Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.12 @ 07:54:33 Player: Dadrick Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (164) 820 Value Destroyed (7035) 7035 Prototype IDs (391) 7820 Alien Tech Used (8) 1600 Bonus (35901) 35901 TOTAL SCORE: 64076 Bonus ------- High Alert Combat Kills 1084 Follower Combat Kills 6263 Hunted by Unchained 500 Network Hubs Disabled 400 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Win 3000 Friendly Fire -4046 Cogmind --------- Core Integrity 605/1850 Matter 32/300 Energy 226/240 System Corruption 2% Temperature Cool (6) Movement Treading (145) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Zero-point Reactor > --- PROPULSION (9) --- Biometal Heavy Treads Biometal Heavy Treads Enhanced Flexi-carbon Leg > --- UTILITY (10) ----- Experimental Cooling System High-capacity Storage Unit Spectral Analyzer Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON (4) ------- Graviton Cannon Graviton Cannon > --- INVENTORY (20) --- Zero-point Reactor Experimental Energy Well (490) Experimental Matter Compressor (0) Experimental Matter Compressor (0) Advanced Weapon Cycler Layered Medium Armor Plating Centrium Light Armor Plating Heavy Regenerative Plating Graphene Brace Experimental Thermal Shield High-powered Tractor Beam Compact Linear Accelerator Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Heavy Treads Biometal Heavy Treads Experimental Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- High-capacity Storage Unit Spectral Analyzer Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Advanced Weapon Cycler Zionite Shade Carapace Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Graviton Cannon Graviton Cannon > --- INVENTORY -------- Zero-point Reactor Zero-point Reactor Biometal Heavy Treads Biometal Heavy Treads Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Experimental Matter Compressor Medium Regenerative Plating Heavy Regenerative Plating Graphene Brace High-powered Tractor Beam Transdimensional Reconstructor High-powered Transdimensional Reconstructor Graviton Cannon Graviton Cannon Guided Remote Datajack [Rating: 233] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Advanced Hacking Suite Device ECM Suite Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Medium Regenerative Plating Weapon Chainsword Energy Gun Heavy Particle Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Graviton Cannon Launcher Rocket Launcher Special Weapon Guided Remote Datajack Impact Weapon Maul Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 16 | . . . 4 . 2 . . . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 . . . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . . 2 . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . Utility 8 | . . . 2 . 1 . . . . . . 1 . . . . 1 . . . . . . . 2 . . 1 . . . . Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 198 | 7 1 21 39 12 10 . 5 . . . . . 9 5 . 1 5 2 . 2 1 5 3 6 4 2 . 6 4 4 32 12 Power 14 | 1 . . 4 . . . 1 . . . . . 2 . . . . . . . . . 1 1 . . . . 1 . 1 2 Engine 3 | 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . 2 . . . 1 . . . . . 1 . . . . . . . . . 1 1 . . . . . . . . Reactor 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 2 Propulsion 64 | 2 . 7 16 9 3 . 2 . . . . . . . . . 2 . . . . 3 . 1 1 . . 3 1 1 10 3 Treads 26 | 2 . . 8 7 . . . . . . . . . . . . . . . . . . . . . . . . . . 7 2 Leg 5 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Wheel 11 | . . 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22 | . . . . 2 3 . 2 . . . . . . . . . 2 . . . . 3 . 1 1 . . 3 1 1 3 . Utility 69 | 2 1 1 10 1 5 . 2 . . . . . 6 5 . 1 3 . . 2 1 1 1 2 . 1 . 2 1 1 15 5 Device 21 | 1 . . 2 . 2 . 1 . . . . . 2 1 . 1 1 . . . 1 . . . . . . . 1 . 4 4 Storage 6 | 1 1 . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Processor 13 | . . . 1 . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . 8 . Hackware 11 | . . . . . 1 . . . . . . . 1 2 . . 1 . . 1 . . 1 1 . 1 . 1 . 1 . . Protection 18 | . . 1 5 1 1 . 1 . . . . . 2 2 . . . . . 1 . . . 1 . . . . . . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 51 | 2 . 13 9 2 2 . . . . . . . 1 . . . . 2 . . . 1 1 2 3 1 . 1 1 2 6 2 Energy Gun 6 | . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Cannon 7 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 3 . Ballistic Gun 14 | 2 . 4 4 2 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Ballistic Cannon 12 | . . 2 1 . 1 . . . . . . . . . . . . 1 . . . 1 . . 2 . . . . . 2 2 Launcher 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 1 4 . . 2 . . . . . 2 2 . . . . . 2 . . 1 7 2 . . 2 3 . 1 . Parts Lost 45 | . . 7 14 1 . . . . . . . . 2 . . 2 . . . . . 1 . . 1 . 1 2 . 2 . 12 Power 4 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 Propulsion 17 | . . 5 4 . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . 5 Utility 12 | . . . 5 1 . . . . . . . . 1 . . 1 . . . . . . . . 1 . . 1 . . . 2 Weapon 12 | . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 4 Highest Loss Streak 10 | . . 2 10 1 . . . . . . . . 1 . . 2 . . . . . 1 . . 1 . 1 2 . 2 . 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 10 | 1 7 11 16 19 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 8 7 9 9 10 8 9 10 12 15 Power 1 | . 1 1 . 1 1 1 . 1 1 1 1 1 . 1 1 . . . . . . . . . 1 1 1 . 1 1 1 1 Propulsion 1 | . . . 3 6 1 1 1 1 1 . . . . . . . . . . . . . 1 1 2 3 3 2 1 1 . 1 Utility 3 | . 2 3 5 5 1 1 1 1 1 1 1 1 . 1 1 1 2 2 2 2 2 2 3 3 1 1 1 1 1 2 3 8 Weapon 3 | . 4 6 5 5 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 1 1 1 2 1 2 2 2 2 2 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 42 | . 1 4 8 4 2 . 1 . . 1 . . . . . 2 . . . . . . . . 1 . . . 1 . 8 9 Power 7 | . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 4 . Propulsion 8 | . . . 3 3 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Utility 17 | . . 1 3 . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 2 8 Weapon 10 | . 1 3 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 89 95 100 99 100 100 100 100 100 100 86 87 93 93 93 80 95 94 96 100 92 88 86 76 80 79 75 80 83 75 74 Engine 2 | . 14 14 2 . . . . . . . . . . . . . . . . . . 2 4 . . . . . . . . . Core 3 | . . . 6 9 7 7 7 7 7 7 7 6 5 6 6 6 4 5 5 5 5 5 5 9 8 8 8 7 3 3 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 3 4 Treads 8 | . 28 7 18 36 . . . . . . . . . . . . . . . . . . . . . . . . . . 11 18 Wheel 2 | . . 12 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . 37 38 38 38 38 38 38 33 33 33 33 33 25 35 35 35 35 31 25 24 20 20 20 22 23 22 11 . Device 10 | . 14 12 8 9 14 15 15 15 15 15 15 13 13 13 13 14 9 5 5 5 9 13 10 9 9 7 8 7 7 7 5 12 Storage 4 | . 14 12 9 9 . . . . . . . . . . . . . . . . . . 5 4 4 4 4 3 3 3 3 4 Processor 7 | . . . 8 9 7 7 7 7 7 7 7 6 6 6 6 6 9 11 11 7 5 5 5 4 4 4 4 6 7 7 14 16 Hackware 5 | . . . . . 6 7 7 7 7 7 7 6 7 13 13 13 16 17 17 17 12 10 10 9 8 11 12 10 11 14 3 . Protection 6 | . . 1 8 9 7 7 7 7 7 7 7 6 6 6 6 4 . 5 5 8 11 5 4 4 5 8 8 7 7 7 8 3 Energy Gun 2 | . . 7 4 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 5 6 Ballistic Gun 2 | . 28 5 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . 6 4 . 6 7 7 7 7 7 7 6 6 2 . 1 5 5 5 5 5 5 5 4 5 6 4 3 2 2 2 8 Slashing Weapon 3 | . . . 2 . 6 7 7 7 7 7 7 6 5 6 6 6 4 6 5 5 5 5 5 4 4 6 8 3 3 3 1 . Peak Build Rating 233 | 7 8 13 29 34 43 43 52 49 49 49 49 49 55 65 65 67 80 85 82 93 93 105 107 133 142 165 165 175 186 183 233 231 Average Rating 97 | 5 7 10 25 30 42 43 47 49 49 49 49 49 49 62 65 65 62 82 82 87 92 94 102 112 133 155 164 154 176 180 198 220 On Entrance 79 | . 7 8 13 28 32 43 43 49 49 49 49 49 49 51 65 65 51 80 82 82 93 92 92 107 125 142 165 137 175 177 156 231 Avg Prop Armor Cover (%) 4 | . . 12 6 . . . . . . . . . . . . . 2 2 2 2 . 4 . . . . . . . . 3 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 176 | 11 26 36 66 63 63 23 25 25 25 25 25 25 25 26 22 22 25 28 27 31 33 37 47 52 52 53 53 59 66 66 176 165 Greatest Support 350 | 40 40 40 80 80 80 25 25 25 25 25 25 25 29 25 25 25 36 28 28 36 36 50 50 58 57 57 57 67 67 71 350 350 Greatest Overweight (x) 11 | . . 11 2 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . 1 . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 20 20 Average Capacity 12 | 7 11 13 17 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 16 20 Most Carried 20 | 3 9 15 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 20 20 Average Carried 10 | 1 8 12 17 19 5 5 4 5 5 5 5 5 4 5 5 4 4 5 5 4 5 5 9 8 9 9 10 8 9 10 13 18 Final Capacity 20 | 8 15 15 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 20 20 Final Carried 20 | 3 9 15 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 9 10 10 10 10 9 10 10 19 13 Class Distribution -------------------- 20% | Mutant 16% | Hacker-Sprinter 14% | Sprinter 10% | Hacker-Ninja 8% | Alien-Mutant 7% | Scavenger-Mutant 5% | Alien-Tank 5% | Alien-Gunner 4% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Extension Commander-Sprinter | -6/Cetus Commander-Sprinter | -6/Archives Hacker-Sprinter | -6/Hub_04(d) Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Armory Hacker-Sprinter | -4/Lab Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -3/Section 7 Hacker-Ninja | -2/Research Hacker-Ninja | -2/Testing Hacker-Ninja | -1/Access Alien-Mutant | -1/Command Alien-Gunner | -1/Access_0 Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 11305 | 282 176 1059 1024 266 294 . 76 51 124 8 . . 185 64 30 68 126 56 . 50 23 187 . 144 172 34 180 88 88 657 2135 3658 Remotely 1696 | . . . 78 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1618 Salvage Created 8196 | 87 55 402 1244 905 302 . 67 . . . . . 269 82 . 261 52 . . 100 . 591 . 144 86 34 180 33 . 503 2038 761 Parts 351 | 5 8 23 63 45 14 . 7 . . . . . 9 6 . 14 6 . . . . 22 . 14 3 4 4 8 . 17 58 21 Haulers Intercepted 15 | . . . 4 5 3 . 1 . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Recyclers Shooed 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . 9 . . . . . 10 . . 11 . . . . . . . . . . . . . . . . . . . . . Prevented 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 94 | . . 19 20 14 2 . . . . . . . 1 . . . . . . . . . . . . . . . . 8 14 16 Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Guns 28 | . . 4 11 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 33 | . . . 7 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 9 13 AOE 21 | . . 15 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Classes Destroyed 25 | 2 2 5 4 2 . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . 2 5 . Worker 14 | . 1 . 2 1 . . . . . . . . . . . 6 1 . . . . 1 . . . 1 . 1 . . . . Builder 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Tunneler 3 | 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Hauler 15 | . . . 4 5 3 . 1 . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Recycler 15 | 1 . . 4 . 1 . . . . . . . 1 . . . . . . . . 4 . . . . 1 . . 1 2 . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 5 | . . . 1 . 1 . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 7 | . 2 . 1 . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . 1 . Swarmer 13 | . . 2 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 19 | . . 2 7 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Brawler 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 11 | . . . 6 4 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . Behemoth 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 15 | . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . Z-EX 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 9 | 2 1 4 6 4 2 . 2 . . . . . 1 . . 9 1 . . . . 3 . . 1 1 1 1 . 4 4 4 Combat Bots Only 5 | . . 4 5 4 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 4 4 4 Max Kills in Single Turn 8 | 1 1 2 1 1 1 . 1 . . . . . 1 1 . 8 1 . . . . 1 . 1 1 1 1 1 . 4 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 2 A7 (-6/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Hostile Shots Fired 1518 | . . 100 219 64 12 1 1 2 3 . . . 70 3 . 19 5 2 . . 2 24 3 . 7 51 81 20 4 87 44 694 Missed 526 | . . 36 45 22 4 1 . 2 2 . . . 32 1 . 10 3 2 . . 2 22 3 . 5 30 50 8 3 49 26 168 Hits 992 | . . 64 174 42 8 . 1 . 1 . . . 38 2 . 9 2 . . . . 2 . . 2 21 31 12 1 38 18 526 Melee 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 32 Projectile 958 | . . 64 174 42 8 . 1 . 1 . . . 38 2 . 9 2 . . . . 2 . . 2 21 29 12 1 38 18 494 AOE 3 | . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Critical Strikes 71 | . . 1 10 2 . . . . . . . . 1 . . 1 . . . . . . . . . 1 3 2 . 2 1 47 Actively Blocked 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 45 Part Disruptions 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Damage Taken 17328 | . . 1207 2333 497 108 . 18 . 31 . . . 530 30 21 307 39 . . . . 64 67 . 48 386 693 392 22 1072 562 8901 Core 1746 | . . 198 287 35 11 . . . . . . . 26 . . 65 . . . . . . . . 23 . 15 23 . 71 80 912 Absorbed by Shields 7871 | . . . . . . . . . . . . . 27 29 . . . . . . . . . . . . . . . . . 7815 Reduced by Siege Mode 858 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 858 Redirected to Shielding 119 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 15 . 45 50 . Ignored by Resistances 421 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 421 Regen/Repaired (Parts) 2428 | . . . . . . . . . . 63 . . . 129 21 . 113 12 4 . . . 34 . . 178 223 148 81 87 261 1074 Core Remaining (%) 76 | 100 . 20 . 41 . . . . . . 98 . . . . 89 . . . . 100 . . 100 . . 89 . 98 . . 32 Volleys Fired 802 | 6 8 110 87 49 24 . 5 4 18 . 4 1 10 4 . 16 . 1 . . 7 13 . . 9 2 4 1 11 74 186 148 Largest 4 | 2 2 2 2 2 1 . 1 1 1 . 1 1 1 1 . 1 . 1 . . 1 1 . . 1 1 1 1 1 1 4 4 Hottest 356 | 40 40 140 110 110 40 . 40 40 40 . 40 40 40 40 . 40 . 40 . . 47 47 . . 54 54 100 54 54 110 356 356 Shots Fired 1363 | 12 16 138 157 98 24 . 5 4 18 . 4 1 10 4 . 16 . 1 . . 7 13 . . 9 2 4 1 11 73 222 513 Gun 297 | 12 16 67 96 98 . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Cannon 1000 | . . 40 55 . 24 . 5 4 18 . 4 1 10 4 . 16 . 1 . . 7 13 . . 5 2 4 1 11 72 190 513 Launcher 59 | . . 31 6 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 21 . Special 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 3 . Kinetic 747 | 12 16 55 134 . 24 . 5 4 18 . 4 1 10 4 . 16 . 1 . . 7 13 . . 5 2 3 1 11 63 22 316 Thermal 544 | . . 58 17 98 . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 168 197 Explosive 31 | . . 25 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 29 . Robot Hit Streak 44 | 5 2 14 13 9 4 . . . . . . . 3 1 . 2 . . . . . 2 . . 4 . . . . 3 21 44 Robot Miss Streak 5 | 1 3 5 5 5 3 . 4 . . . . . 4 . . 1 . . . . . 4 . . 2 . . 3 . 2 2 2 Penetration Max 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 812 | 8 8 60 103 65 19 . 6 . . . . 1 10 19 . 1 3 . . 2 . 10 . 3 4 4 3 1 . 10 76 396 Core Hits 353 | 3 5 35 50 27 5 . 2 . . . . . 4 6 . 10 1 . . 1 . 5 . 2 1 . 2 2 . 8 33 151 Critical Kills 13 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 3 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 42 | . . 1 5 5 4 . . . . . . . 2 3 . . . . . . . . . . . . . . . 2 6 14 Burn 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 3 Destroy 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 19 | . . 1 3 . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 11 Sever 4 | . . . . . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Melee Attacks 345 | . . 2 16 4 14 . 12 16 12 . 7 6 15 18 . 1 6 8 4 2 22 45 12 23 11 24 8 6 4 26 21 . Impact 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 315 | . . . 16 4 14 . 12 16 12 . 7 6 6 18 . 1 6 8 4 2 19 38 11 18 10 22 8 6 4 26 21 . Piercing 28 | . . . . . . . . . . . . . 9 . . . . . . . 3 7 1 5 1 2 . . . . . . Sneak Attacks 48 | . . 1 2 . 4 . 1 . . . . . 1 18 . . 1 . . . . 7 . 3 1 3 2 1 . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Damage Inflicted 34480 | 62 64 2581 2641 1264 833 . 297 . . . . 46 383 1143 . 1213 184 . . 160 . 698 . 250 111 437 420 127 . 1044 4748 15774 Guns 3013 | 62 56 401 1174 1264 . . . . . . . . . . . . . . . . . . . . . . . . . . 56 . Cannons 22052 | . . 316 747 . 379 . . . . . . . 115 111 . 83 . . . . . 85 . . . . . 34 . 330 4078 15774 Explosions 3919 | . . 1816 572 . . . . . . . . . . . . 1130 . . . . . . . . . . . . . 401 . . Melee 5488 | . . 48 148 . 454 . 297 . . . . 46 268 1032 . . 184 . . 160 . 613 . 250 111 437 420 93 . 313 614 . Ramming 8 | . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 13514 | 62 56 917 1705 . 379 . . . . . . . 115 111 . 83 . . . . . 85 . . . . . 34 . . . 9967 Thermal 11878 | . . 248 216 1264 . . . . . . . . . . . . . . . . . . . . . . . . . 265 4078 5807 Explosive 2214 | . . 1368 572 . . . . . . . . . . . . . . . . . . . . . . . . . . 274 . . Electromagnetic 1378 | . . . . . . . . . . . . . . . . 1130 . . . . . . . . . . . . . 192 56 . Impact 48 | . . 48 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5233 | . . . 148 . 454 . 297 . . . . 46 130 1032 . . 184 . . 160 . 544 . 250 111 437 420 93 . 313 614 . Piercing 207 | . . . . . . . . . . . . . 138 . . . . . . . . 69 . . . . . . . . . . Highest Corruption 9 | . . . . . 1 7 8 4 4 4 . . . . . 9 . . . . . . . . . . 1 . 1 4 7 2 Average Corruption 4 | . . . . . 1 3 6 4 4 4 . . . . . 4 . . . . . . . . . . 1 . 1 2 6 1 Corruption Purged 11 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 7 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 171 | . . . . . . 1 11 10 11 1 . . . . . 10 . . . . . . . . . . 1 . . 10 105 11 Message Errors 48 | . . . . . . 1 4 3 1 1 . . . . . 3 . . . . . . . . . . 1 . . 1 29 4 Matter Fused 36 | . . . . . . . 1 1 4 . . . . . . 1 . . . . . . . . . . . . . 3 26 . Heat Flow Errors 29 | . . . . . . . 4 3 . . . . . . . 2 . . . . . . . . . . . . . 3 16 1 Energy Discharges 13 | . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . 2 6 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 20 | . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . 15 1 Data Loss (major) 8 | . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . 5 . Misfires 6 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 1 Alerts 5 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 3 . Weapon Failures 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1316 | . . 36 46 . 173 . 29 . . . . 11 . . . 59 41 . . 71 . 158 . . 1 267 124 . . 63 60 177 Projectiles 271 | . . . 18 . 36 . . . . . . . . . . . . . . . . . . . . . . . . . 40 177 Explosions 86 | . . 18 9 . . . . . . . . . . . . 59 . . . . . . . . . . . . . . . . Melee 959 | . . 18 19 . 137 . 29 . . . . 11 . . . . 41 . . 71 . 158 . . 1 267 124 . . 63 20 . Knockbacks 84 | . . 6 8 . 2 . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 66 Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 83 | . . 5 8 . 2 . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 66 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 325 | . . 37 . . . . . . . . . . . . . 200 . . . . . . . . . . . . . 88 . . Shots 5 | . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 324 | . . 76 324 4 15 . 295 304 108 112 82 4 312 . . 234 . . . 54 99 6 35 10 . . 18 . . 178 314 34 Average Temperature 48 | . . 23 76 2 8 . 73 46 28 46 22 3 88 . . 69 . . . 25 33 2 18 6 . . 13 . . 112 61 19 Received Heat Transfer 2138 | . . 315 981 153 18 . . . 12 . . . 416 . . 24 . . . . . . . . . 39 60 63 . 30 27 . Effects 6 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . 2 . Energy Bleed 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Interference 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . Siege Activations 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Total Turns 288 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 288 Longest Duration 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . 2 . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . 1 . Impact Corruptions 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 12 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 3 Combat Hostiles 11 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 3 Parts Melted 45 | . . . 1 6 . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 27 7 Heat Transferred 9644 | . . 312 444 2849 . . . . . . . . . . . . . . . . . . . . . . . . . 185 3090 2764 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Maximum Alert Level 5 | . . . . 2 2 . . . . . . 2 1 . . 2 1 . . . . . . . . . . . . 2 5 . Low Security (%) 58 | 100 100 . 100 74 81 100 100 . . . . . 1 100 100 96 50 . . . . 100 100 . 100 100 100 100 100 77 . . Level 1 10 | . . . . 22 18 . . . . . . . 98 . . 2 49 . . . . . . . . . . . . 15 2 . Level 2 2 | . . . . 3 . . . . . . . 100 . . . 1 . . . . . . . . . . . . . 7 2 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Level 5 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3346 | 5 7 . 139 422 414 142 107 . . . . 485 370 198 143 575 286 . . . . 30 89 . 76 17 25 34 32 456 3346 . Initial 464 | . . . 70 21 188 142 92 . . . . 464 232 166 . 4 281 . . . . . . . . 2 2 . . 12 266 . Average 211 | 1 . . 78 164 184 139 73 . . . . 456 280 58 73 93 205 . . . . 5 30 . 13 2 5 7 8 86 1565 . Influence Increases 13083 | 10 24 220 704 1016 678 . 142 60 . . 227 501 580 125 193 857 31 . . . 45 206 242 . 146 70 80 104 75 883 5329 535 Destroy 0b10 Robot/C 4840 | . . 120 400 520 280 . . . . . 140 20 260 60 80 180 . . . . . . 80 . 60 . . 20 . 360 2260 . Destroy 0b10 Robot/NC 435 | 10 15 . 60 50 25 . 10 . . . 10 . 25 5 . 65 10 . . . . 30 . . 10 10 10 10 . 10 70 . Destroy Leader 900 | . 4 10 140 174 54 . 2 . . . 10 10 26 . . 36 . . . . . 2 20 . 14 . 2 10 . 80 306 . Allied During Kill 2438 | . . . . 219 35 . . . . . 52 15 182 56 80 65 . . . . . . 23 . 18 . . 4 . 85 1604 . Successful Hack 161 | . 5 . 5 4 26 . 52 . . . . . 24 . . . . . . . . 18 . . 5 . . . . 18 4 . Disable Machine 765 | . . . 30 45 75 . 60 . . . . . 45 . 30 165 . . . . . 15 60 . . 15 15 . 30 30 120 30 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 . Destroy Structure 2039 | . . . 54 4 33 . 3 . . . . 6 18 4 3 211 6 . . . . 66 14 . 24 30 8 15 30 225 780 505 Advance Influence 450 | . . . . . . . . . . . . 450 . . . . . . . . . . . . . . . . . . . . Partial Spotted 690 | . . . 15 . 90 . 15 . . . . . . . . 135 15 . . . . 75 15 . 15 15 45 45 15 75 120 . Lose Combat Pursuer 315 | . . 90 . . 60 . . 60 . . 15 . . . . . . . . . 45 . 30 . . . . . . . 15 . Influence Decreases 12684 | 10 24 83 790 653 684 276 210 124 . . 203 50 757 423 180 295 474 132 . . 45 206 173 69 141 70 85 104 53 488 1467 4415 Entered New Map 5907 | . . . 67 30 226 266 40 25 . . . 10 243 132 . 9 294 50 . . . . . 69 . 3 3 . . 10 151 4279 Time Decay 4630 | 10 24 63 583 473 398 10 170 99 . . 123 40 374 211 140 186 180 82 . . 45 204 111 . 74 67 82 96 53 316 416 . Lost Part 358 | . . 20 140 10 . . . . . . . . 20 . . 20 . . . . . 2 . . 10 . . . . 20 . 116 Lost Ally 1789 | . . . . 140 60 . . . . . 80 . 120 80 40 80 . . . . . . 62 . 57 . . 8 . 142 900 20 Squads Dispatched 62 | . 2 . 3 2 3 . 2 . . . . 1 . . . . 1 . . . . 6 2 . 3 6 6 4 1 8 12 . Investigation 11 | . 1 . . 1 . . 1 . . . . . . . . . . . . . . 2 . . . 2 1 1 . 1 1 . Extermination 26 | . . . . . 2 . 1 . . . . . . . . . 1 . . . . 3 1 . 1 3 1 2 1 5 5 . Reinforcement 20 | . 1 . 3 1 1 . . . . . . 1 . . . . . . . . . 1 1 . . 1 4 1 . 2 3 . Assault 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 47 | . . . 2 3 . . . . . . . . 2 1 . 7 . . . . . 3 . . 2 5 1 3 1 1 16 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 535 | . 4 22 29 27 22 5 6 5 2 . 8 2 18 5 4 5 11 2 . . 3 27 7 . 17 31 47 23 9 62 85 47 Peak Tracking Total 17 | . 1 3 5 4 5 5 3 3 5 . 4 4 4 5 2 6 8 4 . . 3 9 5 . 6 9 16 10 7 8 17 4 Tactical Retreats 66 | . . 1 . . 4 . 1 2 2 . 1 1 . . . . . . . . 1 8 1 . 4 7 8 4 . 12 9 . ECM-based Alert Blocks 181 | . . . . . 9 . 3 . 5 . . 2 . . . . . . . . . 19 . . 10 17 40 12 . 31 33 . Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 29 | . . 1 . 1 1 . 1 . . . . . 13 . . 2 1 . . . . . . . 2 . . . 1 1 5 . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 63 | . . 4 2 3 5 . 4 . . . . . 4 1 2 11 . . . . . 1 4 4 . 1 1 . 2 2 10 2 Max in Single Turn 10 | . . 2 1 1 1 . 1 . . . . . 1 . . 10 . . . . . 1 1 1 . 1 1 . 1 1 2 1 Garrison Access 4 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 68 | . 2 3 5 5 4 . 10 . . . . 1 5 1 . . 3 . . 7 . 4 1 1 2 1 2 2 . 6 3 . Terminals 35 | . 2 . 2 4 3 . 8 . . . . . 5 1 . . . . . . . . . . 1 . 2 . . 4 3 . Fabricators 4 | . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 8 | . . . 1 . . . 1 . . . . . . . . . 1 . . . . 2 . . 1 1 . . . 1 . . Garrison Access 6 | . . . 1 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . Total Hacks 173 | . 3 14 8 7 8 . 25 . . . . 1 8 4 . . 10 . . 45 . 4 1 1 9 3 2 5 . 8 7 . Successful 118 | . 2 14 4 4 3 . 9 . . . . . 5 . . . 8 . . 45 . 4 1 1 2 3 2 1 . 7 3 . Failed 54 | . 1 . 4 3 5 . 16 . . . . 1 3 4 . . 2 . . . . . . . 6 . . 4 . 1 4 . Catastrophic 3 | . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Manual 149 | . 1 . 2 3 3 . 10 . . . . 6 9 1 . 8 10 . . . . 12 7 . 9 12 13 5 5 28 5 . Terminals 69 | . 3 . 5 6 6 . 18 . . . . . 8 4 . . . . . . . . . . 5 . 2 . . 5 7 . Fabricators 6 | . . . . . 2 . . . . . . . . . . . 1 . . . . 1 . . . . . 2 . . . . Repair Stations 9 | . . . . . . . . . . . . . . . . . 8 . . . . 1 . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 17 | . . . 1 . . . 4 . . . . . . . . . 1 . . . . 2 . . 4 3 . . . 2 . . Garrison Access 10 | . . . 1 1 . . 3 . . . . 1 . . . . . . . . . . . . . . . 3 . 1 . . Terminal Hacks 83 | . 1 14 1 2 1 . 3 . . . . . 5 . . . . . . 45 . . . 1 1 . 2 . . 4 3 . Record 47 | . . 12 . . . . . . . . . . . . . . . . . 34 . . . 1 . . . . . . . . Part Schematic 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Open Door 15 | . . 1 . 1 . . . . . . . . 5 . . . . . . . . . . . 1 . 2 . . 4 1 . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 4 | . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . Network Status 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Build 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . . . . . . . . . . . . 6 . . . . 1 . . . . . . . . . . Scan Component 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Repair 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Report Inventory 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer 12 | . . . . . . . 3 . . . . . . . . . 1 . . . . 2 . . 1 3 . . . 2 . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Retrieve Study 10 | . . . . . . . 3 . . . . . . . . . 1 . . . . 2 . . 1 1 . . . 2 . . Garrison Access Hacks 4 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 4 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 6 | . 1 . 1 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Terminals 5 | . 1 . 1 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 1 . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . . . 3 2 4 . 9 . . . . 1 2 1 . . . . . . . 2 . . . . . 1 . 3 1 . Full Trace Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Robots Built 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . 67 . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 63 | . . . . . . . . . . . . . . . . . 10 . . 3 . 13 11 . . 9 . . 9 8 . . Parts Built 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . . . . 117 . . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . Part Studies Acquired 10 | . . . . . . . 3 . . . . . . . . . 1 . . . . 2 . . 1 1 . . . 2 . . Parts Repaired 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Time 108 | . . . . . . . . . . . . . . . . . 108 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 3 . Non-combat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Robot Hacks Applied 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 3 . parse_system 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 3 . find_fabricator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . . . 4 . . . . . . . . . 8 . . . . . . . . . Allies Hacked 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 5 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Total Allies 115 | . . . . 10 2 . . . . 4 . 2 17 5 . . . . . . . . 10 . . . . 1 . 9 55 . Largest Group 21 | . . . . 10 3 . . . . 4 4 2 13 14 13 8 . . . . . . 6 5 4 . . 1 . 3 21 . Highest-Rated Group 2298 | . . . . 173 64 . . . . 156 156 187 637 934 775 615 . . . . . . 398 295 192 . . 127 . 244 2298 . Highest-Rated Ally 269 | . . . . 29 32 . . . . 40 40 96 159 159 96 96 . . . . . . 103 103 48 . . 127 . 122 269 . Zionite Dispatches 8 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 1 . 4 . . Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . Light 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 17 | . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 2 . . . . . . 8 4 STAY 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 4 . FOLLOW 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . 4 . AID 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Ally Attacks 917 | . . . . 91 54 . . . . . 34 3 125 46 37 48 . . . . . . 10 . 18 . . 4 . 40 407 . Total Damage 46016 | . . . . 1217 1286 . . . . . 531 93 3109 1069 973 1461 . . . . . . 376 . 465 . . 401 . 2295 32740 . Kills 208 | . . . . 15 13 . . . . . 9 1 14 4 4 14 . . . . . . 4 . 4 . . 1 . 11 114 . Allies Corrupted 14 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . 2 9 . Allies Melted 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Active Infowar (turns) 21850 | 24 610 3373 914 . 711 25 341 396 434 484 421 87 833 772 306 527 341 181 81 77 209 797 247 327 291 515 325 427 172 1201 5160 1241 Optics 8154 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 380 172 1201 5160 1241 Sensors 12168 | . . . . . 662 25 341 396 434 484 421 87 811 772 306 527 341 181 81 77 209 797 247 327 291 515 325 427 172 1201 1711 . Seismic 4921 | 24 610 3373 914 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ECM 5139 | . . . . . 221 . 26 . 42 . . 27 517 . . 24 19 . . . . 552 3 . 288 505 325 427 168 1201 794 . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . . . . . . 1 1 2 . . . . . . 1 1 . 2 . . . . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Zionite Intel Received 24 | . . . . . . . . . . . . 1 . . . 2 2 . . . . 2 1 . 2 3 3 . 1 6 1 . Branch Access 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Component Stockpiles 3 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . Prototype Stockpiles 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Prototype Schematics 5 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . 1 1 . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 24892 | 92 610 3877 1814 1285 940 25 341 396 434 484 421 87 866 772 306 527 364 181 81 77 209 797 247 327 291 515 325 427 172 1201 5160 1241 Spaces Moved 27560 | 42 350 2392 903 639 1422 93 776 775 944 969 495 185 832 136 60 508 722 469 261 239 539 1510 369 304 633 1048 773 872 461 2283 5176 380 Core 131 | 3 . 128 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4417 | 39 350 381 422 639 6 . . . . . . . . . . . . . . . . . . . . . . . . . 2200 380 Legs 202 | . . . 202 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2162 | . . 1883 279 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20648 | . . . . . 1416 93 776 775 944 969 495 185 832 136 60 508 722 469 261 239 539 1510 369 304 633 1048 773 872 461 2283 2976 . Fastest Speed 17 | 50 160 95 93 160 26 26 25 25 25 25 25 25 18 25 25 25 25 27 27 25 25 24 28 28 28 28 28 23 23 23 17 145 Average Speed 55 | 152 160 141 149 161 26 26 25 25 25 25 25 25 24 27 25 25 27 27 27 25 25 26 28 28 28 28 28 25 23 23 72 146 Slowest Speed 600 | 160 160 600 320 243 162 26 26 25 25 25 25 25 25 93 25 28 28 27 27 27 25 29 28 28 105 28 28 28 101 27 153 150 Overloaded Moves 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 74 | . . . . . 2 . 2 . . . . . 3 . . 3 2 . . . . 6 . . 3 6 19 1 5 19 3 . Potential Cave-ins 18 | . . . . . . . . . 2 . 4 . . . . . . . . . . . . . . 4 . . . 8 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 1 Exploration Rate (%) 55 | 4 44 94 66 94 28 72 21 75 82 89 62 5 85 49 72 54 24 63 45 62 62 38 25 93 20 72 54 20 64 52 87 42 Regions Visited 32 Branch Regions 21 Pre-discovered Areas 9 | . . 2 . . . . . . . . . . . . . . . . . 3 1 . . . 3 . . . . . . . Known Exits Taken 25 | . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 34 | . . 14 . . . . . 7 3 3 3 . . . . . . 2 . . 2 . . . . . . . . . . . Spaces Dug 310 | . . 4 18 3 5 . . 18 22 . 10 5 1 . . 3 3 9 4 . 23 35 6 . 10 17 5 5 8 62 30 4 Terrain Destroyed 1094 | . . 202 50 3 10 . 3 18 28 . 12 5 2 . . 292 3 9 4 . 27 39 6 . 12 17 6 5 13 120 107 101 Melee 190 | . . . 14 3 3 . . 16 12 . 7 4 1 . . 1 3 8 4 . 19 30 6 . 7 13 3 5 2 20 9 . Projectile 308 | . . 12 12 . 7 . 3 2 16 . 5 1 1 . . 8 . 1 . . 8 9 . . 5 4 3 . 11 73 26 101 AOE 596 | . . 190 24 . . . . . . . . . . . . 283 . . . . . . . . . . . . . 27 72 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Total 35435 | 57 387 2746 1191 788 1943 93 897 948 1105 1210 776 214 1447 837 350 886 871 509 264 249 575 1827 494 518 717 1228 841 1066 503 2811 6376 711 Wait 5735 | . 18 151 63 55 450 1 77 154 132 240 271 23 368 671 291 357 133 28 . . 9 255 46 160 24 157 67 177 3 437 822 95 Move 27391 | 41 349 2391 902 638 1418 92 771 774 943 968 494 184 825 135 59 502 717 468 260 238 538 1497 368 303 626 1035 740 869 450 2248 5169 379 Hop 63 | . . . . . 2 . 2 . . . . . 3 . . 2 2 . . . . 6 . . 3 6 13 1 5 15 3 . Pick Up 161 | 3 7 31 37 6 1 . 2 . . 1 . . 3 . . 2 1 . . 1 . 4 1 8 3 2 . 1 1 . 26 20 Fast Attach 137 | 7 . 7 14 5 4 . 4 . . . . . 6 3 . . 9 2 . 4 1 5 4 4 3 2 5 6 5 3 28 6 Attach 82 | . . 7 16 1 8 . 1 . . . . . 3 . . . . . . 1 . . 3 9 3 1 . 2 . . 15 12 Detach 37 | . . . 2 1 1 . 1 . . . . . . . . . . . . . . . 2 6 1 . . . 2 . 17 4 Swap 129 | . 1 21 24 14 3 . 1 . . . . . 2 3 . 3 1 . . . . 3 2 3 2 1 2 . 2 6 8 27 Drop 209 | . 2 18 30 15 18 . 6 . . 1 . . 6 3 . 3 2 2 . 3 1 6 3 7 3 3 3 3 5 2 44 20 Fire 802 | 6 8 110 87 49 24 . 5 4 18 . 4 1 10 4 . 16 . 1 . . 7 13 . . 9 2 4 1 11 74 186 148 Melee 320 | . . 2 16 4 14 . 12 16 12 . 7 6 15 18 . 1 6 8 4 2 19 38 11 18 10 19 7 6 4 26 19 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 281 | . . . . . . . 15 . . . . . 191 . . . . . . . . . . . 30 . . . 15 . 30 . Rewire 78 | . . . . . . . . . . . . . 15 . . . . . . . . . 54 . . . . . . . 9 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / [*Rec] / [*Scr]) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Low / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives -6/Hub_04(d) (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / *Arm) -4/Armory -4/Lab -3/Research -3/Quarantine (discovered 3 exits: *Res / *Sec / [*Frg]) -3/Section 7 -2/Research -2/Testing -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Met a group of wandering Federalists 249 | -10/Materials | Discovered new exit (range 8) 311 | -10/Materials | Build established: Mutant 567 | -10/Materials | Discovered new exit (range 3) 692 | -10/Materials | Discovered new exit (range 8) 703 | -10/Materials | Entered Subcaves 704 | -10/Subcaves | Continued accompanying wandering Federalists (3) 704 | -10/Subcaves | Approached by a straggling Scientist 893 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1021 | -10/Subcaves | Learned location of Storage (-8) 1103 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1266 | -10/Subcaves | Disturbed a concealed Subdweller 1396 | -10/Subcaves | Ambushed by Subdweller buried in earth 1404 | -10/Subcaves | Ambushed by Subdweller buried in earth 1619 | -10/Subcaves | Ambushed by Subdweller buried in earth 1622 | -10/Subcaves | Core integrity fell below 50% 1655 | -10/Subcaves | Discovered new exit (range 8) 1986 | -10/Subcaves | Ambushed by Subdweller buried in earth 2870 | -10/Subcaves | Visited Clippyterm 2873 | -10/Subcaves | Learned location of Extension (-6) 2873 | -10/Subcaves | Learned Factory garrison access intel 2982 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2989 | -10/Subcaves | Discovered new exit (range 14) 3029 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 3206 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3221 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 3446 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3454 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 3620 | -10/Subcaves | Ambushed by Subdweller buried in earth 3845 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3925 | -10/Subcaves | Discovered new exit (range 10) 4425 | -10/Subcaves | Visited 4L-MR0's lab 4438 | -10/Subcaves | Found Meta Core 4580 | -10/Subcaves | Entered Materials 4580 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4581 | -8/Materials | Identified exit to Storage 4697 | -8/Materials | Lost 3 parts (1n1u1w) 5007 | -8/Materials | Build established: Scavenger-Mutant 5312 | -8/Materials | Discovered new exit (range 3) 5337 | -8/Materials | Discovered exit to Storage (range 16) 5565 | -8/Materials | Lost 10 parts (1p3n4u2w) 5743 | -8/Materials | Discovered new exit (range 3) 5763 | -8/Materials | Core integrity fell below 50% 5794 | -8/Materials | Build established: Mutant 6346 | -8/Materials | Build established: Scavenger-Mutant 6394 | -8/Materials | Entered Storage 6958 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7266 | -8/Storage | Build established: Commander-Mutant 7650 | -8/Storage | Discovered new exit (range 13) 7679 | -8/Storage | Entered Factory 7679 | -7/Factory | Accompanied by 3 allies 7679 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7680 | -7/Factory | Loaded intel: 4 garrison access locations 7787 | -7/Factory | Discovered new exit (range 8) 7823 | -7/Factory | Discovered new exit (range 15) 7912 | -7/Factory | Fabricated Y-54 Guardian (x2) 7980 | -7/Factory | Build established: Sprinter 8311 | -7/Factory | Identified exit to Factory 8479 | -7/Factory | P-60 Hacker assimilated allied Guardian 4b 8619 | -7/Factory | Sucked down chute 8619 | -7/Factory | Entered Waste 8623 | -7/Waste | Spotted C-40 Crusher 8623 | -7/Waste | Spotted C-40 Crusher 8625 | -7/Waste | Spotted C-40 Crusher 8631 | -7/Waste | Spotted C-40 Crusher 8634 | -7/Waste | EMP discharged 8638 | -7/Waste | Spotted C-40 Crusher 8641 | -7/Waste | Discovered new exit (range 14) 8644 | -7/Waste | Identified exit to Factory 8644 | -7/Waste | Entered Factory 8963 | -7/Factory | Identified exit to Lower Caves 8985 | -7/Factory | Entered Lower Caves 9097 | -7/Lower Caves | Encountered a Warlord checkpoint 9336 | -7/Lower Caves | Discovered new exit (range 5) 9337 | -7/Lower Caves | Identified exit to Lower Caves 9381 | -7/Lower Caves | Entered another Lower Caves area 9392 | -7/Lower Caves | Discovered exit to Factory (range 8) 9419 | -7/Lower Caves | Spotted B-75 Beast 9459 | -7/Lower Caves | Learned location of 1 exit from Factory 9769 | -7/Lower Caves | Discovered new exit (range 5) 9815 | -7/Lower Caves | Identified exit to Zion 9815 | -7/Lower Caves | Entered Zion 9829 | -7/Zion | System corruption cleaned by Quarantine Array 9839 | -7/Zion | Received a visual enhancement algorithm 9847 | -7/Zion | Visited the Megawrench Repair Shop 9890 | -7/Zion | Found CR-A16's Pointy Stick 9916 | -7/Zion | Learned 4 Factory zone layouts 9925 | -7/Zion | Given A8's code to call for help 10014 | -7/Zion | Met Imprinter 10019 | -7/Zion | Imprinted 10021 | -7/Zion | Declared Zion's savior 10073 | -7/Zion | Megawrench repaired 3 parts 10081 | -7/Zion | Discovered new exit (range 7) 10082 | -7/Zion | Identified exit to Proximity Caves 10299 | -7/Zion | Entered Proximity Caves 10299 | -6/Proximity Caves | Accompanied by 4 allies 10368 | -6/Proximity Caves | Spotter reported a threat 10384 | -6/Proximity Caves | Spotter reported a threat 10501 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10558 | -6/Proximity Caves | Spotter reported a threat 10697 | -6/Proximity Caves | Lost 4 allies 10697 | -6/Proximity Caves | Learned Factory terminal intel 10718 | -6/Proximity Caves | Discovered exit to Factory (range 7) 10720 | -6/Proximity Caves | Entered Factory 10720 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10721 | -6/Factory | Identified exit to Lower Caves 10722 | -6/Factory | Identified exit to Factory 10724 | -6/Factory | Loaded intel: 27 terminal locations 10776 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 10778 | -6/Factory | Discovered new exit (range 15) 10786 | -6/Factory | Enhanced Grunt warped into view, answering call for help 10790 | -6/Factory | Enhanced Grunt warped into view, answering call for help 10795 | -6/Factory | Identified exit to Extension 10807 | -6/Factory | Entered Extension 10807 | -6/Extension | Accompanied by 2 allies 11078 | -6/Extension | Rescued a captive Derelict 11078 | -6/Extension | Rescued a captive Derelict 11083 | -6/Extension | Zion Light squad teleported in 11090 | -6/Extension | Rescued a captive Derelict 11099 | -6/Extension | Rescued a captive Derelict 11104 | -6/Extension | Zion Light squad teleported in 11227 | -6/Extension | Spotted B-75 Beast 11257 | -6/Extension | Spotted B-75 Beast 11270 | -6/Extension | Destroyed B-75 Beast 11285 | -6/Extension | Allies destroyed B-75 Beast 11370 | -6/Extension | Rescued A7 11464 | -6/Extension | Rescued a captive Derelict 11464 | -6/Extension | Rescued a captive Derelict 11614 | -6/Extension | Discovered exit to Factory (range 10) 11614 | -6/Extension | Discovered new exit (range 6) 11620 | -6/Extension | Identified exit to Cetus 11673 | -6/Extension | Entered Cetus 11673 | -6/Cetus | Accompanied by 13 allies (A7) 11677 | -6/Cetus | Spotted Cetus Guard 11678 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 11691 | -6/Cetus | Spotted Cetus Guard 11693 | -6/Cetus | Allies destroyed Cetus Guard 11693 | -6/Cetus | Spotted Cetus Guard 11693 | -6/Cetus | Spotted Cetus Guard 11709 | -6/Cetus | Allies destroyed Cetus Guard 11711 | -6/Cetus | Allies destroyed Cetus Guard 11738 | -6/Cetus | Started Cetus Manufacturing Module 11740 | -6/Cetus | Lost 4 allies 11763 | -6/Cetus | Manufactured an Enhanced Grunt 11785 | -6/Cetus | Build established: Hacker-Sprinter 11788 | -6/Cetus | Manufactured an Enhanced Grunt 11813 | -6/Cetus | Manufactured an Enhanced Grunt 11838 | -6/Cetus | Manufactured an Enhanced Grunt 11863 | -6/Cetus | Manufactured an Enhanced Grunt 11871 | -6/Cetus | Discovered new exit (range 16) 11930 | -6/Cetus | Murdered A7 11932 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 11936 | -6/Cetus | Found Prototype Protection 11936 | -6/Cetus | Identified Med. Regenerative Plating 11946 | -6/Cetus | Identified exit to Archives 12098 | -6/Cetus | Build established: Commander-Sprinter 12423 | -6/Cetus | Security sweep announced 12445 | -6/Cetus | Entered Archives 12445 | -6/Archives | Accompanied by 13 allies 12488 | -6/Archives | Discovered new exit (range 13) 12491 | -6/Archives | Identified exit to Hub_04(d) 12509 | -6/Archives | Lost 5 allies 12751 | -6/Archives | Entered Hub_04(d) 12751 | -6/Hub_04(d) | Accompanied by 8 allies 12756 | -6/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 12762 | -6/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 12802 | -6/Hub_04(d) | Discovered exit to Factory (range 7) 13151 | -6/Hub_04(d) | Build established: Hacker-Sprinter 13259 | -6/Hub_04(d) | Discovered exit to Factory (range 9) 13272 | -6/Hub_04(d) | Network Hub disabled 13272 | -6/Hub_04(d) | Network Hub disabled 13278 | -6/Hub_04(d) | Entered Factory 13278 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 13379 | -5/Factory | Repaired Chainsword+ 13407 | -5/Factory | Repaired ECM Suite 13425 | -5/Factory | Fabricated Lrn. Sensor Array? 13446 | -5/Factory | Repaired Lgt. Nuclear Core+ 13471 | -5/Factory | Retrieved Zion intel report: Branch Access 13471 | -5/Factory | Identified exit to Upper Caves 13617 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 13642 | -5/Factory | Entered Upper Caves 13783 | -5/Upper Caves | Ambushed by wild Derelicts 13819 | -5/Upper Caves | Discovered new exit (range 14) 13823 | -5/Upper Caves | Identified exit to Upper Caves 13823 | -5/Upper Caves | Entered another Upper Caves area 13885 | -5/Upper Caves | Identified exit to Factory 13898 | -5/Upper Caves | Discovered new exit (range 9) 13900 | -5/Upper Caves | Identified exit to Zhirov 13904 | -5/Upper Caves | Entered Zhirov 13904 | -5/Zhirov | Discovered new exit (range 3) 13909 | -5/Zhirov | Met Zhirov 13917 | -5/Zhirov | Learned location of Quarantine (-3) 13917 | -5/Zhirov | Learned location of Testing (-2) 13917 | -5/Zhirov | Learned location of Command (-1) 13920 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13926 | -5/Zhirov | Found Alien Artifact 13926 | -5/Zhirov | Identified Integrated Reactor 13926 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13944 | -5/Zhirov | Found Alien Artifact 13954 | -5/Zhirov | Identified exit to Proximity Caves 13981 | -5/Zhirov | Entered Proximity Caves 14186 | -4/Proximity Caves | Discovered exit to Factory (range 15) 14190 | -4/Proximity Caves | Entered Factory 14190 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 14191 | -4/Factory | Identified exit to Armory 14352 | -4/Factory | Discovered new exit (range 15) 14382 | -4/Factory | Discovered new exit (range 8) 14383 | -4/Factory | Identified exit to Upper Caves 14428 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 14470 | -4/Factory | Retrieved Zion intel report: Component Schematics 14498 | -4/Factory | Spotted B-86 Titan 14987 | -4/Factory | Entered Armory 15125 | -4/Armory | Energy Cycler disabled 15128 | -4/Armory | Identified Transdimensional Reconstructor 15128 | -4/Armory | Warped through subspace to slip node 15128 | -4/Armory | Discovered new exit (range 1) 15128 | -4/Armory | Identified exit to Lab 15195 | -4/Armory | Retrieved Zion intel report: Prototype Schematics 15196 | -4/Armory | Zion Heavy squad teleported in 15207 | -4/Armory | Spotted Armor Guard 15207 | -4/Armory | Spotted Armor Guard 15234 | -4/Armory | Entered Lab 15234 | -4/Lab | Accompanied by 6 allies 15237 | -4/Lab | Discovered new exit (range 9) 15244 | -4/Lab | Identified exit to Research 15246 | -4/Lab | Hidden lab's door opened automatically 15246 | -4/Lab | Sensor layout match revealed 15247 | -4/Lab | Gained access to the hidden lab's interior 15370 | -4/Lab | Found Transdimensional Reconstructor 15381 | -4/Lab | Found Alien Artifact 15381 | -4/Lab | Identified Integrated Dissipator 15381 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 15388 | -4/Lab | Found Alien Artifact 15388 | -4/Lab | Identified Core Regenerator 15388 | -4/Lab | Used Core Regenerator, restored core integrity (+84) 15407 | -4/Lab | Found Prototype Protection 15407 | -4/Lab | Identified Exp. Powered Armor 15409 | -4/Lab | Found Prototype Energy Cannon 15413 | -4/Lab | Unable to decrypt terminal 15429 | -4/Lab | Found Prototype Hackware 15460 | -4/Lab | Identified Warp Cannon 15467 | -4/Lab | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 15469 | -4/Lab | Identified Quantum Router 15518 | -4/Lab | Found Alien Artifact 15533 | -4/Lab | Found Prototype Special Weapon 15541 | -4/Lab | Identified Core Reset Matrix 15541 | -4/Lab | Used Core Reset Matrix 15561 | -4/Lab | Entered Research 15561 | -3/Research | Accompanied by 4 allies 15561 | -3/Research | Evolved 2 slots: Utility x2 15600 | -3/Research | Identified Gui. Remote Datajack 15640 | -3/Research | Central database locked down 15694 | -3/Research | Garrison activated, responded to threat 15729 | -3/Research | Retrieved Zion intel report: Component Stockpiles 15740 | -3/Research | Found Prototype Launcher 15744 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-3 15851 | -3/Research | Discovered new exit (range 8) 15852 | -3/Research | Identified exit to Quarantine 15852 | -3/Research | Entered Quarantine 15853 | -3/Quarantine | Detected hypermatrix surge 15853 | -3/Quarantine | Sensed 17 artifacts in vicinity 15857 | -3/Quarantine | Identified Tesla Bomb Launcher 15872 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 15920 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 15933 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 15942 | -3/Quarantine | Discovered new exit (range 5) 16020 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 16101 | -3/Quarantine | Found Sigix Broadsword 16102 | -3/Quarantine | Warped through subspace 16118 | -3/Quarantine | Spotted Fortress 16327 | -3/Quarantine | Found Transdimensional Reconstructor 16365 | -3/Quarantine | Discovered new exit (range 6) 16365 | -3/Quarantine | Discovered new exit (range 6) 16366 | -3/Quarantine | Identified exit to Section 7 16367 | -3/Quarantine | Entered Section 7 16368 | -3/Section 7 | Detected hypermatrix surge 16368 | -3/Section 7 | Sensed 17 artifacts in vicinity 16467 | -3/Section 7 | Retrieved Zion intel report: Active Terminals 16479 | -3/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 16479 | -3/Section 7 | Spotted B-86 Titan 16497 | -3/Section 7 | Discovered new exit (range 15) 16501 | -3/Section 7 | Retrieved Zion intel report: Unaware Schematics 16507 | -3/Section 7 | Spotted Executioner 16517 | -3/Section 7 | Spotted B-99 Colossus 16517 | -3/Section 7 | Spotted Alpha 7 16517 | -3/Section 7 | Spotted Alpha 7 16537 | -3/Section 7 | Found Integrated Dissipator 16537 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 16551 | -3/Section 7 | Found LRC Armor 16551 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 16691 | -3/Section 7 | Identified exit to Research 16692 | -3/Section 7 | Entered Research 16692 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16696 | -2/Research | Zion hero teleported in (CL-ANK) 16739 | -2/Research | Found Prototype Processor 16739 | -2/Research | Identified Spectral Analyzer 16926 | -2/Research | Spotted B-90 Cyclops 17102 | -2/Research | Discovered new exit (range 3) 17102 | -2/Research | Identified exit to Testing 17119 | -2/Research | Entered Testing 17142 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 17143 | -2/Testing | Spotted Striker 17152 | -2/Testing | Found Prototype Energy Gun 17152 | -2/Testing | Identified Tachyon Dispersion Ray 17206 | -2/Testing | Build established: Hacker-Ninja 17258 | -2/Testing | Found Prototype Device 17258 | -2/Testing | Identified AEGIS Remote Shield 17267 | -2/Testing | Unchained authorized (1B-0RG) 17274 | -2/Testing | Spotted PL-XZIK5VIYLI 17288 | -2/Testing | Discovered new exit (range 15) 17291 | -2/Testing | Identified exit to Access 17291 | -2/Testing | Entered Access 17460 | -1/Access | Retrieved Zion intel report: Guard Positions 17474 | -1/Access | Retrieved Zion intel report: Emergency Access 17632 | -1/Access | Retrieved Zion intel report: Unaware Analyses 17635 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 17686 | -1/Access | Unchained authorized (1B-0RG) 17700 | -1/Access | Retrieved Zion intel report: Branch Access 17700 | -1/Access | Identified exit to Command 17761 | -1/Access | Spotted B-99 Colossus 17787 | -1/Access | Retrieved Zion intel report: Prototype Schematics 17788 | -1/Access | Zion Heavy squad teleported in 17905 | -1/Access | Zion Hacker squad teleported in 17944 | -1/Access | Zion Hacker squad teleported in 18119 | -1/Access | Zion Heavy squad teleported in 18492 | -1/Access | Entered Command 18602 | -1/Command | Phase Generator disabled 18660 | -1/Command | Disengaged cave seal 18660 | -1/Command | Zionites emerged from the dark tunnel 18696 | -1/Command | Spotted B-99 Colossus 18781 | -1/Command | Retrieved Zion intel report: Emergency Access 19042 | -1/Command | Disengaged cave seal 19042 | -1/Command | Zionites emerged from the dark tunnel 19069 | -1/Command | Destroyed B-99 Colossus 19116 | -1/Command | Spotted Alpha 7 19116 | -1/Command | Spotted Striker 19116 | -1/Command | Spotted Executioner 19116 | -1/Command | Spotted Executioner 19242 | -1/Command | First assault squad dispatched 19250 | -1/Command | Spotted M Guard 19250 | -1/Command | Spotted M Guard 19250 | -1/Command | Spotted Combat Programmer 19250 | -1/Command | Spotted Combat Programmer 19307 | -1/Command | Lost 3 allies 19383 | -1/Command | Lost 12 allies 19395 | -1/Command | Allies destroyed M Guard 19399 | -1/Command | Allies destroyed M Guard 19399 | -1/Command | All MAIN.C guards destroyed 19405 | -1/Command | Found Prototype Processor 19405 | -1/Command | Identified Exp. Targeting Computer 19453 | -1/Command | Met MAIN.C 19462 | -1/Command | 0b10 Conduit disabled 19508 | -1/Command | Allies destroyed MAIN.C Shell 19509 | -1/Command | MAIN.C activated Command garrisons 19526 | -1/Command | Destroyed MAIN.C 19529 | -1/Command | Discovered new exit (range 49) 19529 | -1/Command | Discovered new exit (range 83) 19529 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 19688 | -1/Command | Spotted B-99 Colossus 19703 | -1/Command | Destroyed B-99 Colossus 19714 | -1/Command | P-80 Master assimilated allied TV-EXK(i) 19732 | -1/Command | Lost 3 allies 19853 | -1/Command | Spotted B-99 Colossus 19857 | -1/Command | Allies destroyed B-99 Colossus 19991 | -1/Command | Build established: Scavenger-Sprinter 20158 | -1/Command | Found Vortex Chain Reactor 20167 | -1/Command | Found Hvy. Regenerative Plating 20362 | -1/Command | Build established: Alien-Mutant 20476 | -1/Command | Found Zio. Shade Carapace 20578 | -1/Command | Murdered Z-Experimental 21282 | -1/Command | Found Quantum Capacitor 21831 | -1/Command | Found Zero-point Reactor 21839 | -1/Command | Found Exp. Core Analyzer 21842 | -1/Command | Found Exp. Targeting Computer 21996 | -1/Command | Found Exp. System Purifier 22028 | -1/Command | Found Zero-point Reactor 22179 | -1/Command | Found Hvy. Regenerative Plating 22298 | -1/Command | Build established: Alien-Tank 23495 | -1/Command | Murdered Z-Experimental 23623 | -1/Command | Warped through subspace to slip node 23623 | -1/Command | Discovered new exit (range 4) 23652 | -1/Command | Entered Access_0 23653 | -1/Access_0 | Sensed 2 artifacts in vicinity 23653 | -1/Access_0 | Met Architect 23694 | -1/Access_0 | Destroyed A8 23709 | -1/Access_0 | Architect warped through subspace 23725 | -1/Access_0 | Found Exp. Thermal Shield 23761 | -1/Access_0 | Architect warped through subspace 23801 | -1/Access_0 | Architect warped through subspace 23854 | -1/Access_0 | Architect warped through subspace 23899 | -1/Access_0 | Architect warped through subspace 23940 | -1/Access_0 | Architect warped through subspace 23959 | -1/Access_0 | Subspace Access Node disabled 23964 | -1/Access_0 | Build established: Alien-Gunner 23980 | -1/Access_0 | Architect warped through subspace 24014 | -1/Access_0 | Architect warped through subspace 24043 | -1/Access_0 | Architect warped through subspace 24083 | -1/Access_0 | Architect warped through subspace 24116 | -1/Access_0 | Architect warped through subspace 24138 | -1/Access_0 | A6 warped into view 24153 | -1/Access_0 | Architect warped through subspace 24189 | -1/Access_0 | Destroyed A6 24195 | -1/Access_0 | Architect warped through subspace 24234 | -1/Access_0 | Architect warped through subspace 24261 | -1/Access_0 | Architect warped through subspace 24291 | -1/Access_0 | Architect warped through subspace 24318 | -1/Access_0 | Architect warped through subspace 24361 | -1/Access_0 | Architect warped through subspace 24377 | -1/Access_0 | Core integrity fell below 50% 24388 | -1/Access_0 | Architect warped through subspace 24436 | -1/Access_0 | Architect warped through subspace 24484 | -1/Access_0 | Architect warped through subspace 24537 | -1/Access_0 | Architect warped through subspace 24599 | -1/Access_0 | Architect warped through subspace 24621 | -1/Access_0 | Found Exp. Thermal Shield 24643 | -1/Access_0 | Architect warped through subspace 24705 | -1/Access_0 | Architect warped through subspace 24742 | -1/Access_0 | Lost 5 parts (1p2n2w) 24759 | -1/Access_0 | Architect warped through subspace 24805 | -1/Access_0 | Architect warped through subspace 24835 | -1/Access_0 | Lost 3 parts (2n1w) 24879 | -1/Access_0 | Warped through subspace to slip node 24879 | -1/Access_0 | Discovered new exit (range 8) 24893 | *** | Heading to fleet! Last Messages --------------- 24861_ Penetrated by Quantum Shear. 24862_ Extracted 79 energy. 24863_ Penetrated by Quantum Shear. 24864_ Extracted 20 energy. 24864_ Activated siege mode. 24868_ Penetrated by Quantum Shear. 24869_ Acquired Exp. Energy Well. 24870_ Dropped Exp. Matter Compressor. 24870_ Penetrated by Quantum Shear. 24871_ Extracted 67 matter. 24871_ Architect suffers critical hit (Blast). 24871_ Destroyed Prototype Hackware. 24877_ Acquired Exp. Matter Compressor. 24878_ Dropped Exp. Energy Well. 24879_ Extracted 600 energy. 24879_ Warped through subspace, drawn to slip node. 24879_ EXIT=FOUND 24880_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. 24884_ Ended siege mode. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# ! #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 130 Energy Generation 71 Energy Capacity 1180 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 2000 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 40 Weapon Cycling 25 Evasion (%) 75 Targeting Accuracy 24 Target Analysis 12 Core Analysis 8 Recoil Reduction 9 Offensive Hacking 52 Defensive Hacking 39 Authchip Count 1 Item Schematics ----------------- Tesla Bomb Launcher | -3/Quarantine | Scanalyzed Adv. Plasma Rifle | -3/Quarantine | Z-intel Enh. Armored Medium Treads | -3/Quarantine | Z-intel Tiamat Missile Launcher | -3/Quarantine | Z-intel Helical Railgun | -3/Quarantine | Z-intel Imp. KE Penetrator | -3/Quarantine | Z-intel Hvy. Antimatter Reactor | -3/Quarantine | Z-intel Enh. Biometal Leg | -3/Quarantine | Z-intel Lrn. Phase Cannon | -3/Quarantine | Z-intel Hvy. Dispersion Rifle | -2/Testing | Z-intel Hvy. Wave Gun | -2/Testing | Z-intel Centrium Light Armor Plating | -2/Testing | Z-intel Particle Accelerator | -2/Testing | Z-intel Prc. Matter Filter | -2/Testing | Z-intel Hellfire Missile Launcher | -2/Testing | Z-intel Cld. Antimatter Reactor | -2/Testing | Z-intel Exp. ECM Suite | -2/Testing | Z-intel Hds. Centrium Wheel | -2/Testing | Z-intel Centrium Heavy Treads | -1/Access | Z-intel Centrium Greatsword | -1/Access | Z-intel Kinetic Spear | -1/Access | Z-intel Adv. Micro-nuke Launcher | -1/Access | Z-intel Adv. Gravity Neutralizer | -1/Access | Z-intel Smartbomb Launcher | -1/Access | Z-intel Exp. Cooling System | -1/Access | Z-intel Exp. Focal Shield | -1/Access | Z-intel Robot Schematics ------------------ R-06 Scavenger | -3/Section 7 | Z-intel R-10 Processor | -3/Section 7 | Z-intel S-43 Plague | -3/Section 7 | Z-intel K-01 Serf | -3/Section 7 | Z-intel Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Preloaded Lrn. Sensor Array | x2 | -5/Factory | Preloaded Repaired ---------- Chainsword | 12% | -5/Factory ECM Suite | 15% | -5/Factory Lgt. Nuclear Core | 4% | -5/Factory Studied --------- Nuclear Pulse Array | -3/Research | Hacked Q-thruster | -3/Quarantine | Hacked Field Propulsion Array | -1/Access | Hacked Hyb. Antimatter Reactor | -1/Access | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Integrated Dissipator Core Regenerator Core Reset Matrix Sigix Broadsword LRC Armor High-powered Transdimensional Reconstructor Achievements -------------- Behind The Curtain Strength In Numbers Challenges ------------ None Game ------ Seed OmegaConceptCloak Manual? 0 Play Time 06:27:27 Cumulative 524.7 hours Start 2026.07.10 @ 20:05:30 End 2026.07.12 @ 07:54:33 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 186 Rogue 165 Adventurer 21 Explorer 0 Win Type 2 Total 28 Types 16/1/6/1/0/0/0/3/0/1 Lore% 69 Gallery% 75 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04233d50-8ebc-46ba-9eda-fda821ba920e