Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.01 @ 10:24:11 Player: TheLostLambda Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (240) 1200 Value Destroyed (7831) 7831 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2247) 2247 TOTAL SCORE: 16258 Bonus ------- High Alert Combat Kills 1762 Follower Combat Kills 871 Friendly Fire -386 Cogmind --------- Core Integrity 0/1150 Matter 73/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Improved Core Shielding (fused) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Antigrav System Advanced Trap Scanner High-powered Shock Rifle Hypervelocity Gauss Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Combat Gravmag System Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Advanced Cooling System Advanced Sensor Array Advanced Signal Interpreter Improved Weapon Cycler Improved Medium Armor Plating Improved Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Coil Gun Coil Gun Coil Gun Coil Gun > --- INVENTORY -------- Structural Scanner Improved Arc Projector Coil Gun Long-range Missile Launcher Katana [Rating: 105] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Combat Airjet Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Improved Flight Unit Utility Machine Analyzer Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Machine Analyzer Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Coil Gun Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Coil Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Cet Fac Slots Evolved 12 | . . 2 2 2 2 2 . . 2 Power 1 | . . . . . . 1 . . . Propulsion 4 | . . . 1 1 . 1 . . 1 Utility 5 | . . 1 1 1 2 . . . . Weapon 2 | . . 1 . . . . . . 1 Parts Attached 196 | 7 7 21 11 40 39 17 20 1 33 Power 25 | 1 1 3 2 3 4 2 5 . 4 Engine 13 | 1 1 3 1 2 2 . 2 . 1 Core 9 | . . . 1 1 2 2 3 . . Reactor 3 | . . . . . . . . . 3 Propulsion 48 | 2 2 5 5 9 11 3 2 . 9 Treads 10 | . . . . 7 3 . . . . Leg 7 | 2 . 2 1 . 2 . . . . Wheel 4 | . 2 1 . 1 . . . . . Hover 22 | . . . 1 1 6 3 2 . 9 Flight 5 | . . 2 3 . . . . . . Utility 69 | 2 1 5 4 15 14 9 9 . 10 Device 29 | 1 . 4 2 6 3 4 4 . 5 Storage 9 | 1 1 . . 4 2 . . . 1 Processor 11 | . . 1 1 1 2 4 . . 2 Hackware 5 | . . . 1 2 . 1 1 . . Protection 15 | . . . . 2 7 . 4 . 2 Artifact . | . . . . . . . . . . Weapon 54 | 2 3 8 . 13 10 3 4 1 10 Energy Gun 15 | 1 1 2 . 4 4 . 1 1 1 Energy Cannon 2 | . . . . 2 . . . . . Ballistic Gun 22 | 1 . 5 . 2 4 2 1 . 7 Ballistic Cannon 1 | . . . . . . . 1 . . Launcher 4 | . 1 . . 2 . 1 . . . Special Weapon 1 | . 1 . . . . . . . . Impact Weapon 4 | . . 1 . 2 . . . . 1 Slashing Weapon 3 | . . . . 1 2 . . . . Piercing Weapon 2 | . . . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . 2 . 2 . . 1 . . Parts Lost 85 | . . 5 5 16 24 1 2 1 31 Power 11 | . . . . 2 1 1 2 1 4 Propulsion 27 | . . 2 2 6 7 . . . 10 Utility 24 | . . . 2 5 8 . . . 9 Weapon 23 | . . 3 1 3 8 . . . 8 Highest Loss Streak 12 | . . 2 3 5 11 1 1 1 12 To Critical Strikes 1 | . . . . . 1 . . . . Average Backups 7 | 3 8 6 4 12 4 4 4 5 4 Power . | . 1 . . . 1 . . . . Propulsion 1 | 2 1 1 2 4 . . . . . Utility 1 | . 2 2 . 3 . 1 . 1 . Weapon 2 | . 2 1 1 3 1 3 4 4 3 Tool/Special . | . . . . . . . . . . Unused Backups 23 | . 8 4 1 5 2 1 1 . 1 Power 4 | . 2 . . 2 . . . . . Propulsion 5 | . 3 . . 1 1 . . . . Utility 6 | . 1 3 . 1 . . . . 1 Weapon 6 | . 2 . 1 1 . 1 1 . . Tool/Special 2 | . . 1 . . 1 . . . . Average Slot Usage (%) 91 | . 99 96 95 97 70 91 95 96 87 Engine 4 | . 14 10 4 5 1 2 1 2 . Core 3 | . . . 4 . 3 6 8 5 1 Treads 7 | . . . . 24 2 . . . . Leg 2 | . 23 4 1 . 2 . . . . Wheel 1 | . 3 12 . 1 . . . . . Hover 13 | . . . . 1 11 28 29 29 28 Flight 2 | . . 4 24 . 2 . . . . Device 13 | . 14 14 22 10 12 12 11 17 16 Storage 4 | . 14 7 . 7 1 . . . 2 Processor 7 | . . 9 5 7 9 8 8 5 5 Hackware 2 | . . . 5 4 3 3 2 . . Protection 5 | . . . . 4 3 6 13 17 6 Energy Gun 4 | . 22 10 . 3 3 2 . 8 2 Energy Cannon 1 | . . . . 5 . . . . . Ballistic Gun 9 | . . 15 26 4 4 6 15 5 13 Impact Weapon 1 | . . 4 . 2 1 . . . . Slashing Weapon 2 | . . . . 3 3 4 . 2 2 Peak Build Rating 105 | 8 9 24 32 53 62 89 90 93 105 Average Rating 54 | 5 8 16 27 44 38 80 86 89 87 On Entrance 42 | . 8 9 20 30 38 55 87 90 88 Avg Prop Armor Cover (%) 12 | . 9 7 6 18 8 . . . 1 Naked Turns 4 | . . . . . . . . . 4 Heaviest Build 104 | 15 23 27 16 104 55 55 62 52 70 Greatest Support 112 | 20 26 26 23 112 50 60 60 59 70 Greatest Overweight (x) 14 | . 1 2 . 10 14 1 1 . 2 Average Overweight (x) . | . . . . 1 . . . . . Largest Inventory Capacity 25 | 8 10 10 5 25 5 5 5 5 5 Average Capacity 8 | 6 8 8 5 16 5 5 5 5 5 Most Carried 20 | 8 10 10 5 20 5 5 5 5 5 Average Carried 7 | 4 8 6 4 12 4 4 4 5 4 Final Capacity 10 | 8 10 5 5 5 5 5 5 5 5 Final Carried 10 | 8 10 3 5 5 5 5 5 5 4 Class Distribution -------------------- 39% | Mutant 11% | Scavenger-Mutant 10% | Skirmisher 8% | Scavenger-Tank 7% | Scavenger-Skirmisher 5% | Hacker-Mutant 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Skirmisher | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Cet Fac Matter Collected 6399 | 168 211 362 634 1234 307 531 1424 . 1528 Remotely . | . . . . . . . . . . Salvage Created 9018 | 83 316 612 713 1676 869 294 1869 . 2586 Parts 510 | 5 33 32 43 108 40 30 83 . 136 Haulers Intercepted 10 | . 1 3 . 2 1 1 . . 2 Recyclers Shooed 8 | 1 . . . 2 . 1 2 . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored 1 | . . . . . . . . . 1 Broken 1 | . . . . . . . . . 1 Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Cet Fac Combat Hostiles Destroyed 156 | . 12 14 20 26 14 6 23 . 41 Melee 9 | . . 1 . 3 2 2 . . 1 Guns 101 | . 6 6 17 5 9 . 21 . 37 Cannons 3 | . . . . 3 . . . . . AOE 39 | . 6 7 3 15 . 4 2 . 2 Classes Destroyed 14 | 2 5 2 . 4 . . 1 . . Worker 24 | . . . . 12 2 6 . . 4 Builder 23 | . 2 . . 17 . . . . 4 Tunneler 6 | 1 . . . 1 2 1 . . 1 Hauler 10 | . 1 3 . 2 1 1 . . 2 Recycler 7 | 1 . . . 3 . . 2 . 1 Mechanic 3 | . . 1 1 1 . . . . . Operator 1 | . . . . . . . 1 . . Watcher 9 | . 2 . . 3 . 1 1 . 2 Swarmer 49 | . 9 3 4 3 2 6 1 . 21 Grunt 63 | . 3 9 12 13 6 . 8 . 12 Brawler 5 | . . . . 1 2 . 2 . . Duelist 1 | . . . . 1 . . . . . Sentry 22 | . . 2 4 4 2 . 9 . 1 Programmer 13 | . . . . 4 2 . . . 7 Thug 2 | . . . . . . . 2 . . Savage 1 | . . . . . . . 1 . . Butcher 1 | . . . . . . . 1 . . Best Kill Streak 25 | 2 8 5 5 25 5 4 7 . 15 Combat Bots Only 9 | . 6 5 5 7 4 4 7 . 9 Max Kills in Single Turn 11 | 1 3 3 3 11 1 2 2 . 3 Gunslinging 1 | . . . . . . . . . 1 Exploded 5 | . 2 2 3 5 . 2 1 . 1 Melee 1 | . . 1 . 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Cet Fac Hostile Shots Fired 1242 | . 32 66 107 275 279 19 75 14 375 Missed 438 | . 4 19 56 96 97 4 20 4 138 Hits 804 | . 28 47 51 179 182 15 55 10 237 Melee 22 | . . . . 6 11 . . . 5 Projectile 782 | . 28 47 51 173 171 15 55 10 232 AOE 2 | . . . . . . . . . 2 Critical Strikes 44 | . 1 1 3 5 11 . 3 2 18 Actively Blocked 2 | . . . . . . . 1 . 1 Part Disruptions 1 | . . . . 1 . . . . . Damage Taken 14011 | . 224 665 781 2772 3531 218 988 267 4565 Core 2790 | . 63 158 186 300 828 40 58 . 1157 Absorbed by Shields 279 | . . . . . . . 279 . . Redirected to Shielding 162 | . . . . . 9 . 72 . 81 Ignored by Resistances 8 | . . . . . . . 8 . . Regen/Repaired (Parts) 31 | . . . . 31 . . . . . Core Remaining (%) 64 | 100 74 60 66 57 2 . . 90 . Volleys Fired 377 | 4 22 35 41 53 34 10 84 2 92 Largest 4 | 1 2 3 3 3 3 3 3 3 4 Hottest 193 | 50 100 129 75 163 105 90 128 163 193 Shots Fired 967 | 4 42 72 118 89 78 16 247 6 295 Gun 908 | 4 38 66 118 52 78 13 242 6 291 Cannon 23 | . . . . 23 . . . . . Launcher 36 | . 4 6 . 14 . 3 5 . 4 Special . | . . . . . . . . . . Kinetic 763 | . . 34 118 34 44 13 230 2 288 Thermal 103 | 4 38 32 . 3 26 . . . . Explosive 33 | . 4 6 . 11 . 3 5 . 4 Electromagnetic 68 | . . . . 41 8 . 12 4 3 Robot Hit Streak 10 | 4 7 10 8 10 8 8 10 5 10 Robot Miss Streak 10 | . 2 4 9 3 3 3 10 1 4 Penetration Max 3 | . . . . . . 1 2 1 3 Secondary Targets 23 | . . . 4 . 3 . 1 . 15 Max Gunslinging Chain 1 | . . . 1 . 1 . 1 . 1 Shots Hit Robots 653 | 4 24 37 71 71 78 17 150 5 196 Core Hits 468 | 3 19 28 43 104 49 19 82 3 118 Critical Kills 21 | . . . . . . . 3 . 18 Critical Parts Destroyed 27 | . . 1 1 . 3 . 4 . 18 Critical Strikes 63 | . 1 2 1 3 9 . 8 1 38 Burn 4 | . 1 1 . . 2 . . . . Destroy 45 | . . 1 1 . . . 8 1 34 Corrupt 2 | . . . . 1 1 . . . . Smash 5 | . . . . . 3 . . . 2 Sever 7 | . . . . 2 3 . . . 2 Melee Attacks 189 | . . 3 2 46 37 31 25 . 45 Impact 47 | . . 3 2 17 16 . . . 9 Slashing 132 | . . . . 29 21 31 25 . 26 Piercing 10 | . . . . . . . . . 10 Sneak Attacks 20 | . . . . 2 6 6 1 . 5 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 22080 | 49 643 995 1666 5367 2286 1102 4664 132 5176 Guns 11546 | 49 327 531 1180 783 1161 232 3574 132 3577 Cannons 334 | . . . . 334 . . . . . Explosions 6979 | . 307 366 421 3779 5 367 956 . 778 Melee 3144 | . . 98 65 471 1120 503 134 . 753 Ramming 77 | . 9 . . . . . . . 68 Kinetic 9936 | . . 255 1180 501 677 232 3514 65 3512 Thermal 2444 | 49 327 276 421 854 386 . 131 . . Explosive 5128 | . 307 366 . 2657 5 367 825 . 601 Electromagnetic 1351 | . . . . 884 98 . 60 67 242 Impact 742 | . . 98 65 . 495 . . . 84 Slashing 2402 | . . . . 471 625 503 134 . 669 Piercing . | . . . . . . . . . . Highest Corruption 22 | . . . . 9 22 . . . 11 Average Corruption 8 | . . . . 6 15 . . . 5 Corruption Purged 5 | . . . . 2 . . . . 3 Corruption Blocked . | . . . . . . . . . . Effects 93 | . . . . 44 32 . . . 17 Message Errors 22 | . . . . 10 9 . . . 3 Matter Fused 14 | . . . . 7 3 . . . 4 Heat Flow Errors 10 | . . . . 7 3 . . . . Energy Discharges 17 | . . . . 9 6 . . . 2 Parts Rejected 3 | . . . . 1 . . . . 2 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 8 | . . . . 2 3 . . . 3 Data Loss (major) 9 | . . . . 5 3 . . . 1 Misfires 2 | . . . . 1 1 . . . . Alerts 1 | . . . . . . . . . 1 Misdirections 4 | . . . . . 4 . . . . Weapon Failures 2 | . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 1045 | . 5 48 26 333 278 53 65 . 237 Projectiles . | . . . . . . . . . . Explosions 412 | . 5 . 26 287 . 16 22 . 56 Melee 633 | . . 48 . 46 278 37 43 . 181 Knockbacks 3 | . . . 1 . 2 . . . . Impact 3 | . . . 1 . 2 . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 816 | . 12 83 27 288 98 . 66 . 242 Shots 15 | . 1 1 1 6 2 . 2 . 2 Rammed . | . . . . . . . . . . Targets Rammed 3 | . 3 . . . . . . . . Kicked 3 | . 3 . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 644 | 40 199 311 165 241 644 195 303 102 130 Average Temperature 71 | 20 61 119 47 83 222 57 77 50 34 Received Heat Transfer 3480 | . 12 228 387 786 1071 . 202 18 776 Effects 21 | . . 5 . . 14 . 2 . . Shutdowns 2 | . . . . . 2 . . . . Energy Bleed 4 | . . . . . 2 . 2 . . Interference 6 | . . 5 . . 1 . . . . Matter Decay 1 | . . . . . 1 . . . . Short Circuit 3 | . . . . . 3 . . . . Damage (minor) 2 | . . . . . 2 . . . . Damage (core) 3 | . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Robots Corrupted 4 | . . . . . 3 . . . 1 Combat Hostiles 4 | . . . . . 3 . . . 1 Parts Fried 10 | . . . . 1 7 . . . 2 Impact Corruptions 9 | . . 1 . . 6 . . . 2 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . 2 2 . . 1 . . . . Heat Transferred 4290 | 148 1036 851 300 761 994 . 200 . . Parts Sabotaged 1 | . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . . . 3 . . 1 . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Cet Fac Maximum Alert Level 5 | . . 1 2 3 3 2 3 2 5 Low Security (%) 38 | 100 100 83 54 68 . . 26 . . Level 1 27 | . . 16 23 10 33 76 23 . 38 Level 2 15 | . . . 21 10 30 23 28 100 5 Level 3 12 | . . . . 10 35 . 21 . 14 Level 4 2 | . . . . . . . . . 20 Level 5 2 | . . . . . . . . . 20 High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1912 | 10 176 236 566 913 908 434 1038 572 1912 Initial 572 | . . 63 61 252 445 434 174 572 317 Average 398 | . 45 123 244 225 586 362 469 563 928 Influence Increases 8251 | 10 354 444 735 1473 1115 374 1370 15 2361 Destroy 0b10 Robot/C 3520 | . 240 280 400 540 280 120 840 . 820 Destroy 0b10 Robot/NC 425 | 10 25 20 5 195 25 45 30 . 70 Destroy Leader 638 | . 46 56 90 140 82 14 92 . 118 Allied During Kill 233 | . . . . 4 . . 229 . . Successful Hack 212 | . 12 5 8 56 21 30 30 . 50 Disable Machine 735 | . 15 15 45 315 75 30 45 . 195 Anti-Garrison Action 200 | . . . . . 200 . . . . Destroy Structure 653 | . 16 53 22 118 42 60 44 . 298 Partial Spotted 75 | . . . 15 . 15 . . . 45 Lose Combat Pursuer 1560 | . . 15 150 105 375 75 60 15 765 Influence Decreases 6351 | 10 202 449 326 1118 1140 904 702 472 1028 Entered New Map 2281 | . . 89 86 304 466 452 182 452 250 Time Decay 3110 | 10 202 310 190 634 434 422 440 10 458 Lost Part 850 | . . 50 50 160 240 10 20 10 310 Lost Ally 110 | . . . . 20 . 20 60 . 10 Squads Dispatched 43 | . 1 1 4 13 7 2 4 . 11 Investigation 12 | . 1 1 3 2 1 . 3 . 1 Extermination 10 | . . . . 4 2 1 . . 3 Reinforcement 11 | . . . 1 4 2 . . . 4 Assault 7 | . . . . . 2 1 1 . 3 Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 6 | . . . . 2 1 . . . 3 Haulers Reinforced 1 | . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Cet Fac Distress Signals 17 | . 1 . 1 3 1 1 . 1 9 Communications Jammed 1 | . . . . . . 1 . . . Distress Signals 1 | . . . . . . 1 . . . Times Spotted 324 | . 16 16 38 47 35 12 42 5 113 Peak Tracking Total 11 | . 6 6 10 7 10 4 5 5 11 Tactical Retreats 45 | . . 1 5 3 11 2 3 1 19 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Cet Fac Traps Triggered 10 | . 1 1 1 1 1 1 3 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Cet Fac Machines Disabled 49 | . 1 1 3 21 5 2 3 . 13 Max in Single Turn 17 | . 1 1 2 17 2 1 . . 6 Garrison Access 2 | . . . . . 1 1 . . . Energy Cycler 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Cet Fac Machines Accessed 52 | . 3 2 2 10 9 8 10 . 8 Terminals 31 | . 2 1 2 3 3 4 10 . 6 Fabricators 5 | . . . . 1 2 1 . . 1 Repair Stations 1 | . . . . 1 . . . . . Recycling Units 8 | . 1 . . 3 2 2 . . . Scanalyzers 3 | . . 1 . . 1 . . . 1 Garrison Access 4 | . . . . 2 1 1 . . . Total Hacks 145 | . 9 7 10 21 34 21 24 . 19 Successful 66 | . 5 2 3 9 18 10 11 . 8 Failed 77 | . 4 5 7 12 15 11 13 . 10 Catastrophic 10 | . . . . 2 5 1 1 . 1 Database Lockouts 2 | . . . . . 1 . . . 1 Manual 22 | . 3 1 2 5 4 1 . . 6 Terminals 84 | . 7 3 10 6 6 13 24 . 15 Fabricators 7 | . . . . 2 3 1 . . 1 Repair Stations 2 | . . . . 2 . . . . . Recycling Units 18 | . 2 . . 5 6 5 . . . Scanalyzers 23 | . . 4 . . 16 . . . 3 Garrison Access 11 | . . . . 6 3 2 . . . Terminal Hacks 28 | . 2 . 2 2 3 5 11 . 3 Record 3 | . . . . . 2 . 1 . . Part Schematic 2 | . . . . . . 1 1 . . Robot Analysis 2 | . . . . 2 . . . . . Prototype ID Bank 2 | . 1 . . . . . 1 . . Open Door 4 | . . . . . . . 4 . . Level Access Points 1 | . . . . . 1 . . . . Branch Access Points 3 | . 1 . . . . 1 . . 1 Emergency Access Points 1 | . . . 1 . . . . . . Alert Level 1 | . . . . . . 1 . . . Locate Traps 6 | . . . . . . 2 2 . 2 Zone Layout 3 | . . . 1 . . . 2 . . Fabricator Hacks 4 | . . . . 1 1 1 . . 1 Network Status 2 | . . . . 1 . . . . 1 Load Schematic 1 | . . . . . . 1 . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks 2 | . . . . 2 . . . . . Scan Component 1 | . . . . 1 . . . . . Repair 1 | . . . . 1 . . . . . Recycling Unit Hacks 9 | . 2 . . 3 2 2 . . . Report Inventory 8 | . 1 . . 3 2 2 . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 12 | . . 1 . . 10 . . . 1 Insert Component 5 | . . . . . 5 . . . . Analyze 4 | . . . . . 4 . . . . Retrieve Study 3 | . . 1 . . 1 . . . 1 Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks 10 | . 1 1 1 1 2 1 . . 3 Terminals 7 | . 1 1 1 . . 1 . . 3 Assimilate 2 | . . . . . . . . . 2 Botnet 5 | . 1 1 1 . . 1 . . 1 Fabricators 1 | . . . . 1 . . . . . Report 1 | . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . Monitor 1 | . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Jam 1 | . . . . . 1 . . . . Data Cores Recovered 1 | . . . . . . . 1 . . Used . | . . . . . . . . . . Hacking Detections 41 | . 2 2 2 9 6 6 8 . 6 Full Trace Events 8 | . . . 2 2 . . 3 . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 4 1 1 . . Parts Built 2 | . . . . . 2 . . . . Authchips . | . . . . . . . . . . Time 128 | . . . . . 128 . . . . Total Part Build Rating 16 | . . . . . 16 . . . . Part Studies Acquired 3 | . . 1 . . 1 . . . 1 Parts Repaired 1 | . . . . 1 . . . . . Time 19 | . . . . 19 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Ext Cet Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Cet Fac Total Allies 6 | . . . . 1 . . 4 . 1 Largest Group 4 | . . . . 1 . . 4 . 1 Highest-Rated Group 238 | . . . . 32 . . 238 . 26 Highest-Rated Ally 159 | . . . . 32 . . 159 . 26 Total Orders 3 | . . . . . . 3 . . . EXPLORE 3 | . . . . . . 3 . . . Ally Attacks 106 | . . . . 3 . . 103 . . Total Damage 2635 | . . . . 54 . . 2581 . . Kills 22 | . . . . 1 . . 21 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Cet Fac Active Infowar (turns) 7999 | 24 525 648 381 2230 963 1031 1082 38 1077 Optics 135 | . . . . . . 7 . . 128 Sensors 4531 | . . 190 110 755 771 1031 1082 38 554 Terrain 448 | . . 448 . . . . . . . Structural 1896 | . . 96 203 208 718 . . . 671 Seismic 553 | 24 525 4 . . . . . . . Machine Analysis 3492 | . . . 215 2230 674 . . . 373 Jamming 1298 | . . . . . . 866 432 . . Robot Analysis Total 2 | . . . . 2 . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 5 | . . . . . . 5 . . . Drone Recoveries 3 | . . . . . . 3 . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Cet Fac Turns Passed 8268 | 85 525 688 382 2230 1061 1031 1082 38 1146 Spaces Moved 6926 | 51 349 336 456 1341 1042 1266 932 54 1099 Core 102 | 4 . . . . 23 . . . 75 Treads 698 | . . . . 626 72 . . . . Legs 368 | 47 269 32 . . 20 . . . . Wheels 759 | . 80 245 . 434 . . . . . Hover 4144 | . . . 7 281 580 1266 932 54 1024 Flight 855 | . . 59 449 . 347 . . . . Fastest Speed 32 | 50 90 37 32 56 40 63 59 59 41 Average Speed 78 | 114 121 87 36 130 69 65 63 59 50 Slowest Speed 750 | 120 190 260 60 312 750 132 129 59 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 19 | . . . 10 . 9 . . . . Potential Cave-ins 2 | . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 5 40 26 37 35 36 31 79 23 42 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 84 | . . . . 32 8 19 2 . 23 Terrain Destroyed 470 | . 15 67 18 113 48 34 19 . 156 Melee 80 | . . . . 28 8 19 2 . 23 Projectile 13 | . . . . . . . 10 . 3 AOE 371 | . 15 67 18 85 40 15 7 . 124 Terrain Rammed 2 | . . . . . . . . . 2 Walls Destroyed 1 | . . . . . . . . . 1 Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Cet Fac Total 8697 | 70 412 654 569 1654 1226 1410 1190 56 1456 Wait 671 | . 6 219 51 93 43 58 67 . 134 Move 6879 | 50 348 335 435 1340 1023 1265 931 53 1099 Hop 19 | . . . 10 . 9 . . . . Pick Up 87 | 9 12 8 6 30 11 5 2 . 4 Fast Attach 99 | 6 1 6 5 11 29 9 8 . 24 Attach 60 | 1 . 10 5 18 15 2 . . 9 Detach 18 | . . 3 2 3 6 1 1 . 2 Swap 156 | . 7 24 5 35 11 16 28 1 29 Drop 95 | . 13 11 7 19 8 13 13 . 11 Fire 377 | 4 22 35 41 53 34 10 84 2 92 Melee 189 | . . 3 2 46 37 31 25 . 45 Ram 2 | . . . . . . . . . 2 Kick 3 | . 3 . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 34 | . . . . . . . 29 . 5 Rewire 8 | . . . . 6 . . 2 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus -4/Factory (discovered 2 exits: *Upp x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 597 | -10/Materials | Discovered new exit (range 16) 611 | -10/Materials | Entered another Materials area 611 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1294 | -9/Materials | Discovered new exit (range 16) 1299 | -9/Materials | Entered another Materials area 1299 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1437 | -8/Materials | Discovered new exit (range 10) 1680 | -8/Materials | Discovered new exit (range 3) 1681 | -8/Materials | Entered Factory 1681 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1694 | -7/Factory | Lost 3 parts (1n1u1w) 1898 | -7/Factory | Repaired Lgt. Deuterium Engine 2147 | -7/Factory | Build established: Hacker-Mutant 2210 | -7/Factory | Garrison activated, responded to threat 2990 | -7/Factory | Build established: Mutant 3375 | -7/Factory | Lost 3 parts (1p1n1u) 3384 | -7/Factory | Destroyed 7 combat bots 3483 | -7/Factory | Lost 5 parts (2n1u2w) 3719 | -7/Factory | Lost 5 parts (1p3n1w) 3845 | -7/Factory | Build established: Scavenger-Mutant 3853 | -7/Factory | Discovered new exit (range 7) 3856 | -7/Factory | Identified exit to Factory 3911 | -7/Factory | Entered another Factory area 3911 | -6/Factory | Evolved 2 slots: Utility x2 4287 | -6/Factory | Lost 4 parts (2n2w) 4393 | -6/Factory | Central database locked down 4440 | -6/Factory | System corruption reached 10% 4460 | -6/Factory | Fabricated Nova Cannon? 4484 | -6/Factory | Lost 11 parts (1p2n5u3w) 4594 | -6/Factory | Core integrity fell below 50% 4618 | -6/Factory | Released all parts (11) 4676 | -6/Factory | Lost 7 parts (2n3u2w) 4676 | -6/Factory | Core integrity fell below 20% 4898 | -6/Factory | Build established: Mutant 4932 | -6/Factory | Identified exit to Factory 4961 | -6/Factory | First assault squad dispatched 4972 | -6/Factory | Entered another Factory area 4972 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5120 | -5/Factory | Identified exit to Upper Caves 5120 | -5/Factory | Identified exit to Extension 5388 | -5/Factory | Discovered new exit (range 12) 5572 | -5/Factory | First assault squad dispatched 6003 | -5/Factory | Entered Extension 6022 | -5/Extension | Rescued a captive Derelict 6195 | -5/Extension | Rescued a captive Derelict 6196 | -5/Extension | Rescued a captive Derelict 6236 | -5/Extension | Rescued A7 6588 | -5/Extension | Build established: Skirmisher 6649 | -5/Extension | Spotted B-75 Beast 6661 | -5/Extension | Destroyed 7 combat bots 6668 | -5/Extension | Spotted B-75 Beast 6685 | -5/Extension | Allies destroyed B-75 Beast 6691 | -5/Extension | Allies destroyed B-75 Beast 6711 | -5/Extension | Discovered new exit (range 3) 6716 | -5/Extension | Identified exit to Factory 6880 | -5/Extension | Energy Cycler disabled 6880 | -5/Extension | Rescued a captive Derelict 6881 | -5/Extension | Rescued a captive Derelict 6882 | -5/Extension | Rescued a captive Derelict 6903 | -5/Extension | First assault squad dispatched 6990 | -5/Extension | Build established: Scavenger-Tank 7009 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 7075 | -5/Extension | Discovered exit to Factory (range 10) 7076 | -5/Extension | Discovered new exit (range 6) 7079 | -5/Extension | Identified exit to Cetus 7085 | -5/Extension | Entered Cetus 7094 | -5/Cetus | Spotted Cetus Guard 7094 | -5/Cetus | Spotted Cetus Guard 7097 | -5/Cetus | Spotted Cetus Guard 7098 | -5/Cetus | Spotted Cetus Guard 7115 | -5/Cetus | Discovered exit to Factory (range 16) 7123 | -5/Cetus | Entered Factory 7123 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7398 | -4/Factory | Central database locked down 7515 | -4/Factory | Identified exit to Upper Caves 7708 | -4/Factory | Lost 3 parts (2u1w) 7825 | -4/Factory | Destroyed 9 combat bots 7873 | -4/Factory | First assault squad dispatched 7973 | -4/Factory | Lost 4 parts (1p2n1u) 7990 | -4/Factory | Spotted B-86 Titan 8063 | -4/Factory | System corruption reached 10% 8090 | -4/Factory | Lost 8 parts (2n3u3w) 8198 | -4/Factory | Core integrity fell below 50% 8200 | -4/Factory | Released all parts (7) 8228 | -4/Factory | Lost 12 parts (2p6n1u3w) 8237 | -4/Factory | Core integrity fell below 20% 8269 | -4/Factory | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 08216_ Critical hit (Burn: +37). 08219_ Penetrated by Slug. 08223_ Connecting with Terminal... 08227_ F1EY2UJBO& BYFL E=M&YYCKHO 08235_ Slug penetrates Wall. 08238_ Penetrated by Slug. 08254_ C-45 Heavy ARC bursts open, deploying its payload. 08254_ G-73 Enforcer unfolds itself. 08254_ G-67 Veteran unfolds itself. 08254_ B-60 Warrior unfolds itself. 08254_ E-15 Imp unfolds itself. 08257_ Acquired Imp. Core Shielding. 08259_ System corrupted: Imp. Core Shielding fused. 08259_ Lance blown off. 08259_ E-15 Imp destroyed. 08260_ Acquired Lance. 08266_ Lance destroyed. 08269_ Slammed into Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????########### | | ??????????????#######?????????????????## | | ?????????????? #?????????????????#" """ | | ?????????????? #?????????????????## "T" """ | | ?????????????"""" ####???????????????# """ * """ | | ?????????????"""" ## +???????????????# | | ?????????????"""" ## #????????????####"#####/### | | ?????????????"""" ## ##############""#"### # | | ??????# """" # # | | ??????# """" # # | | ??????# """" + " | | ??????# # #################### # | | ??????# " ##############?????### ### | | ??????############"## # #???????# #?# | | ?????????????????#### # #???????# #?# | | ????????????????????# # #???????# #?# | | ????????????????????# # #???????# #?# | | ???????????????###### # #???????# #?# | | ???????????????# # ! #??????? ?# | | ???????????????# " /gb ! ####???? ?# | | ???????????????+ "%" H#gg w + ^^?? ?# | | ???????????????# ######=%= #?###??? ?# | | ???????????????# ?????# % # ??? ?# | | ??????????????# ?????## #"" ???? ?# | | #?????????????# ?????#; #"" ???? ?# | | ????? ??????##@############G ???? ?? | | ######+##????## ???????###?????????##"" ???? ?? | | ##?????# ??????????????????????"" ???? ?? | | ##?????##???????"""?????????### ##????## | | ##?????????#####"R??????????####/####????## | | # ?????????#####"""??"""????+ ?## | | !# ?????? # #?????"""?????## #####+### | | # ?????? # ??????"""?????## ##! ## | | # ?????? # ??????????????## ## ## | | # ?????? + ??"""?"""?????## ## = ## | | # ?????? # ??"""?"""?????## / !!## | | # ?????? # ??"""?"""????### ## ! !! # | | +^?????? # ?????????????### ## ## | | # ?? # # ??? ## # | | ####+####?##+#### ##???########## ##+ # | | #### ####?## #### T %= | | #### ####### #### ############### ## [ | | ####+####### #### # ## ## | | ### #### # ###"""""# | | """ """ ### #### # """ """ # " | | """ """ # # """ """ # " | | """ """ # # """ """ # | | # """ """ # # | | # """ """ + """ """ # | | ! + """ """ # """ """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 65 Energy Generation 41 Energy Capacity 500 Matter Stores 450 Matter Capacity 550 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 14 Additional Mass Support 9 Corruption Block 15 Armor Coverage 825 Resistance: TH 15 Resistance: EM 15 Core Shielding 30 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 63 Recoil Reduction 4 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 14 Defensive Hacking 10 Trap Extractor Capacity 8 Item Schematics ----------------- Imp. Flight Unit | -6/Factory | Scanalyzed Remote Datajack | -6/Factory | Scanalyzed Lgt. Angular Momentum Engine | -6/Factory | Scanalyzed Flak Gun | -6/Factory | Scanalyzed Adv. Particle Charger | -5/Factory | Hacked Imp. Antigrav System | -5/Extension | Hacked Robot Schematics ------------------ None Fabricated ------------ Nova Cannon | x2 | -6/Factory | Preloaded Repaired ---------- Lgt. Deuterium Engine | 38% | -7/Factory Studied --------- Wheel | -9/Materials | Hacked Gravmag System | -6/Factory | Hacked Coil Gun | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Prison Break Challenges ------------ None Game ------ Seed SniperJammingBlasthammer Manual? 0 Play Time 04:24:13 Cumulative 72.7 hours Start 2026.06.30 @ 13:56:27 End 2026.07.01 @ 10:24:11 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 39 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83782a19-68a3-4cf2-9fb2-2d58e01141c9