Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.20 @ 00:54:14 Player: Gder Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (283) 1415 Value Destroyed (7757) 7757 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (3249) 3249 TOTAL SCORE: 21241 Bonus ------- Follower Combat Kills 25 Aligned with FarCom 300 Win 3000 Friendly Fire -76 Cogmind --------- Core Integrity 1448/1600 Matter 276/300 Energy 448/460 System Corruption 2% Temperature Cool (27) Movement Flying (22) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Antimatter Reactor Micro Antimatter Reactor Graviton Reactor > --- PROPULSION (10) -- Improved VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled VTOL Module Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Nuclear Pulse Array Q-thruster Q-thruster > --- UTILITY (10) ----- Advanced Visual Processing Unit Advanced Signal Interpreter Graphene Brace Improved Hacking Suite Advanced Hacking Suite System Shield Improved System Shield Skeleton Box > --- WEAPON (2) ------- Falx > --- INVENTORY (5) ---- Improved Quantum Reactor Xenon Bombardment Thruster Q-thruster Precision Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Graviton Reactor > --- PROPULSION ------- Improved VTOL Module Cooled VTOL Module Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Nuclear Pulse Array Diametric Drive Q-thruster Q-thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Visual Processing Unit Advanced Signal Interpreter ECM Suite Graphene Brace Improved Hacking Suite Advanced Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Enhanced Nova Cannon Falx > --- INVENTORY -------- Improved Quantum Reactor Q-thruster Authchip [Propulsion] Skeleton Box Precision Rocket Launcher [Rating: 140] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Visual Processing Unit Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . . . 2 2 . . 2 2 . . 2 2 2 2 Power 2 | . . . . . . . . . . . 1 . . . 1 . . Propulsion 8 | . . 1 . . . 1 . . . 2 1 . . 1 1 . 1 Utility 8 | . . 1 . . . 1 2 . . . . . . 1 . 2 1 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 162 | 7 7 22 3 . . 14 27 4 . 12 4 . 6 14 15 8 19 Power 27 | 1 3 2 . . . 1 5 2 . . 1 . . 3 3 1 5 Engine 16 | 1 2 1 . . . 1 4 2 . . 1 . . 2 1 . 1 Core 4 | . 1 1 . . . . 1 . . . . . . 1 . . . Reactor 7 | . . . . . . . . . . . . . . . 2 1 4 Propulsion 45 | 2 . 8 1 . . 5 8 1 . 3 1 . . 4 3 3 6 Treads 17 | 2 . 4 1 . . 4 5 1 . . . . . . . . . Leg 3 | . . 3 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 25 | . . 1 . . . 1 3 . . 3 1 . . 4 3 3 6 Utility 56 | 2 2 5 1 . . 3 7 1 . 5 2 . 5 6 7 4 6 Device 16 | 1 . 2 1 . . . . . . 2 2 . 2 . 3 2 1 Storage 9 | 1 2 . . . . 1 1 . . 2 . . . . 1 . 1 Processor 9 | . . 1 . . . . 2 . . . . . 2 . 2 1 1 Hackware 13 | . . . . . . . 2 . . 1 . . . 5 1 1 3 Protection 9 | . . 2 . . . 2 2 1 . . . . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 34 | 2 2 7 1 . . 5 7 . . 4 . . 1 1 2 . 2 Energy Gun 2 | 2 . . . . . . . . . . . . . . . . . Energy Cannon 7 | . . . . . . 1 1 . . 1 . . 1 1 1 . 1 Ballistic Gun 2 | . . . . . . . 1 . . 1 . . . . . . . Ballistic Cannon 13 | . 2 5 . . . 3 2 . . . . . . . . . 1 Launcher 4 | . . . 1 . . . 2 . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . 2 . . . 1 . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 . . 1 . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 2 . . . 1 3 . . 2 . . 2 1 1 2 2 Parts Lost 41 | . . 2 1 . . . 2 5 . . . . 1 3 14 1 12 Power 11 | . . . . . . . 2 . . . . . 1 2 2 1 3 Propulsion 15 | . . 1 1 . . . . 3 . . . . . 1 4 . 5 Utility 12 | . . 1 . . . . . 1 . . . . . . 7 . 3 Weapon 3 | . . . . . . . . 1 . . . . . . 1 . 1 Highest Loss Streak 5 | . . 1 1 . . . 1 4 . . . . 1 1 4 1 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 12 | 3 9 14 14 15 15 14 14 14 14 9 9 9 9 9 9 5 4 Power . | . . 1 1 1 1 . . . 1 . . . . . . . . Propulsion 4 | 2 5 7 6 6 6 5 5 6 6 1 2 1 1 2 1 . 1 Utility 2 | . 1 3 3 2 2 1 2 2 2 1 3 4 4 3 3 1 . Weapon 3 | . 1 2 4 5 5 5 4 4 4 4 3 3 2 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 33 | . 7 11 . . . 3 1 . . 3 . 1 2 . 1 . 4 Power 6 | . . 2 . . . 1 . . . 2 . . . . . . 1 Propulsion 9 | . 3 2 . . . . . . . . . 1 1 . . . 2 Utility 9 | . 1 5 . . . . . . . . . . 1 . 1 . 1 Weapon 9 | . 3 2 . . . 2 1 . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 97 99 100 100 99 99 91 84 95 96 100 99 97 90 74 81 Engine 8 | . 12 9 11 11 11 9 5 6 7 6 10 11 11 7 2 . . Treads 23 | . 28 29 32 33 33 35 29 22 15 . . . . . . . . Flight 9 | . . . . . . . . . . 39 39 41 40 40 39 34 33 Device 5 | . 14 9 9 11 11 5 . . . 2 3 5 7 9 12 14 12 Storage 8 | . 14 11 11 11 11 9 7 7 7 6 5 5 5 5 4 . . Processor 10 | . . 10 11 11 11 9 12 15 15 13 11 11 11 10 5 5 8 Hackware 7 | . . . . . . . 14 15 15 13 11 11 8 9 7 1 12 Protection 4 | . . . 1 . . 12 9 6 7 3 . . . . . . . Energy Cannon 1 | . . . . . . 1 1 . . 2 4 5 4 4 3 3 3 Ballistic Cannon 10 | . 20 21 11 11 20 12 9 10 7 . . . . . . . . Impact Weapon 1 | . . . 8 11 . 3 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 2 . . 5 5 5 4 5 4 4 4 Peak Build Rating 140 | 7 12 21 21 21 21 35 48 46 37 58 68 68 74 98 109 117 140 Average Rating 40 | 5 9 18 20 20 21 29 43 40 37 52 65 68 70 90 99 97 125 On Entrance 45 | . 7 10 20 20 21 21 35 46 37 37 52 68 68 74 94 91 117 Avg Prop Armor Cover (%) 3 | . . 6 . . . 16 . . . . . . . 2 1 7 5 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 54 | 15 32 43 43 36 37 52 46 49 49 49 36 36 38 42 50 40 54 Greatest Support 96 | 40 40 69 69 69 69 92 96 90 45 45 36 36 36 54 57 51 71 Greatest Overweight (x) 16 | . . 11 . . . 16 12 1 1 1 . . 1 1 1 . . Average Overweight (x) . | . . . . . . . . . 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 Average Capacity 13 | 6 12 15 15 15 15 15 14 15 15 11 10 10 10 10 10 5 5 Most Carried 15 | 6 13 15 15 15 15 15 15 15 14 15 10 10 10 10 10 8 5 Average Carried 12 | 4 9 14 14 14 15 14 14 14 14 9 9 9 9 9 8 5 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 5 5 Final Carried 15 | 6 13 15 15 15 15 15 15 14 14 10 10 10 10 10 6 4 4 Class Distribution -------------------- 45% | Mutant 34% | Hacker-Mutant 18% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Ninja | -3/Research Infiltrator-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Res Res Acc Matter Collected 7549 | 270 335 1149 656 . 207 1092 1919 481 42 369 63 23 275 150 248 36 234 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 9210 | 120 281 1324 373 . 225 1136 1835 402 61 747 63 297 678 445 617 36 570 Parts 479 | 8 28 76 14 . 16 67 106 11 2 30 4 2 38 14 30 2 31 Haulers Intercepted 19 | . . 5 . . . 5 3 . . 1 . . 1 3 1 . . Recyclers Shooed 4 | . 1 1 . . . . 1 . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . 13 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Res Res Acc Combat Hostiles Destroyed 171 | . 11 34 14 . 13 21 39 14 . 4 . 1 7 2 4 . 7 Melee 15 | . . . . . . . . . . 3 . . 1 2 4 . 5 Guns 8 | . 4 . . . . . . 2 . . . . 2 . . . . Cannons 110 | . 7 34 . . 2 21 33 9 . 1 . 1 . . . . 2 AOE 38 | . . . 14 . 11 . 6 3 . . . . 4 . . . . Classes Destroyed 19 | 2 3 6 3 . 1 1 2 . . . . 1 . . . . . Worker 18 | . 2 1 3 . . 2 6 . . 1 1 . . 2 . . . Builder 13 | . . 2 . . . 2 8 . . . . . . . 1 . . Tunneler 13 | 2 . 2 3 . 1 1 1 . . 1 . . 1 . 1 . . Hauler 19 | . . 5 . . . 5 3 . . 1 . . 1 3 1 . . Recycler 24 | 1 . 2 2 . . 4 8 . . 3 . . 1 . 1 . 2 Mechanic 1 | . . . . . . . 1 . . . . . . . . . . Operator 7 | . . 1 . . . . 1 . . 1 . . 3 . 1 . . Watcher 19 | . . 5 . . . 3 2 . . . 1 . 4 1 2 1 . Swarmer 63 | . 6 6 7 . 7 4 16 5 . . . . 4 2 1 . 5 Grunt 46 | . 5 17 3 . 4 6 7 3 . . . . 1 . . . . Brawler 5 | . . . . . 1 2 1 1 . . . . . . . . . Duelist 5 | . . 1 . . 1 . . 3 . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . . . Sentry 27 | . . 10 . . . 8 5 1 . . . . 2 . 1 . . Demolisher 1 | . . . 1 . . . . . . . . . . . . . . Hunter 4 | . . . . . . 1 2 1 . . . . . . . . . Programmer 16 | . . . . . . . 8 . . 4 . . . . 2 . 2 Compactor 1 | . . . . . . . . . . . . 1 . . . . . Assembled 2 | . . . 2 . . . . . . . . . . . . . . Best Kill Streak 12 | 1 4 5 5 . 7 7 12 5 . 2 1 1 6 2 3 1 5 Combat Bots Only 6 | . 3 4 4 . 6 5 5 5 . 1 . 1 6 2 3 . 5 Max Kills in Single Turn 4 | 1 2 2 4 . 3 2 4 2 . 1 1 1 3 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . 3 . 2 2 . . . . 3 . . . . Melee 1 | . . . . . . . . . . 1 . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Res Res Acc Hostile Shots Fired 862 | . 25 126 16 . 9 65 213 45 . 6 . . 26 79 166 9 77 Missed 315 | . 9 39 1 . 2 17 94 12 . 3 . . 10 33 69 3 23 Hits 547 | . 16 87 15 . 7 48 119 33 . 3 . . 16 46 97 6 54 Melee 4 | . . 3 . . . . . 1 . . . . . . . . . Projectile 543 | . 16 84 15 . 7 48 119 32 . 3 . . 16 46 97 6 54 AOE 2 | . . . . . . . 1 . . . . . . . . . 1 Critical Strikes 22 | . . 1 . . . 2 3 3 . . . . . 1 5 . 7 Actively Blocked 7 | . . . . . . . . . . . . . . . . . 7 Part Disruptions 4 | . . . . . . . . . . . . . . . 4 . . Damage Taken 7108 | . 214 901 154 . 45 517 1516 445 . 43 . . 305 570 1220 117 1061 Core 857 | . 44 110 . . 10 37 108 31 . . . . 50 162 130 23 152 Absorbed by Shields 115 | . . . . . . . . . . . . . . 86 . . 29 Redirected to Shielding 75 | . . . . . . 22 53 . . . . . . . . . . Ignored by Resistances 2066 | . 63 266 46 . 15 149 456 130 . 11 . . 84 186 337 32 291 Regen/Repaired (Parts) 276 | . . . . . . . 151 . . . 37 . 19 69 . . . Core Remaining (%) 89 | 100 82 . . . 70 93 . . 80 100 . . 95 85 90 98 90 Volleys Fired 579 | 4 19 127 23 . 13 78 118 33 . 56 22 23 47 4 4 1 7 Largest 2 | 2 2 2 1 . 2 2 2 2 . 2 1 1 2 1 1 1 1 Hottest 120 | 90 90 66 33 . 66 80 80 80 . 90 90 90 90 90 105 94 120 Shots Fired 913 | 8 38 234 24 . 16 141 211 68 . 57 22 23 55 4 3 1 8 Gun 53 | 8 10 . . . . . 1 25 . 1 . . 8 . . . . Cannon 820 | . 28 234 5 . 7 141 204 40 . 56 22 23 44 4 3 1 8 Launcher 40 | . . . 19 . 9 . 6 3 . . . . 3 . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 676 | . 28 234 5 . 7 133 186 65 . 2 . . 16 . . . . Thermal 185 | 4 5 . . . . 8 19 . . 55 22 23 36 4 1 . 8 Explosive 40 | . . . 19 . 9 . 6 3 . . . . 3 . . . . Electromagnetic 12 | 4 5 . . . . . . . . . . . . . 2 1 . Robot Hit Streak 61 | 5 21 33 29 . 6 35 23 61 . 9 . 19 13 . . . 16 Robot Miss Streak 6 | . 1 4 6 . 1 4 2 1 . . . 1 2 . . . 1 Penetration Max 1 | . . . . . . 1 1 1 . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 680 | 5 26 165 14 . 9 98 150 59 1 27 3 22 28 13 39 2 19 Core Hits 328 | 4 15 59 23 . 20 37 77 24 1 12 1 3 19 6 15 1 11 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 2 1 . . . . . . . . . Critical Strikes 60 | . 1 6 1 . . 9 19 5 . 3 . . . 1 12 . 3 Destroy 1 | . . . . . . . . 1 . . . . . . . . . Blast 37 | . 1 6 . . . 9 17 4 . . . . . . . . . Smash 3 | . . . 1 . . . 2 . . . . . . . . . . Sever 19 | . . . . . . . . . . 3 . . . 1 12 . 3 Melee Attacks 436 | . . 10 8 . . 25 50 . 1 105 6 . 69 49 54 16 43 Impact 65 | . . 10 8 . . 25 22 . . . . . . . . . . Slashing 371 | . . . . . . . 28 . 1 105 6 . 69 49 54 16 43 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 53 | . . 2 8 . . 5 7 . . 11 2 . 4 6 6 . 2 Combat Hostiles 3 | . . . . . . . . . . 2 . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 25221 | 68 484 3702 1695 . 897 3092 5592 1685 58 1554 230 705 1506 896 2004 117 936 Guns 868 | 68 110 . . . . . 17 489 . 25 . . 159 . . . . Cannons 12517 | . 370 3474 21 . 108 2514 4041 935 . 36 . 705 189 . . . 124 Explosions 3228 | . . . 950 . 780 . 987 261 . . . . 250 . . . . Melee 8556 | . . 201 724 . . 573 540 . 58 1493 230 . 908 896 2004 117 812 Ramming 52 | . 4 27 . . 9 5 7 . . . . . . . . . . Kinetic 12352 | . 370 3474 21 . 108 2514 4032 1424 . 61 . . 348 . . . . Thermal 918 | 13 50 . . . . . 26 . . . . 705 . . . . 124 Explosive 3228 | . . . 950 . 780 . 987 261 . . . . 250 . . . . Electromagnetic 115 | 55 60 . . . . . . . . . . . . . . . . Impact 1827 | . . 201 724 . . 573 329 . . . . . . . . . . Slashing 6729 | . . . . . . . 211 . 58 1493 230 . 908 896 2004 117 812 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . 1 1 1 1 . 1 1 1 1 . . . . 21 2 2 Average Corruption 1 | . . 1 1 1 1 . 1 1 1 1 . . . . 7 2 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 104 | . . 14 9 4 6 . 33 14 1 4 . . . . 9 1 9 Message Errors 19 | . . 4 4 . 1 . 6 2 1 1 . . . . . . . Matter Fused 31 | . . 3 3 2 1 . 12 4 . 2 . . . . 1 . 3 Heat Flow Errors 12 | . . 3 . . . . 5 1 . 1 . . . . 2 . . Energy Discharges 8 | . . . . 1 1 . 3 1 . . . . . . . . 2 Parts Rejected 1 | . . 1 . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 11 | . . 2 1 1 . . 3 1 . . . . . . 1 1 1 Data Loss (major) 6 | . . . . . 1 . 2 1 . . . . . . 1 . 1 Misfires 6 | . . . 1 . . . 1 3 . . . . . . . . 1 Alerts 5 | . . 1 . . 2 . . 1 . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . 3 . . Weapon Failures 1 | . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 2159 | . 6 149 376 . . 323 433 33 . 222 101 . 71 182 254 9 . Projectiles 138 | . 6 28 . . . . 103 1 . . . . . . . . . Explosions 143 | . . . 71 . . . 40 32 . . . . . . . . . Melee 1878 | . . 121 305 . . 323 290 . . 222 101 . 71 182 254 9 . Knockbacks 64 | . 3 27 4 . . 8 17 5 . . . . . . . . . Impact 8 | . . 1 3 . . 2 2 . . . . . . . . . . Kinetic 54 | . 3 24 1 . . 6 15 5 . . . . . . . . . Secondary 2 | . . 2 . . . . . . . . . . . . . . . Self-Inflicted Damage 231 | . . . 55 . . . 132 . . . . . 44 . . . . Shots 5 | . . . 2 . . . 2 . . . . . 1 . . . . Rammed 12 | . 1 6 . . 1 3 1 . . . . . . . . . . Targets Rammed 14 | . 1 8 . . 1 3 1 . . . . . . . . . . Kicked 2 | . . 2 . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 482 | 60 108 231 3 . . 144 266 101 . 308 309 15 37 150 282 220 482 Average Temperature 61 | 24 26 28 3 . . 27 46 25 . 74 84 5 15 43 63 106 133 Received Heat Transfer 1158 | . 18 432 15 . 9 198 231 153 . 18 . . 45 9 . 9 21 Effects 5 | . . . . . . . . . . 1 1 . . . . . 3 Shutdowns 2 | . . . . . . . . . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . . 1 . . . . . . 1 Interference 1 | . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . 2 4 . . 3 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 31 | . . 2 7 . . 12 10 . . . . . . . . . . Impact Corruptions 39 | . . 5 12 . . 11 11 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 . . . . . Heat Transferred 1446 | 37 148 . . . . . 50 . . . . 1100 . . . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Res Res Acc Maximum Alert Level 1 | . . 1 1 . . . 1 . . . . . 1 1 . . 1 Low Security (%) 93 | 100 100 82 98 . 100 100 98 . . 100 100 100 56 86 100 100 69 Level 1 6 | . . 17 1 . . . 1 . . . . . 43 13 . . 30 Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 350 | 5 100 261 207 . 168 127 233 . . 57 63 17 338 281 146 58 350 Initial 122 | . . . . . . 46 18 . . . 4 15 . 122 . 38 24 Average 53 | . 13 101 61 . 52 31 34 . . 12 17 4 169 82 57 43 122 Influence Increases 8318 | 15 359 1095 498 . 371 828 1503 373 . 513 139 2 767 604 420 78 753 Destroy 0b10 Robot/C 3360 | . 220 680 240 . 260 420 780 280 . 80 . . 140 40 80 . 140 Destroy 0b10 Robot/NC 575 | 15 10 90 45 . 5 85 150 . . 35 10 . 50 30 35 5 10 Destroy Leader 854 | . 40 210 40 . 40 136 210 30 . 40 2 . 40 8 36 2 20 Allied During Kill 3 | . . . . . . . . 3 . . . . . . . . . Successful Hack 637 | . 53 38 . . . 42 91 . . 126 10 . 109 45 54 2 67 Disable Machine 198 | . 18 9 18 . 9 54 54 . . . . . . . 9 . 27 Destroy Structure 951 | . 3 23 110 . 57 61 143 . . 97 42 2 188 76 26 39 84 Partial Spotted 465 | . . . . . . . . . . 60 30 . 90 165 60 30 30 Lose Combat Pursuer 1275 | . 15 45 45 . . 30 75 60 . 75 45 . 150 240 120 . 375 Influence Decreases 8015 | 15 359 1095 423 75 230 922 1535 388 . 502 95 57 477 894 341 111 496 Entered New Map 485 | . . . . 75 . 95 29 8 . . 7 40 . 168 . 41 22 Time Decay 6618 | 15 359 1075 393 . 230 827 1471 350 . 475 88 17 451 346 201 60 260 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . 100 . . 100 Lost Part 358 | . . 20 10 . . . 10 30 . . . . 10 14 140 10 114 Lost Ally 59 | . . . 20 . . . 1 . . 22 . . 16 . . . . Purge Threat 295 | . . . . . . . 24 . . 5 . . . 266 . . . Squads Dispatched 51 | . . 4 1 . . 3 12 . . 6 4 . 5 6 4 1 5 Investigation 15 | . . 4 . . . 1 . . . 1 3 . 2 3 1 . . Extermination 23 | . . . . . . . 8 . . 4 1 . 2 2 2 1 3 Reinforcement 10 | . . . . . . 1 3 . . 1 . . 1 1 1 . 2 Assault 1 | . . . 1 . . . . . . . . . . . . . . Garrison 2 | . . . . . . 1 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . 1 . . 1 Unchained Authorized 2 | . . . . . . . . . . . . . . 1 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Res Res Acc Distress Signals 22 | . 1 2 . . . 4 6 . . 1 2 . 1 3 . . 2 Communications Jammed 5 | . . . . . . . . . . . . . . . 1 . 4 Distress Signals 4 | . . . . . . . . . . . . . . . . . 4 Times Spotted 402 | . 20 54 21 . 13 39 62 16 . 22 6 6 34 24 25 9 51 Peak Tracking Total 11 | . 4 5 8 . 6 6 5 9 . 5 6 6 6 10 8 8 11 Tactical Retreats 52 | . 1 2 1 . . 2 4 2 . 4 2 . 7 7 6 2 12 ECM-based Alert Blocks 11 | . . . . . . . . . . . . . . . . 3 8 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Res Res Acc Traps Triggered 32 | . 2 3 . . . 2 7 . . 3 2 . . 10 . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Res Res Acc Machines Disabled 23 | . 2 1 2 . 1 6 6 1 . . . . . . 1 . 3 Max in Single Turn 2 | . 1 1 1 . 1 1 2 1 . . . . . . 1 . 1 Garrison Access 12 | . . . . . . . 4 . . 3 . . 2 . 2 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Res Res Acc Machines Accessed 144 | . 9 15 . 2 . 13 21 . . 23 6 . 20 16 7 3 9 Terminals 92 | . 8 12 . . . 8 12 . . 16 3 . 12 10 3 1 7 Fabricators 5 | . . . . . . . . . . . . . 1 4 . . . Repair Stations 8 | . . . . . . . 2 . . . 1 . 3 1 . 1 . Recycling Units 9 | . 1 1 . . . 2 1 . . 2 . . 2 . . . . Scanalyzers 13 | . . 2 . . . 2 2 . . 2 1 . . 1 2 . 1 Garrison Access 15 | . . . . . . 1 4 . . 3 1 . 2 . 2 1 1 Total Hacks 418 | . 39 50 . 2 . 39 59 . . 55 16 . 55 53 20 6 24 Successful 258 | . 20 28 . 2 . 26 40 . . 37 10 . 40 33 8 2 12 Failed 156 | . 19 22 . . . 12 18 . . 17 6 . 15 20 11 4 12 Catastrophic 20 | . 4 2 . . . 3 1 . . 1 1 . 1 3 1 2 1 Database Lockouts 4 | . . . . . . 1 1 . . 1 . . . . 1 . . Manual 176 | . 25 35 . 1 . 16 25 . . 25 5 . 14 23 3 . 4 Terminals 297 | . 37 42 . . . 24 42 . . 40 7 . 39 33 10 3 20 Fabricators 16 | . . . . . . . . . . . . . 4 12 . . . Repair Stations 23 | . . . . . . . 6 . . . 4 . 7 4 . 2 . Recycling Units 21 | . 2 2 . . . 7 1 . . 6 . . 3 . . . . Scanalyzers 37 | . . 6 . . . 5 5 . . 4 3 . . 4 7 . 3 Garrison Access 22 | . . . . . . 3 5 . . 5 2 . 2 . 3 1 1 Terminal Hacks 111 | . 11 9 . 2 . 12 19 . . 16 1 . 22 10 1 1 7 Record 5 | . . . . 1 . 2 2 . . . . . . . . . . Part Schematic 3 | . . . . . . . . . . 1 . . 1 1 . . . Robot Analysis 4 | . . 2 . . . . . . . 1 . . . 1 . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . . 2 . . 1 . Level Access Points 3 | . . 1 . . . . 1 . . . . . . . . . 1 Branch Access Points 8 | . 1 1 . . . 1 1 . . 1 1 . 1 1 . . . Emergency Access Points 3 | . . . . . . . . . . 1 . . 2 . . . . Machine Index 2 | . 1 . . . . . . . . . . . . . . . 1 Terminal Index 7 | . 1 1 . . . . 1 . . . . . 1 1 1 . 1 Fabricator Index 2 | . . . . . . . . . . 2 . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . 1 . . . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . 1 . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . . . Unreport Threat 6 | . . . . . . . 3 . . 1 . . . 2 . . . Locate Traps 10 | . 1 . . . . 2 2 . . 2 . . 2 . . . 1 Dispatch Records 11 | . 1 2 . . . 1 3 . . 2 . . 1 1 . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . . . . Patrol Status 1 | . . . . . . 1 . . . . . . . . . . . Transport Status 2 | . . . . . . 2 . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . 1 . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . 1 . . . Recall Investigation 3 | . . 1 . . . . . . . 1 . . . . . . 1 Recall Extermination 1 | . . . . . . . . . . . . . 1 . . . . Recall Reinforcements 5 | . . . . . . 1 1 . . . . . 2 1 . . . Hauler Manifests 6 | . 1 1 . . . 2 1 . . . . . 1 . . . . Registered Components 7 | . 2 . . . . . . . . 2 . . 2 1 . . . Registered Prototypes 1 | . . . . . . . . . . 1 . . . . . . . Zone Layout 9 | . 2 . . . . . 1 . . 1 . . 3 . . . 2 Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . . . . . 2 9 . . . Network Status 2 | . . . . . . . . . . . . . 1 1 . . . Load Schematic 6 | . . . . . . . . . . . . . 1 5 . . . Build 3 | . . . . . . . . . . . . . . 3 . . . Repair Station Hacks 18 | . . . . . . . 4 . . . 4 . 5 4 . 1 . Scan Component 11 | . . . . . . . 2 . . . 2 . 4 2 . 1 . Repair 7 | . . . . . . . 2 . . . 2 . 1 2 . . . Recycling Unit Hacks 12 | . 2 . . . . 5 1 . . 4 . . . . . . . Process 1 | . 1 . . . . . . . . . . . . . . . . Report Inventory 3 | . . . . . . 1 . . . 2 . . . . . . . Retrieve Matter 6 | . 1 . . . . 2 1 . . 2 . . . . . . . Retrieve Components 2 | . . . . . . 2 . . . . . . . . . . . Scanalyzer 25 | . . 6 . . . 4 3 . . 2 3 . . 2 3 . 2 Insert Component 5 | . . 1 . . . 2 . . . 1 1 . . . . . . Analyze 3 | . . 1 . . . . . . . . 2 . . . . . . Retrieve Study 17 | . . 4 . . . 2 3 . . 1 . . . 2 3 . 2 Garrison Access Hacks 12 | . . . . . . . 4 . . 3 . . 2 . 2 . 1 Seal Access 12 | . . . . . . . 4 . . 3 . . 2 . 2 . 1 Unauthorized Hacks 69 | . 7 13 . . . 5 9 . . 12 2 . 9 8 2 . 2 Terminals 58 | . 7 12 . . . 3 9 . . 10 2 . 6 5 2 . 2 Assimilate 11 | . . 1 . . . 1 1 . . 3 . . 3 1 . . 1 Botnet 23 | . 2 3 . . . 2 4 . . 2 2 . 3 2 2 . 1 Disrupt 2 | . . 2 . . . . . . . . . . . . . . . Skim 22 | . 5 6 . . . . 4 . . 5 . . . 2 . . . Fabricators 4 | . . . . . . . . . . . . . 1 3 . . . Prioritize 1 | . . . . . . . . . . . . . . 1 . . . Recompile 3 | . . . . . . . . . . . . . 1 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . 1 . . . 2 . . . 2 . . 2 . . . . Reject 7 | . . 1 . . . 2 . . . 2 . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . 1 . . . . . . . . . . 3 . 1 . . Used 1 | . . . . . . . . . . . . . 1 . . . . Hacking Detections 120 | . 8 14 . . . 11 15 . . 21 5 . 17 12 6 3 8 Full Trace Events 10 | . . 2 . . . 1 . . . 1 3 . 1 1 1 . . Feedback Events 1 | . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . 1 . . . . . . . 1 1 . 1 1 . . . Parts Built 3 | . . . . . . . . . . . . . . 3 . . . Authchips 2 | . . . . . . . . . . . . . . 2 . . . Time 302 | . . . . . . . . . . . . . . 302 . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . 16 . . . Part Studies Acquired 16 | . . 3 . . . 2 3 . . 1 . . . 2 3 . 2 Parts Repaired 7 | . . . . . . . 2 . . . 2 . 1 2 . . . Time 303 | . . . . . . . 31 . . . 98 . 25 149 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 92 | . 92 . . . . . . . . . . . . . . . . Retrieved Matter 241 | . 92 . . . . 47 102 . . . . . . . . . . Retrieved Components 12 | . . . . . . 12 . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . . . . 1 . . . . . . . Part Schematics Acquired 2 | . . 1 . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Res Res Acc Total Allies 10 | . . . 1 . . . 1 2 . 3 . . 2 . . . 1 Largest Group 4 | . . . 1 . . . 1 2 2 4 . . 1 . . . 1 Highest-Rated Group 102 | . . . 31 . . . 26 50 50 102 . . 26 . . . 45 Highest-Rated Ally 45 | . . . 31 . . . 26 30 30 30 . . 26 . . . 45 Total Orders 1 | . . . . . . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . . . . 1 . . . . Ally Attacks 12 | . . . 12 . . . . . . . . . . . . . . Total Damage 143 | . . . 143 . . . . . . . . . . . . . . Kills 1 | . . . 1 . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Res Res Acc Active Infowar (turns) 21316 | 29 1695 2695 1316 383 819 2633 5145 1460 211 1506 329 97 958 922 457 130 531 Optics 19446 | . . 2642 1316 383 819 2633 5145 1460 211 1506 329 97 958 922 453 41 531 Terrain 279 | . . . . . . . . . . . . . . . 279 . . Seismic 7996 | 29 1695 2355 1106 383 819 1609 . . . . . . . . . . . Machine Analysis 34 | . . . . . . . . . . . . . . . 34 . . Jamming 1111 | . . . . . . . . . . 227 . . 370 171 102 54 187 ECM 320 | . . . . . . . . . . . . . . . . 130 190 Robot Analysis Total 4 | . . 2 . . . . . . . 1 . . . 1 . . . Derelict Logs Recovered 6 | . . . 3 . . . . 3 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Res Res Acc Turns Passed 21420 | 113 1695 2695 1316 383 819 2633 5145 1460 211 1506 329 97 958 922 469 138 531 Spaces Moved 19568 | 54 879 1307 763 239 436 1291 2630 751 95 2727 682 290 2641 2095 1032 429 1227 Core 6 | 1 . 2 . . . 2 1 . . . . . . . . . . Treads 8386 | 53 879 1250 763 239 436 1289 2624 751 95 7 . . . . . . . Legs 55 | . . 55 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 11121 | . . . . . . . 5 . . 2720 682 290 2641 2095 1032 429 1227 Fastest Speed 6 | 50 160 120 160 160 160 160 96 157 212 20 17 17 17 7 7 6 7 Average Speed 81 | 157 160 162 160 160 160 163 162 179 212 26 17 17 17 16 12 16 18 Slowest Speed 850 | 160 160 600 160 160 160 850 650 217 212 212 17 17 88 96 80 20 26 Overloaded Moves 92 | . . . . . . . . . . . . . . 19 17 27 29 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 35 | . . . . . . . . . . 1 4 . 9 8 12 . 1 Potential Cave-ins 1 | . . . 1 . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 5 97 95 97 63 90 90 64 82 20 61 21 87 67 57 28 13 38 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 8 | . 3 2 . 1 . . . . . 2 . . . . . . . Known Exits Taken 10 | . 1 1 . . 1 1 1 . 1 1 . . 1 . 1 1 . Unknown Exits Taken 5 | 1 . . 1 1 . . . 1 . . . . . 1 . . . Scrap Searched 6 | . . . 1 . 1 . . 3 1 . . . . . . . . Spaces Dug 325 | . . 8 3 . . 20 47 . . 82 14 . 67 34 12 13 25 Terrain Destroyed 869 | . 1 16 166 . 77 64 153 45 . 122 25 1 107 38 13 13 28 Melee 282 | . . 7 . . . 16 42 . . 80 3 . 51 34 12 13 24 Projectile 213 | . 1 9 . . 1 48 37 8 . 42 22 1 35 4 1 . 4 AOE 374 | . . . 166 . 76 . 74 37 . . . . 21 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Fac Res Res Acc Total 23259 | 70 1135 1627 817 240 538 1615 3177 800 102 3286 857 314 2965 2573 1251 462 1430 Wait 1944 | . 198 99 6 . 83 150 260 . 5 279 126 . 185 325 139 . 89 Move 19484 | 53 878 1306 762 238 435 1290 2629 750 94 2724 676 289 2623 2078 1007 428 1224 Hop 32 | . . . . . . . . . . 1 2 . 8 8 12 . 1 Pick Up 102 | 6 15 18 2 1 . 14 12 . . 10 1 1 8 4 3 . 7 Fast Attach 105 | 7 4 8 . . . 8 19 2 . 7 4 . 4 11 9 7 15 Attach 65 | . . 6 1 . . 3 8 2 . 19 3 . 1 5 9 3 5 Detach 45 | . 2 6 . . . . 6 . . 15 2 . 1 1 6 3 3 Swap 145 | . 3 16 13 . 6 24 44 3 2 10 . . 10 10 3 . 1 Drop 143 | . 15 23 2 1 . 20 30 1 . 19 . 1 9 4 5 4 9 Fire 579 | 4 19 127 23 . 13 78 118 33 . 56 22 23 47 4 4 1 7 Melee 436 | . . 10 8 . . 25 50 . 1 105 6 . 69 49 54 16 43 Ram 1 | . . . . . . 1 . . . . . . . . . . . Kick 2 | . . 2 . . . . . . . . . . . . . . . Crush 11 | . 1 6 . . 1 2 1 . . . . . . . . . . Escape Stasis 156 | . . . . . . . . . . 41 15 . . 74 . . 26 Rewire 9 | . . . . . . . . 9 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x4 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 8 exits: *Fac x4 / Low x2 / Ext x2) -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -3/Research (discovered 2 exits: *Res / *Tes) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 4) 639 | -10/Materials | Discovered new exit (range 11) 758 | -10/Materials | Identified exit to Mines 862 | -10/Materials | Identified exit to Materials 897 | -10/Materials | Learned Storage stockpile data 921 | -10/Materials | Learned Storage trap positions 937 | -10/Materials | Learned location of Recycling (-7) 943 | -10/Materials | Learned Storage stockpile data 944 | -10/Materials | Learned Storage non-interactive machine intel 958 | -10/Materials | Loaded intel: 13 trap records 979 | -10/Materials | Learned Storage stockpile data 1012 | -10/Materials | Learned Storage stockpile data 1784 | -10/Materials | Discovered new exit (range 9) 1809 | -10/Materials | Entered another Materials area 1809 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1810 | -9/Materials | Identified exit to Materials 3162 | -9/Materials | Identified exit to Mines 3454 | -9/Materials | Loaded intel: 1 recycling unit location 3592 | -9/Materials | Learned location of Mines (-9) 3688 | -9/Materials | Learned 4 Recycling zone layouts 3798 | -9/Materials | Learned location of 1 exit from Storage 4504 | -9/Materials | Entered Mines 4508 | -9/Mines | Met a Derelict bent on vengeance 4779 | -9/Mines | Assembled infested the area 4784 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4862 | -9/Mines | Discovered exit to Materials (range 6) 5064 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5064 | -9/Mines | Discovered new exit (range 5) 5203 | -9/Mines | Discovered exit to Materials (range 16) 5334 | -9/Mines | Learned 8 Materials zone layouts 5538 | -9/Mines | Met a Derelict testing a Signal Generator 5820 | -9/Mines | Entered Exiles 5841 | -9/Exiles | Discovered new exit (range 17) 5860 | -9/Exiles | Met 8R-AWN 5886 | -9/Exiles | Met EX-HEX 5936 | -9/Exiles | Met EX-BIN 5953 | -9/Exiles | Aligned with FarCom system 5955 | -9/Exiles | Given EX-Vault access code 5993 | -9/Exiles | Opened EX-Vault 6005 | -9/Exiles | Found Skeleton Box 6035 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6081 | -9/Exiles | Met EX-DEC 6094 | -9/Exiles | Learned location of Zion (-6) 6182 | -9/Exiles | Discovered new exit (range 16) 6203 | -9/Exiles | Left Exiles lab with Skeleton Box 6203 | -9/Exiles | Entered Mines 6956 | -8/Mines | Discovered exit to Materials (range 17) 7022 | -8/Mines | Entered Materials 7022 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7023 | -8/Materials | Identified exit to Factory 7617 | -8/Materials | Discovered exit to Factory (range 8) 9153 | -8/Materials | Central database locked down 9528 | -8/Materials | Garrison activated, responded to threat 9655 | -8/Materials | Entered Factory 9655 | -7/Factory | Evolved 2 slots: Utility x2 9656 | -7/Factory | Identified exit to Storage 9834 | -7/Factory | Discovered new exit (range 13) 9952 | -7/Factory | Build established: Hacker-Mutant 11140 | -7/Factory | Repaired Imp. Propulsion Shielding 11241 | -7/Factory | Repaired Imp. Light Armor Plating 11325 | -7/Factory | Central database locked down 12184 | -7/Factory | Garrison activated, responded to threat 12269 | -7/Factory | Discovered new exit (range 9) 12294 | -7/Factory | Identified exit to Lower Caves 13800 | -7/Factory | Identified exit to Factory 14800 | -7/Factory | Entered Lower Caves 15407 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 15470 | -7/Lower Caves | Lost 4 parts (2n1u1w) 15868 | -7/Lower Caves | Learned location of 1 exit from Factory 15889 | -7/Lower Caves | Learned 12 Factory zone layouts 16051 | -7/Lower Caves | Encountered a Warlord checkpoint 16220 | -7/Lower Caves | Learned Factory terminal intel 16235 | -7/Lower Caves | Discovered new exit (range 13) 16260 | -7/Lower Caves | Entered another Lower Caves area 16260 | -7/Lower Caves | Accompanied by 2 allies 16274 | -7/Lower Caves | Entered a destroyed Warlord outpost 16377 | -7/Lower Caves | Discovered exit to Factory (range 15) 16471 | -7/Lower Caves | Entered Factory 16471 | -6/Factory | Accompanied by 2 allies 16471 | -6/Factory | Evolved 2 slots: Propulsion x2 16472 | -6/Factory | Identified exit to Factory 16474 | -6/Factory | Loaded intel: 28 terminal locations 16745 | -6/Factory | Identified exit to Lower Caves 16745 | -6/Factory | Identified exit to Extension 16994 | -6/Factory | Build established: Hacker-Sprinter 17145 | -6/Factory | Discovered exit to Factory (range 13) 17317 | -6/Factory | Central database locked down 17623 | -6/Factory | Learned Extension emergency access door positions 17675 | -6/Factory | Learned location of Proximity Caves (-5) 17715 | -6/Factory | Learned location of 1 exit from Upper Caves 17746 | -6/Factory | Learned Extension emergency access door positions 17773 | -6/Factory | Learned 2 Extension zone layouts 17781 | -6/Factory | Learned location of 1 exit from Hub_04(d) 17816 | -6/Factory | P-60 Hacker assimilated allied Technician 5a 17827 | -6/Factory | Learned location of Extension (-6) 17864 | -6/Factory | Learned 2 Proximity Caves zone layouts 17977 | -6/Factory | Entered another Factory area 17977 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 18098 | -5/Factory | Repaired Imp. VTOL Module 18137 | -5/Factory | Repaired Lgt. Deuterium Engine+ 18164 | -5/Factory | Identified exit to Upper Caves 18306 | -5/Factory | Sucked down chute 18306 | -5/Factory | Entered Waste 18314 | -5/Waste | Spotted C-40 Crusher 18314 | -5/Waste | Spotted C-40 Crusher 18315 | -5/Waste | Spotted C-40 Crusher 18316 | -5/Waste | Spotted C-40 Crusher 18359 | -5/Waste | Spotted C-40 Crusher 18359 | -5/Waste | Spotted C-40 Crusher 18375 | -5/Waste | Destroyed C-40 Crusher 18390 | -5/Waste | Discovered new exit (range 12) 18403 | -5/Waste | Entered Factory 18649 | -5/Factory | Discovered new exit (range 5) 18653 | -5/Factory | Identified exit to Factory 19190 | -5/Factory | Spotted B-75 Beast 19194 | -5/Factory | Discovered exit to Factory (range 11) 19302 | -5/Factory | Repaired Nuclear Pulse Thruster 19361 | -5/Factory | Entered another Factory area 19361 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19380 | -4/Factory | Spotted B-86 Titan 19611 | -4/Factory | Search patrols dispatched 19752 | -4/Factory | Discovered new exit (range 16) 19808 | -4/Factory | Discovered new exit (range 4) 19813 | -4/Factory | Identified exit to Upper Caves 19867 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 19967 | -4/Factory | Fabricated Cld. VTOL Module? 20077 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 20208 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 20251 | -4/Factory | Unchained authorized (DW-4LL) 20270 | -4/Factory | Repaired Imp. VTOL Module 20278 | -4/Factory | Discovered new exit (range 22) 20283 | -4/Factory | Entered Research 20283 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 20458 | -3/Research | Found Prototype Hackware 20458 | -3/Research | Identified Exp. System Shield 20474 | -3/Research | Central database locked down 20488 | -3/Research | Unchained authorized (DW-4LL) 20510 | -3/Research | Spotted B-86 Titan 20602 | -3/Research | Lost 4 parts (2p2n) 20672 | -3/Research | Lost 3 parts (1n1u1w) 20690 | -3/Research | DW-4LL burst out of a wall 20693 | -3/Research | System corruption reached 10% 20706 | -3/Research | Discovered new exit (range 19) 20715 | -3/Research | Identified exit to Testing 20724 | -3/Research | Lost 4 parts (1n3u) 20727 | -3/Research | DW-4LL burst out of a wall 20750 | -3/Research | Discovered new exit (range 10) 20752 | -3/Research | Identified exit to Research 20752 | -3/Research | Entered another Research area 20752 | -2/Research | Evolved 2 slots: Utility x2 20771 | -2/Research | Lost 3 parts (3u) 20805 | -2/Research | Spotted B-90 Cyclops 20888 | -2/Research | Discovered new exit (range 19) 20890 | -2/Research | Identified exit to Access 20890 | -2/Research | Entered Access 20890 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 20961 | -1/Access | Identified exit to Surface 21108 | -1/Access | Lost 5 parts (2p2n1u) 21325 | -1/Access | Lost 3 parts (2n1u) 21390 | -1/Access | Search patrols dispatched 21419 | -1/Access | Remotely autohacked Sealed Barrier 21421 | *** | Escaped! Last Messages --------------- 4 Scanalyzers 5 Garrison Accesses Downloaded coordinate data. 21336_ Director 10a reveals location of Stasis Trap. 21339_ Dropped Q-thruster. 21344_ Power failure, Mic. Antimatter Reactor shutdown. 21346_ Power failure, Lgt. Antimatter Reactor+ shutdown. 21366_ System corrupted: Matter fused (-6). 21373_ Director 10a reveals location of Gamma Bomb Trap. 21390_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 21401_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 21401_ Enh. Nova Cannon destroyed. 21401_ Adv. Heat Sink destroyed. 21405_ Drone sends a signal. 21409_ Skeleton Box locks onto door control terminal, ETC: 10. 21409_ Connecting with Terminal... 21419_ Skeleton Box finishes hacking Sealed Barrier. 21420_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?# #?? #??# | | ?# #??############### | | ## ##????? ## | | # ###### ## | | " + ## | | # ###### ## ###"####################### | | ##+####??? !! ## #?###?????????????????????? | | #???? ! ## #???#######???????????????? | | #????! ##% #?? #???????????????? | | #????? ## ##? #???????????????? | | #???######+### # "" #???????????????? | | #???# # """ #???????????????? | | #???# w + "R #???????????????? | | ###/###???# H####### # """ #???????????????? | | ??# #??#### #?????###### "" #???????????????? | | ??# #?? ## #???????????? #???????????????? | | ??# #? ## #???????????? #???????????????? | | ??# #? ## #?????????????#######???????????????? | | ??# #% ## #?????###???????????????????????????? | | ### # ! ## ####### ##########??????????????????? | | + ## """T""" "??????????????????? | | # ## """ """ "????BB????????????? | | # ## "????BB????????????? | | #+#+####### "??????????????????? | | #?# "" "??????????????????? | | #?# u @" "??????????????????? | | == #?# "??????????????????? | | ] == #?# "????BB????????????? | | = #?# "????BB????????????? | | #?# "??????????????????? | | #?# ####### ##########??????????????????? | | #########?# #?????###???????????????????????????? | | #??????# #???????????????????????????????????? | | #??????# #???????????????????????????????????? | | #??????# #???????????????????????????????????? | | #??????# #???????????????????????????????????? | | #??????# #???????????????????????????????????? | | #??????# #???????????????????????????????????? | | #??????# #???????????????????????????????????? | | #??????# #???????????????????????????????????? | | #??????# #???????????????????????????????????? | | ##+#??????# #???????????????????????????????????? | | ?# #??????# +???????????????????????????????????? | | ?# #??????# #???????????????????????????????????? | | ?# #??????# #???????????????????????????????????? | | ?# #??????# #???????????????????????????????????? | | ?# #??????# #???????????????????????????????????? | | ?# #??????# #???????????????????????????????????? | | ?# #??????# #???????????????????????????????????? | | ?# #??????# #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 60 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 67 Recoil Reduction 4 Offensive Hacking 36 Defensive Hacking 30 Authchip Count 1 Item Schematics ----------------- Imp. VTOL Module | -9/Materials | Scanalyzed Lgt. Deuterium Engine | -6/Factory | Hacked Cld. VTOL Module | -5/Factory | Scanalyzed Mic. Antimatter Reactor | -5/Factory | Hacked Cld. Nuclear Pulse Thruster | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. Nuclear Pulse Thruster | x1 | -4/Factory | Authchip Cld. VTOL Module | x1 | -4/Factory Cld. Nuclear Pulse Thruster | x1 | -4/Factory | Authchip Repaired ---------- Imp. Propulsion Shielding | 25% | -7/Factory Imp. Light Armor Plating | 57% | -7/Factory Imp. VTOL Module | 68% | -5/Factory Lgt. Deuterium Engine | 58% | -5/Factory Nuclear Pulse Thruster | 36% | -5/Factory Cld. Nuclear Pulse Thruster | 50% | -4/Factory Imp. VTOL Module | 32% | -4/Factory Studied --------- Imp. Treads | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Hvy. Hammer | -9/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Gauss Cannon | -7/Factory | Hacked Arm. Treads | -7/Factory | Hacked Hvy. Machine Gun | -6/Factory | Hacked Nuclear Pulse Thruster | -4/Factory | Hacked Xenon Bombardment Thruster | -4/Factory | Hacked Lgt. Antimatter Reactor | -3/Research | Hacked Lgt. Angular Momentum Engine | -3/Research | Hacked Lgt. Nuclear Core | -3/Research | Hacked Field Propulsion Drive | -1/Access | Hacked Nuclear Pulse Array | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- Bending The Rules Cya! Express Service Official Business Speed Demon Suspicious The Better Part Of Valor Whoosh! Challenges ------------ None Game ------ Seed DecoderPhaseChronowheel Manual? 0 Play Time 06:19:49 Cumulative 132.5 hours Start 2025.11.16 @ 23:20:52 End 2025.11.20 @ 00:54:14 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 53 Rogue 0 Adventurer 49 Explorer 4 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 45 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b5c51ff-109b-4dbe-9a95-52559cb0c6bf