Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.29 @ 19:56:03 Player: Knucke Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (147) 735 Value Destroyed (5701) 5701 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (90) 90 TOTAL SCORE: 12746 Bonus ------- High Alert Combat Kills 90 Cogmind --------- Core Integrity 0/1300 Matter 28/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor Tri-rail Accelerator Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Compact Matter Pod Advanced Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Tesla Rifle Tesla Rifle HERF Cannon Heavy Flak Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Light Fission Core Light Antimatter Reactor Armored Treads Tesla Rifle HERF Cannon Coil Gun Railgun Improved Grenade Launcher Molecular Deconstructor [Rating: 88] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Flight Unit Improved Diametric Drive Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Gauss Rifle Energy Gun High-powered Shock Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Molecular Deconstructor Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . . 2 2 2 . . 2 2 . . 2 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 3 | . . . 2 . . . . . 1 . . . . Utility 8 | . . . . 2 1 . . 1 1 . . 2 1 Weapon 2 | . . . . . 1 . . 1 . . . . . Parts Attached 142 | 9 5 4 7 29 11 4 6 28 8 3 3 19 6 Power 22 | 2 1 1 1 4 1 . . 5 . 1 1 3 2 Engine 13 | 2 1 1 1 4 1 . . 3 . . . . . Core 3 | . . . . . . . . 1 . 1 1 . . Reactor 6 | . . . . . . . . 1 . . . 3 2 Propulsion 37 | 3 . . 3 7 3 2 . 8 4 . . 4 3 Treads 20 | 2 . . 2 7 3 2 . 2 1 . . 1 . Leg 14 | 1 . . 1 . . . . 6 3 . . 1 2 Wheel 2 | . . . . . . . . . . . . 2 . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . 1 Utility 22 | 1 3 . 1 3 2 . . 4 4 . . 4 . Device 8 | . 1 . 1 1 . . . 1 3 . . 1 . Storage 6 | 1 2 . . . 1 . . 1 . . . 1 . Processor 5 | . . . . 2 1 . . 1 . . . 1 . Hackware . | . . . . . . . . . . . . . . Protection 3 | . . . . . . . . 1 1 . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 61 | 3 1 3 2 15 5 2 6 11 . 2 2 8 1 Energy Gun 25 | 2 1 3 1 3 1 2 1 5 . 2 1 3 . Energy Cannon 5 | . . . . . . . 1 3 . . . 1 . Ballistic Gun 19 | 1 . . 1 9 3 . 1 2 . . . 2 . Ballistic Cannon 7 | . . . . 3 1 . 1 1 . . . . 1 Launcher 3 | . . . . . . . 1 . . . 1 1 . Special Weapon 2 | . . . . . . . 1 . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 2 1 . 1 . . . . . 2 Parts Lost 51 | . 1 5 3 4 2 2 . 6 1 2 . 23 2 Power 2 | . . 1 . . . . . . . . . 1 . Propulsion 20 | . . 1 1 1 2 2 . 3 1 . . 7 2 Utility 9 | . . . . 1 . . . 1 . . . 7 . Weapon 20 | . 1 3 2 2 . . . 2 . 2 . 8 . Highest Loss Streak 23 | . 1 3 3 3 2 2 . 3 1 1 . 23 1 Average Slot Usage (%) 92 | . 95 93 85 97 99 91 99 98 98 99 100 72 6 Engine 5 | . 14 13 10 9 7 7 7 4 5 1 . . . Treads 17 | . 28 24 23 34 29 21 30 16 4 . . . . Leg 8 | . . . 10 . . . . 9 23 29 29 17 1 Device 7 | . 7 . 7 12 7 7 7 5 11 11 11 7 . Storage 7 | . 17 28 14 9 7 7 7 6 5 5 5 6 . Processor 16 | . . . . 14 23 23 23 20 17 17 17 12 . Protection 2 | . . . . . . . . 5 3 5 5 6 . Energy Gun 8 | . 13 25 9 4 4 6 6 11 5 10 16 7 . Ballistic Gun 5 | . 14 . 9 6 6 7 6 6 5 5 . . . Ballistic Cannon 5 | . . . . 6 10 7 6 6 5 5 5 3 . Naked Turns 97 | . . . . . . . . . . . . 33 64 Heaviest Build 95 | 13 41 38 40 37 41 40 45 76 78 78 74 95 12 Greatest Support 90 | 40 40 40 10 85 85 83 80 80 85 85 85 90 28 Greatest Overweight (x) 10 | 4 1 1 3 2 . . . 1 1 . . 10 . Average Overweight (x) . | . . . 2 . . . . . . . . . . Largest Inventory Capacity 16 | 6 16 16 16 10 10 10 10 12 12 12 12 12 4 Average Capacity 10 | 5 8 16 11 10 10 10 10 10 12 12 12 9 4 Most Carried 15 | 4 11 12 15 10 10 10 10 12 12 12 12 12 4 Average Carried 9 | 2 5 11 10 9 9 10 9 10 11 11 12 9 3 Final Capacity 16 | 6 16 16 10 10 10 10 10 12 12 12 12 4 4 Final Carried 12 | 4 11 12 10 10 10 10 10 12 12 12 12 3 3 Class Distribution -------------------- 63% | Scavenger-Gunner 23% | Mutant 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Matter Collected 3633 | 203 188 41 31 839 510 260 123 834 213 184 77 130 . Remotely . | . . . . . . . . . . . . . . Salvage Created 5836 | . 208 296 177 938 669 390 22 1799 414 324 94 505 . Parts 313 | . 17 12 8 72 34 19 2 90 21 10 5 23 . Haulers Intercepted 1 | . . . . 1 . . . . . . . . . Recyclers Shooed 5 | . . 1 . 2 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . 20 2 . . 7 3 . . Prevented 3 | . . . . . . . . . . 2 1 . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 120 | . 10 5 4 29 16 9 1 26 6 5 2 7 . Guns 73 | . 10 5 4 17 6 5 1 15 2 2 1 5 . Cannons 44 | . . . . 12 10 4 . 11 4 2 . 1 . AOE 1 | . . . . . . . . . . . 1 . . Classes Destroyed 13 | . 3 1 1 6 1 1 . . . . . . . Worker 3 | . . . . 1 . . . 2 . . . . . Builder 5 | . 1 . . 1 1 . . 1 . . . 1 . Hauler 1 | . . . . 1 . . . . . . . . . Recycler 6 | . . 2 . 1 1 . . 2 . . . . . Operator 3 | . . . . 2 1 . . . . . . . . Watcher 9 | . . . . 4 . . . 3 2 . . . . Swarmer 31 | . 9 3 . 15 2 . . 2 . . . . . Grunt 44 | . 1 2 3 5 7 7 . 11 3 3 . 2 . Brawler 2 | . . . . 1 . 1 . . . . . . . Duelist 3 | . . . . . . 1 . 1 . 1 . . . Sentry 19 | . . . 1 6 6 . . 4 1 1 . . . Hunter 5 | . . . . 2 . . . . . . 2 1 . Programmer 16 | . . . . . 1 . 1 8 2 . . 4 . Best Kill Streak 8 | . 4 4 3 8 3 3 1 4 3 3 2 3 . Combat Bots Only 7 | . 4 3 3 7 3 3 1 3 3 3 2 2 . Max Kills in Single Turn 2 | . 2 1 1 2 2 1 1 2 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . 1 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Damage Taken 10967 | . 440 352 429 1237 766 187 46 1507 337 322 197 3519 1628 Core 2943 | . 80 42 87 161 65 30 . 151 65 19 43 888 1312 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 72 | 100 . 51 78 70 . . 86 82 . . 87 22 . Volleys Fired 330 | . 22 25 24 90 33 14 6 61 13 14 3 25 . Largest 4 | . 2 2 2 2 3 3 3 4 4 4 4 4 . Hottest 271 | . 70 80 80 100 172 156 151 267 253 253 238 271 . Shots Fired 865 | . 43 35 31 164 97 42 16 234 52 53 12 86 . Gun 567 | . 43 35 31 109 39 28 10 154 26 35 7 50 . Cannon 292 | . . . . 55 58 14 5 80 26 18 3 33 . Launcher 6 | . . . . . . . 1 . . . 2 3 . Special . | . . . . . . . . . . . . . . Kinetic 505 | . 22 2 15 134 88 28 10 107 26 28 3 42 . Thermal 221 | . 14 23 9 24 9 14 5 85 26 12 . . . Explosive 6 | . . . . . . . 1 . . . 2 3 . Electromagnetic 133 | . 7 10 7 6 . . . 42 . 13 7 41 . Robot Hit Streak 42 | . 9 7 10 22 26 20 21 42 26 28 9 16 . Robot Miss Streak 5 | . 3 3 2 5 5 3 1 4 1 2 2 3 . Penetration Max 1 | . . . . 1 1 . . 1 . . . 1 . Secondary Targets 5 | . 2 2 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . Shots Hit Robots 658 | . 26 23 23 135 76 37 13 166 40 43 8 68 . Core Hits 368 | . 13 13 9 88 67 20 2 76 22 16 5 34 3 Critical Hits 21 | . 1 . . 1 4 1 1 7 3 . . 3 . Critical Kills 5 | . . . . . 1 . . 2 1 . . 1 . Critical Parts Destroyed 15 | . 1 . . 1 3 1 1 5 2 . . 1 . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 14241 | . 373 295 211 2298 1803 768 362 4091 1042 747 356 1870 25 Guns 8038 | . 373 295 208 1337 749 552 258 2378 485 475 125 803 . Cannons 5271 | . . . . 961 1054 216 104 1400 557 272 23 684 . Explosions 856 | . . . . . . . . 287 . . 208 361 . Melee . | . . . . . . . . . . . . . . Ramming 76 | . . . 3 . . . . 26 . . . 22 25 Kinetic 8031 | . 178 25 89 1960 1652 474 235 1650 449 329 23 967 . Thermal 3867 | . 150 204 66 271 151 294 127 1721 593 278 . 12 . Explosive 542 | . . . . . . . . . . . 208 334 . Electromagnetic 1725 | . 45 66 53 67 . . . 694 . 140 125 535 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . . . . 2 . . . 4 . . . 6 . Average Corruption 3 | . . . . 2 . . . 2 . . . 5 . Corruption Purged . | . . . . . . . . . . . . . . Effects 37 | . . . . 9 . . . 13 . . . 15 . Message Errors 10 | . . . . 5 . . . 4 . . . 1 . Matter Fused 6 | . . . . . . . . 2 . . . 4 . Heat Flow Errors 3 | . . . . . . . . 2 . . . 1 . Energy Discharges 4 | . . . . . . . . 2 . . . 2 . Data Loss (minor) 4 | . . . . 2 . . . 2 . . . . . Targeting Errors 9 | . . . . 2 . . . . . . . 7 . Weapon Failures 1 | . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 211 | . . . . 2 1 . 7 146 3 . 34 18 . Projectiles 101 | . . . . 2 1 . 7 70 3 . . 18 . Explosions 104 | . . . . . . . . 70 . . 34 . . Melee 6 | . . . . . . . . 6 . . . . . Knockbacks 73 | . . . . 21 16 3 1 8 4 1 2 17 . Impact . | . . . . . . . . . . . . . . Kinetic 65 | . . . . 17 14 3 1 8 4 1 2 15 . Secondary 8 | . . . . 4 2 . . . . . . 2 . Self-Inflicted Damage 93 | . . . 1 . . . . . . . . 81 11 Shots 4 | . . . . . . . . . . . . 4 . Rammed 9 | . . . 1 . . . . 1 . . . . 7 Targets Rammed 12 | . . . 1 . . . . 1 . . . 3 7 Kicked 3 | . . . . . . . . . . . . 3 . Crushed . | . . . . . . . . . . . . . . Highest Temperature 498 | . 90 145 183 9 48 144 108 498 128 99 33 145 . Average Temperature 84 | . 41 65 106 7 13 51 60 132 56 29 11 45 . Received Heat Transfer 1701 | . 18 93 231 315 243 90 . 285 48 117 . 171 90 Effects 9 | . . . . . . . . 9 . . . . . Shutdowns 2 | . . . . . . . . 2 . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . Matter Decay 2 | . . . . . . . . 2 . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . Damage (major) 3 | . . . . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 1 . 1 . Combat Hostiles 2 | . . . . . . . . . . 1 . 1 . Parts Fried 5 | . . . . . . . . 1 . . 1 3 . Impact Corruptions 1 | . . . . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 7 | . . 2 . . . 1 . 2 2 . . . . Heat Transferred 6656 | . 444 450 150 658 371 675 185 2394 857 422 . 50 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Peak Influence 658 | . 225 90 83 495 340 . . 658 373 . . 213 126 Average Influence 149 | . 102 52 55 175 197 . . 151 316 . . 60 69 Maximum Alert Level 2 | . 1 . . 2 1 . . 2 1 . . 1 . Low Security (%) 70 | 100 93 100 100 66 39 . . 77 8 . . 97 100 Level 1 20 | . 6 . . 18 60 . . 6 91 . . 2 . Level 2 8 | . . . . 15 . . . 16 . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . . 3 6 . . 8 2 . . 3 . Investigation . | . . . . . . . . . . . . . . Extermination 8 | . . . . . 1 . . 4 2 . . 1 . Reinforcement 8 | . 1 . . 2 2 . . 2 . . . 1 . Assault 1 | . . . . . . . . 1 . . . . . Garrison 6 | . . . . 1 3 . . 1 . . . 1 . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . 1 . . 1 . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Distress Signals 8 | . . . . 2 3 . . 1 . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 210 | . 13 6 8 43 20 10 1 34 8 8 2 31 26 Peak Tracking Total 11 | . 4 3 3 7 4 4 1 5 4 4 2 7 11 Tactical Retreats 20 | . 1 1 . 3 2 2 . 3 . 3 . 2 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Traps Triggered 5 | . . . . 1 . . . 1 . . . 3 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . 6 . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Machines Disabled 17 | . . . . 1 . . 1 10 2 . . 3 . Max in Single Turn 3 | . . . . 1 . . 1 3 1 . . 1 . Garrison Access 3 | . . . . 1 . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Machines Accessed 22 | . 1 1 1 3 1 1 . 7 3 . . 4 . Terminals 17 | . 1 1 1 2 1 1 . 7 1 . . 2 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . 2 . . 1 . Total Hacks 36 | . 1 1 2 7 2 1 . 11 7 . . 4 . Successful 17 | . . . 1 3 1 1 . 6 4 . . 1 . Failed 19 | . 1 1 1 4 1 . . 5 3 . . 3 . Catastrophic 3 | . . . . . . . . 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 1 | . . . . . . . 1 . . . . . . Terminals 28 | . 1 1 2 5 2 1 . 11 3 . . 2 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 7 | . . . . 2 . . . . 4 . . 1 . Terminal Hacks 15 | . . . 1 2 1 1 . 6 3 . . 1 . Record 6 | . . . . . 1 1 . 2 2 . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . Locate Traps 2 | . . . . . . . . 1 . . . 1 . Disarm Traps 1 | . . . . . . . . 1 . . . . . Security Status 1 | . . . . . . . . 1 . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . 1 . . . . Seal Access 2 | . . . . 1 . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 14 | . 1 . 1 1 1 1 . 6 2 . . 1 . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 5 . . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . . Programmers 3 | . . . . . . . . 3 . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Turns Passed 11900 | 92 415 330 501 1146 1242 1547 367 3403 711 823 141 952 230 Spaces Moved 6423 | 49 201 160 228 482 579 911 208 1403 400 567 106 677 452 Core 362 | 3 . . . . . . . . . . . 253 106 Treads 3440 | 45 201 160 . 464 579 911 208 866 . . . 6 . Legs 2223 | 1 . . 228 18 . . . 537 400 567 106 299 67 Wheels 119 | . . . . . . . . . . . . 119 . Hover . | . . . . . . . . . . . . . . Flight 279 | . . . . . . . . . . . . . 279 Fastest Speed 30 | 50 160 160 180 156 155 160 162 120 120 120 120 50 30 Average Speed 139 | 157 162 164 185 158 156 160 162 150 148 120 120 104 46 Slowest Speed 550 | 250 180 180 210 180 160 163 162 180 150 120 120 550 110 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 30 | 5 39 24 22 51 17 87 16 32 9 66 8 26 20 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . Known Exits Taken 1 | . . . 1 . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 . 1 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . . . . 4 1 . . 3 . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 101 | . . . . . 3 3 7 60 6 1 9 12 . Melee . | . . . . . . . . . . . . . . Projectile 53 | . . . . . 3 3 1 37 6 1 . 2 . AOE 48 | . . . . . . . 6 23 . . 9 10 . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Total 8664 | 61 246 191 284 706 843 962 226 2543 484 675 112 859 472 Wait 1584 | . 7 . . 72 196 26 . 1015 52 90 . 126 . Move 6408 | 48 200 159 227 481 578 910 207 1402 399 566 105 676 450 Hop 1 | . . . . . . . . . . . . . 1 Pick Up 67 | 1 7 3 12 12 10 2 1 9 5 1 . 3 1 Fast Attach 91 | 9 4 2 2 15 8 4 3 24 6 1 . 10 3 Attach 32 | . 1 2 5 4 2 . 1 3 2 2 . 7 3 Detach 22 | 3 3 . 2 2 1 . 1 4 . 1 . 1 4 Swap 19 | . . . . 10 1 . 2 1 . . 3 2 . Drop 96 | . 2 . 11 20 14 4 5 23 7 . 1 6 3 Fire 330 | . 22 25 24 90 33 14 6 61 13 14 3 25 . Melee . | . . . . . . . . . . . . . . Ram 7 | . . . . . . . . . . . . . 7 Kick 4 | . . . 1 . . . . . . . . 3 . Crush 1 | . . . . . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 2 | . . . . . . 2 . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 10) 508 | -10/Materials | Entered Mines 616 | -10/Mines | Discovered new exit (range 5) 719 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 792 | -10/Mines | Lost 3 parts (1p1n1w) 838 | -10/Mines | Entered Materials 838 | -9/Materials | Evolved 2 slots: Propulsion x2 953 | -9/Materials | Lost 3 parts (1n2w) 1007 | -9/Materials | Discovered new exit (range 12) 1194 | -9/Materials | Identified exit to Materials 1339 | -9/Materials | Entered another Materials area 1339 | -8/Materials | Evolved 2 slots: Utility x2 1467 | -8/Materials | Lost 3 parts (1n2w) 1771 | -8/Materials | Destroyed 7 combat bots 1910 | -8/Materials | Garrison activated, responded to threat 2427 | -8/Materials | Discovered new exit (range 9) 2485 | -8/Materials | Entered Factory 2485 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2780 | -7/Factory | Build established: Scavenger-Gunner 2932 | -7/Factory | Garrison activated, responded to threat 3393 | -7/Factory | Build established: Gunner 3626 | -7/Factory | Discovered new exit (range 19) 3727 | -7/Factory | Entered Lower Caves 3819 | -7/Lower Caves | Spotted B-75 Beast 3868 | -7/Lower Caves | Build established: Scavenger-Gunner 4405 | -7/Lower Caves | Build established: Gunner 4913 | -7/Lower Caves | Discovered new exit (range 18) 5220 | -7/Lower Caves | Build established: Scavenger-Gunner 5274 | -7/Lower Caves | Entered another Lower Caves area 5434 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5457 | -7/Lower Caves | Found Prototype Special Weapon 5459 | -7/Lower Caves | Identified Molecular Deconstructor 5547 | -7/Lower Caves | Discovered new exit (range 6) 5641 | -7/Lower Caves | Entered Factory 5641 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7511 | -6/Factory | Spotted B-75 Beast 8458 | -6/Factory | Garrison activated, responded to threat 8532 | -6/Factory | Lost 3 parts (1n1u1w) 8982 | -6/Factory | Discovered new exit (range 4) 9044 | -6/Factory | Entered another Factory area 9044 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9663 | -5/Factory | Discovered new exit (range 19) 9755 | -5/Factory | Entered Upper Caves 10007 | -5/Upper Caves | Learned location of Warlord (-4) 10348 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10480 | -5/Upper Caves | Discovered new exit (range 10) 10578 | -5/Upper Caves | Entered another Upper Caves area 10683 | -5/Upper Caves | Discovered new exit (range 5) 10719 | -5/Upper Caves | Entered Factory 10719 | -4/Factory | Evolved 2 slots: Utility x2 11363 | -4/Factory | Garrison activated, responded to threat 11409 | -4/Factory | Core integrity fell below 50% 11447 | -4/Factory | Lost 23 parts (1p7n7u8w) 11609 | -4/Factory | Spotted B-86 Titan 11651 | -4/Factory | Build established: Mutant 11666 | -4/Factory | Discovered new exit (range 11) 11671 | -4/Factory | Entered Research 11671 | -3/Research | Evolved 2 slots: Power x1, Utility x1 11837 | -3/Research | Spotted B-86 Titan 11874 | -3/Research | Core integrity fell below 50% 11892 | -3/Research | Core integrity fell below 20% 11901 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 11680_ Dropped Lgt. Fission Core. 11700_ Acquired Prototype Flight Unit. 11700_ Identified Imp. Diametric Drive. 11711_ Acquired Biometal Leg. 11713_ Dropped Lgt. Antimatter Reactor. 11713_ Acquired Lgt. Antimatter Reactor. 11789_ S-43 Plague destroyed. 11791_ K-01 Serf cleans the Catalytron. 11792_ U-05 Engineer lays Concrete. 11816_ K-01 Serf cleans the Garrison Access. 11855_ Slug penetrates Wall. 11859_ Imp. Diametric Drive destroyed. 11878_ Slug penetrates Terminal. 11878_ Terminal disabled. 11878_ Slug penetrates Wall. 11887_ Penetrated by Slug. 11890_ Biometal Leg destroyed. 11894_ Slammed into G-67 Veteran. 11896_ Slammed into L-61 Swordsman. 11898_ Slammed into G-67 Veteran. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????#######?????????????????????####### | | ???????????????# #?????????#######???# | | ???????????????# #?????????# ##### | | ???"?#####?????# ########### " | | ?" " # ?????# + g@ssslggs "" | | #????# #Y######### | | #????# # #???????# ! ##### | | #????######## #???????#######???# | | #???????????# #?????????????????######## | | ]! ############# ###############??????????? | | = !! # / !! + #??????????? | | # # !! ###### #??????????? | | # # ###### !#??????????? | | + # # #??????????? | | # # # #??????????? | | # # """ + #??????????? | | + # """ # #??????????? | | """ ####### """ # #??????????? | | "" F"" ###### ! #??????????? | | """""" #????# #??????????? | | """" #????# #??????????? | | ########### #????# #??????????? | | ####??????# #????# [ #??????????? | | #???#####/###############??????????? | | #???# #?????????????????? | | #### ##### ! ##?????????????????? | | ## #??# + #??????????????????? | | ## ##?####### !! #??????????????????? | | ## ######### !! ! #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 450 Sight Range 22 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 64 Targeting Accuracy 16 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Challenges ------------ None Game ------ Seed GreatResetMegatreads Manual? 0 Play Time 01:54:19 Cumulative 17.1 hours Start 2020.03.29 @ 17:17:15 End 2020.03.29 @ 19:56:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 10 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9dbdbe98-be5e-46fa-b323-a2e2f98cb008