Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.01 @ 21:04:27 Player: lazy_engineer Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (112) 560 Value Destroyed (3170) 3170 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1142) 1142 TOTAL SCORE: 6872 Bonus ------- High Alert Combat Kills 386 Follower Combat Kills 66 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -10 Cogmind --------- Core Integrity 0/550 Matter 159/300 Energy 69/100 System Corruption 4% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Relay Coupler [Hunter] (13) > --- WEAPON (2) ------- Improved Remote Datajack > --- INVENTORY (5) ---- Improved Ion Engine Light Nuclear Core Relay Coupler [Behemoth] (12) High-powered Shotgun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Treads Light Treads Improved Heat Sink Improved Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Heavy Assault Rifle Minigun High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun Datajack Mining Laser [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Hardened Light Armor Plating Weapon High-powered Shotgun Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Special Weapon Improved Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 84 | 8 7 6 17 22 24 Power 9 | 2 . 1 1 3 2 Engine 6 | 2 . 1 1 1 1 Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 29 | 2 3 1 8 6 9 Treads 24 | 2 3 1 8 6 4 Leg 5 | . . . . . 5 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 27 | 2 2 . 7 8 8 Device 2 | 1 . . . 1 . Storage 4 | 1 2 . . 1 . Processor 1 | . . . . 1 . Hackware 5 | . . . 2 . 3 Protection 15 | . . . 5 5 5 Artifact . | . . . . . . Weapon 19 | 2 2 4 1 5 5 Energy Gun 4 | 2 2 . . . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 12 | . . 3 1 5 3 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes . | . . . . . . Parts Lost 44 | . 1 3 11 2 27 Power 8 | . . 1 2 2 3 Propulsion 17 | . . . 5 . 12 Utility 10 | . . . 3 . 7 Weapon 9 | . 1 2 1 . 5 Highest Loss Streak 9 | . 1 3 9 1 9 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 90 | . 99 99 88 85 78 Engine 9 | . 14 13 10 5 2 Treads 25 | . 27 28 31 31 13 Leg 2 | . . . . . 11 Device 6 | . 14 14 . 2 . Storage 11 | . 14 14 10 7 9 Processor 1 | . . . . 3 6 Protection 7 | . . . 14 14 11 Energy Gun 6 | . 28 9 . . . Energy Cannon 4 | . . 8 10 . . Ballistic Gun 9 | . . 9 10 16 12 Special Melee Weapon 1 | . . . . . 5 Peak Build Rating 28 | 7 8 13 21 28 28 Average Rating 15 | 5 7 9 19 19 21 On Entrance 9 | . 7 8 13 . 28 Naked Turns 16 | . . . 9 6 1 Heaviest Build 109 | 15 90 93 109 64 64 Greatest Support 80 | 40 40 40 60 80 80 Greatest Overweight (x) 16 | 1 2 2 4 1 16 Average Overweight (x) 1 | . . 2 1 . 1 Largest Inventory Capacity 25 | 8 25 25 25 20 20 Average Capacity 21 | 7 18 25 24 17 19 Most Carried 25 | 6 11 23 25 18 20 Average Carried 15 | 2 8 15 23 8 16 Final Capacity 25 | 8 25 25 5 20 5 Final Carried 23 | 6 11 23 5 17 4 Class Distribution -------------------- 62% | Mutant 23% | Scavenger-Mutant 14% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 2032 | 280 61 100 262 719 610 Remotely . | . . . . . . Salvage Created 3638 | 259 360 209 1201 872 737 Parts 226 | 23 22 21 79 45 36 Haulers Intercepted 6 | . 1 . 1 4 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 82 | . 8 8 29 14 23 Guns 63 | . 7 8 11 14 23 Cannons 18 | . . . 18 . . AOE 1 | . 1 . . . . Classes Destroyed 13 | 3 5 2 1 . 2 Worker 5 | 2 1 . 2 . . Builder 3 | . . 1 . 2 . Tunneler 7 | 7 . . . . . Hauler 6 | . 1 . 1 4 . Recycler 5 | 1 . . 3 1 . Mechanic 1 | . . . 1 . . Operator 2 | . 1 . 1 . . Watcher 1 | . 1 . . . . Swarmer 23 | . 3 6 13 . 1 Grunt 46 | . 5 . 13 10 18 Brawler 1 | . . . . . 1 Sentry 11 | . . 2 3 4 2 Programmer 1 | . . . . . 1 Best Kill Streak 6 | 3 3 3 6 3 4 Combat Bots Only 5 | . 3 3 5 3 4 Max Kills in Single Turn 2 | 1 1 2 2 1 2 Gunslinging 1 | . . 1 . . 1 Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 760 | . 43 61 279 75 302 Missed 179 | . 7 19 69 15 69 Damage Taken 8053 | . 436 548 2437 927 3705 Core 1124 | . 65 136 355 56 512 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 383 | . 252 . 131 . . Core Remaining (%) 43 | 100 . 19 11 . . Volleys Fired 309 | 23 33 22 81 64 86 Largest 2 | 2 2 2 2 2 2 Hottest 90 | 90 90 90 83 50 50 Shots Fired 556 | 46 68 45 160 112 125 Gun 474 | 46 68 44 79 112 125 Cannon 82 | . . 1 81 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 339 | . . 23 79 112 125 Thermal 162 | 23 45 13 81 . . Explosive . | . . . . . . Electromagnetic 55 | 23 23 9 . . . Robot Hit Streak 13 | 8 7 9 13 12 12 Robot Miss Streak 7 | 2 3 3 4 3 7 Penetration Max . | . . . . . . Secondary Targets 6 | . . 2 . 1 3 Max Gunslinging Chain 1 | . . 1 . 1 1 Shots Hit Robots 392 | 29 43 32 92 85 111 Core Hits 180 | 11 18 12 44 41 54 Critical Kills 2 | . . . . 1 1 Critical Parts Destroyed 3 | . . . . 2 1 Critical Strikes 7 | 2 . . . 3 2 Burn 2 | 2 . . . . . Destroy 5 | . . . . 3 2 Melee Attacks 8 | . . . . . 8 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6989 | 359 610 341 1651 1729 2299 Guns 5929 | 359 564 322 656 1729 2299 Cannons 979 | . . . 979 . . Explosions 23 | . 23 . . . . Melee . | . . . . . . Ramming 58 | . 23 19 16 . . Kinetic 4837 | . . 153 656 1729 2299 Thermal 1640 | 159 390 112 979 . . Explosive . | . . . . . . Electromagnetic 454 | 200 197 57 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 2 2 . . 4 Average Corruption 2 | . 2 2 . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 70 | . 18 25 . . 27 Message Errors 21 | . 5 9 . . 7 Matter Fused 17 | . 5 5 . . 7 Heat Flow Errors 4 | . . 2 . . 2 Energy Discharges 6 | . . 1 . . 5 Parts Rejected 1 | . 1 . . . . Parts Fused 2 | . . 1 . . 1 Data Loss (minor) 6 | . 3 2 . . 1 Data Loss (major) 3 | . 1 2 . . . Misfires 8 | . 3 2 . . 3 Alerts 1 | . . 1 . . . Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 39 | . 39 . . . . Shots 1 | . 1 . . . . Rammed 7 | . 4 2 1 . . Targets Rammed 10 | . 4 3 3 . . Kicked . | . . . . . . Crushed 3 | . . 1 2 . . Highest Temperature 429 | 180 429 267 327 149 327 Average Temperature 102 | 65 125 91 120 49 94 Received Heat Transfer 3170 | . 174 135 978 504 1379 Effects 8 | . 2 . 6 . . Energy Bleed 2 | . . . 2 . . Interference 3 | . . . 3 . . Matter Decay 1 | . . . 1 . . Damage (minor) 2 | . 2 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 12 | 2 3 . 7 . . Heat Transferred 4110 | 629 1076 333 2072 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Peak Influence 911 | 50 179 110 595 507 911 Initial 234 | . 32 8 . 217 234 Average 230 | 20 70 34 205 359 549 Maximum Alert Level 3 | . . . 2 2 3 Low Security (%) 57 | 100 100 100 60 . . Level 1 16 | . . . 18 75 16 Level 2 19 | . . . 21 24 55 Level 3 6 | . . . . . 27 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 2 . 8 1 . Investigation 7 | . 1 . 5 1 . Extermination . | . . . . . . Reinforcement 3 | . 1 . 2 . . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 4 | . 2 . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 139 | . 16 7 57 17 42 Peak Tracking Total 9 | . 3 2 9 4 5 Tactical Retreats 13 | . 1 . 4 . 8 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 7 | . 2 . 2 . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 4 | . . . 2 1 1 Max in Single Turn 1 | . . . 1 1 1 Garrison Relay 2 | . . . . . 2 Phase Generator 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 16 | . 4 1 7 3 1 Terminals 9 | . 3 . 3 2 1 Fabricators . | . . . . . . Repair Stations 3 | . 1 . 2 . . Recycling Units 1 | . . . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 46 | . 14 1 23 7 1 Successful 25 | . 8 1 13 2 1 Failed 21 | . 6 . 10 5 . Catastrophic 3 | . 2 . . 1 . Database Lockouts . | . . . . . . Manual 24 | . 9 . 13 2 . Terminals 25 | . 10 . 8 6 1 Fabricators . | . . . . . . Repair Stations 14 | . 4 . 10 . . Recycling Units 2 | . . . 2 . . Scanalyzers 3 | . . . 3 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 4 | . 1 1 . 1 1 Robot Analysis 1 | . . . . 1 . Open Door 1 | . . 1 . . . Branch Access Points 1 | . 1 . . . . Security Stations 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 10 | . 4 . 6 . . Scan Component 5 | . 2 . 3 . . Repair 5 | . 2 . 3 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . 1 . . Insert Component 1 | . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 9 | . 3 . 6 . . Terminals 5 | . 3 . 2 . . Botnet 4 | . 2 . 2 . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Mechanics 1 | . . . 1 . . Patch 2 | . . . 2 . . Recycling Units 1 | . . . 1 . . Reject 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 14 | . 4 . 7 2 1 Full Trace Events 3 | . 1 . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . 2 . 3 . . Time 130 | . 52 . 78 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked 3 | . . . . . 3 Non-combat . | . . . . . . Combat 3 | . . . . . 3 Robot Hacks Applied 3 | . . . . . 3 formatsys_high 3 | . . . . . 3 Relay Couplers Released 8 | . . . . . 8 Machine Destruction 8 | . . . . . 8 Attached 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies 6 | . . 3 . . 3 Largest Group 3 | . . 3 3 . 1 Highest-Rated Group 40 | . . 40 40 . 15 Highest-Rated Ally 16 | . . 16 16 . 15 Total Orders . | . . . . . . Ally Attacks 30 | . . . 28 . 2 Total Damage 288 | . . . 270 . 18 Kills 3 | . . . 3 . . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 7467 | 240 1137 1841 1783 803 1663 Spaces Moved 2572 | 93 421 545 528 387 598 Core 112 | 8 . . 18 79 7 Treads 2150 | 85 421 545 510 308 281 Legs 310 | . . . . . 310 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 320 50 50 50 Average Speed 229 | 152 188 320 243 139 231 Slowest Speed 850 | 160 320 320 480 240 850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 6 56 97 43 31 90 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 4 | . 4 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 4 | . 4 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 3578 | 142 692 597 867 537 743 Wait 500 | 14 222 9 198 48 9 Move 2568 | 92 420 544 527 387 598 Hop . | . . . . . . Pick Up 67 | 5 4 13 22 13 10 Fast Attach 32 | 7 4 1 2 8 10 Attach 32 | . 1 2 11 7 11 Detach 4 | . 1 . 2 1 . Swap 20 | 1 2 3 4 7 3 Drop 21 | . 1 . 17 2 1 Fire 309 | 23 33 22 81 64 86 Melee 8 | . . . . . 8 Ram . | . . . . . . Kick . | . . . . . . Crush 10 | . 4 3 3 . . Escape Stasis 7 | . . . . . 7 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) History --------- Turn | Location | Event 65 | -11/Scrapyard | Discovered new exit (range 16) 241 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 350 | -10/Materials | Identified exit to Mines 523 | -10/Materials | Discovered new exit (range 15) 1137 | -10/Materials | Repaired Lgt. Treads 1165 | -10/Materials | Repaired Lgt. Treads 1378 | -10/Materials | Entered Mines 1473 | -10/Mines | Discovered new exit (range 3) 1986 | -10/Mines | Core integrity fell below 50% 2022 | -10/Mines | Lost 3 parts (1p2w) 2291 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2298 | -10/Mines | Found Prototype Device 2655 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2773 | -10/Mines | Discovered new exit (range 5) 2832 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2833 | -10/Mines | Core integrity fell below 20% 3029 | -10/Mines | Learned Materials stockpile data 3219 | -10/Mines | Entered Materials 3219 | -9/Materials | Accompanied by 3 allies 3219 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3642 | -9/Materials | Repaired Seismic Detector 3867 | -9/Materials | Build established: Scavenger-Mutant 4165 | -9/Materials | Repaired Lgt. Treads 4192 | -9/Materials | Repaired Lgt. Treads 4811 | -9/Materials | Discovered new exit (range 3) 4819 | -9/Materials | First assault squad dispatched 4951 | -9/Materials | Core integrity fell below 50% 4993 | -9/Materials | Released all parts (3) 4996 | -9/Materials | Core integrity fell below 20% 5002 | -9/Materials | Entered another Materials area 5002 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5023 | -8/Materials | Lost 9 parts (1p5n2u1w) 5535 | -8/Materials | Build established: Mutant 5688 | -8/Materials | Discovered new exit (range 3) 5805 | -8/Materials | Identified exit to Garrison 5805 | -8/Materials | Entered Garrison 5865 | -8/Garrison | Triggered checkpoint 5901 | -8/Garrison | Learned Materials security intel 5957 | -8/Garrison | Triggered checkpoint 6047 | -8/Garrison | Triggered checkpoint 6056 | -8/Garrison | Triggered checkpoint 6123 | -8/Garrison | Lost 5 parts (1p2n1u1w) 6185 | -8/Garrison | Installed Relay Interface Framework 6233 | -8/Garrison | Phase Generator disabled 6234 | -8/Garrison | Met a derelict Sapper fleeing the area 6276 | -8/Garrison | Core integrity fell below 50% 6312 | -8/Garrison | Lost 4 parts (2n1u1w) 6407 | -8/Garrison | Triggered checkpoint 6458 | -8/Garrison | Lost 3 parts (1p1n1u) 6486 | -8/Garrison | Discovered new exit (range 12) 6698 | -8/Garrison | Build established: Bothacker-Mutant 6757 | -8/Garrison | Triggered checkpoint 6845 | -8/Garrison | Triggered checkpoint 6927 | -8/Garrison | Garrison Relay disabled 6955 | -8/Garrison | Triggered checkpoint 7101 | -8/Garrison | Triggered checkpoint 7156 | -8/Garrison | Lost 3 parts (2n1u) 7169 | -8/Garrison | Discovered new exit (range 3) 7203 | -8/Garrison | Discovered new exit (range 10) 7464 | -8/Garrison | Core integrity fell below 20% 7465 | -8/Garrison | Released all parts (2) 7468 | -8/Garrison | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 07458_ Penetrated by Slug. 07459_ Lgt. Treads destroyed. 07459_ Hpw. Shotgun destroyed. 07460_ Penetrated by Slug. 07461_ Rnf. Ion Engine destroyed. 07461_ Penetrated by Slug. 07461_ Aluminum Leg destroyed. 07461_ Machine disabled. 07462_ Penetrated by Slug. 07462_ Critical hit (Destroy). 07462_ Aluminum Leg destroyed. 07463_ Penetrated by Slug. 07463_ Datajack destroyed. 07464_ Penetrated by Slug. 07464_ Relay Coupler [Sentry] destroyed. 07465_ Released Hcp. Storage Unit. 07465_ Released Relay Coupler [Swarmer]. 07465_ Penetrated by Slug. 07466_ Acquired Imp. Remote Datajack. 07466_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????####??????????????????????????????????????? | | ???????#""#??????????????????????????????????????? | | ???????# T#??????????????????????????????????????? | | ???????# "#??????????????????????????????????????? | | ???????# ##??????????????????????????????????????? | | ???????# #???????????????????????????????????????? | | ######## #???????????????????????????????????????? | | #"""""## #???????????????????????????????????????? | | ## ### ##??????????????????????????????????????? | | ^ #??????????????????????????????????????? | | = [ #??????????????????????????????????????? | | ##%=!######?????############?????????????????????? | | ?#!=%#??????????#""""""""""#?????????????????????? | | ?#####??????????#"""*!=!"""#? ??????????????????? | | ????????????????#"" ""#? ??????????????????? | | ????????????????#"! ="#? ??????????????????? | | ????????????????#"! ="#? #?????????????????? | | ????????????????#"! h @ #? #?????????????????? | | ????????????????#"!^h hh ! ## #?????????????????? | | ????????????????#"[ ![!!"## #?????????????????? | | ????????????????#"[ [!!|["## #?????????????????? | | ????????????????#"" ![! "## ##????????????????? | | ????????????????### ! #### ?????????????????? | | ??????????????????# #??# #?????????????????? | | ??????????????????#### ##??# #?????????????????? | | ?????????????????##### ##### #?????????????????? | | ?????????????????# #?????????????????? | | ?????????????????# #?????????????????? | | ?????????????????# ### ##### #?????????????????? | | ?????????????????# ??# #???# #?????????????????? | | ?????????????????# ### ##### ########??????????? | | ?????????????????# #???????? | | ????##?########### ##### ### ########??????????? | | ???? ? ## #???# #?# #?????????????????? | | ##### ## ### ## ##??# #?# #?????????????????? | | #### ### #?????????????????? | | #?????????????????? | | #?????????????????? | | ####### ## ## ###########?????????????????? | | ????### ^^##^^^^## ###?????????????????????????? | | ????# [ #?????????????????????????? | | ????# #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Relay Coupler Types 2 Relay Coupler Value 61 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableDisassembledThrower Manual? 0 Play Time 00:36:32 Cumulative 83.2 hours Start 2025.02.01 @ 20:29:23 End 2025.02.01 @ 21:04:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 155 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 50 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 327672aa-0765-4d93-93e8-fb2bbc8b26aa