Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.09 @ 13:43:15 Player: art-hropod Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (81) 405 Value Destroyed (1974) 1974 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (841) 841 TOTAL SCORE: 8840 Bonus ------- High Alert Combat Kills 53 Follower Combat Kills 188 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 733/1150 Matter 300/300 Energy 6/150 System Corruption 3% Temperature Cool (0) Movement Flying (105) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (7) --- VTOL Module Improved Cesium-ion Thruster Field Propulsion Array > --- UTILITY (8) ------ Advanced Heat Sink Advanced Weight Redist. System Advanced Visual Processing Unit Improved Signal Interpreter Advanced Terrain Scan Processor Layered Medium Armor Plating Advanced Shield Generator Hacking Suite > --- WEAPON (2) ------- Dispersion Rifle Matter Neutralizer > --- INVENTORY (5) ---- Micro Fission Core Advanced Cryofiber Web Improved Force Field Improved Concussive RPG (1) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Flight Unit VTOL Module Improved Cesium-ion Thruster Makeshift Flight Unit Field Propulsion Array > --- UTILITY ---------- Advanced Heat Sink Advanced Weight Redist. System Advanced Visual Processing Unit Improved Signal Interpreter Advanced Terrain Scan Processor Layered Medium Armor Plating Advanced Shield Generator Hacking Suite > --- WEAPON ----------- Dispersion Rifle Matter Neutralizer > --- INVENTORY -------- Advanced Cryofiber Web Improved Force Field Improved Concussive RPG [Rating: 83] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Improved Sensor Array Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Matter Neutralizer Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher EMP Blaster Slashing Weapon Makeshift Axe Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . . . . . . 2 2 2 Power 1 | . . . . . . . . . . . 1 . . Propulsion 5 | . . 2 . 1 . . . . . . 1 . 1 Utility 6 | . . . 2 1 . . . . . . . 2 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 101 | 4 3 12 16 22 . 8 1 . 3 3 3 6 20 Power 12 | 1 . 2 1 4 . . . . . 1 1 . 2 Engine 10 | 1 . 2 1 4 . . . . . 1 1 . . Core 2 | . . . . . . . . . . . . . 2 Reactor . | . . . . . . . . . . . . . . Propulsion 29 | 2 . 6 5 7 . 4 . . 1 . 2 . 2 Treads 10 | . . 5 5 . . . . . . . . . . Leg 3 | 2 . 1 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 16 | . . . . 7 . 4 . . 1 . 2 . 2 Utility 41 | 1 1 1 6 7 . 2 1 . 2 . . 6 14 Device 24 | . . 1 3 4 . 1 1 . 2 . . 4 8 Storage 2 | 1 . . 1 . . . . . . . . . . Processor 4 | . 1 . . 1 . . . . . . . . 2 Hackware 4 | . . . . 1 . . . . . . . 2 1 Protection 7 | . . . 2 1 . 1 . . . . . . 3 Artifact . | . . . . . . . . . . . . . . Weapon 19 | . 2 3 4 4 . 2 . . . 2 . . 2 Energy Gun 4 | . . 2 . . . . . . . 1 . . 1 Energy Cannon 1 | . . . . . . . . . . . . . 1 Ballistic Gun 4 | . 2 1 . 1 . . . . . . . . . Ballistic Cannon 5 | . . . 3 1 . 1 . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 2 . 1 . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . . . Parts Lost 16 | . . 4 . 1 . . . . . . . . 11 Power 4 | . . 1 . . . . . . . . . . 3 Propulsion 7 | . . 1 . 1 . . . . . . . . 5 Utility 3 | . . . . . . . . . . . . . 3 Weapon 2 | . . 2 . . . . . . . . . . . Highest Loss Streak 5 | . . 2 . 1 . . . . . . . . 5 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 93 88 100 79 84 90 92 92 92 92 93 78 80 Engine 8 | . 14 9 9 7 7 7 7 7 7 7 13 11 7 Treads 13 | . . 20 36 . . . . . . . . . . Leg 4 | . 28 15 . . . . . . . . . . . Flight 17 | . . . . 27 38 38 38 38 38 38 40 35 32 Device 13 | . . 1 18 22 23 18 15 15 15 15 13 13 15 Storage 5 | . 14 11 9 . . . . . . . . . . Processor 5 | . 12 9 . 6 7 7 7 7 7 7 6 5 8 Hackware 2 | . . . . 6 7 7 7 7 7 7 6 . 2 Protection 4 | . . . 9 . . 4 7 7 7 7 6 5 3 Energy Gun 2 | . . 8 2 . . . . . . . . . . Ballistic Gun 4 | . 23 12 1 . . . . . . . . . . Ballistic Cannon 5 | . . . 14 3 . 3 7 7 7 . . . . Slashing Weapon 1 | . . . . 1 . 1 . . . 6 6 5 4 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 54 | 10 12 14 42 17 12 20 20 19 27 19 26 27 54 Greatest Support 80 | 20 20 80 80 22 22 22 22 22 26 26 27 27 51 Greatest Overweight (x) 1 | . . . . 1 . . . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 6 8 8 13 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 8 8 8 15 15 5 5 5 5 5 5 5 4 5 Average Carried 7 | 4 7 7 12 5 5 4 5 5 4 4 4 3 4 Final Capacity 15 | 8 8 8 15 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 8 8 8 15 5 5 5 5 5 5 5 5 4 4 Class Distribution -------------------- 35% | Hacker-Sprinter 33% | Scavenger-Mutant 18% | Mutant 6% | Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Matter Collected 1853 | 222 92 184 648 . 253 40 . . . 164 20 . 230 Remotely . | . . . . . . . . . . . . . . Salvage Created 2991 | . 247 1100 772 29 . 75 . . . 31 228 . 509 Parts 183 | . 24 63 54 5 . 6 . . . . 9 . 22 Haulers Intercepted 8 | . 2 1 2 . . . . . . . 1 . 2 Recyclers Shooed 8 | . 1 6 . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . 3 . 6 . . . Prevented 7 | . . . . . . . . . . 7 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Combat Hostiles Destroyed 47 | . 3 18 17 . . 3 . . . 1 . . 5 Melee 4 | . . . . . . 3 . . . . . . 1 Guns 24 | . 3 18 2 . . . . . . . . . 1 Cannons 16 | . . . 13 . . . . . . 1 . . 2 AOE 2 | . . . 2 . . . . . . . . . . Classes Destroyed 12 | . 5 4 1 1 . . . . . . . . 1 Worker 6 | . 1 2 3 . . . . . . . . . . Builder 3 | . . 1 1 . . . . . . . 1 . . Tunneler 1 | . . . . 1 . . . . . . . . . Hauler 8 | . 2 1 2 . . . . . . . 1 . 2 Recycler 6 | . 1 3 1 . . . . . . . 1 . . Operator 3 | . . 1 . . . 1 . . . . . . 1 Watcher 7 | . 1 3 3 . . . . . . . . . . Swarmer 17 | . 3 6 5 . . 3 . . . . . . . Grunt 13 | . . 7 4 . . . . . . 1 . . 1 Sentry 13 | . . 5 7 . . . . . . . . . 1 Hunter 2 | . . . 1 . . . . . . . . . 1 Programmer 2 | . . . . . . . . . . . . . 2 Best Kill Streak 10 | . 3 10 4 1 . 3 . . . 1 2 . 4 Combat Bots Only 9 | . 3 9 3 . . 3 . . . 1 . . 4 Max Kills in Single Turn 2 | . 1 2 1 1 . 1 . . . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Hostile Shots Fired 432 | . 15 112 70 15 . 8 4 14 . 1 . . 193 Missed 171 | . 1 33 26 11 . 4 1 7 . . . . 88 Damage Taken 3041 | . 90 748 471 59 . 43 35 93 . 14 . . 1488 Core 710 | . 20 122 89 9 . 12 11 30 . . . . 417 Absorbed by Shields 247 | . . . . . . . . . . . . . 247 Ignored by Resistances 935 | . 29 224 138 16 . 13 11 26 . 4 . . 474 Core Remaining (%) 90 | 100 92 69 83 . . . . . . 91 100 100 . Volleys Fired 182 | . 22 84 60 . . 6 . . . 3 . . 7 Largest 2 | . 2 2 2 . . 1 . . . 1 . . 2 Hottest 193 | . 40 60 88 . . 48 . . . 48 . . 193 Shots Fired 349 | . 44 162 120 . . 6 . . . 3 . . 14 Gun 230 | . 44 162 17 . . . . . . . . . 7 Cannon 117 | . . . 101 . . 6 . . . 3 . . 7 Launcher 2 | . . . 2 . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 248 | . 44 92 103 . . 6 . . . 3 . . . Thermal 81 | . . 67 . . . . . . . . . . 14 Explosive . | . . . . . . . . . . . . . . Electromagnetic 20 | . . 3 17 . . . . . . . . . . Robot Hit Streak 31 | . 7 31 14 . . 4 . . . 7 . . 18 Robot Miss Streak 4 | . 2 2 4 . . 2 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 8 | . 1 7 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . Shots Hit Robots 292 | . 28 136 87 1 . 8 . . . 3 6 . 23 Core Hits 124 | . 13 56 34 1 . 5 . . . 2 3 . 10 Critical Kills 4 | . 1 1 . . . . . . . . . . 2 Critical Parts Destroyed 1 | . . . . . . . . . . . . . 1 Critical Strikes 10 | . 1 1 3 . . . . . . . . . 5 Meltdown 1 | . . . . . . . . . . . . . 1 Destroy 4 | . 1 1 . . . . . . . . . . 2 Blast 3 | . . . 3 . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . 2 Melee Attacks 71 | . . . . 3 . 5 . . . 9 12 4 38 Impact . | . . . . . . . . . . . . . . Slashing 71 | . . . . 3 . 5 . . . 9 12 4 38 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . 1 . . . . . . 3 . 3 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5487 | . 253 1303 2100 71 . 255 . . . 78 342 . 1085 Guns 1877 | . 253 1303 174 . . . . . . . . . 147 Cannons 2304 | . . . 1838 . . 109 . . . 78 . . 279 Explosions 88 | . . . 88 . . . . . . . . . . Melee 1218 | . . . . 71 . 146 . . . . 342 . 659 Ramming . | . . . . . . . . . . . . . . Kinetic 2906 | . 253 618 1848 . . 109 . . . 78 . . . Thermal 1138 | . . 673 39 . . . . . . . . . 426 Explosive . | . . . . . . . . . . . . . . Electromagnetic 225 | . . 12 213 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 1218 | . . . . 71 . 146 . . . . 342 . 659 Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . . . 3 Average Corruption 2 | . . . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 16 | . . . . . . . . . . . . . 16 Effects 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 112 | . . . 53 . . . . . . . 44 . 15 Projectiles 53 | . . . 53 . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 59 | . . . . . . . . . . . 44 . 15 Knockbacks 14 | . . . 12 . . 1 . . . 1 . . . Impact . | . . . . . . . . . . . . . . Kinetic 14 | . . . 12 . . 1 . . . 1 . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 348 | . 9 89 11 . . 33 4 12 4 33 . . 348 Average Temperature 28 | . 9 28 1 . . 16 2 6 2 4 . . 154 Received Heat Transfer 853 | . 9 444 234 6 . . . 9 . 9 . . 142 Effects 1 | . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Melted 5 | . . 2 . . . . . . . . . . 3 Heat Transferred 2019 | . . 1525 50 . . . . . . . . . 444 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Peak Influence 552 | . 101 394 552 332 96 164 . . . . 72 54 375 Initial 185 | . . 36 141 185 96 59 . . . . 51 29 22 Average 229 | . 38 258 364 259 96 129 . . . . 59 51 122 Maximum Alert Level 2 | . . 1 2 1 . . . . . . . . 1 Low Security (%) 44 | 100 100 28 15 10 100 100 . . . . 100 100 70 Level 1 40 | . . 71 38 89 . . . . . . . . 29 Level 2 15 | . . . 45 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 14 | . . 3 . 3 . 1 . 1 . . . 1 5 Investigation 3 | . . . . 2 . . . . . . . . 1 Extermination 1 | . . . . . . . . . . . . . 1 Reinforcement 8 | . . 3 . 1 . 1 . . . . . 1 2 Assault 2 | . . . . . . . . 1 . . . . 1 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Distress Signals 9 | . 1 4 2 . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 135 | . 9 30 31 6 . 5 1 7 . 8 . 1 37 Peak Tracking Total 13 | . 3 9 5 3 . 3 1 13 . 4 . 1 11 Tactical Retreats 23 | . . . 5 4 . . . 2 . 2 . . 10 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Traps Triggered 7 | . . 1 . 4 . 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Machines Accessed 13 | . 2 . 6 2 . . 1 . . . 1 . 1 Terminals 8 | . 2 . 4 1 . . . . . . 1 . . Fabricators 2 | . . . . 1 . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 25 | . 5 . 13 3 . . 1 . . . 1 . 2 Successful 19 | . 2 . 10 3 . . 1 . . . 1 . 2 Failed 6 | . 3 . 3 . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 29 | . 5 . 9 2 . . . . . . 6 3 4 Terminals 16 | . 5 . 9 1 . . . . . . 1 . . Fabricators 4 | . . . . 2 . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 6 | . . . 3 1 . . 1 . . . 1 . . Record 1 | . . . . . . . 1 . . . . . . Robot Analysis 2 | . . . 2 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . 2 . . . . . . . . 2 Load Schematic 2 | . . . . 1 . . . . . . . . 1 Build 2 | . . . . 1 . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 2 . 3 . . . . . . . . . . Terminals 5 | . 2 . 3 . . . . . . . . . . Botnet 4 | . 1 . 3 . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 9 | . 1 . 5 2 . . . . . . . . 1 Full Trace Events 2 | . . . . 1 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 2 . . . . . 14 . . . . Parts Built 2 | . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 157 | . . . . 73 . . . . . . . . 84 Total Part Build Rating 6 | . . . . 6 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Total Allies 13 | . . . . . . . . . 4 . 3 . 6 Largest Group 4 | . . . . . . . . . 4 4 3 3 4 Highest-Rated Group 210 | . . . . . . . . . 157 157 210 210 210 Highest-Rated Ally 81 | . . . . . . . . . 41 41 70 70 81 Zionite Dispatches 3 | . . . . . . . . . . . 1 . 2 Light 1 | . . . . . . . . . . . 1 . . Fire 1 | . . . . . . . . . . . . . 1 Hacker 1 | . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 29 | . . . . . . . . . . 16 . 6 7 Total Damage 1041 | . . . . . . . . . . 780 . 55 206 Kills 6 | . . . . . . . . . . 5 . . 1 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Robot Analysis Total 2 | . . . 2 . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 2 . 1 3 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Turns Passed 3823 | 82 261 580 1024 329 17 133 56 55 419 214 121 64 468 Spaces Moved 4912 | 50 162 234 498 684 65 216 224 228 957 242 289 136 927 Core 5 | 5 . . . . . . . . . . . . . Treads 621 | . . 123 498 . . . . . . . . . . Legs 318 | 45 162 111 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3968 | . . . . 684 65 216 224 228 957 242 289 136 927 Fastest Speed 24 | 50 120 120 160 26 26 24 24 24 24 28 28 29 25 Average Speed 50 | 113 120 141 160 30 26 24 24 24 26 28 28 29 27 Slowest Speed 160 | 120 120 160 160 114 26 26 24 24 110 28 29 29 105 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 35 38 49 20 64 7 44 44 89 38 9 5 23 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 11 | . . . . . . . . . 1 . 10 . . Known Exits Taken 8 | . 1 . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . . . . Scrap Searched 2 | . . . . . . . . . 2 . . . . Spaces Dug 42 | . . . . 2 . . . . . 9 4 4 23 Terrain Destroyed 66 | . . . 23 2 . . . . . 9 4 4 24 Melee 42 | . . . . 2 . . . . . 9 4 4 23 Projectile 15 | . . . 14 . . . . . . . . . 1 AOE 9 | . . . 9 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Total 5880 | 75 194 340 607 805 64 280 224 227 1126 375 317 158 1088 Wait 447 | 10 . . 6 74 . . . . 158 116 5 3 75 Move 4900 | 49 161 233 497 684 64 215 223 227 956 241 288 135 927 Hop . | . . . . . . . . . . . . . . Pick Up 70 | 12 4 6 16 3 . 5 . . 3 1 5 4 11 Fast Attach 25 | . 3 5 1 6 . . . . 2 1 1 . 6 Attach 41 | 4 . 4 3 7 . 1 . . . . 2 6 14 Detach 7 | . . . . 2 . . . . . . . 1 4 Swap 35 | . . 3 12 9 . 7 1 . 1 2 . . . Drop 66 | . 4 5 12 17 . 5 . . 6 2 4 5 6 Fire 182 | . 22 84 60 . . 6 . . . 3 . . 7 Melee 71 | . . . . 3 . 5 . . . 9 12 4 38 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . 36 . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Ext) -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 12) 299 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 343 | -10/Materials | Identified exit to Materials 344 | -10/Materials | Entered another Materials area 344 | -9/Materials | Evolved 2 slots: Propulsion x2 594 | -9/Materials | Discovered new exit (range 11) 689 | -9/Materials | Identified exit to Mines 835 | -9/Materials | Destroyed 9 combat bots 900 | -9/Materials | Discovered new exit (range 16) 924 | -9/Materials | Entered another Materials area 924 | -8/Materials | Evolved 2 slots: Utility x2 1013 | -8/Materials | Build established: Scavenger-Mutant 1759 | -8/Materials | Discovered new exit (range 10) 1948 | -8/Materials | Entered Factory 1948 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2262 | -7/Factory | Fabricated Cesium-ion Thruster? 2277 | -7/Factory | Sucked down chute 2277 | -7/Factory | Entered Waste 2277 | -7/Waste | The area was eerily silent 2289 | -7/Waste | Discovered new exit (range 16) 2294 | -7/Waste | Identified exit to Factory 2294 | -7/Waste | Entered Factory 2426 | -7/Factory | Discovered new exit (range 4) 2427 | -7/Factory | Identified exit to Lower Caves 2427 | -7/Factory | Entered Lower Caves 2428 | -7/Lower Caves | Learned Factory terminal intel 2430 | -7/Lower Caves | Learned Factory garrison access intel 2481 | -7/Lower Caves | Discovered new exit (range 8) 2482 | -7/Lower Caves | Identified exit to Lower Caves 2483 | -7/Lower Caves | Entered another Lower Caves area 2501 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2535 | -7/Lower Caves | Discovered new exit (range 15) 2538 | -7/Lower Caves | Identified exit to Zion 2538 | -7/Lower Caves | Entered Zion 2571 | -7/Zion | Build established: Hacker-Sprinter 2718 | -7/Zion | Imprinted 2720 | -7/Zion | Declared Zion's savior 2843 | -7/Zion | Discovered new exit (range 15) 2848 | -7/Zion | Identified exit to Proximity Caves 2957 | -7/Zion | Entered Proximity Caves 2957 | -6/Proximity Caves | Accompanied by 4 allies 2959 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3050 | -6/Proximity Caves | Learned Factory machine intel 3053 | -6/Proximity Caves | Learned Factory machine intel 3056 | -6/Proximity Caves | Discovered new exit (range 11) 3059 | -6/Proximity Caves | Identified exit to Factory 3171 | -6/Proximity Caves | Entered Factory 3171 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3172 | -6/Factory | Loaded intel: 266 machine locations 3173 | -6/Factory | Loaded intel: 28 terminal locations 3174 | -6/Factory | Loaded intel: 4 garrison access locations 3191 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 3192 | -6/Factory | Zion Light squad teleported in 3226 | -6/Factory | Discovered new exit (range 10) 3228 | -6/Factory | Identified exit to Extension 3283 | -6/Factory | Discovered new exit (range 15) 3287 | -6/Factory | Identified exit to Factory 3292 | -6/Factory | Entered another Factory area 3292 | -5/Factory | Accompanied by 3 allies 3292 | -5/Factory | Evolved 2 slots: Utility x2 3293 | -5/Factory | Identified exit to Upper Caves 3294 | -5/Factory | Loaded intel: 249 machine locations 3350 | -5/Factory | Discovered new exit (range 7) 3351 | -5/Factory | Identified exit to Factory 3356 | -5/Factory | Entered another Factory area 3356 | -4/Factory | Accompanied by 3 allies 3356 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3489 | -4/Factory | Lost 3 allies 3522 | -4/Factory | Spotted B-86 Titan 3539 | -4/Factory | Zion Fire squad teleported in 3629 | -4/Factory | Lost 4 parts (1n3u) 3698 | -4/Factory | Zion Hacker squad teleported in 3766 | -4/Factory | Spotted B-86 Titan 3824 | -4/Factory | Self-destructed Last Messages --------------- 03805_ G-67 Veteran suffers critical hit (Destroy). 03805_ G-67 Veteran destroyed. 03805_ Penetrated by Slug. 03806_ System corrupted: Component data lost. 03806_ Penetrated by Slug. 03810_ Flight Unit destroyed. 03811_ Penetrated by Slug. 03812_ Acquired Mic. Fission Core. 03813_ Penetrated by Slug. 03817_ Acquired 10 matter. 03817_ Slug penetrates Earth. 03817_ Penetrated by Slug. 03817_ Critical hit (Destroy). 03820_ Acquired Mic. Fission Core. 03821_ Penetrated by Slug. 03821_ Neutrino Core destroyed. 03824_ Penetrated by Slug. 03824_ Critical hit (Destroy). 03824_ Slug penetrates Neutrino Reactor. 03824_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#??????????????? | | ????????????????????????###?????? #??????????????? | | ??????????????????????###;####?# #???????????????? | | ?????????????#####????# ## #????????????????? | | ############## #????#""" ! # #?????????????????? | | #????#""" ;#??????????????????? | | ########"# ### #????#"""| ##??????????????????? | | ???????### #?## ##????#/=@%! # #?????????????????? | | ?????????# #??# #?????#!!%h ; #?????????????????? | | ?????????# #??# #?????###[g#####?????????????????? | | ?????????# #??# #???????##Y#?????????????????????? | | ?????????# #??# #????????#%#?????????????????????? | | ?????????# #??# #????????#=#?????????????????????? | | ?????????# #??# #????????#Y#?????????????????????? | | ???????### #### #????????#u#?????????????????????? | | ######## ! ## #????????# #?????????????????????? | | =%! ## #????????# #?????????????????????? | | ########* ## #????????# #?????????????????????? | | ???????# ## #????????# #?????????????????????? | | ???????# ## #????????# #######+##### #???????? | | ???????## ###"#######??# ##??????? | | ????????# " ! #### #??????? | | ????????# / !! " +??????? | | ????????# # !!!%####+##### #??????? | | ????????# # """ !!! #??# ??? =] #??????? | | ????????# # """ #??#! #??# ]! #??????? | | ????????# # """ #??# #??? ????? | | ????????# # #??# #???? ???? | | ????????# # ! #??# #????? # ???? | | ????????# ############## #?????? #?######???? | | ????????# # ! #! #???????#??????????? | | ????????# # # #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 30 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Evasion (%) 72 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Mak. Laser | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Fission Core | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Beamcaster | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Great Axe | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Hvy. Beamcaster | -7/Zion | Archive Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Cesium-ion Thruster | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssembledImpactExpander Manual? 0 Play Time 01:28:23 Cumulative 69.0 hours Start 2024.02.29 @ 11:25:33 End 2024.04.09 @ 13:43:15 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 91 Rogue 70 Adventurer 14 Explorer 7 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 42 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 63x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec6717ef-78a8-4c54-a639-c85c0d35c0f4