Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.18 @ 16:02:34 Player: Minty Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (131) 655 Value Destroyed (5454) 5454 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (713) 713 TOTAL SCORE: 12142 Bonus ------- High Alert Combat Kills 139 Follower Combat Kills 74 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 150/300 Energy 79/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Antigrav System > --- UTILITY (7) ------ Encrypted Comm Array > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Backup Power I Graphene Brace Drone Bay (0/2) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Gravmag System Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Weight Redist. System Encrypted Comm Array Graphene Brace > --- WEAPON ----------- Tesla Rifle Gamma Rifle Plasma Rifle Force Rifle > --- INVENTORY -------- Improved Trap Scanner Advanced Salvage Targeting Computer Launcher Guidance Computer Improved Transmission Jammer Improved Reaction Control System Drone Bay Drone Bay Heavy Assault Cannon Gauss Cannon Heavy Rocket Launcher Greatsword [Rating: 79] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Centrium Wheel Hover Unit Gravmag System Flight Unit Field Propulsion Array Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Improved Powered Armor Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 . 2 2 . 2 2 . . 2 Power 1 | . . . . . . . . 1 . . . Propulsion 4 | . . 1 . . 1 . 1 1 . . . Utility 5 | . . . . 1 1 . 1 . . . 2 Weapon 2 | . . 1 . 1 . . . . . . . Parts Attached 233 | . 5 6 . 24 6 20 86 15 36 22 13 Power 25 | . . 1 . 2 . 2 8 3 3 3 3 Engine 20 | . . 1 . 2 . 1 6 3 3 3 1 Core 3 | . . . . . . 1 2 . . . . Reactor 2 | . . . . . . . . . . . 2 Propulsion 59 | . 2 2 . 9 . 11 20 1 7 3 4 Treads 10 | . 2 2 . 4 . . . . . 2 . Leg 24 | . . . . 4 . 5 12 . 3 . . Wheel 3 | . . . . . . . 1 1 . . 1 Hover 19 | . . . . 1 . 6 7 . 4 . 1 Flight 3 | . . . . . . . . . . 1 2 Utility 75 | . 2 . . 6 3 3 30 6 16 6 3 Device 43 | . 1 . . 1 . 2 19 5 10 3 2 Storage 4 | . 1 . . 1 . . . . . 1 1 Processor 8 | . . . . . . . 4 1 3 . . Hackware 2 | . . . . 1 . . 1 . . . . Protection 18 | . . . . 3 3 1 6 . 3 2 . Artifact . | . . . . . . . . . . . . Weapon 74 | . 1 3 . 7 3 4 28 5 10 10 3 Energy Gun 28 | . . . . 2 2 . 16 4 4 . . Energy Cannon 6 | . . 1 . 2 . . . . . 2 1 Ballistic Gun 17 | . 1 2 . 1 1 3 5 . . 3 1 Ballistic Cannon 13 | . . . . 1 . 1 5 1 3 2 . Launcher 3 | . . . . . . . . . 2 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 7 | . . . . 1 . . 2 . 1 2 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 2 . . 1 . 1 . . Corrupted Parts 5 | . . . . . . 2 1 . 1 1 . System Corruption 13 | . . . . . . 9 1 . 2 1 . Parts Lost 72 | . . . . 6 . 5 23 3 15 12 8 Power 8 | . . . . . . . 1 . 3 2 2 Propulsion 21 | . . . . 2 . 2 7 1 5 1 3 Utility 20 | . . . . 1 . 2 8 2 2 4 1 Weapon 23 | . . . . 3 . 1 7 . 5 5 2 Highest Loss Streak 10 | . . . . 3 . 2 6 2 9 10 6 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 75 | . 99 95 100 93 78 93 87 78 57 55 37 Engine 6 | . 14 11 11 9 7 1 5 10 5 7 3 Treads 4 | . 22 29 33 24 . . . . . . 4 Leg 8 | . 5 . . . 23 7 22 . 1 . . Hover 4 | . . . . . . 21 3 24 3 3 . Device 11 | . 13 11 11 5 . 1 12 10 13 18 5 Storage 4 | . 14 11 11 9 7 7 6 5 . . 4 Processor 2 | . . . . . . . 3 9 1 . . Hackware 1 | . . . . 8 7 2 2 . . . . Protection 6 | . . . . 3 14 16 5 1 10 3 3 Energy Gun 7 | . . . . 1 7 4 11 3 9 8 . Energy Cannon 2 | . . 4 11 11 . . . . . 3 . Ballistic Gun 5 | . 28 27 22 11 1 13 6 . . . 4 Ballistic Cannon 2 | . . . . 2 . 2 2 4 3 2 . Slashing Weapon 2 | . . . . 4 7 4 1 3 . . 4 Naked Turns 15 | . . . . . . . . . . . 15 Heaviest Build 70 | 14 15 22 22 44 51 60 66 67 70 51 65 Greatest Support 100 | 20 40 60 60 60 30 80 100 58 47 27 27 Greatest Overweight (x) 19 | . . . . 3 1 5 5 1 19 4 4 Average Overweight (x) 1 | . . . . . . . . . 3 2 1 Largest Inventory Capacity 15 | . 8 8 8 15 15 15 15 15 15 10 10 Average Capacity 10 | . 8 8 8 10 15 15 15 15 6 5 9 Most Carried 15 | . 8 8 8 13 15 15 15 15 15 5 6 Average Carried 9 | . 7 7 8 8 14 14 14 14 6 4 4 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 5 10 5 Final Carried 15 | 6 8 8 8 13 15 15 15 15 4 3 3 Class Distribution -------------------- 26% | Mutant 17% | Scavenger-Gunner 16% | Scavenger-Tank 12% | Tank 10% | Gunner 5% | Scavenger-Gladiator 5% | Derelict-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Gunner | -8/Materials Mutant | -7/Factory Tank | -7/DSF Scavenger-Gunner | -6/Factory Gladiator | -5/Factory Mutant | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Derelict-Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Matter Collected 4030 | 200 84 141 12 447 . 232 1582 404 666 235 27 Remotely . | . . . . . . . . . . . . Salvage Created 6149 | . 147 159 72 1218 . 460 2027 646 1119 295 6 Parts 249 | . 15 9 3 43 . 25 92 26 30 4 2 Haulers Intercepted 1 | . . . . . . . . . 1 . . Recyclers Shooed 6 | . . . 1 1 . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . 20 3 . Prevented 7 | . . . . . . . . . 7 . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Combat Hostiles Destroyed 104 | . 5 4 . 20 . 9 34 10 18 4 . Melee 12 | . . . . 7 . 1 2 2 . . . Guns 45 | . 5 1 . 2 . 6 23 . 7 1 . Cannons 35 | . . 3 . 11 . 2 5 8 4 2 . AOE 3 | . . . . . . . . . 3 . . Classes Destroyed 16 | . 3 2 . 3 . 2 4 1 1 . . Worker 8 | . . . . 4 . . 2 2 . . . Builder 5 | . . . . . . . 2 2 . . 1 Hauler 1 | . . . . . . . . . 1 . . Recycler 8 | . . 1 1 3 . . 2 1 . . . Operator 1 | . . . . . . . . 1 . . . Watcher 4 | . 1 . . 1 . . 2 . . . . Swarmer 12 | . 2 3 . . . 3 3 . . 1 . Grunt 52 | . 3 . . 15 . 2 11 7 13 1 . Brawler 5 | . . . . 1 . . 2 1 1 . . Duelist 4 | . . . . . . . 2 . 2 . . Sentry 11 | . . 1 . 3 . . 4 1 1 1 . Specialist 3 | . . . . . . 3 . . . . . Hunter 8 | . . . . 1 . . 6 . . 1 . Programmer 6 | . . . . . . . 5 1 . . . Heavy 1 | . . . . . . 1 . . . . . Behemoth 2 | . . . . . . . 1 . 1 . . Decomposer 2 | . . . . . . . . . 2 . . Packrat 2 | . . . . . . . . . . 2 . Best Kill Streak 10 | . 2 2 1 3 . 5 4 10 6 2 1 Combat Bots Only 6 | . 2 2 . 3 . 5 4 6 5 2 . Max Kills in Single Turn 2 | . 1 1 1 2 . 2 2 1 1 1 1 Gunslinging 1 | . . . . . . . 1 . . . . Exploded 1 | . . . . . . . . . 1 . . Melee 1 | . . . . 1 . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Damage Taken 15726 | . 335 200 . 1600 . 954 6241 764 1732 1410 2490 Core 2880 | . 51 48 . 224 . 103 711 102 203 266 1172 Absorbed by Shields 110 | . . . . . . . 110 . . . . Redirected to Shielding 225 | . . . . 18 . 17 88 . 13 89 . Regen/Repaired (Parts) 234 | . . . . . . . 234 . . . . Core Remaining (%) 67 | 100 79 . 88 59 . 85 16 . . 42 . Volleys Fired 365 | . 18 8 2 42 . 35 130 34 62 30 4 Largest 4 | . 2 3 3 4 . 3 4 3 4 4 2 Hottest 309 | . 40 111 111 198 . 120 309 215 295 295 109 Shots Fired 868 | . 36 24 6 137 . 66 349 37 150 57 6 Gun 633 | . 36 19 4 54 . 59 328 2 103 24 4 Cannon 219 | . . 5 2 83 . 7 21 35 33 31 2 Launcher 16 | . . . . . . . . . 14 2 . Special . | . . . . . . . . . . . . Kinetic 423 | . 36 19 4 69 . 37 170 35 33 16 4 Thermal 332 | . . 5 2 40 . . 165 1 83 36 . Explosive 16 | . . . . . . . . . 14 2 . Electromagnetic 97 | . . . . 28 . 29 14 1 20 3 2 Robot Hit Streak 13 | . 5 12 5 8 . 8 13 7 12 11 3 Robot Miss Streak 10 | . 2 1 2 6 . 10 7 5 3 8 6 Penetration Max . | . . . . . . . . . . . . Secondary Targets 7 | . . . . . . 1 6 . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . . Shots Hit Robots 596 | . 24 13 4 101 . 44 239 36 95 35 5 Core Hits 274 | . 11 7 3 58 . 23 94 18 44 11 5 Critical Kills 2 | . . . . . . 1 1 . . . . Critical Parts Destroyed 4 | . . . . . . . . 1 3 . . Critical Strikes 29 | . . . . 3 . 3 10 2 9 2 . Burn 9 | . . . . . . . 5 . 3 1 . Destroy 7 | . . . . . . 1 2 1 3 . . Blast 8 | . . . . . . 1 2 1 3 1 . Sever 5 | . . . . 3 . 1 1 . . . . Melee Attacks 64 | . . . . 28 . 3 20 12 . 1 . Impact . | . . . . . . . . . . . . Slashing 64 | . . . . 28 . 3 20 12 . 1 . Piercing . | . . . . . . . . . . . . Sneak Attacks 10 | . . . . 4 . 1 1 3 . 1 . Combat Hostiles 1 | . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 16608 | . 327 219 58 2645 . 1163 5934 1978 3013 1085 186 Guns 8189 | . 313 109 35 496 . 689 4646 55 1501 310 35 Cannons 4482 | . . 82 21 1202 . 186 550 1198 679 547 17 Explosions 1338 | . . . . 87 . 162 . . 833 129 127 Melee 2300 | . . . . 836 . 126 514 725 . 99 . Ramming 299 | . 14 28 2 24 . . 224 . . . 7 Kinetic 6646 | . 313 109 35 833 . 565 2619 1198 679 260 35 Thermal 5102 | . . 82 21 512 . 162 2429 25 1168 576 127 Explosive 880 | . . . . . . . . . 751 129 . Electromagnetic 1381 | . . . . 440 . 310 148 30 415 21 17 Impact . | . . . . . . . . . . . . Slashing 2300 | . . . . 836 . 126 514 725 . 99 . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . 2 . 9 2 3 3 4 . Average Corruption 2 | . . . . 2 . 7 1 1 2 3 . Corruption Purged 3 | . . . . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 73 | . . . . 4 . 3 5 4 29 28 . Message Errors 24 | . . . . 2 . 1 2 1 8 10 . Matter Fused 16 | . . . . . . . 2 . 7 7 . Heat Flow Errors 7 | . . . . . . . 1 . 4 2 . Energy Discharges 8 | . . . . 1 . . . 1 3 3 . Parts Rejected 1 | . . . . . . . . 1 . . . Data Loss (minor) 7 | . . . . . . 2 . . 3 2 . Data Loss (major) 2 | . . . . . . . . . 1 1 . Misfires 3 | . . . . . . . . 1 1 1 . Alerts 1 | . . . . 1 . . . . . . . Weapon Failures 4 | . . . . . . . . . 2 2 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 710 | . . 16 . 73 . . 162 272 33 118 36 Projectiles 159 | . . 16 . 7 . . 52 83 1 . . Explosions 92 | . . . . . . . . . 32 24 36 Melee 459 | . . . . 66 . . 110 189 . 94 . Knockbacks 30 | . . . . 8 . 2 4 8 6 2 . Impact 4 | . . . . . . . 4 . . . . Kinetic 24 | . . . . 7 . 2 . 8 5 2 . Secondary 2 | . . . . 1 . . . . 1 . . Self-Inflicted Damage 305 | . . . . . . . . . 74 31 200 Shots 6 | . . . . . . . . . 2 1 3 Rammed 27 | . 5 14 1 6 . . . . . . 1 Targets Rammed 62 | . 6 14 1 8 . . 32 . . . 1 Kicked 33 | . 1 . . . . . 32 . . . . Crushed 2 | . . . . 2 . . . . . . . Highest Temperature 533 | . 8 68 45 362 . 111 533 201 369 431 72 Average Temperature 100 | . 2 27 23 82 . 27 134 63 109 111 36 Received Heat Transfer 3284 | . 147 . . 792 . 90 1319 252 591 72 21 Effects 13 | . . . . . . . 11 . . 2 . Shutdowns 5 | . . . . . . . 4 . . 1 . Energy Bleed 2 | . . . . . . . 2 . . . . Interference 3 | . . . . . . . 3 . . . . Matter Decay 1 | . . . . . . . 1 . . . . Damage (minor) 2 | . . . . . . . 1 . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 3 . . Combat Hostiles 3 | . . . . . . . . . 3 . . Parts Fried 7 | . . . . . . 3 . . 4 . . Impact Corruptions 3 | . . . . . . . 2 . 1 . . Robots Melted 6 | . . . . . . . 4 . 1 1 . Combat Hostiles 6 | . . . . . . . 4 . 1 1 . Parts Melted 27 | . . . . 2 . 1 17 . 3 4 . Heat Transferred 10567 | . . 148 37 927 . 150 5435 37 2424 1159 250 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 . 1 . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Peak Influence 595 | . 172 208 86 373 152 389 462 595 . . 130 Initial 223 | . . 72 81 33 152 106 203 223 . . . Average 256 | . 74 133 83 245 152 244 321 340 . . 19 Maximum Alert Level 2 | . . 1 . 1 . 1 2 2 . . . Low Security (%) 29 | . 100 76 100 32 100 49 . . . . 100 Level 1 62 | . . 23 . 67 . 50 83 92 . . . Level 2 8 | . . . . . . . 16 7 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . Squads Dispatched 29 | . 1 1 . 3 1 2 12 4 . . 5 Investigation 13 | . 1 1 . 2 . . 4 2 . . 3 Extermination 6 | . . . . . 1 . 3 1 . . 1 Reinforcement 6 | . . . . 1 . 2 1 1 . . 1 Assault . | . . . . . . . . . . . . Garrison 4 | . . . . . . . 4 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Distress Signals 9 | . 2 . 1 1 . . 2 1 . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 171 | . 8 4 2 30 . 16 49 13 20 6 23 Peak Tracking Total 18 | . 4 2 2 5 1 4 4 8 5 3 18 Tactical Retreats 18 | . 1 . . 3 . 5 3 2 2 1 1 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Traps Triggered 8 | . . . . 1 . 2 5 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . . . . 6 . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Machines Disabled 10 | . . 1 . 1 . . 3 1 . . 4 Max in Single Turn 4 | . . 1 . 1 . . 1 . . . 4 Garrison Access 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Machines Accessed 24 | . 2 1 . 5 2 . 9 2 . . 3 Terminals 13 | . 2 1 . 4 1 . 2 1 . . 2 Fabricators 2 | . . . . . . . 2 . . . . Repair Stations 2 | . . . . . . . 1 . . . 1 Recycling Units 2 | . . . . . 1 . 1 . . . . Scanalyzers 3 | . . . . 1 . . 2 . . . . Garrison Access 2 | . . . . . . . 1 1 . . . Total Hacks 76 | . 8 6 . 16 2 . 27 7 . . 10 Successful 40 | . 3 . . 12 2 . 17 3 . . 3 Failed 36 | . 5 6 . 4 . . 10 4 . . 7 Catastrophic 7 | . 1 . . 1 . . 2 1 . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 27 | . 5 1 . 7 . . 6 4 . . 4 Terminals 45 | . 8 6 . 13 1 . 7 5 . . 5 Fabricators 6 | . . . . . . . 6 . . . . Repair Stations 9 | . . . . . . . 4 . . . 5 Recycling Units 3 | . . . . . 1 . 2 . . . . Scanalyzers 10 | . . . . 3 . . 7 . . . . Garrison Access 3 | . . . . . . . 1 2 . . . Terminal Hacks 8 | . 1 . . 5 1 . 1 . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . Open DSF 1 | . . . . . 1 . . . . . . Machine Index 1 | . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . . . Disarm Traps 2 | . . . . 2 . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . Network Status 1 | . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . 1 . . . . Repair Station Hacks 7 | . . . . . . . 4 . . . 3 Scan Component 3 | . . . . . . . 2 . . . 1 Repair 3 | . . . . . . . 2 . . . 1 Refit 1 | . . . . . . . . . . . 1 Recycling Unit Hacks 2 | . . . . . 1 . 1 . . . . Report Inventory 2 | . . . . . 1 . 1 . . . . Scanalyzer 9 | . . . . 3 . . 6 . . . . Insert Component 5 | . . . . 2 . . 3 . . . . Analyze 4 | . . . . 1 . . 3 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 12 | . 2 . . 4 . . 3 3 . . . Terminals 10 | . 2 . . 4 . . 2 2 . . . Botnet 8 | . 2 . . 3 . . 2 1 . . . Disrupt 2 | . . . . 1 . . . 1 . . . Fabricators 1 | . . . . . . . 1 . . . . Fabnet 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Jam 1 | . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 21 | . 2 1 . 5 . . 8 2 . . 3 Full Trace Events 14 | . 2 1 . 3 . . 4 1 . . 3 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 1 . . 2 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . . . Time 138 | . . . . . . . 82 . . . 56 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . 1 . . 3 . . . . Part Schematics Acquired 3 | . . . . 1 . . 2 . . . . Parts Damaged 1 | . . . . . . . 1 . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . 4 4 . . . Programmers 8 | . . . . . . . 4 4 . . . Fabnet Peak Effective % 3 | . . . . . . . . 3 3 3 1 Autooverrided 1 | . . . . . . . . 1 . . . Robots Rewired 1 | . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Total Allies 2 | . . . . . . . . 2 . . . Largest Group 2 | . . . . . . . . 2 . . . Highest-Rated Group 78 | . . . . . . . . 78 . . . Highest-Rated Ally 49 | . . . . . . . . 49 . . . Total Orders 4 | . . . . . . . . . 3 . 1 EXPLORE 3 | . . . . . . . . . 2 . 1 RETURN 1 | . . . . . . . . . 1 . . Ally Attacks 6 | . . . . . . . . 6 . . . Total Damage 483 | . . . . . . . . 483 . . . Kills 2 | . . . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . 4 . 2 Drone Recoveries 3 | . . . . . . . . . 3 . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Turns Passed 9696 | . 350 328 53 1090 330 328 2823 541 2315 1267 271 Spaces Moved 4302 | 1 182 169 28 457 158 124 1531 304 627 522 199 Core 267 | . . . . . . . . . 38 190 39 Treads 841 | . 135 169 28 440 . . . . . 47 22 Legs 1712 | 1 47 . . 17 158 35 1226 . 228 . . Wheels 110 | . . . . . . . 1 . . . 109 Hover 1354 | . . . . . . 89 304 304 361 285 11 Flight 18 | . . . . . . . . . . . 18 Fastest Speed 40 | 120 120 160 160 120 120 108 44 44 103 50 40 Average Speed 174 | 120 149 160 160 172 182 127 130 97 317 219 118 Slowest Speed 1000 | 120 160 160 160 330 190 360 330 103 1000 350 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 29 | 2 31 14 14 35 4 75 33 6 75 51 10 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . 1 . . Known Exits Taken 1 | . . . . . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 6 | . . . . . . . . . 2 4 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 237 | . . . 1 4 . 3 8 16 142 39 24 Melee . | . . . . . . . . . . . . Projectile 48 | . . . 1 . . 3 8 16 10 10 . AOE 189 | . . . . 4 . . . . 132 29 24 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Total 5691 | . 221 202 32 621 197 237 2057 471 835 591 227 Wait 399 | . . 1 . 28 31 10 166 78 76 5 4 Move 4286 | . 181 168 27 456 158 123 1530 303 626 521 193 Hop 2 | . . . . . . . . . . . 2 Pick Up 76 | . 6 1 1 12 2 9 29 5 8 3 . Fast Attach 127 | . 1 2 . 12 3 14 45 8 21 14 7 Attach 43 | . . 1 . 1 1 2 16 3 9 4 6 Detach 38 | . . . . 2 . 1 15 1 10 2 7 Swap 63 | . 4 3 . 11 2 4 25 4 6 4 . Drop 135 | . 5 4 1 21 . 20 49 9 16 7 3 Fire 365 | . 18 8 2 42 . 35 130 34 62 30 4 Melee 64 | . . . . 28 . 3 20 12 . 1 . Ram 1 | . . . . . . . . . . . 1 Kick 33 | . 1 . . . . . 32 . . . . Crush 28 | . 5 14 1 8 . . . . . . . Escape Stasis 16 | . . . . . . 16 . . . . . Rewire 14 | . . . . . . . . 14 . . . Trap . | . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . 1 . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 304 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 16) 351 | -10/Materials | Entered another Materials area 351 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 641 | -9/Materials | Discovered new exit (range 12) 679 | -9/Materials | Entered Mines 680 | -9/Mines | Assembled infested the area 719 | -9/Mines | Discovered new exit (range 9) 732 | -9/Mines | Entered Materials 732 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 752 | -8/Materials | Build established: Scavenger-Gunner 1277 | -8/Materials | Build established: Gunner 1511 | -8/Materials | Discovered new exit (range 5) 1590 | -8/Materials | Lost 3 parts (1n2w) 1798 | -8/Materials | Lost 3 parts (1n1u1w) 1822 | -8/Materials | Entered Factory 1822 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1882 | -7/Factory | Build established: Mutant 2152 | -7/Factory | Identified exit to DSF 2152 | -7/Factory | Entered DSF 2235 | -7/DSF | Additional patrols routed to DSF 2370 | -7/DSF | Sterilization system engaged 2390 | -7/DSF | Ambient heat levels rising (+10) 2405 | -7/DSF | Ambient heat levels rising (+10) 2407 | -7/DSF | Discovered new exit (range 16) 2420 | -7/DSF | Ambient heat levels rising (+10) 2435 | -7/DSF | Ambient heat levels rising (+10) 2450 | -7/DSF | Ambient heat levels rising (+10) 2465 | -7/DSF | Ambient heat levels rising (+10) 2480 | -7/DSF | Ambient heat levels rising (+10) 2480 | -7/DSF | Entered Factory 2480 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2693 | -6/Factory | Lost 6 parts (1p4u1w) 2930 | -6/Factory | Build established: Scavenger-Gunner 3033 | -6/Factory | Garrison activated, responded to threat 3163 | -6/Factory | Core integrity fell below 50% 3303 | -6/Factory | Spotted B-75 Beast 3374 | -6/Factory | Destroyed B-75 Beast 3695 | -6/Factory | Lost 3 parts (2n1u) 3913 | -6/Factory | Lost 4 parts (2n1u1w) 4121 | -6/Factory | Repaired Hvy. Assault Cannon 4166 | -6/Factory | Repaired Gatling Laser 4435 | -6/Factory | Garrison activated, responded to threat 4685 | -6/Factory | Core integrity fell below 20% 4719 | -6/Factory | Lost 6 parts (3n1u2w) 5294 | -6/Factory | Discovered new exit (range 16) 5303 | -6/Factory | Entered another Factory area 5303 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5397 | -5/Factory | Build established: Scavenger-Gladiator 5659 | -5/Factory | Discovered new exit (range 13) 5844 | -5/Factory | Entered Upper Caves 5846 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5860 | -5/Upper Caves | Met a Warlord Commander 5861 | -5/Upper Caves | Learned location of Warlord (-5) 5865 | -5/Upper Caves | Found Encrypted Comm Array 6066 | -5/Upper Caves | Lost 9 parts (3p3n1u2w) 6330 | -5/Upper Caves | Lost 3 parts (1n1u1w) 6413 | -5/Upper Caves | Found Imp. Powered Armor 6417 | -5/Upper Caves | Found Imp. Powered Armor 6596 | -5/Upper Caves | Build established: Mutant 7076 | -5/Upper Caves | Build established: Tank 7237 | -5/Upper Caves | Spotted B-75 Beast 7253 | -5/Upper Caves | Destroyed B-75 Beast 7661 | -5/Upper Caves | Build established: Mutant 8084 | -5/Upper Caves | Encountered a Warlord checkpoint 8111 | -5/Upper Caves | Discovered new exit (range 8) 8159 | -5/Upper Caves | Entered another Upper Caves area 8213 | -5/Upper Caves | Discovered new exit (range 13) 8545 | -5/Upper Caves | Build established: Scavenger-Tank 8932 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9134 | -5/Upper Caves | Core integrity fell below 50% 9164 | -5/Upper Caves | Lost 10 parts (1p1n3u5w) 9426 | -5/Upper Caves | Entered Factory 9426 | -4/Factory | Evolved 2 slots: Utility x2 9582 | -4/Factory | Build established: Derelict-Mutant 9656 | -4/Factory | Released all parts (2) 9672 | -4/Factory | Core integrity fell below 50% 9693 | -4/Factory | Core integrity fell below 20% 9697 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 09672_ Slug penetrates Wall. 09672_ Slug penetrates Nuclear Reactor. 09673_ Slug penetrates Wall. 09673_ Scanalyzer disabled. 09673_ Slug penetrates Wall. 09674_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09675_ Penetrated by Slug. 09676_ Drone released from Drone Bay. 09676_ ALERT: Rogue bot located, Programmers report to Factory Zone 7Q. 09676_ U-05 Engineer lays Concrete. 09676_ Drone Bay destroyed. 09676_ Knocked back. 09677_ U-05 Engineer lays Concrete. 09677_ >> Lost connection to Drone. 09682_ Connecting with Terminal... 09682_ ALERT: Suspicious activity at Terminal F011. Dispatching Investigation squad. 09683_ Acquired Imp. Antigrav System. 09691_ Slammed into S-27 Virus. 09697_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????????"""???????# #?????????????? | | ???????????????????????""" """???# #?????????????? | | ????????????????????????"" """???# #?????????????? | | ????????????????????????? ???# #?????????????? | | ?????????????????????????? ???#=##????????????? | | ??????????????????????????? ?###%"##???????????? | | ??????????????????###########+## % #???????????? | | ???????????????? * #???????????? | | ???????????????? %= ##??????????? | | ???????????????? %[ "##?????????? | | ??????????????????#### " ##????????? | | ??????????????????# k% " """" #????????? | | ??????????????????# " * " #????????? | | ??????????????????# " " #????????? | | ??????????????????# "" "##????????? | | ??????????????????# H "#?????????? | | ??????????????????# "" "#?????????? | | ??????????????????# S"" ! "#?????????? | | ??????????????????# " ! #"""""###?????????? | | ??????????# ???# !!! #######???????????? | | ??????????# ###########;##########???????????? | | ??????????# w u % #???????????? | | ??????????+ % h #???????????? | | ??????????# #???????????? | | ??????????# Y #???????????? | | ??????????# % @ #???????????? | | ??????????## ########+##### #???????????? | | ???????????# ?# ! # #???????????? | | ???????????# ????# ! #? #???????????? | | ??????????????????# #?? +???????????? | | ??????????????????# """" #??? #???????????? | | ??????????????????# """" #??? #???????????? | | ??????????????????# """" #???? #???????????? | | ??????????????????# """" ""#?????????????????? | | ??????????????????# """" ""#?????????????????? | | ??????????????????# """" T"#?????????????????? | | ??????????????????# ""#?????????????????? | | ??????????????????# ""#?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????##############?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 34 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 800 Core Shielding 20 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 5 Evasion (%) 56 Targeting Accuracy 16 Melee Accuracy 14 Launcher Accuracy 20 Recoil Reduction 3 Matter Filtering 50 Particle Charging 20 Kinecelleration 30 Salvage Targeting 3 Offensive Hacking 12 Item Schematics ----------------- Cooling System | -8/Materials | Scanalyzed Hvy. Assault Cannon | -6/Factory | Scanalyzed Cloaking Device | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionRiotLeg Manual? 0 Play Time 00:58:41 Cumulative 474.3 hours Start 2023.07.18 @ 15:07:14 End 2023.07.18 @ 16:02:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 377 Rogue 158 Adventurer 76 Explorer 143 Win Type - Total 22 Types 19/0/2/0/0/0/0/1/0 Lore% 67 Gallery% 87 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d66f69b-3a67-4688-8312-d300b1d259f9