Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.19 @ 23:50:01 Player: Demise Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (187) 935 Value Destroyed (7431) 7431 Prototype IDs (55) 1100 Alien Tech Used (0) 0 Bonus (1821) 1821 TOTAL SCORE: 17387 Bonus ------- High Alert Combat Kills 1173 Follower Combat Kills 362 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -1014 Cogmind --------- Core Integrity 0/1000 Matter 170/300 Energy 87/100 System Corruption 10% Temperature Cool (0) Movement Walking (210) Ox3 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (11) ----- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Makeshift Salvage Targeting Computer Targeting Computer Advanced Melee Analysis Suite Advanced Hacking Suite > --- WEAPON (2) ------- Heavy Assault Rifle Mini Smartbomb Launcher > --- INVENTORY (28) --- Carbon-fiber Leg Advanced Cooling System Energy Well (500) Long-range Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor Weapon Cycler Light Regenerative Plating System Shield System Shield Relay Coupler [NC] (23) Relay Coupler [ARC] (9) Relay Coupler [Brawler] (24) Relay Coupler [Duelist] (28) Relay Coupler [Demolisher] (21) Relay Coupler [Specialist] (18) Improved System Backup Module Improved Field Recycling Unit (155) Mini Drone Bay (3/3) Storm Laser Guided Plasma Cannon Remote Datajack CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Medium Treads Armored Medium Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Light Regenerative Plating Advanced Hacking Suite System Shield Relay Coupler [NC] Relay Coupler [Sentry] > --- WEAPON ----------- Guided Plasma Cannon Gauss Rifle > --- INVENTORY -------- Light Angular Momentum Engine Armored Treads Advanced Treads Advanced Treads Xenon Bombardment Thruster Advanced Cooling System Energy Well Long-range Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor Makeshift Salvage Targeting Computer Weapon Cycler Core Shielding Heavy Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating System Shield System Shield Relay Coupler [NC] Relay Coupler [ARC] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Demolisher] Relay Coupler [Specialist] Improved System Backup Module Improved Field Recycling Unit Mini Drone Bay Storm Laser Gauss Rifle Gauss Rifle Gauss Rifle Flak Gun Enhanced Gauss Cannon Heavy Missile Launcher Mini Smartbomb Launcher Remote Datajack Impact Mace CR-A16's Pointy Stick [Rating: 78] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Flight Unit VTOL Module Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Slashing Weapon Great Axe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . . . 4 . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 9 | . . . . . 4 . . 2 . . . . 1 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 352 | 7 18 1 6 7 45 35 8 49 12 1 2 12 73 3 1 9 1 62 Power 29 | 1 . 1 . 1 2 3 . 2 . 1 . 1 8 . 1 1 . 7 Engine 17 | 1 . . . 1 1 3 . . . 1 . . 5 . . 1 . 4 Core 11 | . . 1 . . 1 . . 2 . . . 1 2 . 1 . . 3 Reactor 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 46 | 2 . . . 2 9 1 2 5 1 . . 3 7 . . 2 . 12 Treads 38 | 2 . . . 2 8 1 2 5 1 . . 1 6 . . 2 . 8 Leg 5 | . . . . . . . . . . . . . 1 . . . . 4 Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . 1 . . . . . . 2 . . . . . . Utility 123 | 2 4 . 2 . 13 10 1 28 10 . 1 5 25 2 . 2 1 17 Device 31 | . . . . . 1 4 . 7 5 . . 3 6 2 . . 1 2 Storage 14 | 2 4 . 2 . 2 4 . . . . . . . . . . . . Processor 12 | . . . . . 5 . . 1 1 . . . 1 . . . . 4 Hackware 12 | . . . . . . . . 2 . . . 1 5 . . . . 4 Protection 54 | . . . . . 5 2 1 18 4 . 1 1 13 . . 2 . 7 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 154 | 2 14 . 4 4 21 21 5 14 1 . 1 3 33 1 . 4 . 26 Energy Gun 5 | 1 3 . . . 1 . . . . . . . . . . . . . Energy Cannon 22 | . 5 . 2 3 5 4 . . . . . . 1 . . . . 2 Ballistic Gun 68 | 1 1 . . . 11 9 3 8 . . 1 1 19 . . 2 . 12 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . 1 Launcher 14 | . . . 1 1 1 4 . . . . . . 3 . . . . 4 Special Weapon 18 | . 5 . . . 2 . . 2 . . . 1 4 . . 1 . 3 Impact Weapon 13 | . . . . . . . . 3 1 . . 1 6 1 . . . 1 Slashing Weapon 8 | . . . . . 1 4 2 1 . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . 1 . 3 Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 3 . . 1 . . . . . . . . . 1 Parts Lost 55 | . . . . 4 1 1 1 2 . . . . 12 . . 2 . 32 Power 14 | . . . . . 1 . . . . . . . 5 . . 1 . 7 Propulsion 15 | . . . . 2 . . . . . . . . 3 . . 1 . 9 Utility 12 | . . . . . . 1 . . . . . . 2 . . . . 9 Weapon 14 | . . . . 2 . . 1 2 . . . . 2 . . . . 7 Highest Loss Streak 9 | . . . . 3 1 1 1 1 . . . . 4 . . 1 . 9 Average Slot Usage (%) 97 | . 100 99 98 99 99 99 99 99 99 100 100 100 95 93 93 98 100 89 Engine 6 | . 14 1 . 4 7 9 9 4 . 5 7 6 2 6 6 6 13 5 Core 3 | . . 12 14 9 1 . . 2 7 1 . . 6 . . 3 . 2 Treads 16 | . 28 28 28 28 18 18 18 14 15 15 15 14 12 13 13 12 13 8 Device 3 | . . . . . . 7 . 1 6 7 7 7 1 12 13 8 6 1 Storage 30 | . 28 28 27 28 19 23 45 38 38 38 38 38 33 33 33 33 33 26 Processor 6 | . . . . . 17 10 . . 7 7 7 7 4 6 6 6 6 7 Hackware 3 | . . . . . . . . 1 . . . . 6 6 6 6 6 16 Protection 8 | . . . . . 16 12 8 18 7 7 7 6 12 . . 4 6 4 Energy Cannon 4 | . 18 28 17 27 4 2 . . . . . . . . . . . . Ballistic Gun 7 | . 2 . . . 12 12 16 11 8 7 7 10 8 8 6 3 . 3 Impact Weapon 2 | . . . . . . . . 1 6 7 7 3 2 3 6 6 6 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 217 | 16 77 77 77 77 119 173 184 194 187 186 193 193 217 192 205 205 191 195 Greatest Support 58 | 40 40 40 40 40 44 44 44 56 56 56 56 56 58 56 56 56 56 56 Greatest Overweight (x) 44 | . 1 1 1 1 2 3 4 6 3 3 3 6 6 3 3 6 3 44 Average Overweight (x) 2 | . . 1 . 1 1 1 3 3 3 3 3 3 3 3 3 3 3 3 Largest Inventory Capacity 44 | 8 20 20 20 20 28 44 44 44 44 44 44 44 44 44 44 44 44 44 Average Capacity 34 | 5 16 20 19 20 20 25 44 44 44 44 44 44 44 44 44 44 44 40 Most Carried 44 | 6 20 20 20 20 28 43 44 44 44 44 44 44 44 44 44 44 43 44 Average Carried 33 | 3 15 19 19 19 20 23 43 43 43 44 44 43 43 44 43 42 41 38 Final Capacity 44 | 8 20 20 20 20 28 44 44 44 44 44 44 44 44 44 44 44 44 28 Final Carried 44 | 5 20 20 20 20 28 43 43 44 44 44 44 44 44 44 44 41 43 26 Class Distribution -------------------- 49% | Bothacker-Mutant 42% | Hauler-Mutant 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Data Miner Bothacker-Mutant | -6/Proximity Caves Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Lower Caves Bothacker-Mutant | -6/Lower Caves Bothacker-Mutant | -6/Zion Bothacker-Mutant | -5/Proximity Caves Bothacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 6575 | 278 402 10 20 119 792 1023 192 599 325 10 . 166 1477 43 10 26 24 1059 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 7901 | 108 571 208 . 213 1255 1168 243 733 164 19 . 8 1852 62 . 15 . 1282 Parts 378 | 9 32 8 . 7 53 59 13 43 7 . . . 81 . . 1 . 65 Haulers Intercepted 9 | . 2 . . . 5 . . 1 . . . . . . . . . 1 Recyclers Shooed 8 | 1 . . . . . . . . . . . . 5 . . . . 2 Parts Field Recycled 46 | . . . . . . . . 23 . . . . 17 3 3 . . . Retrieved Matter 571 | . . . . . . . . 278 . . . . 229 53 11 . . . Parts Self-Destructed 18 | . . . . . . . . . 12 2 . 2 . . 2 . . . Prevented 4 | . . . . . . . . . . 2 . . . . 2 . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 147 | . 8 5 . 10 16 27 5 12 3 . . 1 32 . . . . 28 Melee 8 | . . . . . . . . . . . . 1 . . . . . 7 Guns 78 | . 1 . . . 10 12 4 12 3 . . . 24 . . . . 12 Cannons 31 | . 7 3 . 8 4 7 . . . . . . 1 . . . . 1 AOE 26 | . . . . 2 2 8 . . . . . . 7 . . . . 7 Classes Destroyed 17 | 2 5 . . 1 2 3 . 1 1 . . . . . . 1 . 1 Worker 11 | . . . . . 3 . . . . . . . 4 . . . . 4 Builder 1 | . . . . . . . . . . . . . . . . . . 1 Tunneler 3 | 2 . . . 1 . . . . . . . . . . . . . . Hauler 9 | . 2 . . . 5 . . 1 . . . . . . . . . 1 Recycler 7 | 1 1 . . . 2 . . 1 . . . . 2 . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . Watcher 9 | . 3 . . . 4 1 . . . . . . 1 . . . . . Swarmer 30 | . 3 1 . 1 2 7 . . 3 . . 1 4 . . . . 8 Grunt 64 | . 5 4 . 1 9 9 . 7 . . . . 19 . . . . 10 Brawler 6 | . . . . . . 3 . 1 . . . . 2 . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . Sentry 20 | . . . . . 5 8 3 1 . . . . 2 . . . . 1 Hunter 13 | . . . . . . 5 2 . . . . . 2 . . . . 4 Programmer 11 | . . . . . . . . 3 . . . . 3 . . . . 5 Zionite 1 | . . . . . . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . Assembled 8 | . . . . 8 . . . . . . . . . . . . . . Best Kill Streak 7 | 2 4 2 . 3 4 7 1 3 3 . . 1 6 . . 1 . 6 Combat Bots Only 7 | . 3 2 . 3 3 7 1 3 3 . . 1 4 . . . . 3 Max Kills in Single Turn 4 | 1 1 1 . 2 2 3 1 1 1 1 . 1 4 . . 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 1 3 . . . . . . 3 . . . . 2 Melee 1 | . . . . . . . . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Damage Taken 14963 | . 120 182 . 458 589 790 575 761 244 . . 107 3498 . . 852 . 6787 Core 1848 | . 15 42 . 13 75 90 101 46 26 . . 15 285 . . 127 . 1013 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 72 | 100 . . . 72 . . 51 . . . . 87 . . . . 51 . Volleys Fired 630 | 6 48 10 . 25 111 121 30 49 14 . . 6 118 . . 1 . 91 Largest 2 | 2 2 2 . 2 2 2 2 2 2 . . 1 2 . . 1 . 2 Hottest 120 | 60 112 112 . 112 120 120 50 56 56 . . 30 118 . . 30 . 120 Shots Fired 981 | 12 82 20 . 49 138 175 60 92 27 . . 6 200 . . 1 . 119 Gun 654 | 12 31 . . . 74 112 60 86 27 . . . 168 . . . . 84 Cannon 236 | . 41 20 . 48 57 47 . . . . . . 11 . . . . 12 Launcher 45 | . . . . 1 4 16 . . . . . . 7 . . . . 17 Special 46 | . 10 . . . 3 . . 6 . . . 6 14 . . 1 . 6 Kinetic 631 | 6 12 . . . 74 112 60 86 27 . . . 168 . . . . 86 Thermal 136 | 6 14 . . . 48 47 . . . . . . 11 . . . . 10 Explosive 45 | . . . . 1 4 16 . . . . . . 7 . . . . 17 Electromagnetic 136 | . 56 20 . 48 12 . . . . . . . . . . . . . Robot Hit Streak 31 | 4 8 11 . 8 15 31 11 17 4 . . 1 14 . . 3 . 15 Robot Miss Streak 10 | 1 4 2 . 2 3 3 4 3 8 . . 1 10 . . . . 5 Penetration Max 1 | . . . . . . . . 1 . . . . 1 . . . . 1 Secondary Targets 3 | . . . . . . . . 2 . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . 1 . . . . . Shots Hit Robots 668 | 7 48 14 4 27 66 83 46 74 18 1 . 5 165 1 . 11 . 98 Core Hits 464 | 4 17 5 . 16 45 58 9 44 9 . . 1 169 . . 1 . 86 Critical Hits 11 | . 1 . . . 1 4 . 1 . . . . 3 . . . . 1 Critical Kills 5 | . 1 . . . 1 1 . . . . . . 2 . . . . . Critical Parts Destroyed 5 | . . . . . . 3 . . . . . . 1 . . . . 1 Melee Attacks 120 | . . . 4 . 4 7 7 11 4 5 . 8 14 3 1 16 4 32 Impact 63 | . . . . . . . . 9 4 5 . 8 14 3 1 9 1 9 Slashing 20 | . . . . . 4 7 7 2 . . . . . . . . . . Piercing 33 | . . . . . . . . . . . . . . . . 7 3 23 Sneak Attacks 8 | . . . 4 . . . . . 1 1 . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 2 | . . . . . . . . . . . . . . . . 2 . . Damage Inflicted 20279 | 92 1065 306 . 621 2394 3642 727 1394 394 66 . 76 4706 66 . 324 . 4406 Guns 9080 | 92 221 . . . 903 1356 704 1394 189 . . . 2637 . . . . 1584 Cannons 4237 | . 764 306 . 511 1036 1140 . . . . . . 246 . . . . 234 Explosions 5190 | . 72 . . 110 455 1146 . . . . . . 1675 . . . . 1732 Melee 1461 | . . . . . . . . . 205 66 . 76 75 66 . 324 . 649 Ramming 311 | . 8 . . . . . 23 . . . . . 73 . . . . 207 Kinetic 8904 | 37 43 . . . 903 1356 704 1394 189 . . . 2637 . . . . 1641 Thermal 3327 | 55 82 . . . 977 1140 . . . . . . 896 . . . . 177 Explosive 4390 | . . . . 110 377 1146 . . . . . . 1025 . . . . 1732 Electromagnetic 1886 | . 932 306 . 511 137 . . . . . . . . . . . . . Impact 740 | . . . . . . . . . 205 66 . 76 75 66 . 192 . 60 Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 721 | . . . . . . . . . . . . . . . . 132 . 589 Highest Corruption 10 | . . . . 3 3 7 7 . . . . . 2 . . . . 10 Average Corruption 3 | . . . . 2 2 6 7 . . . . . 1 . . . . 3 Corruption Purged 2 | . . . . . . . . . . . . . 2 . . . . . Effects 244 | . . . . 15 46 107 27 . . . . . 15 . . . . 34 Message Errors 71 | . . . . 4 15 30 6 . . . . . 7 . . . . 9 Matter Fused 43 | . . . . 2 11 20 4 . . . . . . . . . . 6 Heat Flow Errors 28 | . . . . 6 6 12 3 . . . . . . . . . . 1 Energy Discharges 25 | . . . . 1 4 10 4 . . . . . 2 . . . . 4 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 23 | . . . . 2 7 8 3 . . . . . 1 . . . . 2 Data Loss (major) 6 | . . . . . . 4 . . . . . . . . . . . 2 Misfires 5 | . . . . . . 4 1 . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 Targeting Errors 35 | . . . . . 2 16 6 . . . . . 4 . . . . 7 Weapon Failures 5 | . . . . . 1 3 . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 864 | . 11 5 . 61 46 32 6 . 177 63 . 9 257 59 . 16 . 122 Projectiles 100 | . . 5 . 25 43 11 . . . . . . 16 . . . . . Explosions 433 | . 11 . . 36 3 21 . . . . . . 241 . . . . 121 Melee 331 | . . . . . . . 6 . 177 63 . 9 . 59 . 16 . 1 Knockbacks 6 | . . . . . . . . . 1 . . 1 . . . 1 . 3 Impact 5 | . . . . . . . . . 1 . . 1 . . . 1 . 2 Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 689 | . . . . 39 . 76 . 112 . . . . 92 . . . . 370 Shots 14 | . . . . 1 . 3 . 1 . . . . 1 . . . . 8 Rammed 41 | . 1 . . . . . 2 . . . . . 6 . . . . 32 Targets Rammed 43 | . 1 . . . . . 2 . . . . . 6 . . . . 34 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . 2 Highest Temperature 530 | . 216 261 . 248 364 324 313 108 . . . 14 530 . . 8 . 329 Average Temperature 89 | . 43 80 . 85 101 105 73 27 . . . 9 107 . . 8 . 75 Received Heat Transfer 2844 | . 36 75 . 9 234 261 54 231 . . . . 894 . . . . 1050 Effects 21 | . . . . . 4 5 . . . . . . 10 . . . . 2 Shutdowns 7 | . . . . . 1 . . . . . . . 6 . . . . . Energy Bleed 4 | . . . . . 1 . . . . . . . 1 . . . . 2 Interference 6 | . . . . . 1 5 . . . . . . . . . . . . Matter Decay 2 | . . . . . 1 . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . Damage (core) 1 | . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . 2 2 . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . . . . . . . . . . Parts Fried 15 | . 9 2 . . 1 . 1 . 2 . . . . . . . . . Impact Corruptions 16 | . . . . . . . 1 . 4 5 . 1 . 2 . 2 . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . 3 3 . . . . . . . . . . . 1 Heat Transferred 5926 | 125 125 . . . 2100 2480 . . . . . . 696 . . . . 400 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Peak Influence 1464 | 15 199 105 . 81 209 1464 930 449 . . . . 1210 . . . . 521 Initial 713 | . 9 . . . . 29 713 361 . . . . 15 . . . . . Average 303 | 7 49 39 . 12 66 874 796 190 . . . . 427 . . . . 116 Maximum Alert Level 4 | . . . . . 1 4 3 2 . . . . 4 . . . . 2 Low Security (%) 64 | 100 100 100 . 100 98 11 . 56 . . . . 51 . . . . 74 Level 1 6 | . . . . . 1 9 . 27 . . . . . . . . . 15 Level 2 7 | . . . . . . 11 . 16 . . . . 15 . . . . 9 Level 3 14 | . . . . . . 36 100 . . . . . 29 . . . . . Level 4 6 | . . . . . . 31 . . . . . . 3 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 3 . . . 2 . . 6 . . . . 14 . . . . 11 Investigation 9 | . 2 . . . . . . 2 . . . . 4 . . . . 1 Extermination 10 | . . . . . . . . 3 . . . . 3 . . . . 4 Reinforcement 8 | . 1 . . . 2 . . 1 . . . . 2 . . . . 2 Assault 4 | . . . . . . . . . . . . . 4 . . . . . Garrison 5 | . . . . . . . . . . . . . 1 . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 1 . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 6 | . 2 . . . 1 1 . 1 . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 247 | . 19 7 . 29 33 28 8 16 3 . . 5 54 . . 5 . 40 Peak Tracking Total 20 | . 4 3 . 20 5 8 2 4 3 . . 4 5 . . 4 . 8 Tactical Retreats 26 | . 3 . . 6 1 5 . . . . . . 2 . . 4 . 5 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 18 | . 1 . . . 2 12 . 2 . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 1 . . . . 2 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 22 | . . . . . 3 8 . 1 . . . . 10 . . . . . Max in Single Turn 4 | . . . . . 2 1 . 1 . . . . 4 . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . Garrison Relay 4 | . . . . . . 4 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 60 | . 8 1 2 1 14 . 4 3 1 . 4 . 16 . . . . 6 Terminals 37 | . 6 1 . . 9 . 4 1 . . . . 11 . . . . 5 Fabricators 3 | . . . . . . . . 1 . . . . 2 . . . . . Repair Stations 3 | . . . . . 2 . . 1 . . . . . . . . . . Recycling Units 4 | . 2 . . . 1 . . . . . . . 1 . . . . . Scanalyzers 3 | . . . . . 1 . . . . . . . 1 . . . . 1 Garrison Access 2 | . . . . . 1 . . . . . . . 1 . . . . . Total Hacks 192 | . 33 1 2 1 52 . 13 5 1 . 23 . 48 . . . . 13 Successful 124 | . 23 1 2 1 34 . 10 2 1 . 23 . 20 . . . . 7 Failed 67 | . 10 . . . 17 . 3 3 . . . . 28 . . . . 6 Catastrophic 11 | . . . . . 3 . 1 1 . . . . 4 . . . . 2 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . Manual 99 | . 25 3 1 . 25 . 10 . . . . . 25 . . . . 10 Terminals 114 | . 28 1 . . 32 . 13 2 . . . . 27 . . . . 11 Fabricators 12 | . . . . . . . . 2 . . . . 10 . . . . . Repair Stations 6 | . . . . . 5 . . 1 . . . . . . . . . . Recycling Units 9 | . 5 . . . 2 . . . . . . . 2 . . . . . Scanalyzers 22 | . . . . . 12 . . . . . . . 8 . . . . 2 Garrison Access 2 | . . . . . 1 . . . . . . . 1 . . . . . Terminal Hacks 55 | . 9 1 2 1 8 . 5 . 1 . 23 . 3 . . . . 2 Record 13 | . . . 1 . . . . . . . 11 . 1 . . . . . Part Schematic 4 | . . . . . 1 . . . . . 3 . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . Robot Analysis 5 | . 3 1 . . 1 . . . . . . . . . . . . . Prototype ID Bank 6 | . . . . . 2 . 1 . . . 3 . . . . . . . Open Door 3 | . . . . 1 . . . . 1 . . . 1 . . . . . Level Access Points 2 | . 1 . . . . . 1 . . . . . . . . . . . Branch Access Points 4 | . 1 . . . 1 . 1 . . . . . . . . . . 1 Terminal Index 3 | . . . . . . . 1 . . . . . 1 . . . . 1 Locate Traps 4 | . 3 . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . 1 . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . 2 . . . . 5 . . . . . Load Schematic 3 | . . . . . . . . 1 . . . . 2 . . . . . Build 4 | . . . . . . . . 1 . . . . 3 . . . . . Repair Station Hacks 4 | . . . . . 4 . . . . . . . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . . . . . . . Repair 2 | . . . . . 2 . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 4 . . . 1 . . . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . . . . . . Report Inventory 3 | . 2 . . . 1 . . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzer 18 | . . . . . 11 . . . . . . . 5 . . . . 2 Insert Component 10 | . . . . . 5 . . . . . . . 3 . . . . 2 Analyze 8 | . . . . . 6 . . . . . . . 2 . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 33 | . 10 . . . 9 . 5 . . . . . 6 . . . . 3 Terminals 29 | . 9 . . . 8 . 5 . . . . . 4 . . . . 3 Track 5 | . 2 . . . 1 . 1 . . . . . . . . . . 1 Assimilate 5 | . 4 . . . 1 . . . . . . . . . . . . . Botnet 15 | . 2 . . . 5 . 3 . . . . . 4 . . . . 1 Operators 4 | . 1 . . . 1 . 1 . . . . . . . . . . 1 Fabricators 2 | . . . . . . . . . . . . . 2 . . . . . Siphon 2 | . . . . . . . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . Mask 2 | . 1 . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 8 1 . . 9 . 4 3 . . . . 14 . . . . 6 Full Trace Events 7 | . 1 . . . . . . 1 . . . . 4 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . 6 . . . . . 3 . 2 . . . . . Parts Built 6 | . . . . . . . . 2 . . . . 4 . . . . . Matter 778 | . . . . . . . . 168 . . . . 610 . . . . . Time 416 | . . . . . . . . 42 . . . . 374 . . . . . Total Part Build Rating 31 | . . . . . . . . 8 . . . . 23 . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . . . . . . . Time 92 | . . . . . 92 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 348 | . 348 . . . . . . . . . . . . . . . . . Retrieved Matter 541 | . 541 . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . 5 . . . . . . . 3 . . . . . Part Schematics Acquired 7 | . . . . . 5 . . . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . Robots Hacked 19 | . . . 4 . . . . 3 . . . 2 5 . . 1 . 4 Non-combat 10 | . . . 3 . . . . 3 . . . . 1 . . 1 . 2 Combat 9 | . . . 1 . . . . . . . . 2 4 . . . . 2 Robot Hacks Applied 20 | . . . 4 . . . . 3 . . . 2 5 . . 1 . 5 parse_system 6 | . . . 4 . . . . . . . . . . . . 1 . 1 find_chute 1 | . . . . . . . . . . . . . . . . . . 1 drop_inventory 1 | . . . . . . . . 1 . . . . . . . . . . purge_threat 1 | . . . . . . . . 1 . . . . . . . . . . map_route 2 | . . . . . . . . 1 . . . . . . . . . 1 go_dormant 1 | . . . . . . . . . . . . . . . . . . 1 streamctrl_high 1 | . . . . . . . . . . . . . 1 . . . . . formatsys_low 1 | . . . . . . . . . . . . . 1 . . . . . formatsys_high 6 | . . . . . . . . . . . . 2 3 . . . . 1 Relay Couplers Released 15 | . . . . . . 15 . . . . . . . . . . . . Machine Destruction 15 | . . . . . . 15 . . . . . . . . . . . . Attached 8 | . . . . . . . . 2 . . . 1 4 . . . . 1 Robots Rewired 7 | . . . . . . 7 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 23 | . 1 2 . 3 1 7 . . . . . 3 5 . . . . 1 Largest Group 7 | . 1 2 1 3 3 7 . . . . . 3 2 . . . . 1 Highest-Rated Group 131 | . 10 41 31 40 40 131 . . . . . 116 94 . . . . 49 Highest-Rated Ally 94 | . 10 31 31 16 16 21 . . . . . 94 94 . . . . 49 Total Orders 5 | . . . . . . 5 . . . . . . . . . . . . STAY 4 | . . . . . . 4 . . . . . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . . Ally Attacks 74 | . . 3 . 4 11 5 . . . . . 25 23 . . . . 3 Total Damage 1553 | . . 43 . 64 103 145 . . . . . 375 713 . . . . 110 Kills 12 | . . 2 . 2 . 2 . . . . . 2 4 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Robot Analysis Total 5 | . 3 1 . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 2 . . . . . . . 1 . 2 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 27060 | 76 1778 983 722 1272 3152 3194 653 2078 1168 1001 199 1002 3297 1442 1185 534 818 2506 Spaces Moved 11449 | 35 875 520 385 648 1352 1406 233 778 491 449 90 420 1188 644 533 215 362 825 Core 19 | 13 . . . . . . . . . . . . . . . . . 6 Treads 11317 | 22 875 520 385 648 1352 1406 233 778 491 449 90 420 1188 644 533 215 362 706 Legs 113 | . . . . . . . . . . . . . . . . . . 113 Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 160 180 180 165 205 212 220 220 220 220 220 220 220 220 220 180 Average Speed 204 | 119 174 180 179 180 193 179 222 219 220 220 220 220 226 220 220 220 220 238 Slowest Speed 2250 | 160 180 180 180 180 200 205 225 280 220 220 220 280 280 220 220 280 220 2250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 3 95 99 70 95 87 81 23 16 59 61 75 62 27 73 72 14 60 21 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 3 | . . 1 1 . . . . . . . 1 . . . . . . . Known Exits Taken 13 | . 1 . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . Scrap Searched 16 | . . 1 . 1 . . . . 2 5 . 1 . 2 2 1 1 . Spaces Dug 113 | . 7 . . 8 23 9 7 11 2 4 . 6 9 2 1 1 3 20 Terrain Destroyed 451 | . 18 . . 8 38 57 7 47 2 4 . 6 123 2 1 1 3 134 Melee 60 | . . . . . 4 . 7 11 2 4 . 6 9 2 1 1 3 10 Projectile 49 | . 10 . . . 23 5 . . . . . . 5 . . . . 6 AOE 342 | . 8 . . 8 11 52 . 36 . . . . 109 . . . . 118 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 13945 | 56 1022 548 414 704 1775 1931 318 1055 548 455 91 480 1581 665 545 252 378 1127 Wait 853 | . 44 15 . 19 202 169 34 113 14 . . 29 110 14 9 4 11 66 Move 11432 | 34 874 519 384 647 1352 1405 232 777 490 448 89 419 1187 643 532 214 361 825 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 176 | 9 20 1 12 4 28 30 2 21 3 . . 1 32 1 1 3 2 6 Fast Attach 85 | 3 4 1 4 1 10 4 . 13 4 1 . 4 17 . 1 2 . 16 Attach 68 | 4 . . . 4 5 3 2 6 3 . . 1 17 . . 2 . 21 Detach 31 | . 4 . . 1 4 4 1 4 3 . . 1 7 . . . . 2 Swap 199 | . 14 . 2 2 30 28 6 30 5 . 2 7 39 3 . 5 1 25 Drop 177 | . 13 2 8 1 29 25 2 31 8 1 . 4 34 1 1 8 . 9 Fire 630 | 6 48 10 . 25 111 121 30 49 14 . . 6 118 . . 1 . 91 Melee 116 | . . . 4 . 4 7 7 11 4 5 . 8 14 3 1 13 3 32 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 43 | . 1 . . . . . 2 . . . . . 6 . . . . 34 Escape Stasis 24 | . . . . . . 24 . . . . . . . . . . . . Rewire 111 | . . . . . . 111 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low / *Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 16) 327 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 3) 466 | -10/Materials | Discovered new exit (range 16) 1156 | -10/Materials | Discovered new exit (range 10) 1184 | -10/Materials | Discovered new exit (range 3) 1514 | -10/Materials | Build established: Hauler-Mutant 1573 | -10/Materials | Identified exit to Mines 1573 | -10/Materials | Identified exit to Materials 1855 | -10/Materials | Entered Mines 1855 | -10/Mines | Accompanied by 1 ally 1989 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1994 | -10/Mines | Learned Materials machine intel 2140 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2140 | -10/Mines | Discovered new exit (range 5) 2390 | -10/Mines | Discovered exit to Materials (range 9) 2432 | -10/Mines | Learned location of Zion (-6) 2649 | -10/Mines | Discovered exit to Materials (range 3) 2838 | -10/Mines | Entered Exiles 2838 | -10/Exiles | Accompanied by 1 ally 2868 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2883 | -10/Exiles | Met 8R-AWN 2917 | -10/Exiles | Met EX-HEX 3006 | -10/Exiles | Met EX-DEC 3220 | -10/Exiles | Met EX-BIN 3247 | -10/Exiles | Aligned with FarCom system 3249 | -10/Exiles | Given EX-Vault access code 3290 | -10/Exiles | Opened EX-Vault 3317 | -10/Exiles | Found Gui. Plasma Cannon 3336 | -10/Exiles | Found Superbattery 3430 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3545 | -10/Exiles | Discovered new exit (range 10) 3560 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 3560 | -10/Exiles | Entered Mines 3565 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3566 | -9/Mines | Met a Derelict bent on vengeance 3748 | -9/Mines | Discovered new exit (range 9) 3908 | -9/Mines | Learned 8 Materials zone layouts 3908 | -9/Mines | Discovered new exit (range 5) 3951 | -9/Mines | Learned 4 Materials zone layouts 4117 | -9/Mines | Assembled infested the area 4186 | -9/Mines | Lost 3 parts (2n1w) 4611 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4832 | -9/Mines | Entered Materials 4832 | -8/Materials | Accompanied by 3 allies 4832 | -8/Materials | Evolved 4 slots: Utility x4 4833 | -8/Materials | Identified exit to Factory 4834 | -8/Materials | Loaded intel: 78 machine locations 5242 | -8/Materials | Repaired Lgt. EM Pulse Cannon? 6733 | -8/Materials | Central database locked down 7835 | -8/Materials | Repaired Enh. Autogun 7984 | -8/Materials | Identified exit to Garrison 7984 | -8/Materials | Entered Garrison 8148 | -8/Garrison | Triggered checkpoint 8324 | -8/Garrison | Triggered checkpoint 8446 | -8/Garrison | Triggered checkpoint 8528 | -8/Garrison | Discovered new exit (range 12) 8763 | -8/Garrison | Triggered checkpoint 8797 | -8/Garrison | Triggered checkpoint 9022 | -8/Garrison | Discovered new exit (range 11) 9241 | -8/Garrison | Triggered checkpoint 9519 | -8/Garrison | Identified exit to Materials 9909 | -8/Garrison | Discovered exit to Materials (range 11) 9934 | -8/Garrison | Installed Relay Interface Framework 10086 | -8/Garrison | Build established: Commander-Mutant 10118 | -8/Garrison | Triggered checkpoint 10157 | -8/Garrison | Garrison Relay disabled 10207 | -8/Garrison | Triggered checkpoint 10248 | -8/Garrison | Destroyed 7 combat bots 10482 | -8/Garrison | Garrison Relay disabled 10501 | -8/Garrison | Build established: Hauler-Mutant 10903 | -8/Garrison | Garrison Relay disabled 11088 | -8/Garrison | Garrison Relay disabled 11178 | -8/Garrison | Entered Materials 11831 | -8/Materials | Entered Factory 11831 | -7/Factory | Evolved 2 slots: Utility x2 12612 | -7/Factory | Fabricated Adv. Terrain Scan Processor (x2) 13017 | -7/Factory | Build established: Bothacker-Mutant 13772 | -7/Factory | Discovered new exit (range 15) 13859 | -7/Factory | Identified exit to Lower Caves 13909 | -7/Factory | Entered Lower Caves 14870 | -7/Lower Caves | Encountered a Warlord checkpoint 14985 | -7/Lower Caves | Discovered new exit (range 6) 14996 | -7/Lower Caves | Identified exit to Lower Caves 15077 | -7/Lower Caves | Entered another Lower Caves area 15524 | -7/Lower Caves | Encountered a Warlord checkpoint 15631 | -7/Lower Caves | Discovered new exit (range 14) 15657 | -7/Lower Caves | Identified exit to Data Miner 16078 | -7/Lower Caves | Entered Data Miner 16078 | -7/Data Miner | Discovered new exit (range 6) 16120 | -7/Data Miner | Met Data Miner 16158 | -7/Data Miner | Learned location of Section 7 (-2) 16158 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16193 | -7/Data Miner | Received God Mode back door access code from Data Miner 16268 | -7/Data Miner | Identified exit to Proximity Caves 16277 | -7/Data Miner | Entered Proximity Caves 16922 | -6/Proximity Caves | Learned Factory garrison access intel 16999 | -6/Proximity Caves | Escorted by Enhanced Grunt 17259 | -6/Proximity Caves | Discovered new exit (range 12) 17277 | -6/Proximity Caves | Identified exit to Factory 17279 | -6/Proximity Caves | Entered Factory 17279 | -6/Factory | Accompanied by 1 ally 17279 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 17280 | -6/Factory | Loaded intel: 4 garrison access locations 18274 | -6/Factory | Discovered new exit (range 6) 18281 | -6/Factory | Identified exit to Extension 18795 | -6/Factory | Fabricated Mni. Smartbomb Launcher (x1) 18950 | -6/Factory | Fabricated Adv. Shield Generator? 18958 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 18976 | -6/Factory | Local fabrication network quarantined 19379 | -6/Factory | First assault squad dispatched 19746 | -6/Factory | Incoming assault squad redirected 19805 | -6/Factory | Lost 4 parts (2p1u1w) 20011 | -6/Factory | Lost 3 parts (1p1n1w) 20070 | -6/Factory | Incoming investigation squad redirected 20338 | -6/Factory | Discovered new exit (range 5) 20448 | -6/Factory | Incoming assault squad redirected 20457 | -6/Factory | Discovered new exit (range 15) 20574 | -6/Factory | Identified exit to Lower Caves 20576 | -6/Factory | Entered Lower Caves 20737 | -6/Lower Caves | Identified exit to Lower Caves 21447 | -6/Lower Caves | Learned 4 Factory zone layouts 22018 | -6/Lower Caves | Entered another Lower Caves area 22149 | -6/Lower Caves | Discovered new exit (range 13) 22497 | -6/Lower Caves | Learned Factory trap positions 22784 | -6/Lower Caves | Discovered new exit (range 5) 22791 | -6/Lower Caves | Identified exit to Zion 23203 | -6/Lower Caves | Entered Zion 23262 | -6/Zion | Found CR-A16's Pointy Stick 23306 | -6/Zion | Discovered new exit (range 16) 23491 | -6/Zion | Found Prototype Energy Gun 23544 | -6/Zion | RIF detected upon attempting to enter Zion 23544 | -6/Zion | Attacked by Zionites 23544 | -6/Zion | Spotted 1H-7LC(B) 23544 | -6/Zion | Spotted SL-CNY(B) 23735 | -6/Zion | Identified exit to Proximity Caves 23737 | -6/Zion | Entered Proximity Caves 24390 | -5/Proximity Caves | Discovered new exit (range 10) 24553 | -5/Proximity Caves | Identified exit to Factory 24555 | -5/Proximity Caves | Entered Factory 24555 | -5/Factory | Evolved 2 slots: Utility x2 24557 | -5/Factory | Loaded intel: 85 trap records 24839 | -5/Factory | Build established: Bothacker-Assassin 24912 | -5/Factory | Identified Storm Laser 25501 | -5/Factory | Build established: Bothacker-Mutant 25881 | -5/Factory | Identified exit to Upper Caves 26275 | -5/Factory | Garrison activated, responded to threat 26281 | -5/Factory | Build established: Hauler-Mutant 26355 | -5/Factory | Lost 7 parts (2p1u4w) 26408 | -5/Factory | Core integrity fell below 50% 26455 | -5/Factory | Lost 9 parts (1p3n3u2w) 26548 | -5/Factory | Lost 5 parts (1p2n1u1w) 26640 | -5/Factory | Build established: Bothacker-Mutant 26832 | -5/Factory | Core integrity fell below 20% 26838 | -5/Factory | System corruption reached 10% 26840 | -5/Factory | Garrison activated, responded to threat 26910 | -5/Factory | Lost 5 parts (2p1n2u) 26963 | -5/Factory | Lost 3 parts (1n2u) 27061 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 26964_ U-05 Engineer lays Concrete. 26965_ K-01 Serf collects debris. 26966_ U-05 Engineer lays Concrete. 26975_ K-01 Serf collects debris. 26975_ U-05 Engineer builds a Wall. 26977_ K-01 Serf collects debris. 26979_ U-05 Engineer builds a Wall. 26979_ U-05 Engineer lays Concrete. 26984_ K-01 Serf collects debris. 26984_ U-05 Engineer lays Concrete. 26987_ K-01 Serf collects debris. 26988_ U-05 Engineer lays Concrete. 26990_ K-01 Serf collects debris. 26990_ U-05 Engineer lays Concrete. 26994_ System corrupted: Carbon-fiber Leg stumbles. 26995_ FF>W=Q| 27055_ ALERT: Rogue bot located, Programmers report to Factory Zone 9C. 27061_ Slug penetrates Wall. 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""" # @# h #??? ???????? | | ????????????????????# !! ; """ #????? ???????? | | ????????????????????# !! # """ #?????????????? | | ????????????????????# ! # """ ??????????????? | | ????????????????????#######? ??????????????? | | ???????????????????????????? #?????????????? | | ????????????????????????????? #?????????????? | | ????????????????????????????? #?????????????? | | ??????????????????????????????######?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????^????????????????????????????????????????????? | | ????^????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 34 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Resistance: EM 15 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 12 Melee Accuracy 8 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 14 Defensive Hacking 10 Relay Coupler Types 37 Relay Coupler Value 2 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Adv. Terrain Scan Processor | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free System Shield | -6/Factory | Scanalyzed Mic. Nuclear Core | -6/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Adv. Terrain Scan Processor | x2 | -7/Factory Mni. Smartbomb Launcher | x1 | -6/Factory Adv. Shield Generator | x2 | -6/Factory | Preloaded Lgt. Regenerative Plating | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightTeslaPerforator Manual? 0 Play Time 03:05:20 Cumulative 144.8 hours Start 2020.12.19 @ 20:01:42 End 2020.12.19 @ 23:50:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 127 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 65 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c00b3896-9c37-4c13-8cec-4c327428a13a