Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.17 @ 19:01:17 Player: EX-OCT Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (33) 6600 Robots Destroyed (92) 460 Value Destroyed (4641) 4641 Prototype IDs (51) 1020 Alien Tech Used (2) 400 Bonus (3405) 3405 TOTAL SCORE: 20026 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 497 Entered Garrisons 1000 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 255/300 Energy 80/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Improved System Shield Improved System Shield > --- WEAPON (2) ------- Lance > --- INVENTORY (5) ---- Structural Scanner Graphene Brace Advanced Point Defense System Authchip [Propulsion] Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Field Propulsion Array Field Propulsion Array Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Triangulator Long-range Sensor Array Advanced Signal Interpreter Stasis Canceller Experimental ECM Suite Improved Cloaking Device Advanced Hacking Suite Improved System Shield Improved System Shield > --- WEAPON ----------- Lance > --- INVENTORY -------- Field Propulsion Array Experimental Energy Well Gravity Neutralizer Structural Scanner Graphene Brace Advanced Point Defense System Authchip [Propulsion] Transdimensional Reconstructor Micro-nuke Launcher [Rating: 133] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Surge Thruster Treads Light Treads Hover Unit Aerolev Unit Flight Unit Surge Thruster Utility Improved System Shield Device Structural Scanner Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Weapon Spear Energy Gun Variable Charge Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Thunder Hammer Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Slots Evolved 14 | . . . 2 . 2 . . 2 . . . . . 2 . . . 2 . . . . . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Utility 9 | . . . 1 . 1 . . 1 . . . . . 1 . . . 1 . . . . . . . . 2 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 199 | 4 2 . 23 . 16 10 3 19 2 . 3 2 . 2 5 13 3 16 . 1 . 21 . . . . 31 1 . 3 3 14 2 Power 23 | . . . 2 . 3 1 1 . . . . . . 1 . 2 1 1 . . . 3 . . . . 3 . . 1 . 4 . Engine 9 | . . . 2 . 3 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . Core 8 | . . . . . . . 1 . . . . . . 1 . 1 1 . . . . 3 . . . . 1 . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 3 . Propulsion 63 | 2 . . 7 . 4 5 2 6 . . . . . . 3 6 . 8 . 1 . 2 . . . . 8 . . 1 2 5 1 Treads 5 | 2 . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 57 | . . . 5 . 3 4 2 6 . . . . . . 3 6 . 8 . 1 . 2 . . . . 8 . . 1 2 5 1 Utility 72 | . 1 . 5 . 7 2 . 7 1 . . 2 . 1 2 3 1 5 . . . 10 . . . . 18 1 . . 1 5 . Device 39 | . 1 . 1 . 3 2 . 2 1 . . 1 . 1 . 3 1 2 . . . 4 . . . . 11 1 . . 1 4 . Storage 4 | . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Processor 8 | . . . 3 . 1 . . 1 . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . Hackware 21 | . . . . . 2 . . 4 . . . . . . 2 . . 3 . . . 4 . . . . 6 . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 41 | 2 1 . 9 . 2 2 . 6 1 . 3 . . . . 2 1 2 . . . 6 . . . . 2 . . 1 . . 1 Energy Gun 8 | 1 . . 3 . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Energy Cannon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | 1 . . 3 . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Ballistic Cannon 4 | . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Special Weapon 3 | . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . 1 . . . . . . . . . 1 . . . 2 . . . . 1 . . . . . . Slashing Weapon 4 | . . . . . 1 . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . 1 . . . . . . . . . . . . 3 . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 2 . 1 1 . 1 . . 1 . . . . 2 . 1 . . . 3 . . 1 . 4 . . 1 . 1 . Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 92 | . . . 12 . 9 1 3 7 . . . . . . 9 3 8 . . . . 5 . . . . 12 . . 5 . 3 15 Power 15 | . . . . . 2 . . 1 . . . . . . 2 . 1 . . . . 1 . . . . 2 . . 2 . 2 2 Propulsion 37 | . . . 5 . 5 . 2 3 . . . . . . 5 1 3 . . . . 1 . . . . 4 . . 3 . . 5 Utility 27 | . . . 3 . 2 1 1 1 . . . . . . 1 1 2 . . . . 2 . . . . 5 . . . . 1 7 Weapon 13 | . . . 4 . . . . 2 . . . . . . 1 1 2 . . . . 1 . . . . 1 . . . . . 1 Highest Loss Streak 15 | . . . 6 . 5 1 3 7 . . . . . . 9 2 10 . . . . 3 . . . . 4 . . 3 . 1 15 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Backups 6 | 1 4 4 4 5 5 5 4 4 5 5 5 4 4 4 4 4 3 3 5 4 4 6 8 8 8 10 9 9 9 9 7 8 8 Power . | 1 1 1 . . . 1 1 1 1 1 1 1 1 . . . 1 . 1 1 1 . 1 1 1 1 . . . . . . . Propulsion . | . . . . . . . . . 1 1 1 1 1 1 . . . 1 2 1 1 . . . . . . 2 2 1 . 1 . Utility 3 | . . 1 1 2 1 1 1 . . . . . 1 2 2 1 1 1 1 . 1 3 5 5 5 7 5 5 5 4 4 4 5 Weapon 1 | . 1 2 1 3 2 2 2 1 2 2 2 1 1 1 2 1 . . 1 1 1 1 1 1 . . . 1 1 1 2 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 21 | . 1 . 1 . 1 . . 2 . . 1 . . 2 . 1 . . . 1 . 1 . . . . 4 . . 2 . 1 3 Power 4 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 5 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 1 . Utility 10 | . . . . . 1 . . . . . . . . 2 . 1 . . . . . 1 . . . . 2 . . . . . 3 Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 84 | . 61 64 65 100 63 85 98 81 100 100 100 100 100 92 82 83 64 83 94 94 94 91 94 94 94 94 88 84 84 84 86 79 64 Engine 2 | . . . 5 11 1 5 5 3 7 7 7 7 7 6 5 5 2 2 5 5 5 1 . . . . . . . . . . . Core 4 | . . . . . . . 3 2 . . . . . 6 4 3 4 5 5 5 5 9 11 11 11 11 7 5 5 4 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 5 4 5 4 5 Treads 1 | . 28 28 6 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 24 | . . . 18 33 17 26 35 26 38 38 38 38 38 33 27 29 19 28 29 29 29 27 29 29 29 29 23 21 21 21 28 19 11 Device 12 | . 7 14 9 11 9 12 17 6 7 7 7 7 7 12 1 10 6 7 11 11 11 7 10 11 11 11 16 21 21 21 21 25 19 Storage 2 | . . . 2 11 3 . . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 5 5 5 4 4 Processor 5 | . . . 6 11 9 3 . 4 7 7 7 12 15 13 13 13 10 5 5 5 5 5 5 5 5 5 4 5 5 5 5 4 4 Hackware 16 | . . . . . 12 18 18 24 23 23 23 18 15 13 24 13 13 22 23 23 23 22 17 17 17 17 18 15 15 15 15 14 13 Energy Gun 1 | . 9 7 4 . 1 3 8 2 . . . . . . . . . 4 5 5 5 . . . . . . . . . . . . Ballistic Gun 2 | . 14 14 10 . 1 . . 2 7 7 4 7 7 . . . . . . . . 2 . . . . . . . . . . . Slashing Weapon 1 | . . . . . 5 9 9 2 . . 4 7 7 5 5 5 5 . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . 2 7 2 . . . . . . . . . . 5 11 11 11 11 7 5 5 5 5 4 4 Peak Build Rating 133 | 4 5 5 15 14 23 25 32 42 42 42 47 52 52 57 54 72 58 82 83 84 84 97 93 90 92 92 117 106 105 113 95 130 133 Average Rating 68 | 3 4 4 9 14 16 22 27 32 40 42 42 49 49 52 48 58 44 68 82 82 84 86 90 90 90 92 106 104 105 104 93 118 94 On Entrance 57 | . 4 4 4 14 14 16 25 25 40 42 42 42 52 48 53 32 55 18 82 83 84 84 93 90 90 92 92 105 105 105 80 95 129 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 48 | 3 4 4 19 17 23 16 15 14 11 11 12 16 16 20 16 19 14 31 31 31 31 35 34 34 34 34 39 37 37 40 34 48 45 Greatest Support 57 | 3 3 40 19 19 19 23 19 17 17 17 17 23 23 17 17 31 25 36 33 33 36 41 34 34 34 41 45 38 38 44 37 57 45 Greatest Overweight (x) 2 | . 1 . 1 . 1 . . 2 . . . . . 1 . . . . . . . . . . . . 1 . . 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 7 | 5 5 5 6 10 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 2 5 5 5 5 9 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 4 10 9 8 10 10 10 9 9 10 10 10 10 Average Carried 6 | 1 4 4 4 5 5 4 4 4 5 5 4 4 4 4 4 4 3 3 4 4 4 6 8 8 8 10 9 9 9 9 7 9 8 Final Capacity 10 | 5 5 5 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 5 5 5 5 5 5 4 5 5 5 5 4 5 5 4 5 4 5 5 4 4 9 8 8 10 10 9 9 9 10 7 10 4 Class Distribution -------------------- 40% | Hacker-Sprinter 22% | Hacker-Ninja 11% | Mutant 10% | Hacker-Scout 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Sprinter | -8/Storage Hacker-Sprinter | -8/Garrison Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -7/Deep Caves Hacker-Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Garrison Scavenger-Scout | -6/Factory Hacker-Sprinter | -6/Garrison Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Garrison Hacker-Sprinter | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Warlord Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Matter Collected 3678 | 246 67 73 394 50 297 55 61 454 30 10 30 24 89 107 . 23 . 192 . 271 13 326 20 . . . 401 33 147 100 40 125 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2854 | 73 98 195 319 89 295 55 35 219 . . . 38 . 108 27 23 . 192 . 217 . 209 . . . . 417 . . . . 245 . Parts 184 | 3 7 9 35 6 21 9 9 9 . . . 1 . 8 1 4 . 4 . . . 15 . . . . 28 . . . . 15 . Haulers Intercepted 4 | . . . 2 . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Recyclers Shooed 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Combat Hostiles Destroyed 49 | . 2 3 13 3 8 4 6 5 . . . . . 1 1 . 3 . . . . . . . . . . . . . . . . Melee 8 | . . . . . . 4 . 2 . . . . . 1 1 . . . . . . . . . . . . . . . . . . Guns 20 | . 2 3 8 . 5 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 4 | . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . AOE 17 | . . . 5 3 . . 6 . . . . . . . . . 3 . . . . . . . . . . . . . . . . Classes Destroyed 12 | 1 1 1 3 . 2 . . 2 . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Worker 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Builder 19 | . . . . . 2 . . 4 . . . . . . . . . . . 2 . 5 . . . . 5 . . . . 1 . Tunneler 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 4 | . . . 2 . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Recycler 8 | 1 . 2 . . . . . . . . . . . . . . . 1 . 1 . . . . . . 2 . . . . 1 . Operator 4 | . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . Watcher 5 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . Swarmer 33 | . . 3 11 . 4 4 6 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . Cutter 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Grunt 9 | . 2 . 1 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 3 | . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | 1 1 3 3 3 5 4 4 3 . . . 1 . 1 1 1 3 1 . 2 . 3 . . . . 2 . . . . 1 . Combat Bots Only 5 | . 1 2 3 3 5 4 4 3 . . . . . 1 1 . 3 . . . . . . . . . . . . . . . . Max Kills in Single Turn 3 | 1 1 1 3 2 1 1 3 1 . . . 1 . 1 1 1 3 1 . 1 . 1 . . . . 1 . . . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 2 . . 3 . . . . . . . . . 3 . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Hostile Shots Fired 1207 | . 15 19 191 3 96 37 23 96 . . . 2 3 7 96 61 43 5 . 36 15 15 1 6 . 8 143 . . 46 . 85 155 Missed 565 | . 6 6 87 1 49 10 10 30 . . . 1 2 5 43 35 17 4 . 22 7 7 1 5 . 3 81 . . 24 . 48 61 Hits 642 | . 9 13 104 2 47 27 13 66 . . . 1 1 2 53 26 26 1 . 14 8 8 . 1 . 5 62 . . 22 . 37 94 Melee 21 | . . . 1 . . . . . . . . . . 1 . . 9 . . . . . . . . . . . . 1 . . 9 Projectile 621 | . 9 13 103 2 47 27 13 66 . . . 1 1 1 53 26 17 1 . 14 8 8 . 1 . 5 62 . . 21 . 37 85 AOE 5 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . 1 . . . Critical Strikes 20 | . . . 5 . 2 . . . . . . . . . 1 2 2 . . . . . . . . . 2 . . 1 . 1 4 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Damage Taken 11473 | . 108 113 1288 26 642 237 215 965 . . . 12 18 60 691 452 675 24 . 207 175 633 . 12 . 94 1557 . . 506 . 693 2070 Core 3760 | . 26 . 338 1 232 78 99 566 . . . . . . 235 74 325 . . 29 37 88 . . . 39 172 . . 102 . 164 1155 Absorbed by Shields 21 | . . . . . . . 16 . . . . . . . . . . . . . . 5 . . . . . . . . . . . Regen/Repaired (Parts) 739 | . . . 29 . . . . 22 . . . . . . . 10 . . . 60 . 214 . . . . 336 . . 68 . . . Core Remaining (%) 53 | 100 . 89 . 15 . . 25 . . . . . 19 . . . 25 . . . . . . . . 80 . . . . 76 . . Volleys Fired 202 | 2 14 15 51 2 48 1 6 24 . . . . . . . . 2 4 . . 24 9 . . . . . . . . . . . Largest 2 | 2 2 2 2 2 2 1 1 1 . . . . . . . . 1 1 . . 1 1 . . . . . . . . . . . Hottest 225 | 60 100 60 120 60 98 75 30 80 . . . . . . . . 36 225 . . 225 28 . . . . . . . . . . . Shots Fired 271 | 4 20 30 70 4 72 1 6 24 . . . . . . . . 2 4 . . 24 10 . . . . . . . . . . . Gun 213 | 4 15 30 61 . 59 . . 6 . . . . . . . . . 4 . . 24 10 . . . . . . . . . . . Cannon 32 | . . . . . 13 1 . 18 . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 19 | . . . 7 4 . . 6 . . . . . . . . . 2 . . . . . . . . . . . . . . . . Special 7 | . 5 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 146 | 2 9 15 44 . 48 . . 18 . . . . . . . . . . . . . 10 . . . . . . . . . . . Thermal 86 | 2 11 15 16 . 7 1 . 6 . . . . . . . . . 4 . . 24 . . . . . . . . . . . . Explosive 19 | . . . 7 4 . . 6 . . . . . . . . . 2 . . . . . . . . . . . . . . . . Electromagnetic 20 | . . . 3 . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 10 | 2 4 5 10 3 8 . 2 3 . . . . . . . . . 3 . . 5 10 . . . . . . . . . . . Robot Miss Streak 6 | 1 4 6 4 1 6 1 . 2 . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 232 | 3 8 15 46 3 54 6 2 14 . . . 2 . 8 2 4 1 6 . 6 6 19 . . . . 15 . . . . 12 . Core Hits 115 | 2 5 7 26 3 31 4 7 6 . . . . . 2 . 1 3 2 . . . 5 . . . . 7 . . . . 4 . Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 13 | . . . 2 . 1 1 . 2 . . . . . . . . . . . . 1 3 . . . . 1 . . . . 2 . Burn 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 3 | . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . Sever 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 6 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 2 . Melee Attacks 500 | . . . . . 14 19 32 45 7 18 1 3 1 32 20 18 13 11 . 15 9 78 4 3 . . 97 1 3 1 . 51 4 Impact 82 | . . . . . . . . 18 3 . . . . . . . . 11 . 15 9 24 . . . . 2 . . . . . . Slashing 179 | . . . . . 14 19 32 27 . . . 3 1 32 20 18 13 . . . . . . . . . . . . . . . . Piercing 239 | . . . . . . . . . 4 18 1 . . . . . . . . . . 54 4 3 . . 95 1 3 1 . 51 4 Sneak Attacks 33 | . . . . . . . . 5 . . . 1 . 1 . 1 1 1 . 4 . 5 . . . . 10 . . . . 4 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Damage Inflicted 8749 | 32 91 174 772 229 680 197 491 737 . . . 180 . 394 81 257 710 367 . 666 233 764 . . . . 1097 . . . . 597 . Guns 1712 | 32 91 174 535 . 492 . . 66 . . . . . . . . . 64 . . 75 183 . . . . . . . . . . . Cannons 214 | . . . . . 188 . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1586 | . . . 237 229 . . 491 . . . . . . . . . 629 . . . . . . . . . . . . . . . . Melee 5237 | . . . . . . 197 . 645 . . . 180 . 394 81 257 81 303 . 666 158 581 . . . . 1097 . . . . 597 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1062 | 10 59 63 345 . 376 . . 26 . . . . . . . . . . . . . 183 . . . . . . . . . . . Thermal 570 | 22 32 111 143 . 57 . . 66 . . . . . . . . . 64 . . 75 . . . . . . . . . . . . Explosive 1586 | . . . 237 229 . . 491 . . . . . . . . . 629 . . . . . . . . . . . . . . . . Electromagnetic 294 | . . . 47 . 247 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1686 | . . . . . . . . 485 . . . . . . . . . 303 . 666 158 74 . . . . . . . . . . . Slashing 1350 | . . . . . . 197 . 160 . . . 180 . 394 81 257 81 . . . . . . . . . . . . . . . . Piercing 2201 | . . . . . . . . . . . . . . . . . . . . . . 507 . . . . 1097 . . . . 597 . Highest Corruption 20 | . 1 1 . . 2 2 2 1 1 1 1 . . . . . 2 . 9 9 9 20 . . . . 17 . . . . 2 2 Average Corruption 5 | . 1 1 . . 2 2 2 1 1 1 1 . . . . . 2 . 9 9 9 10 . . . . 9 . . . . 1 2 Corruption Purged 37 | . . . . . . . . . . . . . . . . . . . . . . 20 . . . . 17 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 97 | . 1 1 . . 10 3 2 . 2 2 . . . . . . 1 . . 9 11 38 . . . . 13 . . . . 4 . Message Errors 26 | . . . . . 2 1 1 . 1 . . . . . . . . . . 2 5 13 . . . . . . . . . 1 . Matter Fused 23 | . . 1 . . 3 1 . . . 1 . . . . . . . . . 2 2 9 . . . . 4 . . . . . . Heat Flow Errors 8 | . . . . . 1 1 . . . . . . . . . . . . . 1 1 4 . . . . . . . . . . . Energy Discharges 13 | . . . . . 1 . 1 . . 1 . . . . . . . . . . 1 6 . . . . 3 . . . . . . Parts Rejected 3 | . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 13 | . 1 . . . 1 . . . . . . . . . . . . . . 2 . 4 . . . . 3 . . . . 2 . Data Loss (major) 4 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Overload Shots 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Overflow Damage 2043 | . . . 38 . 1 . 24 423 . . . 136 . 114 18 112 151 63 . 295 . 249 . . . . 230 . . . . 189 . Projectiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 182 | . . . 38 . . . 24 . . . . . . . . . 120 . . . . . . . . . . . . . . . . Melee 1860 | . . . . . . . . 423 . . . 136 . 114 18 112 31 63 . 295 . 249 . . . . 230 . . . . 189 . Knockbacks 10 | . . . . . 2 . . 2 . . . . . . . . . 2 . 4 . . . . . . . . . . . . . Impact 8 | . . . . . . . . 2 . . . . . . . . . 2 . 4 . . . . . . . . . . . . . Kinetic 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 346 | . . . 121 4 . . 66 . . . . . . . . . 155 . . . . . . . . . . . . . . . . Shots 7 | . . . 2 1 . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 380 | . 24 15 101 6 204 225 3 28 1 1 1 77 156 30 32 77 . 300 47 290 380 261 244 228 66 273 60 . . 52 66 4 . Average Temperature 55 | . 13 10 30 6 61 118 3 3 1 1 1 39 30 10 16 19 . 103 19 84 132 60 107 72 32 153 15 . . 19 30 3 . Received Heat Transfer 1637 | . 66 . 399 12 297 . 30 57 . . . . 9 9 78 210 36 9 . . 57 42 . . . 21 148 . . 82 . 30 45 Effects 10 | . . . . . . . . . . . . . . . . . . 1 . 2 4 . . . . 3 . . . . . . . Energy Bleed 4 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . . 1 . . . . . . . Interference 6 | . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . 3 . . . . . . . . . 1 . 2 . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 18 | . . . . . . . . 6 . . . . . . . . . 1 . 8 . 3 . . . . . . . . . . . Impact Corruptions 28 | . . . . . . . . 15 . . . . . . . . . 3 . 9 . 1 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1092 | 50 75 250 271 . 75 . . 149 . . . . . . . . . 111 . . 111 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Maximum Alert Level 2 | . 1 . 1 . . . 2 1 . . . . . . 2 1 2 1 . . 2 1 . . . . 1 . . . . . . Low Security (%) 73 | 100 86 100 93 100 100 100 60 3 . . . . . 100 66 51 32 57 100 100 28 59 . . . . 81 . . . . 100 100 Level 1 25 | . 13 . 6 . . . 35 96 . . . . . . 30 48 57 42 . . 39 40 . . . . 18 . . . . . . Level 2 1 | . . . . . . . 3 . . . . . . . 2 . 10 . . . 31 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 580 | 5 227 134 351 150 176 125 490 293 . . . . . 75 410 246 463 242 . 35 580 324 . . . . 354 . . . . 56 25 Initial 304 | . 3 69 32 53 54 . 58 256 . . . . . . 28 204 151 242 . . . 304 . . . . 116 . . . . . 19 Average 113 | . 141 108 81 132 67 75 179 245 . . . . . 28 151 189 240 145 . 8 282 179 . . . . 71 . . . . 7 13 Influence Increases 7906 | 5 336 95 934 137 444 200 502 520 . 60 . . 45 265 452 363 392 65 . 91 660 547 60 135 . 195 706 . . 487 . 189 21 Destroy 0b10 Robot/C 1460 | . 40 60 260 60 160 80 120 140 . . . . . 60 20 . 60 . . . 60 . . . . . . . . 340 . . . Destroy 0b10 Robot/NC 225 | 5 . 10 15 . 15 . . 30 . . . . . 10 . 5 . 10 . 20 . 35 . . . . 45 . . 5 . 20 . Destroy Leader 218 | . 10 10 46 10 30 10 10 30 . . . . . 30 . . 10 2 . 2 10 2 . . . . 4 . . . . 2 . Allied During Kill 75 | . . . . . . . . 7 . . . . . 14 . . . . . . 17 . . . . . . . . 37 . . . Trap Triggered on 0b10 20 | . . . . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . . . . Successful Hack 612 | . 26 . 63 . 29 12 . 74 . . . . . 42 10 91 12 7 . 53 10 60 . . . . 57 . . . . 66 . Select Force Hacks 250 | . 60 . 60 . . . . 90 . . . . . . . 40 . . . . . . . . . . . . . . . . . Disable Machine 195 | . . . 15 . . 30 15 15 . . . . . 15 15 15 . 15 . . 15 15 . . . . 30 . . . . . . Anti-Garrison Action 750 | . . . . . . . 200 . . . . . . . 150 . 100 . . . 300 . . . . . . . . . . . . Destroy Structure 981 | . 5 . 70 22 15 8 142 29 . . . . . 19 32 12 90 16 . 16 203 120 . . . . 120 . . . . 56 6 Partial Spotted 645 | . 15 . 60 15 30 . 15 45 . . . . . 30 30 30 45 15 . . 45 210 . . . . 15 . . . . 45 . Lose Combat Pursuer 2475 | . 180 15 345 30 165 60 . 60 . 60 . . 45 45 195 150 75 . . . . 105 60 135 . 195 435 . . 105 . . 15 Influence Decreases 7906 | . 162 190 881 134 584 110 102 744 139 85 102 . 45 225 102 536 146 526 2 91 80 1034 85 94 109 10 885 6 . 344 143 163 47 Entered New Map 1969 | . 2 110 52 84 86 . 32 234 99 25 102 . . . 12 186 66 221 2 . . 276 35 14 109 . 69 3 . . 143 . 7 Time Decay 3502 | . 160 80 338 50 258 100 . 380 40 60 . . 45 145 . 170 . 145 . 91 . 518 50 80 . 10 428 3 . 194 . 157 . Lost Part 716 | . . . 120 . 90 10 30 70 . . . . . . 90 30 80 . . . . 50 . . . . 50 . . 50 . 6 40 Lost Ally 430 | . . . 20 . . . 40 60 . . . . . 60 . . . 10 . . 80 40 . . . . 20 . . 100 . . . Purge Threat 1289 | . . . 351 . 150 . . . . . . . . 20 . 150 . 150 . . . 150 . . . . 318 . . . . . . Squads Dispatched 73 | . 2 . 4 . 1 3 . 12 . . . . . 6 . 6 . 3 . 3 . 13 . . . . 14 . . . . 6 . Investigation 36 | . 2 . 3 . 1 3 . 7 . . . . . 1 . 4 . 1 . 3 . 4 . . . . 6 . . . . 1 . Extermination 20 | . . . . . . . . 3 . . . . . 2 . 1 . 1 . . . 5 . . . . 5 . . . . 3 . Reinforcement 13 | . . . 1 . . . . 2 . . . . . 1 . . . 1 . . . 4 . . . . 3 . . . . 1 . Assault 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Distress Signals 27 | . 1 . 4 . 3 . . 1 . . . . . 1 . 1 . 2 . 1 . 3 . . . . 4 . . 2 . 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 627 | . 16 4 56 3 37 11 26 46 . 1 . 5 6 16 22 16 14 13 5 24 21 25 4 6 . 11 104 . . 49 . 49 37 Peak Tracking Total 29 | . 7 3 12 2 8 5 7 11 . 4 . 5 3 6 11 8 15 9 5 13 13 6 4 5 . 10 14 . . 22 . 9 29 Tactical Retreats 135 | . 4 1 9 1 16 3 6 8 . 1 . . 1 2 4 4 2 7 . 5 3 8 2 4 . 2 21 . . 8 . 11 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Traps Triggered 21 | . . . 1 . 1 . 6 . . . . . . . . 2 . 1 . 1 . 3 . . . . 4 . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Reprogrammed 7 | . . . . . 1 . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Machines Disabled 37 | . . . 1 . . 2 6 1 . . 3 . . 1 5 1 3 1 . . 9 1 . . . . 2 . . 1 . . . Max in Single Turn 2 | . . . 1 . . 1 1 1 . . 1 . . 1 1 1 2 1 . . 2 1 . . . . 1 . . . . . . Garrison Access 6 | . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . 3 . . . . . . Garrison Relay 11 | . . . . . . . 3 . . . . . . . 3 . 1 . . . 4 . . . . . . . . . . . . Phase Generator 3 | . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Machines Accessed 188 | . 9 . 13 . 9 3 1 19 1 . . . 1 13 1 17 1 8 . 9 1 28 . . 4 . 32 1 . 6 1 10 . Terminals 113 | . 7 . 9 . 9 2 1 10 . . . . 1 9 1 11 1 6 . 5 1 15 . . . . 17 . . . 1 7 . Fabricators 20 | . . . . . . . . 4 . . . . . 2 . 3 . 2 . . . 3 . . . . 5 . . . . 1 . Repair Stations 12 | . . . 1 . . . . 1 . . . . . . . 1 . . . 2 . 3 . . . . 4 . . . . . . Recycling Units 8 | . 2 . 2 . . . . 2 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Scanalyzers 9 | . . . 1 . . . . 1 . . . . . 1 . 1 . . . 1 . 2 . . . . 2 . . . . . . Garrison Access 14 | . . . . . . 1 . 1 . . . . . 1 . 1 . . . 1 . 4 . . . . 3 . . . . 2 . Total Hacks 714 | . 24 . 40 . 30 11 4 78 1 . . . 1 38 4 60 1 40 . 36 3 108 . . 17 . 165 1 . 12 1 39 . Successful 464 | . 10 . 27 . 16 7 1 45 1 . . . 1 15 2 40 1 27 . 23 1 80 . . 17 . 125 1 . 12 1 11 . Failed 247 | . 14 . 13 . 14 4 3 32 . . . . . 23 2 19 . 13 . 13 2 27 . . . . 40 . . . . 28 . Catastrophic 22 | . 1 . 1 . 2 . . 2 . . . . . 5 . 2 . 3 . . . . . . . . 3 . . . . 3 . Database Lockouts 3 | . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Manual 440 | . 24 . 28 . 26 10 3 46 . . . . . 23 3 42 . 28 . 19 . 55 . . . . 101 . . . . 32 . Terminals 500 | . 22 . 35 . 30 7 4 51 . . . . 1 28 4 46 1 34 . 18 3 71 . . . . 115 . . . 1 29 . Fabricators 66 | . . . . . . . . 19 . . . . . 5 . 6 . 6 . . . 8 . . . . 19 . . . . 3 . Repair Stations 44 | . . . 1 . . . . 1 . . . . . . . 3 . . . 10 . 11 . . . . 18 . . . . . . Recycling Units 10 | . 2 . 2 . . . . 2 . . . . . . . . . . . . . 3 . . . . 1 . . . . . . Scanalyzers 27 | . . . 2 . . . . 1 . . . . . 1 . 3 . . . 5 . 8 . . . . 7 . . . . . . Garrison Access 36 | . . . . . . 4 . 4 . . . . . 4 . 2 . . . 3 . 7 . . . . 5 . . . . 7 . Terminal Hacks 152 | . 1 . 11 . 6 1 1 10 1 . . . 1 3 1 13 1 12 . 2 1 15 . . 17 . 40 1 . 12 1 1 . Record 17 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 5 . . . . 10 1 . . Part Schematic 13 | . . . . . 2 . . 1 . . . . . . . 1 . 1 . . . 1 . . 4 . 3 . . . . . . Robot Analysis 9 | . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . 4 . 1 . . . . . . Prototype ID Bank 14 | . . . . . . . . 1 . . . . . . . 1 . 1 . 1 . 2 . . 4 . 4 . . . . . . Open Door 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 2 . . . Level Access Points 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Branch Access Points 3 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . Emergency Access Points 4 | . . . . . . . 1 1 . . . . . . . 1 1 . . . . . . . . . . . . . . . . Machine Index 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Terminal Index 8 | . . . 1 . . . . 1 . . . . . 1 . 1 . 2 . . . 1 . . . . 1 . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Index 3 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . Alert Level 4 | . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . 1 . . . . . . Unreport Threat 12 | . . . 3 . 1 . . . . . . . . 1 . 1 . 1 . . . 1 . . . . 4 . . . . . . Locate Traps 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Disarm Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Reprogram Traps 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Extermination 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Registered Components 4 | . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Registered Prototypes 4 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 2 . . . . . . Zone Layout 32 | . . . 4 . 1 1 . 4 . . . . . . . . . 4 . 1 . 6 . . . . 10 . . . . 1 . Garrison Registry 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 32 | . . . . . . . . 9 . . . . . 1 . 2 . 3 . . . 6 . . . . 11 . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Load Schematic 18 | . . . . . . . . 5 . . . . . . . 1 . 2 . . . 3 . . . . 7 . . . . . . Build 13 | . . . . . . . . 4 . . . . . 1 . 1 . 1 . . . 2 . . . . 4 . . . . . . Repair Station Hacks 24 | . . . . . . . . . . . . . . . . . . . . 5 . 7 . . . . 12 . . . . . . Scan Component 13 | . . . . . . . . . . . . . . . . . . . . 3 . 4 . . . . 6 . . . . . . Repair 11 | . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . 6 . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . Process 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Report Inventory 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 22 | . . . 2 . . . . . . . . . . 1 . 2 . . . 5 . 6 . . . . 6 . . . . . . Insert Component 11 | . . . 1 . . . . . . . . . . 1 . 1 . . . 2 . 3 . . . . 3 . . . . . . Analyze 11 | . . . 1 . . . . . . . . . . . . 1 . . . 3 . 3 . . . . 3 . . . . . . Garrison Access Hacks 12 | . . . . . . 1 . . . . . . . 1 . 1 . . . 1 . 4 . . . . 3 . . . . 1 . Unlock Access 7 | . . . . . . 1 . . . . . . . 1 . 1 . . . 1 . 2 . . . . . . . . . 1 . Seal Access 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . Unauthorized Hacks 218 | . 9 . 14 . 10 5 . 26 . . . . . 9 1 22 . 12 . 10 . 39 . . . . 52 . . . . 9 . Terminals 183 | . 7 . 11 . 10 4 . 18 . . . . . 7 1 18 . 11 . 8 . 37 . . . . 43 . . . . 8 . Track 21 | . . . . . . 1 . 3 . . . . . . . 4 . . . . . 6 . . . . 7 . . . . . . Assimilate 16 | . . . 2 . . . . 3 . . . . . 1 . . . 1 . . . 4 . . . . 4 . . . . 1 . Botnet 63 | . 2 . 3 . 4 1 . 6 . . . . . 1 1 7 . 5 . 3 . 12 . . . . 16 . . . . 2 . Disrupt 10 | . . . 1 . . . . . . . . . . . . 1 . . . 1 . 3 . . . . 4 . . . . . . Operators 3 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . Skim 69 | . 5 . 5 . 6 1 . 6 . . . . . 5 . 5 . 5 . 4 . 11 . . . . 11 . . . . 5 . Search 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 17 | . . . . . . . . 4 . . . . . 2 . 2 . 1 . . . 1 . . . . 6 . . . . 1 . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Prioritize 5 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . 2 . . . . . . Liberate 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Download 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Recompile 8 | . . . . . . . . 2 . . . . . . . . . 1 . . . 1 . . . . 3 . . . . 1 . Repair Stations 8 | . . . 1 . . . . 1 . . . . . . . 1 . . . 1 . 1 . . . . 3 . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Patch 7 | . . . 1 . . . . 1 . . . . . . . 1 . . . 1 . 1 . . . . 2 . . . . . . Recycling Units 6 | . 2 . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 6 | . 2 . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Reprogram 3 | . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 132 | . 7 . 9 . 9 2 1 13 . . . . . 10 1 13 . 7 . 8 1 19 . . . . 21 . . . 1 10 . Full Trace Events 9 | . 1 . . . 1 1 . 1 . . . . . 1 . 1 . . . . . 2 . . . . 1 . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Robots Built 5 | . . . . . . . . 2 . . . . . 3 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . 67 . . . . . 67 . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 20 | . . . . . . . . 8 . . . . . 12 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 47 | . . . 1 . 2 . . 9 . . 15 . . . . 4 . 1 . 2 . 4 . . 4 . 5 . . . . . . Parts Built 20 | . . . . . . . . 6 . . . . . . . 2 . 2 . . . 3 . . . . 7 . . . . . . Authchips 7 | . . . . . . . . 2 . . . . . . . . . 1 . . . 1 . . . . 3 . . . . . . Time 399 | . . . . . . . . 51 . . . . . . . 35 . 47 . . . 106 . . . . 160 . . . . . . Total Part Build Rating 105 | . . . . . . . . 16 . . . . . . . 12 . 10 . . . 18 . . . . 49 . . . . . . Parts Repaired 11 | . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . 6 . . . . . . Time 382 | . . . . . . . . . . . . . . . . . . . . 75 . 126 . . . . 181 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 104 | . . . . . . . . . . . . . . . . . . . . . . 104 . . . . . . . . . . . Retrieved Matter 104 | . . . . . . . . . . . . . . . . . . . . . . 104 . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . 1 . . . . . . . . . . . . 1 . . . 2 . 3 . . . . 2 . . . . . . Part Schematics Acquired 9 | . . . 1 . . . . . . . . . . . . 1 . . . 2 . 3 . . . . 2 . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 47 | . . . . . . . 11 . . . . . . 2 14 . 5 . . . 15 . . . . . . . . . . . . Machine Destruction 47 | . . . . . . . 11 . . . . . . 2 14 . 5 . . . 15 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Total Allies 38 | . . . 2 . . 2 . 4 . . 3 . . 7 . . . 1 1 3 2 4 . . . . 4 . . 5 . . . Largest Group 7 | . . . 1 . . . 2 3 . . 3 3 . 7 . . . 1 1 3 5 2 . . . . 2 . . 5 . . . Highest-Rated Group 262 | . . . 10 . . . 32 74 . . 73 73 . 187 . . . 10 31 87 211 52 . . . . 52 . . 262 . . . Highest-Rated Ally 68 | . . . 10 . . . 16 32 . . 31 31 . 30 . . . 10 31 29 62 26 . . . . 26 . . 68 . . . Initial Warlord ECA Mod 300 | . . . . . . . . 5 5 5 5 5 4 4 4 9 9 10 10 10 10 18 18 18 18 17 17 17 17 17 16 16 16 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 131 | . . . . . . 2 12 6 . . . 5 . 15 . . . . 5 . 32 . . . . . . . . 54 . . . Total Damage 4248 | . . . . . . 17 141 244 . . . 33 . 445 . . . . 62 . 1164 . . . . . . . . 2142 . . . Kills 27 | . . . . . . . . 3 . . . . . 2 . . . . . . 4 . . . . . . . . 18 . . . Allies Corrupted 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Active Infowar (turns) 11797 | . 172 172 436 106 863 136 394 806 90 125 302 36 275 445 11 356 60 331 26 297 285 1161 103 171 41 49 2259 108 221 871 120 933 36 Optics 530 | . . . 189 106 235 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sensors 8929 | . . . . . . 124 358 497 90 125 302 20 157 445 10 332 60 259 26 297 276 1070 103 171 39 49 2015 108 221 871 120 753 31 Terrain 1093 | . . . . . 248 . . . . . . 16 118 442 11 258 . . . . . . . . . . . . . . . . . Structural 4850 | . 172 172 247 . . . . . . . . . . . . . . . . . . 216 102 171 41 34 1815 108 221 871 120 536 24 Triangulation 1621 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 652 . . 413 20 500 36 Cloaking 2100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 376 33 221 698 100 640 32 Jamming 131 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 130 . . . . . . ECM 3809 | . . . . . 424 136 394 308 . . . . . . . . . 279 26 297 285 427 . . . . 604 . . 113 . 484 32 Robot Analysis Total 9 | . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . 4 . 1 . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . . . . 1 3 . . . . . . . . . . . . 2 . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Turns Passed 13073 | 33 335 172 784 106 864 217 394 890 93 125 302 72 277 445 155 356 87 378 26 297 285 1437 103 171 41 49 2259 108 221 871 120 947 53 Spaces Moved 24123 | 39 364 160 1419 291 969 306 556 1843 265 332 876 202 553 1139 235 840 146 735 94 644 397 3128 329 547 130 166 3422 314 302 1310 285 1693 92 Core 767 | 39 364 128 209 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 25 Treads 37 | . . 32 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 23319 | . . . 1210 291 969 301 556 1841 265 332 876 202 553 1139 235 840 146 735 94 644 397 3128 329 547 130 166 3422 314 302 1310 285 1693 67 Fastest Speed 5 | 50 50 50 34 34 29 31 31 23 23 23 23 5 5 23 23 23 28 20 23 20 14 13 24 24 24 13 24 31 31 29 23 23 31 Average Speed 28 | 50 53 72 38 34 38 35 31 29 23 23 23 22 22 23 26 25 33 24 23 22 19 22 24 24 24 23 29 31 31 31 24 30 36 Slowest Speed 195 | 50 100 160 100 34 110 160 34 195 23 23 23 23 23 68 35 31 37 35 23 23 20 26 24 24 24 24 111 31 31 114 114 111 50 Overloaded Moves 92 | . . . . . . . . . . . . 6 15 . 16 . 17 . . . 15 10 . . . 11 2 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 183 | . . . 30 . 23 1 . 26 . . . . 1 5 16 15 3 3 2 1 8 6 . 1 . 2 26 . . 8 . 6 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 54 | 5 68 35 86 71 70 48 74 46 42 58 88 41 67 38 38 32 35 20 69 20 60 82 47 80 60 43 84 62 53 95 57 37 28 Regions Visited 33 Branch Regions 16 Pre-discovered Areas 25 | . 3 . 2 . 1 . . 3 1 1 2 . . 1 . 1 . . . . . 3 . . 3 . 4 . . . . . . Known Exits Taken 26 | . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . 1 . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . . . 1 . . . . 3 3 4 . 2 . . . . . . . . . 2 2 . 1 . 1 2 . 2 . . Spaces Dug 320 | . 5 . 15 . 13 8 7 27 7 15 . 1 1 19 2 12 4 8 . 8 4 61 4 3 . . 61 1 3 . . 28 3 Terrain Destroyed 805 | . 5 . 93 34 14 8 111 29 7 15 . 1 1 19 2 12 109 8 . 8 165 61 4 3 . . 61 1 3 . . 28 3 Melee 294 | . . . . . 13 8 7 22 7 15 . 1 1 19 2 12 4 7 . 8 4 61 4 3 . . 61 1 3 . . 28 3 Projectile 17 | . 5 . 2 . 1 . . 7 . . . . . . . . . 1 . . 1 . . . . . . . . . . . . AOE 494 | . . . 91 34 . . 104 . . . . . . . . . 105 . . . 160 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Total 29001 | 46 475 186 1545 293 1352 381 721 2071 285 352 919 225 696 1290 290 934 165 901 96 767 555 3710 346 580 140 173 4515 322 424 1767 332 2042 105 Wait 3658 | . 86 9 67 1 300 40 15 140 8 3 5 14 130 107 45 57 . 128 1 104 134 430 11 32 . 10 936 2 120 415 44 264 . Move 23754 | 38 363 159 1362 290 922 303 555 1795 264 331 875 201 550 1130 206 812 139 729 90 641 382 3116 328 544 129 161 3371 313 301 1297 284 1681 92 Hop 155 | . . . 26 . 23 1 . 21 . . . . 1 4 12 12 3 3 1 1 6 5 . 1 . 2 24 . . 4 . 5 . Pick Up 83 | 2 3 1 2 . 6 1 . 9 . . 1 2 1 5 . 5 1 3 2 1 . 11 . . 4 . 13 . . 4 . 6 . Fast Attach 159 | 4 1 . 21 . 13 8 . 17 3 . 3 . . 1 2 10 2 11 . 1 . 14 . . 2 . 28 3 . 3 . 10 2 Attach 70 | . 2 1 4 . 5 1 1 5 . . . 1 . 3 2 4 3 4 . . . 6 1 . 1 . 14 . . 2 3 3 4 Detach 29 | . 3 . 3 . 5 . . . . . . . . 3 1 1 1 . . . . 3 . . 1 . 4 . . 2 . 2 . Swap 93 | . 2 . 4 . 5 2 5 3 . . 3 1 13 . 2 4 1 5 . 3 . 13 1 . . . 16 . . 2 1 6 1 Drop 127 | . 1 1 5 . 11 4 2 12 3 . 4 3 . 5 . 11 . 3 2 1 . 12 1 . 3 . 21 3 . 3 . 14 2 Fire 202 | 2 14 15 51 2 48 1 6 24 . . . . . . . . 2 4 . . 24 9 . . . . . . . . . . . Melee 487 | . . . . . 14 19 32 45 7 18 1 3 1 32 20 18 13 11 . 15 9 74 4 3 . . 88 1 3 1 . 51 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 122 | . . . . . . . 105 . . . . . . . . . . . . . . 17 . . . . . . . . . . . Rewire 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 27 | . . . . . . . . . . . 27 . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines -9/Materials (discovered 5 exits: Mat x3 / *Min x2) -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 7 exits: Fac x4 / *Low x2 / Gar) -6/Garrison -5/Factory (discovered 2 exits: *Fac / Upp) -5/Waste -5/Factory (discovered 3 exits: *Fac x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / Gar / Gar) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 8 exits: *Res x4 / *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: Res / *Arm / Tes x2 / Gar) -3/Garrison (discovered 1 exit: Res) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 34 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 11) 202 | -10/Materials | Discovered new exit (range 14) 237 | -10/Materials | Discovered new exit (range 13) 254 | -10/Materials | Identified exit to Subcaves 254 | -10/Materials | Identified exit to Mines 282 | -10/Materials | Learned Storage trap positions 299 | -10/Materials | Learned Storage stockpile data 304 | -10/Materials | Build established: Mutant 307 | -10/Materials | Learned 2 Mines zone layouts 320 | -10/Materials | Learned location of 1 exit from Recycling 340 | -10/Materials | Identified exit to Materials 369 | -10/Materials | Entered Mines 478 | -10/Mines | Discovered exit to Materials (range 8) 517 | -10/Mines | Assembled infested the area 541 | -10/Mines | Entered Materials 541 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 542 | -9/Materials | Identified exit to Mines 748 | -9/Materials | Lost 4 parts (3n1w) 808 | -9/Materials | Core integrity fell below 50% 821 | -9/Materials | Lost 6 parts (1n3u2w) 1064 | -9/Materials | Discovered new exit (range 13) 1088 | -9/Materials | Core integrity fell below 20% 1105 | -9/Materials | Learned Storage security intel 1171 | -9/Materials | Identified exit to Materials 1228 | -9/Materials | Learned 2 Materials zone layouts 1277 | -9/Materials | Learned 2 Materials zone layouts 1315 | -9/Materials | Learned location of 1 exit from Materials 1325 | -9/Materials | Entered Mines 1340 | -9/Mines | Learned Materials terminal intel 1425 | -9/Mines | Discovered exit to Materials (range 5) 1431 | -9/Mines | Entered Materials 1431 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1432 | -8/Materials | Identified exit to Storage 1434 | -8/Materials | Loaded intel: 12 terminal locations 1693 | -8/Materials | Discovered new exit (range 14) 1752 | -8/Materials | Discovered new exit (range 6) 1778 | -8/Materials | Lost 5 parts (1p4n) 1933 | -8/Materials | Identified exit to Factory 2055 | -8/Materials | Learned 12 Factory zone layouts 2157 | -8/Materials | Build established: Hacker-Mutant 2185 | -8/Materials | Learned location of 1 exit from Lower Caves 2227 | -8/Materials | Learned location of 1 exit from Recycling 2277 | -8/Materials | Learned Factory stockpile data 2295 | -8/Materials | Entered Storage 2296 | -8/Storage | Loaded intel: 7 trap records 2337 | -8/Storage | Core integrity fell below 50% 2511 | -8/Storage | Identified exit to Garrison 2512 | -8/Storage | Entered Garrison 2512 | -8/Garrison | Accompanied by 2 allies 2536 | -8/Garrison | Triggered checkpoint 2602 | -8/Garrison | Discovered exit to Factory (range 10) 2629 | -8/Garrison | Garrison Relay disabled 2648 | -8/Garrison | Build established: Hacker-Sprinter 2688 | -8/Garrison | Triggered checkpoint 2709 | -8/Garrison | Garrison Relay disabled 2718 | -8/Garrison | Discovered exit to Factory (range 13) 2748 | -8/Garrison | Triggered checkpoint 2818 | -8/Garrison | Triggered checkpoint 2831 | -8/Garrison | Garrison Relay disabled 2870 | -8/Garrison | Triggered checkpoint 2891 | -8/Garrison | Phase Generator disabled 2891 | -8/Garrison | Spotted B-75 Beast 2903 | -8/Garrison | Discovered exit to Factory (range 10) 2906 | -8/Garrison | Entered Factory 2906 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2907 | -7/Factory | Identified exit to Lower Caves 2908 | -7/Factory | Identified exit to Factory 2917 | -7/Factory | Lost 3 parts (2n1u) 3151 | -7/Factory | Fabricated Y-54 Guardian (x2) 3179 | -7/Factory | Build established: Hacker-Mutant 3194 | -7/Factory | Core integrity fell below 50% 3233 | -7/Factory | Lost 7 parts (1p3n1u2w) 3253 | -7/Factory | Discovered exit to Lower Caves (range 5) 3345 | -7/Factory | Fabricated Surge Thruster (x2) 3365 | -7/Factory | Fabricated Surge Thruster (x2) 3498 | -7/Factory | Central database locked down 3584 | -7/Factory | Fabricated Flail (x2) 3626 | -7/Factory | Build established: Hacker-Sprinter 3628 | -7/Factory | Learned location of Lower Caves (-7) 3666 | -7/Factory | Learned Factory stockpile data 3695 | -7/Factory | Learned 4 Lower Caves zone layouts 3712 | -7/Factory | Learned 2 Upper Caves zone layouts 3737 | -7/Factory | Learned 2 Proximity Caves zone layouts 3773 | -7/Factory | Learned Factory stockpile data 3788 | -7/Factory | Core integrity fell below 20% 3796 | -7/Factory | Entered Lower Caves 3797 | -7/Lower Caves | Identified exit to Lower Caves 3804 | -7/Lower Caves | Met a Warlord Commander 3805 | -7/Lower Caves | Learned location of Warlord (-4) 3806 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 3807 | -7/Lower Caves | Found Encrypted Comm Array 3889 | -7/Lower Caves | Entered another Lower Caves area 3891 | -7/Lower Caves | Identified exit to Zion 3932 | -7/Lower Caves | Encountered a Warlord checkpoint 4014 | -7/Lower Caves | Entered Zion 4036 | -7/Zion | Discovered new exit (range 11) 4046 | -7/Zion | System corruption cleaned by Quarantine Array 4060 | -7/Zion | Found Prototype Special Weapon 4060 | -7/Zion | Identified RU-N14's Throwing Claymores 4082 | -7/Zion | Visited the Megawrench Repair Shop 4177 | -7/Zion | Learned Factory trap positions 4181 | -7/Zion | Learned 8 Factory zone layouts 4211 | -7/Zion | Met Imprinter 4221 | -7/Zion | Gained Derelict followers 4311 | -7/Zion | Discovered new exit (range 3) 4311 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4312 | -7/Zion | Identified exit to Deep Caves 4316 | -7/Zion | Entered Deep Caves 4316 | -7/Deep Caves | Accompanied by 3 allies 4326 | -7/Deep Caves | Found Surveybot 24 Scanner 4327 | -7/Deep Caves | Found Surveybot 24 Chip 4380 | -7/Deep Caves | Discovered new exit (range 22) 4387 | -7/Deep Caves | Identified exit to Proximity Caves 4388 | -7/Deep Caves | Entered Proximity Caves 4492 | -6/Proximity Caves | Spotted B-75 Beast 4665 | -6/Proximity Caves | Entered Factory 4665 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4666 | -6/Factory | Identified exit to Factory 4668 | -6/Factory | Loaded intel: 76 trap records 4959 | -6/Factory | Fabricated L-41 Fighter? 4973 | -6/Factory | Learned Factory stockpile data 4978 | -6/Factory | Build established: Hacker-Scout 5024 | -6/Factory | Loaded intel: 6 fabricator locations 5106 | -6/Factory | Noticed a derelict Sapper rigging charges 5110 | -6/Factory | Identified exit to Garrison 5110 | -6/Factory | Entered Garrison 5123 | -6/Garrison | Discovered new exit (range 54) 5123 | -6/Garrison | Discovered new exit (range 87) 5123 | -6/Garrison | Discovered new exit (range 55) 5140 | -6/Garrison | Lost 3 allies 5170 | -6/Garrison | Triggered checkpoint 5181 | -6/Garrison | Garrison Relay disabled 5200 | -6/Garrison | Triggered checkpoint 5220 | -6/Garrison | Triggered checkpoint 5220 | -6/Garrison | Garrison Relay disabled 5254 | -6/Garrison | Garrison Relay disabled 5265 | -6/Garrison | Identified exit to Factory 5265 | -6/Garrison | Entered Factory 5266 | -6/Factory | Identified exit to Lower Caves 5290 | -6/Factory | Lost 9 parts (2p5n1u1w) 5460 | -6/Factory | Central database locked down 5518 | -6/Factory | Garrison activated, responded to threat 5529 | -6/Factory | Identified exit to Garrison 5551 | -6/Factory | Fabricated Field Propulsion Drive (x2) 5621 | -6/Factory | Entered Garrison 5637 | -6/Garrison | Triggered checkpoint 5652 | -6/Garrison | Garrison Relay disabled 5671 | -6/Garrison | Spotted B-75 Beast 5675 | -6/Garrison | Triggered checkpoint 5691 | -6/Garrison | Core integrity fell below 50% 5699 | -6/Garrison | Phase Generator disabled 5701 | -6/Garrison | Discovered exit to Factory (range 7) 5708 | -6/Garrison | Entered Factory 5708 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5709 | -5/Factory | Identified exit to Upper Caves 5730 | -5/Factory | Lost 10 parts (1p4n2u3w) 5889 | -5/Factory | Fabricated Imp. Surge Thruster (x2) 5959 | -5/Factory | Discovered new exit (range 15) 6040 | -5/Factory | Build established: Hacker-Sprinter 6060 | -5/Factory | Learned Testing stockpile data 6086 | -5/Factory | Sucked down chute 6086 | -5/Factory | Entered Waste 6087 | -5/Waste | Met a frightened Derelict 6088 | -5/Waste | Spotted C-40 Crusher 6089 | -5/Waste | Spotted C-40 Crusher 6099 | -5/Waste | Spotted C-40 Crusher 6101 | -5/Waste | EMP discharged 6103 | -5/Waste | Spotted C-40 Crusher 6103 | -5/Waste | Spotted C-40 Crusher 6104 | -5/Waste | Spotted C-40 Crusher 6108 | -5/Waste | Discovered new exit (range 15) 6112 | -5/Waste | Identified exit to Factory 6112 | -5/Waste | Entered Factory 6267 | -5/Factory | Discovered new exit (range 8) 6275 | -5/Factory | Discovered new exit (range 8) 6276 | -5/Factory | Identified exit to Factory 6360 | -5/Factory | Repaired Broken Cld. Cesium-ion Thruster 6387 | -5/Factory | Repaired Stasis Canceller 6394 | -5/Factory | Identified exit to Garrison 6409 | -5/Factory | Entered Garrison 6409 | -5/Garrison | Accompanied by 3 allies 6456 | -5/Garrison | Phase Generator disabled 6478 | -5/Garrison | Discovered new exit (range 24) 6478 | -5/Garrison | Discovered new exit (range 66) 6478 | -5/Garrison | Discovered new exit (range 72) 6483 | -5/Garrison | Found embedded Infiltrators 6490 | -5/Garrison | Spotted B-75 Beast 6490 | -5/Garrison | Garrison Relay disabled 6493 | -5/Garrison | Triggered checkpoint 6513 | -5/Garrison | Triggered checkpoint 6522 | -5/Garrison | Spotted B-75 Beast 6546 | -5/Garrison | Allies destroyed B-75 Beast 6553 | -5/Garrison | Triggered checkpoint 6555 | -5/Garrison | Triggered checkpoint 6556 | -5/Garrison | Spotted B-75 Beast 6560 | -5/Garrison | Garrison Relay disabled 6570 | -5/Garrison | Garrison Relay disabled 6577 | -5/Garrison | Lost 4 allies 6659 | -5/Garrison | Triggered checkpoint 6681 | -5/Garrison | Triggered checkpoint 6682 | -5/Garrison | Garrison Relay disabled 6694 | -5/Garrison | Identified exit to Factory 6694 | -5/Garrison | Entered Factory 6717 | -5/Factory | Discovered exit to Upper Caves (range 15) 6778 | -5/Factory | Repaired Imp. Surge Thruster 6830 | -5/Factory | Repaired Imp. Surge Thruster 6873 | -5/Factory | Identified exit to Garrison 7044 | -5/Factory | Discovered exit to Factory (range 13) 7359 | -5/Factory | Crushed by falling debris 7359 | -5/Factory | System corruption reached 10% 7390 | -5/Factory | Lost 3 parts (1p1u1w) 7397 | -5/Factory | Discovered exit to Factory (range 16) 7431 | -5/Factory | Found Prototype Processor 7448 | -5/Factory | Learned location of Quarantine (-2) 7487 | -5/Factory | Learned 2 Proximity Caves zone layouts 7517 | -5/Factory | Learned location of 1 exit from Extension 7538 | -5/Factory | Learned 2 Extension zone layouts 7551 | -5/Factory | Learned location of 1 exit from Testing 7593 | -5/Factory | Learned 2 Upper Caves zone layouts 7617 | -5/Factory | Repaired Broken Nuclear Pulse Array 7634 | -5/Factory | Central database locked down 7641 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 7696 | -5/Factory | Fabricated Adv. System Restoration Module? 7751 | -5/Factory | Spotted B-75 Beast 7779 | -5/Factory | Discovered exit to Factory (range 15) 7915 | -5/Factory | Identified exit to Garrison 7930 | -5/Factory | Learned 4 Quarantine zone layouts 7979 | -5/Factory | Learned Quarantine security intel 8017 | -5/Factory | Learned Research trap positions 8043 | -5/Factory | Learned Extension emergency access door positions 8060 | -5/Factory | Learned Research trap positions 8068 | -5/Factory | Learned Research garrison access intel 8076 | -5/Factory | Learned 2 Extension zone layouts 8091 | -5/Factory | Learned Research recycling unit intel 8118 | -5/Factory | Learned location of Upper Caves (-5) 8131 | -5/Factory | Entered Upper Caves 8132 | -5/Upper Caves | Identified exit to Upper Caves 8234 | -5/Upper Caves | Entered another Upper Caves area 8235 | -5/Upper Caves | Learned location of 1 exit from Factory 8249 | -5/Upper Caves | Learned Factory emergency access door positions 8290 | -5/Upper Caves | Discovered exit to Factory (range 14) 8348 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8386 | -5/Upper Caves | Discovered new exit (range 17) 8389 | -5/Upper Caves | Identified exit to Zhirov 8405 | -5/Upper Caves | Entered Zhirov 8405 | -5/Zhirov | Discovered new exit (range 3) 8410 | -5/Zhirov | Met Zhirov 8415 | -5/Zhirov | Learned location of Testing (-3) 8415 | -5/Zhirov | Learned location of Command (-1) 8417 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8420 | -5/Zhirov | Found Alien Artifact 8424 | -5/Zhirov | Found Alien Artifact 8424 | -5/Zhirov | Identified Integrated Reactor 8424 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8446 | -5/Zhirov | Identified exit to Proximity Caves 8446 | -5/Zhirov | Entered Proximity Caves 8454 | -4/Proximity Caves | Build established: Hacker-Scout 8470 | -4/Proximity Caves | Spotted B-86 Titan 8495 | -4/Proximity Caves | Entered Factory 8495 | -4/Factory | Evolved 2 slots: Utility x2 8496 | -4/Factory | Identified exit to Upper Caves 8496 | -4/Factory | Identified exit to Extension 8544 | -4/Factory | Repaired Imp. Surge Thruster 8570 | -4/Factory | Repaired Imp. Surge Thruster 8600 | -4/Factory | Repaired Nuclear Pulse Array 8626 | -4/Factory | Repaired Adv. Sensor Array 8650 | -4/Factory | Repaired Mic. Nuclear Core 8800 | -4/Factory | Identified Transdimensional Reconstructor 8842 | -4/Factory | Discovered new exit (range 15) 8855 | -4/Factory | Identified exit to Research 8916 | -4/Factory | Learned Research trap positions 8929 | -4/Factory | Learned Research non-interactive machine intel 8930 | -4/Factory | Learned Testing trap positions 8931 | -4/Factory | Loaded intel: 8 recycling unit locations 8932 | -4/Factory | Learned location of Extension (-4) 9142 | -4/Factory | Fabricated Exp. ECM Suite (x1) 9254 | -4/Factory | Learned location of 2 exits from Upper Caves 9348 | -4/Factory | Repaired Mic. Fission Core 9402 | -4/Factory | Learned 4 Testing zone layouts 9419 | -4/Factory | Build established: Hacker-Ninja 9542 | -4/Factory | Learned Research stockpile data 9570 | -4/Factory | Learned Armory garrison access intel 9606 | -4/Factory | Crushed by falling debris 9606 | -4/Factory | System corruption reached 10% 9637 | -4/Factory | Lost 4 parts (1n2u1w) 9653 | -4/Factory | Learned Testing stockpile data 9711 | -4/Factory | Learned Testing security intel 9751 | -4/Factory | Fabricated Adv. System Restoration Module (x2) 9778 | -4/Factory | Learned 4 Upper Caves zone layouts 10098 | -4/Factory | Build established: Hacker-Scout 10180 | -4/Factory | Fabricated Q-thruster (x2) 10213 | -4/Factory | Fabricated Imp. Cloaking Device (x2) 10423 | -4/Factory | Build established: Hacker-Ninja 10754 | -4/Factory | Entered Upper Caves 10755 | -4/Upper Caves | Identified exit to Upper Caves 10757 | -4/Upper Caves | Encountered a Warlord checkpoint 10801 | -4/Upper Caves | Learned location of 1 exit from Research 10862 | -4/Upper Caves | Entered another Upper Caves area 10864 | -4/Upper Caves | Identified exit to Warlord 10878 | -4/Upper Caves | Learned Research trap positions 11083 | -4/Upper Caves | Entered Warlord 11108 | -4/Warlord | Learned Research trap positions 11109 | -4/Warlord | Learned 4 Research zone layouts 11109 | -4/Warlord | Learned 4 Access zone layouts 11109 | -4/Warlord | Learned Testing security intel 11109 | -4/Warlord | Learned Factory repair station intel 11109 | -4/Warlord | Learned Factory scanalyzer intel 11109 | -4/Warlord | Learned Armory recycling unit intel 11243 | -4/Warlord | Met Warlord 11268 | -4/Warlord | Warlord's base attacked by MAIN.C 11273 | -4/Warlord | Found Prototype Energy Gun 11273 | -4/Warlord | Identified Vortex Rifle 11464 | -4/Warlord | Opened side exit 11618 | -4/Warlord | Warlord forces counterattacked 11630 | -4/Warlord | Lost 4 allies 11768 | -4/Warlord | Spotted Executioner 11769 | -4/Warlord | Spotted Striker 11770 | -4/Warlord | Discovered new exit (range 9) 11770 | -4/Warlord | Spotted Striker 11907 | -4/Warlord | Lost 4 allies 11943 | -4/Warlord | Warlord base infiltrated, sounded retreat 11953 | -4/Warlord | Identified exit to Proximity Caves 11954 | -4/Warlord | Entered Proximity Caves 11954 | -3/Proximity Caves | Spotted B-86 Titan 11984 | -3/Proximity Caves | Lost 3 parts (1p2n) 11986 | -3/Proximity Caves | Unaware initiated a cargo recovery operation 12074 | -3/Proximity Caves | Entered Research 12074 | -3/Research | Evolved 2 slots: Utility x2 12075 | -3/Research | Identified exit to Armory 12076 | -3/Research | Identified exit to Testing 12078 | -3/Research | Loaded intel: 94 trap records 12080 | -3/Research | Loaded intel: 81 non-interactive machine locations 12081 | -3/Research | Loaded intel: 5 recycling unit locations 12082 | -3/Research | Loaded intel: 4 garrison access locations 12173 | -3/Research | Garrison activated, responded to threat 12244 | -3/Research | Spotted B-86 Titan 12456 | -3/Research | Build established: Hacker-Sprinter 12681 | -3/Research | Identified exit to Garrison 12711 | -3/Research | Learned 8 Research zone layouts 12748 | -3/Research | Identified exit to Research 12777 | -3/Research | Learned Research trap positions 12796 | -3/Research | Learned Quarantine stockpile data 12801 | -3/Research | Build established: Hacker-Ninja 12830 | -3/Research | Learned location of 1 exit from Armory 13021 | -3/Research | Entered Garrison 13022 | -3/Garrison | Identified exit to Research 13041 | -3/Garrison | Triggered checkpoint 13050 | -3/Garrison | Spotted B-86 Titan 13063 | -3/Garrison | Core integrity fell below 50% 13072 | -3/Garrison | Core integrity fell below 20% 13074 | -3/Garrison | Warped through subspace 13074 | -3/Garrison | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 13057_ Triangulator destroyed. 13058_ Acquired Micro-nuke Launcher. 13058_ Field Propulsion Array destroyed. 13059_ Micro-nuke Launcher destroyed. 13059_ Slug penetrates Wall. 13059_ Penetrated by Slug. 13059_ Slug penetrates Wall. 13059_ Penetrated by Slug. 13059_ Slug penetrates Wall. 13060_ Exp. ECM Suite severed. 13061_ B-86 Titan activates siege mode. 13069_ C-35 Carver destroyed. 13069_ Adv. Hacking Suite severed. 13069_ C-35 Carver destroyed. 13069_ Gravity Neutralizer destroyed. 13069_ Dropped Exp. Energy Well. 13070_ Dropped Med. Storage Unit. 13071_ Adv. Signal Interpreter destroyed. 13073_ S-43 Plague destroyed. 13074_ Warped through subspace. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #######?????? | | ?????????????????????????????????# #?????? | | ?????????????????????????????????# #?????? | | ?????????????????????????????????# #### #?????? | | ?????????????????????????????????# T#??????????? | | ?????????????????????????????????# ##??????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# ####????????? | | ?????????????????????????????????#= !! #????????? | | ?????????????????????????????????#=* ####????????? | | ?????????????????????????????????#%= #???????????? | | ?????????????????????????????????#!%/#???????????? | | ?????????????????????????????????# ! #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# = +???????????? | | ?????????????#???????????????????+ %/+???????????? | | ?????????????# ??#####???????????# * #???????????? | | ?????????????# ?# Y #??????????# s#???????????? | | ????????????## ## ############ #???????????? | | ?????????#### #???????????? | | ?????????? hY #???????????? | | ??????????? h #???????????? | | ????????????# ?# ## Y;##########???????????? | | ??????????### ## #; @ ###???????????????????? | | ??????????# #???????????????????? | | ??????????# BB #???????????????????? | | ??????????# BB #???????????????????? | | ??????????# +???????????????????? | | ??????????### ## ## ### ??????????????????? | | ???########## ## ## #?? #?????????????????? | | ???# # %#???#?????????????????? | | ???# " #?????????????????????? | | ??????####### #?????????????????????? | | ????????????# ## ## #?????????????????????? | | ????????????# ## ## #?????????????????????? | | ????????????# ######## #?????????????????????? | | ????????????# #??????# #?????????????????????? | | ????????????# #??????# #?????????????????????? | | ????????????# #??????? #?????????????????????? | | ????????????# #??????? #?????????????????????? | | ############# #??????? ?????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #### ###########????????????????????????????????? | | ???# #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 59 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 2010 ECM Strength 3 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Additional Mass Support 12 Evasion (%) 75 Targeting Accuracy 16 Recoil Reduction 2 Offensive Hacking 42 Defensive Hacking 24 Authchip Count 3 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Surge Thruster | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Adv. Cooling System | -7/Factory | Hacked Microactuators | -7/Factory | Extracted Lightning Gun | -7/Factory | Extracted Shield Generator | -7/Factory | Extracted Adv. Weight Redist. System | -7/Factory | Extracted Flak Cannon | -7/Factory | Extracted EM Shotgun | -7/Factory | Extracted Imp. EM Pulse Cannon | -7/Factory | Extracted Flail | -7/Factory | Extracted Transmission Jammer | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive Med. Treads | -7/Zion | Archive Phase Cannon | -7/Zion | Archive IFF Parser | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive EM Shield | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Imp. Surge Thruster | -6/Factory | Hacked Imp. Transmission Jammer | -6/Factory | Downloaded Cloaking Device | -6/Factory | Scanalyzed Field Propulsion Drive | -6/Factory | Downloaded Stasis Canceller | -5/Factory | Hacked Q-thruster | -5/Factory | Scanalyzed Adv. Surge Thruster | -5/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Scanalyzed Adv. System Restoration Module | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Scanalyzed Triangulator | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Graphene Brace | -4/Factory | Scanalyzed Imp. Cloaking Device | -4/Factory | Hacked Exp. ECM Suite | -4/Factory | Hacked Fusion Reactor | -4/Factory | Hacked Adv. Transmission Jammer | -4/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Preloaded Surge Thruster | x2 | -7/Factory | Authchip Surge Thruster | x2 | -7/Factory | Authchip Flail | x2 | -7/Factory L-41 Fighter | x3 | -6/Factory | Preloaded Field Propulsion Drive | x2 | -6/Factory Imp. Surge Thruster | x2 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Adv. System Restoration Module | x2 | -5/Factory Exp. ECM Suite | x1 | -4/Factory Adv. System Restoration Module | x2 | -4/Factory | Authchip Q-thruster | x2 | -4/Factory | Authchip Imp. Cloaking Device | x2 | -4/Factory | Authchip Repaired ---------- Cld. Cesium-ion Thruster | 35% | -5/Factory | Broken Stasis Canceller | 20% | -5/Factory Imp. Surge Thruster | 1% | -5/Factory Imp. Surge Thruster | 13% | -5/Factory Nuclear Pulse Array | 57% | -5/Factory | Broken Imp. Surge Thruster | 13% | -4/Factory Imp. Surge Thruster | 40% | -4/Factory Nuclear Pulse Array | 63% | -4/Factory Adv. Sensor Array | 50% | -4/Factory Mic. Nuclear Core | 40% | -4/Factory Mic. Fission Core | 38% | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed LaserZhirovFirepult Manual? 0 Play Time 05:23:32 Cumulative 345.5 hours Start 2025.07.17 @ 11:28:57 End 2025.07.17 @ 19:01:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 164 Adventurer 0 Explorer 0 Win Type - Total 23 Types 8/1/5/1/5/1/0/1/0/1 Lore% 89 Gallery% 79 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d9ecc47-1ff3-46ad-ae5c-1e5e773de8e7