Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.02 @ 18:40:53 Player: Feeks Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (76) 380 Value Destroyed (2639) 2639 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6499 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 246/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Nuclear Core Cooling System Improved Terrain Scanner Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- Advanced Signal Interpreter Advanced Signal Interpreter Improved Terrain Scanner Core Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Coil Gun > --- INVENTORY -------- Cooling System Improved Terrain Scanner Heavy Ion Cannon [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Improved Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Slots Evolved 8 | . . 2 . 2 2 2 . Power 1 | . . . . . 1 . . Propulsion 3 | . . 2 . . . 1 . Utility 4 | . . . . 2 1 1 . Weapon . | . . . . . . . . Parts Attached 87 | 9 6 18 2 18 11 23 . Power 13 | . 1 2 1 3 3 3 . Engine 8 | . 1 2 1 3 1 . . Core 5 | . . . . . 2 3 . Reactor . | . . . . . . . . Propulsion 30 | 4 1 9 . 6 2 8 . Treads 3 | . . 1 . . . 2 . Leg 16 | 2 . 4 . 6 2 2 . Wheel 8 | 2 1 4 . . . 1 . Hover 3 | . . . . . . 3 . Flight . | . . . . . . . . Utility 20 | 3 1 . . 6 2 8 . Device 12 | 2 . . . 5 1 4 . Storage 3 | 1 1 . . 1 . . . Processor 4 | . . . . . 1 3 . Hackware . | . . . . . . . . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 24 | 2 3 7 1 3 4 4 . Energy Gun 7 | 2 2 3 . . . . . Energy Cannon 6 | . . 2 1 1 2 . . Ballistic Gun 5 | . . . . 1 . 4 . Ballistic Cannon 1 | . . . . 1 . . . Launcher 4 | . 1 1 . . 2 . . Special Weapon 1 | . . 1 . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 48 | . 2 7 . 7 13 14 5 Power 10 | . . 2 . 1 5 2 . Propulsion 19 | . 1 4 . 3 4 6 1 Utility 11 | . . . . 1 3 3 4 Weapon 8 | . 1 1 . 2 1 3 . Highest Loss Streak 7 | . 2 2 . 5 6 7 5 To Critical Strikes . | . . . . . . . . Average Backups 10 | 4 8 8 10 13 13 7 3 Power 1 | 1 1 . 1 2 1 . . Propulsion . | 1 2 . 1 1 1 . . Utility 3 | . 2 3 4 3 3 3 2 Weapon 4 | 1 2 3 4 6 6 4 1 Tool/Special . | . . . . . . . . Unused Backups 12 | . . 2 1 4 2 3 . Power 1 | . . . . 1 . . . Propulsion 1 | . . . . 1 . . . Utility 5 | . . . 1 1 1 2 . Weapon 5 | . . 2 . 1 1 1 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 85 | . 94 97 100 94 88 53 55 Engine 8 | . 12 10 11 8 10 3 . Core 1 | . . . . . 2 1 7 Treads 1 | . . 1 . . . 7 . Leg 20 | . . 16 44 34 29 7 4 Wheel 7 | . 25 24 . . . . 4 Device 15 | . 14 11 11 24 20 8 5 Storage 8 | . 14 11 11 9 7 3 . Processor 2 | . . . . . 1 7 18 Energy Gun 5 | . 27 14 . . . . . Energy Cannon 5 | . . 1 15 7 7 3 4 Ballistic Gun 2 | . . . . 7 . 3 4 Ballistic Cannon 1 | . . . . . 6 1 . Special Weapon 1 | . . 4 4 . . . . Peak Build Rating 47 | 8 8 13 13 27 40 47 47 Average Rating 20 | 4 7 11 12 22 30 28 34 On Entrance 16 | . 6 8 12 12 27 18 47 Avg Prop Armor Cover (%) 14 | . . 11 . . 9 16 5 Naked Turns 9 | . . . . . . . 9 Heaviest Build 54 | 9 20 26 26 42 54 40 35 Greatest Support 68 | 26 26 52 40 54 68 40 28 Greatest Overweight (x) 3 | . 1 1 . 1 2 3 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 5 Average Capacity 11 | 7 9 10 10 14 15 10 5 Most Carried 15 | 7 10 10 10 15 15 15 5 Average Carried 10 | 4 8 8 9 13 13 7 4 Final Capacity 15 | 8 10 10 10 15 15 5 5 Final Carried 15 | 6 9 10 10 15 12 3 5 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Was Matter Collected 2089 | 272 98 433 89 360 269 568 . Remotely 220 | . . . . . . 220 . Salvage Created 2502 | 46 175 663 13 549 517 539 . Parts 127 | 5 8 42 . 28 28 16 . Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed 6 | . . . . . 1 5 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Combat Hostiles Destroyed 62 | . 6 19 3 13 12 9 . Guns 23 | . 4 9 . 3 . 7 . Cannons 13 | . . 1 . 5 5 2 . AOE 26 | . 2 9 3 5 7 . . Classes Destroyed 14 | 1 3 4 1 1 4 . . Worker 6 | . . . . . 5 1 . Builder 2 | . . 1 . . 1 . . Tunneler 2 | 2 . . . . . . . Hauler 1 | . . 1 . . . . . Recycler 2 | . . . . . 1 1 . Watcher 4 | . 1 1 . 2 . . . Swarmer 10 | . 3 4 . . 3 . . Grunt 33 | . 3 10 . 9 5 6 . Brawler 2 | . . 1 . . 1 . . Duelist 1 | . . . . 1 . . . Sentry 9 | . . 4 . 3 1 1 . Hunter 1 | . . . . . 1 . . Programmer 3 | . . . . . 1 2 . Assembled 3 | . . . 3 . . . . Best Kill Streak 15 | 1 3 6 3 5 15 4 . Combat Bots Only 6 | . 3 5 3 5 6 3 . Max Kills in Single Turn 4 | 1 2 4 1 2 4 2 . Gunslinging . | . . . . . . . . Exploded 4 | . 2 4 1 2 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Hostile Shots Fired 511 | . 39 75 . 51 162 174 10 Missed 147 | . 5 24 . 10 60 48 . Hits 364 | . 34 51 . 41 102 126 10 Melee 14 | . . . . 4 . . 10 Projectile 350 | . 34 51 . 37 102 126 . Critical Strikes 12 | . . . . 2 2 7 1 Damage Taken 5859 | . 390 650 . 771 1563 1961 524 Core 1422 | . 86 88 . 123 246 474 405 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 84 | . . . . . . 84 . Regen/Repaired (Parts) 34 | . 34 . . . . . . Core Remaining (%) 76 | 100 65 . 78 77 64 . . Volleys Fired 224 | 3 20 64 5 35 38 59 . Largest 2 | 2 2 2 1 2 2 2 . Hottest 150 | 90 100 150 30 102 130 95 . Shots Fired 342 | 6 34 95 5 60 53 89 . Gun 191 | 6 33 56 . 26 . 70 . Cannon 82 | . . . . 27 41 14 . Launcher 37 | . 1 9 5 5 12 5 . Special 32 | . . 30 . 2 . . . Kinetic 107 | . . . . 27 10 70 . Thermal 185 | 6 33 73 . 28 31 14 . Explosive 36 | . 1 9 5 5 11 5 . Electromagnetic 14 | . . 13 . . 1 . . Robot Hit Streak 26 | 5 13 25 26 14 8 9 . Robot Miss Streak 6 | . 5 2 3 4 6 2 . Penetration Max 2 | . . . . . . 2 . Secondary Targets 4 | . . 1 . . . 3 . Max Gunslinging Chain 1 | . . 1 . . . 1 . Shots Hit Robots 220 | 5 22 54 2 44 30 63 . Core Hits 172 | 2 11 37 3 33 44 39 3 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 4 | . . 2 . . . 2 . Burn 2 | . . 2 . . . . . Destroy 2 | . . . . . . 2 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7145 | 61 342 1419 182 1359 1851 1889 42 Guns 2717 | 61 271 609 . 503 . 1273 . Cannons 1170 | . . . . 391 485 294 . Explosions 3067 | . 71 709 182 441 1356 308 . Melee . | . . . . . . . . Ramming 71 | . . 5 . . 10 14 42 Kinetic 1944 | . . . . 510 161 1273 . Thermal 1980 | 61 271 622 . 408 324 294 . Explosive 2756 | . 71 659 182 441 1095 308 . Electromagnetic 394 | . . 133 . . 261 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . 2 4 6 Average Corruption 2 | . . . . . 1 2 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 8 | . . . . . 2 4 2 Message Errors 3 | . . . . . . 2 1 Matter Fused 1 | . . . . . . 1 . Heat Flow Errors 1 | . . . . . 1 . . Parts Rejected 2 | . . . . . 1 . 1 Data Loss (minor) 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 109 | . . 32 5 3 23 46 . Projectiles 37 | . . . . . . 37 . Explosions 72 | . . 32 5 3 23 9 . Melee . | . . . . . . . . Knockbacks 5 | . . . . 1 4 . . Impact . | . . . . . . . . Kinetic 5 | . . . . 1 4 . . Secondary . | . . . . . . . . Self-Inflicted Damage 324 | . 32 49 . 75 49 100 19 Shots 10 | . 1 1 . 2 1 5 . Rammed 14 | . . 1 . . . 2 11 Targets Rammed 15 | . . 1 . . 1 2 11 Kicked 1 | . . . . . 1 . . Crushed . | . . . . . . . . Highest Temperature 402 | 30 402 258 . 18 206 36 . Average Temperature 79 | 14 167 59 . 10 91 13 . Received Heat Transfer 1648 | . 168 282 . 297 255 646 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 8 | . 5 3 . . . . . Heat Transferred 4162 | 161 778 1730 . 679 444 370 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Maximum Alert Level 1 | . . 1 . . 1 . . Low Security (%) 88 | 100 100 63 100 100 84 100 100 Level 1 11 | . . 36 . . 15 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 319 | 5 111 283 93 91 319 161 42 Initial 133 | . . 8 93 5 . 133 42 Average 75 | . 60 160 51 42 52 70 14 Influence Increases 2189 | 10 206 664 11 396 475 427 . Destroy 0b10 Robot/C 1180 | . 120 380 . 260 240 180 . Destroy 0b10 Robot/NC 85 | 10 5 15 . 10 35 10 . Destroy Leader 280 | . 22 84 . 64 60 50 . Successful Hack 116 | . 5 63 . 25 5 18 . Disable Machine 180 | . . . . . 105 75 . Destroy Structure 198 | . 9 77 11 37 30 34 . Partial Spotted 30 | . . 15 . . . 15 . Lose Combat Pursuer 120 | . 45 30 . . . 45 . Influence Decreases 2189 | 10 185 446 236 410 202 579 121 Entered New Map 387 | . . 13 146 9 . 140 79 Time Decay 1412 | 10 165 363 90 351 92 321 20 Lost Part 310 | . 20 70 . 50 110 58 2 Lost Ally 20 | . . . . . . . 20 Purge Threat 60 | . . . . . . 60 . Squads Dispatched 14 | . 1 4 . 1 4 4 . Investigation 7 | . 1 2 . 1 1 2 . Extermination 3 | . . . . . 1 2 . Reinforcement 4 | . . 2 . . 2 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Distress Signals 8 | . 2 2 1 2 . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 102 | . 12 28 2 22 16 16 6 Peak Tracking Total 8 | . 6 5 1 4 8 4 6 Tactical Retreats 4 | . 1 2 . . . 1 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Traps Triggered 4 | . . . . . 1 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Was Machines Disabled 12 | . . . . . 7 5 . Max in Single Turn 4 | . . . . . 4 4 . Garrison Access 2 | . . . . 1 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Machines Accessed 25 | . 3 7 . 8 3 4 . Terminals 14 | . 1 4 . 5 2 2 . Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . 1 . . . . . . Recycling Units 2 | . 1 1 . . . . . Scanalyzers 4 | . . 2 . 2 . . . Garrison Access 3 | . . . . 1 1 1 . Total Hacks 56 | . 7 16 . 17 5 11 . Successful 38 | . 7 11 . 13 2 5 . Failed 16 | . . 4 . 3 3 6 . Catastrophic 3 | . . . . . . 3 . Database Lockouts 2 | . . 1 . 1 . . . Manual . | . . . . . . . . Terminals 35 | . 3 9 . 11 4 8 . Fabricators 1 | . . . . . . 1 . Repair Stations 2 | . 2 . . . . . . Recycling Units 3 | . 2 1 . . . . . Scanalyzers 11 | . . 6 . 5 . . . Garrison Access 4 | . . . . 1 1 2 . Terminal Hacks 22 | . 3 6 . 8 1 4 . Record 1 | . 1 . . . . . . Prototype ID Bank 1 | . . 1 . . . . . Open DSF 1 | . . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . . Scanalyzer Index 1 | . . . . 1 . . . Alert Level 1 | . . . . 1 . . . Unreport Threat 1 | . . . . . . 1 . Locate Traps 5 | . 1 2 . 1 . 1 . Dispatch Records 1 | . . . . 1 . . . Security Status 1 | . . . . 1 . . . Patrol Status 1 | . . 1 . . . . . Transport Status 1 | . 1 . . . . . . Hauler Manifests 1 | . . . . . . 1 . Registered Prototypes 1 | . . . . . . 1 . Zone Layout 4 | . . 2 . 2 . . . Fabricator Hacks 1 | . . . . . . 1 . Load Schematic 1 | . . . . . . 1 . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks 3 | . 2 1 . . . . . Report Inventory 2 | . 1 1 . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 8 | . . 4 . 4 . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Retrieve Study 6 | . . 2 . 4 . . . Garrison Access Hacks 2 | . . . . 1 1 . . Seal Access 2 | . . . . 1 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 2 5 . 3 1 4 . Full Trace Events 6 | . 1 2 . 1 . 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 5 | . . 2 . 3 . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . 3 . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 31 | . . . . . . . 31 Highest-Rated Ally 31 | . . . . . . . 31 Total Orders . | . . . . . . . . Ally Attacks 5 | . . . . . . . 5 Total Damage 105 | . . . . . . . 105 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Active Infowar (turns) 3297 | 38 370 937 191 917 753 19 72 Sensors 1046 | . . . . 293 753 . . Terrain 116 | 25 . . . . . 19 72 Structural 1665 | . . . . 914 751 . . Seismic 1929 | 13 370 937 191 418 . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Was Turns Passed 4398 | 114 370 937 191 925 908 870 83 Spaces Moved 2686 | 74 277 489 156 531 516 564 79 Core 241 | 14 . . . . . 201 26 Treads 224 | . . . . . . 224 . Legs 1425 | 25 . 191 156 531 516 6 . Wheels 723 | 35 277 298 . . . 60 53 Hover 73 | . . . . . . 73 . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 85 105 105 110 50 50 Average Speed 106 | 92 87 98 105 114 114 112 89 Slowest Speed 255 | 120 95 190 105 175 255 210 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 4 47 50 53 55 19 19 38 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 31 | . . 24 . 2 5 . . Terrain Destroyed 227 | . 8 87 11 48 36 37 . Melee . | . . . . . . . . Projectile 44 | . . 26 . 6 6 6 . AOE 183 | . 8 61 11 42 30 31 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Total 3809 | 111 371 780 177 782 776 720 92 Wait 616 | 14 51 165 10 157 192 27 . Move 2680 | 73 276 488 155 530 515 564 79 Hop . | . . . . . . . . Pick Up 87 | 12 10 15 1 22 7 20 . Fast Attach 13 | . 1 4 . 2 1 5 . Attach 65 | 6 4 10 . 11 8 26 . Detach 9 | . . . . 2 . 5 2 Swap 58 | 3 4 23 4 12 11 1 . Drop 42 | . 5 10 2 11 3 11 . Fire 224 | 3 20 64 5 35 38 59 . Melee . | . . . . . . . . Ram 14 | . . 1 . . . 2 11 Kick 1 | . . . . . 1 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 14) 305 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 6) 479 | -10/Materials | Repaired Wheel 485 | -10/Materials | Entered another Materials area 485 | -9/Materials | Evolved 2 slots: Propulsion x2 1222 | -9/Materials | Build established: Scavenger-Mutant 1314 | -9/Materials | Central database locked down 1406 | -9/Materials | Discovered new exit (range 15) 1422 | -9/Materials | Entered Mines 1485 | -9/Mines | Learned Materials terminal intel 1492 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1528 | -9/Mines | Assembled infested the area 1533 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1601 | -9/Mines | Discovered new exit (range 10) 1605 | -9/Mines | Met a Derelict testing a Signal Generator 1613 | -9/Mines | Entered Materials 1613 | -8/Materials | Evolved 2 slots: Utility x2 1614 | -8/Materials | Loaded intel: 12 terminal locations 2084 | -8/Materials | Lost 5 parts (1p2n1u1w) 2472 | -8/Materials | Central database locked down 2530 | -8/Materials | Discovered new exit (range 5) 2538 | -8/Materials | Entered Factory 2538 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2591 | -7/Factory | Identified exit to DSF 3225 | -7/Factory | Build established: Mutant 3342 | -7/Factory | Lost 6 parts (2p3u1w) 3411 | -7/Factory | Discovered new exit (range 15) 3446 | -7/Factory | Entered another Factory area 3446 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3475 | -6/Factory | Lost 5 parts (1p4n) 3945 | -6/Factory | Lost 7 parts (2p2n1u2w) 4076 | -6/Factory | Lost 3 parts (1n2u) 4185 | -6/Factory | Core integrity fell below 50% 4193 | -6/Factory | Lost 3 parts (2n1w) 4316 | -6/Factory | Sucked down chute 4316 | -6/Factory | Entered Waste 4317 | -6/Waste | Met a frightened Derelict 4325 | -6/Waste | Spotted C-40 Crusher 4341 | -6/Waste | Spotted C-40 Crusher 4365 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4368 | -6/Waste | Spotted C-40 Crusher 4370 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4370 | -6/Waste | Spotted C-40 Crusher 4370 | -6/Waste | Spotted C-40 Crusher 4388 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4390 | -6/Waste | Crushed by Compactor (1 part destroyed) 4395 | -6/Waste | Core integrity fell below 20% 4399 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 04365_ Coil Gun crushed. 04370_ Imp. Medium Armor Plating crushed. 04370_ Hvy. Ion Cannon crushed. 04371_ Coil Gun crushed. 04373_ System corrupted: Arm. Huge Wheel rejected. 04374_ Hvy. Ion Cannon crushed. 04379_ Arm. Huge Wheel crushed. 04388_ Imp. Terrain Scanner crushed. 04388_ Adv. Signal Interpreter crushed. 04388_ Core Analyzer destroyed. 04389_ Slammed into C-40 Crusher. 04389_ Destabilizing: Core damaged (-8). 04390_ Slammed into C-40 Crusher. 04390_ Adv. Signal Interpreter crushed. 04391_ Slammed into C-40 Crusher. 04394_ Destabilizing: Core damaged (-42). 04395_ Slammed into C-40 Crusher. 04396_ Destabilizing: System corrupted (+2). 04397_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ??????????????????????# #?????????????????? | | ????????????######????# #?????????????????? | | ????????????# #????### ###?????????????????? | | ##########??# #?#????# #????#??????????????? | | ##?# #??????# #?#?????????????????? | | * #??# #??????# #??????#????????????? | | #### ######## #??????? ???????????? | | #??#????????????????? | | #???????????????????? | | ##?#????????????????? | | [ * #???????????????????? | | ####! ######## #?????#?????????????? | | #??# #??????# #????#??????????????? | | #??# #??????# #???????????????????? | | ##########??# #??????# #???????????????????? | | ????????????# #??????# ######## ????????? | | ???????????? #?#????# CC ?? ?????? | | ??????????? #??????# CC ????????? | | ??????????# #?????## ????????? | | ??????????# #??#???# ????????? | | ??????????### #??????# ######## ????????? | | ????????????# #??????#CCCC#????????? ?????????? | | ????????????? ???????#CCCC#???????????????????? | | ????????????????????????#CCCC#???????????????????? | | ????????????????????????#CCCC#????????? ?????????? | | ????????????????????????#@CC #??????? ???????????? | | ????????????????????????# CC #???????????????????? | | ????????????????????????# #?????????? ????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #??????#????????????? | | ????????????????????#???# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 24 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Resistance: EM 25 Evasion (%) 55 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 15% | -10/Materials Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Titanium Leg | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Hey, That's Mine! Please Form A Line Challenges ------------ None Game ------ Seed RemoteHeavyRocket Manual? 0 Play Time 02:08:06 Cumulative 18.5 hours Start 2026.10.25 @ 10:27:27 End 2026.11.02 @ 18:40:53 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 4b2a91d8-6d71-460d-802c-fe42d42e6b6f