Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 09:54:50 Player: Scopata Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (90) 450 Value Destroyed (2802) 2802 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (589) 589 TOTAL SCORE: 6281 Bonus ------- High Alert Combat Kills 289 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 252/300 Energy 280/280 System Corruption 13% Temperature Cool (0) Movement Treading (242) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY (4) ------ Huge Storage Unit Melee Analysis Suite Melee Analysis Suite Insulated Plating > --- WEAPON (2) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (25) --- Light Nuclear Core Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Medium Matter Pod (0) Melee Analysis Suite Pulse Rifle Heavy Particle Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun Advanced EMP Blaster Grenade Launcher Flail Heavy Mace Longsword +1 Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Propulsion Shielding Insulated Plating > --- WEAPON ----------- Advanced EMP Blaster Longsword +1 > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Huge Storage Unit Medium Matter Pod Light Armor Plating Insulated Plating Insulated Plating Pulse Rifle EM Pulse Cannon Advanced Beam Cannon Improved Assault Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Grenade Launcher Datajack Flail [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Longsword +1 Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 117 | 6 18 7 3 4 4 75 Power 11 | 1 2 1 . 1 1 5 Engine 7 | 1 1 1 . . . 4 Core 4 | . 1 . . 1 1 1 Reactor . | . . . . . . . Propulsion 25 | 2 . 2 . . 1 20 Treads 13 | 2 . . . . . 11 Leg 10 | . . 2 . . 1 7 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . . . . . 2 Utility 29 | 1 5 1 . 1 2 19 Device 8 | . 2 1 . 1 . 4 Storage 3 | 1 1 . . . . 1 Processor 4 | . 1 . . . . 3 Hackware . | . . . . . . . Protection 14 | . 1 . . . 2 11 Artifact . | . . . . . . . Weapon 52 | 2 11 3 3 2 . 31 Energy Gun 5 | 1 1 . . . . 3 Energy Cannon 2 | . . . . . . 2 Ballistic Gun 20 | 1 4 2 1 1 . 11 Ballistic Cannon . | . . . . . . . Launcher 18 | . 5 1 1 1 . 10 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 6 | . . . 1 . . 5 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes 10 | . . 1 1 . . 8 Parts Lost 25 | . 1 3 . 1 1 19 Power 5 | . 1 1 . 1 1 1 Propulsion 9 | . . 2 . . . 7 Utility 9 | . . . . . . 9 Weapon 2 | . . . . . . 2 Highest Loss Streak 8 | . 1 3 . 1 1 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 99 98 100 100 88 94 Engine 9 | . 13 14 14 . . 3 Core 2 | . . . . 13 9 4 Treads 15 | . 28 21 . . . 18 Leg 14 | . . 5 28 28 25 13 Device 10 | . 8 14 14 14 9 6 Storage 12 | . 14 14 14 14 9 9 Protection 6 | . 2 . . . 18 19 Ballistic Gun 13 | . 17 14 13 16 9 8 Launcher 9 | . 6 13 14 11 9 4 Naked Turns . | . . . . . . . Heaviest Build 106 | 13 52 50 50 50 60 106 Greatest Support 80 | 40 40 40 20 20 30 80 Greatest Overweight (x) 15 | 4 1 15 2 2 2 4 Average Overweight (x) 1 | . . 1 2 2 1 . Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 Average Capacity 19 | 7 14 20 20 20 20 21 Most Carried 20 | 3 14 20 19 18 17 20 Average Carried 14 | 1 8 17 16 16 13 16 Final Capacity 25 | 8 20 20 20 20 20 25 Final Carried 19 | 3 14 19 16 18 14 17 Class Distribution -------------------- 79% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Matter Collected 2593 | 218 290 209 . 125 90 1661 Remotely . | . . . . . . . Salvage Created 2942 | . 393 213 . . 92 2244 Parts 192 | . 46 18 . . 5 123 Haulers Intercepted 2 | . . . . . . 2 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 71 | . 13 9 . . 3 46 Melee 9 | . . . . . . 9 Guns 23 | . 6 3 . . . 14 AOE 38 | . 7 6 . . 3 22 Classes Destroyed 13 | . 6 . . . . 7 Worker 4 | . . . . . . 4 Builder 5 | . 2 1 . . . 2 Tunneler 1 | . 1 . . . . . Hauler 2 | . . . . . . 2 Recycler 3 | . . . . . . 3 Operator 1 | . 1 . . . . . Watcher 6 | . 3 . . . 1 2 Swarmer 14 | . 3 3 . . . 8 Grunt 43 | . 10 6 . . 3 24 Duelist 1 | . . . . . . 1 Protector 1 | . . . . . . 1 Sentry 10 | . . . . . . 10 Hunter 2 | . . . . . . 2 Best Kill Streak 9 | . 4 4 . . 3 9 Combat Bots Only 6 | . 3 3 . . 3 6 Max Kills in Single Turn 3 | . 3 2 . . 1 3 Gunslinging . | . . . . . . . Exploded 3 | . 2 2 . . 1 3 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Hostile Shots Fired 317 | . 52 31 . 9 8 217 Missed 69 | . 15 3 . 3 2 46 Damage Taken 4238 | . 420 394 . 110 104 3210 Core 713 | . 38 91 . 28 . 556 Absorbed by Shields . | . . . . . . . Redirected to Shielding 50 | . . . . . . 50 Ignored by Resistances 3 | . . . . . . 3 Regen/Repaired (Parts) 35 | . 35 . . . . . Core Remaining (%) 68 | 100 . . . 37 . . Volleys Fired 185 | . 51 24 . 1 8 101 Largest 2 | . 2 2 . 2 1 2 Hottest 100 | . 70 50 . 40 30 100 Shots Fired 311 | . 95 39 . 2 8 167 Gun 235 | . 78 30 . 2 . 125 Cannon . | . . . . . . . Launcher 76 | . 17 9 . . 8 42 Special . | . . . . . . . Kinetic 216 | . 61 30 . 2 . 123 Thermal 17 | . 17 . . . . . Explosive 59 | . 17 9 . . 8 25 Electromagnetic 19 | . . . . . . 19 Robot Hit Streak 10 | . 6 10 . 1 7 8 Robot Miss Streak 5 | . 4 2 . 1 1 5 Penetration Max . | . . . . . . . Secondary Targets 5 | . 2 . . . . 3 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 202 | . 57 28 . 1 6 110 Core Hits 169 | . 38 24 . . 8 99 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 3 | . . . . . . 3 Destroy 1 | . . . . . . 1 Sever 2 | . . . . . . 2 Melee Attacks 22 | . 3 . . . . 19 Impact . | . . . . . . . Slashing 19 | . . . . . . 19 Piercing . | . . . . . . . Sneak Attacks 5 | . 3 . . . . 2 Combat Hostiles 2 | . . . . . . 2 Follow-up Attacks . | . . . . . . . Damage Inflicted 6899 | . 1189 757 . 10 317 4626 Guns 2097 | . 425 183 . 10 . 1479 Cannons . | . . . . . . . Explosions 4048 | . 764 574 . . 317 2393 Melee 754 | . . . . . . 754 Ramming . | . . . . . . . Kinetic 1936 | . 302 183 . 10 . 1441 Thermal 217 | . 123 . . . . 94 Explosive 2971 | . 764 574 . . 317 1316 Electromagnetic 1021 | . . . . . . 1021 Impact . | . . . . . . . Slashing 754 | . . . . . . 754 Piercing . | . . . . . . . Highest Corruption 13 | . . . . . . 13 Average Corruption 10 | . . . . . . 10 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 82 | . . . . . . 82 Message Errors 21 | . . . . . . 21 Matter Fused 21 | . . . . . . 21 Heat Flow Errors 8 | . . . . . . 8 Energy Discharges 9 | . . . . . . 9 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 9 | . . . . . . 9 Data Loss (major) 4 | . . . . . . 4 Misfires 3 | . . . . . . 3 Alerts 1 | . . . . . . 1 Weapon Failures 5 | . . . . . . 5 Overload Shots . | . . . . . . . Overflow Damage 38 | . 10 . . . 6 22 Projectiles . | . . . . . . . Explosions 36 | . 10 . . . 6 20 Melee 2 | . . . . . . 2 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 230 | . 47 22 . . . 161 Shots 10 | . 3 1 . . . 6 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 596 | . 256 25 . 4 13 596 Average Temperature 105 | . 69 11 . 3 8 129 Received Heat Transfer 1749 | . 141 204 . 45 54 1305 Effects 20 | . 1 . . . . 19 Shutdowns 4 | . . . . . . 4 Energy Bleed 4 | . 1 . . . . 3 Interference 3 | . . . . . . 3 Damage (minor) 2 | . . . . . . 2 Damage (major) 5 | . . . . . . 5 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 8 | . . . . . . 8 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 570 | . 370 . . . . 200 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . . . . . . 6 Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Peak Influence 962 | . 253 119 . . 114 962 Initial 48 | . . 33 . . . 48 Average 169 | . 114 42 . . 39 342 Maximum Alert Level 3 | . 1 . . . . 3 Low Security (%) 75 | 100 95 100 . 100 100 38 Level 1 7 | . 4 . . . . 16 Level 2 12 | . . . . . . 34 Level 3 4 | . . . . . . 10 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 3 . . . . 10 Investigation 9 | . 2 . . . . 7 Extermination . | . . . . . . . Reinforcement 3 | . 1 . . . . 2 Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Distress Signals 3 | . . . . . 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 93 | . 25 9 . 2 5 52 Peak Tracking Total 6 | . 3 3 . 2 3 6 Tactical Retreats 2 | . . . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Traps Triggered 4 | . . . . . . 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 4 | . . 4 3 3 3 3 Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Machines Disabled 9 | . 4 . . . . 5 Max in Single Turn 2 | . 2 . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Machines Accessed 18 | . 8 . 1 . . 9 Terminals 12 | . 5 . . . . 7 Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . . . 1 Recycling Units 3 | . 2 . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 52 | . 20 . 9 . . 23 Successful 32 | . 12 . 9 . . 11 Failed 20 | . 8 . . . . 12 Catastrophic 6 | . 2 . . . . 4 Database Lockouts . | . . . . . . . Manual 3 | . . . 1 . . 2 Terminals 29 | . 13 . . . . 16 Fabricators . | . . . . . . . Repair Stations 6 | . 3 . . . . 3 Recycling Units 8 | . 4 . . . . 4 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 24 | . 8 . 9 . . 7 Record 14 | . 3 . 9 . . 2 Part Schematic 2 | . . . . . . 2 Prototype ID Bank 1 | . 1 . . . . . Open Door 2 | . . . . . . 2 Locate Traps 2 | . 2 . . . . . Recall Extermination 1 | . . . . . . 1 Registered Components 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . 2 . . . . 1 Scan Component 2 | . 1 . . . . 1 Repair 1 | . 1 . . . . . Recycling Unit Hacks 5 | . 2 . . . . 3 Process 1 | . . . . . . 1 Report Inventory 3 | . 2 . . . . 1 Retrieve Matter 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 10 | . 4 . . . . 6 Full Trace Events 8 | . 3 . . . . 5 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter 142 | . . . . . . 142 Retrieved Matter 197 | . . . . . . 197 Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked 1 | . 1 . . . . . Non-combat 1 | . 1 . . . . . Combat . | . . . . . . . Robot Hacks Applied 2 | . 2 . . . . . parse_system 1 | . 1 . . . . . find_recycling 1 | . 1 . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Turns Passed 8253 | 111 1720 1401 2016 525 154 2326 Spaces Moved 3216 | 63 757 521 773 194 68 840 Core 23 | 18 . 5 . . . . Treads 1689 | 45 757 423 . . . 464 Legs 1504 | . . 93 773 194 68 376 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 240 260 260 190 160 Average Speed 228 | 159 198 248 260 260 195 212 Slowest Speed 800 | 250 240 800 260 260 260 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 58 | 5 87 82 94 51 11 80 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 4 | . . 3 . 1 . . Spaces Dug 10 | . . . . . . 10 Terrain Destroyed 318 | . 67 67 . . 43 141 Melee 1 | . . . . . . 1 Projectile . | . . . . . . . AOE 317 | . 67 67 . . 43 140 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Total 3874 | 71 885 594 781 213 83 1247 Wait 170 | . 29 27 . 10 . 104 Move 3210 | 62 756 520 772 193 67 840 Hop . | . . . . . . . Pick Up 100 | 3 20 12 1 4 2 58 Fast Attach 19 | 6 2 . . . . 11 Attach 35 | . 1 4 1 1 4 24 Detach 5 | . 1 . . . . 4 Swap 63 | . 15 3 2 3 . 40 Drop 64 | . 7 4 4 1 2 46 Fire 185 | . 51 24 . 1 8 101 Melee 22 | . 3 . . . . 19 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . 1 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Storage (discovered 2 exits: [*Fac] / Rec) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 10) 519 | -10/Materials | Identified exit to Materials 776 | -10/Materials | Identified exit to Mines 870 | -10/Materials | Discovered exit to Materials (range 16) 1066 | -10/Materials | Repaired Grenade Launcher 1146 | -10/Materials | Discovered exit to Materials (range 10) 1832 | -10/Materials | Entered Mines 1864 | -10/Mines | Discovered exit to Materials (range 12) 1982 | -10/Mines | Discovered new exit (range 11) 2216 | -10/Mines | Found a hidden stash of uninstalled traps 2327 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2332 | -10/Mines | Found Prototype Device 2333 | -10/Mines | Identified Exp. Sensor Array 2912 | -10/Mines | Core integrity fell below 50% 2944 | -10/Mines | Lost 3 parts (1p2n) 3027 | -10/Mines | Learned Materials interactive machine intel 3037 | -10/Mines | Discovered exit to Materials (range 7) 3218 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3220 | -10/Mines | Discovered new exit (range 5) 3233 | -10/Mines | Entered Exiles 3272 | -10/Exiles | Discovered new exit (range 15) 3361 | -10/Exiles | Met 8R-AWN 3410 | -10/Exiles | Met EX-HEX 3528 | -10/Exiles | Met EX-BIN 3579 | -10/Exiles | Aligned with FarCom system 3582 | -10/Exiles | Given EX-Vault access code 3829 | -10/Exiles | Met EX-DEC 4004 | -10/Exiles | Visited The Gauntlet 4689 | -10/Exiles | Discovered new exit (range 14) 4983 | -10/Exiles | Opened EX-Vault 4996 | -10/Exiles | Found Prototype Slashing Weapon 5005 | -10/Exiles | Identified Longsword +1 5061 | -10/Exiles | Warned to stay clear of 0b10 Research branches 5249 | -10/Exiles | Left Exiles lab with Longsword +1 5249 | -10/Exiles | Entered Mines 5274 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 5505 | -9/Mines | Learned location of Zion (-7) 5731 | -9/Mines | Discovered new exit (range 5) 5774 | -9/Mines | Entered Materials 5774 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5775 | -8/Materials | Loaded intel: 19 interactive machine locations 5915 | -8/Materials | Discovered new exit (range 4) 5928 | -8/Materials | Entered Storage 5929 | -8/Storage | Identified exit to Recycling 6682 | -8/Storage | Lost 8 parts (1p4n3u) 6818 | -8/Storage | Core integrity fell below 50% 6857 | -8/Storage | Crushed by falling debris 6857 | -8/Storage | System corruption reached 10% 6888 | -8/Storage | Lost 3 parts (2u1w) 7001 | -8/Storage | Build established: Scavenger-Mutant 7141 | -8/Storage | Lost 3 parts (1n1u1w) 7630 | -8/Storage | Core integrity fell below 20% 7712 | -8/Storage | Discovered new exit (range 7) 7928 | -8/Storage | First assault squad dispatched 8254 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- U-05 Engineer builds a Wall. R-06 Scavenger collects Insulated Plating. 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"""???????????##T#????#] #???? | | ??????????????????? ????????????####????#%* #???? | | ???????????????????""??????????### #######!= #???? | | ???????????????????????????????# = # ###?? | | ???????????????????????????????# ! # ##### | | ???????????????????????????????#"""" # % # [ | | ???????????????????????????????#"""" # # ] | | ???????????????????????????????#"""" # # ! | | ???????????????????????????????#"""" = # # | | ???????????????????????????????# == # # | | ???????????????????????????????# *!= # # | | ?????????????????????????????######+##+### + | | ?????????????????????????????# ## # | | ?????????????????????????????# ## # | | ???????????????????????????### ## ##### | | ???????????????????????????# ######## ## | | ???????????????????????????# # ###+###### | | ???????????????????????????# # # | | ???????????????????????????# # # """= | | ???????????????????????????# # # "*=[ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Resistance: EM 15 Propulsion Shielding 33 Evasion (%) 40 Melee Accuracy 10 Recoil Reduction 4 Item Schematics ----------------- Scythe | -8/Storage | Hacked Imp. Field Recycling Unit | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Power Corrupts Tourist Unlikely Earthworm Challenges ------------ None Game ------ Seed SniperLinearAirjet Manual? 0 Play Time 01:32:04 Cumulative 4.2 hours Start 2024.04.04 @ 08:20:46 End 2024.04.04 @ 09:54:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 3 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bb97e00b-2370-4c85-8b1d-5fb274fbdef7