Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.07 @ 17:55:44 Player: CONM Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (1170) 1170 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4350 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 135/300 Energy 23/100 System Corruption 6% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Advanced Weight Redist. System Visual Processing Unit Core Analyzer Microactuators > --- WEAPON (3) ------- Rocket Launcher > --- INVENTORY (10) --- Improved Cooling System Improved Sensor Array Improved Signal Interpreter Advanced Melee Analysis Suite Microactuators Improved Reaction Control System Phase Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Core Analyzer Microactuators Actuator Array Hardened Light Armor Plating > --- WEAPON ----------- Katana Spear Spear > --- INVENTORY -------- Micro Nuclear Core Improved Heat Sink Improved Cooling System Improved Sensor Array Improved Signal Interpreter Advanced Melee Analysis Suite Microactuators Phase Cannon Rocket Launcher Remote Datajack [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Gravmag System Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Visual Processing Unit Device Microactuators Storage Medium Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Spear Energy Gun Arc Projector Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 3 | . . 1 1 . 1 Utility 4 | . . 1 1 2 . Weapon 1 | . . . . . 1 Parts Attached 60 | 8 3 9 14 16 10 Power 9 | 2 . . 2 3 2 Engine 6 | 2 . . 1 2 1 Core 3 | . . . 1 1 1 Reactor . | . . . . . . Propulsion 20 | 2 2 1 7 5 3 Treads . | . . . . . . Leg 10 | 2 2 . 5 1 . Wheel 1 | . . 1 . . . Hover 9 | . . . 2 4 3 Flight . | . . . . . . Utility 17 | 2 . 4 2 7 2 Device 7 | 1 . 1 1 2 2 Storage 2 | 1 . 1 . . . Processor 4 | . . 1 . 3 . Hackware . | . . . . . . Protection 4 | . . 1 1 2 . Artifact . | . . . . . . Weapon 14 | 2 1 4 3 1 3 Energy Gun 6 | 1 . 3 2 . . Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 2 | . 1 1 . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon 3 | . . . . 1 2 Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 33 | . . 5 4 12 12 Power 6 | . . 1 . 3 2 Propulsion 14 | . . 2 1 6 5 Utility 6 | . . . 2 2 2 Weapon 7 | . . 2 1 1 3 Highest Loss Streak 7 | . . 5 3 5 7 To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 77 | . 100 85 72 63 73 Engine 5 | . 14 10 4 1 1 Core 2 | . . . 1 2 3 Leg 10 | . 28 20 12 9 . Hover 9 | . . . 8 8 17 Device 9 | . 14 9 2 1 13 Storage 8 | . 14 11 9 7 6 Processor 10 | . . 9 9 13 13 Protection 3 | . . 1 5 3 4 Energy Gun 3 | . 6 10 11 1 . Ballistic Gun 2 | . 14 5 . . . Ballistic Cannon 1 | . 7 3 . . . Slashing Weapon 3 | . . . 4 7 4 Piercing Weapon 3 | . . . . 4 6 Peak Build Rating 51 | 7 8 13 22 34 51 Average Rating 22 | 5 7 10 16 21 36 On Entrance 12 | . 7 8 8 21 31 Naked Turns . | . . . . . . Heaviest Build 37 | 15 16 22 25 27 37 Greatest Support 46 | 20 20 20 46 46 41 Greatest Overweight (x) 8 | 1 . 1 8 2 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 Most Carried 10 | 2 8 10 10 10 10 Average Carried 8 | 1 6 9 8 9 9 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | 2 8 10 10 10 8 Class Distribution -------------------- 58% | Mutant 22% | Scavenger-Mutant 16% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Gladiator | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 804 | 239 121 154 105 55 130 Remotely . | . . . . . . Salvage Created 1428 | 12 145 259 165 276 571 Parts 89 | 5 12 16 9 16 31 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 24 | . 4 5 3 4 8 Melee 8 | . . . 2 2 4 Guns 7 | . 1 5 1 . . Cannons 3 | . 3 . . . . AOE 6 | . . . . 2 4 Classes Destroyed 11 | 1 1 3 1 3 2 Builder 3 | . . 1 . . 2 Tunneler 1 | 1 . . . . . Hauler 1 | . . . . . 1 Recycler 3 | . . . . 1 2 Watcher 4 | . . . . 1 3 Swarmer 7 | . . . . . 7 Grunt 10 | . 4 2 2 2 . Brawler 1 | . . 1 . . . Duelist 2 | . . . 1 1 . Sentry 2 | . . 2 . . . Programmer 2 | . . . . 1 1 Best Kill Streak 8 | 1 2 5 1 3 8 Combat Bots Only 5 | . 2 5 1 3 3 Max Kills in Single Turn 3 | 1 1 1 1 2 3 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 2 Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 342 | . 33 49 35 153 72 Missed 126 | . 10 15 13 57 31 Damage Taken 4049 | . 290 435 394 1305 1625 Core 1286 | . 23 17 122 274 850 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 90 95 77 60 . Volleys Fired 57 | 4 16 17 4 5 11 Largest 2 | 2 2 2 2 1 1 Hottest 110 | 70 55 101 110 55 33 Shots Fired 92 | 8 32 28 8 5 11 Gun 62 | 8 16 25 8 5 . Cannon 19 | . 16 3 . . . Launcher 11 | . . . . . 11 Special . | . . . . . . Kinetic 41 | 4 32 5 . . . Thermal 19 | 4 . 15 . . . Explosive 11 | . . . . . 11 Electromagnetic 21 | . . 8 8 5 . Robot Hit Streak 20 | 3 10 20 4 . 5 Robot Miss Streak 3 | 2 3 2 1 2 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 87 | 4 18 25 10 8 22 Core Hits 58 | 1 6 12 6 5 28 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | 1 . 2 1 . . Burn 3 | 1 . 2 . . . Sever 1 | . . . 1 . . Melee Attacks 89 | . . . 7 20 62 Impact . | . . . . . . Slashing 56 | . . . 7 16 33 Piercing 33 | . . . . 4 29 Sneak Attacks 2 | . . . . 1 1 Combat Hostiles . | . . . . . . Follow-up Attacks 9 | . . . . 1 8 Damage Inflicted 3001 | 61 275 364 192 432 1677 Guns 524 | 50 84 327 63 . . Cannons 228 | . 191 37 . . . Explosions 1295 | . . . . 133 1162 Melee 929 | . . . 129 299 501 Ramming 25 | 11 . . . . 14 Kinetic 335 | 12 275 48 . . . Thermal 370 | 38 . 199 . 133 . Explosive 1162 | . . . . . 1162 Electromagnetic 180 | . . 117 63 . . Impact . | . . . . . . Slashing 719 | . . . 129 228 362 Piercing 210 | . . . . 71 139 Highest Corruption 6 | . . 1 . 1 6 Average Corruption 2 | . . 1 . 1 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . . . 8 Message Errors 1 | . . . . . 1 Matter Fused 4 | . . . . . 4 Heat Flow Errors 1 | . . . . . 1 Data Loss (major) 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 194 | . 5 . 4 156 29 Projectiles 5 | . 5 . . . . Explosions 142 | . . . . 114 28 Melee 47 | . . . 4 42 1 Knockbacks 6 | 1 5 . . . . Impact 1 | 1 . . . . . Kinetic 5 | . 5 . . . . Secondary . | . . . . . . Self-Inflicted Damage 422 | . . . . 409 13 Shots 5 | . . . . 5 . Rammed 1 | . . . . . 1 Targets Rammed 2 | 1 . . . . 1 Kicked 1 | 1 . . . . . Crushed . | . . . . . . Highest Temperature 332 | 18 60 332 135 59 96 Average Temperature 97 | 10 25 191 56 18 47 Received Heat Transfer 945 | . 162 228 207 270 78 Effects 3 | . . 3 . . . Energy Bleed 2 | . . 2 . . . Interference 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 951 | 185 . 666 . 100 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 302 | 5 118 216 106 302 176 Initial 50 | . 3 49 12 47 50 Average 82 | . 53 77 40 184 60 Maximum Alert Level 1 | . . 1 . 1 . Low Security (%) 87 | 100 100 97 100 37 100 Level 1 12 | . . 2 . 62 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 1 . 2 2 Investigation 1 | . . 1 . . . Extermination 2 | . . . . 1 1 Reinforcement 3 | . 1 . . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 5 | . . 1 1 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 76 | . 7 18 9 12 30 Peak Tracking Total 11 | . 5 11 4 7 7 Tactical Retreats 6 | . . 1 2 2 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 5 | . . 2 . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 7 | . . . . 7 . Max in Single Turn 7 | . . . . 7 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 17 | . 5 5 . 3 4 Terminals 11 | . 4 5 . . 2 Fabricators 3 | . . . . 1 2 Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 35 | . 11 12 . 4 8 Successful 16 | . 4 7 . 3 2 Failed 19 | . 7 5 . 1 6 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 14 | . 2 7 . . 5 Terminals 24 | . 6 12 . . 6 Fabricators 3 | . . . . 1 2 Repair Stations . | . . . . . . Recycling Units 5 | . 5 . . . . Scanalyzers 2 | . . . . 2 . Garrison Access 1 | . . . . 1 . Terminal Hacks 6 | . 2 3 . . 1 Level Access Points 1 | . 1 . . . . Branch Access Points 2 | . . 1 . . 1 Emergency Access Points 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 5 | . . 4 . . 1 Terminals 5 | . . 4 . . 1 Track 2 | . . 1 . . 1 Botnet 3 | . . 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 2 3 . 2 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 2560 | 112 335 424 209 501 979 Spaces Moved 2068 | 81 231 267 121 431 937 Core 35 | 17 . . 1 . 17 Treads . | . . . . . . Legs 722 | 64 231 196 59 172 . Wheels 126 | . . 71 55 . . Hover 1185 | . . . 6 259 920 Flight . | . . . . . . Fastest Speed 44 | 50 120 100 100 52 44 Average Speed 101 | 107 120 131 127 93 87 Slowest Speed 450 | 120 120 190 450 260 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 5 45 36 16 13 26 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 25 | . . . 1 6 18 Terrain Destroyed 111 | . . . 1 62 48 Melee 25 | . . . 1 6 18 Projectile . | . . . . . . AOE 86 | . . . . 56 30 Terrain Rammed 1 | . . . . . 1 Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2345 | 94 257 311 153 498 1032 Wait 35 | . . 7 1 13 14 Move 2063 | 80 230 266 120 430 937 Hop . | . . . . . . Pick Up 30 | 1 6 5 5 6 7 Fast Attach 29 | 7 . 4 4 10 4 Attach 16 | . . 2 5 5 4 Detach 3 | . . 1 . 2 . Swap 15 | 1 3 3 5 1 2 Drop 21 | . 2 6 2 5 6 Fire 57 | 4 16 17 4 5 11 Melee 68 | . . . 7 16 45 Ram 2 | . . . . . 2 Kick 1 | 1 . . . . . Crush . | . . . . . . Escape Stasis 5 | . . . . 5 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: [*Mat x2] / Min) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 16) 435 | -10/Materials | Identified exit to Materials 448 | -10/Materials | Entered another Materials area 448 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 566 | -9/Materials | Discovered new exit (range 10) 784 | -9/Materials | Identified exit to Mines 811 | -9/Materials | Discovered new exit (range 8) 872 | -9/Materials | Entered another Materials area 872 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 890 | -8/Materials | Lost 5 parts (1p2n2w) 1000 | -8/Materials | Lost 3 parts (1n1u1w) 1056 | -8/Materials | Discovered new exit (range 3) 1081 | -8/Materials | Entered Factory 1081 | -7/Factory | Evolved 2 slots: Utility x2 1150 | -7/Factory | Discovered new exit (range 18) 1192 | -7/Factory | Lost 5 parts (1p2n1u1w) 1390 | -7/Factory | Lost 3 parts (1p2n) 1582 | -7/Factory | Entered another Factory area 1582 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1846 | -6/Factory | Build established: Scavenger-Mutant 1968 | -6/Factory | Discovered new exit (range 4) 2133 | -6/Factory | Identified exit to Lower Caves 2147 | -6/Factory | Spotted B-75 Beast 2170 | -6/Factory | Build established: Scavenger-Gladiator 2324 | -6/Factory | Lost 7 parts (1p3n1u2w) 2522 | -6/Factory | Core integrity fell below 50% 2522 | -6/Factory | Core integrity fell below 20% 2553 | -6/Factory | Lost 4 parts (1p1n1u1w) 2559 | -6/Factory | Cargo convoy interrupted 2561 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 02554_ Destroyed Lgt. Nuclear Core. 02554_ U-05 Engineer lays Concrete. 02556_ R-10 Processor destroyed. 02556_ S-27 Virus destroyed. 02556_ U-05 Engineer lays Concrete. 02557_ System corrupted: Matter fused (-9). 02557_ U-05 Engineer lays Concrete. 02558_ C-30 ARC bursts open, deploying its payload. 02558_ H-66 Slayer unfolds itself. 02558_ X-67 Chaingunner unfolds itself. 02558_ X-72 Disruptor unfolds itself. 02558_ M-28 Smith unfolds itself. 02558_ U-05 Engineer lays Concrete. 02559_ ALERT: Cargo convoy interrupted, initiating access lockdown. 02559_ U-05 Engineer lays Concrete. 02560_ U-05 Engineer destroyed. 02560_ Destroyed Wheel. 02560_ U-05 Engineer lays Concrete. 02561_ Penetrated by Slug. 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[ * !!= # | | ?????????????? * ; """ " | | ???????????????? ; """ " | | ??????????????????? ; " """ " | | ????????????????????## # " | | ?????????????????????# @ #### "" | | ?????????????????????# | | ?????????????????????# | | ?????????????????+ u ## | | ?????????????????##### #? | | ?????????????????????# #? | | ?????????????????????### ### % A! ######+###? | | ???????????????????????# ???#x h ???????? | | ???????????????????????# ???#t x ?????? | | ???????????????????????# ???# xi ?????? | | ???????????????????????# ???# C m ????? | | ???????????????????????# ???# """ """???? | | ???????????????????????#+???# """ ""????? | | ????????????????????????????# ""??""????? | | ????????????????????????????# # ????????? | | ????????????????????????????# # ""????????? | | ????????????????????????????# # "?????????? | | ????????????????????????????# # ??????????? | | ????????????????????????????? ?? ????????????? | | ????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 EM Shielding 2 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 56 Core Analysis 6 Item Schematics ----------------- Actuator Array | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronRestorationKatana Manual? 0 Play Time 00:39:30 Cumulative 71.5 hours Start 2024.09.07 @ 17:11:13 End 2024.09.07 @ 17:55:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 36 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f06fc7d3-97ad-41ad-8539-9334181bab3d