Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.01 @ 21:56:29 Player: Flerik Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (51) 255 Value Destroyed (1401) 1401 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (342) 342 TOTAL SCORE: 5458 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 312 Cogmind --------- Core Integrity 0/850 Matter 270/300 Energy 84/100 System Corruption 6% Temperature Cool (0) Movement Flying (40) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Xenon Bombardment Thruster > --- UTILITY (7) ------ Enhanced Optical Array Advanced Sensor Array Improved System Shield > --- WEAPON (2) ------- Maul > --- INVENTORY (5) ---- Light Fission Core Advanced Sensor Array Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Xenon Bombardment Thruster Cooled VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Compact Battery Improved Sensor Array Advanced Signal Interpreter Transmission Jammer Cloaking Device Improved System Shield Improved System Shield > --- WEAPON ----------- Enhanced Autogun Maul > --- INVENTORY -------- Light Fission Core Advanced Terrain Scanner Enhanced Autogun Improved Datajack Katana [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Hacking Suite Device Microactuators Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Slots Evolved 8 | . . 2 . 2 . 2 2 Power . | . . . . . . . . Propulsion 3 | . . 2 . . . 1 . Utility 5 | . . . . 2 . 1 2 Weapon . | . . . . . . . . Parts Attached 62 | 7 3 6 3 2 13 8 20 Power 4 | 1 . 1 1 . 1 . . Engine 3 | 1 . 1 1 . . . . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 16 | 3 . 2 1 . 4 2 4 Treads 5 | 2 . 2 1 . . . . Leg 2 | 1 . . . . 1 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 9 | . . . . . 3 2 4 Utility 24 | 1 2 1 . 2 2 6 10 Device 9 | . . . . . . 5 4 Storage 4 | 1 . 1 . . . 1 1 Processor 3 | . . . . . . . 3 Hackware 3 | . 1 . . . . . 2 Protection 5 | . 1 . . 2 2 . . Artifact . | . . . . . . . . Weapon 18 | 2 1 2 1 . 6 . 6 Energy Gun 6 | 2 . . 1 . 3 . . Energy Cannon 2 | . . 2 . . . . . Ballistic Gun 2 | . . . . . 2 . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . 1 . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . . . 1 . 2 Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 3 | . . 1 . . 1 1 . Parts Lost 31 | . 1 1 2 4 11 . 12 Power 2 | . . . 1 . 1 . . Propulsion 10 | . . 1 . 3 1 . 5 Utility 10 | . 1 . . . 4 . 5 Weapon 9 | . . . 1 1 5 . 2 Highest Loss Streak 10 | . 1 1 2 3 5 . 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 79 | . 92 84 94 89 46 76 81 Engine 5 | . 14 11 8 9 3 . . Core 1 | . . . . . . 7 4 Treads 16 | . 28 29 43 29 3 . . Flight 10 | . . . . . 4 33 25 Device 6 | . . . . . . 18 20 Storage 7 | . 14 11 11 9 6 1 4 Processor 1 | . . . . . . . 6 Hackware 7 | . 2 11 11 9 6 . 7 Protection 2 | . 4 . . 18 8 . . Energy Gun 7 | . 26 8 8 6 8 . . Energy Cannon 2 | . . 2 11 9 1 . . Ballistic Gun 1 | . . . . . 1 7 3 Launcher 1 | . 1 11 . . . . . Impact Weapon 1 | . . . . . 1 7 4 Naked Turns 36 | . . . . . 36 . . Heaviest Build 39 | 14 17 37 29 39 37 16 18 Greatest Support 80 | 40 40 60 80 80 20 25 25 Greatest Overweight (x) 9 | . . . . 1 9 . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 5 8 Average Capacity 9 | 5 8 13 15 15 11 5 5 Most Carried 15 | 2 7 12 15 15 15 5 8 Average Carried 8 | . 4 9 14 14 11 4 5 Final Capacity 15 | 8 8 15 15 15 5 5 5 Final Carried 15 | 2 7 12 15 15 2 5 2 Class Distribution -------------------- 46% | Mutant 20% | Scavenger-Mutant 12% | Scavenger-Sprinter 9% | Hacker-Sprinter 4% | Infiltrator-Sprinter 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scavenger-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -6 ----------- Run | Scr Mat Mat Min Mat Sto Fac Fac Matter Collected 908 | 77 228 78 103 20 173 54 175 Remotely . | . . . . . . . . Salvage Created 1892 | . 230 400 216 126 494 94 332 Parts 91 | . 11 28 12 6 27 . 7 Haulers Intercepted 2 | . . 1 . . . . 1 Recyclers Shooed 4 | . . . . . 2 . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Combat Hostiles Destroyed 33 | . 5 10 5 3 6 . 4 Melee 4 | . . . . 1 . . 3 Guns 11 | . 3 2 2 . 4 . . Cannons 8 | . . 2 3 2 1 . . AOE 8 | . 2 6 . . . . . Classes Destroyed 13 | . 3 3 3 1 2 . 1 Worker 1 | . . . . . 1 . . Builder 2 | . . . 1 . 1 . . Tunneler 2 | . 1 1 . . . . . Hauler 2 | . . 1 . . . . 1 Recycler 4 | . . . 1 . 2 . 1 Operator 3 | . 1 1 . . . . 1 Watcher 4 | . . . . . 1 3 . Swarmer 4 | . . . 3 . . . 1 Cutter 3 | . . . . . . . 3 Grunt 19 | . 5 7 1 2 4 . . Brawler 2 | . . 1 1 . . . . Sentry 4 | . . 2 . . 2 . . Hunter 1 | . . . . 1 . . . Best Kill Streak 5 | . 2 5 4 1 3 2 3 Combat Bots Only 4 | . 2 4 3 1 2 . 3 Max Kills in Single Turn 2 | . 2 2 1 1 1 1 1 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . 2 2 . . . . . Melee 1 | . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Sto Fac Fac Damage Taken 3929 | . 300 366 251 387 1207 . 1418 Core 1461 | . 69 72 25 13 428 . 854 Absorbed by Shields 25 | . . . . . . . 25 Core Remaining (%) 73 | 100 72 . 75 . 19 100 . Volleys Fired 124 | . 22 29 13 14 46 . . Largest 2 | . 2 2 2 2 2 . . Hottest 118 | . 100 98 118 118 90 . . Shots Fired 206 | . 44 40 23 21 78 . . Gun 162 | . 43 22 9 13 75 . . Cannon 31 | . . 7 13 8 3 . . Launcher 13 | . 1 11 1 . . . . Special . | . . . . . . . . Kinetic 15 | . . . . . 15 . . Thermal 178 | . 43 29 22 21 63 . . Explosive 13 | . 1 11 1 . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 9 | . 7 9 6 6 6 . . Robot Miss Streak 6 | . 3 2 4 4 6 . . Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . Shots Hit Robots 133 | . 22 26 12 10 41 3 19 Core Hits 78 | . 14 24 9 5 23 . 3 Critical Kills . | . . . . . . . . Critical Parts Destroyed 4 | . . . . . . 1 3 Critical Strikes 12 | . 2 2 . . 4 1 3 Burn 8 | . 2 2 . . 4 . . Smash 4 | . . . . . . 1 3 Melee Attacks 25 | . . . . . . 5 20 Impact 15 | . . . . . . 5 10 Slashing 7 | . . . . . . . 7 Piercing . | . . . . . . . . Sneak Attacks 7 | . . . . . . . 7 Combat Hostiles 3 | . . . . . . . 3 Follow-up Attacks . | . . . . . . . . Damage Inflicted 3363 | . 383 942 291 170 607 109 861 Guns 1217 | . 313 226 51 62 565 . . Cannons 368 | . . 83 164 101 20 . . Explosions 752 | . 70 619 63 . . . . Melee 968 | . . . . . . 109 859 Ramming 58 | . . 14 13 7 22 . 2 Kinetic 127 | . . . . . 127 . . Thermal 1458 | . 313 309 215 163 458 . . Explosive 752 | . 70 619 63 . . . . Electromagnetic . | . . . . . . . . Impact 716 | . . . . . . 109 607 Slashing 252 | . . . . . . . 252 Piercing . | . . . . . . . . Highest Corruption 6 | . . . 1 . 3 . 6 Average Corruption 1 | . . . 1 . 2 . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . . . 4 . 2 . 1 Message Errors 3 | . . . 1 . 1 . 1 Matter Fused 2 | . . . 1 . 1 . . Data Loss (minor) 1 | . . . 1 . . . . Alerts 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 363 | . . 17 2 . . 65 279 Projectiles 21 | . . . 2 . . . 19 Explosions 17 | . . 17 . . . . . Melee 325 | . . . . . . 65 260 Knockbacks 5 | . . 1 . . . . 4 Impact 4 | . . 1 . . . . 3 Kinetic . | . . . . . . . . Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 85 | . . 51 22 . 11 . 1 Shots 4 | . . 3 1 . . . . Rammed 12 | . . 4 3 . 4 . 1 Targets Rammed 13 | . . 4 3 1 4 . 1 Kicked . | . . . . . . . . Crushed 1 | . . . . 1 . . . Highest Temperature 433 | . 433 228 231 372 214 172 48 Average Temperature 105 | . 139 90 88 188 74 72 23 Received Heat Transfer 1434 | . 171 153 12 225 774 . 99 Effects 6 | . 5 . . 1 . . . Shutdowns 1 | . 1 . . . . . . Energy Bleed 2 | . 2 . . . . . . Interference 3 | . 2 . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 14 | . . . . . . 7 7 Impact Corruptions 10 | . . . . . . 3 7 Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 5 | . 1 1 2 1 . . . Heat Transferred 4322 | . 1073 962 444 370 1473 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Peak Influence 593 | . 191 593 370 160 524 264 254 Initial 231 | . . 80 231 66 67 228 128 Average 198 | . 75 318 327 93 180 244 153 Maximum Alert Level 2 | . . 2 1 . 2 1 1 Low Security (%) 55 | 100 100 15 12 100 78 . 74 Level 1 38 | . . 57 87 . 8 100 25 Level 2 5 | . . 27 . . 12 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 2 2 . 1 3 . 4 Investigation 1 | . . . . . 1 . . Extermination 1 | . . . . . . . 1 Reinforcement 10 | . 2 2 . 1 2 . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Distress Signals 4 | . . 1 . . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 92 | . 11 16 8 8 24 3 22 Peak Tracking Total 10 | . 3 5 4 3 8 2 10 Tactical Retreats 9 | . 1 . . 1 3 . 4 Traps | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Traps Triggered 5 | . . . . . 1 1 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 ---------- Run | Scr Mat Mat Min Mat Sto Fac Fac Machines Disabled 1 | . . 1 . . . . . Max in Single Turn 1 | . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Machines Accessed 13 | . 1 1 . 2 2 2 5 Terminals 8 | . 1 . . 2 2 . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . 1 1 Scanalyzers 2 | . . 1 . . . . 1 Garrison Access 1 | . . . . . . 1 . Total Hacks 37 | . 4 2 . 8 6 2 15 Successful 17 | . 3 2 . 4 1 1 6 Failed 20 | . 1 . . 4 5 1 9 Catastrophic 5 | . . . . . 2 . 3 Database Lockouts . | . . . . . . . . Manual 27 | . 3 . . 3 7 1 13 Terminals 28 | . 4 . . 8 6 . 10 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . . . . . . 1 3 Scanalyzers 4 | . . 2 . . . . 2 Garrison Access 1 | . . . . . . 1 . Terminal Hacks 3 | . 1 . . 2 . . . Record 1 | . . . . 1 . . . Robot Analysis 1 | . . . . 1 . . . Registered Components 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . 2 . . . . 1 Insert Component 2 | . . 1 . . . . 1 Analyze 1 | . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 10 | . 2 . . 2 1 . 5 Terminals 9 | . 2 . . 2 1 . 4 Assimilate 1 | . . . . . . . 1 Botnet 6 | . 1 . . 1 1 . 3 Operators 2 | . 1 . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Monitor 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used 1 | . . . . . . . 1 Hacking Detections 11 | . 1 . . 2 3 1 4 Full Trace Events 2 | . . . . 1 1 . . Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . 1 Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 ------------ Run | Scr Mat Mat Min Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . . . 2 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Sto Fac Fac Total Allies 14 | . . . . . 11 . 3 Largest Group 10 | . . . . . 10 1 2 Highest-Rated Group 241 | . . . . . 241 100 62 Highest-Rated Ally 100 | . . . . . 100 100 32 Total Orders . | . . . . . . . . Ally Attacks 78 | . . . . . 67 . 11 Total Damage 1539 | . . . . . 1202 . 337 Kills 20 | . . . . . 18 . 2 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Robot Analysis Total 1 | . . . . 1 . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 ------------- Run | Scr Mat Mat Min Mat Sto Fac Fac Turns Passed 2709 | 83 340 329 459 126 466 256 650 Spaces Moved 2741 | 50 160 151 252 53 314 583 1178 Core 212 | 7 . . . . 131 . 74 Treads 718 | 40 160 151 252 53 62 . . Legs 3 | 3 . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1808 | . . . . . 121 583 1104 Fastest Speed 23 | 50 160 160 160 160 34 23 23 Average Speed 69 | 142 160 160 160 164 94 29 32 Slowest Speed 500 | 160 160 160 160 240 500 34 100 Overloaded Moves 213 | . . . . . . 157 56 Propulsion Burnouts . | . . . . . . . . Robots Hopped 29 | . . . . . 8 . 21 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 4 24 24 54 8 48 15 43 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 110 | . 11 91 8 . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 110 | . 11 91 8 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Total 3263 | 59 200 195 284 71 393 660 1401 Wait 243 | . 10 . 5 . 16 50 162 Move 2680 | 49 159 150 251 52 297 582 1140 Hop 25 | . . . . . 8 . 17 Pick Up 36 | 2 5 3 7 2 3 5 9 Fast Attach 36 | 7 2 4 1 . 4 6 12 Attach 20 | . 1 . 2 2 8 2 5 Detach 5 | . 1 1 . . . . 3 Swap 6 | . . 2 . . 1 . 3 Drop 28 | 1 . 2 2 . 3 2 18 Fire 124 | . 22 29 13 14 46 . . Melee 25 | . . . . . . 5 20 Ram 4 | . . . . . 3 . 1 Kick . | . . . . . . . . Crush 9 | . . 4 3 1 1 . . Escape Stasis 19 | . . . . . . 8 11 Rewire 3 | . . . . . 3 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 7) 424 | -10/Materials | Entered another Materials area 424 | -9/Materials | Evolved 2 slots: Propulsion x2 705 | -9/Materials | Discovered new exit (range 15) 720 | -9/Materials | Discovered new exit (range 9) 753 | -9/Materials | Entered Mines 815 | -9/Mines | Met a Derelict bent on vengeance 892 | -9/Mines | Discovered new exit (range 10) 1004 | -9/Mines | Discovered new exit (range 8) 1065 | -9/Mines | Learned Materials terminal intel 1102 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1176 | -9/Mines | Found a hidden stash of uninstalled traps 1183 | -9/Mines | Build established: Scavenger-Mutant 1212 | -9/Mines | Entered Materials 1212 | -8/Materials | Evolved 2 slots: Utility x2 1213 | -8/Materials | Loaded intel: 12 terminal locations 1260 | -8/Materials | Discovered new exit (range 9) 1323 | -8/Materials | Lost 3 parts (2n1w) 1338 | -8/Materials | Entered Storage 1575 | -8/Storage | Lost 3 parts (1p1n1u) 1639 | -8/Storage | Build established: Mutant 1640 | -8/Storage | Core integrity fell below 50% 1689 | -8/Storage | Lost 5 parts (1u4w) 1707 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1718 | -8/Storage | Core integrity fell below 20% 1734 | -8/Storage | Discovered new exit (range 16) 1735 | -8/Storage | Met 01-MTF 1804 | -8/Storage | Entered Factory 1804 | -7/Factory | Accompanied by 1 ally (01-MTF) 1804 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1809 | -7/Factory | 01-MTF left 1936 | -7/Factory | Discovered new exit (range 15) 2060 | -7/Factory | Entered another Factory area 2060 | -6/Factory | Evolved 2 slots: Utility x2 2161 | -6/Factory | Build established: Scavenger-Sprinter 2205 | -6/Factory | Spotted B-75 Beast 2640 | -6/Factory | Core integrity fell below 50% 2674 | -6/Factory | Core integrity fell below 20% 2678 | -6/Factory | Lost 10 parts (5n4u1w) 2710 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02682_ Acquired Xenon Bombardment Thruster. 02684_ Acquired Adv. Sensor Array. 02694_ >> MONITOR: Recycling Unit F005 accepting Med. Matter Pod (76%). 02697_ >> MONITOR: Recycling Unit F005 accepting Lgt. Nuclear Core (82%). 02699_ Imp. Proton Missile Launcher destroyed. 02700_ >> MONITOR: Recycling Unit F005 accepting Wheel (75%). 02702_ Destroyed VTOL Module. 02702_ S-27 Virus system corrupted by crushing effect. 02703_ >> MONITOR: Recycling Unit F005 accepting Wheel (82%). 02705_ FLUS:QPQZH#V5XEI1>Z6EN 02705_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 02705_ S-27 Virus suffers critical hit (Smash). 02705_ Destroyed VTOL Module. 02705_ S-27 Virus system corrupted by crushing effect. 02706_ S-27 Virus system terminally corrupted. 02706_ Lgt. Nuclear Core fried. 02706_ >> MONITOR: Recycling Unit F005 accepting Wheel (80%). 02706_ Imp. System Shield destroyed. 02709_ >> MONITOR: Recycling Unit F005 accepting Reaction Control System (90%). 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Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Challenges ------------ None Game ------ Seed NodeNavigationBoomstick Manual? 0 Play Time 00:40:48 Cumulative 41.5 hours Start 2022.10.01 @ 21:11:21 End 2022.10.01 @ 21:56:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 66 Adventurer 1 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 42 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b9225c0-f4a3-457d-b8eb-4c8eeca4d59c