Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.30 @ 17:13:57 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (56) 280 Value Destroyed (1683) 1683 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (12) 12 TOTAL SCORE: 5075 Bonus ------- High Alert Combat Kills 12 Cogmind --------- Core Integrity 561/850 Matter 193/300 Energy 7/100 System Corruption 0% Temperature Cool (0) Movement Core (500) Ox9 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Visual Processing Unit Terrain Scanner Terrain Scan Processor > --- WEAPON (3) ------- Phase Cannon > --- INVENTORY (15) --- Medium Storage Unit Hardened Light Armor Plating Thermal Shield Drone Bay (2/2) Shock Rifle Plasma Cannon Autogun Gauss Rifle Precision Assault Rifle Improved Light Cannon Heavy Flak Cannon Heavy Flak Cannon Grenade Launcher Great Axe Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Advanced Targeting Computer Improved Shield Generator > --- WEAPON ----------- Improved Spread Laser Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Improved Aluminum Leg Improved Heat Sink Coolant Injector Medium Storage Unit Terrain Scanner Hardened Light Armor Plating Shock Rifle Plasma Cannon Gauss Rifle Precision Assault Rifle Improved Light Cannon Grenade Launcher Great Axe [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Visual Processing Unit Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Shotgun Energy Gun Improved Medium Laser Energy Cannon Phase Cannon Ballistic Gun Shotgun Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 3 | . . 1 1 1 . Utility 3 | . . 1 1 . 1 Weapon 1 | . . . . 1 . Parts Attached 68 | 1 6 20 8 23 10 Power 8 | . . 2 2 2 2 Engine 7 | . . 2 2 1 2 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 13 | . 1 5 1 5 1 Treads . | . . . . . . Leg 8 | . 1 5 1 . 1 Wheel 5 | . . . . 5 . Hover . | . . . . . . Flight . | . . . . . . Utility 23 | 1 1 7 5 4 5 Device 14 | 1 . 4 3 3 3 Storage 2 | . 1 . 1 . . Processor 3 | . . 1 . 1 1 Hackware . | . . . . . . Protection 4 | . . 2 1 . 1 Artifact . | . . . . . . Weapon 24 | . 4 6 . 12 2 Energy Gun 3 | . . . . 2 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 15 | . 4 5 . 6 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . 3 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 1 4 . Parts Lost 18 | . . 1 2 3 12 Power 3 | . . . . . 3 Propulsion 7 | . . . . 2 5 Utility 5 | . . 1 2 1 1 Weapon 3 | . . . . . 3 Highest Loss Streak 7 | . . 1 1 2 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 100 100 99 97 80 Engine 8 | . 14 11 9 4 7 Core 1 | . . . . 2 1 Leg 22 | . 28 33 36 11 2 Wheel 10 | . . . . 23 17 Device 9 | . 14 7 13 7 11 Storage 9 | . 14 11 9 7 6 Processor 10 | . . 11 9 13 13 Protection 2 | . . 4 4 . . Energy Gun 3 | . 4 . . 5 4 Ballistic Gun 17 | . 23 21 18 13 11 Peak Build Rating 40 | 8 10 14 21 40 40 Average Rating 23 | 6 9 13 19 34 35 On Entrance 16 | 6 8 10 14 20 39 Naked Turns . | . . . . . . Heaviest Build 57 | 12 20 24 38 44 57 Greatest Support 70 | 20 20 33 46 70 70 Greatest Overweight (x) 1 | . . . . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 Average Capacity 12 | 8 8 10 14 15 15 Most Carried 15 | 8 10 10 12 15 14 Average Carried 11 | 6 8 9 9 14 12 Final Capacity 15 | 8 10 10 15 15 15 Final Carried 15 | 8 10 10 12 15 14 Class Distribution -------------------- 35% | Scavenger-Mutant 30% | Mutant 14% | Gunner 8% | Scavenger-Gunner 5% | Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gunner | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1613 | 214 130 447 245 532 45 Remotely 469 | 14 130 281 44 . . Salvage Created 1914 | 95 161 446 254 728 230 Parts 119 | 6 17 29 15 39 13 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 43 | . 6 13 8 10 6 Melee 1 | . . . . 1 . Guns 39 | . 6 13 8 6 6 AOE 3 | . . . . 3 . Classes Destroyed 12 | 2 2 3 . 5 . Worker 1 | . . 1 . . . Builder 4 | . . . . 3 1 Tunneler 1 | 1 . . . . . Hauler 1 | . . . . 1 . Recycler 4 | 1 . . . 3 . Watcher 2 | . . . . 2 . Swarmer 14 | . 3 3 4 . 4 Grunt 19 | . 3 7 . 7 2 Brawler 1 | . . . . 1 . Duelist 1 | . . 1 . . . Sentry 7 | . . 2 4 1 . Programmer 1 | . . . . 1 . Best Kill Streak 7 | 2 3 5 5 4 7 Combat Bots Only 5 | . 3 5 5 4 4 Max Kills in Single Turn 3 | 1 1 2 2 3 1 Gunslinging 1 | . . 1 1 . . Exploded 3 | . . . . 3 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 298 | . 19 63 46 70 100 Missed 85 | . 6 17 15 27 20 Damage Taken 3081 | . 124 518 416 509 1514 Core 476 | . 51 46 52 38 289 Absorbed by Shields 95 | . . . . 16 79 Core Remaining (%) 90 | 100 79 88 90 94 . Volleys Fired 144 | 4 11 43 25 43 18 Largest 3 | 2 2 2 2 3 3 Hottest 160 | 70 70 100 46 131 160 Shots Fired 288 | 8 22 82 41 93 42 Gun 274 | 8 22 78 41 87 38 Cannon 4 | . . . . . 4 Launcher 6 | . . . . 6 . Special 4 | . . 4 . . . Kinetic 230 | 4 18 78 41 61 28 Thermal 52 | 4 4 4 . 26 14 Explosive 6 | . . . . 6 . Electromagnetic . | . . . . . . Robot Hit Streak 13 | 7 8 10 10 13 9 Robot Miss Streak 9 | . 5 4 7 9 5 Penetration Max 1 | . . . . 1 . Secondary Targets 9 | . 1 3 2 1 2 Max Gunslinging Chain 1 | . 1 1 1 1 1 Shots Hit Robots 202 | 7 16 56 30 62 31 Core Hits 116 | 4 9 29 12 43 19 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . 1 . Burn 1 | . . . . 1 . Melee Attacks 18 | . . . . 12 6 Impact . | . . . . . . Slashing 18 | . . . . 12 6 Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4431 | 75 203 836 453 2165 699 Guns 3337 | 75 203 836 453 1191 579 Cannons 61 | . . . . . 61 Explosions 904 | . . . . 845 59 Melee 125 | . . . . 125 . Ramming 4 | . . . . 4 . Kinetic 2808 | 25 165 836 453 911 418 Thermal 1342 | 50 38 . . 973 281 Explosive 152 | . . . . 152 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 125 | . . . . 125 . Piercing . | . . . . . . Highest Corruption 3 | . 3 . . 2 . Average Corruption 2 | . 2 . . 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . 3 . . 6 . Message Errors 4 | . . . . 4 . Matter Fused 2 | . 1 . . 1 . Heat Flow Errors 1 | . 1 . . . . Energy Discharges 1 | . 1 . . . . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 119 | . . . . 53 66 Projectiles . | . . . . . . Explosions 119 | . . . . 53 66 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 254 | . . . . 74 180 Shots 3 | . . . . 1 2 Rammed . | . . . . . . Targets Rammed 1 | . . . . 1 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 341 | 80 157 22 13 341 269 Average Temperature 73 | 35 57 8 4 99 84 Received Heat Transfer 777 | . 36 204 126 141 270 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1475 | 148 111 . . 957 259 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 437 | 10 186 273 350 437 314 Initial 158 | . 6 78 115 158 128 Average 211 | 7 87 174 272 268 237 Maximum Alert Level 2 | . . 1 1 2 1 Low Security (%) 43 | 100 100 70 17 10 36 Level 1 55 | . . 29 82 87 63 Level 2 . | . . . . 1 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 . . 2 2 Investigation . | . . . . . . Extermination 1 | . . . . 1 . Reinforcement 5 | . 2 . . 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 2 | . . . . 1 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 3 | . . . 1 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | . 7 19 11 19 10 Peak Tracking Total 7 | . 4 5 7 4 4 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 11 | . . 1 . 5 5 Max in Single Turn 4 | . . 1 . 4 4 Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 12 | . 1 6 1 4 . Terminals 9 | . 1 5 . 3 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 24 | . 3 14 3 4 . Successful 10 | . . 8 1 1 . Failed 14 | . 3 6 2 3 . Catastrophic 3 | . 1 . . 2 . Database Lockouts . | . . . . . . Manual 14 | . 3 11 . . . Terminals 19 | . 3 13 . 3 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . 3 . . Terminal Hacks 2 | . . 2 . . . Alert Level 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 5 | . . 5 . . . Terminals 5 | . . 5 . . . Skim 5 | . . 5 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 1 5 . 3 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 2457 | 39 340 665 285 924 204 Spaces Moved 1535 | 18 233 371 168 658 87 Core . | . . . . . . Treads . | . . . . . . Legs 914 | 18 233 371 168 124 . Wheels 621 | . . . . 534 87 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 92 | 120 120 120 120 92 94 Average Speed 113 | 120 120 120 120 106 105 Slowest Speed 190 | 120 120 120 120 190 111 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 2 47 38 17 15 5 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 19 | . . 4 . 9 6 Terrain Destroyed 94 | . . 4 . 37 53 Melee 15 | . . . . 9 6 Projectile 7 | . . 4 . . 3 AOE 72 | . . . . 28 44 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 1941 | 28 276 501 209 778 149 Wait 116 | 2 14 55 1 21 23 Move 1530 | 17 232 370 167 657 87 Hop . | . . . . . . Pick Up 33 | 3 5 3 6 11 5 Fast Attach 8 | 1 . 1 1 4 1 Attach 14 | . . 3 3 3 5 Detach 1 | . . 1 . . . Swap 46 | . 6 16 4 16 4 Drop 30 | 1 8 9 2 10 . Fire 144 | 4 11 43 25 43 18 Melee 18 | . . . . 12 6 Ram . | . . . . . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 40 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 16) 380 | -10/Materials | Entered another Materials area 380 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 700 | -9/Materials | Discovered new exit (range 17) 879 | -9/Materials | Build established: Scavenger-Mutant 1042 | -9/Materials | Discovered new exit (range 4) 1045 | -9/Materials | Entered another Materials area 1045 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1318 | -8/Materials | Discovered new exit (range 7) 1330 | -8/Materials | Entered Factory 1330 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1601 | -7/Factory | Discovered new exit (range 6) 2254 | -7/Factory | Entered another Factory area 2254 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2359 | -6/Factory | Lost 5 parts (1p3n1u) 2458 | -6/Factory | Self-destructed Last Messages --------------- 02412_ ALERT: Security rotation in progress. 02416_ H-61 Shepherd calls for reinforcements. 02416_ ALERT: Hostile activity reported, dispatching reinforcements to area. 02416_ Penetrated by Slug. 02416_ Deuterium Engine destroyed. 02416_ Imp. Aluminum Leg blasted off. 02416_ Knocked back. 02416_ Imp. Deuterium Engine destroyed. 02419_ K-01 Serf collects debris. 02420_ Knocked back. 02420_ Prc. Assault Rifle destroyed. 02422_ K-01 Serf collects debris. 02422_ Penetrated by Slug. 02422_ Knocked back. 02423_ Prc. Assault Rifle destroyed. 02431_ Acquired Phase Cannon. 02441_ Construction Platform disabled. 02449_ Imp. Spread Laser destroyed. 02449_ Arm. Wheel destroyed. 02452_ Com. Wheel destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????????#??????????????? | | ?????????????????????????????#??#??????? | | ???????????????????????????#?#?#???????? | | ???????????????????????#???#????##?????? | | ????????????????????#????????#?????????? | | ?????????????????#????###???????#??????? | | ?????????????? ? ??#????????#?###??#???? | | ??????????????????????###?#???????#????? | | ??????????? ????????????#???##?????????? | | ???????????????"?##########?##?#???????? | | ??????????"???"??# #????????#???? | | ?????????????"?" #H"""" ##?#???????#?? | | ???????#????? ???# """" ##????????#??? | | ?????????"?" ?"? # """" @#??########### | | ???????????????"?# """ #??#?# # | | ?????????????""? # """" #???## # | | ???????? ????? ??# """" g ##??## # | | ???????#####+##### """"g ##??## # | | ???? ## # g ##???# # | | ???? ##;+####;###### # | | ??? % # # | | ??? # # | | ?? / # | | ?? %% # # | | ?? = " # | | ?? "##+###### # # | | ????#### # # # # | | ???????### ### + # # | | ?????????# ?## # # # | | ?????????# ???# # # # | | ?????????# ???# + + # | | ?????????# ????# ####+######### | | ?????????# ?? ??# ### #??#? | | ?????????????? ??# ### """#?### | | ?????????? ???# ### """####? | | ?????????# ############## = """####? | | ?????????" # # " " # #??#? | | ?????????# """" """""# #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 65 Energy Generation 25 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumUltimateCyclogen Manual? 0 Play Time 00:39:26 Cumulative 185.9 hours Start 2024.11.23 @ 11:14:41 End 2024.11.30 @ 17:13:57 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 334 Rogue 330 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 47 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c261b9a6-abfc-4147-b3ee-14e0cc78dab5