . 1 . . . . . . . . . . Blast 31 | . . . . . . . 9 . 5 17 . Melee Attacks 5 | . 1 . 3 . . 1 . . . . . Impact 5 | . 1 . 3 . . 1 . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10736 | . 146 111 . . . 64 2263 131 3414 3823 784 Guns 1155 | . 146 111 . . . . . . 898 . . Cannons 9048 | . . . . . . . 2260 131 2184 3689 784 Explosions 454 | . . . . . . . . . 332 122 . Melee 64 | . . . . . . 64 . . . . . Ramming 15 | . . . . . . . 3 . . 12 . Kinetic 9594 | . 146 111 . . . . 2260 131 2473 3689 784 Thermal 609 | . . . . . . . . . 609 . . Explosive 454 | . . . . . . . . . 332 122 . Electromagnetic . | . . . . . . . . . . . . Impact 64 | . . . . . . 64 . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . 1 7 Average Corruption 1 | . . . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 4 | . . . . . . . . . . . 4 Message Errors 1 | . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 934 | . . . . . . 54 8 . 192 647 33 Projectiles 880 | . . . . . . . 8 . 192 647 33 Explosions . | . . . . . . . . . . . . Melee 54 | . . . . . . 54 . . . . . Knockbacks 66 | . . . . . . . 34 1 8 22 1 Impact . | . . . . . . . . . . . . Kinetic 55 | . . . . . . . 25 1 7 21 1 Secondary 11 | . . . . . . . 9 . 1 1 . Self-Inflicted Damage 145 | . . . . . . . . . . 145 . Shots 2 | . . . . . . . . . . 2 . Rammed 4 | . . . . . . . 2 . . 2 . Targets Rammed 4 | . . . . . . . 2 . . 2 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 701 | . 12 16 . . . . 20 120 177 409 701 Average Temperature 92 | . 5 4 . . . . 7 70 48 105 300 Received Heat Transfer 2320 | . . . 9 . . . 594 45 487 960 225 Effects 24 | . . . . . . . . . . 6 18 Shutdowns 5 | . . . . . . . . . . 2 3 Energy Bleed 2 | . . . . . . . . . . . 2 Interference 5 | . . . . . . . . . . 3 2 Matter Decay 2 | . . . . . . . . . . 1 1 Short Circuit 2 | . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . 1 Damage (major) 6 | . . . . . . . . . . . 6 Damage (core) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 . . Heat Transferred 814 | . . . . . . . . . 814 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Peak Influence 2079 | . 155 205 101 75 . 30 471 729 2079 1461 999 Initial 1091 | . . 60 79 45 . . 11 214 416 1091 963 Average 796 | . 66 159 79 48 . 24 222 555 1064 1180 976 Maximum Alert Level 5 | . . 1 . . . . 2 3 5 4 3 Low Security (%) 16 | 100 100 43 100 100 . 100 38 . . . . Level 1 10 | . . 56 . . . . 48 7 . . . Level 2 18 | . . . . . . . 12 90 28 . . Level 3 21 | . . . . . . . . 1 27 34 100 Level 4 25 | . . . . . . . . . 24 65 . Level 5 7 | . . . . . . . . . 18 . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 34 | . 2 . 3 . . . 5 9 . 15 . Investigation 10 | . 1 . 2 . . . 2 1 . 4 . Extermination 4 | . . . . . . . . . . 4 . Reinforcement 12 | . 1 . 1 . . . 3 3 . 4 . Assault 3 | . . . . . . . . . . 3 . Garrison 5 | . . . . . . . . 5 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Distress Signals 5 | . 1 . . . . . 3 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 152 | . 11 6 7 5 . 1 38 5 30 44 5 Peak Tracking Total 8 | . 3 3 5 5 . 1 8 2 5 8 5 Tactical Retreats 6 | . 3 . 1 1 . . . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Traps Triggered 10 | . . . . . . . . . 7 3 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Machines Disabled 22 | . . . . . . . . 5 9 8 . Max in Single Turn 4 | . . . . . . . . 1 2 4 . Garrison Relay 5 | . . . . . . . . . 5 . . Phase Generator 1 | . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Machines Accessed 28 | . 3 . 3 . 1 . 3 3 3 11 1 Terminals 18 | . 3 . 3 . . . 1 2 3 5 1 Fabricators 3 | . . . . . . . . . . 3 . Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units 3 | . . . . . . . 1 . . 2 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . 1 . Total Hacks 74 | . 12 . 8 . 1 . 9 10 7 26 1 Successful 34 | . 7 . 2 . 1 . 7 3 2 11 1 Failed 40 | . 5 . 6 . . . 2 7 5 15 . Catastrophic 10 | . 1 . 2 . . . . . 2 5 . Database Lockouts . | . . . . . . . . . . . . Manual 23 | . 5 . 5 . 1 . 1 . 1 10 . Terminals 51 | . 12 . 8 . . . 2 9 7 12 1 Fabricators 7 | . . . . . . . . . . 7 . Repair Stations 3 | . . . . . . . 3 . . . . Recycling Units 10 | . . . . . . . 4 . . 6 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . 1 . Terminal Hacks 18 | . 5 . 2 . 1 . 2 2 2 3 1 Robot Analysis 2 | . 1 . . . . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open DSF 2 | . . . . . . . . . . 2 . Branch Access Points 1 | . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . Unreport Threat 3 | . . . . . . . . 2 . 1 . Locate Traps 2 | . 1 . 1 . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . 1 Security Stations 1 | . . . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . 1 . . . . Repair 1 | . . . . . . . 1 . . . . Recycling Unit Hacks 5 | . . . . . . . 2 . . 3 . Process 1 | . . . . . . . 1 . . . . Retrieve Matter 3 | . . . . . . . 1 . . 2 . Retrieve Components 1 | . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . . 1 . 1 . Unauthorized Hacks 6 | . 2 . . . . . 1 . . 3 . Terminals 2 | . 2 . . . . . . . . . . Botnet 2 | . 2 . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . Fabnet 1 | . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 1 . . 2 . Tunnel 3 | . . . . . . . 1 . . 2 . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 25 | . 3 . 3 . . . 3 3 3 9 1 Full Trace Events 8 | . 1 . 2 . . . 1 . 2 2 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . Time 19 | . . . . . . . 19 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 161 | . . . . . . . 161 . . . . Retrieved Matter 295 | . . . . . . . 161 . . 134 . Retrieved Components 10 | . . . . . . . . . . 10 . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Used RIF Installer 2 | . . . . . . . . . 2 . . Program Shield 1 | . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 24 | . . . . . . . . . 24 . . Machine Destruction 21 | . . . . . . . . . 21 . . Programmers 3 | . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Total Allies 12 | . . . . . . . . . . 12 . Largest Group 8 | . . . . . . . . . . 8 . Highest-Rated Group 197 | . . . . . . . . . . 197 . Highest-Rated Ally 31 | . . . . . . . . . . 31 . Total Orders 2 | . . . . . . . . 2 . . . FOLLOW 1 | . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . 1 . . . Ally Attacks 205 | . . . . . . . . 138 65 2 . Total Damage 3928 | . . . . . . . . 2675 1232 21 . Kills 36 | . . . . . . . . 26 10 . . Allies Corrupted 2 | . . . . . . . . 2 . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Robot Analysis Total 2 | . 1 . . . . . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches 30 | . . . . . . . . 30 . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Turns Passed 6766 | 54 352 246 59 51 92 55 1148 385 2584 1604 136 Spaces Moved 3393 | 32 175 121 109 149 248 119 435 108 1112 738 47 Core 15 | 5 . . . . . . 10 . . . . Treads 1533 | 27 175 121 5 . . . 337 8 751 109 . Legs 704 | . . . . . . . 62 100 361 181 . Wheels 495 | . . . . . . . . . . 448 47 Hover . | . . . . . . . . . . . . Flight 646 | . . . 104 149 248 119 26 . . . . Fastest Speed 31 | 50 160 160 31 34 34 34 37 120 160 130 145 Average Speed 158 | 142 160 160 39 34 34 36 193 267 198 167 145 Slowest Speed 500 | 160 160 160 160 34 34 37 500 330 330 260 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 5 | . . . 4 1 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 4 25 29 14 51 60 27 24 18 97 24 11 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 4 | . . . . 1 . . 1 . . 2 . Known Exits Taken 3 | . . . . . . 1 . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . . . Scrap Searched 1 | . . . . . . 1 . . . . . Spaces Dug 14 | . 1 . 3 . . . . . . 10 . Terrain Destroyed 271 | . 1 . 3 . . . 27 3 167 66 4 Melee 4 | . 1 . 3 . . . . . . . . Projectile 66 | . . . . . . . 27 3 6 26 4 AOE 201 | . . . . . . . . . 161 40 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Total 4310 | 37 210 155 114 147 258 127 625 199 1353 991 94 Wait 276 | . . 4 . . . 2 76 57 18 91 28 Move 3372 | 31 174 120 100 146 247 118 434 107 1110 738 47 Hop 5 | . . . 4 1 . . . . . . . Pick Up 81 | . 8 6 . . 2 1 10 7 36 11 . Fast Attach 60 | 6 2 . . . 1 1 14 7 18 11 . Attach 15 | . . . 2 . 1 . 2 . 3 3 4 Detach 11 | . 1 . 2 . . . . . 2 5 1 Swap 48 | . 3 3 3 . . . 11 1 13 14 . Drop 114 | . 2 9 . . 7 3 16 13 43 21 . Fire 290 | . 19 13 . . . 1 60 5 99 79 14 Melee 5 | . 1 . 3 . . 1 . . . . . Ram 2 | . . . . . . . . . . 2 . Kick . | . . . . . . . . . . . . Crush 2 | . . . . . . . 2 . . . . Escape Stasis 26 | . . . . . . . . . 10 16 . Rewire 3 | . . . . . . . . 2 1 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac] / [*Low] / Gar) -7/Garrison (discovered 3 exits: [Fac x3]) History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 55 | -11/Junkyard | Entered Materials 316 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 14) 407 | -10/Materials | Entered Mines 537 | -10/Mines | Learned 8 Materials zone layouts 537 | -10/Mines | Discovered new exit (range 16) 653 | -10/Mines | Entered Materials 653 | -9/Materials | Evolved 2 slots: Propulsion x2 654 | -9/Materials | Identified exit to Materials 707 | -9/Materials | Discovered new exit (range 13) 712 | -9/Materials | Entered Mines 759 | -9/Mines | Met a Derelict bent on vengeance 761 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 761 | -9/Mines | Discovered new exit (range 5) 763 | -9/Mines | Entered Exiles 772 | -9/Exiles | Met 8R-AWN 777 | -9/Exiles | Met EX-HEX 787 | -9/Exiles | Met EX-BIN 791 | -9/Exiles | Aligned with FarCom system 791 | -9/Exiles | Given EX-Vault access code 799 | -9/Exiles | Opened EX-Vault 802 | -9/Exiles | Found Supersonic Drone Bay 809 | -9/Exiles | Found Army-in-a-Box 819 | -9/Exiles | Warned to stay clear of 0b10 Research branches 820 | -9/Exiles | Exiles lab attacked by MAIN.C 853 | -9/Exiles | Discovered new exit (range 10) 855 | -9/Exiles | Left Exiles lab with Army-in-a-Box 855 | -9/Exiles | Entered Mines 907 | -8/Mines | Discovered exit to Materials (range 8) 910 | -8/Mines | Entered Materials 910 | -8/Materials | Evolved 2 slots: Utility x2 1437 | -8/Materials | Build established: Scavenger-Mutant 1459 | -8/Materials | Repaired Imp. Datajack 1714 | -8/Materials | Destroyed 7 combat bots 2011 | -8/Materials | Discovered new exit (range 15) 2058 | -8/Materials | Entered Factory 2058 | -7/Factory | Evolved 2 slots: Utility x2 2165 | -7/Factory | Garrison activated, responded to threat 2265 | -7/Factory | Garrison activated, responded to threat 2353 | -7/Factory | Build established: Mutant 2440 | -7/Factory | Identified exit to Garrison 2443 | -7/Factory | Entered Garrison 2443 | -7/Garrison | Accompanied by 16 allies 2601 | -7/Garrison | Garrison Relay disabled 2693 | -7/Garrison | Installed Relay Interface Framework 2694 | -7/Garrison | Build established: Scavenger-Mutant 2856 | -7/Garrison | Triggered checkpoint 2856 | -7/Garrison | Triggered checkpoint 2866 | -7/Garrison | Triggered checkpoint 3197 | -7/Garrison | Phase Generator disabled 3365 | -7/Garrison | Expanded RIF knowledge: Program Shield 3368 | -7/Garrison | Lost 4 parts (1n3u) 3392 | -7/Garrison | Triggered checkpoint 3414 | -7/Garrison | Garrison Relay disabled 3459 | -7/Garrison | Discovered new exit (range 14) 3742 | -7/Garrison | Triggered checkpoint 3912 | -7/Garrison | Garrison Relay disabled 4010 | -7/Garrison | Discovered new exit (range 11) 4154 | -7/Garrison | Garrison Relay disabled 4248 | -7/Garrison | Triggered checkpoint 4557 | -7/Garrison | Discovered new exit (range 10) 4593 | -7/Garrison | Learned Factory security intel 4662 | -7/Garrison | Triggered checkpoint 4686 | -7/Garrison | Garrison Relay disabled 5027 | -7/Garrison | Entered Factory 5031 | -7/Factory | Identified exit to DSF 5427 | -7/Factory | First assault squad dispatched 6069 | -7/Factory | Discovered new exit (range 9) 6143 | -7/Factory | Build established: Mutant 6591 | -7/Factory | Discovered new exit (range 16) 6631 | -7/Factory | Identified exit to Garrison 6631 | -7/Factory | Entered Garrison 6664 | -7/Garrison | Discovered new exit (range 60) 6664 | -7/Garrison | Discovered new exit (range 43) 6664 | -7/Garrison | Discovered new exit (range 59) 6744 | -7/Garrison | Core integrity fell below 50% 6767 | -7/Garrison | Self-destructed Last Messages --------------- 06755_ Overheating: Energy bleed (-24). 06757_ System corrupted: IFF burst signal emitted. 06757_ Destroyed Imp. Light Armor Plating. 06758_ Overheating: Core damaged (-105). 06759_ Overheating: Lgt. Treads damaged (-9). 06759_ Overheating: Hvy. Linear Accelerator damaged (-4). 06759_ Overheating: Hrd. Medium Armor Plating damaged (-14). 06759_ Destroyed Particle Gun. 06759_ G-47 Trooper knocked back. 06762_ Overheating: Lgt. Treads damaged (-3). 06763_ Broken Med. Treads destroyed. 06763_ System corrupted by crushing effect (+2). 06764_ Overheating: System interference. 06764_ Hvy. Linear Accelerator temporarily disabled. 06766_ Power failure, Particle Reactor shutdown. 06766_ Lgt. Treads broken. 06766_ Overheating: Short circuit. 06766_ Knocked back. 06766_ Hrd. Heavy Armor Plating destroyed. 06767_ Arm. Huge Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????#######???? | | ???????????????????????????????????????# #???? | | ???????????????????????????????????????# #???? | | ???????????????????????????????????????# #???? | | ???????????????????????????????????????###""##???? | | ?????????????????????????????????????????# T#???? | | ?????????????????????????????????????????# ###???? | | ?????????????????????????????????????????# #?????? | | ?????????????????????????????????????????# #?##### | | ?????????????????????????????????????????# #?# # | | ???????#####??????????????????????????#### ###"""# | | ???????# #??????????????????????????# | | ???????# #############??????????????## ######+ | | ???????# #??????????????#"""""#???# | | ???????# #??????????????#######???# | | ???????############## #????????????????????????# | | ????????????????##### #????????????????????????# | | ????????????????#"T"# #????????????????????????# | | ????????????????#" #????????????????????????# | | ??#####?????????##### #????##???????????#####??# | | ??#"# #?????????????# #???# #???????????#"""#??# | | ??#" #???????####### ####;######???????#" "#??## | | ??#" #???????# g% #???????#" "#???? | | ??#" ^#???????# ##### g @b #?????###" "###?? | | ??#"# #???????# #???# ####;###% #?????#Y+^ + #?? | | ??### ######### ##### ######?# #?????#### ####?? | | ????# + + + #####g #???????## ###### | | ????####"""########## ## + g#???????# | | ???????#ggg#????????# ## ##### %#???????# ####### | | ???????##+##????????# ## #???#%%#######?# #?????? | | ????????# #?????????# ## #???#=%## #?# #?????? | | ????????# #?????????# ## #??## ##""""###+##????? | | ????????# ########### ##+####% ###### | | ????????# + | | ????????############# | | ????????????????????########## ## ## ###### | | ???????????????????????????### ## ## ###??? | | ???????????????????????????# " " #??? | | ???????????????????????????# " " #??? | | ???????????????????????????#d" " #??? | | ???????????????????????????#i" " #??? | | ???????????????????????###?### ## ## ###??? | | ???????????????#########T##### ## ## #????? | | ???????????????# ^^ ###### | | ???????????????# ^^ + # | | ???????????????# ^^ #### # | | ???????????????# #### #######+###""""## ##??# # | | ???????????????# #??# #?????# #?# ## #???# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 23 Energy Capacity 340 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 975 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Energy Filtering 30 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockReactiveThermoblaster Manual? 0 Play Time 01:02:24 Cumulative 291.8 hours Start 2023.10.27 @ 18:21:35 End 2023.10.27 @ 20:13:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 325 Rogue 298 Adventurer 2 Explorer 25 Win Type - Total 19 Types 16/1/0/2/0/0/0/0/0 Lore% 75 Gallery% 80 Achievement% 78 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4933ffc3-756a-4ac8-b08a-467b71ce0f62