Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.20 @ 18:38:07 Player: Trollpotato Result: Destroyed by as-65959 with Assembled Blade Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (56) 280 Value Destroyed (1239) 1239 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (375) 375 TOTAL SCORE: 3274 Bonus ------- High Alert Combat Kills 122 Follower Combat Kills 253 Cogmind --------- Core Integrity 0/400 Matter 276/300 Energy 265/265 System Corruption 0% Temperature Cool (40) Movement Rolling (135) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (4) ------ Cooling System Huge Storage Unit Sensor Array Signal Interpreter > --- WEAPON (2) ------- Beam Rifle Light Cannon > --- INVENTORY (25) --- Light Ion Engine Faulty Heavy Ion Engine Light Nuclear Core Advanced Treads Advanced Treads Armored Wheel Cooling System Cooling System High-capacity Matter Pod (200) Weight Redist. System Structural Scanner Experimental Sensor Array Improved Targeting Computer Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Decoy Drone Bay Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Beam Rifle Light Cannon Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Cooling System Huge Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Beam Rifle Rocket Launcher > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine Light Nuclear Core Advanced Treads Advanced Treads Armored Wheel Cooling System Cooling System High-capacity Matter Pod Weight Redist. System Structural Scanner Experimental Sensor Array Improved Targeting Computer Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Decoy Drone Bay Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Beam Rifle Light Cannon Light Cannon Heavy Hammer [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Signal Interpreter Device Sensor Array Storage Huge Storage Unit Processor Signal Interpreter Weapon Beam Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 61 | 6 15 3 23 14 Power 10 | 1 3 1 4 1 Engine 10 | 1 3 1 4 1 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 3 2 4 2 Treads . | . . . . . Leg 2 | . 2 . . . Wheel 11 | 2 1 2 4 2 Hover . | . . . . . Flight . | . . . . . Utility 18 | 1 2 . 12 3 Device 12 | . . . 9 3 Storage 4 | 1 2 . 1 . Processor 2 | . . . 2 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 20 | 2 7 . 3 8 Energy Gun 8 | 1 3 . 1 3 Energy Cannon 4 | . 2 . 2 . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 3 | . 2 . . 1 Launcher 4 | . . . . 4 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . 4 . 3 4 Power 2 | . 1 . . 1 Propulsion 2 | . 2 . . . Utility 1 | . . . 1 . Weapon 6 | . 1 . 2 3 Highest Loss Streak 4 | . 4 . 1 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 93 99 99 99 Engine 11 | . 13 14 11 10 Leg 2 | . 9 2 . . Wheel 21 | . 17 25 21 22 Device 14 | . . . 21 22 Storage 17 | . 25 28 12 11 Processor 6 | . . . 9 11 Energy Gun 7 | . 10 . 5 14 Energy Cannon 13 | . 4 28 16 1 Ballistic Cannon 1 | . 9 . . . Launcher 1 | . . . . 5 Naked Turns . | . . . . . Heaviest Build 97 | 12 20 20 96 97 Greatest Support 32 | 32 32 32 32 24 Greatest Overweight (x) 4 | . 4 1 3 4 Average Overweight (x) 1 | . . . 2 3 Largest Inventory Capacity 25 | 8 8 8 25 25 Average Capacity 16 | 7 8 8 20 25 Most Carried 25 | 3 8 8 25 25 Average Carried 15 | 2 7 7 18 24 Final Capacity 25 | 8 8 8 25 25 Final Carried 25 | 2 8 8 25 24 Class Distribution -------------------- 54% | Mutant 22% | Scavenger-Skirmisher 17% | Scavenger-Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1293 | 198 235 323 268 269 Remotely . | . . . . . Salvage Created 1943 | . 253 223 1383 84 Parts 133 | . 15 12 100 6 Haulers Intercepted 6 | . . . 6 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 46 | . 7 4 24 11 Guns 5 | . 1 . 1 3 Cannons 33 | . 6 4 21 2 AOE 6 | . . . . 6 Classes Destroyed 10 | . 3 2 4 1 Worker 1 | . . . 1 . Builder 2 | . . . 2 . Hauler 6 | . . . 6 . Recycler 3 | . . 2 1 . Operator 1 | . 1 . . . Watcher 5 | . 1 . 4 . Swarmer 14 | . . 3 8 3 Grunt 17 | . 7 1 9 . Sentry 7 | . . . 7 . Assembled 8 | . . . . 8 Best Kill Streak 7 | . 3 5 6 7 Combat Bots Only 7 | . 3 3 5 7 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2193 | . 647 74 719 753 Core 612 | . 194 8 169 241 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 255 | . . . 255 . Core Remaining (%) 59 | 100 . 19 . . Volleys Fired 159 | . 37 10 89 23 Largest 2 | . 2 2 2 2 Hottest 120 | . 120 120 120 116 Shots Fired 306 | . 66 20 178 42 Gun 73 | . 26 . 28 19 Cannon 225 | . 40 20 150 15 Launcher 8 | . . . . 8 Special . | . . . . . Kinetic 36 | . 34 . . 2 Thermal 262 | . 32 20 178 32 Explosive 8 | . . . . 8 Electromagnetic . | . . . . . Robot Hit Streak 13 | . 13 7 10 4 Robot Miss Streak 5 | . 5 1 4 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 180 | . 43 13 110 14 Core Hits 81 | . 15 5 44 17 Critical Kills 3 | . . . 3 . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . 1 . 5 2 Burn 4 | . . . 2 2 Meltdown 3 | . . . 3 . Blast 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3464 | . 691 227 1947 599 Guns 629 | . 209 . 274 146 Cannons 2489 | . 482 227 1673 107 Explosions 346 | . . . . 346 Melee . | . . . . . Ramming . | . . . . . Kinetic 481 | . 464 . . 17 Thermal 2637 | . 227 227 1947 236 Explosive 346 | . . . . 346 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 70 | . 5 19 5 41 Projectiles 29 | . 5 19 5 . Explosions 41 | . . . . 41 Melee . | . . . . . Knockbacks 10 | . 9 . . 1 Impact . | . . . . . Kinetic 9 | . 8 . . 1 Secondary 1 | . 1 . . . Self-Inflicted Damage 196 | . . . . 196 Shots 6 | . . . . 6 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 428 | . 389 310 380 428 Average Temperature 115 | . 134 129 86 194 Received Heat Transfer 690 | . 342 6 222 120 Effects 17 | . 3 . 6 8 Shutdowns 2 | . 1 . . 1 Energy Bleed 1 | . . . 1 . Interference 5 | . 1 . 4 . Matter Decay 4 | . . . 1 3 Damage (minor) 1 | . 1 . . . Damage (major) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 3 | . . . 3 . Combat Hostiles 2 | . . . 2 . Parts Melted 18 | . . 1 16 1 Heat Transferred 6110 | . 523 481 4403 703 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 678 | . 128 129 678 270 Initial 117 | . . 49 41 117 Average 251 | . 60 100 411 173 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 51 | 100 100 100 11 58 Level 1 28 | . . . 45 41 Level 2 20 | . . . 43 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 1 3 . Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 3 | . 2 . 1 . Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 89 | . 19 7 47 16 Peak Tracking Total 8 | . 4 4 6 8 Tactical Retreats 5 | . . . 3 2 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 4 | . 2 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 3 | . . . 3 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 19 | . 5 . 13 1 Terminals 15 | . 4 . 11 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 53 | . 14 . 38 1 Successful 32 | . 7 . 24 1 Failed 20 | . 7 . 13 . Catastrophic 4 | . . . 4 . Database Lockouts 1 | . . . 1 . Manual 42 | . 11 . 31 . Terminals 41 | . 10 . 31 . Fabricators . | . . . . . Repair Stations 7 | . . . 7 . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 2 . 8 1 Prototype ID Bank 3 | . . . 3 . Open Door 1 | . . . . 1 Branch Access Points 2 | . 1 . 1 . Terminal Index 2 | . 1 . 1 . Unreport Threat 2 | . . . 2 . Registered Components 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . 6 . Scan Component 3 | . . . 3 . Repair 3 | . . . 3 . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 14 | . 4 . 10 . Terminals 14 | . 4 . 10 . Botnet 14 | . 4 . 10 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 3 . 12 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 3 . Time 90 | . . . 90 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 4 | . . 4 . . Largest Group 4 | . . 4 3 . Highest-Rated Group 71 | . . 71 63 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 50 | . . 23 27 . Total Damage 727 | . . 356 371 . Kills 10 | . . 4 6 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 4403 | 60 736 763 2066 778 Spaces Moved 2946 | 51 537 652 1244 462 Core 6 | 4 2 . . . Treads . | . . . . . Legs 200 | . 180 20 . . Wheels 2740 | 47 355 632 1244 462 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 90 135 Average Speed 117 | 96 107 100 122 142 Slowest Speed 250 | 100 250 120 135 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 68 | 4 78 98 88 74 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 4 | . . 3 . 1 Spaces Dug 10 | . . . . 10 Terrain Destroyed 76 | . . . . 76 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 75 | . . . . 75 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 3574 | 59 631 740 1610 534 Wait 324 | . 22 69 204 29 Move 2942 | 50 536 651 1243 462 Hop . | . . . . . Pick Up 52 | 3 10 2 33 4 Fast Attach 19 | 5 7 2 4 1 Attach 15 | 1 4 . 6 4 Detach 2 | . 2 . . . Swap 27 | . 4 1 13 9 Drop 34 | . 9 5 18 2 Fire 159 | . 37 10 89 23 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -9/Mines History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 333 | -10/Materials | Identified exit to Mines 450 | -10/Materials | Discovered new exit (range 16) 508 | -10/Materials | Core integrity fell below 50% 542 | -10/Materials | Lost 4 parts (1p2n1w) 647 | -10/Materials | Discovered new exit (range 15) 797 | -10/Materials | Entered Mines 804 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 815 | -10/Mines | Discovered new exit (range 9) 823 | -10/Mines | Met a Derelict bent on vengeance 836 | -10/Mines | Core integrity fell below 20% 928 | -10/Mines | Learned location of Storage (-9) 1085 | -10/Mines | Discovered new exit (range 8) 1191 | -10/Mines | Met a Derelict testing a Signal Generator 1256 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1560 | -10/Mines | Entered Materials 1560 | -9/Materials | Accompanied by 3 allies 1560 | -9/Materials | Evolved 2 slots: Utility x2 1751 | -9/Materials | Identified exit to Mines 1751 | -9/Materials | Identified exit to Storage 2571 | -9/Materials | Discovered new exit (range 13) 2613 | -9/Materials | Identified exit to Materials 2667 | -9/Materials | Repaired Arm. Wheel 2757 | -9/Materials | Central database locked down 2965 | -9/Materials | Build established: Scavenger-Skirmisher 3275 | -9/Materials | Repaired Arm. Wheel 3302 | -9/Materials | Repaired Beam Cannon 3626 | -9/Materials | Entered Mines 3664 | -9/Mines | Assembled infested the area 3686 | -9/Mines | Core integrity fell below 50% 3717 | -9/Mines | Core integrity fell below 20% 3747 | -9/Mines | Lost 3 parts (1p2w) 3753 | -9/Mines | Destroyed 7 combat bots 3786 | -9/Mines | Found the Drone Emporium 3821 | -9/Mines | Found Prototype Device 3976 | -9/Mines | Build established: Scavenger-Mutant 4345 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4350 | -9/Mines | Found Prototype Device 4404 | -9/Mines | Destroyed by as-65959 with Assembled Blade Last Messages --------------- 04087_ Acquired 16 matter. 04101_ K-01 Serf collects debris. 04217_ Acquired 17 matter. 04219_ Acquired 30 matter. 04345_ A damaged part is partially visible under some rubble. There's a note attached: "Everyone keeps telling us we should avoid high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." 04349_ Dropped Arm. Wheel. 04350_ Acquired Prototype Device. 04360_ Extracted 10 matter. 04366_ Dropped Hcp. Matter Pod. 04366_ Acquired Hcp. Matter Pod. 04393_ as-65959 sneak attacks. 04396_ Rocket Launcher destroyed. 04396_ Destroyed Rocket Launcher. 04399_ as-65959 knocked back. Map ----- +----------------------------------------------------+ | #### =%% #?## ##????????????????## | | # ## % #??# #?????????????????# " | | # # #### #?????????????????# " | | # ### ! #?????????????????# " | | # #?## * ##?????????????????## | | # #??# ########???????????????????# | | # #??## # #??????????????????????????# | | # ######|####### ##??????????????????????????# | | # #?#!#?????###???????????????????????????## | | ##### #?# #????????????????????????????????????## | | ????# ###=#############?????????????????????????# | | ????# ! =! ==!* %%=!#?????????????????????????# | | ????# ###############=#?????????????????????????# | | ????# #?????????????#%#???????#?????????????????## | | ###?# #?????????????#!#??????%#??????????????????# | | ### #????????????##=#?#####=#??????????????????? | | ## #???????????##=%###=%==%#??????????????????? | | ## #???????????#!%!%=%**%*!#??????????????????? | | #???????????# !!!=%==##????????????????????? | | #????????#### ! %%%!##????????????????????? | | #######????????# ! * #????????????????????? | | ?????########### ### = #????????????????????? | | ?????# % ##### # ##????????????????????? | | ?????# ###########????# ##????????????????????? | | ?????# #??????????????# a #????????????????????? | | ?????# #??????????????# @ #????????????????????? | | ?????# #?????????????### ###???????????????????? | | ?????# #??##########?# ! #???????????????????? | | ?????# #### ### !!! #???????????????????? | | ???### ## ## ! !! #???????????????????? | | ??## ## !!! #???????????????????? | | ??# ## !!!! #???????????????????? | | ??# #### ## #???????????????????? | | ??## ###??##### #### #???????????????????? | | ???#####????????####??########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 12 Energy Capacity 265 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataAngularBoosters Manual? 0 Play Time 01:09:25 Cumulative 57.5 hours Start 2022.04.20 @ 15:59:29 End 2022.04.20 @ 18:38:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 26 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9286069-dc16-4789-9461-1e90bdad935f