Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.26 @ 12:04:37 Player: WarMechanic Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (158) 790 Value Destroyed (4754) 4754 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (653) 653 TOTAL SCORE: 8997 Bonus ------- High Alert Combat Kills 653 Cogmind --------- Core Integrity 0/700 Matter 140/300 Energy 120/150 System Corruption 22% Temperature Critical (646) Movement Core (1700) Ox33 Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (3) --- Advanced Treads > --- UTILITY (5) ------ Huge Storage Unit Improved Signal Interpreter Hardened Light Armor Plating > --- WEAPON (3) ------- Gatling Laser Minigun Minigun > --- INVENTORY (25) --- Nuclear Core Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Transmission Jammer Improved Light Armor Plating Remote Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Armored Treads Armored Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON ----------- Arc Projector Pulse Rifle Heavy Particle Gun > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Armored Treads Armored Treads Armored Wheel Improved Heat Sink Huge Storage Unit Hacking Suite System Shield Authchip [Power] Authchip [Propulsion] Authchip [Device] Authchip [Processor] Authchip [Armor] Spread Laser Pulse Rifle Pulse Rifle Pulse Rifle High-powered Shotgun Gauss Rifle Gauss Rifle Grenade Launcher Heavy Rocket Launcher Improved Datajack [Rating: 45] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Autogun Energy Gun Spread Laser Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher EMP Blaster Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 1 | . . . 1 . . . Utility 3 | . . 1 1 1 . . Weapon 1 | . . 1 . . . . Parts Attached 145 | 7 13 20 46 25 2 32 Power 22 | 1 1 3 4 6 . 7 Engine 9 | 1 1 2 2 3 . . Core 13 | . . 1 2 3 . 7 Reactor . | . . . . . . . Propulsion 34 | 2 4 2 10 9 1 6 Treads 18 | 1 2 1 7 6 . 1 Leg . | . . . . . . . Wheel 16 | 1 2 1 3 3 1 5 Hover . | . . . . . . . Flight . | . . . . . . . Utility 36 | 2 3 5 12 3 1 10 Device 12 | 1 1 2 4 . . 4 Storage 5 | 1 2 . 1 . . 1 Processor 2 | . . . 1 . . 1 Hackware 5 | . . . 2 3 . . Protection 12 | . . 3 4 . 1 4 Artifact . | . . . . . . . Weapon 53 | 2 5 10 20 7 . 9 Energy Gun 22 | 2 . 4 9 5 . 2 Energy Cannon . | . . . . . . . Ballistic Gun 24 | . 4 5 9 2 . 4 Ballistic Cannon 1 | . 1 . . . . . Launcher 6 | . . 1 2 . . 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . Corrupted Parts 1 | . . . 1 . . . System Corruption 7 | . . . 7 . . . Parts Lost 58 | . 1 7 19 12 6 13 Power 8 | . . . 4 2 1 1 Propulsion 18 | . 1 2 4 3 3 5 Utility 17 | . . 2 8 3 . 4 Weapon 15 | . . 3 3 4 2 3 Highest Loss Streak 8 | . 1 2 2 8 6 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 96 97 94 89 36 69 Engine 6 | . 13 6 5 9 . . Core 4 | . . 4 2 4 6 11 Treads 11 | . 13 10 18 13 2 2 Wheel 10 | . 14 10 8 7 3 9 Device 9 | . 13 10 6 7 3 11 Storage 9 | . 14 11 9 7 2 7 Processor 1 | . . . 2 6 . 2 Hackware 3 | . . . 8 7 7 . Protection 5 | . . 9 6 . . 6 Energy Gun 11 | . 14 13 10 16 6 4 Ballistic Gun 11 | . 10 16 14 5 2 9 Launcher 1 | . . 2 1 . . 1 Peak Build Rating 45 | 7 9 20 36 45 35 37 Average Rating 22 | 4 7 18 28 39 16 26 On Entrance 15 | . 7 9 20 36 34 1 Naked Turns 43 | . . . . . 43 . Heaviest Build 117 | 14 90 103 104 110 100 117 Greatest Support 60 | 16 20 16 60 40 12 30 Greatest Overweight (x) 38 | . 7 6 7 9 8 38 Average Overweight (x) 5 | . 2 5 5 8 1 7 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 23 | 7 17 25 25 25 14 25 Most Carried 25 | 6 22 25 25 25 19 11 Average Carried 17 | 4 14 24 23 23 10 4 Final Capacity 25 | 8 25 25 25 25 5 25 Final Carried 24 | 6 22 24 24 17 5 10 Class Distribution -------------------- 35% | Mutant 34% | Tank 9% | Gunner 6% | Scavenger-Gunner 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Gunner | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 3799 | 270 228 695 1751 413 . 442 Remotely 761 | . . . 761 . . . Salvage Created 6390 | 127 444 1612 2853 561 . 793 Parts 327 | 8 26 115 123 25 . 30 Haulers Intercepted 3 | . . . 3 . . . Recyclers Shooed 12 | . 1 3 8 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 113 | . 11 33 42 14 . 13 Guns 102 | . 10 28 39 14 . 11 AOE 8 | . . 5 3 . . . Classes Destroyed 15 | 2 4 3 5 1 . . Worker 5 | . . 2 3 . . . Builder 4 | . . 1 3 . . . Tunneler 2 | 2 . . . . . . Hauler 3 | . . . 3 . . . Recycler 18 | 1 1 3 10 . . 3 Operator 5 | . 1 2 1 1 . . Watcher 9 | . 2 4 3 . . . Swarmer 25 | . 6 9 6 2 . 2 Grunt 60 | . 5 20 24 6 . 5 Brawler 3 | . . . 2 1 . . Duelist 2 | . . . 1 1 . . Sentry 14 | . . 4 7 2 . 1 Hunter 4 | . . . 1 . . 3 Programmer 4 | . . . . 2 . 2 Heavy 1 | . . . 1 . . . Best Kill Streak 6 | 2 3 6 4 3 . 4 Combat Bots Only 6 | . 3 6 4 3 . 4 Max Kills in Single Turn 3 | 1 2 3 3 1 . 1 Gunslinging 1 | . 1 1 . . . . Exploded 2 | . . 2 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 857 | . 53 137 293 139 4 231 Missed 245 | . 19 37 73 35 . 81 Damage Taken 8856 | . 391 1081 3750 1394 199 2041 Core 1339 | . 74 108 448 167 109 433 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 845 | . 83 168 594 . . . Core Remaining (%) 65 | 100 70 73 18 . . . Volleys Fired 422 | 10 47 88 167 45 . 65 Largest 3 | 2 2 3 3 3 . 2 Hottest 183 | 90 85 108 173 183 . 108 Shots Fired 985 | 19 89 218 425 125 . 109 Gun 949 | 19 88 206 403 125 . 108 Cannon 1 | . 1 . . . . . Launcher 35 | . . 12 22 . . 1 Special . | . . . . . . . Kinetic 507 | . 43 122 265 28 . 49 Thermal 343 | 19 46 15 110 94 . 59 Explosive 9 | . . . 8 . . 1 Electromagnetic 126 | . . 81 42 3 . . Robot Hit Streak 14 | 7 8 13 14 13 . 11 Robot Miss Streak 8 | 3 4 5 8 6 . 6 Penetration Max . | . . . . . . . Secondary Targets 15 | . 1 4 8 2 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 656 | 13 49 143 279 93 . 79 Core Hits 426 | 4 22 78 221 60 . 41 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . . Critical Strikes 17 | 2 4 4 5 2 . . Burn 14 | 2 4 3 3 2 . . Destroy 2 | . . 1 1 . . . Corrupt 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11676 | 173 636 2545 5240 1502 . 1580 Guns 10004 | 173 620 2043 4113 1502 . 1553 Cannons 16 | . 16 . . . . . Explosions 1656 | . . 502 1127 . . 27 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 4676 | . 275 1176 2453 359 . 413 Thermal 4654 | 173 361 372 1483 1125 . 1140 Explosive 489 | . . 39 450 . . . Electromagnetic 1857 | . . 958 854 18 . 27 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 22 | . . 1 7 9 15 22 Average Corruption 10 | . . 1 7 4 14 17 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 189 | . . 1 69 22 4 93 Message Errors 40 | . . . 14 3 1 22 Matter Fused 43 | . . 1 16 8 . 18 Heat Flow Errors 26 | . . . 8 . . 18 Energy Discharges 21 | . . . 11 3 1 6 Parts Rejected 6 | . . . 3 . . 3 Data Loss (minor) 17 | . . . 5 5 . 7 Data Loss (major) 7 | . . . 3 1 . 3 Misfires 9 | . . . 3 2 . 4 Alerts 5 | . . . 2 . . 3 Misdirections 5 | . . . . . 2 3 Weapon Failures 10 | . . . 4 . . 6 Overload Shots . | . . . . . . . Overflow Damage 60 | . . 13 47 . . . Projectiles . | . . . . . . . Explosions 60 | . . 13 47 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 311 | . . 31 220 . . 60 Shots 10 | . . 3 4 . . 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 646 | 120 96 364 506 498 . 646 Average Temperature 121 | 54 23 70 147 143 . 146 Received Heat Transfer 2940 | . 126 384 1542 330 . 558 Effects 49 | . . 1 23 4 . 21 Shutdowns 12 | . . . 4 2 . 6 Energy Bleed 8 | . . . 4 1 . 3 Interference 15 | . . . 7 . . 8 Matter Decay 6 | . . . 5 1 . . Short Circuit 5 | . . 1 2 . . 2 Damage (major) 2 | . . . 1 . . 1 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 6 | . . 2 4 . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . 1 . . . . 2 Combat Hostiles 3 | . 1 . . . . 2 Parts Melted 20 | 1 3 1 1 5 . 9 Heat Transferred 10240 | 619 1369 1042 2525 2210 . 2475 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . . 4 1 . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Peak Influence 1031 | 15 259 561 1031 532 112 391 Initial 447 | . 9 7 236 447 112 32 Average 301 | 4 57 250 623 400 73 160 Maximum Alert Level 3 | . 1 2 3 2 . 1 Low Security (%) 41 | 100 97 51 . . 100 45 Level 1 25 | . 2 20 14 45 . 54 Level 2 25 | . . 28 50 54 . . Level 3 8 | . . . 35 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 34 | . 2 5 10 7 . 10 Investigation 9 | . 1 2 2 2 . 2 Extermination 3 | . . . . 1 . 2 Reinforcement 11 | . 1 3 3 1 . 3 Assault 2 | . . . 2 . . . Garrison 9 | . . . 3 3 . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 7 | . . 1 5 . . 1 Communications Jammed 12 | . . . . . . 12 Distress Signals 11 | . . . . . . 11 Times Spotted 208 | . 24 46 78 18 4 38 Peak Tracking Total 9 | . 3 9 6 3 4 6 Tactical Retreats 13 | . 4 1 4 2 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 8 | . 3 . 1 3 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 12 | . . 3 3 . . 6 Max in Single Turn 3 | . . 1 2 . . 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 30 | . 7 9 5 4 . 5 Terminals 21 | . 5 6 3 3 . 4 Fabricators 1 | . . . . . . 1 Repair Stations 4 | . 1 2 1 . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 3 | . . 1 1 1 . . Garrison Access . | . . . . . . . Total Hacks 116 | . 22 40 27 15 . 12 Successful 64 | . 8 28 21 4 . 3 Failed 51 | . 13 12 6 11 . 9 Catastrophic 11 | . 1 1 2 2 . 5 Database Lockouts 1 | . 1 . . . . . Manual 66 | . 18 18 8 12 . 10 Terminals 67 | . 18 18 8 12 . 11 Fabricators 1 | . . . . . . 1 Repair Stations 22 | . 3 9 10 . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 25 | . . 13 9 3 . . Garrison Access . | . . . . . . . Terminal Hacks 19 | . 4 6 4 2 . 3 Part Schematic 5 | . 1 4 . . . . Prototype ID Bank 1 | . . . . . . 1 Level Access Points 1 | . . . 1 . . . Terminal Index 5 | . 1 1 1 1 . 1 Fabricator Index 2 | . . . . 1 . 1 Repair Station Index 1 | . . . 1 . . . Scanalyzer Index 3 | . 1 1 1 . . . Registered Components 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 19 | . 2 8 9 . . . Scan Component 10 | . 1 4 5 . . . Repair 9 | . 1 4 4 . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 23 | . . 13 8 2 . . Insert Component 12 | . . 7 4 1 . . Analyze 11 | . . 6 4 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 1 1 . . . . Terminals 2 | . 1 1 . . . . Botnet 2 | . 1 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 29 | . 6 9 5 4 . 5 Full Trace Events 10 | . 2 3 2 1 . 2 Feedback Events 2 | . . 1 . . . 1 Corruption 2 | . . 1 . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . 1 9 4 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 9 | . 1 4 4 . . . Time 336 | . 13 167 156 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 5 | . 5 . . . . . Parts Scanalyzed 11 | . . 6 4 1 . . Part Schematics Acquired 10 | . . 5 4 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 31 | . . . . . 31 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 10 | . . . . . 10 . Total Damage 126 | . . . . . 126 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 9944 | 110 1827 2297 2416 1202 100 1992 Spaces Moved 4050 | 69 1093 893 760 432 117 686 Core 133 | 12 1 . . . 87 33 Treads 159 | . 129 . 28 . . 2 Legs . | . . . . . . . Wheels 3758 | 57 963 893 732 432 30 651 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 175 175 125 50 125 Average Speed 184 | 91 146 188 191 216 80 238 Slowest Speed 1950 | 100 400 190 330 225 210 1950 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 4 95 63 46 11 86 21 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 32 | . . 32 . . . . Terrain Destroyed 100 | . . 49 43 . . 8 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 100 | . . 49 43 . . 8 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 5743 | 96 1231 1347 1418 611 122 918 Wait 933 | . 48 300 388 79 . 118 Move 4045 | 68 1092 892 759 432 116 686 Hop . | . . . . . . . Pick Up 137 | 11 25 29 39 17 2 14 Fast Attach 31 | 2 . 1 8 5 1 14 Attach 73 | 5 6 10 20 18 1 13 Detach 5 | . . 1 . 1 . 3 Swap 41 | . 7 9 18 2 . 5 Drop 56 | . 6 17 19 12 2 . Fire 422 | 10 47 88 167 45 . 65 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 11) 301 | -10/Materials | Build established: Mutant 660 | -10/Materials | Discovered new exit (range 16) 1011 | -10/Materials | Derelicts attacked the area 1037 | -10/Materials | Discovered new exit (range 16) 1581 | -10/Materials | Repaired Assault Rifle 1618 | -10/Materials | Discovered new exit (range 4) 1635 | -10/Materials | Discovered new exit (range 15) 1649 | -10/Materials | Central database locked down 1938 | -10/Materials | Entered another Materials area 1938 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2652 | -9/Materials | Build established: Tank 2856 | -9/Materials | Discovered new exit (range 10) 2940 | -9/Materials | Repaired Broken Autogun 2973 | -9/Materials | Repaired Med. Armor Plating 3214 | -9/Materials | Repaired Corrupted Hacking Suite 3253 | -9/Materials | Repaired Lgt. Nuclear Core 4235 | -9/Materials | Entered another Materials area 4235 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4876 | -8/Materials | Repaired Broken EM Pulse Gun 4921 | -8/Materials | Repaired Broken Hvy. Assault Rifle 4960 | -8/Materials | Repaired Arm. Treads 5000 | -8/Materials | Repaired Arm. Treads 5557 | -8/Materials | Garrison activated, responded to threat 5835 | -8/Materials | First assault squad dispatched 6084 | -8/Materials | Identified exit to Factory 6301 | -8/Materials | Core integrity fell below 50% 6372 | -8/Materials | Core integrity fell below 20% 6651 | -8/Materials | Entered Factory 6651 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6710 | -7/Factory | Build established: Scavenger-Gunner 6929 | -7/Factory | Discovered new exit (range 13) 6999 | -7/Factory | Identified exit to Lower Caves 7333 | -7/Factory | Build established: Gunner 7629 | -7/Factory | Garrison activated, responded to threat 7732 | -7/Factory | Lost 8 parts (1p1n3u3w) 7853 | -7/Factory | Sucked down chute 7853 | -7/Factory | Entered Waste 7854 | -7/Waste | Met a frightened Derelict 7868 | -7/Waste | EMP discharged 7868 | -7/Waste | System corruption reached 10% 7868 | -7/Waste | Spotted C-40 Crusher 7889 | -7/Waste | Spotted C-40 Crusher 7895 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7895 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7897 | -7/Waste | Spotted C-40 Crusher 7898 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7908 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7909 | -7/Waste | Spotted C-40 Crusher 7920 | -7/Waste | Spotted C-40 Crusher 7939 | -7/Waste | Lost 6 parts (1p3n2w) 7945 | -7/Waste | Discovered new exit (range 16) 7953 | -7/Waste | Entered Factory 8187 | -7/Factory | Build established: Mutant 9026 | -7/Factory | Garrison activated, responded to threat 9075 | -7/Factory | Core integrity fell below 50% 9303 | -7/Factory | Lost 5 parts (2u3w) 9657 | -7/Factory | Build established: Skirmisher 9929 | -7/Factory | Core integrity fell below 20% 9945 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Core. 09936_ Overheating: Core damaged (-112). 09936_ Mic. Nuclear Core destroyed. 09936_ Com. Wheel destroyed. 09937_ Power failure, Mic. Nuclear Core shutdown. 09937_ Overheating: System interference. 09937_ Minigun temporarily disabled. 09937_ Transmission Jammer temporarily disabled. 09938_ Overheating: System interference. 09938_ Minigun temporarily disabled. 09939_ R-06 Scavenger collects Imp. Heat Sink. 09940_ Overheating: Gatling Laser damaged (-26). 09943_ Adv. Treads broken. 09943_ Overheating: Short circuit. 09945_ Overheating: System interference. 09945_ Gatling Laser temporarily disabled. 09945_ Imp. Signal Interpreter temporarily disabled. 09945_ Transmission Jammer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ###+######+###???????????????????????????????????? | | ???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | ### #### #???????????????????????????????????? | | # ???# #???????????????????????????????????? | | !# ???# #???????????????????????????????????? | | # ??## +???????????????????????????????????? | | |# ??# #???????????????????????????????????? | | # #?#T #???????????????????????????????????? | | # #??# #???????????????????????????????????? | | # #??# #???????????????????????????????????? | | # #??# #???????????????????????????????????? | | # #??# #???????????????????#######?????????? | | # #??# #?################### #?????????? | | # #??# # """"" """"" ## #?????????? | | # #??# # """"" """"" ## #?????????? | | ###/#### + """ """ ## #?????????? | | # # a ## !#?????????? | | ] # # ## #?????????? | | ]= # # ## #?????????? | | ] / + r r ## #?????????? | | # # @ g ## #?????????? | | # #############p##g#+## #?????????? | | # #???????????#% r ## #?????????? | | # #???????????# ## #?????????? | | # #???????????# g #####+#######+#### | | # #???????????#/ ]]! | | # #???????????# ]! #? | | / #???????????# ]! ^ #? | | ######## #???????????# """ ^^ #? | | ???????# #???????????# """ #? | | ???????# #???????????# """ ####+###? | | ???????# ###+######### !!#???? ?? | | ???????# """ !=#????? ! | | ???????# ^^ """ " " #??????? | | ???????# """ %!""G"" #???????? | | ???????# = #???????? | | ???????# ! #???????? | | ???????#########+######+##### #???????? | | +########### [ # ## ###+????? | | + # = ## ???? | | ###### """ """ # ## ??? | | """ #????# """ """ # "" + ???? | | """ #????# """ """ # "" ## """" """" """ ???? | | """ #????# # """ ## """" """" ""?????? | | #????# ! # """ ## """" """"?""?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 5 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked ECM Suite | -9/Materials | Hacked EMP Blaster | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Arm. Treads | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed EM Pulse Gun | -9/Materials | Scanalyzed Spread Laser | -9/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Hpw. Shotgun | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed System Shield | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Total Silence Challenges ------------ None Game ------ Seed TractorSapperRipper Manual? 0 Play Time 01:33:45 Cumulative 16.3 hours Start 2025.02.26 @ 10:22:07 End 2025.02.26 @ 12:04:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 12 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0ea9fe6-565f-4a1f-ad23-41c47996124a