Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.27 @ 22:42:34 // Winter2019/RPGLIKE Player: Fellun Result: Destroyed self with Zero-point Reactor chain reaction Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (435) 2175 Value Destroyed (24708) 24708 Prototype IDs (65) 1300 Alien Tech Used (6) 1200 Bonus (24115) 24115 TOTAL SCORE: 63398 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 6791 Follower Combat Kills 1377 Network Hubs Disabled 200 Met Data Miner 300 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Bested VL-GR5 5000 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Hacked Protovariant 500 Met R17 at Research 2000 Scanned by Researcher 500 Pursued by Intercept 1000 Friendly Fire -1653 Cogmind --------- Core Integrity 0/1800 Matter 91/300 Energy 445/559 System Corruption 6% Temperature Cool (12) Movement Hovering (47) Location -1/Command Parts ------- > --- POWER (3) -------- Graviton Reactor Light Quantum Reactor Neutrino-Quantum Core > --- PROPULSION (5) --- Hovering Combat-Gravmag Exoskeleton Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (11) ----- Armored Scrap Engine 2N-1CE's Frost Array Quantum Shading Machine Core Analyzer VL-GR5's Timing Chip Experimental ECM Suite (fused) Advanced Phase Shifter Graphene Brace Deep Network Scanner > --- WEAPON (7) ------- Hvy. Thermal Quantum Construct/C Hpw. Directed Linear Construct/G Hpw. Thermal Construct/G Shotgun Kinetic Linear Construct/C Hpw. Accelerated Linear Construct/C > --- INVENTORY (5) ---- Thermal Shield Transdimensional Reconstructor PL-3XN's Ring of Power Disassembled Obliterator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Graviton Reactor Neutrino-Quantum Core > --- PROPULSION ------- Hovering Combat-Gravmag Exoskeleton Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Armored Scrap Engine Experimental Heat Sink Advanced Gravity Neutralizer VL-GR5's Timing Chip Advanced Phase Shifter Experimental Powered Armor Deep Network Scanner LC Capacitor > --- WEAPON ----------- Molecular Deconstructor Hvy. Thermal Quantum Construct/C Hpw. Directed Linear Construct/G Hpw. Thermal Construct/G Shotgun Kinetic Linear Construct/C > --- INVENTORY -------- Combat Linear Gravjet Transdimensional Reconstructor PL-3XN's Ring of Power Disassembled Obliterator [Rating: 245] Favorites ----------- Power Constructs Engine Light Angular Momentum Engine Power Core Constructs Reactor Graviton Reactor Propulsion VTOL Module Treads Light Treads Wheel Compact Wheel Hover Unit Combat Linear Gravjet Flight Unit VTOL Module Utility Armored Scrap Engine Device Armored Scrap Engine Processor Signal Interpreter Hackware Hacking Suite Protection Centrium Medium Armor Plating Artifact LC Capacitor Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Heavy Assault Rifle Ballistic Cannon Constructs Special Weapon Molecular Deconstructor Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Com Slots Evolved 21 | 5 . 1 . 2 2 . 2 1 . 1 2 . . . 1 . . 1 . 1 1 . 1 . . . . Power 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | 1 . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Utility 10 | 1 . . . 2 1 . . . . 1 . . . . 1 . . 1 . 1 1 . 1 . . . . Weapon 6 | 2 . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . Parts Attached 158 | 8 7 12 4 3 6 2 2 . 7 6 7 2 . . 5 . 1 4 . 2 6 6 23 11 20 11 3 Power 17 | 2 2 1 . . 1 1 1 . . . 1 . . . . . . . . . . 1 3 . 1 3 . Engine 7 | 2 . . . . 1 1 1 . . . 1 . . . . . . . . . . . 1 . . . . Core 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 3 . Propulsion 40 | 3 . 3 1 2 3 . . . 4 4 2 . . . 4 . . 1 . . 3 . . 8 . 2 . Treads 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . 2 . Flight 28 | . . 3 1 2 3 . . . 4 4 2 . . . 4 . . 1 . . 3 . . 1 . . . Utility 67 | . 1 5 . 1 2 . . . 1 2 2 1 . . 1 . 1 3 . 2 3 4 12 3 17 6 . Device 39 | . 1 . . 1 . . . . . 1 . . . . 1 . . 3 . 2 3 3 6 1 12 5 . Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 4 | . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . Hackware 4 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 . 1 . . Protection 19 | . . 4 . . 1 . . . 1 1 2 1 . . . . . . . . . . 3 2 3 1 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 34 | 3 4 3 3 . . 1 1 . 2 . 2 1 . . . . . . . . . 1 8 . 2 . 3 Energy Gun 5 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Ballistic Gun 13 | 3 4 2 3 . . 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 13 | . . . . . . . 1 . 2 . 2 1 . . . . . . . . . 1 5 . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . 1 . 1 . . 1 . . . . 1 . . . . . 3 . . 3 2 11 1 5 . . Parts Lost 6 | . . . . . . . . . . 1 3 . . . . . . . . . . . . 1 . . 1 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 . . . Utility 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 81 98 100 91 89 88 86 83 83 85 79 75 75 75 78 76 76 76 77 77 77 79 72 75 82 83 83 Engine 4 | . 17 10 10 8 7 6 10 7 5 8 5 5 5 5 4 4 4 4 4 4 4 4 3 . . . . Core 2 | . 4 10 10 8 7 4 2 3 2 . 3 1 . . . . . . . . . . . . . 2 3 Reactor 3 | . . . . . . . . . 2 2 . 3 5 5 4 4 4 4 4 4 4 4 3 9 10 7 7 Wheel 1 | . 22 15 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . 14 15 14 15 Flight 13 | . . 9 30 25 25 28 26 23 27 22 17 15 15 15 17 14 14 13 13 13 12 12 11 1 . . . Device 12 | . 4 8 . 5 7 7 6 5 5 7 10 10 10 10 10 14 14 16 18 18 21 21 16 14 20 23 23 Processor 5 | . . 2 10 8 7 7 6 5 5 5 5 5 5 5 4 4 4 4 4 4 4 6 4 3 6 7 7 Hackware 3 | . . . . . 4 7 6 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 3 3 4 3 3 Protection 4 | . . 9 10 8 7 7 6 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 3 2 2 2 2 Energy Gun 4 | . . . . . . 1 3 5 3 11 10 9 5 5 4 4 4 4 4 4 4 3 3 2 1 2 4 Energy Cannon 2 | . . . . . . . . . . . . . 5 5 4 4 6 9 9 8 8 4 3 1 1 8 7 Ballistic Gun 11 | . 32 31 30 26 21 17 16 17 15 13 14 7 5 5 4 4 2 . . . . 6 7 6 5 1 . Ballistic Cannon 3 | . . . . . . . . . . . . 7 10 10 9 9 9 9 9 8 8 3 . 2 4 3 5 Peak Build Rating 245 | 7 12 19 19 39 47 50 69 57 82 82 98 105 106 106 128 128 133 144 144 150 159 172 217 245 243 229 229 Average Rating 122 | 5 9 14 18 32 43 47 52 57 61 73 82 98 106 106 115 128 132 138 144 145 151 164 200 234 224 219 221 On Entrance 104 | . 7 12 17 19 39 47 50 57 57 70 82 79 106 106 106 128 128 133 144 144 150 159 171 216 243 229 224 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 12 17 23 24 25 25 24 32 32 40 41 49 53 53 53 58 58 63 66 66 67 67 73 88 110 110 98 98 Greatest Support 122 | 32 32 42 27 27 31 31 31 31 42 51 55 56 56 56 71 71 73 74 73 68 70 70 75 112 122 117 117 Greatest Overweight (x) 3 | 3 . 1 . . . . 1 1 1 . . 1 . . . . . . . . 1 1 1 1 1 1 . Average Overweight (x) . | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . . 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 5 5 5 5 5 5 Average Capacity 2 | . . . 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 5 5 5 5 5 Most Carried 5 | . . 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 5 5 5 5 5 5 Average Carried 2 | . . . 1 1 . 1 1 2 1 2 1 1 2 2 2 2 2 2 3 3 3 2 3 4 4 4 5 Final Capacity 5 | . . 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 5 5 5 5 5 5 Final Carried 5 | . . 1 1 1 . 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 5 5 5 5 5 Scrap Engine Consumption 295 | . . . . 25 25 4 15 . 15 29 20 15 2 . 27 . 2 3 2 5 18 11 3 12 42 14 6 Constructs Created 12 | . . . . . 1 2 1 . 3 1 1 . . . . . . . . . . . . 2 . 1 . Constructs Modified 98 | . . . . . . 10 2 3 2 9 10 6 . . 1 . 5 4 1 . . 8 . 11 13 12 1 Class Distribution -------------------- 28% | Hacker-Executioner 20% | Scavenger-Construct 14% | Hacker-Construct 13% | Hacker-Sprinter 8% | Sprinter 4% | Gunner 3% | Scavenger-Sprinter 3% | Hacker-Tank Dominant Class ---------------- Gunner | -10/Materials Gunner | -9/Materials Sprinter | -9/Storage Sprinter | -9/Recycling Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Tank | -7/Data Miner Scavenger-Sprinter | -6/Proximity Caves Scavenger-Construct | -6/Factory Scavenger-Construct | -6/Extension Scavenger-Construct | -6/Cetus Scavenger-Construct | -6/Archives Scavenger-Construct | -6/Hub_04(d) Hacker-Construct | -5/Factory Hacker-Construct | -5/Upper Caves Hacker-Construct | -5/Upper Caves Hacker-Construct | -5/Zhirov Hacker-Construct | -4/Proximity Caves Hacker-Construct | -4/Factory Hacker-Construct | -3/Research Commander-Sprinter | -3/Armory Hacker-Executioner | -3/Lab Hacker-Executioner | -2/Research Hacker-Executioner | -2/Testing Hacker-Executioner | -1/Access Hacker-Executioner | -1/Command Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Com Matter Collected 7374 | 280 40 575 . 501 313 97 279 . 330 384 743 168 94 . 265 290 245 99 172 205 204 511 162 337 336 481 263 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20927 | . 177 887 53 342 380 88 715 . 240 1522 2372 93 93 324 444 384 897 99 950 603 984 2049 81 536 2351 2649 1614 Parts 1157 | . 10 63 13 28 25 8 18 . 33 81 110 10 8 12 34 15 53 4 49 53 49 111 6 30 159 111 64 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 7 | . . . . . . . . . . 2 2 . . . . . . . . 2 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 169 | . . . . . . 10 19 . 27 . . . . . . 7 53 4 49 . . . . . . . . Prevented 9 | . . . . . . . 1 . 8 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Com Combat Hostiles Destroyed 375 | . 2 18 5 7 8 3 12 . 16 27 42 3 3 4 14 9 19 . 20 14 15 33 1 5 39 39 17 Guns 197 | . 2 18 5 7 8 3 12 . 13 24 38 3 3 . 4 3 4 . 2 2 2 7 . 4 20 10 3 Cannons 139 | . . . . . . . . . . 3 . . . . 6 3 15 . 16 12 13 21 . 1 10 25 14 AOE 24 | . . . . . . . . . 1 . 3 . . 2 4 3 . . 2 . . 4 . . 1 4 . Classes Destroyed 28 | . 2 4 . 2 3 1 . . 2 3 . . . . . . . . . 1 . 5 . . 3 2 . Worker 9 | . . 2 . . . . . . . . . . . 3 1 . . . . . 1 . . . 1 1 . Builder 7 | . . . . . . . . . . 3 1 . . . . . . . . 1 . . . . . 2 . Tunneler 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Operator 15 | . . . . . 1 . . . . 1 2 . . . 1 . . . . 1 2 . . 2 2 1 2 Drone 3 | . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . Watcher 21 | . 1 4 . . . . . . . 1 2 . . . . . . . . . . 3 . 1 3 2 4 Swarmer 70 | . . 3 . . 4 . 3 . 10 3 2 . . . 3 5 5 . 6 3 3 3 . . 4 13 . Cutter 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Grunt 120 | . 2 7 1 . . 2 7 . 3 8 8 . . 3 8 . 10 . 10 8 9 6 . . 1 12 15 Brawler 15 | . . 1 . . . . 1 . . 3 1 . . 1 . . 1 . . . . 5 . . . 1 1 Duelist 7 | . . . . . . 1 1 . . . . . . . . . . . . . . 5 . . . . . Protector 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Sentry 41 | . . 7 4 4 2 . . . 1 1 10 . 3 . 1 . . . 1 . 1 1 . 3 . 2 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Specialist 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . . Hunter 26 | . . . . . 1 . . . . 5 4 . . . . . . . . 2 2 1 . . 8 3 . Programmer 24 | . . . . . 1 . . . . 2 . . . . 2 . 2 . . . . . . 2 11 4 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Behemoth 5 | . . . . . . . . . 1 . 2 . . . . . 1 . 1 . . . . . . . . Armor Guard 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Cetus Guard 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Tracker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . Combat Programmer 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scientist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scrapper 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Assembled 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Thug 14 | . . . . . . . . . . . 10 . . . . 4 . . . . . . . . . . . Savage 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Guerrilla 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Best Kill Streak 15 | . 1 14 3 4 4 2 4 . 5 15 9 2 3 7 10 9 9 . 7 12 6 7 1 3 6 11 14 Combat Bots Only 14 | . 1 5 3 3 4 2 4 . 5 14 8 2 3 4 9 9 9 . 7 6 5 7 1 2 4 11 11 Max Kills in Single Turn 5 | . 1 1 2 1 1 1 2 . 1 2 2 1 1 5 3 3 2 . 2 1 2 2 1 1 1 5 2 Gunslinging 1 | . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . 1 1 Exploded 3 | . . . . . . . . . 1 . 2 . . 2 1 3 . . 2 . . 1 . . 1 3 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . A5 (-3/Lab) Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Com Hostile Shots Fired 2039 | . 6 67 35 38 112 20 58 . 107 205 321 55 19 . 54 10 56 . 71 32 53 159 25 18 217 184 117 Missed 911 | . 2 14 15 13 62 8 30 . 40 87 152 21 9 . 25 4 23 . 35 16 26 68 13 9 94 86 59 Damage Taken 21423 | . 52 669 270 432 481 170 368 . 1168 1710 2110 1078 216 92 510 95 505 . 737 435 534 2184 301 203 2806 1965 2332 Core 15896 | . 46 517 195 334 341 144 254 . 851 1241 1563 871 160 72 374 66 349 . 545 360 362 1626 237 170 2046 1420 1752 Absorbed by Shields 212 | . . . . . . . . . . . 59 133 . . . . . . . . . 20 . . . . . Redirected to Core 14188 | . 20 419 182 275 314 88 239 . 750 1143 1450 512 160 72 374 66 331 . 499 271 338 1523 189 119 1933 1237 1684 Ignored by Resistances 1710 | . . . . 29 50 12 28 . 78 115 196 74 20 . 30 8 32 . 59 28 44 168 . 12 152 132 443 Regen/Repaired (Parts) 1148 | . . . . . 18 8 3 . 47 143 115 139 . 5 34 . 152 . . . . 9 . 183 195 97 . Core Remaining (%) 82 | 100 92 . . 94 . . . . 68 . . . . 45 . . . . 100 100 . . 63 . 76 . . Volleys Fired 890 | . 4 49 22 23 27 13 35 . 55 67 94 13 13 14 31 6 28 2 30 26 24 70 16 18 110 46 54 Largest 6 | . 3 3 3 3 3 3 4 . 4 5 6 5 5 4 4 4 4 4 4 5 4 5 5 4 5 5 5 Hottest 416 | . 60 63 69 69 69 89 145 . 158 251 251 399 399 247 247 247 247 247 247 399 247 416 264 264 251 407 407 Shots Fired 3226 | . 12 147 66 69 81 39 109 . 154 311 440 63 37 48 124 24 111 8 118 101 96 290 57 57 202 228 234 Gun 2180 | . 12 147 66 69 81 39 109 . 146 292 422 53 18 22 62 12 44 2 30 26 24 166 33 43 130 61 71 Cannon 983 | . . . . . . . . . . 19 2 10 19 26 62 12 67 6 88 75 72 112 15 13 57 165 163 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 63 | . . . . . . . . . 8 . 16 . . . . . . . . . . 12 9 1 15 2 . Kinetic 1882 | . 12 147 66 69 81 35 89 . 90 125 235 30 23 35 93 18 72 4 58 53 48 151 22 34 72 110 110 Thermal 1143 | . . . . . . 3 16 . 8 119 189 33 14 13 31 6 39 4 60 48 48 127 26 22 108 105 124 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 138 | . . . . . . 1 4 . 48 67 . . . . . . . . . . . . . . 7 11 . Robot Hit Streak 77 | . 7 14 19 10 11 10 9 . 11 14 36 10 9 . 9 13 14 12 12 13 13 12 4 9 77 16 29 Robot Miss Streak 22 | . 1 9 4 2 3 2 4 . 22 11 4 4 3 . 3 1 2 1 5 5 2 7 6 3 6 7 3 Penetration Max 1 | . . . . . . . . . . 1 1 1 1 . . 1 1 . 1 1 1 1 . . . . . Secondary Targets 64 | . . 3 1 1 1 . 4 . 5 5 6 2 . . . . . . . . . 9 . . 4 14 9 Max Gunslinging Chain 2 | . . 1 1 1 1 . 1 . 1 1 1 1 . . . . . . . . . 1 . . 1 2 2 Shots Hit Robots 1806 | . 7 89 40 52 51 25 66 . 76 155 263 46 31 . 64 15 60 3 56 56 47 152 25 26 138 120 143 Core Hits 1030 | . 6 41 10 17 22 8 33 . 54 110 150 24 11 9 56 13 31 4 34 30 30 83 10 16 75 81 72 Critical Kills 39 | . . . . . . . . . . 1 4 . . . 1 1 2 . . 2 2 3 . 1 16 6 . Critical Parts Destroyed 38 | . . 1 . . 1 . . . 1 2 1 2 . . 3 . 2 . 1 . 2 5 . 1 7 2 7 Critical Strikes 106 | . . 1 . . 1 . . . 1 9 11 4 . . 4 1 5 1 1 2 5 12 1 3 24 9 11 Burn 13 | . . . . . . . . . . 6 5 2 . . . . . . . . . . . . . . . Meltdown 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . Destroy 79 | . . 1 . . 1 . . . 1 3 6 2 . . 4 1 4 1 1 2 5 11 1 3 15 8 9 Blast 5 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 2 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 66253 | . 75 1196 634 820 726 403 1088 . 1255 3234 6194 1592 983 1186 2668 736 2684 261 3240 3401 2938 8035 628 1203 6144 8140 6789 Guns 28871 | . 75 1196 634 820 726 403 1088 . 1154 2871 5773 906 332 . 487 121 484 . 457 397 283 2617 331 572 3935 1617 1592 Cannons 32349 | . . . . . . . . . . 187 . 417 651 . 1385 480 2200 261 2600 2878 2655 5126 297 631 1943 5488 5150 Explosions 5033 | . . . . . . . . . 101 176 421 269 . 1186 796 135 . . 183 126 . 292 . . 266 1035 47 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 26624 | . 75 1196 634 820 726 327 873 . 648 1141 3078 676 535 . 1332 458 1547 29 821 855 507 2466 219 699 1931 2350 2681 Thermal 36324 | . . . . . . 59 162 . 96 1464 3116 916 448 . 758 278 1137 232 2419 2546 2431 5569 409 504 4163 5509 4108 Explosive 372 | . . . . . . . . . . . . . . . 372 . . . . . . . . . . . . Electromagnetic 2933 | . . . . . . 17 53 . 511 629 . . . 1186 206 . . . . . . . . . 50 281 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . 1 1 1 1 2 3 3 4 4 4 . . . 4 . 6 3 6 Average Corruption 2 | . . . . . . . . . . 1 1 1 1 1 3 3 3 4 4 . . . 3 . 4 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 72 | . . . . . . . . . . . 4 3 1 1 3 2 7 2 8 . . . 3 . 19 9 10 Message Errors 17 | . . . . . . . . . . . . 2 1 . 1 . 1 . 2 . . . 1 . 6 2 1 Matter Fused 28 | . . . . . . . . . . . 3 . . . 1 . 4 2 3 . . . 2 . 7 2 4 Heat Flow Errors 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . Energy Discharges 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 2 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Parts Fused 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Data Loss (minor) 4 | . . . . . . . . . . . . . . . 1 1 . . 1 . . . . . 1 . . Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 Alerts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Weapon Failures 5 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2224 | . . . . . . . . . . . 23 . . 82 83 . 27 . 260 176 268 424 . 85 178 545 73 Projectiles 2054 | . . . . . . . . . . . . . . . 83 . 27 . 260 176 268 424 . 85 178 480 73 Explosions 170 | . . . . . . . . . . . 23 . . 82 . . . . . . . . . . . 65 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 84 | . . . . . . . . . . 1 . . . . 12 . 4 . 7 4 4 4 . 2 12 12 22 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 78 | . . . . . . . . . . 1 . . . . 10 . 4 . 7 4 3 4 . 2 12 12 19 Secondary 6 | . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . 3 Self-Inflicted Damage 534 | . . . . . . . . . 86 . 60 . . 93 . . . . . . . 89 . . 76 31 99 Shots 9 | . . . . . . . . . 2 . 1 . . 1 . . . . . . . 2 . . 1 1 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 530 | . 57 18 6 21 23 3 30 . 28 393 114 530 210 261 190 197 162 68 155 177 84 120 . 1 121 . . Average Temperature 61 | . 24 5 3 8 8 3 13 . 10 102 32 143 80 100 62 66 62 34 56 44 34 25 . 1 71 . . Received Heat Transfer 3163 | . 30 246 102 228 78 108 105 . 207 135 369 9 45 . 259 18 78 . 117 64 117 477 . 9 27 137 198 Effects 9 | . . . . . . . . . . 2 . 6 . 1 . . . . . . . . . . . . . Shutdowns 3 | . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . Interference 5 | . . . . . . . . . . 1 . 3 . 1 . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . 1 Combat Hostiles 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Parts Fried 11 | . . . . . . . . . 2 2 . . . 2 . . . . . . . . . . . 1 4 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 10 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 9 . . Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 7 . . Parts Melted 59 | . . . . . . . . . . 8 16 . . . . 1 . . . . . 7 . . 22 5 . Heat Transferred 20126 | . . . . . . 111 333 . 124 3950 6334 1229 222 . 150 100 200 25 550 550 450 1299 99 75 679 2289 1357 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 27 | . . . . . . . . . 2 2 2 1 . . 3 1 . . 1 1 . 5 . . 2 5 2 Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Com Peak Influence 2135 | . 87 524 451 215 328 . . . . 991 972 732 429 593 1255 . . . . 514 693 1763 . 220 919 2135 1889 Initial 1334 | . . 36 211 175 . . . . . 556 485 468 212 149 290 . . . . 261 175 363 . . 96 551 1334 Average 568 | . 44 309 309 71 124 . . . . 660 633 611 355 228 884 . . . . 321 425 1167 . 88 404 1172 1655 Maximum Alert Level 5 | . . 2 2 1 1 . . . . 3 3 3 2 2 4 . . . . 2 2 5 . 1 3 5 5 Low Security (%) 23 | 100 100 33 . 96 64 . . . . . . . . 32 . . . . . 12 16 . . 86 14 . . Level 1 20 | . . 44 72 3 35 . . . . 11 16 . 51 57 10 . . . . 58 32 3 . 13 42 . . Level 2 25 | . . 22 27 . . . . . . 33 39 84 48 9 27 . . . . 28 50 22 . . 28 27 . Level 3 15 | . . . . . . . . . . 55 43 15 . . 18 . . . . . . 17 . . 15 13 . Level 4 8 | . . . . . . . . . . . . . . . 43 . . . . . . 35 . . . 30 34 Level 5 5 | . . . . . . . . . . . . . . . . . . . . . . 11 . . . 24 65 High Security . | . . . . . . . . . . . . . . . . . . . . . . 9 . . . 3 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 74 | . . 1 2 . 1 . . . . 14 6 . . 2 2 . . . . 3 3 7 . 2 14 13 4 Investigation 11 | . . . . . . . . . . 4 1 . . . . . . . . 1 . 1 . 1 . . 3 Extermination 9 | . . . . . 1 . . . . 2 . . . . . . . . . . . 1 . 1 3 1 . Reinforcement 27 | . . 1 2 . . . . . . 6 2 . . 2 1 . . . . 2 3 2 . . 4 1 1 Assault 13 | . . . . . . . . . . . 3 . . . 1 . . . . . . 3 . . 1 5 . Garrison 5 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . 3 . Intercept 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 3 . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 1 2 Construction Impeded 3 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 . Haulers Reinforced 3 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Com Distress Signals 21 | . . 4 1 . . . . . . . 1 2 . . . . . . . . . 1 . . 3 7 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 553 | . 3 29 10 7 9 5 27 . 44 50 58 10 6 . 21 7 15 . 21 14 18 53 1 11 46 54 34 Peak Tracking Total 18 | . 2 6 4 2 4 4 7 . 18 16 16 5 2 . 8 5 5 . 7 4 5 8 1 3 5 8 11 Tactical Retreats 40 | . . 2 1 . . 1 5 . 6 5 4 . . 1 2 1 . . 1 1 1 1 . . 2 4 2 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Com Traps Triggered 20 | . 1 1 1 . . . . . . 1 4 . . . 2 . . . . . . 3 . 3 2 2 . Indirectly 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Com Machines Disabled 95 | . . . 1 2 . 1 . . . 5 3 . 2 10 24 . . 3 2 . . 14 7 4 10 3 4 Max in Single Turn 7 | . . . 1 2 . 1 . . . 3 1 . 1 7 4 . . 2 1 . . 2 2 1 1 1 1 Network Hub 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Com Machines Accessed 78 | . 2 3 2 10 3 . 2 4 1 5 9 3 . . 6 . . 9 1 3 1 . 3 1 4 2 4 Terminals 46 | . 1 3 1 5 3 . . . 1 2 8 3 . . 5 . . . 1 2 1 . . 1 3 2 4 Fabricators 3 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . 1 3 . . . . . . 1 . . . . . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Total Hacks 342 | . 6 5 3 47 9 . 7 31 4 13 24 9 . . 49 . . 48 7 17 3 . 23 5 23 2 7 Successful 218 | . 1 1 1 31 6 . 7 31 4 5 7 3 . . 20 . . 48 7 7 1 . 23 3 10 1 1 Failed 124 | . 5 4 2 16 3 . . . . 8 17 6 . . 29 . . . . 10 2 . . 2 13 1 6 Catastrophic 33 | . . . 1 5 . . . . . 1 7 1 . . 9 . . . . 1 . . . . 5 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 123 | . 2 5 2 15 1 1 . . . 4 15 1 . . 50 . . . . 13 . . 1 . 9 2 2 Terminals 174 | . 2 5 1 15 9 . . . 4 5 22 9 . . 45 . . . 7 13 3 . . 5 20 2 7 Fabricators 10 | . . . . . . . . . . 6 . . . . 4 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 18 | . 4 . 2 6 . . . . . . 2 . . . . . . . . 4 . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Garrison Access 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Terminal Hacks 200 | . . 1 . 30 6 . 7 31 4 2 5 3 . . 16 . . 48 7 4 1 . 23 3 8 1 . Record 115 | . . . . 24 2 . 6 11 4 . . 2 . . . . . 36 7 . . . 22 . 1 . . Part Schematic 16 | . . . . . 1 . . 11 . . . . . . . . . 4 . . . . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robot Analysis 19 | . . . . . . . . . . . . . . . 15 . . 4 . . . . . . . . . Prototype ID Bank 9 | . . . . 1 . . . 3 . . . . . . . . . 4 . . 1 . . . . . . Open Door 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 6 | . . 1 . . . . . . . . 1 . . . 1 . . . . 1 . . . 1 . 1 . Alert Level 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 18 | . . . . 3 . . . . . 2 4 . . . . . . . . 3 . . . 2 4 . . Maintenance Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Release Object 3 | . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 5 | . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . 1 1 . . . . . . 2 . . . . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 5 | . 1 . 1 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 1 . 1 Terminals 6 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 1 . 1 Botnet 5 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 1 . . Search 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . . . . . 1 . . . . . 1 . . . 1 . . . . . 2 . . 1 . 1 . Used 4 | . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . 1 . Hacking Detections 52 | . 2 2 2 7 3 . . . 1 5 9 2 . . 6 . . . . 3 1 . . 1 4 1 3 Full Trace Events 8 | . . . . . . . . . . 4 1 . . . . . . . . 1 . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . 6 . . . . . . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . 1 . . 11 . . . . . . . . . 4 . . . . . . 9 . . Parts Built 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . 53 . . . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . 3 . . . . . . 2 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Com Total Allies 54 | . . . . . . . . . 1 . 5 5 . . . . . . . . . 10 . . . 27 6 Largest Group 16 | . . . . . . . . . 1 . 3 6 3 2 2 . . . . . . 10 . . . 16 5 Highest-Rated Group 639 | . . . . . . . . . 96 . 179 639 330 180 180 . . . . . . 481 . . . 233 75 Highest-Rated Ally 159 | . . . . . . . . . 96 . 159 159 143 91 91 . . . . . . 58 . . . 15 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 349 | . . . . . . . . . 23 . 20 44 14 . 3 . . . . . . 81 . . . 157 7 Total Damage 7714 | . . . . . . . . . 600 . 400 1160 519 . 818 . . . . . . 1912 . . . 2205 100 Kills 34 | . . . . . . . . . 4 . 3 7 1 . 2 . . . . . . 6 . . . 11 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Com Robot Analysis Total 19 | . . . . . . . . . . . . . . . 15 . . 4 . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 1 1 . 2 . . . . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Com Turns Passed 12436 | 58 175 637 177 514 356 522 419 200 838 873 883 433 105 88 534 168 282 97 237 234 321 581 462 745 1424 704 369 Spaces Moved 15136 | 34 141 832 267 1058 521 434 781 79 1117 1021 884 374 83 75 1125 415 418 179 302 322 481 461 586 542 1418 858 328 Core 36 | 10 . . . . . . . . . . . . . . . . . . . . . . . . . 26 . Treads 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 420 | 23 141 256 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3067 | . . . . . . . . . . . . . . . . . . . . . . . . 489 1418 832 328 Flight 11612 | . . 576 267 1058 521 434 781 79 1117 1021 884 374 83 75 1125 415 418 179 302 322 481 461 586 53 . . . Fastest Speed 23 | 50 100 29 29 29 26 26 26 106 23 25 26 29 29 29 27 34 34 31 31 31 31 29 29 47 47 47 47 Average Speed 40 | 110 100 51 29 29 26 26 30 106 42 27 28 29 29 29 30 34 35 36 31 31 31 33 57 81 60 48 47 Slowest Speed 200 | 200 100 125 29 29 29 26 106 106 106 34 29 110 29 29 38 34 39 39 31 31 93 96 96 160 157 100 47 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 48 | . . 2 2 10 3 . . . . 15 6 . . . 1 . . . 3 . 4 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 52 | 4 32 72 54 96 11 63 74 69 96 32 84 92 81 14 36 75 60 62 47 15 16 40 99 13 92 24 20 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 4 | . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . Known Exits Taken 24 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 3 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scrap Searched 17 | . . . . . . 5 3 . 5 . . . . . . 1 3 . . . . . . . . . . Spaces Dug 100 | . . . . . . . . . . 11 16 . . 9 13 . . . . . . 6 3 10 8 2 22 Terrain Destroyed 997 | . . . . . . . . . 8 84 46 17 7 203 63 12 40 . 61 51 30 128 4 35 112 50 46 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 561 | . . . . . . . . . . 13 46 2 7 16 39 8 40 . 46 43 30 76 4 35 82 35 39 AOE 436 | . . . . . . . . . 8 71 . 15 . 187 24 4 . . 15 8 . 52 . . 30 15 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Com Total 19248 | 50 168 929 315 1202 673 816 885 195 1355 1414 1249 659 136 109 1237 426 482 202 366 390 586 693 669 807 1810 1013 412 Wait 2181 | 8 13 13 1 106 113 345 52 117 131 304 160 242 25 21 39 5 2 3 3 12 47 32 8 226 112 33 8 Move 15015 | 33 140 827 262 1038 514 433 780 78 1116 991 871 373 82 74 1122 414 417 178 295 321 472 456 585 541 1417 857 328 Hop 46 | . . 2 2 9 3 . . . . 14 6 . . . 1 . . . 3 . 4 2 . . . . . Pick Up 16 | . . 1 . . . 1 1 . . . . 1 . . . . . 1 . . . 2 5 2 . 2 . Fast Attach 109 | 8 3 6 1 3 3 . . . 1 5 1 . . . 3 . . 3 . 2 4 3 26 9 19 6 3 Attach 15 | . . . . . 1 2 1 . 2 . 2 1 . . . . . . . . . 3 . 2 . 1 . Detach 13 | . . . . . . 4 1 . 2 . 2 1 . . . . . . . . . 1 2 . . . . Swap 40 | . 4 6 3 . 2 . 1 . 4 1 4 1 . . 2 . 1 2 . . 2 1 . 1 1 4 . Drop 111 | 1 4 5 3 2 5 2 2 . 7 4 4 1 . . 3 . . 1 . . 3 4 27 8 17 5 3 Fire 890 | . 4 49 22 23 27 13 35 . 55 67 94 13 13 14 31 6 28 2 30 26 24 70 16 18 110 46 54 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 104 | . . . . . . . . . . . 27 . . . . . . . . . . 50 . . 27 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 708 | . . 20 21 21 5 16 12 . 37 28 78 26 16 . 36 1 34 12 35 29 30 69 . . 107 59 16 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 3 exits: *Fac x2 / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -3/Research (discovered 2 exits: *Res / *Arm) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 29 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 13) 234 | -10/Materials | Entered another Materials area 236 | -9/Materials | Reached level 2 249 | -9/Materials | Discovered new exit (range 16) 305 | -9/Materials | Build established: Gunner 452 | -9/Materials | Discovered new exit (range 11) 498 | -9/Materials | Reached level 3 546 | -9/Materials | Discovered new exit (range 5) 670 | -9/Materials | Upgraded with Propulsion slot (x1) 684 | -9/Materials | Discovered new exit (range 5) 737 | -9/Materials | Identified exit to Mines 768 | -9/Materials | Identified exit to Materials 837 | -9/Materials | Discovered exit to Materials (range 4) 864 | -9/Materials | Identified exit to Storage 871 | -9/Materials | Entered Storage 873 | -9/Storage | Reached level 4 924 | -9/Storage | Discovered exit to Materials (range 7) 965 | -9/Storage | Build established: Sprinter 1016 | -9/Storage | Reached level 5 1047 | -9/Storage | Used back door to open Recycling access 1047 | -9/Storage | Discovered new exit (range 5) 1048 | -9/Storage | Identified exit to Recycling 1048 | -9/Storage | Entered Recycling 1151 | -9/Recycling | Upgraded with Utility slot (x2) 1193 | -9/Recycling | Scanned before Scraplab entrance 1197 | -9/Recycling | Entered Scraplab 1201 | -9/Recycling | Angered Scraplab inhabitants 1201 | -9/Recycling | Found Prototype Device 1201 | -9/Recycling | Identified Scrap Engine 1326 | -9/Recycling | Discovered new exit (range 13) 1326 | -9/Recycling | Reached level 6 1537 | -9/Recycling | Identified exit to Factory 1562 | -9/Recycling | Entered Factory 1564 | -7/Factory | Reached level 7 1615 | -7/Factory | Upgraded with Propulsion slot (x1) 1676 | -7/Factory | Upgraded with Utility slot (x1) 1744 | -7/Factory | Discovered new exit (range 6) 1745 | -7/Factory | Identified exit to Lower Caves 1918 | -7/Factory | Entered Lower Caves 1920 | -7/Lower Caves | Reached level 8 1971 | -7/Lower Caves | Build established: Hacker-Sprinter 2271 | -7/Lower Caves | Learned 4 Factory zone layouts 2284 | -7/Lower Caves | Spotted B-75 Beast 2346 | -7/Lower Caves | Core integrity fell below 50% 2421 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 2425 | -7/Lower Caves | Found Prototype Special Weapon 2430 | -7/Lower Caves | Discovered new exit (range 15) 2438 | -7/Lower Caves | Identified exit to Lower Caves 2440 | -7/Lower Caves | Entered another Lower Caves area 2508 | -7/Lower Caves | Learned 4 Factory zone layouts 2519 | -7/Lower Caves | Learned Research trap positions 2519 | -7/Lower Caves | Learned Research terminal intel 2519 | -7/Lower Caves | Learned Factory garrison access intel 2519 | -7/Lower Caves | Learned Extension terminal intel 2569 | -7/Lower Caves | Reached level 9 2595 | -7/Lower Caves | Upgraded with Weapon slot (x1) 2597 | -7/Lower Caves | Upgraded with Weapon slot (x1) 2597 | -7/Lower Caves | Identified Molecular Deconstructor 2609 | -7/Lower Caves | Lost 3 allies 2700 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2738 | -7/Lower Caves | Lost 3 allies 2852 | -7/Lower Caves | Discovered new exit (range 2) 2853 | -7/Lower Caves | Identified exit to Data Miner 2859 | -7/Lower Caves | Entered Data Miner 2859 | -7/Data Miner | Discovered new exit (range 6) 2879 | -7/Data Miner | Met Data Miner 2879 | -7/Data Miner | Reached level 10 2900 | -7/Data Miner | Learned location of Section 7 (-3) 2900 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2919 | -7/Data Miner | Received God Mode back door access code from Data Miner 2923 | -7/Data Miner | Upgraded with Propulsion slot (x1) 3058 | -7/Data Miner | Identified exit to Proximity Caves 3059 | -7/Data Miner | Entered Proximity Caves 3061 | -6/Proximity Caves | Spotter reported a threat 3062 | -6/Proximity Caves | Spotter reported a threat 3096 | -6/Proximity Caves | Build established: Hacker-Tank 3266 | -6/Proximity Caves | Spotted B-75 Beast 3281 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3281 | -6/Proximity Caves | Learned Factory non-interactive machine intel 3300 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3307 | -6/Proximity Caves | Learned 8 Factory zone layouts 3343 | -6/Proximity Caves | Escorted by Enhanced Grunt 3351 | -6/Proximity Caves | Reached level 11 3454 | -6/Proximity Caves | Reached level 12 3510 | -6/Proximity Caves | Learned Research garrison access intel 3510 | -6/Proximity Caves | Learned Factory terminal intel 3712 | -6/Proximity Caves | Discovered new exit (range 15) 3715 | -6/Proximity Caves | Identified exit to Factory 3780 | -6/Proximity Caves | Destroyed B-75 Beast 3897 | -6/Proximity Caves | Entered Factory 3898 | -6/Factory | Identified exit to Factory 3899 | -6/Factory | Loaded intel: 236 non-interactive machine locations 3899 | -6/Factory | Reached level 13 3900 | -6/Factory | Loaded intel: 27 terminal locations 3901 | -6/Factory | Loaded intel: 4 garrison access locations 4068 | -6/Factory | Fabricated Nuclear Pulse Array (x1) 4078 | -6/Factory | Build established: Scavenger-Construct 4160 | -6/Factory | Core integrity fell below 50% 4164 | -6/Factory | Reached level 14 4247 | -6/Factory | Search patrols dispatched 4418 | -6/Factory | Upgraded with Utility slot (x1) 4575 | -6/Factory | Core integrity fell below 20% 4584 | -6/Factory | Incoming investigation squad redirected 4613 | -6/Factory | Reached level 15 4631 | -6/Factory | Garrison activated, responded to threat 4691 | -6/Factory | Destroyed 14 combat bots 4765 | -6/Factory | Discovered new exit (range 16) 4769 | -6/Factory | Identified exit to Extension 4770 | -6/Factory | Entered Extension 4771 | -6/Extension | Loaded intel: 17 terminal locations 4772 | -6/Extension | Reached level 16 4791 | -6/Extension | Rescued a captive Derelict 4856 | -6/Extension | Reached level 17 4895 | -6/Extension | Disrupted transfer network 4919 | -6/Extension | Rescued a captive Derelict 4921 | -6/Extension | Rescued a captive Derelict 4986 | -6/Extension | Spotted B-75 Beast 5069 | -6/Extension | Destroyed B-75 Beast 5091 | -6/Extension | Spotted B-75 Beast 5099 | -6/Extension | Upgraded with Weapon slot (x2) 5107 | -6/Extension | Reached level 18 5128 | -6/Extension | Destroyed 8 combat bots 5201 | -6/Extension | Destroyed B-75 Beast 5300 | -6/Extension | Identified exit to Cetus 5447 | -6/Extension | Rescued A7 5461 | -6/Extension | Rescued a captive Derelict 5470 | -6/Extension | First assault squad dispatched 5507 | -6/Extension | Discovered exit to Factory (range 3) 5540 | -6/Extension | Incoming assault squad redirected 5621 | -6/Extension | Discovered exit to Factory (range 10) 5653 | -6/Extension | Disrupted transfer network 5653 | -6/Extension | Entered Cetus 5653 | -6/Cetus | Accompanied by 1 ally (A7) 5655 | -6/Cetus | Reached level 19 5658 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 5658 | -6/Cetus | Spotted Cetus Guard 5659 | -6/Cetus | Spotted Cetus Guard 5662 | -6/Cetus | Spotted Cetus Guard 5663 | -6/Cetus | Spotted Cetus Guard 5671 | -6/Cetus | Destroyed Cetus Guard 5679 | -6/Cetus | Destroyed Cetus Guard 5680 | -6/Cetus | Allies destroyed Cetus Guard 5689 | -6/Cetus | Allies destroyed Cetus Guard 5724 | -6/Cetus | Started Cetus Manufacturing Module 5749 | -6/Cetus | Manufactured an Enhanced Grunt 5774 | -6/Cetus | Manufactured an Enhanced Grunt 5799 | -6/Cetus | Manufactured an Enhanced Grunt 5824 | -6/Cetus | Manufactured an Enhanced Grunt 5849 | -6/Cetus | Manufactured an Enhanced Grunt 5877 | -6/Cetus | Discovered exit to Factory (range 16) 5896 | -6/Cetus | Discovered new exit (range 16) 5941 | -6/Cetus | Spotted Cetus Guard 5941 | -6/Cetus | Spotted Cetus Guard 5944 | -6/Cetus | Spotted Cetus Guard 5963 | -6/Cetus | Spotted Cetus Guard 5964 | -6/Cetus | Allies destroyed Cetus Guard 5966 | -6/Cetus | Destroyed Cetus Guard 5985 | -6/Cetus | Allies destroyed Cetus Guard 5993 | -6/Cetus | Discovered exit to Factory (range 17) 5996 | -6/Cetus | Met Revision 17 6026 | -6/Cetus | Lost 3 allies 6041 | -6/Cetus | Identified exit to Archives 6086 | -6/Cetus | Entered Archives 6086 | -6/Archives | Accompanied by 3 allies (A7) 6144 | -6/Archives | Discovered new exit (range 17) 6156 | -6/Archives | Discovered exit to Factory (range 17) 6169 | -6/Archives | Discovered new exit (range 17) 6181 | -6/Archives | Identified exit to Hub_04(d) 6191 | -6/Archives | Entered Hub_04(d) 6191 | -6/Hub_04(d) | Accompanied by 2 allies 6193 | -6/Hub_04(d) | Reached level 20 6205 | -6/Hub_04(d) | Discovered exit to Factory (range 9) 6271 | -6/Hub_04(d) | Network Hub disabled 6279 | -6/Hub_04(d) | Entered Factory 6279 | -5/Factory | Accompanied by 2 allies 6280 | -5/Factory | Core integrity fell below 50% 6281 | -5/Factory | Reached level 21 6398 | -5/Factory | Discovered new exit (range 4) 6399 | -5/Factory | Identified exit to Factory 6419 | -5/Factory | Identified exit to Upper Caves 6518 | -5/Factory | Reached level 22 6556 | -5/Factory | Destroyed 9 combat bots 6579 | -5/Factory | First assault squad dispatched 6602 | -5/Factory | Discovered exit to Factory (range 15) 6713 | -5/Factory | Upgraded with Utility slot (x1) 6734 | -5/Factory | Build established: Hacker-Construct 6813 | -5/Factory | Entered Upper Caves 6876 | -5/Upper Caves | Destroyed 9 combat bots 6903 | -5/Upper Caves | Learned Factory trap positions 6915 | -5/Upper Caves | Encountered a Warlord checkpoint 6975 | -5/Upper Caves | Discovered new exit (range 13) 6980 | -5/Upper Caves | Identified exit to Upper Caves 6981 | -5/Upper Caves | Entered another Upper Caves area 6989 | -5/Upper Caves | Discovered exit to Factory (range 9) 6991 | -5/Upper Caves | Found DCF Scrap (15 items) 7047 | -5/Upper Caves | Destroyed 9 combat bots 7160 | -5/Upper Caves | Spotted B-75 Beast 7198 | -5/Upper Caves | Destroyed B-75 Beast 7222 | -5/Upper Caves | Reached level 23 7261 | -5/Upper Caves | Discovered new exit (range 7) 7263 | -5/Upper Caves | Identified exit to Zhirov 7263 | -5/Upper Caves | Entered Zhirov 7263 | -5/Zhirov | Discovered new exit (range 3) 7271 | -5/Zhirov | Met Zhirov 7278 | -5/Zhirov | Learned location of Quarantine (-3) 7278 | -5/Zhirov | Learned location of Testing (-2) 7278 | -5/Zhirov | Learned location of Command (-1) 7285 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7293 | -5/Zhirov | Found Alien Artifact 7293 | -5/Zhirov | Identified Integrated Reactor 7293 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7302 | -5/Zhirov | Found Alien Artifact 7317 | -5/Zhirov | Upgraded with Utility slot (x1) 7359 | -5/Zhirov | Identified exit to Proximity Caves 7360 | -5/Zhirov | Entered Proximity Caves 7407 | -4/Proximity Caves | Attracted the attention of an 0b10 base 7433 | -4/Proximity Caves | Reached level 24 7458 | -4/Proximity Caves | Destroyed 7 combat bots 7459 | -4/Proximity Caves | Learned location of 2 exits from Upper Caves 7459 | -4/Proximity Caves | Learned Factory trap positions 7459 | -4/Proximity Caves | Learned Factory emergency access door positions 7459 | -4/Proximity Caves | Learned Factory garrison access intel 7459 | -4/Proximity Caves | Learned Armory stockpile data 7512 | -4/Proximity Caves | Spotted B-86 Titan 7524 | -4/Proximity Caves | Destroyed B-86 Titan 7552 | -4/Proximity Caves | Discovered exit to Factory (range 15) 7597 | -4/Proximity Caves | Entered Factory 7598 | -4/Factory | Loaded intel: 110 trap records 7600 | -4/Factory | Loaded intel: 4 garrison access locations 7632 | -4/Factory | Discovered new exit (range 8) 7672 | -4/Factory | Identified exit to Upper Caves 7677 | -4/Factory | Reached level 25 7775 | -4/Factory | Upgraded with Utility slot (x1) 7796 | -4/Factory | Discovered new exit (range 7) 7824 | -4/Factory | Identified exit to Research 7831 | -4/Factory | Entered Research 7832 | -3/Research | Loaded intel: 99 trap records 7833 | -3/Research | Loaded intel: 22 terminal locations 7833 | -3/Research | Reached level 26 7834 | -3/Research | Loaded intel: 3 garrison access locations 7868 | -3/Research | Found Prototype Device 7868 | -3/Research | Identified Adv. Kinecellerator 7986 | -3/Research | Reached level 27 8010 | -3/Research | Discovered new exit (range 8) 8031 | -3/Research | Revision forces began assault on 0b10 8089 | -3/Research | Identified exit to Research 8111 | -3/Research | Met up with Revision 17++ 8111 | -3/Research | Upgraded with Utility slot (x1) 8133 | -3/Research | Discovered new exit (range 5) 8134 | -3/Research | Identified exit to Armory 8152 | -3/Research | Entered Armory 8153 | -3/Armory | Met VL-GR5, who suggested a friendly competition 8163 | -3/Armory | Reached level 28 8225 | -3/Armory | Destroyed 7 combat bots 8310 | -3/Armory | Congratulated by VL-GR5 on winning the competition 8317 | -3/Armory | Found Prototype Processor 8317 | -3/Armory | Identified VL-GR5's Timing Chip 8342 | -3/Armory | Assisted by bots powering up and referring to "LRC-V3" 8360 | -3/Armory | Reached level 29 8494 | -3/Armory | Spotted Armor Guard 8494 | -3/Armory | Spotted Armor Guard 8517 | -3/Armory | Destroyed Armor Guard 8524 | -3/Armory | Destroyed Armor Guard 8547 | -3/Armory | Spotted Armor Guard 8547 | -3/Armory | Spotted Armor Guard 8569 | -3/Armory | Destroyed Armor Guard 8574 | -3/Armory | Destroyed Armor Guard 8598 | -3/Armory | Lost 3 allies 8638 | -3/Armory | Breached Obliterator storage 8643 | -3/Armory | Found Disassembled Obliterator 8651 | -3/Armory | Found PL-3XN's Ring of Power 8652 | -3/Armory | First assault squad dispatched 8680 | -3/Armory | High security lockdown imminent 8727 | -3/Armory | Identified Transdimensional Reconstructor 8727 | -3/Armory | Warped through subspace to slip node 8727 | -3/Armory | Discovered new exit (range 1) 8727 | -3/Armory | Identified exit to Lab 8733 | -3/Armory | Entered Lab 8733 | -3/Lab | Discovered exit to Research (range 9) 8735 | -3/Lab | Reached level 30 8737 | -3/Lab | Unable to decrypt terminal 8737 | -3/Lab | Opened the door to a hidden lab 8738 | -3/Lab | Gained access to the hidden lab's interior 8738 | -3/Lab | Detected by scanners 8738 | -3/Lab | Unable to decrypt terminal 8746 | -3/Lab | Unable to decrypt terminal 8750 | -3/Lab | Found Prototype Energy Cannon 8750 | -3/Lab | Identified Warp Cannon 8756 | -3/Lab | Found Prototype Protection 8756 | -3/Lab | Identified Exp. Powered Armor 8761 | -3/Lab | Found Prototype Hackware 8761 | -3/Lab | Identified Deep Network Scanner 8767 | -3/Lab | Confronted by A5 8812 | -3/Lab | Destroyed A5 8823 | -3/Lab | Found Prototype Hackware 8823 | -3/Lab | Identified Exp. Hacking Suite 8853 | -3/Lab | Found Alien Artifact 8853 | -3/Lab | Identified Core Reset Matrix 8853 | -3/Lab | Used Core Reset Matrix 8857 | -3/Lab | Sensed 3 artifacts in vicinity 8863 | -3/Lab | Found Core Expander 8863 | -3/Lab | Installed Core Expander, added new Power slot 8866 | -3/Lab | Found Integrated Mediator 8866 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency 8879 | -3/Lab | Discovered exit to Research (range 12) 8890 | -3/Lab | Build established: Hacker-Sprinter 8893 | -3/Lab | Unable to decrypt terminal 8894 | -3/Lab | Upgraded with Utility slot (x1) 8895 | -3/Lab | Found LC Capacitor 8921 | -3/Lab | Found Prototype Special Weapon 8921 | -3/Lab | Identified Gui. Remote Datajack 9019 | -3/Lab | Unable to decrypt terminal 9050 | -3/Lab | Found Transdimensional Reconstructor 9192 | -3/Lab | Unable to decrypt terminal 9195 | -3/Lab | Entered Research 9197 | -2/Research | Reached level 31 9208 | -2/Research | Build established: Hacker-Executioner 9445 | -2/Research | Identified exit to Testing 9940 | -2/Research | Entered Testing 9942 | -2/Testing | Reached level 32 9948 | -2/Testing | Core integrity fell below 50% 10258 | -2/Testing | Found Prototype Hackware 10258 | -2/Testing | Identified Ghost Barrier 10398 | -2/Testing | Spotted Alpha 7 10406 | -2/Testing | Destroyed Alpha 7 10412 | -2/Testing | Found Prototype Device 10412 | -2/Testing | Identified Exp. ECM Suite 10424 | -2/Testing | Intercept squad dispatched 10429 | -2/Testing | Spotted Tracker 10429 | -2/Testing | Spotted Tracker 10431 | -2/Testing | Destroyed Tracker 10439 | -2/Testing | Destroyed Tracker 10441 | -2/Testing | Spotted Combat Programmer 10443 | -2/Testing | Destroyed Combat Programmer 10445 | -2/Testing | Spotted Combat Programmer 10449 | -2/Testing | Destroyed Combat Programmer 10630 | -2/Testing | Found Prototype Device 10630 | -2/Testing | Identified 2N-1CE's Frost Array 10663 | -2/Testing | Discovered new exit (range 16) 10818 | -2/Testing | Intercept squad dispatched 10832 | -2/Testing | Spotted Tracker 10833 | -2/Testing | Spotted Tracker 10837 | -2/Testing | Destroyed Tracker 10845 | -2/Testing | Destroyed Tracker 10863 | -2/Testing | Spotted Combat Programmer 10866 | -2/Testing | Spotted Combat Programmer 10868 | -2/Testing | Destroyed Combat Programmer 10883 | -2/Testing | Destroyed Combat Programmer 10944 | -2/Testing | Spotted Striker 10945 | -2/Testing | Spotted Striker 11004 | -2/Testing | Destroyed Striker 11014 | -2/Testing | Destroyed Striker 11074 | -2/Testing | Protovariant out of control (PX-ZWPXPQK1EX) 11074 | -2/Testing | Unleashed a protovariant (PX-ZWPXPQK1EX) 11119 | -2/Testing | Incoming assault squad redirected 11201 | -2/Testing | Scanned by Researcher 11236 | -2/Testing | Reached level 33 11364 | -2/Testing | Entered Access 11392 | -1/Access | Identified exit to Command 11544 | -1/Access | Intercept squad dispatched 11553 | -1/Access | Spotted Tracker 11554 | -1/Access | Spotted Tracker 11561 | -1/Access | Core integrity fell below 50% 11564 | -1/Access | Reached level 34 11564 | -1/Access | Destroyed Tracker 11570 | -1/Access | Spotted Combat Programmer 11573 | -1/Access | Emitted hypermatrix ping 11575 | -1/Access | Destroyed Tracker 11578 | -1/Access | Assembled emerged from beneath the floor 11584 | -1/Access | Destroyed Combat Programmer 11605 | -1/Access | Destroyed 8 combat bots 11617 | -1/Access | Spotted Combat Programmer 11618 | -1/Access | Destroyed Combat Programmer 11628 | -1/Access | Garrison activated, responded to threat 11676 | -1/Access | Lost 5 allies 11680 | -1/Access | Destroyed 11 combat bots 11775 | -1/Access | Assembled emerged from beneath the floor 11852 | -1/Access | Reached level 35 11864 | -1/Access | First assault squad dispatched 11881 | -1/Access | Incoming assault squad redirected 11888 | -1/Access | Destroyed 7 combat bots 11926 | -1/Access | Assembled emerged from beneath the floor 12010 | -1/Access | Assembled emerged from beneath the floor 12045 | -1/Access | High security lockdown imminent 12063 | -1/Access | Spotted B-99 Colossus 12063 | -1/Access | Spotted B-99 Colossus 12068 | -1/Access | Entered Command 12068 | -1/Command | Accompanied by 5 allies 12070 | -1/Command | Reached level 36 12098 | -1/Command | Lost 10 allies 12112 | -1/Command | Incoming investigation squad redirected 12118 | -1/Command | Spotted B-99 Colossus 12173 | -1/Command | Lost 5 allies 12188 | -1/Command | Destroyed 11 combat bots 12278 | -1/Command | Incoming investigation squad redirected 12347 | -1/Command | Spotted Combat Programmer 12378 | -1/Command | Spotted M Guard 12378 | -1/Command | Spotted Combat Programmer 12389 | -1/Command | Destroyed Combat Programmer 12393 | -1/Command | Spotted M Guard 12416 | -1/Command | Emitted hypermatrix ping 12421 | -1/Command | Assembled emerged from beneath the floor 12421 | -1/Command | Core integrity fell below 20% 12437 | -1/Command | Destroyed self with Zero-point Reactor chain reaction Last Messages --------------- 12421_ as-39969 sneak attacks. 12421_ M Guard suffers critical hit (Burn). 12421_ as-39969 destroyed. 12421_ as-03779 destroyed. 12421_ as-22845 destroyed. 12421_ as-56874 destroyed. 12421_ as-69539 destroyed. 12421_ as-90430 destroyed. 12422_ M Guard suffers critical hit (Destroy). 12422_ Destroyed Hellfire Missile Launcher. 12426_ Upgraded: Core Integrity (+300) 12426_ System corrupted: Hpw. Accelerated Linear Construct/C jammed. 12427_ M Guard destroyed. 12430_ M Guard suffers critical hit (Destroy). 12431_ System corrupted: Energy discharge (-124). 12437_ Chain reaction triggered in Prototype Reactor. 12437_ Sealed Barrier breached. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????? #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????##################??# #??????????????? | | ????????? #??# #??????????????? | | ????????? # # #??????????????? | | ????????? @Y ##?????????????? | | ?????????????###########" # # ;##????????????? | | ??????????????????????????????# # ##?#####?????? | | ??????????????????????????????#"####"###" "####?## | | ??????????????????????????????# ### # " #?# | | ??????????????????????????????# ### ### ### | | ????????????????????????????? | | ???????????????????????????? | | ??????????????????????????? | | ????????????????????????? | | ???????????????????????? | | ???????????????????????# ### ### #"# ###[ | | ???????????????????????#####??# #?# ### #?# | | ??????????????????????????????#"###?#####?#####?#" | | ??????????????????????????????# ????????????????## | | ??????????????????????????????# ?????????????????# | | ??????????????????????????????# ?????????????????# | | ??????????????????????????????# ?????????????????# | | ??????????????????????????????? ?????????????????# | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 197 Coolant Potential 100 Energy Generation 90 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 17 Terrain Scan Density 10 ECM Strength 3 Additional Mass Support 20 Armor Coverage 400 Resistance: KI 15 Resistance: TH 15 Resistance: EX 20 Phase Shifting 15 Evasion (%) 79 Core Analysis 6 Recoil Reduction 6 Particle Charging 30 Kinecelleration 40 Offensive Hacking 35 Defensive Hacking 25 Item Schematics ----------------- Exp. Heat Sink | -2/Testing | Archive Neutron Missile Launcher | -2/Testing | Archive Energy Mantle | -2/Testing | Archive Hellfire Missile Launcher | -2/Testing | Archive Com. Linear Accelerator | -2/Testing | Archive Plasma Lance | -2/Testing | Archive Spectral Analyzer | -2/Testing | Archive Centrium Heavy Treads | -2/Testing | Archive Exp. Gyrokinetic Inverter | -2/Testing | Archive Robot Schematics ------------------ A-27 Freighter | -2/Testing | Archive S-43 Plague | -2/Testing | Archive C-55 Analyst | -2/Testing | Archive Fabricated ------------ Nuclear Pulse Array | x1 | -6/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Core Expander Integrated Mediator LC Capacitor Achievements -------------- Anyone Home? Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Com Levels Raised 35 | . . 2 2 1 1 1 1 1 2 3 3 1 . 1 2 . 1 . 1 1 2 2 1 1 2 2 1 XP Earned 56296 | 3000 285 4062 1830 1435 2655 850 1850 650 3349 5486 4517 907 427 711 2813 352 879 152 1835 1391 3535 3491 1221 1388 1992 4062 1171 XP Spent 55280 | 2800 . 3170 . 2950 3040 500 2500 1400 1600 3300 6090 2480 . . 2000 . . 3050 . 3120 2900 2250 3200 . 2500 . 6430 Upgrades 94 | 5 . 9 . 8 9 1 2 1 1 13 10 3 . . 1 . . 2 . 3 1 2 1 . 5 . 17 Power Slot 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 4 | 1 . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Utility Slot 10 | 1 . . . 2 1 . . . . 1 . . . . 1 . . 1 . 1 1 . 1 . . . . Weapon Slot 6 | 2 . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . Core Integrity 24 | . . . . . 4 . . . . 8 4 2 . . . . . . . . . . . . . . 6 Heat Dissipation 12 | . . 4 . . 2 . . . . 4 . . . . . . . . . 2 . . . . . . . Energy Generation 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Mass Support 5 | . . 3 . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Inventory Capacity 5 | . . 1 . . . 1 . . . . . . . . . . . 1 . . . 2 . . . . . Sight Range 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . Hack Attack % 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Hack Defense % 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 KI Resistance % 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 TH Resistance % 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 EX Resistance % 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 KI Damage % 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 TH Damage % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Protomatter Created 7129 | . . 229 193 179 45 71 138 . 239 278 775 104 128 60 377 50 312 87 352 377 287 773 . 67 964 589 455 Integrity Restored 15679 | . . 432 458 426 99 354 261 . 804 606 1770 579 384 . 798 21 735 258 791 595 617 1566 . . 2412 1359 354 Core 14179 | . . 432 326 299 99 354 117 . 804 606 1770 579 384 . 798 21 735 54 545 360 362 1409 . . 2412 1359 354 Parts 1500 | . . . 132 127 . . 144 . . . . . . . . . . 204 246 235 255 157 . . . . . Protomatter Decayed 1805 | . . 31 27 34 . 50 . . 78 49 184 . . . 18 . 45 . 3 16 338 543 . 67 165 102 55 Game ------ Seed CloakingHeavyAccelerator Manual? 0 Play Time 03:34:13 Cumulative 699.7 hours Start 2025.03.08 @ 23:36:55 End 2025.03.27 @ 22:42:34 Sessions 35 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 49 Rogue 37 Adventurer 9 Explorer 3 Win Type - Total 6 Types 4/0/0/2/0/0/0/0/0 Lore% 48 Gallery% 55 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 40/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af6b6538-9121-4244-b381-0ffa899223dc