Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.05 @ 15:23:06 Player: Minty Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (18) 3600 Robots Destroyed (229) 1145 Value Destroyed (6714) 6714 Prototype IDs (240) 4800 Alien Tech Used (0) 0 Bonus (4435) 4435 TOTAL SCORE: 22694 Bonus ------- High Alert Combat Kills 408 Follower Combat Kills 391 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Friendly Fire -264 Cogmind --------- Core Integrity 45/850 Matter 259/300 Energy 500/500 System Corruption 6% Temperature Cool (0) Movement Walking (136) Location -6/Zion Parts ------- > --- POWER (1) -------- F-cell Engine > --- PROPULSION (5) --- Improved Titanium Leg Makeshift Leg Makeshift Leg Makeshift Leg > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Core Analyzer Particle Charger > --- WEAPON (4) ------- Phase Cannon Phase Cannon > --- INVENTORY (15) --- Angular Momentum Engine F-cell Engine F-cell Engine Makeshift Leg Makeshift Leg Makeshift Leg Improved Trap Scanner Hacking Suite Hacking Suite Bomb Factory No. 2 Lightning Gun Power Maul CR-A16's Pointy Stick GAL Module Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Armored Leg Improved VSS Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Core Analyzer Layered Medium Armor Plating Improved Hacking Suite > --- WEAPON ----------- Heavy Laser Force Rifle Wave Gun Precision Grenade Launcher > --- INVENTORY -------- F-cell Engine F-cell Engine F-cell Engine Flexi-carbon Leg Improved Trap Scanner Hacking Suite Hacking Suite Shock Rifle Shock Rifle Lightning Gun Phase Cannon Phase Cannon Improved Plasma Cutter Power Maul Longsword +1 [Rating: 79] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Core Analyzer Device Advanced Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Weapon Force Rifle Energy Gun Force Rifle Energy Cannon Phase Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Precision Grenade Launcher Impact Weapon Power Maul Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Slots Evolved 8 | . . . 2 . . . 2 2 . . . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . . . 1 . . . Utility 3 | . . . 1 . . . . 1 . . . . . . 1 . . . Weapon 2 | . . . . . . . 1 1 . . . . . . . . . . Parts Attached 146 | . 5 8 24 2 1 1 16 8 2 13 . 9 4 3 18 6 . 26 Power 16 | . . 3 4 1 . . 1 1 . . . 1 1 . 2 1 . 1 Engine 14 | . . 3 4 1 . . 1 . . . . 1 1 . 1 1 . 1 Core 2 | . . . . . . . . 1 . . . . . . 1 . . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 48 | . 2 . 6 . . . 3 4 1 3 . 2 2 1 7 2 . 15 Treads 8 | . 2 . 3 . . . . . 1 1 . . . . 1 . . . Leg 30 | . . . . . . . . 3 . 2 . . 2 1 6 2 . 14 Wheel 3 | . . . . . . . . 1 . . . 2 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 7 | . . . 3 . . . 3 . . . . . . . . . . 1 Utility 37 | . 1 1 9 . . . 5 2 . 4 . 2 1 . 3 2 . 7 Device 15 | . . . 4 . . . 1 1 . 3 . . . . 1 . . 5 Storage 4 | . 1 . 2 . . . . . . . . 1 . . . . . . Processor 7 | . . . . . . . 4 1 . . . . . . . . . 2 Hackware 3 | . . . 1 . . . . . . . . . . . 2 . . . Protection 8 | . . 1 2 . . . . . . 1 . 1 1 . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 45 | . 2 4 5 1 1 1 7 1 1 6 . 4 . 2 6 1 . 3 Energy Gun 10 | . . 2 1 . . . . . . 2 . 2 . . 2 1 . . Energy Cannon 8 | . . . 3 . . . . . 1 . . . . . 2 . . 2 Ballistic Gun 17 | . 2 2 . . . . 6 1 . 1 . 1 . 2 2 . . . Ballistic Cannon 2 | . . . . . . . . . . 1 . 1 . . . . . . Launcher 4 | . . . 1 . . 1 1 . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . . Slashing Weapon 3 | . . . . 1 1 . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . . . 2 . . 1 . . . . . . . 1 Parts Lost 50 | . 1 2 10 1 . . . 1 3 . . . 4 2 8 3 1 14 Power 7 | . . 1 2 1 . . . . . . . . 1 . . 1 . 1 Propulsion 22 | . 1 . 5 . . . . 1 1 . . . 2 . 4 1 1 6 Utility 8 | . . . 2 . . . . . 1 . . . 1 . 1 . . 3 Weapon 13 | . . 1 1 . . . . . 1 . . . . 2 3 1 . 4 Highest Loss Streak 7 | . 1 1 7 1 . . . 1 3 . . . 4 1 3 2 1 4 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . Average Backups 9 | 6 6 7 8 8 6 3 4 4 5 4 5 6 12 11 14 14 13 13 Power 1 | 1 1 1 . . . . . . . . . . 1 1 3 3 3 2 Propulsion . | 4 3 4 1 1 1 1 . . . . . . . . . . . . Utility 1 | . . . 1 2 1 1 1 1 . . . . 1 1 . 2 3 3 Weapon 5 | 1 1 1 3 5 4 1 3 3 4 4 5 5 9 9 9 7 7 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 35 | . 5 6 4 . 3 . . . 1 1 . . . . 3 1 1 10 Power 8 | . 1 1 . . . . . . . . . . . . 2 . . 4 Propulsion 7 | . 1 3 3 . . . . . . . . . . . . . . . Utility 4 | . 1 . . . 1 . . . . . . . . . . . . 2 Weapon 14 | . 2 2 1 . 2 . . . 1 1 . . . . 1 . . 4 Tool/Special 2 | . . . . . . . . . . . . . . . . 1 1 . Average Slot Usage (%) 91 | . 78 99 92 94 91 90 98 96 74 88 92 77 60 83 97 99 93 93 Engine 7 | . 14 13 10 9 11 11 9 2 . 6 7 7 6 7 5 5 6 5 Treads 5 | . 14 28 27 . . . . . 4 7 7 . . . 1 . . . Leg 16 | . 13 . . . . . . 10 9 12 15 8 5 20 29 33 29 26 Flight 4 | . . . 2 33 33 33 36 14 . . . . . . . . . 3 Device 5 | . . . 10 11 11 11 . 2 . 3 7 7 7 7 5 6 6 7 Storage 8 | . 14 21 11 11 11 11 9 7 6 7 7 7 7 7 6 6 6 6 Processor 7 | . . . . . . . 14 20 20 11 7 7 7 7 6 6 6 11 Hackware 2 | . . . . 11 11 11 1 . . . . . . . 11 8 6 . Protection 4 | . . 6 10 . . . . . . 6 7 7 5 7 . 4 6 3 Energy Gun 8 | . . 5 5 9 2 . . . . 9 15 20 . . 6 16 17 10 Energy Cannon 1 | . . . 6 . . . . . 1 . . . 1 . 1 2 . 4 Ballistic Gun 9 | . 21 22 6 . . . 23 29 17 11 7 6 . 19 16 . . . Ballistic Cannon 1 | . . . . . . . . . . 6 7 . . 1 . . . . Launcher 1 | . . . . . . 2 1 . . . . . . . . 5 4 2 Slashing Weapon 1 | . . . . 9 12 11 . . . . . . 2 . . . . 3 Peak Build Rating 79 | 6 7 12 20 22 28 30 39 45 58 51 51 49 61 65 78 79 78 76 Average Rating 49 | 6 5 8 15 21 23 27 35 40 39 49 51 38 41 52 72 75 72 67 On Entrance 36 | 6 6 7 12 18 22 28 23 38 38 26 51 51 47 47 53 75 78 59 Avg Prop Armor Cover (%) 6 | . . . . . . . . 1 23 10 10 4 6 5 7 7 . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 86 | 12 14 19 54 14 14 13 20 23 70 26 26 51 54 50 58 66 61 86 Greatest Support 106 | 20 40 40 60 15 15 15 21 35 35 70 36 44 56 71 106 99 99 98 Greatest Overweight (x) 4 | . . . 1 . . . . 1 4 1 . 1 1 . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 8 8 8 8 8 20 8 8 15 15 15 15 15 15 15 Average Capacity 12 | 8 8 8 10 8 8 8 8 8 11 8 8 8 15 15 15 15 15 15 Most Carried 15 | 6 8 8 11 8 8 8 8 8 10 8 8 15 15 15 15 15 14 15 Average Carried 11 | 6 6 7 8 7 7 7 7 7 7 7 8 8 14 12 14 14 13 14 Final Capacity 15 | 8 8 8 8 8 8 8 8 8 8 8 8 15 15 15 15 15 15 15 Final Carried 15 | 6 7 8 8 8 8 8 8 8 8 8 8 12 15 10 15 14 14 15 Class Distribution -------------------- 30% | Scavenger-Gunner 14% | Mutant 13% | Scavenger-Mutant 10% | Tank 10% | Derelict-Gunner 7% | Gunner 6% | Derelict-Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Sprinter | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Tank | -7/Factory Tank | -7/Lower Caves Gunner | -7/Lower Caves Derelict-Mutant | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Derelict-Gunner | -6/Zion Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Matter Collected 4630 | 200 51 138 481 30 . 62 622 421 16 385 44 195 51 450 611 297 20 556 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 8109 | . 51 63 1193 19 . 99 660 580 964 556 . 25 169 419 1537 439 7 1328 Parts 447 | . 5 9 83 2 . 3 67 31 6 23 . . 5 18 79 23 . 93 Haulers Intercepted 6 | . . . 2 . . . 1 2 . 1 . . . . . . . . Recyclers Shooed 6 | . . 1 2 . . . . . . 1 . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . . . . . . 13 . 20 . . Prevented 11 | . . . . . . . . . . . 11 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Combat Hostiles Destroyed 154 | . 3 5 36 . . 3 24 7 4 7 . 1 2 11 23 18 1 9 Melee 3 | . . . . . . . . . . . . . . . 1 1 . 1 Guns 81 | . 3 5 10 . . . 24 7 . 5 . . . 9 17 1 . . Cannons 25 | . . . 15 . . . . . 2 . . . . . 5 . . 3 AOE 40 | . . . 11 . . 3 . . 1 2 . . . 2 . 16 . 5 Classes Destroyed 20 | . 1 . 5 . . . 3 4 1 . . 1 . 1 . 1 . 3 Worker 6 | . . . 2 1 . . 1 . . 1 . . . . 1 . . . Builder 8 | . . . 3 . . . . 2 . . . . . . 3 . . . Tunneler 2 | . . . . . . . . 1 . 1 . . . . . . . . Hauler 6 | . . . 2 . . . 1 2 . 1 . . . . . . . . Recycler 4 | . . . . . . . . 2 . 2 . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . Operator 2 | . . . . . . . 1 . . . . . . . 1 . . . Watcher 2 | . . . . . . . 1 . . . . . . . 1 . . . Swarmer 45 | . 3 5 11 . . . 14 . . . . . . 4 . 8 . . Grunt 56 | . . . 20 . . 3 4 5 . 3 . . . 2 14 5 . . Brawler 1 | . . . . . . . . . . . . . . . . 1 . . Duelist 3 | . . . . . . . . 1 . . . . . . . 2 . . Sentry 19 | . . . 5 . . . 6 . . 3 . . . 1 3 1 . . Hunter 5 | . . . . . . . . . . . . . . 3 2 . . . Programmer 7 | . . . . . . . . 1 . 1 . . . 1 4 . . . Compactor 4 | . . . . . . . . . 4 . . . . . . . . . Enhanced Grunt 2 | . . . . . . . . . . . . . 2 . . . . . Zionite 43 | . . . . . . . . . . . . . . . . . . 43 Decomposer 1 | . . . . . . . . . . . . . . 1 . . . . Tinkerer 5 | . . . . . . . . . . . . . . . . . . 5 Thief 1 | . . . . . . . . . . . . . . . . 1 . . Master Thief 2 | . . . . . . . . . . . . 1 . . . . 1 . Surgeon 1 | . . . . . . . . . . . . . . . . . . 1 Wasp 1 | . . . . . . . . . . . . . . . . . . 1 Thug 3 | . . . . . . . . . . . . . . . . . . 3 Mutant 4 | . . . . . . . . . . . . . . . . . . 4 Best Kill Streak 15 | . 3 3 11 1 . 3 11 5 2 3 . 1 2 3 15 5 1 11 Combat Bots Only 9 | . 3 3 9 . . 3 9 3 2 3 . 1 2 3 6 5 1 6 Max Kills in Single Turn 3 | . 1 2 3 1 . 3 2 2 1 3 . 1 1 2 2 2 1 2 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . Exploded 3 | . . . 2 . . 3 . . 1 2 . . . 2 . 2 . 2 Melee 1 | . . . . . . . . . . . . . . . 1 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 Imprinter (-6/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Hostile Shots Fired 1113 | . 76 42 209 . . 6 94 14 7 52 . 13 30 73 209 44 11 233 Missed 413 | . 23 9 58 . . 4 44 3 . 21 . 4 16 29 82 17 2 101 Hits 700 | . 53 33 151 . . 2 50 11 7 31 . 9 14 44 127 27 9 132 Melee 63 | . . . . . . . . 2 7 . . 9 . . . 4 9 32 Projectile 637 | . 53 33 151 . . 2 50 9 . 31 . . 14 44 127 23 . 100 Critical Strikes 21 | . 1 . 5 . . . 1 . 4 1 . . . . 4 . . 5 Part Disruptions 5 | . . . . . . . . . . . . 1 1 . 2 . . 1 Damage Taken 10495 | . 421 339 1596 61 . 31 512 207 582 292 . 189 649 645 1767 580 34 2590 Core 1754 | . 103 84 305 37 . 17 134 31 66 16 . . 114 42 298 88 . 419 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 238 | . . . . . . . 56 . . . . . . . . . . 182 Core Remaining (%) 54 | 100 . 25 . . . 10 75 . . . . . . 61 . . . . Volleys Fired 339 | . 18 20 61 . . 2 38 20 10 15 . 5 7 17 48 19 1 58 Largest 4 | . 2 2 2 . . 1 3 4 4 4 . 4 1 4 4 4 1 3 Hottest 266 | . 40 98 136 . . 33 78 103 103 156 . 205 100 117 230 266 36 239 Shots Fired 915 | . 36 39 119 . . 2 114 77 13 50 . 18 7 66 184 37 1 152 Gun 663 | . 36 39 54 . . . 114 77 4 35 . 15 . 61 161 20 . 47 Cannon 216 | . . . 54 . . . . . 9 15 . 3 7 5 23 2 . 98 Launcher 36 | . . . 11 . . 2 . . . . . . . . . 15 1 7 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 516 | . 36 33 32 . . . 114 77 4 34 . 6 . 65 115 . . . Thermal 325 | . . 6 66 . . . . . 9 . . . 7 1 69 22 . 145 Explosive 36 | . . . 11 . . 2 . . . . . . . . . 15 1 7 Electromagnetic 38 | . . . 10 . . . . . . 16 . 12 . . . . . . Robot Hit Streak 13 | . 4 5 13 . . 9 12 12 9 10 . 3 2 6 6 10 . 7 Robot Miss Streak 7 | . 3 7 3 . . . 7 3 2 3 . 5 2 4 4 2 . 3 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . Secondary Targets 9 | . 1 . . . . . 6 1 . . . . . . 1 . . . Max Gunslinging Chain 2 | . 1 . . . . . 2 1 . . . . . . 1 . . . Shots Hit Robots 578 | . 19 16 75 1 . 2 73 42 11 30 . 12 4 46 91 23 3 130 Core Hits 398 | . 6 9 62 1 . 7 45 30 6 33 . 2 5 39 50 36 . 67 Critical Kills 9 | . . . . . . . 1 1 1 . . . 2 . 4 . . . Critical Parts Destroyed 9 | . . . . . . . 1 1 . . . 1 . 1 4 . 1 . Critical Strikes 22 | . . . 1 . . . 2 2 1 . . 1 2 1 8 1 1 2 Burn 3 | . . . 1 . . . . . . . . . . . . 1 . 1 Meltdown 3 | . . . . . . . . . 1 . . . 2 . . . . . Destroy 13 | . . . . . . . 2 2 . . . . . 1 8 . . . Smash 2 | . . . . . . . . . . . . 1 . . . . 1 . Sever 1 | . . . . . . . . . . . . . . . . . . 1 Melee Attacks 68 | . . . . 1 . . . . . 1 . 4 1 . . 2 4 55 Impact 10 | . . . . . . . . . . 1 . 4 . . . . 4 1 Slashing 58 | . . . . 1 . . . . . . . . 1 . . 2 . 54 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . 1 . . . . . 1 . . 1 . . . . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . 2 Damage Inflicted 20596 | . 157 233 2587 50 . 273 1332 870 1523 959 . 204 790 1038 2711 2162 186 5521 Guns 7552 | . 148 215 554 . . . 1332 870 106 498 . 157 . 739 2128 297 . 508 Cannons 4027 | . . . 739 . . . . . 726 88 . . 334 152 412 36 . 1540 Explosions 6108 | . . . 1288 . . 273 . . 691 167 . . 375 147 148 1788 . 1231 Melee 2747 | . . . . 50 . . . . . 118 . 47 81 . . 41 168 2242 Ramming 162 | . 9 18 6 . . . . . . 88 . . . . 23 . 18 . Kinetic 5532 | . 148 157 264 . . . 1332 870 106 410 . 43 . 755 1447 . . . Thermal 7161 | . . 58 905 . . . . . 1417 167 . . 709 283 1241 333 . 2048 Explosive 4534 | . . . 1242 . . 273 . . . . . . . . . 1788 . 1231 Electromagnetic 460 | . . . 170 . . . . . . 176 . 114 . . . . . . Impact 333 | . . . . . . . . . . 118 . 47 . . . . 168 . Slashing 2414 | . . . . 50 . . . . . . . . 81 . . 41 . 2242 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . 5 5 5 2 1 1 9 9 11 11 11 . . . 6 Average Corruption 6 | . . . . 5 5 5 2 1 1 5 9 10 11 11 . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 111 | . . . . 1 2 1 1 1 3 17 7 26 9 32 . . . 11 Message Errors 30 | . . . . . . . . 1 1 5 1 9 3 6 . . . 4 Matter Fused 25 | . . . . 1 1 . . . 1 2 2 6 1 8 . . . 3 Heat Flow Errors 14 | . . . . . 1 . . . . . 1 3 3 6 . . . . Energy Discharges 8 | . . . . . . . . . 1 1 2 2 . 2 . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . . . 2 . . . . Data Loss (minor) 14 | . . . . . . 1 . . . 5 . 2 2 4 . . . . Data Loss (major) 7 | . . . . . . . . . . 2 1 2 . 1 . . . 1 Misfires 5 | . . . . . . . . . . 1 . 1 . 2 . . . 1 Alerts 4 | . . . . . . . 1 . . . . 1 . 1 . . . 1 Weapon Failures 1 | . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 757 | . . . 59 . . . . . 4 96 . 47 . 40 43 6 72 390 Projectiles 96 | . . . 2 . . . . . . . . . . 21 14 . . 59 Explosions 134 | . . . 57 . . . . . 4 . . . . 19 29 6 . 19 Melee 527 | . . . . . . . . . . 96 . 47 . . . . 72 312 Knockbacks 1 | . . . . . . . . . . . . . . 1 . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . 1 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 650 | . . . 98 . . . . . 252 . . . . 56 . 26 . 218 Shots 14 | . . . 4 . . . . . 4 . . . . 1 . 1 . 4 Rammed 7 | . 1 4 2 . . . . . . . . . . . . . . . Targets Rammed 20 | . 1 4 2 . . . . . . 9 . . . . 3 . 1 . Kicked 13 | . . . . . . . . . . 9 . . . . 3 . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 397 | . . 90 162 . 274 . 98 44 30 104 52 190 242 239 162 397 . 329 Average Temperature 63 | . . 33 45 . 147 . 27 20 15 41 52 80 110 73 50 138 . 104 Received Heat Transfer 1615 | . . 45 474 . . 18 72 72 . 63 . . . 111 396 126 . 238 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 1 . . . . 1 . Combat Hostiles 2 | . . . . . . . . . . . . 1 . . . . 1 . Parts Fried 4 | . . . . . . . . . . . . 2 . . . . 2 . Impact Corruptions 5 | . . . . . . . . . . 1 . 1 . . . . 3 . Robots Melted 3 | . . . . . . . . . 1 . . . 2 . . . . . Combat Hostiles 3 | . . . . . . . . . 1 . . . 2 . . . . . Parts Melted 14 | . . . 2 . . . . . . . . . 4 1 . 3 . 4 Heat Transferred 8923 | . . 111 1678 . . . . . 1440 200 . . 960 240 988 568 . 2738 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 8 | . . . . . . . . . . . . 4 . . . . 4 . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . . . . . 2 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Maximum Alert Level 3 | . . . 3 1 . . 3 2 . . . . . . 2 . . . Low Security (%) 67 | 100 100 100 53 . . 100 29 . 100 100 . . . . 65 . . . Level 1 10 | . . . 10 100 . . 22 26 . . . . . . 6 . . . Level 2 18 | . . . 33 . . . 23 73 . . . . . . 28 . . . Level 3 2 | . . . 2 . . . 24 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 851 | . 50 60 742 282 . 88 851 596 199 113 . . . . 611 . . . Initial 382 | . . . . 282 . . 29 382 199 71 . . . . . . . . Average 185 | . 16 13 256 259 . 12 401 499 152 32 . . . . 218 . . . Influence Increases 4974 | . 70 198 1166 35 . 88 1036 359 53 287 . . . 275 1010 370 . 27 Destroy 0b10 Robot/C 3060 | . 60 160 720 . . 60 680 140 . 140 . . . 220 520 340 . 20 Destroy 0b10 Robot/NC 155 | . . . 35 5 . . 25 35 . 25 . . . . 30 . . . Destroy Leader 636 | . 10 20 154 . . 10 154 34 . 52 . . . 40 132 30 . . Allied During Kill 41 | . . 10 6 . . . 14 . . . . . . . 4 . . 7 Successful Hack 121 | . . 8 12 . . . 26 . . 45 . . . . 30 . . . Select Force Hacks 30 | . . . 30 . . . . . . . . . . . . . . . Disable Machine 285 | . . . 30 . . . 30 30 . 15 . . . . 180 . . . Destroy Structure 166 | . . . 59 . . 18 2 . 53 10 . . . . 24 . . . Partial Spotted 75 | . . . 15 . . . 15 30 . . . . . . 15 . . . Lose Combat Pursuer 405 | . . . 105 30 . . 90 90 . . . . . 15 75 . . . Influence Decreases 4974 | . 70 198 442 532 227 10 271 631 522 336 53 . . 275 465 495 288 159 Entered New Map 2017 | . . . . 442 227 . 49 461 372 31 20 . . . . 203 80 132 Time Decay 2540 | . 60 168 312 80 . 10 222 160 100 305 33 . . 258 345 262 198 27 Lost Part 307 | . 10 10 100 10 . . . 10 30 . . . . 17 80 30 10 . Lost Ally 110 | . . 20 30 . . . . . 20 . . . . . 40 . . . Squads Dispatched 22 | . 1 . 5 . . . 4 1 . 3 . . . . 8 . . . Investigation 9 | . . . 2 . . . 3 . . 1 . . . . 3 . . . Extermination 5 | . . . . . . . . 1 . 1 . . . . 3 . . . Reinforcement 8 | . 1 . 3 . . . 1 . . 1 . . . . 2 . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Distress Signals 17 | . . . 5 . . . 5 . . 1 . . . . 6 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 305 | . 5 8 59 5 . 3 40 12 6 14 . 7 4 12 38 20 4 68 Peak Tracking Total 13 | . 3 3 12 2 . 3 6 6 4 3 . 3 3 3 7 5 4 13 Tactical Retreats 21 | . . . 4 1 . . 3 4 . . . . . 1 5 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Traps Triggered 14 | . . . . . . . 1 3 . 5 . 1 . . 1 . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . . . . 3 Triggered . | . . . . . . . . . . . . . . . . . . . Fabricated Traps 3 | . . . . . . . . . . . . . . . . . . 3 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Machines Disabled 22 | . . . 2 . . . 2 2 . 1 . . . . 12 1 . 2 Max in Single Turn 3 | . . . 1 . . . 1 1 . 1 . . . . 3 1 . 2 Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Machines Accessed 36 | . 2 1 4 . 2 . 13 1 . 4 . . 4 . 4 1 . . Terminals 20 | . 2 1 3 . . . 9 . . 3 . . . . 2 . . . Fabricators 2 | . . . . . . . . . . . . . . . 2 . . . Repair Stations 3 | . . . . . . . 2 . . 1 . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . . Total Hacks 123 | . 9 3 10 . 2 . 37 3 . 10 . . 34 . 14 1 . . Successful 76 | . 3 2 5 . 2 . 14 1 . 6 . . 34 . 8 1 . . Failed 46 | . 6 1 5 . . . 22 2 . 4 . . . . 6 . . . Catastrophic 8 | . 2 . 2 . . . 3 . . 1 . . . . . . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . Manual 31 | . 3 . 8 . 1 . 12 . . 3 . . . . 4 . . . Terminals 64 | . 9 3 8 . . . 27 . . 9 . . . . 8 . . . Fabricators 6 | . . . . . . . . . . . . . . . 6 . . . Repair Stations 5 | . . . . . . . 4 . . 1 . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . . Garrison Access 7 | . . . . . . . 4 3 . . . . . . . . . . Terminal Hacks 58 | . 3 2 2 . 2 . 7 . . 4 . . 34 . 3 1 . . Record 12 | . . . . . 1 . . . . . . . 11 . . . . . Part Schematic 16 | . . . . . . . . . . 1 . . 13 . 2 . . . Robot Schematic 7 | . . . . . . . . . . . . . 7 . . . . . Prototype ID Bank 5 | . 1 . . . . . 1 . . . . . 3 . . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 . . Level Access Points 1 | . . 1 . . . . . . . . . . . . . . . . Branch Access Points 4 | . 1 . 1 . . . . . . 1 . . . . 1 . . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . . . . . Alert Level 4 | . . . . . . . 3 . . 1 . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . Zone Layout 4 | . 1 1 . . . . 2 . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . . 5 . . . Load Schematic 3 | . . . . . . . . . . . . . . . 3 . . . Build 2 | . . . . . . . . . . . . . . . 2 . . . Repair Station Hacks 3 | . . . . . . . 2 . . 1 . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . Refit 1 | . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . . Retrieve Study 2 | . . . . . . . 2 . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . . . . . . . . Seal Access 2 | . . . . . . . 1 1 . . . . . . . . . . Unauthorized Hacks 5 | . . . 2 . . . 2 . . 1 . . . . . . . . Terminals 3 | . . . 1 . . . 1 . . 1 . . . . . . . . Assimilate 2 | . . . 1 . . . 1 . . . . . . . . . . . Botnet 1 | . . . . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . Patch 1 | . . . . . . . 1 . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 2 . 2 . . . 12 1 . 3 . . . . 4 . . . Full Trace Events 10 | . 1 . 2 . . . 3 . . 1 . . . . 3 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . . . 7 . . . . 4 Robots Built 2 | . . . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . . . . 67 . . . Total Robot Build Rating 8 | . . . . . . . . . . . . . . . 8 . . . Part Schematics Acquired 29 | . . . . . . . . . . 1 . . 13 . 2 . . 13 Parts Built 2 | . . . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 62 | . . . . . . . . . . . . . . . 62 . . . Total Part Build Rating 4 | . . . . . . . . . . . . . . . 4 . . . Part Studies Acquired 2 | . . . . . . . 2 . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . Time 26 | . . . . . . . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Total Allies 14 | . . 2 1 3 . . 1 . 1 . . . . . 2 . . 4 Largest Group 4 | . . 2 1 3 . . 1 . 1 . . . . . 2 . . 4 Highest-Rated Group 112 | . . 51 20 40 . . 10 . 31 . . . . . 80 . . 112 Highest-Rated Ally 40 | . . 31 20 16 . . 10 . 31 . . . . . 40 . . 39 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 105 | . . 12 . 25 . . 25 . 14 . . . 9 . 12 . . 8 Total Damage 2978 | . . 210 . 257 . . 1334 . 230 . . . 488 . 394 . . 65 Kills 20 | . . 3 . . . . 11 . . . . . 2 . 3 . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Turrets Deployed 2 | . . . . . . . 1 . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Active Infowar (turns) 120 | . . . . . . . . . . . . . . . . . . 120 Traps 2 | . . . . . . . . . . . . . . . . . . 2 ECM 118 | . . . . . . . . . . . . . . . . . . 118 Robot Analysis Total 154 | . . . . . . . . . . . . . 154 . . . . . Derelict Logs Recovered 8 | . . 2 . . . . . . . . 1 . . 1 . 1 1 2 Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Turns Passed 10449 | 2 191 716 785 163 86 45 462 337 205 921 245 717 248 768 1128 569 411 2450 Spaces Moved 7758 | 2 92 389 412 296 224 115 862 415 130 686 205 405 183 437 802 412 291 1400 Core 55 | . . . 2 . . . . . 53 . . . . . . . . . Treads 752 | . 57 389 290 . . . . . . 16 . . . . . . . . Legs 4706 | 2 35 . . . . . . 126 19 603 205 355 19 437 802 412 291 1400 Wheels 350 | . . . . . . . . 11 58 67 . 50 164 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 1895 | . . . 120 296 224 115 862 278 . . . . . . . . . . Fastest Speed 28 | 120 120 160 34 34 34 34 28 28 100 100 120 100 100 120 110 110 120 125 Average Speed 107 | 120 144 160 125 34 34 34 29 58 112 119 120 160 103 120 112 119 134 143 Slowest Speed 240 | 120 160 160 240 34 34 34 31 120 160 190 120 190 120 120 190 186 190 202 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 41 | . . . 5 15 . 1 15 5 . . . . . . . . . . Potential Cave-ins 7 | . . . . 1 . . . . 6 . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . . . . . . Exploration Rate (%) 48 | 2 21 81 45 65 61 38 66 15 71 20 39 55 78 60 17 54 48 86 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 32 | . . 1 1 . 1 . . . . . . . 29 . . . . . Known Exits Taken 6 | . 1 1 1 . . . . . . 1 . . . 1 1 . . . Unknown Exits Taken 10 | 1 . . . 1 1 1 1 . . . 1 1 1 . . 1 1 . Scrap Searched 13 | . . . . 2 . 1 . . . . 1 2 . . . 2 3 2 Spaces Dug . | . . . . . . . . . . . . . . . . . . . Terrain Destroyed 387 | . . . 62 . . 24 1 . 87 8 . . 32 17 26 110 6 14 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 20 | . . . . . . . 1 . 1 . . . . 2 15 1 . . AOE 367 | . . . 62 . . 24 . . 86 8 . . 32 15 11 109 6 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Total 9000 | 1 121 451 550 339 236 117 971 454 160 742 204 454 222 639 910 459 302 1668 Wait 438 | . . 12 20 54 . . 49 9 1 2 . 9 17 167 6 5 2 85 Move 7666 | 1 91 388 401 270 223 112 833 405 129 685 204 404 182 436 801 411 290 1400 Hop 33 | . . . 5 9 . 1 13 5 . . . . . . . . . . Pick Up 76 | . 3 8 10 1 4 . 4 1 2 4 . 7 2 1 16 3 2 8 Fast Attach 78 | . 1 3 10 2 1 . 8 6 2 7 . 4 3 2 12 2 . 15 Attach 62 | . 3 1 7 1 . 1 3 2 5 4 . 5 3 9 4 4 . 10 Detach 45 | . 2 . 3 . 1 1 3 1 6 1 . 6 5 5 3 1 . 7 Swap 71 | . 1 4 16 . . . 9 2 3 8 . 4 . 1 4 5 1 13 Drop 100 | . 1 11 15 . 7 . 11 3 2 6 . 6 2 1 13 5 1 16 Fire 339 | . 18 20 61 . . 2 38 20 10 15 . 5 7 17 48 19 1 58 Melee 66 | . . . . 1 . . . . . 1 . 4 1 . . 2 4 53 Ram . | . . . . . . . . . . . . . . . . . . . Kick 13 | . . . . . . . . . . 9 . . . . 3 . 1 . Crush 7 | . 1 4 2 . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . 1 . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . . . . 2 . . Trap 3 | . . . . . . . . . . . . . . . . . . 3 Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Identified exit to Mines 194 | -10/Materials | Entered Mines 210 | -10/Mines | Core integrity fell below 50% 228 | -10/Mines | Met a Derelict bent on vengeance 256 | -10/Mines | Identified exit to Materials 307 | -10/Mines | Build established: Mutant 427 | -10/Mines | Learned 2 Materials zone layouts 910 | -10/Mines | Entered Materials 910 | -9/Materials | Accompanied by 1 ally 910 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1199 | -9/Materials | Build established: Scavenger-Mutant 1364 | -9/Materials | Discovered new exit (range 9) 1364 | -9/Materials | Discovered new exit (range 15) 1611 | -9/Materials | Core integrity fell below 50% 1637 | -9/Materials | Destroyed 9 combat bots 1650 | -9/Materials | Lost 7 parts (2p3n1u1w) 1669 | -9/Materials | Identified exit to Mines 1669 | -9/Materials | Identified exit to Storage 1695 | -9/Materials | Entered Mines 1710 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1739 | -9/Mines | Found a hidden stash of uninstalled traps 1757 | -9/Mines | Assembled infested the area 1779 | -9/Mines | Met 8R-AWN 1820 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1829 | -9/Mines | Crushed by falling debris 1830 | -9/Mines | Core integrity fell below 20% 1856 | -9/Mines | Discovered new exit (range 5) 1858 | -9/Mines | Entered Exiles 1868 | -9/Exiles | Welcomed by 8R-AWN 1874 | -9/Exiles | Met EX-HEX 1883 | -9/Exiles | Met EX-BIN 1887 | -9/Exiles | Aligned with FarCom system 1888 | -9/Exiles | Given EX-Vault access code 1896 | -9/Exiles | Opened EX-Vault 1899 | -9/Exiles | Found Longsword +1 1903 | -9/Exiles | Found YOLO Cannon 1906 | -9/Exiles | Found Deploy-a-Sentry 1907 | -9/Exiles | Found Deploy-a-Sentry 1909 | -9/Exiles | Found Deploy-a-Sentry 1917 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1927 | -9/Exiles | Build established: Mutant 1928 | -9/Exiles | Met EX-DEC 1930 | -9/Exiles | Learned location of Zion (-6) 1940 | -9/Exiles | Discovered new exit (range 10) 1944 | -9/Exiles | Stole three prototypes: Longsword +1, YOLO Cannon, Deploy-a-Sentry 1944 | -9/Exiles | Entered Mines 1984 | -8/Mines | Discovered new exit (range 15) 1989 | -8/Mines | Entered Materials 1989 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2032 | -8/Materials | Repaired Heat Sink 2123 | -8/Materials | Destroyed 9 combat bots 2131 | -8/Materials | DAS Turret deployed 2272 | -8/Materials | Build established: Sprinter 2446 | -8/Materials | Discovered new exit (range 10) 2451 | -8/Materials | Central database locked down 2451 | -8/Materials | Entered Factory 2451 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2453 | -7/Factory | FarCom data flow suspended 2544 | -7/Factory | Discovered new exit (range 5) 2788 | -7/Factory | Discovered new exit (range 9) 2788 | -7/Factory | Sucked down chute 2788 | -7/Factory | Entered Waste 2789 | -7/Waste | Met a frightened Derelict 2803 | -7/Waste | Spotted C-40 Crusher 2811 | -7/Waste | Spotted C-40 Crusher 2812 | -7/Waste | Spotted C-40 Crusher 2826 | -7/Waste | Destroyed C-40 Crusher 2830 | -7/Waste | Destroyed C-40 Crusher 2836 | -7/Waste | Spotted C-40 Crusher 2886 | -7/Waste | Spotted C-40 Crusher 2899 | -7/Waste | Destroyed C-40 Crusher 2903 | -7/Waste | Spotted C-40 Crusher 2918 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2919 | -7/Waste | Destroyed C-40 Crusher 2921 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2924 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2930 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2952 | -7/Waste | Lost 3 parts (1n1u1w) 2974 | -7/Waste | Discovered new exit (range 16) 2993 | -7/Waste | Entered Factory 3171 | -7/Factory | Identified exit to Lower Caves 3386 | -7/Factory | Build established: Tank 3914 | -7/Factory | Entered Lower Caves 3970 | -7/Lower Caves | Learned Factory emergency access door positions 4120 | -7/Lower Caves | Discovered new exit (range 8) 4159 | -7/Lower Caves | Entered another Lower Caves area 4160 | -7/Lower Caves | Deploy-a-Sentry stolen by Master Thief 4161 | -7/Lower Caves | Encountered a Master Thief 4161 | -7/Lower Caves | Encountered a Master Thief 4167 | -7/Lower Caves | Encountered a Master Thief 4167 | -7/Lower Caves | Hvy. Treads stolen by Master Thief 4230 | -7/Lower Caves | System corruption reached 10% 4464 | -7/Lower Caves | Build established: Gunner 4628 | -7/Lower Caves | Encountered a Warlord checkpoint 4779 | -7/Lower Caves | Discovered new exit (range 10) 4794 | -7/Lower Caves | Found DCF Scrap (11 items) 4876 | -7/Lower Caves | Entered Data Miner 4879 | -7/Data Miner | Discovered new exit (range 6) 4898 | -7/Data Miner | Met Data Miner 4922 | -7/Data Miner | Learned location of Section 7 (-2) 4922 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4942 | -7/Data Miner | Received God Mode back door access code from Data Miner 5009 | -7/Data Miner | Interfaced with the Data Conduit 5063 | -7/Data Miner | DAS Turret deployed 5069 | -7/Data Miner | Lost 4 parts (1p2n1u) 5124 | -7/Data Miner | Entered Proximity Caves 5314 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5604 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5742 | -6/Proximity Caves | Identified exit to Factory 5892 | -6/Proximity Caves | Entered Factory 5892 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5894 | -6/Factory | Loaded intel: 282 machine locations 5941 | -6/Factory | Build established: Scavenger-Gunner 6293 | -6/Factory | Discovered new exit (range 14) 6518 | -6/Factory | Fabricated Plasma Cutter (x2) 6610 | -6/Factory | Lost 3 parts (2n1w) 6701 | -6/Factory | Fabricated X-62 Marksman? 6781 | -6/Factory | Identified exit to Lower Caves 6851 | -6/Factory | Build established: Hacker-Gunner 6872 | -6/Factory | Lost 3 parts (1u2w) 7020 | -6/Factory | Entered Lower Caves 7153 | -6/Lower Caves | Build established: Scavenger-Gunner 7328 | -6/Lower Caves | Learned Factory security intel 7513 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7569 | -6/Lower Caves | Discovered new exit (range 14) 7577 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7589 | -6/Lower Caves | Entered another Lower Caves area 7826 | -6/Lower Caves | Encountered a Warlord checkpoint 7870 | -6/Lower Caves | Encountered a Master Thief 7870 | -6/Lower Caves | Encountered a Master Thief 7872 | -6/Lower Caves | Encountered a Master Thief 7873 | -6/Lower Caves | Encountered a Master Thief 7875 | -6/Lower Caves | Wave Gun stolen by Master Thief 7878 | -6/Lower Caves | Imp. Plasma Cutter stolen by Master Thief 7880 | -6/Lower Caves | Flexi-carbon Leg stolen by Master Thief 7923 | -6/Lower Caves | Discovered new exit (range 5) 7943 | -6/Lower Caves | Entered a destroyed Warlord outpost 8000 | -6/Lower Caves | Entered Zion 8165 | -6/Zion | Build established: Scavenger-Mutant 8203 | -6/Zion | Found GAL Module 8209 | -6/Zion | Discovered new exit (range 10) 8492 | -6/Zion | Build established: Derelict-Mutant 8571 | -6/Zion | Learned Factory emergency access door positions 8727 | -6/Zion | Learned Factory emergency access door positions 8788 | -6/Zion | Gained Derelict followers 8821 | -6/Zion | Given the Hacking Drone Bay 8899 | -6/Zion | Build established: Derelict-Gunner 8903 | -6/Zion | Found CR-A16's Pointy Stick 9119 | -6/Zion | Learned location of 1 exit from Factory 9475 | -6/Zion | Met Imprinter 9490 | -6/Zion | Attacked by Zionites 9495 | -6/Zion | Destroyed Imprinter 9519 | -6/Zion | Core integrity fell below 50% 9655 | -6/Zion | Lost 4 parts (2n1u1w) 9671 | -6/Zion | Found Prototype Device 9968 | -6/Zion | Identified Bomb Factory No. 2 9989 | -6/Zion | Build established: Scavenger-Gunner 10275 | -6/Zion | Core integrity fell below 20% 10376 | -6/Zion | Lost 3 parts (1n1u1w) 10447 | -6/Zion | Spotted 40-8IO(B) 10450 | -6/Zion | Self-destructed Last Messages --------------- 10350_ Mak. Power Source melted. 10350_ P1-GYM(z) destroyed. 10353_ CT-LPV(z) destroyed. 10359_ Acquired 14 matter. 10361_ Acquired Mak. Leg. 10366_ Acquired 25 matter. 10372_ &T&TLZBARG%S3K