Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.04 @ 01:36:42 Player: Tenderz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (86) 430 Value Destroyed (3188) 3188 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (380) 380 TOTAL SCORE: 6258 Bonus ------- High Alert Combat Kills 118 Follower Combat Kills 62 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 157/300 Energy 149/150 System Corruption 10% Temperature Cool (9) Movement Treading (232) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Improved Treads Advanced Treads Gravmag System > --- UTILITY (5) ------ High-capacity Storage Unit Machine Analyzer Improved Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Heavy Plasma Cannon Great Maul > --- INVENTORY (20) --- Hover Unit Gravmag System Improved Heat Sink Advanced Heat Sink Medium Storage Unit Large Storage Unit Matter Compressor (199) Improved Sensor Array Light Armor Plating EM Shield System Shield Relay Coupler [Grunt] (27) Shock Rifle Particle Gun Field Laser Heavy Particle Cannon Heavy Plasma Cannon Mini Grenade Launcher Improved Grenade Launcher Great Maul Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Makeshift Sensor Array Improved Signal Interpreter Reflective Plating > --- WEAPON ----------- Heavy Plasma Cannon Great Maul > --- INVENTORY -------- Micro Nuclear Core Aluminum Leg Gravmag System Gravmag System Gravmag System Gravmag System Improved Heat Sink Advanced Heat Sink Medium Storage Unit Matter Compressor EM Shield System Shield Relay Coupler [Grunt] Shock Rifle Particle Gun Heavy Particle Cannon Heavy Plasma Cannon Mini Grenade Launcher Improved Grenade Launcher Hammer [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Hover Unit Gravmag System Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Reflective Plating Weapon Autogun Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Slots Evolved 4 | . . . . 4 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 3 | . . . . 3 . . Weapon . | . . . . . . . Parts Attached 73 | 8 13 3 4 16 14 15 Power 10 | 1 2 1 1 1 3 1 Engine 6 | 1 2 . 1 . 2 . Core 4 | . . 1 . 1 1 1 Reactor . | . . . . . . . Propulsion 23 | 2 3 . 2 4 5 7 Treads 10 | 2 1 . . 3 2 2 Leg 8 | . 2 . 2 1 3 . Wheel . | . . . . . . . Hover 5 | . . . . . . 5 Flight . | . . . . . . . Utility 23 | 3 5 1 . 7 4 3 Device 8 | 1 2 . . 2 1 2 Storage 4 | 2 1 . . . 1 . Processor 4 | . 1 . . 3 . . Hackware 1 | . . . . . . 1 Protection 6 | . 1 1 . 2 2 . Artifact . | . . . . . . . Weapon 17 | 2 3 1 1 4 2 4 Energy Gun 2 | . . . . 1 1 . Energy Cannon 2 | . . . . 1 1 . Ballistic Gun 6 | 2 3 . . 1 . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . 1 . . . 1 Special Weapon . | . . . . . . . Impact Weapon 3 | . . . 1 . . 2 Slashing Weapon 2 | . . . . 1 . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 1 | . . . . . 1 . System Corruption 2 | . . . . . 2 . Parts Lost 21 | . 2 . . 5 5 9 Power 3 | . 1 . . . 1 1 Propulsion 9 | . . . . 1 2 6 Utility 5 | . . . . 2 2 1 Weapon 4 | . 1 . . 2 . 1 Highest Loss Streak 4 | . 1 . . 3 1 4 To Critical Strikes . | . . . . . . . Average Backups 11 | 1 8 10 9 9 15 17 Power . | . . 1 . 1 . . Propulsion 3 | . 2 3 2 2 4 2 Utility 3 | . 2 3 3 2 5 8 Weapon 3 | . 2 2 3 3 5 6 Tool/Special . | . . . . . . . Unused Backups 36 | . 9 2 4 2 6 13 Power 5 | . 1 . 2 1 1 . Propulsion 6 | . . . 2 1 2 1 Utility 13 | . 4 1 . . 1 7 Weapon 12 | . 4 1 . . 2 5 Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 96 100 100 93 99 89 Engine 6 | . 12 1 8 4 6 4 Core 4 | . . 12 5 4 2 3 Treads 14 | . 10 18 10 10 21 6 Leg 10 | . 17 9 17 15 5 1 Hover 1 | . . . . . . 16 Device 7 | . 11 3 . 11 7 8 Storage 11 | . 14 14 14 9 9 9 Processor 8 | . . . . 9 18 18 Protection 7 | . . 10 14 10 10 1 Energy Gun 1 | . . . . 1 3 . Energy Cannon 4 | . . . . 4 9 8 Ballistic Gun 13 | . 27 27 17 6 2 . Impact Weapon 2 | . . . 10 4 3 4 Peak Build Rating 41 | 9 14 14 22 32 39 41 Average Rating 22 | 5 10 12 18 28 32 36 On Entrance 18 | . 9 12 14 22 32 39 Naked Turns . | . . . . . . . Heaviest Build 72 | 15 22 29 34 41 68 72 Greatest Support 62 | 40 40 40 40 62 62 42 Greatest Overweight (x) 4 | 4 1 . 1 1 3 3 Average Overweight (x) . | 1 . . . . . 1 Largest Inventory Capacity 20 | 8 10 10 10 10 20 20 Average Capacity 12 | 7 9 10 10 10 16 20 Most Carried 20 | 3 10 10 10 10 20 20 Average Carried 11 | 1 8 9 9 9 16 17 Final Capacity 20 | 8 10 10 10 10 20 20 Final Carried 20 | 3 10 10 10 10 20 20 Class Distribution -------------------- 44% | Mutant 43% | Scavenger-Mutant 7% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Assassin | -8/Materials Resources | -11 -10 -10 -10 -8 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Matter Collected 2858 | 298 849 543 40 336 675 117 Remotely . | . . . . . . . Salvage Created 3858 | 100 818 523 41 650 1476 250 Parts 152 | 8 35 24 1 26 44 14 Haulers Intercepted 3 | . 2 . . 1 . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 2 | . . . 2 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Combat Hostiles Destroyed 71 | . 15 9 1 15 23 8 Melee 9 | . . . . 6 2 1 Guns 34 | . 15 7 . 3 9 . Cannons 12 | . . . . 1 10 1 AOE 10 | . . 2 . 4 . 4 Classes Destroyed 14 | 2 5 . 1 3 2 1 Worker 2 | . 2 . . . . . Tunneler 2 | 2 . . . . . . Hauler 3 | . 2 . . 1 . . Recycler 6 | 1 1 3 . 1 . . Operator 1 | . . . . . . 1 Watcher 1 | . 1 . . . . . Swarmer 19 | . 3 2 . 4 7 3 Grunt 36 | . 12 7 . 7 9 1 Brawler 2 | . . . . 1 1 . Duelist 4 | . . . . 1 1 2 Sentry 6 | . . . . 2 2 2 Hunter 1 | . . . . . 1 . Programmer 2 | . . . . . 2 . Subdweller 1 | . . . 1 . . . Best Kill Streak 5 | 3 5 3 1 4 4 2 Combat Bots Only 4 | . 3 2 1 4 4 2 Max Kills in Single Turn 3 | 1 1 2 1 3 1 2 Gunslinging . | . . . . . . . Exploded 3 | . . 2 . 3 . 2 Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Mat Hostile Shots Fired 417 | . 73 22 2 104 154 62 Missed 88 | . 13 7 1 25 27 15 Hits 329 | . 60 15 1 79 127 47 Melee 9 | . . . . 3 3 3 Projectile 320 | . 60 15 1 76 124 44 Critical Strikes 14 | . . 2 . 5 5 2 Part Disruptions 1 | . . . . . 1 . Damage Taken 4686 | . 666 260 80 1210 1661 809 Core 700 | . 68 15 57 157 196 207 Absorbed by Shields 38 | . . . . . 38 . Ignored by Resistances 50 | . . . . . 48 2 Core Remaining (%) 72 | 100 . . 44 . . . Volleys Fired 246 | 5 71 23 . 28 109 10 Largest 2 | 2 2 2 . 2 2 1 Hottest 140 | 40 46 46 . 98 140 90 Shots Fired 411 | 10 140 44 . 39 168 10 Gun 282 | 10 140 42 . 25 65 . Cannon 122 | . . . . 11 103 8 Launcher 7 | . . 2 . 3 . 2 Special . | . . . . . . . Kinetic 251 | 10 140 42 . 24 35 . Thermal 153 | . . . . 12 133 8 Explosive 7 | . . 2 . 3 . 2 Electromagnetic . | . . . . . . . Robot Hit Streak 20 | 6 11 6 . 16 20 2 Robot Miss Streak 3 | 1 3 1 . 2 3 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 292 | 7 88 29 1 38 114 15 Core Hits 130 | 3 36 16 . 20 48 7 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 8 | . . . . 3 5 . Critical Strikes 12 | . . . . 3 7 2 Burn 1 | . . . . . 1 . Destroy 2 | . . . . 1 1 . Smash 7 | . . . . 2 5 . Sever 2 | . . . . . . 2 Melee Attacks 75 | . . . 3 24 20 28 Impact 58 | . . . 3 22 20 13 Slashing 17 | . . . . 2 . 15 Piercing . | . . . . . . . Sneak Attacks 4 | . . . . 2 1 1 Combat Hostiles 1 | . . . . . 1 . Follow-up Attacks 1 | . . . . 1 . . Damage Inflicted 7414 | 96 1304 574 51 1293 3129 967 Guns 2876 | 92 1284 483 . 324 693 . Cannons 1744 | . . . . 25 1619 100 Explosions 707 | . . 90 . 218 . 399 Melee 2062 | . . . 51 726 817 468 Ramming 25 | 4 20 1 . . . . Kinetic 2595 | 92 1284 483 . 304 432 . Thermal 2317 | . . . . 45 1880 392 Explosive 415 | . . 90 . 218 . 107 Electromagnetic . | . . . . . . . Impact 1794 | . . . 51 661 817 265 Slashing 268 | . . . . 65 . 203 Piercing . | . . . . . . . Highest Corruption 10 | . . . . 7 10 10 Average Corruption 8 | . . . . 6 8 10 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 82 | . . . . 11 52 19 Message Errors 27 | . . . . 3 21 3 Matter Fused 18 | . . . . 1 11 6 Heat Flow Errors 7 | . . . . 1 5 1 Energy Discharges 10 | . . . . 4 3 3 Parts Rejected 2 | . . . . . 1 1 Data Loss (minor) 7 | . . . . . 5 2 Data Loss (major) 5 | . . . . 2 . 3 Misfires 1 | . . . . . 1 . Alerts 2 | . . . . . 2 . Misdirections 1 | . . . . . 1 . Weapon Failures 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 719 | . . . 11 228 371 109 Projectiles 7 | . . . . . 7 . Explosions 74 | . . . . . . 74 Melee 638 | . . . 11 228 364 35 Knockbacks 10 | . 1 . . 3 4 2 Impact 8 | . 1 . . 3 2 2 Kinetic . | . . . . . . . Secondary 2 | . . . . . 2 . Self-Inflicted Damage 199 | . . . . 11 . 188 Shots 3 | . . . . 1 . 2 Rammed 4 | 1 2 1 . . . . Targets Rammed 5 | 1 3 1 . . . . Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 449 | . 30 115 . 154 449 275 Average Temperature 79 | . 9 32 . 58 106 107 Received Heat Transfer 1953 | . 357 168 6 630 612 180 Effects 1 | . . . . . 1 . Shutdowns 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 10 | . . . 1 2 5 2 Combat Hostiles 6 | . . . 1 1 2 2 Parts Fried 16 | . . . 1 7 5 3 Impact Corruptions 20 | . . . 1 8 9 2 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . . . 4 . Heat Transferred 3194 | . . . . 74 2820 300 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Maximum Alert Level 3 | . . . . 1 3 2 Low Security (%) 58 | 100 100 100 . 66 16 . Level 1 13 | . . . . 33 24 2 Level 2 22 | . . . . . 38 97 Level 3 6 | . . . . . 20 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 894 | 10 137 144 . 276 894 569 Initial 435 | . . 41 . 23 . 435 Average 240 | 1 38 57 . 111 484 488 Influence Increases 2710 | 15 465 317 45 515 954 399 Destroy 0b10 Robot/C 1440 | . 300 220 . 300 460 160 Destroy 0b10 Robot/NC 105 | 15 30 15 . 10 30 5 Destroy Leader 238 | . 56 40 . 62 40 40 Allied During Kill 38 | . . 34 . 4 . . Successful Hack 77 | . 45 . . 4 28 . Disable Machine 75 | . . . . 15 . 60 Anti-Garrison Action 250 | . . . . . 250 . Destroy Structure 217 | . 4 8 . 30 116 59 Lose Combat Pursuer 270 | . 30 . 45 90 30 75 Influence Decreases 2196 | 15 358 404 20 560 60 779 Entered New Map 558 | . . 66 11 22 . 459 Time Decay 1163 | 15 343 338 9 228 . 230 Lost Part 205 | . 15 . . 50 50 90 Lost Ally 30 | . . . . 20 10 . Purge Threat 240 | . . . . 240 . . Squads Dispatched 8 | . 3 1 . 1 . 3 Investigation 4 | . 3 1 . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . . 1 . 1 Assault 2 | . . . . . . 2 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Distress Signals 6 | . 2 . . 1 . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 107 | . 23 10 6 23 27 18 Peak Tracking Total 9 | . 3 2 6 9 5 5 Tactical Retreats 9 | . 2 . 1 1 2 3 Traps | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Traps Triggered 2 | . . . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Machines Disabled 11 | . . . . 1 6 4 Max in Single Turn 2 | . . . . 1 2 2 Garrison Relay 2 | . . . . . 2 . Phase Generator 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Machines Accessed 15 | . 7 1 1 3 2 1 Terminals 11 | . 6 . . 2 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 41 | . 21 1 3 10 4 2 Successful 20 | . 8 1 3 5 2 1 Failed 21 | . 13 . . 5 2 1 Catastrophic 6 | . 5 . . 1 . . Database Lockouts . | . . . . . . . Manual 20 | . 16 . . 3 1 . Terminals 32 | . 18 . . 8 4 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 17 | . 7 1 3 3 2 1 Record 3 | . . . 3 . . . Robot Analysis 4 | . 4 . . . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . 1 . . . . Terminal Index 1 | . . . . 1 . . Unreport Threat 2 | . . . . 2 . . Zone Layout 3 | . 2 . . . . 1 Garrison Registry 1 | . . . . . 1 . Security Stations 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 1 | . . . . 1 . . Terminals 1 | . . . . 1 . . Assimilate 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 7 . . 2 1 1 Full Trace Events 5 | . 5 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 8 | . . . . . 8 . Machine Destruction 8 | . . . . . 8 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Mat Total Allies 6 | . . 5 . 1 . . Largest Group 5 | . . 5 5 1 1 . Highest-Rated Group 92 | . . 88 92 21 10 . Highest-Rated Ally 31 | . . 31 31 21 10 . Initial Warlord ECA Mod 5 | . . . . . . 5 Total Orders . | . . . . . . . Ally Attacks 14 | . . 7 7 . . . Total Damage 248 | . . 114 134 . . . Kills 3 | . . 2 1 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Active Infowar (turns) 3750 | 31 863 225 . 645 1503 483 Sensors 531 | . . . . 95 27 409 Terrain 368 | 31 337 . . . . . Structural 344 | . 41 . . 303 . . Seismic 914 | . 482 225 . 207 . . T.N.C. 3 | . 3 . . . . . Machine Analysis 2327 | . . . . 341 1503 483 Robot Analysis Total 4 | . 4 . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Turns Passed 5123 | 103 1061 872 409 692 1503 483 Spaces Moved 2282 | 43 570 480 207 303 501 178 Core 17 | 17 . . . . . . Treads 1127 | 26 153 305 75 106 424 38 Legs 998 | . 417 175 132 197 77 . Wheels . | . . . . . . . Hover 140 | . . . . . . 140 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 155 112 Average Speed 161 | 167 130 145 178 147 206 183 Slowest Speed 330 | 250 190 160 190 225 330 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 4 88 92 16 26 66 19 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 20 | . . . . 10 . 10 Terrain Destroyed 176 | . . 11 . 29 71 65 Melee 9 | . . . . . . 9 Projectile 14 | . . . . 10 . 4 AOE 153 | . . 11 . 19 71 52 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Total 3196 | 60 765 616 243 465 772 275 Wait 339 | . 61 94 19 58 78 29 Move 2275 | 43 569 479 206 302 498 178 Hop . | . . . . . . . Pick Up 77 | 3 22 3 5 14 24 6 Fast Attach 30 | 8 4 . . 7 4 7 Attach 19 | . 1 . . 7 4 7 Detach 2 | . 1 . . . . 1 Swap 65 | . 14 11 4 14 17 5 Drop 61 | 1 19 5 6 12 14 4 Fire 246 | 5 71 23 . 28 109 10 Melee 74 | . . . 3 23 20 28 Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush 3 | . 2 1 . . . . Escape Stasis 4 | . . . . . 4 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 16) 104 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 3) 524 | -10/Materials | Discovered new exit (range 15) 817 | -10/Materials | Discovered new exit (range 12) 916 | -10/Materials | Discovered new exit (range 10) 1133 | -10/Materials | Discovered new exit (range 13) 1165 | -10/Materials | Entered Mines 1229 | -10/Mines | Discovered new exit (range 5) 1279 | -10/Mines | Learned Materials garrison access intel 1430 | -10/Mines | Learned location of Zion (-6) 1476 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1909 | -10/Mines | Discovered new exit (range 9) 1927 | -10/Mines | Met a Derelict shopkeep closing up shop 1985 | -10/Mines | Discovered new exit (range 11) 2037 | -10/Mines | Entered Subcaves 2037 | -10/Subcaves | Accompanied by 5 allies 2042 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2258 | -10/Subcaves | Visited Clippyterm 2263 | -10/Subcaves | Learned 40 Factory zone layouts 2376 | -10/Subcaves | Core integrity fell below 50% 2422 | -10/Subcaves | Lost 3 allies 2429 | -10/Subcaves | Discovered new exit (range 10) 2446 | -10/Subcaves | Entered Materials 2446 | -8/Materials | Accompanied by 1 ally 2446 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2447 | -8/Materials | Loaded intel: 1 garrison access location 2458 | -8/Materials | Build established: Scavenger-Mutant 2736 | -8/Materials | Lost 3 parts (1n2u) 2900 | -8/Materials | Identified exit to Garrison 3138 | -8/Materials | Entered Garrison 3138 | -8/Garrison | Accompanied by 1 ally 3176 | -8/Garrison | Discovered new exit (range 68) 3176 | -8/Garrison | Discovered new exit (range 82) 3176 | -8/Garrison | Discovered new exit (range 61) 3180 | -8/Garrison | Triggered checkpoint 3212 | -8/Garrison | Garrison Relay disabled 3506 | -8/Garrison | Triggered checkpoint 3716 | -8/Garrison | Triggered checkpoint 3784 | -8/Garrison | Triggered checkpoint 3796 | -8/Garrison | Core integrity fell below 50% 3822 | -8/Garrison | Triggered checkpoint 3948 | -8/Garrison | Learned Materials security intel 4004 | -8/Garrison | Triggered checkpoint 4051 | -8/Garrison | Garrison Relay disabled 4080 | -8/Garrison | System corruption reached 10% 4453 | -8/Garrison | Identified exit to Materials 4455 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4596 | -8/Garrison | Phase Generator disabled 4641 | -8/Garrison | Entered Materials 4806 | -8/Materials | Lost 4 parts (3n1w) 4890 | -8/Materials | Core integrity fell below 20% 5041 | -8/Materials | First assault squad dispatched 5124 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05089_ System corrupted: Matter fused (-8). 05089_ U-05 Engineer builds a Wall. 05093_ >> Machine Analyzer network decryption results: 05093_ Terminal x2 05096_ U-05 Engineer builds a Wall. 05108_ Dropped Katana. 05109_ Acquired Great Maul. 05115_ Acquired Imp. Treads. 05116_ System corrupted: Matter fused (-10). 05116_ C-30 ARC bursts open, deploying its payload. 05116_ G-50 Soldier unfolds itself. 05116_ G-47 Trooper unfolds itself. 05116_ L-31 Rogue unfolds itself. 05118_ K-01 Serf collects debris. 05121_ Dropped Corrupted Imp. Aluminum Leg. 05122_ Acquired Adv. Treads. 05123_ Destroyed Katana. 05123_ L-31 Rogue system corrupted by crushing effect. 05124_ L-31 Rogue system terminally corrupted. 05124_ Melee Analysis Suite fried. Map ----- +----------------------------------------------------+ | ???????????????????????????????????"""???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????"????????????????????????????????????? | | ???????????"G"?????????????Y?????????????T???????? | | ???????????"?"???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????+?????????????????????????????????????? | | ??????????? ???u?????????????????????????????????? | | #?????????? ?????????????????????????????????????? | | #?????????? ?????????????????????????????????????? | | #?????????? ?????????????????????????????????????? | | #?????????? ?????????????????????????????????????? | | ##?????#### #????????????????????????????????????? | | "#??????! #???????????????????"""?"""??????????? | | ##??????! #????????########???"""?"""??????????? | | #???????? #????????# #???"""?"""??????????? | | ????????? #????????# @ #????????????????????? | | ?????????? #????????# l== #????????????????????? | | ?????????? #????????# g #????????????????????? | | ########### #????????# g =#????????????????????? | | + + #??????###/ #????????????????????? | | ### # ###########;#+#####??????????????????? | | ??# # k i %k u T ????????????? | | ??######### ###################???????u??????????? | | ???######## #?####???????????????????????????????? | | ???# # #????????????????????????????????????? | | ???# """ # ##???????????????????"""""???T???????? | | ???# """ + "#???????????????????"""""???????????? | | ???# """ ####???T???????????????"""""???????????? | | ???# #??????????????????????????????????????? | | ???# ! #??????????????????????????????????????? | | ???########??????????????????????????????????????? | | ?????????????????????"""?????????????????????????? | | ?????????????????????"""?????????????????????????? | | ##???????????????????"""?????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 10 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Batter Up Challenges ------------ None Game ------ Seed DimensionalFactoryNetwork Manual? 0 Play Time 00:56:07 Cumulative 86.6 hours Start 2025.06.04 @ 00:39:30 End 2025.06.04 @ 01:36:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 45 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Proggy Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51bba284-e545-42ff-ba44-ab4de5b80d80