Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.02 @ 23:53:44 Player: shapeshifter Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (11) 2200 Robots Destroyed (168) 840 Value Destroyed (6214) 6214 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (2532) 2532 TOTAL SCORE: 13326 Bonus ------- High Alert Combat Kills 825 Follower Combat Kills 7 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 33/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Treading (241) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Armored Treads Armored Treads Advanced Treads > --- UTILITY (3) ------ Improved Heat Sink High-capacity Storage Unit Reactive Plating > --- WEAPON (4) ------- Flak Cannon Flak Cannon Flak Cannon Flak Cannon > --- INVENTORY (20) --- High-capacity Matter Pod (0) Experimental Sensor Array Modified TNC Relay Coupler [NC] (31) Relay Coupler [Grunt] (21) Relay Coupler [Brawler] (29) Relay Coupler [Specialist] (18) Relay Coupler [Hunter] (16) Army-in-a-Box (30/30) Minigun Flak Cannon Flak Cannon Flak Cannon Field Lobotomy Kit (5) Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Minigun Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Ion Engine Light Treads Improved Heat Sink Large Storage Unit High-capacity Matter Pod High-capacity Matter Pod Improved Sensor Array Experimental Sensor Array Modified TNC Improved Medium Armor Plating Improved Medium Armor Plating Shield Generator Army-in-a-Box Autogun Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Field Lobotomy Kit Plasma Cutter [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Utility Hardened Light Armor Plating Device Improved Heat Sink Storage Huge Storage Unit Hackware Relay Coupler [Sentry] Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . Utility 1 | . . . . . . . 1 . . . . Weapon 2 | . . . 1 . . . 1 . . . . Parts Attached 79 | 7 8 2 20 . 1 . 10 5 14 3 9 Power 8 | 1 . 1 1 . . . 1 1 2 . 1 Engine 5 | 1 . 1 1 . . . . . 2 . . Core 3 | . . . . . . . 1 1 . . 1 Reactor . | . . . . . . . . . . . . Propulsion 23 | 2 3 . 7 . . . 3 . 5 1 2 Treads 22 | 2 3 . 7 . . . 3 . 5 1 1 Leg 1 | . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 21 | 2 2 1 2 . 1 . 4 2 4 1 2 Device 4 | 1 . . . . . . 1 1 . . 1 Storage 4 | 1 . 1 . . 1 . . . 1 . . Processor . | . . . . . . . . . . . . Hackware 1 | . . . . . . . . . . 1 . Protection 12 | . 2 . 2 . . . 3 1 3 . 1 Artifact . | . . . . . . . . . . . . Weapon 27 | 2 3 . 10 . . . 2 2 3 1 4 Energy Gun . | . . . . . . . . . . . . Energy Cannon 3 | . . . 3 . . . . . . . . Ballistic Gun 13 | 2 2 . 6 . . . 2 1 . . . Ballistic Cannon 4 | . . . . . . . . . . . 4 Launcher 6 | . 1 . 1 . . . . 1 3 . . Special Weapon 1 | . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . . . Parts Lost 21 | . 2 1 1 . . . . 1 12 4 . Power 3 | . . 1 . . . . . . 2 . . Propulsion 4 | . . . . . . . . . 2 2 . Utility 3 | . . . . . . . . . 2 1 . Weapon 11 | . 2 . 1 . . . . 1 6 1 . Highest Loss Streak 4 | . 2 1 1 . . . . 1 4 4 . To Critical Strikes . | . . . . . . . . . . . . Average Backups 15 | 3 6 10 14 15 16 19 19 19 18 14 14 Power . | . . . . 1 . 1 1 . . . . Propulsion 1 | 1 2 2 2 1 . 1 1 1 1 1 . Utility 9 | . 3 7 9 10 10 12 10 10 12 10 9 Weapon 2 | . . . 2 2 2 3 5 5 3 . 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 36 | . 3 2 4 . . 1 7 3 2 . 14 Power 3 | . 1 . . . . . 2 . . . . Propulsion 2 | . 2 . . . . . . . . . . Utility 24 | . . 2 4 . . . 5 2 2 . 9 Weapon 6 | . . . . . . 1 . 1 . . 4 Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 98 99 98 100 100 100 99 100 92 44 88 Engine 7 | . 14 13 11 11 11 11 4 . 3 . . Core 2 | . . . . . . . 4 9 2 . 8 Treads 29 | . 28 28 33 33 33 33 27 27 26 19 21 Device 2 | . 4 . . . . . . 9 8 . 5 Storage 10 | . 14 14 11 11 11 11 9 9 9 9 9 Protection 10 | . 9 14 11 11 11 11 17 9 9 6 3 Ballistic Gun 28 | . 25 28 28 33 33 33 36 35 26 . . Ballistic Cannon 1 | . . . . . . . . . . . 33 Launcher 1 | . 1 . . . . . . . 6 6 . Peak Build Rating 45 | 7 13 14 25 25 32 32 45 44 44 27 42 Average Rating 28 | 4 9 13 18 25 27 32 43 42 40 24 38 On Entrance 23 | . 7 13 14 25 25 32 32 43 41 25 21 Naked Turns . | . . . . . . . . . . . . Heaviest Build 113 | 12 19 36 42 41 101 101 113 111 112 55 80 Greatest Support 69 | 40 46 46 69 66 66 66 66 62 62 60 62 Greatest Overweight (x) 1 | . . . . . 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . 1 1 1 . . . Largest Inventory Capacity 25 | 8 8 15 15 15 25 25 25 25 25 20 20 Average Capacity 19 | 7 8 13 15 15 19 25 25 25 24 20 20 Most Carried 25 | 5 8 13 15 15 23 25 25 25 25 20 20 Average Carried 18 | 3 6 10 14 15 17 24 24 24 23 19 19 Final Capacity 25 | 8 8 15 15 15 25 25 25 25 20 20 20 Final Carried 25 | 3 8 13 15 15 23 25 24 25 20 18 20 Class Distribution -------------------- 42% | Skirmisher 31% | Tank 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Tank | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Mutant | -8/Garrison Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Matter Collected 5014 | 330 142 462 874 95 95 70 596 1031 1195 51 73 Remotely . | . . . . . . . . . . . . Salvage Created 5622 | 149 319 170 1294 52 . 111 824 933 1646 51 73 Parts 390 | 16 32 16 88 5 . 13 51 58 105 3 3 Haulers Intercepted 10 | . 1 . 4 . . . 2 . 3 . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Combat Hostiles Destroyed 127 | . 10 8 27 3 . 5 14 20 34 3 3 Melee 4 | . . . . . . . . . 1 3 . Guns 102 | . 7 8 25 3 . 5 14 20 20 . . Cannons 5 | . . . 2 . . . . . . . 3 AOE 16 | . 3 . . . . . . . 13 . . Classes Destroyed 15 | 1 4 1 4 . . 1 . . 4 . . Worker 4 | . . 1 . . . . 1 . 2 . . Builder 4 | . . . 1 . . . . . 3 . . Tunneler 10 | 8 . . . . . . . . 2 . . Hauler 10 | . 1 . 4 . . . 2 . 3 . . Recycler 2 | . . . 1 . . . . . 1 . . Mechanic 1 | . . . . . . . . . 1 . . Operator 1 | . . . . . . . . . 1 . . Watcher 9 | . 2 . 3 . . . 3 . 1 . . Swarmer 31 | . 4 6 7 3 . 4 4 3 . . . Grunt 58 | . 6 2 12 . . . 5 6 22 3 2 Brawler 2 | . . . 1 . . . . . 1 . . Duelist 4 | . . . . . . . . . 4 . . Protector 1 | . . . . . . . . . 1 . . Sentry 26 | . . . 7 . . . 4 8 6 . 1 Hunter 5 | . . . . . . 1 1 3 . . . Best Kill Streak 13 | 2 6 3 6 2 . 4 5 3 13 2 2 Combat Bots Only 9 | . 5 3 5 2 . 4 4 3 9 2 2 Max Kills in Single Turn 4 | 1 1 1 2 1 . 2 2 1 4 1 1 Gunslinging 1 | . . . 1 . . 1 1 . . . . Exploded 2 | . 1 . . . . . . . 2 . . Melee 1 | . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Hostile Shots Fired 658 | . 83 34 100 17 . 12 40 82 191 63 36 Missed 182 | . 25 8 29 4 . 4 11 22 52 19 8 Hits 476 | . 58 26 71 13 . 8 29 60 139 44 28 Melee 3 | . . . . . . . . . 3 . . Projectile 473 | . 58 26 71 13 . 8 29 60 136 44 28 Critical Strikes 19 | . . . 2 . . . 1 2 9 1 4 Damage Taken 7066 | . 639 253 865 106 . 56 369 1004 2648 696 430 Core 782 | . 110 36 70 6 . 8 51 114 221 132 34 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 73 | 100 . 41 . . . 79 . . . . . Volleys Fired 376 | 34 48 15 81 8 . 5 37 62 76 3 7 Largest 4 | 1 2 2 3 3 . 3 4 4 4 1 4 Hottest 148 | 20 50 46 114 75 . 75 100 100 98 20 148 Shots Fired 1002 | 34 91 30 203 24 . 15 148 222 217 3 15 Gun 941 | 34 85 30 196 24 . 15 148 220 189 . . Cannon 21 | . . . 6 . . . . . . . 15 Launcher 37 | . 6 . 1 . . . . 2 28 . . Special 3 | . . . . . . . . . . 3 . Kinetic 956 | 34 85 30 196 24 . 15 148 220 189 . 15 Thermal 9 | . . . 6 . . . . . . 3 . Explosive 37 | . 6 . 1 . . . . 2 28 . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 30 | 4 6 7 14 3 . 5 10 30 13 2 6 Robot Miss Streak 9 | 6 6 4 6 5 . 4 5 2 4 1 9 Penetration Max . | . . . . . . . . . . . . Secondary Targets 25 | . 2 3 4 1 . 2 4 2 7 . . Max Gunslinging Chain 2 | . 1 1 1 1 . 1 2 1 1 . . Shots Hit Robots 580 | 18 40 21 128 10 . 7 82 134 127 2 11 Core Hits 304 | 8 27 13 62 3 . 7 34 42 86 5 17 Critical Kills 2 | . . . 2 . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . Critical Strikes 3 | . . . 2 . . . . . 1 . . Destroy 3 | . . . 2 . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12067 | 231 795 305 2000 156 . 101 1401 2199 4513 102 264 Guns 8594 | 231 402 305 1919 156 . 101 1401 2199 1880 . . Cannons 315 | . . . 81 . . . . . . . 234 Explosions 3013 | . 393 . . . . . . . 2620 . . Melee . | . . . . . . . . . . . . Ramming 121 | . . . . . . . . . 13 78 30 Kinetic 8828 | 231 402 305 1919 156 . 101 1401 2199 1880 . 234 Thermal 105 | . . . 81 . . . . . . 24 . Explosive 3013 | . 393 . . . . . . . 2620 . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 147 | . 54 . . . . . . . 93 . . Projectiles . | . . . . . . . . . . . . Explosions 147 | . 54 . . . . . . . 93 . . Melee . | . . . . . . . . . . . . Knockbacks 14 | . . . . . . . . . . . 14 Impact . | . . . . . . . . . . . . Kinetic 14 | . . . . . . . . . . . 14 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 436 | . 37 . . . . . . 139 260 . . Shots 14 | . 3 . . . . . . 3 8 . . Rammed 29 | . . . . . . . . . 1 18 10 Targets Rammed 32 | . . . . . . . . . 1 21 10 Kicked . | . . . . . . . . . . . . Crushed 3 | . . . . . . . . . . 3 . Highest Temperature 355 | . 83 16 171 249 . 160 355 214 222 . 33 Average Temperature 67 | . 27 8 37 104 . 73 129 64 61 . 19 Received Heat Transfer 2988 | . 201 69 396 . . . 126 297 1206 414 279 Effects 4 | . . . . 3 . . 1 . . . . Energy Bleed 2 | . . . . 1 . . 1 . . . . Interference 2 | . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 222 | . . . 148 . . . . . . 74 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Maximum Alert Level 4 | . . . 2 1 . . . 3 4 3 1 Low Security (%) 57 | 100 100 100 30 76 . 100 100 11 . . 27 Level 1 14 | . . . 59 23 . . . 15 . . 72 Level 2 19 | . . . 10 . . . . 45 87 8 . Level 3 8 | . . . . . . . . 27 11 91 . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1103 | 5 152 91 426 269 . 80 140 1066 1103 710 345 Initial 705 | . . 6 . 159 . . . 73 519 705 345 Average 240 | . 42 23 261 146 . 5 56 537 617 704 242 Influence Increases 4483 | 40 313 210 914 160 . 120 421 1003 1192 45 65 Destroy 0b10 Robot/C 2510 | . 200 160 540 80 . 100 280 400 660 45 45 Destroy 0b10 Robot/NC 210 | 40 15 5 45 . . . 30 . 75 . . Destroy Leader 544 | . 46 30 144 10 . 20 90 20 168 . 16 Allied During Kill 10 | . . . . 10 . . . . . . . Successful Hack 91 | . 12 . 38 . . . 5 14 18 . 4 Disable Machine 135 | . 30 . . 15 . . 15 . 75 . . Anti-Garrison Action 450 | . . . . . . . . 450 . . . Destroy Structure 308 | . 10 . 12 . . . 1 104 181 . . Lose Combat Pursuer 225 | . . 15 135 45 . . . 15 15 . . Influence Decreases 4303 | 40 295 228 504 537 33 120 308 50 1173 420 595 Entered New Map 1628 | . . 12 . 251 33 . . 40 547 380 365 Time Decay 2465 | 40 275 206 494 286 . 120 308 . 506 . 230 Lost Part 210 | . 20 10 10 . . . . 10 120 40 . Squads Dispatched 15 | . 2 . 2 . . . 3 . 7 . 1 Investigation 3 | . 1 . . . . . 1 . 1 . . Extermination . | . . . . . . . . . . . . Reinforcement 6 | . 1 . 1 . . . 1 . 2 . 1 Assault 3 | . . . 1 . . . . . 2 . . Garrison 3 | . . . . . . . 1 . 2 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Distress Signals 14 | . 1 . 5 . . . . . 7 . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 182 | . 18 9 41 7 . 5 18 20 52 6 6 Peak Tracking Total 10 | . 5 3 6 4 . 4 4 3 10 3 3 Tactical Retreats 9 | . . 1 4 2 . . . 1 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Traps Triggered 7 | . 2 . . . . . 1 3 . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Machines Disabled 17 | . 2 . . 1 . . 1 8 5 . . Max in Single Turn 2 | . 2 . . 1 . . 1 2 2 . . Garrison Relay 4 | . . . . . . . . 4 . . . Phase Generator 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Machines Accessed 25 | . 1 . 8 . 2 . 3 3 7 . 1 Terminals 18 | . 1 . 6 . . . 2 3 5 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . 2 . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . Total Hacks 61 | . 5 . 20 . 2 . 7 5 19 . 3 Successful 31 | . 3 . 10 . 2 . 2 2 11 . 1 Failed 30 | . 2 . 10 . . . 5 3 8 . 2 Catastrophic 3 | . . . . . . . . 1 1 . 1 Database Lockouts . | . . . . . . . . . . . . Manual 41 | . 1 . 17 . 1 . 4 . 15 . 3 Terminals 50 | . 5 . 16 . . . 5 5 16 . 3 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . . . 4 . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 2 . 1 . . Terminal Hacks 9 | . 2 . 1 . 2 . . 2 2 . . Record 1 | . . . . . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Branch Access Points 2 | . 1 . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . 1 . . . Zone Layout 2 | . . . 1 . . . . . 1 . . Garrison Registry 1 | . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . Unlock Access 2 | . . . . . . . 1 . 1 . . Unauthorized Hacks 19 | . 1 . 8 . . . 1 . 8 . 1 Terminals 19 | . 1 . 8 . . . 1 . 8 . 1 Botnet 12 | . 1 . 5 . . . 1 . 4 . 1 Skim 7 | . . . 3 . . . . . 4 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 1 . 6 . . . 2 3 5 . 1 Full Trace Events 3 | . . . . . . . . 1 2 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Used RIF Installer 2 | . . . . . . . . 1 . 1 . Threat Obfuscator 1 | . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 18 | . . . . . . . . 18 . . . Machine Destruction 18 | . . . . . . . . 18 . . . Attached 1 | . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Total Allies 2 | . . . . 2 . . . . . . . Largest Group 2 | . . . . 2 2 . . . . . . Highest-Rated Group 43 | . . . . 43 43 . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 4 | . . . . 4 . . . . . . . Total Damage 21 | . . . . 21 . . . . . . . Kills 1 | . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Active Infowar (turns) 301 | 20 261 . . . . . . 20 . . . Structural 20 | . . . . . . . . 20 . . . Seismic 281 | 20 261 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Turns Passed 10727 | 464 882 877 1306 630 636 1531 943 1262 1364 333 499 Spaces Moved 4526 | 255 438 484 606 320 339 567 338 453 460 120 146 Core 25 | 25 . . . . . . . . . . . Treads 4501 | 230 438 484 606 320 339 567 338 453 460 120 146 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 240 235 235 170 170 170 Average Speed 196 | 149 160 160 160 160 184 240 236 235 237 234 235 Slowest Speed 250 | 160 160 160 160 160 240 240 240 235 250 250 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 51 | 8 32 97 62 52 69 94 36 76 63 12 14 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . Known Exits Taken 3 | . 1 . . . . . 1 . 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . . Scrap Searched 6 | . . 3 . 1 . 2 . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 395 | . 9 . 13 . . . . 158 215 . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 395 | . 9 . 13 . . . . 158 215 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Total 5773 | 304 541 558 785 430 352 733 445 582 619 151 273 Wait 557 | . 25 48 28 103 . 158 25 39 39 . 92 Move 4517 | 254 437 483 605 319 338 566 338 452 460 119 146 Hop . | . . . . . . . . . . . . Pick Up 107 | 9 12 7 24 . 8 3 17 11 9 1 6 Fast Attach 14 | 1 2 1 . . . . . . 4 . 6 Attach 36 | 6 2 . 9 . . . 2 1 9 4 3 Detach 2 | . 1 . . . . . . . . 1 . Swap 45 | . 4 1 16 . 1 . 9 8 6 . . Drop 85 | . 10 3 22 . 5 1 17 9 15 . 3 Fire 376 | 34 48 15 81 8 . 5 37 62 76 3 7 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 32 | . . . . . . . . . 1 21 10 Escape Stasis 2 | . . . . . . . . . . 2 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 5 exits: *Fac x2 / *Sto x2 / Gar) -8/Garrison -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 465 | -11/Scrapyard | Entered Materials 467 | -10/Materials | Build established: Mutant 665 | -10/Materials | Identified exit to Mines 1347 | -10/Materials | Entered Mines 1363 | -10/Mines | Core integrity fell below 50% 1439 | -10/Mines | Discovered new exit (range 5) 1719 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1874 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1877 | -10/Mines | Found Prototype Device 2033 | -10/Mines | Discovered new exit (range 8) 2040 | -10/Mines | Learned 2 Materials zone layouts 2072 | -10/Mines | Found DCF Scrap (12 items) 2168 | -10/Mines | Discovered new exit (range 6) 2224 | -10/Mines | Entered Materials 2224 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2869 | -9/Materials | Build established: Tank 2918 | -9/Materials | Discovered new exit (range 13) 3393 | -9/Materials | Discovered new exit (range 13) 3424 | -9/Materials | First assault squad dispatched 3530 | -9/Materials | Entered Mines 3543 | -9/Mines | Discovered new exit (range 5) 3544 | -9/Mines | Learned location of Storage (-8) 3669 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3669 | -9/Mines | Discovered new exit (range 5) 3799 | -9/Mines | Learned Materials non-interactive machine intel 3900 | -9/Mines | Found a hidden stash of uninstalled traps 3933 | -9/Mines | Learned 2 Materials zone layouts 4160 | -9/Mines | Entered Exiles 4160 | -9/Exiles | Accompanied by 2 allies 4190 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4199 | -9/Exiles | Met 8R-AWN 4228 | -9/Exiles | Met EX-HEX 4304 | -9/Exiles | Met EX-DEC 4333 | -9/Exiles | Learned location of Zion (-6) 4455 | -9/Exiles | Met EX-BIN 4477 | -9/Exiles | Aligned with FarCom system 4479 | -9/Exiles | Given EX-Vault access code 4516 | -9/Exiles | Opened EX-Vault 4526 | -9/Exiles | Found Field Lobotomy Kit 4530 | -9/Exiles | Found Modified TNC 4546 | -9/Exiles | Found Army-in-a-Box 4616 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4770 | -9/Exiles | Discovered new exit (range 14) 4796 | -9/Exiles | Stole three prototypes: Modified TNC, Army-in-a-Box, Field Lobotomy Kit 4796 | -9/Exiles | Entered Mines 5092 | -8/Mines | Build established: Skirmisher 5867 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 6317 | -8/Mines | Discovered new exit (range 3) 6327 | -8/Mines | Entered Materials 6327 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6328 | -8/Materials | Identified exit to Factory 6329 | -8/Materials | Loaded intel: 29 non-interactive machine locations 6622 | -8/Materials | Build established: Tank 7084 | -8/Materials | Discovered new exit (range 16) 7128 | -8/Materials | Garrison activated, responded to threat 7270 | -8/Materials | Identified exit to Garrison 7270 | -8/Materials | Entered Garrison 7318 | -8/Garrison | Triggered checkpoint 7404 | -8/Garrison | Discovered new exit (range 72) 7404 | -8/Garrison | Discovered new exit (range 61) 7404 | -8/Garrison | Discovered new exit (range 34) 7410 | -8/Garrison | Garrison Relay disabled 7544 | -8/Garrison | Build established: Skirmisher 7573 | -8/Garrison | Phase Generator disabled 7723 | -8/Garrison | Triggered checkpoint 7856 | -8/Garrison | Installed Relay Interface Framework 7916 | -8/Garrison | Garrison Relay disabled 8062 | -8/Garrison | Triggered checkpoint 8071 | -8/Garrison | Triggered checkpoint 8224 | -8/Garrison | Garrison Relay disabled 8326 | -8/Garrison | Triggered checkpoint 8490 | -8/Garrison | Garrison Relay disabled 8532 | -8/Garrison | Entered Materials 8932 | -8/Materials | First assault squad dispatched 9208 | -8/Materials | Identified exit to Storage 9464 | -8/Materials | Discovered exit to Factory (range 7) 9755 | -8/Materials | Garrison activated, responded to threat 9774 | -8/Materials | Core integrity fell below 50% 9819 | -8/Materials | Destroyed 9 combat bots 9822 | -8/Materials | Lost 4 parts (2u2w) 9869 | -8/Materials | Discovered exit to Factory (range 11) 9896 | -8/Materials | Identified exit to Garrison 9896 | -8/Materials | Entered Garrison 9939 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 9956 | -8/Garrison | Triggered checkpoint 10094 | -8/Garrison | Triggered checkpoint 10172 | -8/Garrison | Core integrity fell below 20% 10209 | -8/Garrison | Build established: Mutant 10220 | -8/Garrison | Discovered new exit (range 6) 10226 | -8/Garrison | Lost 4 parts (2n1u1w) 10229 | -8/Garrison | Entered Materials 10557 | -8/Materials | Build established: Skirmisher 10728 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Unit. 10560_ Acquired Minigun. 10646_ W-25 Informer sends out distress signal. 10648_ Critical hit (Burn: +37). 10664_ Slammed into G-47 Trooper. 10666_ G-47 Trooper knocked back. 10668_ Critical hit (Burn: +37). 10669_ Slammed into G-47 Trooper. 10674_ G-47 Trooper knocked back. 10674_ W-25 Informer knocked back. 10676_ Critical hit (Burn: +37). 10682_ Slammed into G-47 Trooper. 10689_ G-47 Trooper knocked back. 10689_ G-47 Trooper destroyed. 10691_ G-47 Trooper knocked back. 10691_ G-47 Trooper destroyed. 10698_ Acquired 13 matter. 10703_ Acquired 24 matter. 10705_ U-05 Engineer knocked back. 10725_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????????????#####??? | | ?????????????????????????????????????# #??? | | ???????????????????????????####??????# #??? | | ???????????????????????????# ] ????# #??? | | ????????????????????????????? ??# #??? | | ??????????????????????????????""""" # #??? | | ??????????????????????????????""""" + #??? | | ??????????????????????????????""""" # #??? | | ????????????????????????????? ??# ###??? | | ???????????????????????????# ????# #????? | | ???????????????????????????# ??????# #????? | | ???????????????????????????########### #????? | | ????????????????????????????# #????? | | ???????????????#????????????# #????? | | ???????????????# g??????????# ###+####?? | | ???????????????#a ????????# w## #?? | | ???????????????# T ??????# ## #?? | | ???????????????+ !=##### a ##] #?? | | ???????????????# @ ## ] ! #?? | | ???????????????# ] k ## #?? | | ???????????????+ ## #?? | | ???????????????#### ######### #########?? | | ??????????????????# ???###### #?????????? | | ???????????????########????# #*########??? | | ???????????????# #?????# "" # # #??? | | ???????????????# """ #?????# "T # # #??? | | ???????????????# """ ####### "" + + """ #??? | | ???????????????# """ # # # # """ #??? | | ???????????????# # ###### # """ #??? | | ???????????????# + + #??? | | ???????????????# """ # ######+########??? | | ???????????????# """ # #??# #??????? | | ???????????????# "S ###+###??# [#??????? | | ???????????????# """ #?# ???# ] #??????? | | ???????????????# "" #?# ![ ?# **#??????? | | ????????????????! #?# ![ !#] *!#??????? | | ???????????????#######?# = # #??????? | | ???????????????????????# ########??????? | | ???????????????????????# = #?????????????? | | ???????????????????????########?????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Evasion (%) 50 Recoil Reduction 3 Relay Coupler Types 1 Relay Coupler Value 21 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodElectrostormCycler Manual? 0 Play Time 00:57:50 Cumulative 253.8 hours Start 2025.09.02 @ 18:04:09 End 2025.09.02 @ 23:53:44 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 374 Rogue 374 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0/0 Lore% 83 Gallery% 79 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d4220b2-99a0-49d2-ab58-bfd3a584e340